Add missing storage drawers recipes (#144)

This commit is contained in:
htmlcsjs
2025-10-03 13:17:37 +01:00
committed by GitHub
parent 5764fb940e
commit 06a78e3ba4
10 changed files with 519 additions and 101 deletions

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@@ -1,36 +0,0 @@
[General]
#The number of item stacks held in a basic unit of storage.
#1x1 drawers hold 8 units, 1x2 drawers hold 4 units, 2x2 drawers hold 2 units.
#Half-depth drawers hold half those amounts.
baseStackStorage = 4
#Controller range defines how far away a drawer can be connected
#on X, Y, or Z planes. The default value of 50 gives the controller a very
#large range, but not beyond the chunk load distance.
#Range: 1 ~ 75
controllerRange = 50
enableUI = true
enableSidedInput = true
enableSidedOutput = true
enableItemConversion = true
enableExtraCompactingRules = true
debugTrace = false
#List of rules in format "domain:item1, domain:item2, n".
#Creates a compacting drawer rule to convert 1 of item1 into n of item2.
compactingRules = ["minecraft:clay, minecraft:clay_ball, 4"]
[StorageUpgrades]
#Storage upgrades multiply storage capacity by the given amount.
#When multiple storage upgrades are used together, their multipliers are added before being applied.
level1Mult = 2
level2Mult = 4
level3Mult = 8
level4Mult = 16
level5Mult = 32
[Integration]
#When true, shows quantity as NxS + R (by stack size) rather than count
wailaStackRemainder = true
#When true, does not show current quantities unless quantify key was used
wailaRespectQuantifyKey = false

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@@ -0,0 +1,387 @@
# General mod configuration
[General]
# Enables excessive logging around certain parts of the mod.
# Can be ignored unless asked by the developer to enable.
debugTrace = false
#
# Whether blocks with UI components are allowed to open them.
# Disabling UI will restrict some mod functionality.
enableUI = true
#
# Whether to log actions such as adding rules or deny list entries.
# You may wish to disable this if you've added many such entries.
logStartupActivity = true
#
# Internal use to record what version the config file was first written with.
configVersion = 2
# Configuration around drawer storage blocks
[Drawers]
# A base value multiplied against the storage size of all drawer slots.
# Change this to uniformly increase all storage amounts
baseStackStorage = 1
# Configuration for individual drawer configurations.
# Units are the number of stacks a slot holds before the base stack storage value is multiplied.
[Drawers.Blocks]
[Drawers.Blocks.FullStorage1x1]
unitsPerSlot = 32
[Drawers.Blocks.FullStorage1x2]
unitsPerSlot = 16
[Drawers.Blocks.FullStorage2x2]
unitsPerSlot = 8
[Drawers.Blocks.FullCompacting]
unitsPerSlot = 32
[Drawers.Blocks.HalfStorage1x1]
unitsPerSlot = 16
[Drawers.Blocks.HalfStorage1x2]
unitsPerSlot = 8
[Drawers.Blocks.HalfStorage2x2]
unitsPerSlot = 4
[Drawers.Blocks.HalfCompacting]
unitsPerSlot = 16
# Configuration around the auto compacting feature
[Drawers.Compacting]
# Whether compacting function is supported. Disabling does not remove the block.
enabled = false
#
# Enables additional rules for some Minecraft items, like quartz, brick, and clay.
# See logs for full set of rules that get added.
enableExtraCompactingRules = true
#
# Compacting drawers require 2-way 2x2 or 3x3 recipes to associate items.
# Add additional rules here in the form: <big_item>, <small_item>, <amount>
compactingRules = ["minecraft:clay, minecraft:clay_ball, 4"]
# Configuration around detached drawers, which are individual drawer slots pulled from a drawer block.
[Drawers.Detached]
# Allows individual drawer slots to be pulled out from a drawer block.
enable = true
#
# If enabled, carrying filled drawers in your inventory gives slowness debuff.
# Debuff can be mitigated with portability upgrade, if it's enabled.
heavyDrawers = false
#
# Drawers track the capacity upgrades from the block they were taken from.
# When enabled, drawers can only be placed back into a block with the same or lower max capacity.
# Drawers can still only be inserted into a block with enough capacity for the items held.
forceMaxCapacityCheck = false
#
# Allows detached drawers to be stored in containers like bundles and shulker boxes.
# Due to current limitation, this rule will also apply to storing empty drawers in those containers.
canStoreInContainers = false
# Configuration around dropped drawer blocks that still have items inside them.
[Drawers.Filled]
# If enabled, carrying filled drawers in your inventory gives slowness debuff.
# Debuff can be mitigated with portability upgrade, if it's enabled.
heavyDrawers = false
#
# Allows filled drawers to be stored in other drawer blocks.
canStoreInDrawers = false
#
# Allows filled drawers to be stored in containers like bundles and shulker boxes.
# Due to current limitation, this rule will also apply to storing empty drawers in those containers.
canStoreInContainers = false
# Configuration around framed drawers, which take their appearance from other blocks used as materials.
[Drawers.Framed]
# Allows crafting framed drawers. Disabling does not remove existing framed drawers.
enable = true
#
# Attempts to only allow solid, full-cube blocks to be used as materials.
# This check may still allow non-solid blocks if the blocks' properties indicate they should be solid but are not.
# Some non-solid blocks are also counted as non-opaque, and may be restricted by that setting as well.
enforceSolidMaterials = true
#
# Attempts to only allow fully opaque blocks to be used as materials.
# This check may still allow non-opaque blocks if the blocks' properties indicate they should be opaque but are not.
enforceOpaqueMaterials = false
#
# Each entry should be a namespace or fully namespaced block, e.g. minecraft:cobblestone
# Any items on the deny list are prevented from being used as any drawer material.
materialDenyList = []
# Configuration around storage of items.
[Drawers.Storage]
#
# Each entry should be a namespace or fully namespaced item, e.g. minecraft:cobblestone
# Any items on the deny list are prevented from being stored in drawers
storeDenyList = ["storagedrawers:creative_vending_upgrade"]
#
# What a drawer should do with its items when broken. Acceptable values are:
# KEEP: Drawer retains all items in the dropped item, like shulker boxes. This is the default behavior.
# DROP: Drawer drops items into the world, up to the dropStackLimit value. Stored items over that limit are voided.
# VOID: Drawer voids all items when dropped.
#Allowed Values: KEEP, DROP, VOID
dropMode = "KEEP"
#
# If dropMode is set to DROP, this is the maximum number of stacks that can be spilled into the world
# from the entire block. By default, this is set to the amount a vanilla chest could drop.
dropStackLimit = 32
# Configuration around the controller and drawer networks.
[Controller]
# Controller range defines how far away a drawer can be connected on X, Y, or Z planes.
# The largest recommended range is around 75, or the expected chunk load distance.
# If setting this value higher, drawers will be unavailable if their chunks become unloaded.
controllerRange = 50
# Configuration around upgrade items that can be inserted into drawer blocks.
[Upgrades]
# Storage upgrades multiply storage capacity by the given amount.
# When multiple storage upgrades are used together, their multipliers are added before being applied.
[Upgrades.StorageTiers]
[Upgrades.StorageTiers.Obsidian]
enableUpgrade = true
storageMultiplier = 2
[Upgrades.StorageTiers.Copper]
enableUpgrade = true
storageMultiplier = 4
[Upgrades.StorageTiers.Iron]
enableUpgrade = true
storageMultiplier = 8
[Upgrades.StorageTiers.Gold]
enableUpgrade = true
storageMultiplier = 16
[Upgrades.StorageTiers.Emerald]
enableUpgrade = true
storageMultiplier = 64
[Upgrades.StorageTiers.Diamond]
enableUpgrade = true
storageMultiplier = 256
[Upgrades.StorageTiers.Netherite]
enableUpgrade = true
storageMultiplier = 2048
# Allows same-item slots to balance out their amounts when items are added or removed from a slot.
# Works across networks when acting through a controller.
[Upgrades.Balance]
enableUpgrade = true
# Allows the automatic conversion of same-type items based on configuration.
[Upgrades.Conversion]
enableUpgrade = false
#
# Each type will be combined with each material to create a set of allow list entries.
# This is mainly a convenience for common ore-based materials.
oreTypeAllowList = ["forge:storage_blocks", "forge:ingots", "forge:nuggets"]
#
# Each type will be combined with each material to create a set of allow list entries.
# This is mainly a convenience for common ore-based materials.
oreMaterialAllowList = ["aluminum", "constantan", "steel", "uranium", "invar", "tin", "lead", "silver", "platinum", "nickel", "osmium", "bronze", "electrum"]
#
# Each allow list entry should be a fully namespaced tag, e.g. c:ingots/copper
tagAllowList = []
#
# Each deny list entry should be a fully namespaced tag, e.g. c:ingots/copper.
# All items not on the allow list are denied implicitly. This can be used to exclude
# specific entries created from the ore allow list set.
tagDenyList = []
#
# Each entry is a semicolon-separated list of fully-namespaced items. All items within the
# same entry are considered equivalent and convertible/interchangeable.
# Example: ["thermal:nickel_ore;immersiveengineering:ore_nickel"]
itemEquivalenceGroups = []
# Allows storing ~2.1 billion (MAX_INT) items in each drawer slot.
[Upgrades.CreativeStorage]
enableUpgrade = true
# Allows vending infinite amounts of the items in each drawer slot.
[Upgrades.CreativeVending]
enableUpgrade = true
# Adds fill bars to the face of drawers.
[Upgrades.FillLevel]
enableUpgrade = true
# Renders drawer labels brighter than surrounding environment would allow.
[Upgrades.Illumination]
enableUpgrade = true
#
# Renders labels at minimum light level between 0 - 15
#Range: 0 ~ 15
illuminationLevel = 13
#
# Renders labels without upgrade at minimum light level between 0 - 15
#Range: 0 ~ 15
minIlluminationLevel = 1
# Collects matching items through its top like a vanilla hopper.
[Upgrades.Hopper]
enableUpgrade = true
# Collects nearby matching items by teleporting them instantly to the drawer
[Upgrades.Magnet]
#
# When multiple magnet upgrades are used, their ranges are added together.
additiveRange = true
#
# Range is blocks out from drawer as: [horizontal, up, down]
# If ranges from multiple upgrades are added, they are not allowed to exceed these values.
maxRange = [24, 8, 0]
[Upgrades.Magnet.Level1]
enableUpgrade = true
#
# Range is blocks out from drawer as: [horizontal, up, down]
range = [1, 1, 0]
#
# Ticks between active collection when this is the highest upgrade tier.
activeSpeed = 20
#
# Ticks between collection checks when this is the highest upgrade tier.
# Collection is idle when items have not been collected within the last idleSpeed interval.
idleSpeed = 20
[Upgrades.Magnet.Level2]
enableUpgrade = true
#
# Range is blocks out from drawer as: [horizontal, up, down]
range = [4, 2, 0]
#
# Ticks between active collection when this is the highest upgrade tier.
activeSpeed = 10
#
# Ticks between collection checks when this is the highest upgrade tier.
# Collection is idle when items have not been collected within the last idleSpeed interval.
idleSpeed = 20
[Upgrades.Magnet.Level3]
enableUpgrade = true
#
# Range is blocks out from drawer as: [horizontal, up, down]
range = [8, 3, 0]
#
# Ticks between active collection when this is the highest upgrade tier.
activeSpeed = 5
#
# Ticks between collection checks when this is the highest upgrade tier.
# Collection is idle when items have not been collected within the last idleSpeed interval.
idleSpeed = 20
# Restricts capacity of drawer to one stack.
[Upgrades.OneStack]
enableUpgrade = true
# Allows drawers with contents to be freely carried when heavy drawers is enabled.
[Upgrades.Portability]
enableUpgrade = true
# Lets drawers emit redstone signals based on their fill level.
[Upgrades.Redstone]
enableUpgrade = true
#
# Min redstone upgrades output the minimum signal of all drawers in block.
enableMinUpgrade = true
#
# Max redstone upgrades output the maximum signal of all drawers in block.
enableMaxUpgrade = true
#
# Whether redstone upgrades should emit an analog redstone signal,
# requiring the use of a comparator to read it.
analogOutput = true
# Lets drawers connect to a controller wirelessly.
[Upgrades.Remote]
enableUpgrade = true
#
# Group variant connects all drawers connected to the upgraded block.
enableGroupUpgrade = true
#
# Sets the max range of the single-variant remote upgrade.
# The range is capped by the controller range. Set to 0 to match controller range.
maxRange = 0
#
# Sets the max range of the group-variant remote upgrade.
# The range is capped by the controller range. Set to 0 to match controller range.
maxGroupRange = 0
# Causes drawers to accept but void compatible items when they are filled to capacity.
[Upgrades.Void]
enableUpgrade = true
# Configuration around tools, namely the various 'keys' that can be used on drawers.
[Tools]
# Drawer keys are used to lock drawers to the items they already hold.
[Tools.DrawerKey]
enable = true
# Quantify keys are used to show or hide the count of items on the face of drawers.
[Tools.QuantifyKey]
enable = true
#
# Show labels by default on newly placed drawers.
showDefault = false
# Concealment keys are used to show or hide the item labels on the face of drawers.
# The primary use of this key is for performance by disabling the more expensive dynamic rendering.
[Tools.ConcealmentKey]
enable = true
# Personal keys allow drawers to be locked to their owners, so only they can place or take items.
[Tools.PersonalKey]
enable = true
# Priority keys change the priority of drawers when finding a compatible slot to insert items into.
[Tools.PriorityKey]
enable = true
# Suspend keys stop external interaction, e.g. from hopper or magnet upgrades.
[Tools.PauseKey]
enable = true
# Configuration around integration with third party mods.
[Integration]
# Configuration around the CoFH Core mod.
# Adds support for a CoFH groups personal key.
[Integration.CoFHCore]
# Enables CoFH Core integration if mod is present.
enable = true
# Configuration around the FTB Chunks mod.
# Improves support for claimed chunks.
[Integration.FTBChunks]
# Enables FTB Chunks integration if mod is present.
enable = true
# Configuration around the FTB Teams mod.
# Adds support for a teams personal key.
[Integration.FTBTeams]
# Enables FTB Teams integration if mod is present.
enable = true
#
# Enables recipe to obtain key from another supported personal key in crafting grid.
enableCycleRecipe = true
# Configuration around the WAILA/HWYLA/Jade family of block inspection mods.
[Integration.WAILA]
# Enables Jade integration if mod is present.
enable = true
# When true, shows quantity as NxS + R (by stack size) rather than count
stackRemainder = true
#
# When true, does not show current quantities unless quantify key was used
respectQuantifyKey = false

View File

@@ -361,8 +361,8 @@ file = "config/storagedrawers-client.toml"
hash = "327bfd458ff2b57c072af1f192bd8f828f5e91cd6d3551345ef13d1f599e2f78" hash = "327bfd458ff2b57c072af1f192bd8f828f5e91cd6d3551345ef13d1f599e2f78"
[[files]] [[files]]
file = "config/storagedrawers-common.toml" file = "config/storagedrawers-common.v2.toml"
hash = "fe186891b497287dd2e784a3e0a735d6c0755b01c3b317912ad9417b34fffd95" hash = "3cdf5d0ed3194267ef373fda7e63bb9bcc231b0ef4028c9466ae4ded2b0bf630"
[[files]] [[files]]
file = "config/toastcontrol-common.toml" file = "config/toastcontrol-common.toml"
@@ -530,11 +530,11 @@ hash = "00d52fe8c1f206d103984a8f632f712748a7bef18648e02e9be2739a440dfd3f"
[[files]] [[files]]
file = "kubejs/client_scripts/jei/hidden_items.js" file = "kubejs/client_scripts/jei/hidden_items.js"
hash = "2951d1ff9ee74a378ddd65660f8dac889824c2dc29c40480c749260f8871e842" hash = "da1d071fe0d02f05ec5a94726a6b5f5014aff441acea105e28939f2ffb227014"
[[files]] [[files]]
file = "kubejs/client_scripts/tooltips.js" file = "kubejs/client_scripts/tooltips.js"
hash = "43a07653ef7b7c9f734f6a244e78ec91fd443b47577b354a8fa3e06f02579bba" hash = "4cd0855fa47e70ad05638740a8cccfd560221277e6bfd98950b2d48689aa45c6"
[[files]] [[files]]
file = "kubejs/config/client.properties" file = "kubejs/config/client.properties"
@@ -682,11 +682,11 @@ hash = "a5f8f6e63d636dad1485f889a887c89ea690c245e804ba1b50ad0018d9847150"
[[files]] [[files]]
file = "kubejs/server_scripts/storage_drawers/drawers.js" file = "kubejs/server_scripts/storage_drawers/drawers.js"
hash = "4ea5601c95dbe9b0cb5466b9b2de27fca46c8dd5ad0857bdc5c6b8f51ec91ed6" hash = "84fbb6dab6e29e70cbc9af1badb2d749e5be3b940d38bec3c3b364977c357037"
[[files]] [[files]]
file = "kubejs/server_scripts/storage_drawers/upgrades.js" file = "kubejs/server_scripts/storage_drawers/upgrades.js"
hash = "bd13a7b35349d3003e0f33d71223e22f74beae731b5a5805b4e556c59ac8c3f4" hash = "62c275c960ecbd5e615af89a2147d46c9db3fb84224ec33678047e0fcc195276"
[[files]] [[files]]
file = "kubejs/server_scripts/tags/ae2.js" file = "kubejs/server_scripts/tags/ae2.js"
@@ -961,7 +961,7 @@ metafile = true
[[files]] [[files]]
file = "mods/gregtech-storage-drawers.pw.toml" file = "mods/gregtech-storage-drawers.pw.toml"
hash = "a71e50b12d6ad878ef5b81a27e78277951acdf9a22964f0be8bd786356a61444" hash = "385a5b3d937405c0fbf9bac790ea268138bbede0ce1da07a0ce562edca16c5a6"
metafile = true metafile = true
[[files]] [[files]]
@@ -1116,7 +1116,7 @@ metafile = true
[[files]] [[files]]
file = "mods/storage-drawers.pw.toml" file = "mods/storage-drawers.pw.toml"
hash = "b5280a819e67fcc922f041ec277823ff8574565472c8afd9a36afbe716f9542c" hash = "371b68e257eaca322ca4e95f4aa8d95441d84110b69243dda818f743a0111ba5"
metafile = true metafile = true
[[files]] [[files]]

View File

@@ -3,6 +3,11 @@ JEIEvents.hideItems(event => {
// Hide AE2 facades // Hide AE2 facades
event.hide('ae2:facade') event.hide('ae2:facade')
// Hide the useless storage drawers stuff
event.hide('storagedrawers:personal_key_cofh')
event.hide('storagedrawers:portability_upgrade')
event.hide('storagedrawers:conversion_upgrade')
// Hide all irrelevant stonetype ores // Hide all irrelevant stonetype ores
event.hide('#forge:ores_in_ground/sand') event.hide('#forge:ores_in_ground/sand')
event.hide('#forge:ores_in_ground/red_sand') event.hide('#forge:ores_in_ground/red_sand')

View File

@@ -7,9 +7,11 @@ ItemEvents.tooltip((event) => {
"storagedrawers:redstone_upgrade", "storagedrawers:redstone_upgrade",
"storagedrawers:min_redstone_upgrade", "storagedrawers:min_redstone_upgrade",
"storagedrawers:max_redstone_upgrade", "storagedrawers:max_redstone_upgrade",
"storagedrawers:compacting_drawers_2",
"storagedrawers:compacting_drawers_3", "storagedrawers:compacting_drawers_3",
"storagedrawers:compacting_half_drawers_2",
"storagedrawers:compacting_half_drawers_3",
"storagedrawers:fill_level_upgrade", "storagedrawers:fill_level_upgrade",
"storagedrawers:illumination_upgrade",
"expatternprovider:caner", "expatternprovider:caner",
"ae2:inscriber", "ae2:inscriber",
@@ -36,4 +38,6 @@ ItemEvents.tooltip((event) => {
event.add(["enderstorage:ender_chest", "enderstorage:ender_tank", "enderstorage:ender_pouch"], event.add(["enderstorage:ender_chest", "enderstorage:ender_tank", "enderstorage:ender_pouch"],
Text.red("WARNING: These are deprcated and will be removed in a future update.\nPlease convert them into the GT covers in a crafting table.") Text.red("WARNING: These are deprcated and will be removed in a future update.\nPlease convert them into the GT covers in a crafting table.")
); );
event.add("storagedrawers:personal_key_ftb", Text.gray("Craft me with a regular personal key in a crafting grid."));
}); });

View File

@@ -1,7 +1,5 @@
ServerEvents.recipes((event) => { ServerEvents.recipes((event) => {
const greg = event.recipes.gtceu; const greg = event.recipes.gtceu;
event.remove({ mod: "storagedrawers" });
event.remove({ mod: "gtstoragedrawers" });
const woodTypes = [ const woodTypes = [
"oak", "oak",
"spruce", "spruce",

View File

@@ -1,4 +1,20 @@
ServerEvents.recipes((event) => { ServerEvents.recipes((event) => {
event.remove({
not: [
{ id: "storagedrawers:personal_key" },
{ id: "storagedrawers:personal_key_cycle" },
{ id: "storagedrawers:priority_key" },
{ id: "storagedrawers:quantify_key" },
{ id: "storagedrawers:suspend_key" },
{ id: "storagedrawers:shroud_key" },
{ id: "storagedrawers:keybutton_conscealment" },
{ id: "storagedrawers:keybutton_drawer" },
{ id: "storagedrawers:keybutton_quantify" }
],
mod: "storagedrawers"
});
event.remove({ mod: "gtstoragedrawers" });
// Upgrade Template // Upgrade Template
event.shaped("storagedrawers:upgrade_template", ["SPS", "SWS", " d "], { event.shaped("storagedrawers:upgrade_template", ["SPS", "SWS", " d "], {
S: "#forge:screws/iron", S: "#forge:screws/iron",
@@ -17,58 +33,32 @@ ServerEvents.recipes((event) => {
.duration(60) .duration(60)
.EUt(24); .EUt(24);
// Upgrade 1 // Storage Upgrade lvl 1
event.shaped("storagedrawers:obsidian_storage_upgrade", ["PTP"], { event.shaped("storagedrawers:obsidian_storage_upgrade", ["PTP"], {
P: "#forge:plates/obsidian", P: "#forge:plates/obsidian",
T: "storagedrawers:upgrade_template", T: "storagedrawers:upgrade_template",
}); });
// Upgrade 2 // Storage Upgrades lvl 2+
event.shaped("storagedrawers:iron_storage_upgrade", ["S S", "PTP", "S S"], { // rod material, plate material, upgrade name
S: "#forge:rods/iron", const upgrades = [
P: "#forge:plates/iron", {rod_mat: "bronze", plate_mat: "copper", upgrade: "copper"},
{rod_mat: "steel", plate_mat: "wrought_iron", upgrade: "iron"},
{rod_mat: "gold", plate_mat: "rose_gold", upgrade: "gold"},
{rod_mat: "aluminium", plate_mat: "emerald", upgrade: "emerald"},
{rod_mat: "aluminium", plate_mat: "olivine", upgrade: "emerald"},
{rod_mat: "stainless_steel", plate_mat: "diamond", upgrade: "diamond"},
{rod_mat: "titanium", plate_mat: "black_steel", upgrade: "netherite"},
];
upgrades.forEach((e) => {
event.shaped(`storagedrawers:${e.upgrade}_storage_upgrade`, ["S S", "PTP", "S S"], {
S: `#forge:rods/${e.rod_mat}`,
P: `#forge:plates/${e.plate_mat}`,
T: "storagedrawers:upgrade_template", T: "storagedrawers:upgrade_template",
}); });
// Upgrade 3
event.shaped("storagedrawers:gold_storage_upgrade", ["S S", "PTP", "S S"], {
S: "#forge:rods/gold",
P: "#forge:plates/rose_gold",
T: "storagedrawers:upgrade_template",
}); });
// Upgrade 4
event.shaped(
"storagedrawers:diamond_storage_upgrade",
["S S", "PTP", "S S"],
{
S: "#forge:rods/stainless_steel",
P: "#forge:plates/diamond",
T: "storagedrawers:upgrade_template",
}
);
// Upgrade 5
event.shaped(
"storagedrawers:emerald_storage_upgrade",
["S S", "PTP", "S S"],
{
S: "#forge:rods/titanium",
P: "#forge:plates/emerald",
T: "storagedrawers:upgrade_template",
}
);
// Upgrade 5 2
event.shaped(
"storagedrawers:emerald_storage_upgrade",
["S S", "PTP", "S S"],
{
S: "#forge:rods/titanium",
P: "#forge:plates/olivine",
T: "storagedrawers:upgrade_template",
}
);
// Storage Downgrade // Storage Downgrade
event.shaped("storagedrawers:one_stack_upgrade", ["PTP"], { event.shaped("storagedrawers:one_stack_upgrade", ["PTP"], {
P: "flint", P: "flint",
@@ -81,6 +71,58 @@ ServerEvents.recipes((event) => {
T: "storagedrawers:upgrade_template", T: "storagedrawers:upgrade_template",
}); });
// Illumination Upgrade
event.shaped("storagedrawers:illumination_upgrade", ["GTG"], {
G: "minecraft:glowstone",
T: "storagedrawers:upgrade_template"
});
// Balance Upgrade
event.shaped("storagedrawers:balance_fill_upgrade", ["P P", "CTC"], {
P: "gtceu:tin_small_item_pipe",
C: "gtceu:lv_conveyor_module",
T: "storagedrawers:upgrade_template"
});
// Hopper Upgrade
event.shaped("storagedrawers:hopper_upgrade", ["P", "C", "T"], {
P: "gtceu:tin_large_item_pipe",
C: "gtceu:lv_conveyor_module",
T: "storagedrawers:upgrade_template",
});
// Magnet Upgrades
for (let i = 1; i <= 3; i++) {
let sd_tier = "";
if (i > 1) {
sd_tier = `_${i}`;
}
let gt_tier = GTValues.VN[i].toLowerCase();
event.shaped(`storagedrawers:magnet_upgrade${sd_tier}`, ["RCR", "RTR"], {
R: "#forge:rods/steel",
C: `gtceu:${gt_tier}_item_collector`,
T: "storagedrawers:upgrade_template",
});
}
// Remote Upgrade
event.shaped("storagedrawers:remote_upgrade", [" C ", "ETE"], {
C: "#gtceu:circuits/lv",
E: "gtceu:lv_emitter",
T: "storagedrawers:upgrade_template",
});
// Remote Group Upgrade
event.shaped("storagedrawers:remote_group_upgrade", [" E", "CT", " E"], {
C: "#gtceu:circuits/lv",
E: "gtceu:lv_emitter",
T: "storagedrawers:upgrade_template",
});
// Conversion recipes
event.shapeless("storagedrawers:remote_group_upgrade", ["storagedrawers:remote_upgrade"]);
event.shapeless("storagedrawers:remote_upgrade", ["storagedrawers:remote_group_upgrade"]);
// Drawer Key // Drawer Key
event.shaped("storagedrawers:drawer_key", [" BP", "TPP", "Gs "], { event.shaped("storagedrawers:drawer_key", [" BP", "TPP", "Gs "], {
B: "#forge:bolts/gold", B: "#forge:bolts/gold",
@@ -89,4 +131,22 @@ ServerEvents.recipes((event) => {
G: "#forge:plates/gold", G: "#forge:plates/gold",
s: "#forge:tools/saws", s: "#forge:tools/saws",
}); });
// Keyring
event.shaped("storagedrawers:keyring", ["HR"], {
H: "#forge:tools/hammers",
R: "#forge:rings/iron"
});
// Drawer Puller
event.shaped("storagedrawers:drawer_puller", ["RH"], {
H: "#forge:tools/hammers",
R: "#forge:rods/long/iron"
});
// Framing Table
event.shaped("storagedrawers:framing_table", ["FFF", "FSF"], {
F: "#storagedrawers:trim",
S: "#forge:tools/saws"
});
}); });

View File

@@ -1,13 +1,13 @@
name = "GregTech Storage Drawers" name = "GregTech Storage Drawers"
filename = "gtstoragedrawers-1.20.1-1.0.1.jar" filename = "gtstoragedrawers-1.20.1-1.0.2.jar"
side = "both" side = "both"
[download] [download]
hash-format = "sha1" hash-format = "sha1"
hash = "ef1856f6aa8ca5e4f41e86153e9160def3f66880" hash = "f0fd877857f5d1e2cae6421c1b63a085cbe2f452"
mode = "metadata:curseforge" mode = "metadata:curseforge"
[update] [update]
[update.curseforge] [update.curseforge]
file-id = 6805649 file-id = 7036004
project-id = 1310132 project-id = 1310132

View File

@@ -1,13 +1,13 @@
name = "Storage Drawers" name = "Storage Drawers"
filename = "StorageDrawers-1.20.1-12.9.14.jar" filename = "StorageDrawers-forge-1.20.1-12.14.3.jar"
side = "both" side = "both"
[download] [download]
hash-format = "sha1" hash-format = "sha1"
hash = "0f96a4f409515d660ed7fb206edb2fd998bfbf29" hash = "afca74c6e18883632e74e15a549004bfca245a90"
mode = "metadata:curseforge" mode = "metadata:curseforge"
[update] [update]
[update.curseforge] [update.curseforge]
file-id = 6549483 file-id = 6994481
project-id = 223852 project-id = 223852

View File

@@ -6,7 +6,7 @@ pack-format = "packwiz:1.1.0"
[index] [index]
file = "index.toml" file = "index.toml"
hash-format = "sha256" hash-format = "sha256"
hash = "eb4169464535c4bbad2b1e14201bba8ad71f63089d424793245ff77d9c38db4d" hash = "750d1e0446c3e5b86e7c79c93a4f162a049ed6d125f58aec07d2e6603ae16410"
[versions] [versions]
forge = "47.4.6" forge = "47.4.6"