From 0db043c6c3814b29fe38bf15b58f669180f85c6d Mon Sep 17 00:00:00 2001 From: htmlcsjs <46023024+htmlcsjs@users.noreply.github.com> Date: Fri, 18 Jul 2025 13:58:20 +0100 Subject: [PATCH] Apply suggestions from code review --- config/ftbquests/quests/chapters/gtceu.snbt | 4 ++-- config/ftbquests/quests/chapters/steam_age.snbt | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/config/ftbquests/quests/chapters/gtceu.snbt b/config/ftbquests/quests/chapters/gtceu.snbt index 40c8f63..5cf9f68 100644 --- a/config/ftbquests/quests/chapters/gtceu.snbt +++ b/config/ftbquests/quests/chapters/gtceu.snbt @@ -155,7 +155,7 @@ "" "&9-&r Ore veins generate in a &4Grid&r. Every vein is &9spaced by (approximately) 3 chunks&r from one to another in a cardinal direction." "" - "&9-&r It's a good practice to make &dWaypoints&r (default &4N&r) for the veins you're currently mining through, and to label their type. You may want to come back to the vein several times." + "&9-&r It's a good practice to make &dWaypoints&r (default &4N&r) for every vein you've found and and to label their type. You may want to come back to the vein several times." ] icon: "gtceu:cobaltite_ore" id: "0C690272ED4FB1C3" @@ -770,7 +770,7 @@ "" "If you're familiar with &a&lTinker's Construct&r, it behaves &esimilarly&r to hammers from that mod." "" - "Shift-right-click with a mining hammer in your hand to adjust the destruction size." + "Shift-right-click with a mining hammer in your hand to adjust the area of effect." "" "Make &bgood use&r of these hammers! They'll help you to clear out an entire vein in &6record time&r." "" diff --git a/config/ftbquests/quests/chapters/steam_age.snbt b/config/ftbquests/quests/chapters/steam_age.snbt index 701e0c4..2d7b092 100644 --- a/config/ftbquests/quests/chapters/steam_age.snbt +++ b/config/ftbquests/quests/chapters/steam_age.snbt @@ -229,7 +229,7 @@ "" "What you &omay&r also do is upgrade to four &3PBFs&r. It just depends on how much time you want to dedicate to resource collection, but more PBFs are always nice. We won't force you to make them, don't worry." "" - "&9Note:&r The &3PBF&r cannot be (reasonably) automated, but putting blocks of Iron and Charcoal will guarantee it will run for a long time without needing to be babysat." + "&9Note:&r The &3PBF&r cannot be (reasonably) automated, but putting blocks of Iron and Coke or Charcoal will guarantee it will run for a long time without needing to be babysat." "{@pagebreak}" "&l&3Lore:&r&o In GregTech 5, one single Ingot of Steel would take you &d360 seconds&f in the PBF when using Coal or Charcoal! That's over &e6 hours&f for a whole stack! Of course, with 4 PBFs, that would cut it down to &3around 1.5 hours&f." "" @@ -1575,7 +1575,7 @@ description: [ "The &3Charcoal Pile Igniter&r is a particularly unique multiblock. You can use it to produce &aCharcoal&r faster than &3Coke Ovens&r, but this comes with the trade-off of &amanual labor&r." "{@pagebreak}" - "To operate the Igniter, dig a big pit into the ground - up to &e9x9x5&r blocks in size. Line the floor of the pit with vanilla &aBrick blocks&r, then fill the remaining space entirely with &aLogs&r. After that, &esurround the filled pit&r with Grass, Dirt, or other natural grouncover. In the layer with the roof, place the Igniter! To start it, light it with &aFlint and Steel&r." + "To operate the Igniter, dig a big pit into the ground - up to &e9x9x5&r blocks in size. Line the floor of the pit with vanilla &aBrick blocks&r, then fill the remaining space entirely with &aLogs&r. After that, &esurround the filled pit&r with Grass, Dirt, or other natural groundcover. In the layer with the roof, place the Igniter! To start it, light it with &aFlint and Steel&r." "" "Once the process completes, open up the pit for your reward - &aBrittle Charcoal&r. This can be mined with a Shovel (or Spade!), and each block drops 1.4 Charcoal on average. Assuming 1 Log converts into 1 Brittle Charcoal, we're sure you can see the efficiency boost!" "{@pagebreak}"