@@ -1,8 +1,8 @@
|
||||
RMBTweak=1
|
||||
LMBTweakWithItem=1
|
||||
LMBTweakWithoutItem=1
|
||||
WheelTweak=1
|
||||
WheelSearchOrder=1
|
||||
WheelScrollDirection=0
|
||||
ScrollItemScaling=0
|
||||
Debug=0
|
||||
RMBTweak=1
|
||||
LMBTweakWithItem=1
|
||||
LMBTweakWithoutItem=1
|
||||
WheelTweak=1
|
||||
WheelSearchOrder=1
|
||||
WheelScrollDirection=0
|
||||
ScrollItemScaling=0
|
||||
Debug=0
|
||||
|
||||
@@ -1,55 +1,55 @@
|
||||
{
|
||||
"client": {
|
||||
"disableColoredCableRecipesInJEI": true,
|
||||
"enableFacadesInJEI_comment": "Show facades in JEI ingredient list",
|
||||
"enableFacadesInJEI": false,
|
||||
"enableFacadeRecipesInJEI_comment": "Show facade recipes in JEI for supported blocks",
|
||||
"enableFacadeRecipesInJEI": false,
|
||||
"enableEffects": true,
|
||||
"useTerminalUseLargeFont": false,
|
||||
"useColoredCraftingStatus": true,
|
||||
"PowerUnit_comment": "Power unit shown in AE UIs",
|
||||
"PowerUnit": "ae",
|
||||
"showDebugGuiOverlays_comment": "Show debugging GUI overlays",
|
||||
"showDebugGuiOverlays": false,
|
||||
"showPlacementPreview_comment": "Show a preview of part and facade placement",
|
||||
"showPlacementPreview": true,
|
||||
"notifyForFinishedCraftingJobs_comment": "Show toast when long-running crafting jobs finish.",
|
||||
"notifyForFinishedCraftingJobs": true,
|
||||
"clearGridOnClose_comment": "Automatically clear the crafting/encoding grid when closing the terminal",
|
||||
"clearGridOnClose": false,
|
||||
"terminalMargin_comment": "The vertical margin to apply when sizing terminals. Used to make room for centered item mod search bars",
|
||||
"terminalMargin": 25
|
||||
},
|
||||
"terminals": {
|
||||
"terminalStyle": "small",
|
||||
"pinAutoCraftedItems_comment": "Pin items that the player auto-crafts to the top of the terminal",
|
||||
"pinAutoCraftedItems": true
|
||||
},
|
||||
"search": {
|
||||
"searchTooltips_comment": "Should tooltips be searched. Performance impact",
|
||||
"searchTooltips": true,
|
||||
"searchModNameInTooltips_comment": "Should the mod name be included when searching in tooltips.",
|
||||
"searchModNameInTooltips": false,
|
||||
"useExternalSearch_comment": "Replaces AEs own search with the search of REI or JEI",
|
||||
"useExternalSearch": false,
|
||||
"clearExternalSearchOnOpen_comment": "When using useExternalSearch, clears the search when the terminal opens",
|
||||
"clearExternalSearchOnOpen": true,
|
||||
"syncWithExternalSearch_comment": "When REI/JEI is installed, automatically set the AE or REI/JEI search text when either is changed while the terminal is open",
|
||||
"syncWithExternalSearch": true,
|
||||
"rememberLastSearch_comment": "Remembers the last search term and restores it when the terminal opens",
|
||||
"rememberLastSearch": true,
|
||||
"autoFocusSearch_comment": "Automatically focuses the search field when the terminal opens",
|
||||
"autoFocusSearch": false
|
||||
},
|
||||
"tooltips": {
|
||||
"showCellUpgrades_comment": "Show installed upgrades in the tooltips of storage cells, color applicators and matter cannons",
|
||||
"showCellUpgrades": true,
|
||||
"showCellContent_comment": "Show a preview of the content in the tooltips of storage cells, color applicators and matter cannons",
|
||||
"showCellContent": true,
|
||||
"maxCellContentShown_comment": "The maximum number of content entries to show in the tooltip of storage cells, color applicators and matter cannons",
|
||||
"maxCellContentShown": 5,
|
||||
"enableGuideHotkey_comment": "Enables the \u0027hold key to show guide\u0027 functionality in tooltips",
|
||||
"enableGuideHotkey": true
|
||||
}
|
||||
{
|
||||
"client": {
|
||||
"disableColoredCableRecipesInJEI": true,
|
||||
"enableFacadesInJEI_comment": "Show facades in JEI ingredient list",
|
||||
"enableFacadesInJEI": false,
|
||||
"enableFacadeRecipesInJEI_comment": "Show facade recipes in JEI for supported blocks",
|
||||
"enableFacadeRecipesInJEI": false,
|
||||
"enableEffects": true,
|
||||
"useTerminalUseLargeFont": false,
|
||||
"useColoredCraftingStatus": true,
|
||||
"PowerUnit_comment": "Power unit shown in AE UIs",
|
||||
"PowerUnit": "ae",
|
||||
"showDebugGuiOverlays_comment": "Show debugging GUI overlays",
|
||||
"showDebugGuiOverlays": false,
|
||||
"showPlacementPreview_comment": "Show a preview of part and facade placement",
|
||||
"showPlacementPreview": true,
|
||||
"notifyForFinishedCraftingJobs_comment": "Show toast when long-running crafting jobs finish.",
|
||||
"notifyForFinishedCraftingJobs": true,
|
||||
"clearGridOnClose_comment": "Automatically clear the crafting/encoding grid when closing the terminal",
|
||||
"clearGridOnClose": false,
|
||||
"terminalMargin_comment": "The vertical margin to apply when sizing terminals. Used to make room for centered item mod search bars",
|
||||
"terminalMargin": 25
|
||||
},
|
||||
"terminals": {
|
||||
"terminalStyle": "small",
|
||||
"pinAutoCraftedItems_comment": "Pin items that the player auto-crafts to the top of the terminal",
|
||||
"pinAutoCraftedItems": true
|
||||
},
|
||||
"search": {
|
||||
"searchTooltips_comment": "Should tooltips be searched. Performance impact",
|
||||
"searchTooltips": true,
|
||||
"searchModNameInTooltips_comment": "Should the mod name be included when searching in tooltips.",
|
||||
"searchModNameInTooltips": false,
|
||||
"useExternalSearch_comment": "Replaces AEs own search with the search of REI or JEI",
|
||||
"useExternalSearch": false,
|
||||
"clearExternalSearchOnOpen_comment": "When using useExternalSearch, clears the search when the terminal opens",
|
||||
"clearExternalSearchOnOpen": true,
|
||||
"syncWithExternalSearch_comment": "When REI/JEI is installed, automatically set the AE or REI/JEI search text when either is changed while the terminal is open",
|
||||
"syncWithExternalSearch": true,
|
||||
"rememberLastSearch_comment": "Remembers the last search term and restores it when the terminal opens",
|
||||
"rememberLastSearch": true,
|
||||
"autoFocusSearch_comment": "Automatically focuses the search field when the terminal opens",
|
||||
"autoFocusSearch": false
|
||||
},
|
||||
"tooltips": {
|
||||
"showCellUpgrades_comment": "Show installed upgrades in the tooltips of storage cells, color applicators and matter cannons",
|
||||
"showCellUpgrades": true,
|
||||
"showCellContent_comment": "Show a preview of the content in the tooltips of storage cells, color applicators and matter cannons",
|
||||
"showCellContent": true,
|
||||
"maxCellContentShown_comment": "The maximum number of content entries to show in the tooltip of storage cells, color applicators and matter cannons",
|
||||
"maxCellContentShown": 5,
|
||||
"enableGuideHotkey_comment": "Enables the \u0027hold key to show guide\u0027 functionality in tooltips",
|
||||
"enableGuideHotkey": true
|
||||
}
|
||||
}
|
||||
@@ -1,118 +1,118 @@
|
||||
{
|
||||
"general": {
|
||||
"unsupportedDeveloperTools": false,
|
||||
"matterCannonBlockDamage_comment": "Enables the ability of the Matter Cannon to break blocks.",
|
||||
"matterCannonBlockDamage": true,
|
||||
"tinyTntBlockDamage_comment": "Enables the ability of Tiny TNT to break blocks.",
|
||||
"tinyTntBlockDamage": true,
|
||||
"channels_comment": "Changes the channel capacity that cables provide in AE2.",
|
||||
"channels": "default",
|
||||
"pathfindingStepsPerTick_comment": "The number of pathfinding steps that are taken per tick and per grid that is booting. Lower numbers will mean booting takes longer, but less work is done per tick.",
|
||||
"pathfindingStepsPerTick": 4,
|
||||
"spatialAnchorEnableRandomTicks_comment": "Whether Spatial Anchors should force random chunk ticks and entity spawning.",
|
||||
"spatialAnchorEnableRandomTicks": true
|
||||
},
|
||||
"automation": {
|
||||
"formationPlaneEntityLimit": 128
|
||||
},
|
||||
"facades": {
|
||||
"allowBlockEntities_comment": "Unsupported: Allows whitelisting block entities as facades. Could work, have render issues, or corrupt your world. USE AT YOUR OWN RISK.",
|
||||
"allowBlockEntities": false
|
||||
},
|
||||
"craftingCPU": {
|
||||
"craftingCalculationTimePerTick": 5,
|
||||
"craftingSimulatedExtraction_comment": "When true: simulate extraction of all the network\u0027s contents when starting a crafting job calculation. When false: use the cached available content list (same as terminals). Enabling might work a bit better, but it will significantly reduce performance.",
|
||||
"craftingSimulatedExtraction": false
|
||||
},
|
||||
"crafting": {
|
||||
"disassemblyCrafting_comment": "Enable shift-clicking with the crafting units in hand to disassemble them.",
|
||||
"disassemblyCrafting": true,
|
||||
"growthAccelerator_comment": "Number of ticks between two crystal growth accelerator ticks",
|
||||
"growthAccelerator": 10
|
||||
},
|
||||
"spatialio": {
|
||||
"spatialPowerMultiplier": 1250.0,
|
||||
"spatialPowerExponent": 1.35
|
||||
},
|
||||
"logging": {
|
||||
"blockUpdateLog": false,
|
||||
"packetLog": false,
|
||||
"craftingLog": false,
|
||||
"debugLog": false,
|
||||
"gridLog": false,
|
||||
"chunkLoggerTrace_comment": "Enable stack trace logging for the chunk loading debug command",
|
||||
"chunkLoggerTrace": false
|
||||
},
|
||||
"battery": {
|
||||
"chargerChargeRate_comment": "The chargers charging rate factor, which is applied to the charged items charge rate. 2 means it charges everything twice as fast. 0.5 half as fast.",
|
||||
"chargerChargeRate": 1.0,
|
||||
"wirelessTerminal": 1600000,
|
||||
"chargedStaff": 8000,
|
||||
"entropyManipulator": 200000,
|
||||
"portableCell": 200000,
|
||||
"colorApplicator": 20000,
|
||||
"matterCannon": 200000
|
||||
},
|
||||
"worldGen": {
|
||||
"spawnPressesInMeteorites": true
|
||||
},
|
||||
"wireless": {
|
||||
"wirelessBaseCost": 8.0,
|
||||
"wirelessCostMultiplier": 1.0,
|
||||
"wirelessBaseRange": 16.0,
|
||||
"wirelessBoosterRangeMultiplier": 1.0,
|
||||
"wirelessBoosterExp": 1.5,
|
||||
"wirelessHighWirelessCount": 64.0,
|
||||
"wirelessTerminalDrainMultiplier": 1.0
|
||||
},
|
||||
"PortableCells": {
|
||||
"allowDisassembly_comment": "Allow disassembly of portable cells into the recipe ingredients using shift+right-click",
|
||||
"allowDisassembly": true
|
||||
},
|
||||
"PowerRatios": {
|
||||
"ForgeEnergy": 0.5,
|
||||
"UsageMultiplier": 1.0,
|
||||
"GridEnergyStoragePerNode_comment": "How much energy can the internal grid buffer storage per node attached to the grid.",
|
||||
"GridEnergyStoragePerNode": 25.0
|
||||
},
|
||||
"Condenser": {
|
||||
"MatterBalls": 256,
|
||||
"Singularity": 256000
|
||||
},
|
||||
"tickRates": {
|
||||
"_comment": " Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.",
|
||||
"InterfaceMin": 5,
|
||||
"InterfaceMax": 120,
|
||||
"ImportBusMin": 5,
|
||||
"ImportBusMax": 40,
|
||||
"ExportBusMin": 5,
|
||||
"ExportBusMax": 60,
|
||||
"AnnihilationPlaneMin": 2,
|
||||
"AnnihilationPlaneMax": 120,
|
||||
"METunnelMin": 5,
|
||||
"METunnelMax": 20,
|
||||
"InscriberMin": 1,
|
||||
"InscriberMax": 20,
|
||||
"ChargerMin": 10,
|
||||
"ChargerMax": 10,
|
||||
"IOPortMin": 1,
|
||||
"IOPortMax": 5,
|
||||
"VibrationChamberMin": 10,
|
||||
"VibrationChamberMax": 40,
|
||||
"StorageBusMin": 5,
|
||||
"StorageBusMax": 60,
|
||||
"ItemTunnelMin": 5,
|
||||
"ItemTunnelMax": 60,
|
||||
"LightTunnelMin": 5,
|
||||
"LightTunnelMax": 60
|
||||
},
|
||||
"vibrationChamber": {
|
||||
"_comment": "Settings for the Vibration Chamber",
|
||||
"baseEnergyPerFuelTick_comment": "AE energy produced per fuel burn tick (reminder: coal \u003d 1600, block of coal \u003d 16000, lava bucket \u003d 20000 burn ticks)",
|
||||
"baseEnergyPerFuelTick": 5.0,
|
||||
"minEnergyPerGameTick_comment": "Minimum amount of AE/t the vibration chamber can slow down to when energy is being wasted.",
|
||||
"minEnergyPerGameTick": 4,
|
||||
"baseMaxEnergyPerGameTick_comment": "Maximum amount of AE/t the vibration chamber can speed up to when generated energy is being fully consumed.",
|
||||
"baseMaxEnergyPerGameTick": 40
|
||||
}
|
||||
{
|
||||
"general": {
|
||||
"unsupportedDeveloperTools": false,
|
||||
"matterCannonBlockDamage_comment": "Enables the ability of the Matter Cannon to break blocks.",
|
||||
"matterCannonBlockDamage": true,
|
||||
"tinyTntBlockDamage_comment": "Enables the ability of Tiny TNT to break blocks.",
|
||||
"tinyTntBlockDamage": true,
|
||||
"channels_comment": "Changes the channel capacity that cables provide in AE2.",
|
||||
"channels": "default",
|
||||
"pathfindingStepsPerTick_comment": "The number of pathfinding steps that are taken per tick and per grid that is booting. Lower numbers will mean booting takes longer, but less work is done per tick.",
|
||||
"pathfindingStepsPerTick": 4,
|
||||
"spatialAnchorEnableRandomTicks_comment": "Whether Spatial Anchors should force random chunk ticks and entity spawning.",
|
||||
"spatialAnchorEnableRandomTicks": true
|
||||
},
|
||||
"automation": {
|
||||
"formationPlaneEntityLimit": 128
|
||||
},
|
||||
"facades": {
|
||||
"allowBlockEntities_comment": "Unsupported: Allows whitelisting block entities as facades. Could work, have render issues, or corrupt your world. USE AT YOUR OWN RISK.",
|
||||
"allowBlockEntities": false
|
||||
},
|
||||
"craftingCPU": {
|
||||
"craftingCalculationTimePerTick": 5,
|
||||
"craftingSimulatedExtraction_comment": "When true: simulate extraction of all the network\u0027s contents when starting a crafting job calculation. When false: use the cached available content list (same as terminals). Enabling might work a bit better, but it will significantly reduce performance.",
|
||||
"craftingSimulatedExtraction": false
|
||||
},
|
||||
"crafting": {
|
||||
"disassemblyCrafting_comment": "Enable shift-clicking with the crafting units in hand to disassemble them.",
|
||||
"disassemblyCrafting": true,
|
||||
"growthAccelerator_comment": "Number of ticks between two crystal growth accelerator ticks",
|
||||
"growthAccelerator": 10
|
||||
},
|
||||
"spatialio": {
|
||||
"spatialPowerMultiplier": 1250.0,
|
||||
"spatialPowerExponent": 1.35
|
||||
},
|
||||
"logging": {
|
||||
"blockUpdateLog": false,
|
||||
"packetLog": false,
|
||||
"craftingLog": false,
|
||||
"debugLog": false,
|
||||
"gridLog": false,
|
||||
"chunkLoggerTrace_comment": "Enable stack trace logging for the chunk loading debug command",
|
||||
"chunkLoggerTrace": false
|
||||
},
|
||||
"battery": {
|
||||
"chargerChargeRate_comment": "The chargers charging rate factor, which is applied to the charged items charge rate. 2 means it charges everything twice as fast. 0.5 half as fast.",
|
||||
"chargerChargeRate": 1.0,
|
||||
"wirelessTerminal": 1600000,
|
||||
"chargedStaff": 8000,
|
||||
"entropyManipulator": 200000,
|
||||
"portableCell": 200000,
|
||||
"colorApplicator": 20000,
|
||||
"matterCannon": 200000
|
||||
},
|
||||
"worldGen": {
|
||||
"spawnPressesInMeteorites": true
|
||||
},
|
||||
"wireless": {
|
||||
"wirelessBaseCost": 8.0,
|
||||
"wirelessCostMultiplier": 1.0,
|
||||
"wirelessBaseRange": 16.0,
|
||||
"wirelessBoosterRangeMultiplier": 1.0,
|
||||
"wirelessBoosterExp": 1.5,
|
||||
"wirelessHighWirelessCount": 64.0,
|
||||
"wirelessTerminalDrainMultiplier": 1.0
|
||||
},
|
||||
"PortableCells": {
|
||||
"allowDisassembly_comment": "Allow disassembly of portable cells into the recipe ingredients using shift+right-click",
|
||||
"allowDisassembly": true
|
||||
},
|
||||
"PowerRatios": {
|
||||
"ForgeEnergy": 0.5,
|
||||
"UsageMultiplier": 1.0,
|
||||
"GridEnergyStoragePerNode_comment": "How much energy can the internal grid buffer storage per node attached to the grid.",
|
||||
"GridEnergyStoragePerNode": 25.0
|
||||
},
|
||||
"Condenser": {
|
||||
"MatterBalls": 256,
|
||||
"Singularity": 256000
|
||||
},
|
||||
"tickRates": {
|
||||
"_comment": " Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.",
|
||||
"InterfaceMin": 5,
|
||||
"InterfaceMax": 120,
|
||||
"ImportBusMin": 5,
|
||||
"ImportBusMax": 40,
|
||||
"ExportBusMin": 5,
|
||||
"ExportBusMax": 60,
|
||||
"AnnihilationPlaneMin": 2,
|
||||
"AnnihilationPlaneMax": 120,
|
||||
"METunnelMin": 5,
|
||||
"METunnelMax": 20,
|
||||
"InscriberMin": 1,
|
||||
"InscriberMax": 20,
|
||||
"ChargerMin": 10,
|
||||
"ChargerMax": 10,
|
||||
"IOPortMin": 1,
|
||||
"IOPortMax": 5,
|
||||
"VibrationChamberMin": 10,
|
||||
"VibrationChamberMax": 40,
|
||||
"StorageBusMin": 5,
|
||||
"StorageBusMax": 60,
|
||||
"ItemTunnelMin": 5,
|
||||
"ItemTunnelMax": 60,
|
||||
"LightTunnelMin": 5,
|
||||
"LightTunnelMax": 60
|
||||
},
|
||||
"vibrationChamber": {
|
||||
"_comment": "Settings for the Vibration Chamber",
|
||||
"baseEnergyPerFuelTick_comment": "AE energy produced per fuel burn tick (reminder: coal \u003d 1600, block of coal \u003d 16000, lava bucket \u003d 20000 burn ticks)",
|
||||
"baseEnergyPerFuelTick": 5.0,
|
||||
"minEnergyPerGameTick_comment": "Minimum amount of AE/t the vibration chamber can slow down to when energy is being wasted.",
|
||||
"minEnergyPerGameTick": 4,
|
||||
"baseMaxEnergyPerGameTick_comment": "Maximum amount of AE/t the vibration chamber can speed up to when generated energy is being fully consumed.",
|
||||
"baseMaxEnergyPerGameTick": 40
|
||||
}
|
||||
}
|
||||
@@ -1,213 +1,213 @@
|
||||
{
|
||||
"attributes": {
|
||||
"forge:step_height_addition": {
|
||||
"enabled": false,
|
||||
"min": {
|
||||
"default": -512,
|
||||
"value": -512
|
||||
},
|
||||
"max": {
|
||||
"default": 512,
|
||||
"value": 512
|
||||
}
|
||||
},
|
||||
"minecraft:generic.follow_range": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 2048,
|
||||
"value": 2048
|
||||
}
|
||||
},
|
||||
"minecraft:generic.flying_speed": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 1024,
|
||||
"value": 1024
|
||||
}
|
||||
},
|
||||
"forge:nametag_distance": {
|
||||
"enabled": false,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 64,
|
||||
"value": 64
|
||||
}
|
||||
},
|
||||
"minecraft:generic.movement_speed": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 1024,
|
||||
"value": 1024
|
||||
}
|
||||
},
|
||||
"forge:entity_gravity": {
|
||||
"enabled": false,
|
||||
"min": {
|
||||
"default": -8,
|
||||
"value": -8
|
||||
},
|
||||
"max": {
|
||||
"default": 8,
|
||||
"value": 8
|
||||
}
|
||||
},
|
||||
"forge:block_reach": {
|
||||
"enabled": false,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 1024,
|
||||
"value": 1024
|
||||
}
|
||||
},
|
||||
"minecraft:generic.max_health": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 1,
|
||||
"value": 1
|
||||
},
|
||||
"max": {
|
||||
"default": 1024,
|
||||
"value": 1000000
|
||||
}
|
||||
},
|
||||
"minecraft:generic.attack_speed": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 1024,
|
||||
"value": 1024
|
||||
}
|
||||
},
|
||||
"minecraft:generic.attack_damage": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 2048,
|
||||
"value": 1000000
|
||||
}
|
||||
},
|
||||
"minecraft:generic.luck": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": -1024,
|
||||
"value": -1024
|
||||
},
|
||||
"max": {
|
||||
"default": 1024,
|
||||
"value": 1024
|
||||
}
|
||||
},
|
||||
"minecraft:zombie.spawn_reinforcements": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 1,
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
"minecraft:horse.jump_strength": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 2,
|
||||
"value": 2
|
||||
}
|
||||
},
|
||||
"minecraft:generic.attack_knockback": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 5,
|
||||
"value": 1000000
|
||||
}
|
||||
},
|
||||
"minecraft:generic.armor": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 30,
|
||||
"value": 1000000
|
||||
}
|
||||
},
|
||||
"forge:swim_speed": {
|
||||
"enabled": false,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 1024,
|
||||
"value": 1024
|
||||
}
|
||||
},
|
||||
"minecraft:generic.knockback_resistance": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 1,
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
"minecraft:generic.armor_toughness": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 20,
|
||||
"value": 1000000
|
||||
}
|
||||
},
|
||||
"forge:entity_reach": {
|
||||
"enabled": false,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 1024,
|
||||
"value": 1024
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
"attributes": {
|
||||
"forge:step_height_addition": {
|
||||
"enabled": false,
|
||||
"min": {
|
||||
"default": -512,
|
||||
"value": -512
|
||||
},
|
||||
"max": {
|
||||
"default": 512,
|
||||
"value": 512
|
||||
}
|
||||
},
|
||||
"minecraft:generic.follow_range": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 2048,
|
||||
"value": 2048
|
||||
}
|
||||
},
|
||||
"minecraft:generic.flying_speed": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 1024,
|
||||
"value": 1024
|
||||
}
|
||||
},
|
||||
"forge:nametag_distance": {
|
||||
"enabled": false,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 64,
|
||||
"value": 64
|
||||
}
|
||||
},
|
||||
"minecraft:generic.movement_speed": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 1024,
|
||||
"value": 1024
|
||||
}
|
||||
},
|
||||
"forge:entity_gravity": {
|
||||
"enabled": false,
|
||||
"min": {
|
||||
"default": -8,
|
||||
"value": -8
|
||||
},
|
||||
"max": {
|
||||
"default": 8,
|
||||
"value": 8
|
||||
}
|
||||
},
|
||||
"forge:block_reach": {
|
||||
"enabled": false,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 1024,
|
||||
"value": 1024
|
||||
}
|
||||
},
|
||||
"minecraft:generic.max_health": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 1,
|
||||
"value": 1
|
||||
},
|
||||
"max": {
|
||||
"default": 1024,
|
||||
"value": 1000000
|
||||
}
|
||||
},
|
||||
"minecraft:generic.attack_speed": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 1024,
|
||||
"value": 1024
|
||||
}
|
||||
},
|
||||
"minecraft:generic.attack_damage": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 2048,
|
||||
"value": 1000000
|
||||
}
|
||||
},
|
||||
"minecraft:generic.luck": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": -1024,
|
||||
"value": -1024
|
||||
},
|
||||
"max": {
|
||||
"default": 1024,
|
||||
"value": 1024
|
||||
}
|
||||
},
|
||||
"minecraft:zombie.spawn_reinforcements": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 1,
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
"minecraft:horse.jump_strength": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 2,
|
||||
"value": 2
|
||||
}
|
||||
},
|
||||
"minecraft:generic.attack_knockback": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 5,
|
||||
"value": 1000000
|
||||
}
|
||||
},
|
||||
"minecraft:generic.armor": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 30,
|
||||
"value": 1000000
|
||||
}
|
||||
},
|
||||
"forge:swim_speed": {
|
||||
"enabled": false,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 1024,
|
||||
"value": 1024
|
||||
}
|
||||
},
|
||||
"minecraft:generic.knockback_resistance": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 1,
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
"minecraft:generic.armor_toughness": {
|
||||
"enabled": true,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 20,
|
||||
"value": 1000000
|
||||
}
|
||||
},
|
||||
"forge:entity_reach": {
|
||||
"enabled": false,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 1024,
|
||||
"value": 1024
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,19 +1,19 @@
|
||||
#This is an example boolean property
|
||||
exampleBoolean = true
|
||||
#Range: > -2147483648
|
||||
exampleInt = 42
|
||||
exampleString = "Hello World"
|
||||
exampleMultilineString = "Hello World"
|
||||
#Allowed Values: Hello, World
|
||||
exampleEnum = "Hello"
|
||||
exampleStringList = ["Hello", "World"]
|
||||
exampleIntList = [12, 24]
|
||||
exampleEnumList = ["Hello", "World"]
|
||||
|
||||
[exampleCategory]
|
||||
#This is an example category
|
||||
#This is an example string inside a category
|
||||
innerField = "I am inside"
|
||||
#Range: -3.4028234663852886E38 ~ 3.4028234663852886E38
|
||||
exampleFloat = 42.84000015258789
|
||||
|
||||
#This is an example boolean property
|
||||
exampleBoolean = true
|
||||
#Range: > -2147483648
|
||||
exampleInt = 42
|
||||
exampleString = "Hello World"
|
||||
exampleMultilineString = "Hello World"
|
||||
#Allowed Values: Hello, World
|
||||
exampleEnum = "Hello"
|
||||
exampleStringList = ["Hello", "World"]
|
||||
exampleIntList = [12, 24]
|
||||
exampleEnumList = ["Hello", "World"]
|
||||
|
||||
[exampleCategory]
|
||||
#This is an example category
|
||||
#This is an example string inside a category
|
||||
innerField = "I am inside"
|
||||
#Range: -3.4028234663852886E38 ~ 3.4028234663852886E38
|
||||
exampleFloat = 42.84000015258789
|
||||
|
||||
|
||||
@@ -1,58 +1,58 @@
|
||||
|
||||
#General settings
|
||||
[general]
|
||||
#Maximum distance you can build at
|
||||
#Range: 1 ~ 64
|
||||
rayTraceRange = 32
|
||||
|
||||
#Power settings
|
||||
[power]
|
||||
|
||||
#Building Gadget
|
||||
[power.building_gadget]
|
||||
#Maximum power for the Building Gadget
|
||||
#Range: > 0
|
||||
maxPower = 500000
|
||||
#Base cost per block placed
|
||||
#Range: > 0
|
||||
baseCost = 50
|
||||
|
||||
#Exchanging Gadget
|
||||
[power.exchanging_gadget]
|
||||
#Maximum power for the Exchanging Gadget
|
||||
#Range: > 0
|
||||
maxPower = 500000
|
||||
#Base cost per block exchanged
|
||||
#Range: > 0
|
||||
baseCost = 100
|
||||
|
||||
#Cut Paste Gadget
|
||||
[power.cutpaste_gadget]
|
||||
#Maximum power for the Cut and Paste Gadget
|
||||
#Range: > 0
|
||||
maxPower = 5000000
|
||||
#(LEGACY) NO LONGER USED
|
||||
#Range: > 0
|
||||
baseCost = 200
|
||||
#Base cost per block - Checked during CUT, Charged during PASTE
|
||||
#Range: > 0
|
||||
baseCostNew = 50
|
||||
|
||||
#Copy Paste Gadget
|
||||
[power.copypaste_gadget]
|
||||
#Maximum power for the Copy and Paste Gadget
|
||||
#Range: > 0
|
||||
maxPower = 1000000
|
||||
#Base cost per block Paste (Copy is Free)
|
||||
#Range: > 0
|
||||
baseCost = 50
|
||||
|
||||
#Destruction Gadget
|
||||
[power.destruction_gadget]
|
||||
#Maximum power for the Destruction Gadget
|
||||
#Range: > 0
|
||||
maxPower = 1000000
|
||||
#Base cost per block Destroyed
|
||||
#Range: > 0
|
||||
baseCost = 200
|
||||
|
||||
|
||||
#General settings
|
||||
[general]
|
||||
#Maximum distance you can build at
|
||||
#Range: 1 ~ 64
|
||||
rayTraceRange = 32
|
||||
|
||||
#Power settings
|
||||
[power]
|
||||
|
||||
#Building Gadget
|
||||
[power.building_gadget]
|
||||
#Maximum power for the Building Gadget
|
||||
#Range: > 0
|
||||
maxPower = 500000
|
||||
#Base cost per block placed
|
||||
#Range: > 0
|
||||
baseCost = 50
|
||||
|
||||
#Exchanging Gadget
|
||||
[power.exchanging_gadget]
|
||||
#Maximum power for the Exchanging Gadget
|
||||
#Range: > 0
|
||||
maxPower = 500000
|
||||
#Base cost per block exchanged
|
||||
#Range: > 0
|
||||
baseCost = 100
|
||||
|
||||
#Cut Paste Gadget
|
||||
[power.cutpaste_gadget]
|
||||
#Maximum power for the Cut and Paste Gadget
|
||||
#Range: > 0
|
||||
maxPower = 5000000
|
||||
#(LEGACY) NO LONGER USED
|
||||
#Range: > 0
|
||||
baseCost = 200
|
||||
#Base cost per block - Checked during CUT, Charged during PASTE
|
||||
#Range: > 0
|
||||
baseCostNew = 50
|
||||
|
||||
#Copy Paste Gadget
|
||||
[power.copypaste_gadget]
|
||||
#Maximum power for the Copy and Paste Gadget
|
||||
#Range: > 0
|
||||
maxPower = 1000000
|
||||
#Base cost per block Paste (Copy is Free)
|
||||
#Range: > 0
|
||||
baseCost = 50
|
||||
|
||||
#Destruction Gadget
|
||||
[power.destruction_gadget]
|
||||
#Maximum power for the Destruction Gadget
|
||||
#Range: > 0
|
||||
maxPower = 1000000
|
||||
#Base cost per block Destroyed
|
||||
#Range: > 0
|
||||
baseCost = 200
|
||||
|
||||
|
||||
@@ -1,49 +1,49 @@
|
||||
|
||||
[tweaks]
|
||||
#This option will let you climb ladders automatically by just looking upwards, rather than requiring a key to be held down.
|
||||
autoClimbLadder = false
|
||||
#This prevents the last torch in the offhand from being placed.
|
||||
doNotUseLastTorch = false
|
||||
#This option will hide your offhand item. It can be toggled via an optional key binding.
|
||||
hideOffhandItem = false
|
||||
#This option will hide your own potion particle effects for your client (other players will still see them).
|
||||
hideOwnParticleEffects = false
|
||||
#This option will hide your shield unless you are holding a weapon.
|
||||
hideShieldUnlessHoldingWeapon = true
|
||||
#This prevents torches from being placed from your offhand at all.
|
||||
noOffhandTorchAtAll = false
|
||||
#This prevents torches from being placed from your offhand if you have a block in your main hand.
|
||||
noOffhandTorchWithBlock = true
|
||||
#This prevents torches from being placed from your offhand if you have food in your main hand.
|
||||
noOffhandTorchWithFood = true
|
||||
#This prevents torches from being placed from your off hand if you have an empty main hand.
|
||||
noOffhandTorchWithEmptyHand = false
|
||||
#This restricts torches to be placed from the offhand only when you're holding a tool in your main hand.
|
||||
offhandTorchWithToolOnly = false
|
||||
#This prevents fireworks from being launched from your off hand if you are wearing an Elytra, unless you're flying.
|
||||
noOffhandFireworksWithElytra = true
|
||||
#This option will disable step assist added by other mods.
|
||||
disableStepAssist = false
|
||||
#This option will disable log stripping.
|
||||
disableLogStripping = false
|
||||
#This adds back the master volume slider to the options screen. Saves you a click!
|
||||
masterVolumeSlider = true
|
||||
#This adds back the music volume slider to the options screen. Saves you a click!
|
||||
musicVolumeSlider = true
|
||||
#This option will make iron fences and glass panes have a bigger hitbox while placing them, making it easier to aim.
|
||||
paneBuildingSupport = true
|
||||
#This option makes the recipe book not shift the inventory when opened. Works best with smaller GUI scales / bigger resolutions.
|
||||
noRecipeBookShifting = false
|
||||
|
||||
[customization]
|
||||
#Items that count as torches for the offhand-torch tweak options.
|
||||
torchItems = ["minecraft:torch", "minecraft:soul_torch", "tconstruct:stone_torch"]
|
||||
#Items that are allowed to place torches from the offhand if offhandTorchWithToolOnly is enabled.
|
||||
torchTools = ["minecraft:wooden_pickaxe", "minecraft:stone_pickaxe", "minecraft:iron_pickaxe", "minecraft:golden_pickaxe", "minecraft:diamond_pickaxe", "minecraft:netherite_pickaxe", "tconstruct:pickaxe", "tconstruct:hammer"]
|
||||
#Items that count as weapons for the offhand-shield hiding tweak options.
|
||||
shieldWeapons = ["tetra:modular_sword"]
|
||||
#Items that count as shields for the offhand-shield hiding tweak options.
|
||||
shieldItems = ["basicshields:wooden_shield", "basicshields:golden_shield", "basicshields:diamond_shield", "basicshields:netherite_shield"]
|
||||
#Items that count as fireworks for the offhand-firework tweak options.
|
||||
fireworkItems = ["minecraft:firework_rocket"]
|
||||
|
||||
|
||||
[tweaks]
|
||||
#This option will let you climb ladders automatically by just looking upwards, rather than requiring a key to be held down.
|
||||
autoClimbLadder = false
|
||||
#This prevents the last torch in the offhand from being placed.
|
||||
doNotUseLastTorch = false
|
||||
#This option will hide your offhand item. It can be toggled via an optional key binding.
|
||||
hideOffhandItem = false
|
||||
#This option will hide your own potion particle effects for your client (other players will still see them).
|
||||
hideOwnParticleEffects = false
|
||||
#This option will hide your shield unless you are holding a weapon.
|
||||
hideShieldUnlessHoldingWeapon = true
|
||||
#This prevents torches from being placed from your offhand at all.
|
||||
noOffhandTorchAtAll = false
|
||||
#This prevents torches from being placed from your offhand if you have a block in your main hand.
|
||||
noOffhandTorchWithBlock = true
|
||||
#This prevents torches from being placed from your offhand if you have food in your main hand.
|
||||
noOffhandTorchWithFood = true
|
||||
#This prevents torches from being placed from your off hand if you have an empty main hand.
|
||||
noOffhandTorchWithEmptyHand = false
|
||||
#This restricts torches to be placed from the offhand only when you're holding a tool in your main hand.
|
||||
offhandTorchWithToolOnly = false
|
||||
#This prevents fireworks from being launched from your off hand if you are wearing an Elytra, unless you're flying.
|
||||
noOffhandFireworksWithElytra = true
|
||||
#This option will disable step assist added by other mods.
|
||||
disableStepAssist = false
|
||||
#This option will disable log stripping.
|
||||
disableLogStripping = false
|
||||
#This adds back the master volume slider to the options screen. Saves you a click!
|
||||
masterVolumeSlider = true
|
||||
#This adds back the music volume slider to the options screen. Saves you a click!
|
||||
musicVolumeSlider = true
|
||||
#This option will make iron fences and glass panes have a bigger hitbox while placing them, making it easier to aim.
|
||||
paneBuildingSupport = true
|
||||
#This option makes the recipe book not shift the inventory when opened. Works best with smaller GUI scales / bigger resolutions.
|
||||
noRecipeBookShifting = false
|
||||
|
||||
[customization]
|
||||
#Items that count as torches for the offhand-torch tweak options.
|
||||
torchItems = ["minecraft:torch", "minecraft:soul_torch", "tconstruct:stone_torch"]
|
||||
#Items that are allowed to place torches from the offhand if offhandTorchWithToolOnly is enabled.
|
||||
torchTools = ["minecraft:wooden_pickaxe", "minecraft:stone_pickaxe", "minecraft:iron_pickaxe", "minecraft:golden_pickaxe", "minecraft:diamond_pickaxe", "minecraft:netherite_pickaxe", "tconstruct:pickaxe", "tconstruct:hammer"]
|
||||
#Items that count as weapons for the offhand-shield hiding tweak options.
|
||||
shieldWeapons = ["tetra:modular_sword"]
|
||||
#Items that count as shields for the offhand-shield hiding tweak options.
|
||||
shieldItems = ["basicshields:wooden_shield", "basicshields:golden_shield", "basicshields:diamond_shield", "basicshields:netherite_shield"]
|
||||
#Items that count as fireworks for the offhand-firework tweak options.
|
||||
fireworkItems = ["minecraft:firework_rocket"]
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
[general]
|
||||
#Display Items in Table?
|
||||
"display items in table" = true
|
||||
|
||||
|
||||
[general]
|
||||
#Display Items in Table?
|
||||
"display items in table" = true
|
||||
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
|
||||
[common]
|
||||
#Set this to false if you want the (de)compress feature to work outside of crafting GUIs (only works if installed on server while in the player inventory)
|
||||
compressRequiresCraftingGrid = true
|
||||
#A list of modid:name entries that will not be crafted by the compress key.
|
||||
compressDenylist = ["minecraft:sandstone", "minecraft:iron_trapdoor"]
|
||||
|
||||
[client]
|
||||
#If set to true, right-clicking the result slot in a crafting table will craft a full stack.
|
||||
rightClickCraftsStack = true
|
||||
#We both know JEI is much better. This option hides Vanilla's crafting book button instead of moving it.
|
||||
hideVanillaCraftingGuide = false
|
||||
#Set to 'DEFAULT' to enable both buttons and hotkeys. Set to 'BUTTONS' to enable buttons only. Set to 'HOTKEYS' to enable hotkeys only. Set to 'DISABLED' to disable completely.
|
||||
#Allowed Values: DEFAULT, BUTTONS, HOTKEYS, DISABLED
|
||||
mode = "DEFAULT"
|
||||
#Add mod ids here of mods that you wish to disable Crafting Tweaks support for.
|
||||
disabledAddons = []
|
||||
|
||||
|
||||
[common]
|
||||
#Set this to false if you want the (de)compress feature to work outside of crafting GUIs (only works if installed on server while in the player inventory)
|
||||
compressRequiresCraftingGrid = true
|
||||
#A list of modid:name entries that will not be crafted by the compress key.
|
||||
compressDenylist = ["minecraft:sandstone", "minecraft:iron_trapdoor"]
|
||||
|
||||
[client]
|
||||
#If set to true, right-clicking the result slot in a crafting table will craft a full stack.
|
||||
rightClickCraftsStack = true
|
||||
#We both know JEI is much better. This option hides Vanilla's crafting book button instead of moving it.
|
||||
hideVanillaCraftingGuide = false
|
||||
#Set to 'DEFAULT' to enable both buttons and hotkeys. Set to 'BUTTONS' to enable buttons only. Set to 'HOTKEYS' to enable hotkeys only. Set to 'DISABLED' to disable completely.
|
||||
#Allowed Values: DEFAULT, BUTTONS, HOTKEYS, DISABLED
|
||||
mode = "DEFAULT"
|
||||
#Add mod ids here of mods that you wish to disable Crafting Tweaks support for.
|
||||
disabledAddons = []
|
||||
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
|
||||
#Client only settings, mostly things related to rendering
|
||||
[client]
|
||||
#Set to true to enable rendering curios
|
||||
renderCurios = true
|
||||
#The X-Offset for the Curios GUI button
|
||||
#Range: -100 ~ 100
|
||||
buttonXOffset = 0
|
||||
#The Y-Offset for the Curios GUI button
|
||||
#Range: -100 ~ 100
|
||||
buttonYOffset = 0
|
||||
#The X-Offset for the Creative Curios GUI button
|
||||
#Range: -100 ~ 100
|
||||
creativeButtonXOffset = 0
|
||||
#The Y-Offset for the Creative Curios GUI button
|
||||
#Range: -100 ~ 100
|
||||
creativeButtonYOffset = 0
|
||||
#The corner for the Curios GUI button
|
||||
#Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT
|
||||
buttonCorner = "TOP_LEFT"
|
||||
|
||||
|
||||
#Client only settings, mostly things related to rendering
|
||||
[client]
|
||||
#Set to true to enable rendering curios
|
||||
renderCurios = true
|
||||
#The X-Offset for the Curios GUI button
|
||||
#Range: -100 ~ 100
|
||||
buttonXOffset = 0
|
||||
#The Y-Offset for the Curios GUI button
|
||||
#Range: -100 ~ 100
|
||||
buttonYOffset = 0
|
||||
#The X-Offset for the Creative Curios GUI button
|
||||
#Range: -100 ~ 100
|
||||
creativeButtonXOffset = 0
|
||||
#The Y-Offset for the Creative Curios GUI button
|
||||
#Range: -100 ~ 100
|
||||
creativeButtonYOffset = 0
|
||||
#The corner for the Curios GUI button
|
||||
#Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT
|
||||
buttonCorner = "TOP_LEFT"
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# This is the configuration file for Embeddium.
|
||||
#
|
||||
# You can find information on editing this file and all the available options here:
|
||||
# https://github.com/jellysquid3/sodium-fabric/wiki/Configuration-File
|
||||
#
|
||||
# By default, this file will be empty except for this notice.
|
||||
# This is the configuration file for Embeddium.
|
||||
#
|
||||
# You can find information on editing this file and all the available options here:
|
||||
# https://github.com/jellysquid3/sodium-fabric/wiki/Configuration-File
|
||||
#
|
||||
# By default, this file will be empty except for this notice.
|
||||
|
||||
@@ -1,26 +1,26 @@
|
||||
{
|
||||
"quality": {
|
||||
"weather_quality": "DEFAULT",
|
||||
"leaves_quality": "DEFAULT",
|
||||
"enable_vignette": true
|
||||
},
|
||||
"advanced": {
|
||||
"enable_memory_tracing": false,
|
||||
"use_advanced_staging_buffers": true,
|
||||
"cpu_render_ahead_limit": 3
|
||||
},
|
||||
"performance": {
|
||||
"chunk_builder_threads": 0,
|
||||
"always_defer_chunk_updates_v2": true,
|
||||
"animate_only_visible_textures": true,
|
||||
"use_entity_culling": true,
|
||||
"use_fog_occlusion": true,
|
||||
"use_block_face_culling": true,
|
||||
"use_compact_vertex_format": true,
|
||||
"use_translucent_face_sorting": false,
|
||||
"use_no_error_g_l_context": true
|
||||
},
|
||||
"notifications": {
|
||||
"hide_donation_button": true
|
||||
}
|
||||
{
|
||||
"quality": {
|
||||
"weather_quality": "DEFAULT",
|
||||
"leaves_quality": "DEFAULT",
|
||||
"enable_vignette": true
|
||||
},
|
||||
"advanced": {
|
||||
"enable_memory_tracing": false,
|
||||
"use_advanced_staging_buffers": true,
|
||||
"cpu_render_ahead_limit": 3
|
||||
},
|
||||
"performance": {
|
||||
"chunk_builder_threads": 0,
|
||||
"always_defer_chunk_updates_v2": true,
|
||||
"animate_only_visible_textures": true,
|
||||
"use_entity_culling": true,
|
||||
"use_fog_occlusion": true,
|
||||
"use_block_face_culling": true,
|
||||
"use_compact_vertex_format": true,
|
||||
"use_translucent_face_sorting": false,
|
||||
"use_no_error_g_l_context": true
|
||||
},
|
||||
"notifications": {
|
||||
"hide_donation_button": true
|
||||
}
|
||||
}
|
||||
@@ -1,14 +1,14 @@
|
||||
#ME Extend Import/Export Bus speed multiplier
|
||||
#Range: 2 ~ 128
|
||||
exBusMultiplier = 8
|
||||
#ME Infinity Cell idle energy cost (unit: AE/t)
|
||||
#Range: 0.1 ~ 64.0
|
||||
cost = 8.0
|
||||
#The max range between two wireless connector
|
||||
#Range: 10.0 ~ 10000.0
|
||||
range = 1000.0
|
||||
#ME Infinity Cell types (item or fluid's id)
|
||||
types = ["minecraft:water", "minecraft:cobblestone"]
|
||||
#The AE device/part that can be packed by ME Packing Tape
|
||||
whitelist = ["expatternprovider:ex_interface_part", "expatternprovider:ex_pattern_provider_part", "expatternprovider:ex_interface", "expatternprovider:ex_pattern_provider", "expatternprovider:ex_drive", "ae2:cable_interface", "ae2:cable_pattern_provider", "ae2:interface", "ae2:pattern_provider", "ae2:drive"]
|
||||
|
||||
#ME Extend Import/Export Bus speed multiplier
|
||||
#Range: 2 ~ 128
|
||||
exBusMultiplier = 8
|
||||
#ME Infinity Cell idle energy cost (unit: AE/t)
|
||||
#Range: 0.1 ~ 64.0
|
||||
cost = 8.0
|
||||
#The max range between two wireless connector
|
||||
#Range: 10.0 ~ 10000.0
|
||||
range = 1000.0
|
||||
#ME Infinity Cell types (item or fluid's id)
|
||||
types = ["minecraft:water", "minecraft:cobblestone"]
|
||||
#The AE device/part that can be packed by ME Packing Tape
|
||||
whitelist = ["expatternprovider:ex_interface_part", "expatternprovider:ex_pattern_provider_part", "expatternprovider:ex_interface", "expatternprovider:ex_pattern_provider", "expatternprovider:ex_drive", "ae2:cable_interface", "ae2:cable_pattern_provider", "ae2:interface", "ae2:pattern_provider", "ae2:drive"]
|
||||
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1
|
||||
|
||||
# FastSuite Configuration
|
||||
|
||||
general {
|
||||
# A list of recipe types which may only be looked up on the main thread. Add a recipe type to this list if errors start happening.
|
||||
# Default: [
|
||||
S:"Single Threaded Recipe Types" <
|
||||
>
|
||||
|
||||
# The max time, in seconds, that a recipe lookup may take before aborting the lookup and logging an error.
|
||||
# Default: 25; Range: [1 ~ 300]
|
||||
I:"Max Recipe Lookup Time"=25
|
||||
|
||||
# If true, the stacks used as recipe inputs will be locked and throw an error if modified during parallel matching. Useful for debugging.
|
||||
# Default: false
|
||||
B:"Lock Crafting Input Stacks"=false
|
||||
}
|
||||
|
||||
|
||||
# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1
|
||||
|
||||
# FastSuite Configuration
|
||||
|
||||
general {
|
||||
# A list of recipe types which may only be looked up on the main thread. Add a recipe type to this list if errors start happening.
|
||||
# Default: [
|
||||
S:"Single Threaded Recipe Types" <
|
||||
>
|
||||
|
||||
# The max time, in seconds, that a recipe lookup may take before aborting the lookup and logging an error.
|
||||
# Default: 25; Range: [1 ~ 300]
|
||||
I:"Max Recipe Lookup Time"=25
|
||||
|
||||
# If true, the stacks used as recipe inputs will be locked and throw an error if modified during parallel matching. Useful for debugging.
|
||||
# Default: false
|
||||
B:"Lock Crafting Input Stacks"=false
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,23 +1,23 @@
|
||||
#Use a slightly more compact, but also slightly slower representation for block states
|
||||
compactFastMap = false
|
||||
#Replace objects used to detect multi-threaded access to chunks by a much smaller field. This option is disabled by default due to very rare and very hard-to-reproduce crashes, use at your own risk!
|
||||
useSmallThreadingDetector = false
|
||||
#Cache the predicate instances used in multipart models
|
||||
cacheMultipartPredicates = true
|
||||
#Do not create a new MultipartBakedModel instance for each block state using the same multipartmodel. Requires cacheMultipartPredicates to be enabled
|
||||
multipartDeduplication = true
|
||||
#Deduplicate cached data for blockstates, most importantly collision and render shapes
|
||||
blockstateCacheDeduplication = true
|
||||
#Avoid creation of new strings when creating ModelResourceLocations
|
||||
modelResourceLocations = true
|
||||
#Use smaller data structures for "simple" models, especially models with few side-specific faces
|
||||
modelSides = true
|
||||
#Replace the blockstate neighbor table
|
||||
replaceNeighborLookup = true
|
||||
#Populate the neighbor table used by vanilla. Enabling this slightly increases memory usage, but can help with issues in the rare case where mods access it directly.
|
||||
populateNeighborTable = false
|
||||
#Do not store the properties of a state explicitly and read themfrom the replace neighbor table instead. Requires replaceNeighborLookup to be enabled
|
||||
replacePropertyMap = true
|
||||
#Deduplicate vertex data of baked quads in the basic model implementations
|
||||
bakedQuadDeduplication = true
|
||||
|
||||
#Use a slightly more compact, but also slightly slower representation for block states
|
||||
compactFastMap = false
|
||||
#Replace objects used to detect multi-threaded access to chunks by a much smaller field. This option is disabled by default due to very rare and very hard-to-reproduce crashes, use at your own risk!
|
||||
useSmallThreadingDetector = false
|
||||
#Cache the predicate instances used in multipart models
|
||||
cacheMultipartPredicates = true
|
||||
#Do not create a new MultipartBakedModel instance for each block state using the same multipartmodel. Requires cacheMultipartPredicates to be enabled
|
||||
multipartDeduplication = true
|
||||
#Deduplicate cached data for blockstates, most importantly collision and render shapes
|
||||
blockstateCacheDeduplication = true
|
||||
#Avoid creation of new strings when creating ModelResourceLocations
|
||||
modelResourceLocations = true
|
||||
#Use smaller data structures for "simple" models, especially models with few side-specific faces
|
||||
modelSides = true
|
||||
#Replace the blockstate neighbor table
|
||||
replaceNeighborLookup = true
|
||||
#Populate the neighbor table used by vanilla. Enabling this slightly increases memory usage, but can help with issues in the rare case where mods access it directly.
|
||||
populateNeighborTable = false
|
||||
#Do not store the properties of a state explicitly and read themfrom the replace neighbor table instead. Requires replaceNeighborLookup to be enabled
|
||||
replacePropertyMap = true
|
||||
#Deduplicate vertex data of baked quads in the basic model implementations
|
||||
bakedQuadDeduplication = true
|
||||
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
{
|
||||
"COMMON": {
|
||||
"RADIUS_RANGE": 8,
|
||||
"IGNORE_ITEM_DAMAGE": false
|
||||
},
|
||||
"CLIENT": {
|
||||
"CONTAINER_TRACK_TIME": 600,
|
||||
"CONTAINER_TRACKING": true,
|
||||
"CONTAINER_HIGHLIGHT_COLOR": "#cf9d15"
|
||||
}
|
||||
{
|
||||
"COMMON": {
|
||||
"RADIUS_RANGE": 8,
|
||||
"IGNORE_ITEM_DAMAGE": false
|
||||
},
|
||||
"CLIENT": {
|
||||
"CONTAINER_TRACK_TIME": 600,
|
||||
"CONTAINER_TRACKING": true,
|
||||
"CONTAINER_HIGHLIGHT_COLOR": "#cf9d15"
|
||||
}
|
||||
}
|
||||
@@ -1,25 +1,25 @@
|
||||
#Early window height
|
||||
earlyWindowHeight = 480
|
||||
#Early window framebuffer scale
|
||||
earlyWindowFBScale = 1
|
||||
#Enable forge global version checking
|
||||
versionCheck = true
|
||||
#Early window provider
|
||||
earlyWindowProvider = "fmlearlywindow"
|
||||
#Early window width
|
||||
earlyWindowWidth = 854
|
||||
#Early window starts maximized
|
||||
earlyWindowMaximized = false
|
||||
#Default config path for servers
|
||||
defaultConfigPath = "defaultconfigs"
|
||||
#Disables Optimized DFU client-side - already disabled on servers
|
||||
disableOptimizedDFU = true
|
||||
#Skip specific GL versions, may help with buggy graphics card drivers
|
||||
earlyWindowSkipGLVersions = []
|
||||
#Should we control the window. Disabling this disables new GL features and can be bad for mods that rely on them.
|
||||
earlyWindowControl = true
|
||||
#Max threads for early initialization parallelism, -1 is based on processor count
|
||||
maxThreads = -1
|
||||
#Squir?
|
||||
earlyWindowSquir = false
|
||||
|
||||
#Early window height
|
||||
earlyWindowHeight = 480
|
||||
#Early window framebuffer scale
|
||||
earlyWindowFBScale = 1
|
||||
#Enable forge global version checking
|
||||
versionCheck = true
|
||||
#Early window provider
|
||||
earlyWindowProvider = "fmlearlywindow"
|
||||
#Early window width
|
||||
earlyWindowWidth = 854
|
||||
#Early window starts maximized
|
||||
earlyWindowMaximized = false
|
||||
#Default config path for servers
|
||||
defaultConfigPath = "defaultconfigs"
|
||||
#Disables Optimized DFU client-side - already disabled on servers
|
||||
disableOptimizedDFU = true
|
||||
#Skip specific GL versions, may help with buggy graphics card drivers
|
||||
earlyWindowSkipGLVersions = []
|
||||
#Should we control the window. Disabling this disables new GL features and can be bad for mods that rely on them.
|
||||
earlyWindowControl = true
|
||||
#Max threads for early initialization parallelism, -1 is based on processor count
|
||||
maxThreads = -1
|
||||
#Squir?
|
||||
earlyWindowSquir = false
|
||||
|
||||
|
||||
@@ -1,24 +1,24 @@
|
||||
|
||||
#Client only settings, mostly things related to rendering
|
||||
[client]
|
||||
#Enable Forge to queue all chunk updates to the Chunk Update thread.
|
||||
#May increase FPS significantly, but may also cause weird rendering lag.
|
||||
#Not recommended for computers without a significant number of cores available.
|
||||
alwaysSetupTerrainOffThread = false
|
||||
#EXPERIMENTAL: Enable the Forge block rendering pipeline - fixes the lighting of custom models.
|
||||
experimentalForgeLightPipelineEnabled = false
|
||||
#When enabled, Forge will show any warnings that occurred during loading.
|
||||
showLoadWarnings = true
|
||||
#Set to true to use a combined DEPTH_STENCIL attachment instead of two separate ones.
|
||||
useCombinedDepthStencilAttachment = false
|
||||
#[DEPRECATED] Does nothing anymore, IPv6 addresses will be compressed always
|
||||
compressLanIPv6Addresses = true
|
||||
#During block model baking, manually calculates the normal for all faces.
|
||||
#This was the default behavior of forge between versions 31.0 and 47.1.
|
||||
#May result in differences between vanilla rendering and forge rendering.
|
||||
#Will only produce differences for blocks that contain non-axis aligned faces.
|
||||
#You will need to reload your resources to see results.
|
||||
calculateAllNormals = false
|
||||
#When enabled, a slightly biased Direction#getNearest calculation will be used to prevent normal fighting on 45 degree angle faces.
|
||||
stabilizeDirectionGetNearest = true
|
||||
|
||||
|
||||
#Client only settings, mostly things related to rendering
|
||||
[client]
|
||||
#Enable Forge to queue all chunk updates to the Chunk Update thread.
|
||||
#May increase FPS significantly, but may also cause weird rendering lag.
|
||||
#Not recommended for computers without a significant number of cores available.
|
||||
alwaysSetupTerrainOffThread = false
|
||||
#EXPERIMENTAL: Enable the Forge block rendering pipeline - fixes the lighting of custom models.
|
||||
experimentalForgeLightPipelineEnabled = false
|
||||
#When enabled, Forge will show any warnings that occurred during loading.
|
||||
showLoadWarnings = true
|
||||
#Set to true to use a combined DEPTH_STENCIL attachment instead of two separate ones.
|
||||
useCombinedDepthStencilAttachment = false
|
||||
#[DEPRECATED] Does nothing anymore, IPv6 addresses will be compressed always
|
||||
compressLanIPv6Addresses = true
|
||||
#During block model baking, manually calculates the normal for all faces.
|
||||
#This was the default behavior of forge between versions 31.0 and 47.1.
|
||||
#May result in differences between vanilla rendering and forge rendering.
|
||||
#Will only produce differences for blocks that contain non-axis aligned faces.
|
||||
#You will need to reload your resources to see results.
|
||||
calculateAllNormals = false
|
||||
#When enabled, a slightly biased Direction#getNearest calculation will be used to prevent normal fighting on 45 degree angle faces.
|
||||
stabilizeDirectionGetNearest = true
|
||||
|
||||
|
||||
@@ -1,129 +1,129 @@
|
||||
|
||||
#General options
|
||||
[general]
|
||||
#Enable FPS Reducer features.
|
||||
enableFpsReducer = true
|
||||
#Waiting time(sec) before reducing the FPS. (0:OFF)
|
||||
#Range: 0 ~ 86400
|
||||
waitingTime = 0
|
||||
#Max frame rate when there is no operation for the specified period of time.
|
||||
#Range: 1 ~ 60
|
||||
idleFps = 10
|
||||
#Max frame rate during GUI screen(Inventory/Menu) is opened. (0:OFF)
|
||||
#Range: 0 ~ 60
|
||||
guiScreenFps = 0
|
||||
#Max frame rate when the character is stationary. (0:OFF)
|
||||
#Range: 0 ~ 260
|
||||
noActFps = 0
|
||||
#Detect movement of player position. (0:OFF, 1:Riding/Flying, 2:Always)
|
||||
#Range: 0 ~ 2
|
||||
detectMoving = 1
|
||||
#Ignore the mouse button holding.
|
||||
ignoreHoldButton = false
|
||||
#Reduce FPS in Game Menu.
|
||||
reducingInGameMenu = true
|
||||
#Force reducing FPS if the window is inactive.
|
||||
reducingInBackground = true
|
||||
#Suppress master volume if the window is inactive.
|
||||
suppressSound = true
|
||||
#Suppression master volume ratio in inactive (0-100).
|
||||
#Range: 0 ~ 100
|
||||
suppressedVolume = 20
|
||||
#Enable HUD.
|
||||
hudEnabled = false
|
||||
#Reference position of HUD.
|
||||
#Range: 1 ~ 8
|
||||
hudReferencePos = 3
|
||||
#HUD scale (default: 1.0)
|
||||
#Range: 0.1 ~ 2.0
|
||||
hudScale = 1.0
|
||||
#Behavior of HUD display when a chat window opened. (0:keep to display, 1:off, 2:dodge a chat box)
|
||||
#Range: 0 ~ 2
|
||||
hudBehindChatBox = 2
|
||||
#HUD information (1:FPS/CPU(long), 2:FPS/CPU(short), 3:FPS/CPU(2lines), 4:FPS only, 5:CPU only, 6:Simple)
|
||||
#Range: 0 ~ 6
|
||||
hudInfo = 4
|
||||
#Profile (0:custom, 1:modest-eco, 2:eco, 3:cooling-low, 4:cooling-high)
|
||||
#Range: 0 ~ 4
|
||||
profile = 1
|
||||
|
||||
#HUD offsets from reference positions at the screen edge.
|
||||
[hud_offset]
|
||||
#Range: > -2147483648
|
||||
topLeft_X = 2
|
||||
#Range: > -2147483648
|
||||
topLeft_Y = 2
|
||||
#Range: > -2147483648
|
||||
topCenter_X = 0
|
||||
#Range: > -2147483648
|
||||
topCenter_Y = 2
|
||||
#Range: > -2147483648
|
||||
topRight_X = -2
|
||||
#Range: > -2147483648
|
||||
topRight_Y = 2
|
||||
#Range: > -2147483648
|
||||
centerRight_X = -2
|
||||
#Range: > -2147483648
|
||||
centerRight_Y = 0
|
||||
#Range: > -2147483648
|
||||
bottomRight_X = -2
|
||||
#Range: > -2147483648
|
||||
bottomRight_Y = -2
|
||||
#Range: > -2147483648
|
||||
bottomCenter_X = 0
|
||||
#Range: > -2147483648
|
||||
bottomCenter_Y = -2
|
||||
#Range: > -2147483648
|
||||
bottomLeft_X = 2
|
||||
#Range: > -2147483648
|
||||
bottomLeft_Y = -2
|
||||
#Range: > -2147483648
|
||||
centerLeft_X = 2
|
||||
#Range: > -2147483648
|
||||
centerLeft_Y = 0
|
||||
|
||||
#Alignments of HUD strings.
|
||||
[hud_alignment]
|
||||
#Range: 0 ~ 2
|
||||
topLeft = 0
|
||||
#Range: 0 ~ 2
|
||||
topCenter = 2
|
||||
#Range: 0 ~ 2
|
||||
topRight = 1
|
||||
#Range: 0 ~ 2
|
||||
centerRight = 1
|
||||
#Range: 0 ~ 2
|
||||
bottomRight = 1
|
||||
#Range: 0 ~ 2
|
||||
bottomCenter = 2
|
||||
#Range: 0 ~ 2
|
||||
bottomLeft = 0
|
||||
#Range: 0 ~ 2
|
||||
centerLeft = 0
|
||||
|
||||
#Extra options
|
||||
[extra]
|
||||
#HUD color
|
||||
hudColor = "f0f0f0"
|
||||
#Reduced fps HUD color
|
||||
hudReductionColor = "00f000"
|
||||
#HUD color for FPS display in GUI screen(inventory and menu).
|
||||
hudGuiModeColor = "b6ecff"
|
||||
#HUD color for FPS display when the character is stationary.
|
||||
hudNoActModeColor = "ceffd4"
|
||||
#Allow player configuration mode.
|
||||
allowPlayerConfig = true
|
||||
#CPU usage type. (0:one processor basis, 1:all processors basis)
|
||||
#Range: 0 ~ 1
|
||||
cpuUsageType = 0
|
||||
#Which thread's CPU usage should be calculated. (0:client thread only, 1:entire Minecraft process including server threads)
|
||||
#Range: 0 ~ 1
|
||||
cpuUsageThread = 0
|
||||
#Permit to set IdleFPS=1.
|
||||
allowOneFps = false
|
||||
|
||||
#Debug options
|
||||
[debug]
|
||||
#Enable debug log
|
||||
debugLog = false
|
||||
|
||||
|
||||
#General options
|
||||
[general]
|
||||
#Enable FPS Reducer features.
|
||||
enableFpsReducer = true
|
||||
#Waiting time(sec) before reducing the FPS. (0:OFF)
|
||||
#Range: 0 ~ 86400
|
||||
waitingTime = 0
|
||||
#Max frame rate when there is no operation for the specified period of time.
|
||||
#Range: 1 ~ 60
|
||||
idleFps = 10
|
||||
#Max frame rate during GUI screen(Inventory/Menu) is opened. (0:OFF)
|
||||
#Range: 0 ~ 60
|
||||
guiScreenFps = 0
|
||||
#Max frame rate when the character is stationary. (0:OFF)
|
||||
#Range: 0 ~ 260
|
||||
noActFps = 0
|
||||
#Detect movement of player position. (0:OFF, 1:Riding/Flying, 2:Always)
|
||||
#Range: 0 ~ 2
|
||||
detectMoving = 1
|
||||
#Ignore the mouse button holding.
|
||||
ignoreHoldButton = false
|
||||
#Reduce FPS in Game Menu.
|
||||
reducingInGameMenu = true
|
||||
#Force reducing FPS if the window is inactive.
|
||||
reducingInBackground = true
|
||||
#Suppress master volume if the window is inactive.
|
||||
suppressSound = true
|
||||
#Suppression master volume ratio in inactive (0-100).
|
||||
#Range: 0 ~ 100
|
||||
suppressedVolume = 20
|
||||
#Enable HUD.
|
||||
hudEnabled = false
|
||||
#Reference position of HUD.
|
||||
#Range: 1 ~ 8
|
||||
hudReferencePos = 3
|
||||
#HUD scale (default: 1.0)
|
||||
#Range: 0.1 ~ 2.0
|
||||
hudScale = 1.0
|
||||
#Behavior of HUD display when a chat window opened. (0:keep to display, 1:off, 2:dodge a chat box)
|
||||
#Range: 0 ~ 2
|
||||
hudBehindChatBox = 2
|
||||
#HUD information (1:FPS/CPU(long), 2:FPS/CPU(short), 3:FPS/CPU(2lines), 4:FPS only, 5:CPU only, 6:Simple)
|
||||
#Range: 0 ~ 6
|
||||
hudInfo = 4
|
||||
#Profile (0:custom, 1:modest-eco, 2:eco, 3:cooling-low, 4:cooling-high)
|
||||
#Range: 0 ~ 4
|
||||
profile = 1
|
||||
|
||||
#HUD offsets from reference positions at the screen edge.
|
||||
[hud_offset]
|
||||
#Range: > -2147483648
|
||||
topLeft_X = 2
|
||||
#Range: > -2147483648
|
||||
topLeft_Y = 2
|
||||
#Range: > -2147483648
|
||||
topCenter_X = 0
|
||||
#Range: > -2147483648
|
||||
topCenter_Y = 2
|
||||
#Range: > -2147483648
|
||||
topRight_X = -2
|
||||
#Range: > -2147483648
|
||||
topRight_Y = 2
|
||||
#Range: > -2147483648
|
||||
centerRight_X = -2
|
||||
#Range: > -2147483648
|
||||
centerRight_Y = 0
|
||||
#Range: > -2147483648
|
||||
bottomRight_X = -2
|
||||
#Range: > -2147483648
|
||||
bottomRight_Y = -2
|
||||
#Range: > -2147483648
|
||||
bottomCenter_X = 0
|
||||
#Range: > -2147483648
|
||||
bottomCenter_Y = -2
|
||||
#Range: > -2147483648
|
||||
bottomLeft_X = 2
|
||||
#Range: > -2147483648
|
||||
bottomLeft_Y = -2
|
||||
#Range: > -2147483648
|
||||
centerLeft_X = 2
|
||||
#Range: > -2147483648
|
||||
centerLeft_Y = 0
|
||||
|
||||
#Alignments of HUD strings.
|
||||
[hud_alignment]
|
||||
#Range: 0 ~ 2
|
||||
topLeft = 0
|
||||
#Range: 0 ~ 2
|
||||
topCenter = 2
|
||||
#Range: 0 ~ 2
|
||||
topRight = 1
|
||||
#Range: 0 ~ 2
|
||||
centerRight = 1
|
||||
#Range: 0 ~ 2
|
||||
bottomRight = 1
|
||||
#Range: 0 ~ 2
|
||||
bottomCenter = 2
|
||||
#Range: 0 ~ 2
|
||||
bottomLeft = 0
|
||||
#Range: 0 ~ 2
|
||||
centerLeft = 0
|
||||
|
||||
#Extra options
|
||||
[extra]
|
||||
#HUD color
|
||||
hudColor = "f0f0f0"
|
||||
#Reduced fps HUD color
|
||||
hudReductionColor = "00f000"
|
||||
#HUD color for FPS display in GUI screen(inventory and menu).
|
||||
hudGuiModeColor = "b6ecff"
|
||||
#HUD color for FPS display when the character is stationary.
|
||||
hudNoActModeColor = "ceffd4"
|
||||
#Allow player configuration mode.
|
||||
allowPlayerConfig = true
|
||||
#CPU usage type. (0:one processor basis, 1:all processors basis)
|
||||
#Range: 0 ~ 1
|
||||
cpuUsageType = 0
|
||||
#Which thread's CPU usage should be calculated. (0:client thread only, 1:entire Minecraft process including server threads)
|
||||
#Range: 0 ~ 1
|
||||
cpuUsageThread = 0
|
||||
#Permit to set IdleFPS=1.
|
||||
allowOneFps = false
|
||||
|
||||
#Debug options
|
||||
[debug]
|
||||
#Enable debug log
|
||||
debugLog = false
|
||||
|
||||
|
||||
@@ -1,71 +1,71 @@
|
||||
|
||||
[general]
|
||||
#Whether ghost blocks are shown when you are holding a framed block
|
||||
showGhostBlocks = true
|
||||
#If true, an alternate renderer will be used for the placement preview. May solve issues with certain shaders
|
||||
altGhostRenderer = false
|
||||
#Whether certain framed blocks should show fancy hitboxes
|
||||
fancyHitboxes = true
|
||||
#If false only full block faces of framed blocks will be culled, if true all outer faces of famed blocks can be culled
|
||||
detailedCulling = true
|
||||
#If true, the UV remapping will use discrete steps to avoid floating point errors
|
||||
discreteUVSteps = true
|
||||
#Configures how detailed connected textures are supported.
|
||||
#Use anything above FULL_EDGE at your own risk (performance impact, unexpected behaviour)!
|
||||
#If NONE, all connected textures support is disabled
|
||||
#If FULL_FACE, connected textures are supported on full faces
|
||||
#If FULL_EDGE, connected textures are supported as above and on faces whose connecting edge covers the full block width
|
||||
#If DETAILED, connected textures are supported as above and on most faces when interacting with other framed blocks
|
||||
#Allowed Values: NONE, FULL_FACE, FULL_EDGE, DETAILED
|
||||
conTexMode = "FULL_FACE"
|
||||
#If true, all possible recipes of the Framing Saw will be added to EMI, else only the permutations using the Framed Cube will be added
|
||||
#This setting only has an effect when EMI is installed
|
||||
showAllRecipePermutationsInEmi = true
|
||||
|
||||
[overlay]
|
||||
#If set to HIDDEN, the State Lock overlay will be completely hidden
|
||||
#If set to ICON, the State Lock overlay will only show an icon
|
||||
#If set to DETAILED, the State Lock overlay will show detailed info
|
||||
#Allowed Values: HIDDEN, ICON, DETAILED
|
||||
stateLockMode = "DETAILED"
|
||||
#If set to HIDDEN, the Toggle Waterloggable overlay will be completely hidden
|
||||
#If set to ICON, the Toggle Waterloggable overlay will only show an icon
|
||||
#If set to DETAILED, the Toggle Waterloggable overlay will show detailed info
|
||||
#Allowed Values: HIDDEN, ICON, DETAILED
|
||||
toggleWaterlogMode = "DETAILED"
|
||||
#If set to HIDDEN, the Toggle Slope Face overlay will be completely hidden
|
||||
#If set to ICON, the Toggle Slope Face overlay will only show an icon
|
||||
#If set to DETAILED, the Toggle Slope Face overlay will show detailed info
|
||||
#Allowed Values: HIDDEN, ICON, DETAILED
|
||||
toggleYSlopeMode = "DETAILED"
|
||||
#If set to HIDDEN, the Reinforcement overlay will be completely hidden
|
||||
#If set to ICON, the Reinforcement overlay will only show an icon
|
||||
#If set to DETAILED, the Reinforcement overlay will show detailed info
|
||||
#Allowed Values: HIDDEN, ICON, DETAILED
|
||||
reinforcedMode = "DETAILED"
|
||||
#If set to HIDDEN, the Prism Offset overlay will be completely hidden
|
||||
#If set to ICON, the Prism Offset overlay will only show an icon
|
||||
#If set to DETAILED, the Prism Offset overlay will show detailed info
|
||||
#Allowed Values: HIDDEN, ICON, DETAILED
|
||||
prismOffsetMode = "DETAILED"
|
||||
#If set to HIDDEN, the Collapsible Block Split Line overlay will be completely hidden
|
||||
#If set to ICON, the Collapsible Block Split Line overlay will only show an icon
|
||||
#If set to DETAILED, the Collapsible Block Split Line overlay will show detailed info
|
||||
#Allowed Values: HIDDEN, ICON, DETAILED
|
||||
splitLineMode = "DETAILED"
|
||||
#If set to HIDDEN, the One-Way Window overlay will be completely hidden
|
||||
#If set to ICON, the One-Way Window overlay will only show an icon
|
||||
#If set to DETAILED, the One-Way Window overlay will show detailed info
|
||||
#Allowed Values: HIDDEN, ICON, DETAILED
|
||||
oneWayWindowMode = "DETAILED"
|
||||
#If set to HIDDEN, the Item Frame Background overlay will be completely hidden
|
||||
#If set to ICON, the Item Frame Background overlay will only show an icon
|
||||
#If set to DETAILED, the Item Frame Background overlay will show detailed info
|
||||
#Allowed Values: HIDDEN, ICON, DETAILED
|
||||
itemFrameBackgroundMode = "DETAILED"
|
||||
#If set to HIDDEN, the Camo Rotation overlay will be completely hidden
|
||||
#If set to ICON, the Camo Rotation overlay will only show an icon
|
||||
#If set to DETAILED, the Camo Rotation overlay will show detailed info
|
||||
#Allowed Values: HIDDEN, ICON, DETAILED
|
||||
camoRotationMode = "DETAILED"
|
||||
|
||||
|
||||
[general]
|
||||
#Whether ghost blocks are shown when you are holding a framed block
|
||||
showGhostBlocks = true
|
||||
#If true, an alternate renderer will be used for the placement preview. May solve issues with certain shaders
|
||||
altGhostRenderer = false
|
||||
#Whether certain framed blocks should show fancy hitboxes
|
||||
fancyHitboxes = true
|
||||
#If false only full block faces of framed blocks will be culled, if true all outer faces of famed blocks can be culled
|
||||
detailedCulling = true
|
||||
#If true, the UV remapping will use discrete steps to avoid floating point errors
|
||||
discreteUVSteps = true
|
||||
#Configures how detailed connected textures are supported.
|
||||
#Use anything above FULL_EDGE at your own risk (performance impact, unexpected behaviour)!
|
||||
#If NONE, all connected textures support is disabled
|
||||
#If FULL_FACE, connected textures are supported on full faces
|
||||
#If FULL_EDGE, connected textures are supported as above and on faces whose connecting edge covers the full block width
|
||||
#If DETAILED, connected textures are supported as above and on most faces when interacting with other framed blocks
|
||||
#Allowed Values: NONE, FULL_FACE, FULL_EDGE, DETAILED
|
||||
conTexMode = "FULL_FACE"
|
||||
#If true, all possible recipes of the Framing Saw will be added to EMI, else only the permutations using the Framed Cube will be added
|
||||
#This setting only has an effect when EMI is installed
|
||||
showAllRecipePermutationsInEmi = true
|
||||
|
||||
[overlay]
|
||||
#If set to HIDDEN, the State Lock overlay will be completely hidden
|
||||
#If set to ICON, the State Lock overlay will only show an icon
|
||||
#If set to DETAILED, the State Lock overlay will show detailed info
|
||||
#Allowed Values: HIDDEN, ICON, DETAILED
|
||||
stateLockMode = "DETAILED"
|
||||
#If set to HIDDEN, the Toggle Waterloggable overlay will be completely hidden
|
||||
#If set to ICON, the Toggle Waterloggable overlay will only show an icon
|
||||
#If set to DETAILED, the Toggle Waterloggable overlay will show detailed info
|
||||
#Allowed Values: HIDDEN, ICON, DETAILED
|
||||
toggleWaterlogMode = "DETAILED"
|
||||
#If set to HIDDEN, the Toggle Slope Face overlay will be completely hidden
|
||||
#If set to ICON, the Toggle Slope Face overlay will only show an icon
|
||||
#If set to DETAILED, the Toggle Slope Face overlay will show detailed info
|
||||
#Allowed Values: HIDDEN, ICON, DETAILED
|
||||
toggleYSlopeMode = "DETAILED"
|
||||
#If set to HIDDEN, the Reinforcement overlay will be completely hidden
|
||||
#If set to ICON, the Reinforcement overlay will only show an icon
|
||||
#If set to DETAILED, the Reinforcement overlay will show detailed info
|
||||
#Allowed Values: HIDDEN, ICON, DETAILED
|
||||
reinforcedMode = "DETAILED"
|
||||
#If set to HIDDEN, the Prism Offset overlay will be completely hidden
|
||||
#If set to ICON, the Prism Offset overlay will only show an icon
|
||||
#If set to DETAILED, the Prism Offset overlay will show detailed info
|
||||
#Allowed Values: HIDDEN, ICON, DETAILED
|
||||
prismOffsetMode = "DETAILED"
|
||||
#If set to HIDDEN, the Collapsible Block Split Line overlay will be completely hidden
|
||||
#If set to ICON, the Collapsible Block Split Line overlay will only show an icon
|
||||
#If set to DETAILED, the Collapsible Block Split Line overlay will show detailed info
|
||||
#Allowed Values: HIDDEN, ICON, DETAILED
|
||||
splitLineMode = "DETAILED"
|
||||
#If set to HIDDEN, the One-Way Window overlay will be completely hidden
|
||||
#If set to ICON, the One-Way Window overlay will only show an icon
|
||||
#If set to DETAILED, the One-Way Window overlay will show detailed info
|
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#Allowed Values: HIDDEN, ICON, DETAILED
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oneWayWindowMode = "DETAILED"
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#If set to HIDDEN, the Item Frame Background overlay will be completely hidden
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#If set to ICON, the Item Frame Background overlay will only show an icon
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#If set to ICON, the Camo Rotation overlay will only show an icon
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#Allowed Values: HIDDEN, ICON, DETAILED
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camoRotationMode = "DETAILED"
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||||
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||||
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||||
@@ -1,5 +1,5 @@
|
||||
|
||||
[general]
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||||
#If true, framed blocks are completely fire proof
|
||||
fireproofBlocks = false
|
||||
|
||||
|
||||
[general]
|
||||
#If true, framed blocks are completely fire proof
|
||||
fireproofBlocks = false
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
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chapter_groups: [
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||||
{ id: "693226878D58638A", title: "Climbing the Ranks" }
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||||
{ id: "1C1C4FB2AFCF489D", title: "Milestones" }
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||||
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||||
}
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{
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chapter_groups: [
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||||
{ id: "693226878D58638A", title: "Climbing the Ranks" }
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,147 +1,147 @@
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{
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default_hide_dependency_lines: false
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||||
default_quest_shape: ""
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||||
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}
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{
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{
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{
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}
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{
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}
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]
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quests: [
|
||||
{
|
||||
dependencies: [
|
||||
"257DB4B39B2A928E"
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||||
"5B2696206205CB2E"
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]
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||||
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||||
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}
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{
|
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dependencies: [
|
||||
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|
||||
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|
||||
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|
||||
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||||
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}
|
||||
{
|
||||
dependencies: ["6958029B5514D4EC"]
|
||||
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||||
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||||
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tasks: [{
|
||||
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|
||||
item: "gtceu:nichrome_ingot"
|
||||
type: "item"
|
||||
}]
|
||||
x: 0.5d
|
||||
y: -6.5d
|
||||
}
|
||||
]
|
||||
title: "Heating Coils"
|
||||
}
|
||||
{
|
||||
default_hide_dependency_lines: false
|
||||
default_quest_shape: ""
|
||||
filename: "heating_coils"
|
||||
group: "1C1C4FB2AFCF489D"
|
||||
icon: "gtceu:cupronickel_coil_block"
|
||||
id: "7C1306341997601D"
|
||||
order_index: 1
|
||||
quest_links: [
|
||||
{
|
||||
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|
||||
linked_quest: "1646BF9194100E57"
|
||||
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}
|
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{
|
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|
||||
linked_quest: "1C55AE6AD5BDE304"
|
||||
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|
||||
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||||
}
|
||||
{
|
||||
id: "10F2DA9FCC5E3860"
|
||||
linked_quest: "6B08799BCFD01D3D"
|
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}
|
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{
|
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linked_quest: "069FD86133D7D582"
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}
|
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{
|
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linked_quest: "7A1E3C3A2D699C5B"
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|
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{
|
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|
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linked_quest: "2FCBA0D780DBDA9E"
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}
|
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{
|
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linked_quest: "4C7C0F6A6598BC24"
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}
|
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{
|
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id: "4ACE1AFCEDC37A05"
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linked_quest: "6AF3A40BC9CE7122"
|
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}
|
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{
|
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id: "1EA07F998161450C"
|
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|
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size: 0.66d
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|
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{
|
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|
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linked_quest: "1776FA1F3255731E"
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|
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{
|
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|
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{
|
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|
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|
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|
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|
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{
|
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|
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]
|
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quests: [
|
||||
{
|
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dependencies: [
|
||||
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{
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||||
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|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,265 +1,265 @@
|
||||
{
|
||||
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||||
default_quest_shape: ""
|
||||
filename: "multiblock_dilemma"
|
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group: "1C1C4FB2AFCF489D"
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quest_links: [
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{
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{
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|
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|
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|
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{
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
tag: {
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
linked_quest: "4E9DED9569AA17F5"
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||||
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||||
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||||
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|
||||
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||||
id: "246855660369CA56"
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||||
shape: "rsquare"
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||||
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||||
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||||
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||||
{
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||||
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||||
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||||
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||||
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||||
{
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||||
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||||
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||||
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||||
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||||
{
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||||
id: "052E542D4D30CC93"
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||||
linked_quest: "466AC4DD902115EF"
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||||
shape: "rsquare"
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||||
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||||
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||||
}
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||||
{
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||||
id: "6DA657FC3F725B0C"
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linked_quest: "1AD309112ADD8D8D"
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shape: "rsquare"
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||||
}
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||||
{
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||||
id: "26A69E20AEC61DF1"
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}
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{
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||||
id: "7D67FF93BFAF6A4A"
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||||
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||||
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||||
}
|
||||
{
|
||||
id: "20FEF24F801577EF"
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||||
linked_quest: "2DAC91AF2EBB68E2"
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||||
x: 4.5d
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||||
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||||
}
|
||||
{
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||||
id: "5926D9421E5D2E5D"
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||||
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||||
shape: "rsquare"
|
||||
x: 6.0d
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||||
y: 6.0d
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||||
}
|
||||
{
|
||||
id: "1D2DEC9BC14B9F64"
|
||||
linked_quest: "546CC03435E763CF"
|
||||
x: 7.5d
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||||
y: 6.0d
|
||||
}
|
||||
{
|
||||
id: "0BAD33188878F715"
|
||||
linked_quest: "24366846FDA52CE3"
|
||||
x: 9.0d
|
||||
y: 6.0d
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||||
}
|
||||
{
|
||||
id: "2B1E630DF1ED5624"
|
||||
linked_quest: "023FF9633765A0EB"
|
||||
x: 10.5d
|
||||
y: 6.0d
|
||||
}
|
||||
]
|
||||
quests: [ ]
|
||||
subtitle: ["A handy reference of all the multiblocks"]
|
||||
title: "Multiblock Dilemma"
|
||||
}
|
||||
{
|
||||
default_hide_dependency_lines: false
|
||||
default_quest_shape: ""
|
||||
filename: "multiblock_dilemma"
|
||||
group: "1C1C4FB2AFCF489D"
|
||||
icon: "gtceu:electric_blast_furnace"
|
||||
id: "41FEC6178ABF1998"
|
||||
order_index: 2
|
||||
quest_links: [
|
||||
{
|
||||
id: "1F0BB0AD77F19FD4"
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||||
linked_quest: "4946FC5BCA4CCA88"
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x: 0.0d
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{
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||||
id: "3E07B33787FBC6BA"
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linked_quest: "40DE888E6025C646"
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x: 1.5d
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||||
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}
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{
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||||
id: "787AC5F1A89ABE41"
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linked_quest: "1E9BE8D3F8A602DC"
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{
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id: "5A1F54545034FC9F"
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linked_quest: "3568BC9742092FC5"
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||||
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|
||||
{
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||||
id: "29EFA88DBC897F46"
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linked_quest: "05ADBAE5B6F38956"
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x: 7.5d
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}
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{
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id: "1C71CBF1424099CE"
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linked_quest: "10987A49F647279E"
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shape: "rsquare"
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x: 9.0d
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}
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{
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||||
id: "421BA5ADC26DFB19"
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linked_quest: "4AEAC79007790BD8"
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shape: "rsquare"
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x: 10.5d
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y: 0.0d
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}
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{
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||||
id: "27D3C414C3E19143"
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linked_quest: "1BE779AF4487E3EB"
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shape: "rsquare"
|
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x: 10.5d
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||||
y: 1.5d
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||||
}
|
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{
|
||||
id: "7E75AAD105D31F26"
|
||||
linked_quest: "07906458E1A15683"
|
||||
shape: "rsquare"
|
||||
x: 9.0d
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||||
y: 1.5d
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||||
}
|
||||
{
|
||||
id: "321893F87228A360"
|
||||
linked_quest: "16E7CAC7BC8BFD8E"
|
||||
shape: "rsquare"
|
||||
x: 7.5d
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||||
y: 1.5d
|
||||
}
|
||||
{
|
||||
id: "7888064372044AD3"
|
||||
linked_quest: "6DDDE2268B691F74"
|
||||
shape: "rsquare"
|
||||
x: 6.0d
|
||||
y: 1.5d
|
||||
}
|
||||
{
|
||||
id: "5D2C26C1501A2CE1"
|
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linked_quest: "2655B72C9FF3B372"
|
||||
shape: "rsquare"
|
||||
x: 4.5d
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||||
y: 1.5d
|
||||
}
|
||||
{
|
||||
id: "2637BCFD9681EABF"
|
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linked_quest: "53DC6E32C41C94C3"
|
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x: 3.0d
|
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y: 1.5d
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}
|
||||
{
|
||||
id: "1511F1BFFDF9D496"
|
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linked_quest: "13901DA3D4F5C5A6"
|
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x: 1.5d
|
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y: 1.5d
|
||||
}
|
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{
|
||||
id: "3003AF60FECF2899"
|
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linked_quest: "33263404ED38C6D2"
|
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shape: "rsquare"
|
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x: 0.0d
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||||
y: 1.5d
|
||||
}
|
||||
{
|
||||
id: "7D7392009AC28773"
|
||||
linked_quest: "1BB40CCF17D00719"
|
||||
shape: "rsquare"
|
||||
x: 0.0d
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||||
y: 3.0d
|
||||
}
|
||||
{
|
||||
id: "1666AE4895ABBED3"
|
||||
linked_quest: "6C25D11A26306168"
|
||||
shape: "rsquare"
|
||||
x: 1.5d
|
||||
y: 3.0d
|
||||
}
|
||||
{
|
||||
id: "3656412C2AFCA8BF"
|
||||
linked_quest: "7FF95F1216D104B2"
|
||||
shape: "rsquare"
|
||||
x: 3.0d
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||||
y: 3.0d
|
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}
|
||||
{
|
||||
id: "026F45422E5639EB"
|
||||
linked_quest: "48141DBA683F6B5A"
|
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x: 4.5d
|
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y: 3.0d
|
||||
}
|
||||
{
|
||||
id: "6F23E13DC672A3F5"
|
||||
linked_quest: "24866E83B280C9AB"
|
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shape: "rsquare"
|
||||
x: 6.0d
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||||
y: 3.0d
|
||||
}
|
||||
{
|
||||
id: "0096F2E970A04203"
|
||||
linked_quest: "6958029B5514D4EC"
|
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x: 7.5d
|
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y: 3.0d
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}
|
||||
{
|
||||
id: "0205B65B6C2405A2"
|
||||
linked_quest: "528CE69DA4358B2E"
|
||||
x: 9.0d
|
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y: 3.0d
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}
|
||||
{
|
||||
id: "2206AD45E6B2389C"
|
||||
linked_quest: "77B7B1EDD19831E0"
|
||||
x: 10.5d
|
||||
y: 3.0d
|
||||
}
|
||||
{
|
||||
icon: {
|
||||
Count: 1b
|
||||
id: "gtceu:turbine_rotor"
|
||||
tag: {
|
||||
GT.PartStats: {
|
||||
Material: "neutronium"
|
||||
}
|
||||
}
|
||||
}
|
||||
id: "454772220042D94B"
|
||||
linked_quest: "188A8C3DD38C2762"
|
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shape: "rsquare"
|
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x: 10.5d
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y: 4.5d
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}
|
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{
|
||||
id: "7B3367C356023F61"
|
||||
linked_quest: "4E9DED9569AA17F5"
|
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x: 9.0d
|
||||
y: 4.5d
|
||||
}
|
||||
{
|
||||
id: "246855660369CA56"
|
||||
linked_quest: "0F539EC8D2361791"
|
||||
shape: "rsquare"
|
||||
x: 7.5d
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||||
y: 4.5d
|
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}
|
||||
{
|
||||
id: "278D7192878C56AC"
|
||||
linked_quest: "189F84D6C76CDC8B"
|
||||
shape: "rsquare"
|
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x: 6.0d
|
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y: 4.5d
|
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}
|
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{
|
||||
id: "18F88B89C6DD238E"
|
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linked_quest: "1137D2BA7E03D685"
|
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x: 4.5d
|
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y: 4.5d
|
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}
|
||||
{
|
||||
id: "052E542D4D30CC93"
|
||||
linked_quest: "466AC4DD902115EF"
|
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shape: "rsquare"
|
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x: 3.0d
|
||||
y: 4.5d
|
||||
}
|
||||
{
|
||||
id: "6DA657FC3F725B0C"
|
||||
linked_quest: "1AD309112ADD8D8D"
|
||||
shape: "rsquare"
|
||||
x: 1.5d
|
||||
y: 4.5d
|
||||
}
|
||||
{
|
||||
id: "26A69E20AEC61DF1"
|
||||
linked_quest: "249FA99AADAC3710"
|
||||
shape: "rsquare"
|
||||
x: 0.0d
|
||||
y: 4.5d
|
||||
}
|
||||
{
|
||||
id: "7D67FF93BFAF6A4A"
|
||||
linked_quest: "328CFD483C26EA44"
|
||||
shape: "rsquare"
|
||||
x: 0.0d
|
||||
y: 6.0d
|
||||
}
|
||||
{
|
||||
id: "20FEF24F801577EF"
|
||||
linked_quest: "2DAC91AF2EBB68E2"
|
||||
x: 4.5d
|
||||
y: 6.0d
|
||||
}
|
||||
{
|
||||
id: "5926D9421E5D2E5D"
|
||||
linked_quest: "4194EC9F1C6632E4"
|
||||
shape: "rsquare"
|
||||
x: 6.0d
|
||||
y: 6.0d
|
||||
}
|
||||
{
|
||||
id: "1D2DEC9BC14B9F64"
|
||||
linked_quest: "546CC03435E763CF"
|
||||
x: 7.5d
|
||||
y: 6.0d
|
||||
}
|
||||
{
|
||||
id: "0BAD33188878F715"
|
||||
linked_quest: "24366846FDA52CE3"
|
||||
x: 9.0d
|
||||
y: 6.0d
|
||||
}
|
||||
{
|
||||
id: "2B1E630DF1ED5624"
|
||||
linked_quest: "023FF9633765A0EB"
|
||||
x: 10.5d
|
||||
y: 6.0d
|
||||
}
|
||||
]
|
||||
quests: [ ]
|
||||
subtitle: ["A handy reference of all the multiblocks"]
|
||||
title: "Multiblock Dilemma"
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,23 +1,23 @@
|
||||
{
|
||||
default_autoclaim_rewards: "disabled"
|
||||
default_consume_items: false
|
||||
default_quest_disable_jei: false
|
||||
default_quest_shape: "square"
|
||||
default_reward_team: false
|
||||
detection_delay: 20
|
||||
disable_gui: false
|
||||
drop_loot_crates: false
|
||||
emergency_items_cooldown: 300
|
||||
grid_scale: 0.5d
|
||||
icon: "kubejs:greg_icon"
|
||||
lock_message: "eSFSDF"
|
||||
loot_crate_no_drop: {
|
||||
boss: 0
|
||||
monster: 600
|
||||
passive: 4000
|
||||
}
|
||||
pause_game: false
|
||||
progression_mode: "default"
|
||||
title: "GregTech Community Pack"
|
||||
version: 13
|
||||
}
|
||||
{
|
||||
default_autoclaim_rewards: "disabled"
|
||||
default_consume_items: false
|
||||
default_quest_disable_jei: false
|
||||
default_quest_shape: "square"
|
||||
default_reward_team: false
|
||||
detection_delay: 20
|
||||
disable_gui: false
|
||||
drop_loot_crates: false
|
||||
emergency_items_cooldown: 300
|
||||
grid_scale: 0.5d
|
||||
icon: "kubejs:greg_icon"
|
||||
lock_message: "eSFSDF"
|
||||
loot_crate_no_drop: {
|
||||
boss: 0
|
||||
monster: 600
|
||||
passive: 4000
|
||||
}
|
||||
pause_game: false
|
||||
progression_mode: "default"
|
||||
title: "GregTech Community Pack"
|
||||
version: 13
|
||||
}
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
{
|
||||
id: "179F585BD4A7D26E"
|
||||
loot_size: 1
|
||||
order_index: 0
|
||||
rewards: [
|
||||
{ count: 32, item: "minecraft:copper_ingot" }
|
||||
{ count: 32, item: "gtceu:tin_ingot" }
|
||||
]
|
||||
title: "bronze_age"
|
||||
}
|
||||
{
|
||||
id: "179F585BD4A7D26E"
|
||||
loot_size: 1
|
||||
order_index: 0
|
||||
rewards: [
|
||||
{ count: 32, item: "minecraft:copper_ingot" }
|
||||
{ count: 32, item: "gtceu:tin_ingot" }
|
||||
]
|
||||
title: "bronze_age"
|
||||
}
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
{
|
||||
# Select the permissions implementation to use
|
||||
# DEFAULT: use FTB Ranks then Luckperms in preference order, depending on mod availability
|
||||
# Default: "default"
|
||||
# Valid values: "default", "ftb_ranks", "luckperms"
|
||||
permission_selector: "default"
|
||||
|
||||
# Select the game stages implementation to use
|
||||
# DEFAULT: use KubeJS, Game Stages, vanilla in preference order, depending on mod availability
|
||||
# Default: "default"
|
||||
# Valid values: "default", "vanilla", "kubejs", "gamestages"
|
||||
stage_selector: "default"
|
||||
}
|
||||
{
|
||||
# Select the permissions implementation to use
|
||||
# DEFAULT: use FTB Ranks then Luckperms in preference order, depending on mod availability
|
||||
# Default: "default"
|
||||
# Valid values: "default", "ftb_ranks", "luckperms"
|
||||
permission_selector: "default"
|
||||
|
||||
# Select the game stages implementation to use
|
||||
# DEFAULT: use KubeJS, Game Stages, vanilla in preference order, depending on mod availability
|
||||
# Default: "default"
|
||||
# Valid values: "default", "vanilla", "kubejs", "gamestages"
|
||||
stage_selector: "default"
|
||||
}
|
||||
|
||||
@@ -1,275 +1,275 @@
|
||||
recipes:
|
||||
# Whether to generate Flawed and Chipped Gems for materials and recipes involving them.
|
||||
# Useful for mods like TerraFirmaCraft.
|
||||
# Default: false
|
||||
generateLowQualityGems: false
|
||||
|
||||
# Whether to remove Block/Ingot compression and decompression in the Crafting Table.
|
||||
# Default: false
|
||||
disableManualCompression: false
|
||||
|
||||
# Change the recipe of Rods in the Lathe to 1 Rod and 2 Small Piles of Dust, instead of 2 Rods.
|
||||
# Default: false
|
||||
harderRods: false
|
||||
|
||||
# Whether to make crafting recipes for Bricks, Firebricks, and Coke Bricks harder.
|
||||
# Default: false
|
||||
harderBrickRecipes: false
|
||||
|
||||
# Whether to nerf Wood crafting to 2 Planks from 1 Log, and 2 Sticks from 2 Planks.
|
||||
# Default: false
|
||||
nerfWoodCrafting: false
|
||||
|
||||
# Whether to make Wood related recipes harder.
|
||||
# Excludes sticks and planks.
|
||||
# Default: false
|
||||
hardWoodRecipes: false
|
||||
|
||||
# Recipes for Buckets, Cauldrons, Hoppers, and Iron Bars require Iron Plates, Rods, and more.
|
||||
# Default: true
|
||||
hardIronRecipes: true
|
||||
|
||||
# Whether to make Redstone related recipes harder.
|
||||
# Default: false
|
||||
hardRedstoneRecipes: false
|
||||
|
||||
# Whether to make Vanilla Tools and Armor recipes harder.
|
||||
# Excludes Flint and Steel, and Buckets.
|
||||
# Default: false
|
||||
hardToolArmorRecipes: false
|
||||
|
||||
# Whether to make miscellaneous recipes harder.
|
||||
# Default: false
|
||||
hardMiscRecipes: false
|
||||
|
||||
# Whether to make Glass related recipes harder. Default: true
|
||||
hardGlassRecipes: true
|
||||
|
||||
# Whether to nerf the Paper crafting recipe.
|
||||
# Default: true
|
||||
nerfPaperCrafting: true
|
||||
|
||||
# Recipes for items like Iron Doors, Trapdoors, Anvil require Iron Plates, Rods, and more.
|
||||
# Default: false
|
||||
hardAdvancedIronRecipes: false
|
||||
|
||||
# Whether to make coloring blocks like Concrete or Glass harder.
|
||||
# Default: false
|
||||
hardDyeRecipes: false
|
||||
|
||||
# Whether to remove charcoal smelting recipes from the vanilla furnace.
|
||||
# Default: true
|
||||
harderCharcoalRecipe: true
|
||||
|
||||
# Whether to make the Flint and Steel recipe require steel parts.
|
||||
# Default: true.
|
||||
flintAndSteelRequireSteel: true
|
||||
|
||||
# Whether to remove Vanilla Block Recipes from the Crafting Table.
|
||||
# Default: false
|
||||
removeVanillaBlockRecipes: false
|
||||
|
||||
# Whether to remove Vanilla TNT Recipe from the Crafting Table.
|
||||
# Default: true
|
||||
removeVanillaTNTRecipe: true
|
||||
|
||||
worldgen:
|
||||
# Rubber Tree spawn chance (% per chunk)
|
||||
# Default: 0.5
|
||||
rubberTreeSpawnChance: 0.5
|
||||
|
||||
# Should all Stone Types drop unique Ore Item Blocks?
|
||||
# Default: false (meaning only Stone, Netherrack, and Endstone)
|
||||
allUniqueStoneTypes: false
|
||||
|
||||
# Should Sand-like ores fall?
|
||||
# This includes gravel, sand, and red sand ores.
|
||||
# Default: false (no falling ores)
|
||||
sandOresFall: false
|
||||
|
||||
oreVeins:
|
||||
# The grid size (in chunks) for ore vein generation
|
||||
# Default: 3
|
||||
oreVeinGridSize: 3
|
||||
|
||||
# The maximum random offset (in blocks) from the grid for generating an ore vein.
|
||||
# Default: 12
|
||||
oreVeinRandomOffset: 12
|
||||
|
||||
# Prevents regular vanilla ores from being generated outside GregTech ore veins
|
||||
# Default: true
|
||||
removeVanillaOreGen: true
|
||||
|
||||
# Prevents vanilla's large ore veins from being generated
|
||||
# Default: true
|
||||
removeVanillaLargeOreVeins: true
|
||||
|
||||
# Multiplier to bedrock ore generation amount
|
||||
# Default: 1.0f
|
||||
bedrockOreMultiplier: 1.0
|
||||
|
||||
# Make bedrock ore/fluid veins infinite?
|
||||
# Default: false
|
||||
infiniteBedrockOresFluids: false
|
||||
|
||||
# Sets the maximum number of chunks that may be cached for ore vein generation.
|
||||
# Higher values may improve world generation performance, but at the cost of more RAM usage.
|
||||
# If you substantially increase the ore vein grid size, random vein offset, or have very large (custom) veins, you may need to increase this value as well.
|
||||
# Default: 512 (requires restarting the server / re-opening the world)
|
||||
oreGenerationChunkCacheSize: 512
|
||||
|
||||
# Sets the maximum number of chunks for which ore indicators may be cached.
|
||||
# If you register any custom veins with very large indicator ranges (or modify existing ones that way), you may need to increase this value.
|
||||
# Default: 2048 (requires restarting the server / re-opening the world)
|
||||
oreIndicatorChunkCacheSize: 2048
|
||||
|
||||
machines:
|
||||
# Whether insufficient energy supply should reset Machine recipe progress to zero.
|
||||
# If true, progress will reset.
|
||||
# If false, progress will decrease to zero with 2x speed
|
||||
# Default: false
|
||||
recipeProgressLowEnergy: false
|
||||
|
||||
# Whether to require a Wrench, Wirecutter, or other GregTech tools to break machines, casings, wires, and more.
|
||||
# Default: false
|
||||
requireGTToolsForBlocks: false
|
||||
|
||||
# Whether machines explode in rainy weather or when placed next to certain terrain, such as fire or lava
|
||||
# Default: false
|
||||
doTerrainExplosion: false
|
||||
|
||||
# Whether machines or boilers damage the terrain when they explode.
|
||||
# Note machines and boilers always explode when overloaded with power or met with special conditions, regardless of this config.
|
||||
# Default: true
|
||||
doesExplosionDamagesTerrain: false
|
||||
|
||||
# Divisor for Recipe Duration per Overclock.
|
||||
# Default: 2.0
|
||||
overclockDivisor: 2.0
|
||||
|
||||
# Whether to play machine sounds while machines are active.
|
||||
# Default: true
|
||||
machineSounds: true
|
||||
|
||||
# Whether Steam Multiblocks should use Steel instead of Bronze.
|
||||
# Default: false
|
||||
steelSteamMultiblocks: false
|
||||
|
||||
# Whether to enable the cleanroom, required for various recipes.
|
||||
# Default: true
|
||||
enableCleanroom: true
|
||||
|
||||
# Whether multiblocks should ignore all cleanroom requirements.
|
||||
# This does nothing if enableCleanroom is false.
|
||||
# Default: false
|
||||
cleanMultiblocks: false
|
||||
|
||||
# Block to replace mined ores with in the miner and multiblock miner.
|
||||
# Default: minecraft:cobblestone
|
||||
replaceMinedBlocksWith: minecraft:cobblestone
|
||||
|
||||
# Whether to enable the Maintenance Hatch, required for Multiblocks.
|
||||
# Default: true
|
||||
enableMaintenance: true
|
||||
|
||||
# Whether the machine's circuit slot need to be inserted a real circuit.
|
||||
ghostCircuit: true
|
||||
|
||||
# Wether to add a "Bedrock Ore Miner" (also enables bedrock ore generation)
|
||||
# Default: false
|
||||
doBedrockOres: false
|
||||
|
||||
# What Kind of material should the bedrock ore miner output?
|
||||
# Default: "raw"
|
||||
bedrockOreDropTagPrefix: raw
|
||||
|
||||
# Wether to add a "Processing Array"
|
||||
# Default: true
|
||||
doProcessingArray: true
|
||||
|
||||
# Makes nearly every GCYM Multiblock require blocks which set their maximum voltages.
|
||||
# Default: false
|
||||
enableTieredCasings: false
|
||||
|
||||
# Minimum distance between Long Distance Item Pipe Endpoints
|
||||
# Default: 50
|
||||
ldItemPipeMinDistance: 50
|
||||
|
||||
# Minimum distance betweeb Long Distance Fluid Pipe Endpoints
|
||||
# Default: 50
|
||||
ldFluidPipeMinDistance: 50
|
||||
|
||||
# If High Tier (>UV-tier) GT content should be registered.
|
||||
# Items and Machines enabled with this config will have missing recipes by default.
|
||||
# This is intended for modpack developers only, and is not playable without custom tweaks or addons.
|
||||
# Other mods can override this to true, regardless of the config file.
|
||||
# Default: false
|
||||
highTierContent: false
|
||||
|
||||
# Whether search for recipes asynchronously.
|
||||
# Default: true
|
||||
asyncRecipeSearching: true
|
||||
|
||||
client:
|
||||
# Whether or not to enable Emissive Textures for GregTech Machines.
|
||||
# Default: true
|
||||
machinesEmissiveTextures: true
|
||||
|
||||
# The default color to overlay onto machines.
|
||||
# #FFFFFF is no coloring (default).
|
||||
# #D2DCFF is the classic blue from GT5.
|
||||
defaultPaintingColor: #FFFFFF
|
||||
|
||||
# Use VBO cache for multiblock preview.
|
||||
# Disable it if you have issues with rendering multiblocks.
|
||||
# Default: true
|
||||
useVBO: true
|
||||
|
||||
# Config options for Mod Compatibility
|
||||
compat:
|
||||
# Config options regarding GTEU compatibility with other energy systems
|
||||
energy:
|
||||
# Enable Native GTEU to Platform native Energy (RF and alike) on GT Cables and Wires.
|
||||
# This does not enable nor disable Converters.
|
||||
# Default: true
|
||||
nativeEUToPlatformNative: true
|
||||
|
||||
# Enable GTEU to Platform native (and vice versa) Converters.
|
||||
# Default: false
|
||||
enablePlatformConverters: false
|
||||
|
||||
# Platform native Energy to GTEU ratio for converting FE to EU.
|
||||
# Only affects converters.
|
||||
# Default: 4 FE/Energy == 1 EU
|
||||
platformToEuRatio: 4
|
||||
|
||||
# GTEU to Platform native Energy ratio for converting EU to FE.
|
||||
# Affects native conversion and Converters.
|
||||
# Default: 4 FE/Energy == 1 EU
|
||||
euToPlatformRatio: 4
|
||||
|
||||
# Whether to hide facades of all blocks in JEI and creative search menu.
|
||||
# Default: true
|
||||
hideFacadesInJEI: true
|
||||
|
||||
# Whether to hide filled cells in JEI and creative search menu.
|
||||
# Default: true
|
||||
hideFilledCellsInJEI: true
|
||||
|
||||
# Whether Gregtech should remove smelting recipes from the vanilla furnace for ingots requiring the Electric Blast Furnace.
|
||||
# Default: true
|
||||
removeSmeltingForEBFMetals: true
|
||||
|
||||
dev:
|
||||
# Debug ore vein placement? (will print placed veins to server's debug.log)
|
||||
# Default: false (no placement printout in debug.log)
|
||||
debugWorldgen: false
|
||||
|
||||
# Dump all registered GT recipes?
|
||||
# Default: false
|
||||
dumpRecipes: false
|
||||
|
||||
# Dump all registered GT models/blockstates/etc?
|
||||
# Default: false
|
||||
dumpAssets: false
|
||||
|
||||
recipes:
|
||||
# Whether to generate Flawed and Chipped Gems for materials and recipes involving them.
|
||||
# Useful for mods like TerraFirmaCraft.
|
||||
# Default: false
|
||||
generateLowQualityGems: false
|
||||
|
||||
# Whether to remove Block/Ingot compression and decompression in the Crafting Table.
|
||||
# Default: false
|
||||
disableManualCompression: false
|
||||
|
||||
# Change the recipe of Rods in the Lathe to 1 Rod and 2 Small Piles of Dust, instead of 2 Rods.
|
||||
# Default: false
|
||||
harderRods: false
|
||||
|
||||
# Whether to make crafting recipes for Bricks, Firebricks, and Coke Bricks harder.
|
||||
# Default: false
|
||||
harderBrickRecipes: false
|
||||
|
||||
# Whether to nerf Wood crafting to 2 Planks from 1 Log, and 2 Sticks from 2 Planks.
|
||||
# Default: false
|
||||
nerfWoodCrafting: false
|
||||
|
||||
# Whether to make Wood related recipes harder.
|
||||
# Excludes sticks and planks.
|
||||
# Default: false
|
||||
hardWoodRecipes: false
|
||||
|
||||
# Recipes for Buckets, Cauldrons, Hoppers, and Iron Bars require Iron Plates, Rods, and more.
|
||||
# Default: true
|
||||
hardIronRecipes: true
|
||||
|
||||
# Whether to make Redstone related recipes harder.
|
||||
# Default: false
|
||||
hardRedstoneRecipes: false
|
||||
|
||||
# Whether to make Vanilla Tools and Armor recipes harder.
|
||||
# Excludes Flint and Steel, and Buckets.
|
||||
# Default: false
|
||||
hardToolArmorRecipes: false
|
||||
|
||||
# Whether to make miscellaneous recipes harder.
|
||||
# Default: false
|
||||
hardMiscRecipes: false
|
||||
|
||||
# Whether to make Glass related recipes harder. Default: true
|
||||
hardGlassRecipes: true
|
||||
|
||||
# Whether to nerf the Paper crafting recipe.
|
||||
# Default: true
|
||||
nerfPaperCrafting: true
|
||||
|
||||
# Recipes for items like Iron Doors, Trapdoors, Anvil require Iron Plates, Rods, and more.
|
||||
# Default: false
|
||||
hardAdvancedIronRecipes: false
|
||||
|
||||
# Whether to make coloring blocks like Concrete or Glass harder.
|
||||
# Default: false
|
||||
hardDyeRecipes: false
|
||||
|
||||
# Whether to remove charcoal smelting recipes from the vanilla furnace.
|
||||
# Default: true
|
||||
harderCharcoalRecipe: true
|
||||
|
||||
# Whether to make the Flint and Steel recipe require steel parts.
|
||||
# Default: true.
|
||||
flintAndSteelRequireSteel: true
|
||||
|
||||
# Whether to remove Vanilla Block Recipes from the Crafting Table.
|
||||
# Default: false
|
||||
removeVanillaBlockRecipes: false
|
||||
|
||||
# Whether to remove Vanilla TNT Recipe from the Crafting Table.
|
||||
# Default: true
|
||||
removeVanillaTNTRecipe: true
|
||||
|
||||
worldgen:
|
||||
# Rubber Tree spawn chance (% per chunk)
|
||||
# Default: 0.5
|
||||
rubberTreeSpawnChance: 0.5
|
||||
|
||||
# Should all Stone Types drop unique Ore Item Blocks?
|
||||
# Default: false (meaning only Stone, Netherrack, and Endstone)
|
||||
allUniqueStoneTypes: false
|
||||
|
||||
# Should Sand-like ores fall?
|
||||
# This includes gravel, sand, and red sand ores.
|
||||
# Default: false (no falling ores)
|
||||
sandOresFall: false
|
||||
|
||||
oreVeins:
|
||||
# The grid size (in chunks) for ore vein generation
|
||||
# Default: 3
|
||||
oreVeinGridSize: 3
|
||||
|
||||
# The maximum random offset (in blocks) from the grid for generating an ore vein.
|
||||
# Default: 12
|
||||
oreVeinRandomOffset: 12
|
||||
|
||||
# Prevents regular vanilla ores from being generated outside GregTech ore veins
|
||||
# Default: true
|
||||
removeVanillaOreGen: true
|
||||
|
||||
# Prevents vanilla's large ore veins from being generated
|
||||
# Default: true
|
||||
removeVanillaLargeOreVeins: true
|
||||
|
||||
# Multiplier to bedrock ore generation amount
|
||||
# Default: 1.0f
|
||||
bedrockOreMultiplier: 1.0
|
||||
|
||||
# Make bedrock ore/fluid veins infinite?
|
||||
# Default: false
|
||||
infiniteBedrockOresFluids: false
|
||||
|
||||
# Sets the maximum number of chunks that may be cached for ore vein generation.
|
||||
# Higher values may improve world generation performance, but at the cost of more RAM usage.
|
||||
# If you substantially increase the ore vein grid size, random vein offset, or have very large (custom) veins, you may need to increase this value as well.
|
||||
# Default: 512 (requires restarting the server / re-opening the world)
|
||||
oreGenerationChunkCacheSize: 512
|
||||
|
||||
# Sets the maximum number of chunks for which ore indicators may be cached.
|
||||
# If you register any custom veins with very large indicator ranges (or modify existing ones that way), you may need to increase this value.
|
||||
# Default: 2048 (requires restarting the server / re-opening the world)
|
||||
oreIndicatorChunkCacheSize: 2048
|
||||
|
||||
machines:
|
||||
# Whether insufficient energy supply should reset Machine recipe progress to zero.
|
||||
# If true, progress will reset.
|
||||
# If false, progress will decrease to zero with 2x speed
|
||||
# Default: false
|
||||
recipeProgressLowEnergy: false
|
||||
|
||||
# Whether to require a Wrench, Wirecutter, or other GregTech tools to break machines, casings, wires, and more.
|
||||
# Default: false
|
||||
requireGTToolsForBlocks: false
|
||||
|
||||
# Whether machines explode in rainy weather or when placed next to certain terrain, such as fire or lava
|
||||
# Default: false
|
||||
doTerrainExplosion: false
|
||||
|
||||
# Whether machines or boilers damage the terrain when they explode.
|
||||
# Note machines and boilers always explode when overloaded with power or met with special conditions, regardless of this config.
|
||||
# Default: true
|
||||
doesExplosionDamagesTerrain: false
|
||||
|
||||
# Divisor for Recipe Duration per Overclock.
|
||||
# Default: 2.0
|
||||
overclockDivisor: 2.0
|
||||
|
||||
# Whether to play machine sounds while machines are active.
|
||||
# Default: true
|
||||
machineSounds: true
|
||||
|
||||
# Whether Steam Multiblocks should use Steel instead of Bronze.
|
||||
# Default: false
|
||||
steelSteamMultiblocks: false
|
||||
|
||||
# Whether to enable the cleanroom, required for various recipes.
|
||||
# Default: true
|
||||
enableCleanroom: true
|
||||
|
||||
# Whether multiblocks should ignore all cleanroom requirements.
|
||||
# This does nothing if enableCleanroom is false.
|
||||
# Default: false
|
||||
cleanMultiblocks: false
|
||||
|
||||
# Block to replace mined ores with in the miner and multiblock miner.
|
||||
# Default: minecraft:cobblestone
|
||||
replaceMinedBlocksWith: minecraft:cobblestone
|
||||
|
||||
# Whether to enable the Maintenance Hatch, required for Multiblocks.
|
||||
# Default: true
|
||||
enableMaintenance: true
|
||||
|
||||
# Whether the machine's circuit slot need to be inserted a real circuit.
|
||||
ghostCircuit: true
|
||||
|
||||
# Wether to add a "Bedrock Ore Miner" (also enables bedrock ore generation)
|
||||
# Default: false
|
||||
doBedrockOres: false
|
||||
|
||||
# What Kind of material should the bedrock ore miner output?
|
||||
# Default: "raw"
|
||||
bedrockOreDropTagPrefix: raw
|
||||
|
||||
# Wether to add a "Processing Array"
|
||||
# Default: true
|
||||
doProcessingArray: true
|
||||
|
||||
# Makes nearly every GCYM Multiblock require blocks which set their maximum voltages.
|
||||
# Default: false
|
||||
enableTieredCasings: false
|
||||
|
||||
# Minimum distance between Long Distance Item Pipe Endpoints
|
||||
# Default: 50
|
||||
ldItemPipeMinDistance: 50
|
||||
|
||||
# Minimum distance betweeb Long Distance Fluid Pipe Endpoints
|
||||
# Default: 50
|
||||
ldFluidPipeMinDistance: 50
|
||||
|
||||
# If High Tier (>UV-tier) GT content should be registered.
|
||||
# Items and Machines enabled with this config will have missing recipes by default.
|
||||
# This is intended for modpack developers only, and is not playable without custom tweaks or addons.
|
||||
# Other mods can override this to true, regardless of the config file.
|
||||
# Default: false
|
||||
highTierContent: false
|
||||
|
||||
# Whether search for recipes asynchronously.
|
||||
# Default: true
|
||||
asyncRecipeSearching: true
|
||||
|
||||
client:
|
||||
# Whether or not to enable Emissive Textures for GregTech Machines.
|
||||
# Default: true
|
||||
machinesEmissiveTextures: true
|
||||
|
||||
# The default color to overlay onto machines.
|
||||
# #FFFFFF is no coloring (default).
|
||||
# #D2DCFF is the classic blue from GT5.
|
||||
defaultPaintingColor: #FFFFFF
|
||||
|
||||
# Use VBO cache for multiblock preview.
|
||||
# Disable it if you have issues with rendering multiblocks.
|
||||
# Default: true
|
||||
useVBO: true
|
||||
|
||||
# Config options for Mod Compatibility
|
||||
compat:
|
||||
# Config options regarding GTEU compatibility with other energy systems
|
||||
energy:
|
||||
# Enable Native GTEU to Platform native Energy (RF and alike) on GT Cables and Wires.
|
||||
# This does not enable nor disable Converters.
|
||||
# Default: true
|
||||
nativeEUToPlatformNative: true
|
||||
|
||||
# Enable GTEU to Platform native (and vice versa) Converters.
|
||||
# Default: false
|
||||
enablePlatformConverters: false
|
||||
|
||||
# Platform native Energy to GTEU ratio for converting FE to EU.
|
||||
# Only affects converters.
|
||||
# Default: 4 FE/Energy == 1 EU
|
||||
platformToEuRatio: 4
|
||||
|
||||
# GTEU to Platform native Energy ratio for converting EU to FE.
|
||||
# Affects native conversion and Converters.
|
||||
# Default: 4 FE/Energy == 1 EU
|
||||
euToPlatformRatio: 4
|
||||
|
||||
# Whether to hide facades of all blocks in JEI and creative search menu.
|
||||
# Default: true
|
||||
hideFacadesInJEI: true
|
||||
|
||||
# Whether to hide filled cells in JEI and creative search menu.
|
||||
# Default: true
|
||||
hideFilledCellsInJEI: true
|
||||
|
||||
# Whether Gregtech should remove smelting recipes from the vanilla furnace for ingots requiring the Electric Blast Furnace.
|
||||
# Default: true
|
||||
removeSmeltingForEBFMetals: true
|
||||
|
||||
dev:
|
||||
# Debug ore vein placement? (will print placed veins to server's debug.log)
|
||||
# Default: false (no placement printout in debug.log)
|
||||
debugWorldgen: false
|
||||
|
||||
# Dump all registered GT recipes?
|
||||
# Default: false
|
||||
dumpRecipes: false
|
||||
|
||||
# Dump all registered GT models/blockstates/etc?
|
||||
# Default: false
|
||||
dumpAssets: false
|
||||
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
#Multiplier for camera tilt speed when gliding.
|
||||
#Range: 0.1 ~ 1.0
|
||||
gliding_tilt_speed = 0.4
|
||||
#Automatically switch to third-person mode while gliding.
|
||||
auto_third_person_gliding = false
|
||||
#Tilt camera depending on gliding turn angle.
|
||||
gliding_camera_tilt = true
|
||||
#Multiplier for camera tilt amount when gliding.
|
||||
#Range: 0.1 ~ 1.0
|
||||
gliding_tilt_amount = 0.5
|
||||
|
||||
#Multiplier for camera tilt speed when gliding.
|
||||
#Range: 0.1 ~ 1.0
|
||||
gliding_tilt_speed = 0.4
|
||||
#Automatically switch to third-person mode while gliding.
|
||||
auto_third_person_gliding = false
|
||||
#Tilt camera depending on gliding turn angle.
|
||||
gliding_camera_tilt = true
|
||||
#Multiplier for camera tilt amount when gliding.
|
||||
#Range: 0.1 ~ 1.0
|
||||
gliding_tilt_amount = 0.5
|
||||
|
||||
|
||||
@@ -1,82 +1,82 @@
|
||||
|
||||
[wind]
|
||||
#The size of the wind gusts, larger values mean the gusts push the player around in greater angles from their intended direction. Default is moderately sized. Observable gameplay effects are highly tied with wind frequency.
|
||||
#Range: 1.0 ~ 100.0
|
||||
gust_size = 19.0
|
||||
#How much stronger the wind should be while it is raining. 1 means the wind is the same if raining or not, 10 means the wind is 10x stronger while it is raining.
|
||||
#Range: 1.0 ~ 10.0
|
||||
raining_multiplier = 3.0
|
||||
#Enables wind, making the player move unpredictably around when gliding.
|
||||
allow_wind = true
|
||||
#The frequency of the wind gusts, larger values mean the wind effects occur more often. 0 removes wind. Default is semi-common. Observable gameplay effects are highly tied with gust size.
|
||||
#Range: 0.0 ~ 5.0
|
||||
frequency = 0.15
|
||||
#The player's y-level/height changes the overall wind effect by this multiplier. Default is that the higher you are up in the world the stronger the wind is, but only by a moderate amount. 0 means the player's height has no effect on the wind.
|
||||
#Range: -10.0 ~ 10.0
|
||||
height_multiplier = 1.5
|
||||
#Enables air resistance, making the player slow down over time when flying. Values conditional on tier of glider.
|
||||
allow_air_resistance = true
|
||||
#The glider's durability remaining changes the overall wind effect by this additional amount. 0 means the glider's durability won't effect the wind power, whereas 1 will mean a nearly broken glider is affected by wind about twice as much as a new one.
|
||||
#Range: 0.0 ~ 5.0
|
||||
durability_multiplier = 0.7
|
||||
#A quality-of-life option to quickly change the overall power of the wind effect for all gliders. Default is an overall relatively weak wind, with moderate gusts that occur semi-commonly. Note that this value can be a decimal (i.e. 0.5 would be half as strong). More fine-grained options are available below.
|
||||
#Range: 0.001 ~ 10.0
|
||||
overall_power = 1.0
|
||||
#When going fast, the overall wind effect is changed by this multiplier. Default is that going fast reduces the wind effect by a moderate amount. 0 means the player's speed has no effect on the wind.
|
||||
#Range: -10.0 ~ 10.0
|
||||
speed_multiplier = 0.4
|
||||
|
||||
[reinforced_hang_glider]
|
||||
#A quality-of-life option to quickly change the overall power of the wind effect for this glider. Default is an overall relatively weak wind, with moderate gusts that occur semi-commonly.
|
||||
#Note that this value can be a decimal (i.e. 0.5 would be half as strong). More fine-grained options are available in the 'wind' section of this config.
|
||||
#Range: 0.001 ~ 10.0
|
||||
overall_wind_power = 0.75
|
||||
#The amount of blocks to move forwards (per-tick) while gliding fast (pressing 'Shift').
|
||||
#Range: 0.0 ~ 100.0
|
||||
fast_forward_movement = 0.08
|
||||
#The amount of blocks a player falls (per-tick) while gliding normally.
|
||||
#Range: 0.0 ~ 100.0
|
||||
normal_fall_movement = 0.55
|
||||
#Enables durability usage of the hang glider when gliding.
|
||||
consume_durability = true
|
||||
#The timeframe for durability usage, in ticks. Recall that there are 20 ticks in a second, so a value of 20 would damage the item about once a second.
|
||||
#Default is 1 damage about every 10 seconds of flight, so with a durability of 618 means about 15 minutes of flight time with an undamaged glider.
|
||||
#Range: 1 ~ 10000
|
||||
durability_use_interval = 200
|
||||
#The rate at which air resistance hinders your movement. 1 is no resistance, 0.5 is 1/2 as fast each tick.
|
||||
#Range: 0.0 ~ 1.0
|
||||
air_resistance = 0.99
|
||||
#The amount of blocks to move forwards (per-tick) while gliding normally.
|
||||
#Range: 0.0 ~ 100.0
|
||||
normal_forward_movement = 0.04
|
||||
#The amount of blocks to fall (per-tick) while gliding fast (pressing 'Shift').
|
||||
#Range: 0.0 ~ 100.0
|
||||
fast_fall_movement = 0.675
|
||||
|
||||
[hang_glider]
|
||||
#A quality-of-life option to quickly change the overall power of the wind effect for this glider. Default is an overall relatively weak wind, with moderate gusts that occur semi-commonly.
|
||||
#Note that this value can be a decimal (i.e. 0.5 would be half as strong). More fine-grained options are available in the 'wind' section of this config.
|
||||
#Range: 0.001 ~ 10.0
|
||||
overall_wind_power = 1.4
|
||||
#The amount of blocks to move forwards (per-tick) while gliding fast (pressing 'Shift').
|
||||
#Range: 0.0 ~ 100.0
|
||||
fast_forward_movement = 0.05
|
||||
#The amount of blocks a player falls (per-tick) while gliding normally.
|
||||
#Range: 0.0 ~ 100.0
|
||||
normal_fall_movement = 0.55
|
||||
#Enables durability usage of the hang glider when gliding.
|
||||
consume_durability = true
|
||||
#The timeframe for durability usage, in ticks. Recall that there are 20 ticks in a second, so a value of 20 would damage the item about once a second.
|
||||
#Default is 1 damage about every 10 seconds of flight, so with a durability of 618 means about 15 minutes of flight time with an undamaged glider.
|
||||
#Range: 1 ~ 10000
|
||||
durability_use_interval = 200
|
||||
#The rate at which air resistance hinders your movement. 1 is no resistance, 0.5 is 1/2 as fast each tick.
|
||||
#Range: 0.0 ~ 1.0
|
||||
air_resistance = 0.985
|
||||
#The amount of blocks to move forwards (per-tick) while gliding normally.
|
||||
#Range: 0.0 ~ 100.0
|
||||
normal_forward_movement = 0.025
|
||||
#The amount of blocks to fall (per-tick) while gliding fast (pressing 'Shift').
|
||||
#Range: 0.0 ~ 100.0
|
||||
fast_fall_movement = 0.675
|
||||
|
||||
|
||||
[wind]
|
||||
#The size of the wind gusts, larger values mean the gusts push the player around in greater angles from their intended direction. Default is moderately sized. Observable gameplay effects are highly tied with wind frequency.
|
||||
#Range: 1.0 ~ 100.0
|
||||
gust_size = 19.0
|
||||
#How much stronger the wind should be while it is raining. 1 means the wind is the same if raining or not, 10 means the wind is 10x stronger while it is raining.
|
||||
#Range: 1.0 ~ 10.0
|
||||
raining_multiplier = 3.0
|
||||
#Enables wind, making the player move unpredictably around when gliding.
|
||||
allow_wind = true
|
||||
#The frequency of the wind gusts, larger values mean the wind effects occur more often. 0 removes wind. Default is semi-common. Observable gameplay effects are highly tied with gust size.
|
||||
#Range: 0.0 ~ 5.0
|
||||
frequency = 0.15
|
||||
#The player's y-level/height changes the overall wind effect by this multiplier. Default is that the higher you are up in the world the stronger the wind is, but only by a moderate amount. 0 means the player's height has no effect on the wind.
|
||||
#Range: -10.0 ~ 10.0
|
||||
height_multiplier = 1.5
|
||||
#Enables air resistance, making the player slow down over time when flying. Values conditional on tier of glider.
|
||||
allow_air_resistance = true
|
||||
#The glider's durability remaining changes the overall wind effect by this additional amount. 0 means the glider's durability won't effect the wind power, whereas 1 will mean a nearly broken glider is affected by wind about twice as much as a new one.
|
||||
#Range: 0.0 ~ 5.0
|
||||
durability_multiplier = 0.7
|
||||
#A quality-of-life option to quickly change the overall power of the wind effect for all gliders. Default is an overall relatively weak wind, with moderate gusts that occur semi-commonly. Note that this value can be a decimal (i.e. 0.5 would be half as strong). More fine-grained options are available below.
|
||||
#Range: 0.001 ~ 10.0
|
||||
overall_power = 1.0
|
||||
#When going fast, the overall wind effect is changed by this multiplier. Default is that going fast reduces the wind effect by a moderate amount. 0 means the player's speed has no effect on the wind.
|
||||
#Range: -10.0 ~ 10.0
|
||||
speed_multiplier = 0.4
|
||||
|
||||
[reinforced_hang_glider]
|
||||
#A quality-of-life option to quickly change the overall power of the wind effect for this glider. Default is an overall relatively weak wind, with moderate gusts that occur semi-commonly.
|
||||
#Note that this value can be a decimal (i.e. 0.5 would be half as strong). More fine-grained options are available in the 'wind' section of this config.
|
||||
#Range: 0.001 ~ 10.0
|
||||
overall_wind_power = 0.75
|
||||
#The amount of blocks to move forwards (per-tick) while gliding fast (pressing 'Shift').
|
||||
#Range: 0.0 ~ 100.0
|
||||
fast_forward_movement = 0.08
|
||||
#The amount of blocks a player falls (per-tick) while gliding normally.
|
||||
#Range: 0.0 ~ 100.0
|
||||
normal_fall_movement = 0.55
|
||||
#Enables durability usage of the hang glider when gliding.
|
||||
consume_durability = true
|
||||
#The timeframe for durability usage, in ticks. Recall that there are 20 ticks in a second, so a value of 20 would damage the item about once a second.
|
||||
#Default is 1 damage about every 10 seconds of flight, so with a durability of 618 means about 15 minutes of flight time with an undamaged glider.
|
||||
#Range: 1 ~ 10000
|
||||
durability_use_interval = 200
|
||||
#The rate at which air resistance hinders your movement. 1 is no resistance, 0.5 is 1/2 as fast each tick.
|
||||
#Range: 0.0 ~ 1.0
|
||||
air_resistance = 0.99
|
||||
#The amount of blocks to move forwards (per-tick) while gliding normally.
|
||||
#Range: 0.0 ~ 100.0
|
||||
normal_forward_movement = 0.04
|
||||
#The amount of blocks to fall (per-tick) while gliding fast (pressing 'Shift').
|
||||
#Range: 0.0 ~ 100.0
|
||||
fast_fall_movement = 0.675
|
||||
|
||||
[hang_glider]
|
||||
#A quality-of-life option to quickly change the overall power of the wind effect for this glider. Default is an overall relatively weak wind, with moderate gusts that occur semi-commonly.
|
||||
#Note that this value can be a decimal (i.e. 0.5 would be half as strong). More fine-grained options are available in the 'wind' section of this config.
|
||||
#Range: 0.001 ~ 10.0
|
||||
overall_wind_power = 1.4
|
||||
#The amount of blocks to move forwards (per-tick) while gliding fast (pressing 'Shift').
|
||||
#Range: 0.0 ~ 100.0
|
||||
fast_forward_movement = 0.05
|
||||
#The amount of blocks a player falls (per-tick) while gliding normally.
|
||||
#Range: 0.0 ~ 100.0
|
||||
normal_fall_movement = 0.55
|
||||
#Enables durability usage of the hang glider when gliding.
|
||||
consume_durability = true
|
||||
#The timeframe for durability usage, in ticks. Recall that there are 20 ticks in a second, so a value of 20 would damage the item about once a second.
|
||||
#Default is 1 damage about every 10 seconds of flight, so with a durability of 618 means about 15 minutes of flight time with an undamaged glider.
|
||||
#Range: 1 ~ 10000
|
||||
durability_use_interval = 200
|
||||
#The rate at which air resistance hinders your movement. 1 is no resistance, 0.5 is 1/2 as fast each tick.
|
||||
#Range: 0.0 ~ 1.0
|
||||
air_resistance = 0.985
|
||||
#The amount of blocks to move forwards (per-tick) while gliding normally.
|
||||
#Range: 0.0 ~ 100.0
|
||||
normal_forward_movement = 0.025
|
||||
#The amount of blocks to fall (per-tick) while gliding fast (pressing 'Shift').
|
||||
#Range: 0.0 ~ 100.0
|
||||
fast_fall_movement = 0.675
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#Use the client implementation even on servers that have the mod installed - only useful for development purposes.
|
||||
forceClientImplementation = false
|
||||
#Should space-clicking move all items even if an empty slot was clicked?
|
||||
allowBulkTransferAllOnEmptySlot = false
|
||||
#You can now go into your Controls and unbind the respective Inventory Essentials keys instead!
|
||||
whereDidTheConfigsGo = true
|
||||
|
||||
#Use the client implementation even on servers that have the mod installed - only useful for development purposes.
|
||||
forceClientImplementation = false
|
||||
#Should space-clicking move all items even if an empty slot was clicked?
|
||||
allowBulkTransferAllOnEmptySlot = false
|
||||
#You can now go into your Controls and unbind the respective Inventory Essentials keys instead!
|
||||
whereDidTheConfigsGo = true
|
||||
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
|
||||
#Inventory sorter modules
|
||||
[modules]
|
||||
#Sorting module
|
||||
sortingmodule = true
|
||||
#Wheel move module
|
||||
wheelmovemodule = true
|
||||
|
||||
|
||||
#Inventory sorter modules
|
||||
[modules]
|
||||
#Sorting module
|
||||
sortingmodule = true
|
||||
#Wheel move module
|
||||
wheelmovemodule = true
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"__comment": "This is a blocklist for the target of Jade. You can add registry ids to the \"values\" list. Restart the game to apply changes.",
|
||||
"values": [
|
||||
"minecraft:barrier"
|
||||
],
|
||||
"version": 1
|
||||
{
|
||||
"__comment": "This is a blocklist for the target of Jade. You can add registry ids to the \"values\" list. Restart the game to apply changes.",
|
||||
"values": [
|
||||
"minecraft:barrier"
|
||||
],
|
||||
"version": 1
|
||||
}
|
||||
@@ -1,10 +1,10 @@
|
||||
{
|
||||
"__comment": "This is a blocklist for the target of Jade. You can add registry ids to the \"values\" list. Restart the game to apply changes.",
|
||||
"values": [
|
||||
"minecraft:area_effect_cloud",
|
||||
"minecraft:firework_rocket",
|
||||
"minecraft:interaction",
|
||||
"minecraft:text_display"
|
||||
],
|
||||
"version": 1
|
||||
{
|
||||
"__comment": "This is a blocklist for the target of Jade. You can add registry ids to the \"values\" list. Restart the game to apply changes.",
|
||||
"values": [
|
||||
"minecraft:area_effect_cloud",
|
||||
"minecraft:firework_rocket",
|
||||
"minecraft:interaction",
|
||||
"minecraft:text_display"
|
||||
],
|
||||
"version": 1
|
||||
}
|
||||
@@ -1,40 +1,40 @@
|
||||
{
|
||||
"general": {
|
||||
"hintOverlayToggle": true,
|
||||
"hintNarratorToggle": true,
|
||||
"previewOverlay": true,
|
||||
"displayTooltip": true,
|
||||
"displayBlocks": true,
|
||||
"displayEntities": true,
|
||||
"displayBosses": true,
|
||||
"displayMode": "TOGGLE",
|
||||
"hideFromDebug": true,
|
||||
"hideFromTabList": true,
|
||||
"enableTextToSpeech": false,
|
||||
"ttsMode": "PRESS",
|
||||
"fluidMode": "ANY",
|
||||
"reachDistance": 0.0,
|
||||
"debug": false,
|
||||
"itemModNameTooltip": true,
|
||||
"bossBarOverlapMode": "PUSH_DOWN"
|
||||
},
|
||||
"overlay": {
|
||||
"activeTheme": "jade:dark",
|
||||
"themesHash": -328442023,
|
||||
"overlayPosX": 0.5,
|
||||
"overlayPosY": 1.0,
|
||||
"overlayScale": 1.0,
|
||||
"overlayAnchorX": 0.5,
|
||||
"overlayAnchorY": 0.0,
|
||||
"overlaySquare": false,
|
||||
"flipMainHand": false,
|
||||
"autoScaleThreshold": 0.4,
|
||||
"alpha": 0.7,
|
||||
"iconMode": "TOP",
|
||||
"animation": true,
|
||||
"disappearingDelay": 0.0
|
||||
},
|
||||
"formatting": {
|
||||
"modName": "§9§o%s"
|
||||
}
|
||||
{
|
||||
"general": {
|
||||
"hintOverlayToggle": true,
|
||||
"hintNarratorToggle": true,
|
||||
"previewOverlay": true,
|
||||
"displayTooltip": true,
|
||||
"displayBlocks": true,
|
||||
"displayEntities": true,
|
||||
"displayBosses": true,
|
||||
"displayMode": "TOGGLE",
|
||||
"hideFromDebug": true,
|
||||
"hideFromTabList": true,
|
||||
"enableTextToSpeech": false,
|
||||
"ttsMode": "PRESS",
|
||||
"fluidMode": "ANY",
|
||||
"reachDistance": 0.0,
|
||||
"debug": false,
|
||||
"itemModNameTooltip": true,
|
||||
"bossBarOverlapMode": "PUSH_DOWN"
|
||||
},
|
||||
"overlay": {
|
||||
"activeTheme": "jade:dark",
|
||||
"themesHash": -328442023,
|
||||
"overlayPosX": 0.5,
|
||||
"overlayPosY": 1.0,
|
||||
"overlayScale": 1.0,
|
||||
"overlayAnchorX": 0.5,
|
||||
"overlayAnchorY": 0.0,
|
||||
"overlaySquare": false,
|
||||
"flipMainHand": false,
|
||||
"autoScaleThreshold": 0.4,
|
||||
"alpha": 0.7,
|
||||
"iconMode": "TOP",
|
||||
"animation": true,
|
||||
"disappearingDelay": 0.0
|
||||
},
|
||||
"formatting": {
|
||||
"modName": "§9§o%s"
|
||||
}
|
||||
}
|
||||
@@ -1,88 +1,88 @@
|
||||
{
|
||||
"minecraft": {
|
||||
"item_storage.show_name_amount": 5,
|
||||
"furnace": true,
|
||||
"harvest_tool.show_unbreakable": false,
|
||||
"animal_owner": true,
|
||||
"animal_owner.fetch_names": true,
|
||||
"harvest_tool.effective_tool": true,
|
||||
"item_storage.normal_amount": 9,
|
||||
"item_storage": true,
|
||||
"harvest_tool": true,
|
||||
"armor_stand": true,
|
||||
"fluid_storage.detailed": false,
|
||||
"energy_storage": true,
|
||||
"entity_armor.max_for_render": 40,
|
||||
"breaking_progress": true,
|
||||
"tnt_stability": true,
|
||||
"item_storage.items_per_line": 9,
|
||||
"item_frame": true,
|
||||
"crop_progress": true,
|
||||
"command_block": true,
|
||||
"mob_growth": true,
|
||||
"harvest_tool.new_line": false,
|
||||
"entity_health.max_for_render": 40,
|
||||
"entity_health.show_fractions": false,
|
||||
"mob_spawner": true,
|
||||
"redstone": true,
|
||||
"fluid_storage": true,
|
||||
"chicken_egg": true,
|
||||
"jukebox": true,
|
||||
"brewing_stand": true,
|
||||
"energy_storage.detailed": false,
|
||||
"note_block": true,
|
||||
"beehive": true,
|
||||
"item_storage.detailed_amount": 54,
|
||||
"player_head": true,
|
||||
"block_states": false,
|
||||
"lectern": true,
|
||||
"entity_armor": true,
|
||||
"harvest_tool.creative": false,
|
||||
"horse_stats": true,
|
||||
"item_tooltip": true,
|
||||
"entity_health": true,
|
||||
"enchantment_power": true,
|
||||
"zombie_villager": true,
|
||||
"villager_profession": true,
|
||||
"mob_breeding": true,
|
||||
"entity_health.icons_per_line": 10,
|
||||
"total_enchantment_power": true,
|
||||
"potion_effects": true,
|
||||
"painting": true,
|
||||
"chiseled_bookshelf": true
|
||||
},
|
||||
"gtceu": {
|
||||
"recipe_logic_provider": true,
|
||||
"workable_provider": true,
|
||||
"electric_container_provider": true,
|
||||
"controllable_provider": true
|
||||
},
|
||||
"jade": {
|
||||
"coordinates.rel": false,
|
||||
"distance": false,
|
||||
"block_face": false,
|
||||
"coordinates": false,
|
||||
"registry_name": "OFF",
|
||||
"mod_name": true
|
||||
},
|
||||
"expatternprovider": {
|
||||
"jade_wireless": true
|
||||
},
|
||||
"ae2": {
|
||||
"part_icon": true,
|
||||
"charger": true,
|
||||
"debug": true,
|
||||
"part_tooltip": true,
|
||||
"grid_node_state": true,
|
||||
"pattern_provider": true,
|
||||
"part_mod_name": true,
|
||||
"power_storage": true,
|
||||
"crafting_monitor": true,
|
||||
"part_name": true
|
||||
},
|
||||
"storagedrawers": {
|
||||
"display.stacklimit": true,
|
||||
"display.content": true,
|
||||
"display.status": true
|
||||
}
|
||||
{
|
||||
"minecraft": {
|
||||
"item_storage.show_name_amount": 5,
|
||||
"furnace": true,
|
||||
"harvest_tool.show_unbreakable": false,
|
||||
"animal_owner": true,
|
||||
"animal_owner.fetch_names": true,
|
||||
"harvest_tool.effective_tool": true,
|
||||
"item_storage.normal_amount": 9,
|
||||
"item_storage": true,
|
||||
"harvest_tool": true,
|
||||
"armor_stand": true,
|
||||
"fluid_storage.detailed": false,
|
||||
"energy_storage": true,
|
||||
"entity_armor.max_for_render": 40,
|
||||
"breaking_progress": true,
|
||||
"tnt_stability": true,
|
||||
"item_storage.items_per_line": 9,
|
||||
"item_frame": true,
|
||||
"crop_progress": true,
|
||||
"command_block": true,
|
||||
"mob_growth": true,
|
||||
"harvest_tool.new_line": false,
|
||||
"entity_health.max_for_render": 40,
|
||||
"entity_health.show_fractions": false,
|
||||
"mob_spawner": true,
|
||||
"redstone": true,
|
||||
"fluid_storage": true,
|
||||
"chicken_egg": true,
|
||||
"jukebox": true,
|
||||
"brewing_stand": true,
|
||||
"energy_storage.detailed": false,
|
||||
"note_block": true,
|
||||
"beehive": true,
|
||||
"item_storage.detailed_amount": 54,
|
||||
"player_head": true,
|
||||
"block_states": false,
|
||||
"lectern": true,
|
||||
"entity_armor": true,
|
||||
"harvest_tool.creative": false,
|
||||
"horse_stats": true,
|
||||
"item_tooltip": true,
|
||||
"entity_health": true,
|
||||
"enchantment_power": true,
|
||||
"zombie_villager": true,
|
||||
"villager_profession": true,
|
||||
"mob_breeding": true,
|
||||
"entity_health.icons_per_line": 10,
|
||||
"total_enchantment_power": true,
|
||||
"potion_effects": true,
|
||||
"painting": true,
|
||||
"chiseled_bookshelf": true
|
||||
},
|
||||
"gtceu": {
|
||||
"recipe_logic_provider": true,
|
||||
"workable_provider": true,
|
||||
"electric_container_provider": true,
|
||||
"controllable_provider": true
|
||||
},
|
||||
"jade": {
|
||||
"coordinates.rel": false,
|
||||
"distance": false,
|
||||
"block_face": false,
|
||||
"coordinates": false,
|
||||
"registry_name": "OFF",
|
||||
"mod_name": true
|
||||
},
|
||||
"expatternprovider": {
|
||||
"jade_wireless": true
|
||||
},
|
||||
"ae2": {
|
||||
"part_icon": true,
|
||||
"charger": true,
|
||||
"debug": true,
|
||||
"part_tooltip": true,
|
||||
"grid_node_state": true,
|
||||
"pattern_provider": true,
|
||||
"part_mod_name": true,
|
||||
"power_storage": true,
|
||||
"crafting_monitor": true,
|
||||
"part_name": true
|
||||
},
|
||||
"storagedrawers": {
|
||||
"display.stacklimit": true,
|
||||
"display.content": true,
|
||||
"display.status": true
|
||||
}
|
||||
}
|
||||
@@ -1,124 +1,124 @@
|
||||
{
|
||||
"gtceu:electric_container_provider": null,
|
||||
"gtceu:workable_provider": null,
|
||||
"gtceu:controllable_provider": null,
|
||||
"gtceu:recipe_logic_provider": null,
|
||||
"minecraft:brewing_stand": null,
|
||||
"minecraft:beehive": null,
|
||||
"minecraft:command_block": null,
|
||||
"minecraft:jukebox": null,
|
||||
"minecraft:lectern": null,
|
||||
"minecraft:redstone": null,
|
||||
"minecraft:furnace": null,
|
||||
"minecraft:chiseled_bookshelf": null,
|
||||
"minecraft:animal_owner": null,
|
||||
"minecraft:potion_effects": null,
|
||||
"minecraft:mob_growth": null,
|
||||
"minecraft:mob_breeding": null,
|
||||
"minecraft:chicken_egg": null,
|
||||
"minecraft:zombie_villager": null,
|
||||
"minecraft:block_states": null,
|
||||
"minecraft:horse_stats": null,
|
||||
"minecraft:item_frame": null,
|
||||
"minecraft:tnt_stability": null,
|
||||
"minecraft:note_block": null,
|
||||
"minecraft:armor_stand": null,
|
||||
"minecraft:painting": null,
|
||||
"minecraft:harvest_tool": null,
|
||||
"minecraft:enchantment_power": null,
|
||||
"minecraft:total_enchantment_power": null,
|
||||
"minecraft:player_head": null,
|
||||
"minecraft:item_ber": null,
|
||||
"minecraft:villager_profession": null,
|
||||
"minecraft:item_tooltip": null,
|
||||
"minecraft:falling_block": null,
|
||||
"minecraft:entity_health": null,
|
||||
"minecraft:entity_armor": null,
|
||||
"minecraft:crop_progress": null,
|
||||
"minecraft:mob_spawner": null,
|
||||
"minecraft:item_display": null,
|
||||
"minecraft:block_display": null,
|
||||
"minecraft:item_storage": null,
|
||||
"minecraft:fluid_storage": null,
|
||||
"minecraft:energy_storage": null,
|
||||
"minecraft:progress": null,
|
||||
"jade:object_name": null,
|
||||
"jade:registry_name": null,
|
||||
"jade:mod_name": null,
|
||||
"jade:distance": null,
|
||||
"jade:block_face": null,
|
||||
"ae2:server_data": null,
|
||||
"ae2:charger": null,
|
||||
"ae2:crafting_monitor": null,
|
||||
"ae2:pattern_provider": null,
|
||||
"ae2:power_storage": null,
|
||||
"ae2:grid_node_state": null,
|
||||
"ae2:debug": null,
|
||||
"ae2:part_name": null,
|
||||
"ae2:part_icon": null,
|
||||
"ae2:part_tooltip": null,
|
||||
"ae2:part_mod_name": null,
|
||||
"expatternprovider:tile_data": null,
|
||||
"expatternprovider:jade_wireless": null,
|
||||
"gtceu:electric_container_provider": null,
|
||||
"gtceu:workable_provider": null,
|
||||
"gtceu:controllable_provider": null,
|
||||
"gtceu:recipe_logic_provider": null,
|
||||
"minecraft:brewing_stand": null,
|
||||
"minecraft:beehive": null,
|
||||
"minecraft:command_block": null,
|
||||
"minecraft:jukebox": null,
|
||||
"minecraft:lectern": null,
|
||||
"minecraft:redstone": null,
|
||||
"minecraft:furnace": null,
|
||||
"minecraft:chiseled_bookshelf": null,
|
||||
"minecraft:animal_owner": null,
|
||||
"minecraft:potion_effects": null,
|
||||
"minecraft:mob_growth": null,
|
||||
"minecraft:mob_breeding": null,
|
||||
"minecraft:chicken_egg": null,
|
||||
"minecraft:zombie_villager": null,
|
||||
"minecraft:block_states": null,
|
||||
"minecraft:horse_stats": null,
|
||||
"minecraft:item_frame": null,
|
||||
"minecraft:tnt_stability": null,
|
||||
"minecraft:note_block": null,
|
||||
"minecraft:armor_stand": null,
|
||||
"minecraft:painting": null,
|
||||
"minecraft:harvest_tool": null,
|
||||
"minecraft:enchantment_power": null,
|
||||
"minecraft:total_enchantment_power": null,
|
||||
"minecraft:player_head": null,
|
||||
"minecraft:item_ber": null,
|
||||
"minecraft:villager_profession": null,
|
||||
"minecraft:item_tooltip": null,
|
||||
"minecraft:falling_block": null,
|
||||
"minecraft:entity_health": null,
|
||||
"minecraft:entity_armor": null,
|
||||
"minecraft:crop_progress": null,
|
||||
"minecraft:mob_spawner": null,
|
||||
"minecraft:item_display": null,
|
||||
"minecraft:block_display": null,
|
||||
"minecraft:item_storage": null,
|
||||
"minecraft:fluid_storage": null,
|
||||
"minecraft:energy_storage": null,
|
||||
"minecraft:progress": null,
|
||||
"jade:object_name": null,
|
||||
"jade:registry_name": null,
|
||||
"jade:mod_name": null,
|
||||
"jade:distance": null,
|
||||
"jade:block_face": null,
|
||||
"ae2:server_data": null,
|
||||
"ae2:charger": null,
|
||||
"ae2:crafting_monitor": null,
|
||||
"ae2:pattern_provider": null,
|
||||
"ae2:power_storage": null,
|
||||
"ae2:grid_node_state": null,
|
||||
"ae2:debug": null,
|
||||
"ae2:part_name": null,
|
||||
"ae2:part_icon": null,
|
||||
"ae2:part_tooltip": null,
|
||||
"ae2:part_mod_name": null,
|
||||
"expatternprovider:tile_data": null,
|
||||
"expatternprovider:jade_wireless": null
|
||||
{
|
||||
"gtceu:electric_container_provider": null,
|
||||
"gtceu:workable_provider": null,
|
||||
"gtceu:controllable_provider": null,
|
||||
"gtceu:recipe_logic_provider": null,
|
||||
"minecraft:brewing_stand": null,
|
||||
"minecraft:beehive": null,
|
||||
"minecraft:command_block": null,
|
||||
"minecraft:jukebox": null,
|
||||
"minecraft:lectern": null,
|
||||
"minecraft:redstone": null,
|
||||
"minecraft:furnace": null,
|
||||
"minecraft:chiseled_bookshelf": null,
|
||||
"minecraft:animal_owner": null,
|
||||
"minecraft:potion_effects": null,
|
||||
"minecraft:mob_growth": null,
|
||||
"minecraft:mob_breeding": null,
|
||||
"minecraft:chicken_egg": null,
|
||||
"minecraft:zombie_villager": null,
|
||||
"minecraft:block_states": null,
|
||||
"minecraft:horse_stats": null,
|
||||
"minecraft:item_frame": null,
|
||||
"minecraft:tnt_stability": null,
|
||||
"minecraft:note_block": null,
|
||||
"minecraft:armor_stand": null,
|
||||
"minecraft:painting": null,
|
||||
"minecraft:harvest_tool": null,
|
||||
"minecraft:enchantment_power": null,
|
||||
"minecraft:total_enchantment_power": null,
|
||||
"minecraft:player_head": null,
|
||||
"minecraft:item_ber": null,
|
||||
"minecraft:villager_profession": null,
|
||||
"minecraft:item_tooltip": null,
|
||||
"minecraft:falling_block": null,
|
||||
"minecraft:entity_health": null,
|
||||
"minecraft:entity_armor": null,
|
||||
"minecraft:crop_progress": null,
|
||||
"minecraft:mob_spawner": null,
|
||||
"minecraft:item_display": null,
|
||||
"minecraft:block_display": null,
|
||||
"minecraft:item_storage": null,
|
||||
"minecraft:fluid_storage": null,
|
||||
"minecraft:energy_storage": null,
|
||||
"minecraft:progress": null,
|
||||
"jade:object_name": null,
|
||||
"jade:registry_name": null,
|
||||
"jade:mod_name": null,
|
||||
"jade:distance": null,
|
||||
"jade:block_face": null,
|
||||
"ae2:server_data": null,
|
||||
"ae2:charger": null,
|
||||
"ae2:crafting_monitor": null,
|
||||
"ae2:pattern_provider": null,
|
||||
"ae2:power_storage": null,
|
||||
"ae2:grid_node_state": null,
|
||||
"ae2:debug": null,
|
||||
"ae2:part_name": null,
|
||||
"ae2:part_icon": null,
|
||||
"ae2:part_tooltip": null,
|
||||
"ae2:part_mod_name": null,
|
||||
"expatternprovider:tile_data": null,
|
||||
"expatternprovider:jade_wireless": null,
|
||||
"gtceu:electric_container_provider": null,
|
||||
"gtceu:workable_provider": null,
|
||||
"gtceu:controllable_provider": null,
|
||||
"gtceu:recipe_logic_provider": null,
|
||||
"minecraft:brewing_stand": null,
|
||||
"minecraft:beehive": null,
|
||||
"minecraft:command_block": null,
|
||||
"minecraft:jukebox": null,
|
||||
"minecraft:lectern": null,
|
||||
"minecraft:redstone": null,
|
||||
"minecraft:furnace": null,
|
||||
"minecraft:chiseled_bookshelf": null,
|
||||
"minecraft:animal_owner": null,
|
||||
"minecraft:potion_effects": null,
|
||||
"minecraft:mob_growth": null,
|
||||
"minecraft:mob_breeding": null,
|
||||
"minecraft:chicken_egg": null,
|
||||
"minecraft:zombie_villager": null,
|
||||
"minecraft:block_states": null,
|
||||
"minecraft:horse_stats": null,
|
||||
"minecraft:item_frame": null,
|
||||
"minecraft:tnt_stability": null,
|
||||
"minecraft:note_block": null,
|
||||
"minecraft:armor_stand": null,
|
||||
"minecraft:painting": null,
|
||||
"minecraft:harvest_tool": null,
|
||||
"minecraft:enchantment_power": null,
|
||||
"minecraft:total_enchantment_power": null,
|
||||
"minecraft:player_head": null,
|
||||
"minecraft:item_ber": null,
|
||||
"minecraft:villager_profession": null,
|
||||
"minecraft:item_tooltip": null,
|
||||
"minecraft:falling_block": null,
|
||||
"minecraft:entity_health": null,
|
||||
"minecraft:entity_armor": null,
|
||||
"minecraft:crop_progress": null,
|
||||
"minecraft:mob_spawner": null,
|
||||
"minecraft:item_display": null,
|
||||
"minecraft:block_display": null,
|
||||
"minecraft:item_storage": null,
|
||||
"minecraft:fluid_storage": null,
|
||||
"minecraft:energy_storage": null,
|
||||
"minecraft:progress": null,
|
||||
"jade:object_name": null,
|
||||
"jade:registry_name": null,
|
||||
"jade:mod_name": null,
|
||||
"jade:distance": null,
|
||||
"jade:block_face": null,
|
||||
"ae2:server_data": null,
|
||||
"ae2:charger": null,
|
||||
"ae2:crafting_monitor": null,
|
||||
"ae2:pattern_provider": null,
|
||||
"ae2:power_storage": null,
|
||||
"ae2:grid_node_state": null,
|
||||
"ae2:debug": null,
|
||||
"ae2:part_name": null,
|
||||
"ae2:part_icon": null,
|
||||
"ae2:part_tooltip": null,
|
||||
"ae2:part_mod_name": null,
|
||||
"expatternprovider:tile_data": null,
|
||||
"expatternprovider:jade_wireless": null
|
||||
}
|
||||
@@ -1,18 +1,18 @@
|
||||
Minecraft
|
||||
Applied Energistics 2
|
||||
Better Angel Ring
|
||||
Building Gadgets 2
|
||||
Elevator Mod
|
||||
ExtendedAE
|
||||
FTB Quests
|
||||
FramedBlocks
|
||||
GregTech
|
||||
GregTech Community Pack
|
||||
Hang Glider
|
||||
Item Filters
|
||||
Just Another Void Dimension
|
||||
Simple Magnets
|
||||
Storage Drawers
|
||||
Tool Belt
|
||||
Torchmaster
|
||||
XTones Reworked
|
||||
Minecraft
|
||||
Applied Energistics 2
|
||||
Better Angel Ring
|
||||
Building Gadgets 2
|
||||
Elevator Mod
|
||||
ExtendedAE
|
||||
FTB Quests
|
||||
FramedBlocks
|
||||
GregTech
|
||||
GregTech Community Pack
|
||||
Hang Glider
|
||||
Item Filters
|
||||
Just Another Void Dimension
|
||||
Simple Magnets
|
||||
Storage Drawers
|
||||
Tool Belt
|
||||
Torchmaster
|
||||
XTones Reworked
|
||||
|
||||
@@ -1,2 +1,2 @@
|
||||
net.minecraft.world.item.ItemStack
|
||||
net.minecraftforge.fluids.FluidStack
|
||||
net.minecraft.world.item.ItemStack
|
||||
net.minecraftforge.fluids.FluidStack
|
||||
|
||||
@@ -1,141 +1,141 @@
|
||||
[advanced]
|
||||
# Description: Display search bar in the center
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
CenterSearch = false
|
||||
|
||||
# Description: Set low-memory mode (makes search very slow, but uses less RAM)
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
LowMemorySlowSearchEnabled = false
|
||||
|
||||
# Description: Enable cheating items into the hotbar by using the shift+number keys.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
CheatToHotbarUsingHotkeysEnabled = false
|
||||
|
||||
# Description: Enable adding new bookmarks to the front of the bookmark list.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: true
|
||||
AddBookmarksToFrontEnabled = true
|
||||
|
||||
# Description: When looking up recipes with items that contain fluids, also look up recipes for the fluids.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
LookupFluidContents = false
|
||||
|
||||
# Description: How items should be handed to you
|
||||
# Valid Values: [INVENTORY, MOUSE_PICKUP]
|
||||
# Default Value: MOUSE_PICKUP
|
||||
GiveMode = MOUSE_PICKUP
|
||||
|
||||
# Description: Max. recipe gui height
|
||||
# Valid Values: Any integer greater than or equal to 175
|
||||
# Default Value: 350
|
||||
RecipeGuiHeight = 350
|
||||
|
||||
|
||||
[sorting]
|
||||
# Description: Sorting order for the ingredient list
|
||||
# Valid Values: A comma-separated list containing values of:
|
||||
# [MOD_NAME, INGREDIENT_TYPE, ALPHABETICAL, CREATIVE_MENU, TAG, ARMOR, MAX_DURABILITY]
|
||||
# Default Value: MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU
|
||||
IngredientSortStages = MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU
|
||||
|
||||
|
||||
[search]
|
||||
# Description: Search mode for Mod Names (prefix: @)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: REQUIRE_PREFIX
|
||||
ModNameSearchMode = REQUIRE_PREFIX
|
||||
|
||||
# Description: Search mode for Tooltips (prefix: #)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: ENABLED
|
||||
TooltipSearchMode = ENABLED
|
||||
|
||||
# Description: Search mode for Tag Names (prefix: $)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: REQUIRE_PREFIX
|
||||
TagSearchMode = REQUIRE_PREFIX
|
||||
|
||||
# Description: Search mode for Colors (prefix: ^)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: DISABLED
|
||||
ColorSearchMode = DISABLED
|
||||
|
||||
# Description: Search mode for resources locations (prefix: &)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: DISABLED
|
||||
ResourceLocationSearchMode = DISABLED
|
||||
|
||||
# Description: Search advanced tooltips (visible with F3+H)
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
SearchAdvancedTooltips = false
|
||||
|
||||
|
||||
[IngredientList]
|
||||
# Description: Max number of rows shown
|
||||
# Valid Values: An integer in the range [1, 100] (inclusive)
|
||||
# Default Value: 16
|
||||
MaxRows = 16
|
||||
|
||||
# Description: Max number of columns shown
|
||||
# Valid Values: An integer in the range [4, 100] (inclusive)
|
||||
# Default Value: 9
|
||||
MaxColumns = 9
|
||||
|
||||
# Description: Horizontal alignment of the ingredient grid inside the available area
|
||||
# Valid Values: [LEFT, CENTER, RIGHT]
|
||||
# Default Value: RIGHT
|
||||
HorizontalAlignment = RIGHT
|
||||
|
||||
# Description: Vertical alignment of the ingredient grid inside the available area
|
||||
# Valid Values: [TOP, CENTER, BOTTOM]
|
||||
# Default Value: TOP
|
||||
VerticalAlignment = TOP
|
||||
|
||||
# Description: Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
|
||||
# Valid Values: [ENABLED, AUTO_HIDE, DISABLED]
|
||||
# Default Value: ENABLED
|
||||
ButtonNavigationVisibility = ENABLED
|
||||
|
||||
# Description: Set to true to draw a background texture behind the gui.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DrawBackground = false
|
||||
|
||||
|
||||
[BookmarkList]
|
||||
# Description: Max number of rows shown
|
||||
# Valid Values: An integer in the range [1, 100] (inclusive)
|
||||
# Default Value: 16
|
||||
MaxRows = 16
|
||||
|
||||
# Description: Max number of columns shown
|
||||
# Valid Values: An integer in the range [4, 100] (inclusive)
|
||||
# Default Value: 9
|
||||
MaxColumns = 9
|
||||
|
||||
# Description: Horizontal alignment of the ingredient grid inside the available area
|
||||
# Valid Values: [LEFT, CENTER, RIGHT]
|
||||
# Default Value: LEFT
|
||||
HorizontalAlignment = LEFT
|
||||
|
||||
# Description: Vertical alignment of the ingredient grid inside the available area
|
||||
# Valid Values: [TOP, CENTER, BOTTOM]
|
||||
# Default Value: TOP
|
||||
VerticalAlignment = TOP
|
||||
|
||||
# Description: Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
|
||||
# Valid Values: [ENABLED, AUTO_HIDE, DISABLED]
|
||||
# Default Value: ENABLED
|
||||
ButtonNavigationVisibility = ENABLED
|
||||
|
||||
# Description: Set to true to draw a background texture behind the gui.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DrawBackground = false
|
||||
|
||||
|
||||
[advanced]
|
||||
# Description: Display search bar in the center
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
CenterSearch = false
|
||||
|
||||
# Description: Set low-memory mode (makes search very slow, but uses less RAM)
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
LowMemorySlowSearchEnabled = false
|
||||
|
||||
# Description: Enable cheating items into the hotbar by using the shift+number keys.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
CheatToHotbarUsingHotkeysEnabled = false
|
||||
|
||||
# Description: Enable adding new bookmarks to the front of the bookmark list.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: true
|
||||
AddBookmarksToFrontEnabled = true
|
||||
|
||||
# Description: When looking up recipes with items that contain fluids, also look up recipes for the fluids.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
LookupFluidContents = false
|
||||
|
||||
# Description: How items should be handed to you
|
||||
# Valid Values: [INVENTORY, MOUSE_PICKUP]
|
||||
# Default Value: MOUSE_PICKUP
|
||||
GiveMode = MOUSE_PICKUP
|
||||
|
||||
# Description: Max. recipe gui height
|
||||
# Valid Values: Any integer greater than or equal to 175
|
||||
# Default Value: 350
|
||||
RecipeGuiHeight = 350
|
||||
|
||||
|
||||
[sorting]
|
||||
# Description: Sorting order for the ingredient list
|
||||
# Valid Values: A comma-separated list containing values of:
|
||||
# [MOD_NAME, INGREDIENT_TYPE, ALPHABETICAL, CREATIVE_MENU, TAG, ARMOR, MAX_DURABILITY]
|
||||
# Default Value: MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU
|
||||
IngredientSortStages = MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU
|
||||
|
||||
|
||||
[search]
|
||||
# Description: Search mode for Mod Names (prefix: @)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: REQUIRE_PREFIX
|
||||
ModNameSearchMode = REQUIRE_PREFIX
|
||||
|
||||
# Description: Search mode for Tooltips (prefix: #)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: ENABLED
|
||||
TooltipSearchMode = ENABLED
|
||||
|
||||
# Description: Search mode for Tag Names (prefix: $)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: REQUIRE_PREFIX
|
||||
TagSearchMode = REQUIRE_PREFIX
|
||||
|
||||
# Description: Search mode for Colors (prefix: ^)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: DISABLED
|
||||
ColorSearchMode = DISABLED
|
||||
|
||||
# Description: Search mode for resources locations (prefix: &)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: DISABLED
|
||||
ResourceLocationSearchMode = DISABLED
|
||||
|
||||
# Description: Search advanced tooltips (visible with F3+H)
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
SearchAdvancedTooltips = false
|
||||
|
||||
|
||||
[IngredientList]
|
||||
# Description: Max number of rows shown
|
||||
# Valid Values: An integer in the range [1, 100] (inclusive)
|
||||
# Default Value: 16
|
||||
MaxRows = 16
|
||||
|
||||
# Description: Max number of columns shown
|
||||
# Valid Values: An integer in the range [4, 100] (inclusive)
|
||||
# Default Value: 9
|
||||
MaxColumns = 9
|
||||
|
||||
# Description: Horizontal alignment of the ingredient grid inside the available area
|
||||
# Valid Values: [LEFT, CENTER, RIGHT]
|
||||
# Default Value: RIGHT
|
||||
HorizontalAlignment = RIGHT
|
||||
|
||||
# Description: Vertical alignment of the ingredient grid inside the available area
|
||||
# Valid Values: [TOP, CENTER, BOTTOM]
|
||||
# Default Value: TOP
|
||||
VerticalAlignment = TOP
|
||||
|
||||
# Description: Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
|
||||
# Valid Values: [ENABLED, AUTO_HIDE, DISABLED]
|
||||
# Default Value: ENABLED
|
||||
ButtonNavigationVisibility = ENABLED
|
||||
|
||||
# Description: Set to true to draw a background texture behind the gui.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DrawBackground = false
|
||||
|
||||
|
||||
[BookmarkList]
|
||||
# Description: Max number of rows shown
|
||||
# Valid Values: An integer in the range [1, 100] (inclusive)
|
||||
# Default Value: 16
|
||||
MaxRows = 16
|
||||
|
||||
# Description: Max number of columns shown
|
||||
# Valid Values: An integer in the range [4, 100] (inclusive)
|
||||
# Default Value: 9
|
||||
MaxColumns = 9
|
||||
|
||||
# Description: Horizontal alignment of the ingredient grid inside the available area
|
||||
# Valid Values: [LEFT, CENTER, RIGHT]
|
||||
# Default Value: LEFT
|
||||
HorizontalAlignment = LEFT
|
||||
|
||||
# Description: Vertical alignment of the ingredient grid inside the available area
|
||||
# Valid Values: [TOP, CENTER, BOTTOM]
|
||||
# Default Value: TOP
|
||||
VerticalAlignment = TOP
|
||||
|
||||
# Description: Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
|
||||
# Valid Values: [ENABLED, AUTO_HIDE, DISABLED]
|
||||
# Default Value: ENABLED
|
||||
ButtonNavigationVisibility = ENABLED
|
||||
|
||||
# Description: Set to true to draw a background texture behind the gui.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DrawBackground = false
|
||||
|
||||
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
[colors]
|
||||
# Description: Color values to search for
|
||||
# Valid Values: A comma-separated list containing values of:
|
||||
# Any color name and an RGB hex color, separated by a ':'
|
||||
# Default Value: White:EEEEEE, LightBlue:7492CC, Cyan:00EEEE, Blue:2222DD, LapisBlue:25418B, Teal:008080, Yellow:CACB58, GoldenYellow:EED700, Orange:D97634, Pink:D1899D, HotPink:FC0FC0, Magenta:B24BBB, Purple:813EB9, EvilPurple:2E1649, Lavender:B57EDC, Indigo:480082, Sand:DBD3A0, Tan:BB9B63, LightBrown:A0522D, Brown:634B33, DarkBrown:3A2D13, LimeGreen:43B239, SlimeGreen:83CB73, Green:008000, DarkGreen:224D22, GrassGreen:548049, Red:963430, BrickRed:B0604B, NetherBrick:2A1516, Redstone:CE3E36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0
|
||||
SearchColors = White:EEEEEE, LightBlue:7492CC, Cyan:00EEEE, Blue:2222DD, LapisBlue:25418B, Teal:008080, Yellow:CACB58, GoldenYellow:EED700, Orange:D97634, Pink:D1899D, HotPink:FC0FC0, Magenta:B24BBB, Purple:813EB9, EvilPurple:2E1649, Lavender:B57EDC, Indigo:480082, Sand:DBD3A0, Tan:BB9B63, LightBrown:A0522D, Brown:634B33, DarkBrown:3A2D13, LimeGreen:43B239, SlimeGreen:83CB73, Green:008000, DarkGreen:224D22, GrassGreen:548049, Red:963430, BrickRed:B0604B, NetherBrick:2A1516, Redstone:CE3E36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0
|
||||
|
||||
|
||||
[colors]
|
||||
# Description: Color values to search for
|
||||
# Valid Values: A comma-separated list containing values of:
|
||||
# Any color name and an RGB hex color, separated by a ':'
|
||||
# Default Value: White:EEEEEE, LightBlue:7492CC, Cyan:00EEEE, Blue:2222DD, LapisBlue:25418B, Teal:008080, Yellow:CACB58, GoldenYellow:EED700, Orange:D97634, Pink:D1899D, HotPink:FC0FC0, Magenta:B24BBB, Purple:813EB9, EvilPurple:2E1649, Lavender:B57EDC, Indigo:480082, Sand:DBD3A0, Tan:BB9B63, LightBrown:A0522D, Brown:634B33, DarkBrown:3A2D13, LimeGreen:43B239, SlimeGreen:83CB73, Green:008000, DarkGreen:224D22, GrassGreen:548049, Red:963430, BrickRed:B0604B, NetherBrick:2A1516, Redstone:CE3E36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0
|
||||
SearchColors = White:EEEEEE, LightBlue:7492CC, Cyan:00EEEE, Blue:2222DD, LapisBlue:25418B, Teal:008080, Yellow:CACB58, GoldenYellow:EED700, Orange:D97634, Pink:D1899D, HotPink:FC0FC0, Magenta:B24BBB, Purple:813EB9, EvilPurple:2E1649, Lavender:B57EDC, Indigo:480082, Sand:DBD3A0, Tan:BB9B63, LightBrown:A0522D, Brown:634B33, DarkBrown:3A2D13, LimeGreen:43B239, SlimeGreen:83CB73, Green:008000, DarkGreen:224D22, GrassGreen:548049, Red:963430, BrickRed:B0604B, NetherBrick:2A1516, Redstone:CE3E36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0
|
||||
|
||||
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
[debug]
|
||||
# Description: Debug mode enabled
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DebugMode = false
|
||||
|
||||
# Description: Debug inputs enabled
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DebugInputs = false
|
||||
|
||||
|
||||
[debug]
|
||||
# Description: Debug mode enabled
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DebugMode = false
|
||||
|
||||
# Description: Debug inputs enabled
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DebugInputs = false
|
||||
|
||||
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
[modname]
|
||||
# Description: Formatting for mod name tooltip
|
||||
# Valid Values: A chat formatting string.
|
||||
# Use these formatting colors:
|
||||
# black dark_blue dark_green dark_aqua dark_red dark_purple gold gray dark_gray blue green aqua red light_purple yellow white
|
||||
# With these formatting options:
|
||||
# obfuscated bold strikethrough underline italic
|
||||
# Default Value: blue italic
|
||||
ModNameFormat = blue italic
|
||||
|
||||
|
||||
[modname]
|
||||
# Description: Formatting for mod name tooltip
|
||||
# Valid Values: A chat formatting string.
|
||||
# Use these formatting colors:
|
||||
# black dark_blue dark_green dark_aqua dark_red dark_purple gold gray dark_gray blue green aqua red light_purple yellow white
|
||||
# With these formatting options:
|
||||
# obfuscated bold strikethrough underline italic
|
||||
# Default Value: blue italic
|
||||
ModNameFormat = blue italic
|
||||
|
||||
|
||||
|
||||
@@ -1,81 +1,81 @@
|
||||
minecraft:crafting
|
||||
minecraft:anvil
|
||||
minecraft:blasting
|
||||
minecraft:brewing
|
||||
minecraft:campfire
|
||||
minecraft:compostable
|
||||
minecraft:fuel
|
||||
minecraft:furnace
|
||||
minecraft:smithing
|
||||
minecraft:smoking
|
||||
minecraft:stonecutting
|
||||
ae2:attunement
|
||||
ae2:certus_growth
|
||||
ae2:charger
|
||||
ae2:condenser
|
||||
ae2:entropy
|
||||
ae2:inscriber
|
||||
ae2:item_transformation
|
||||
framedblocks:framing_saw
|
||||
ftbquests:loot_crate
|
||||
ftbquests:quest
|
||||
gtceu:alloy_blast_smelter
|
||||
gtceu:alloy_smelter
|
||||
gtceu:arc_furnace
|
||||
gtceu:assembler
|
||||
gtceu:assembly_line
|
||||
gtceu:autoclave
|
||||
gtceu:bedrock_fluid_diagram
|
||||
gtceu:bender
|
||||
gtceu:brewery
|
||||
gtceu:canner
|
||||
gtceu:centrifuge
|
||||
gtceu:chemical_bath
|
||||
gtceu:chemical_reactor
|
||||
gtceu:circuit_assembler
|
||||
gtceu:coke_oven
|
||||
gtceu:combustion_generator
|
||||
gtceu:compressor
|
||||
gtceu:cracker
|
||||
gtceu:cutter
|
||||
gtceu:distillation_tower
|
||||
gtceu:distillery
|
||||
gtceu:electric_blast_furnace
|
||||
gtceu:electric_furnace
|
||||
gtceu:electrolyzer
|
||||
gtceu:electromagnetic_separator
|
||||
gtceu:extractor
|
||||
gtceu:extruder
|
||||
gtceu:fermenter
|
||||
gtceu:fluid_heater
|
||||
gtceu:fluid_solidifier
|
||||
gtceu:forge_hammer
|
||||
gtceu:forming_press
|
||||
gtceu:fusion_reactor
|
||||
gtceu:gas_collector
|
||||
gtceu:gas_turbine
|
||||
gtceu:greenhouse
|
||||
gtceu:implosion_compressor
|
||||
gtceu:large_boiler
|
||||
gtceu:large_chemical_reactor
|
||||
gtceu:laser_engraver
|
||||
gtceu:lathe
|
||||
gtceu:macerator
|
||||
gtceu:mixer
|
||||
gtceu:multiblock_info
|
||||
gtceu:ore_processing_diagram
|
||||
gtceu:ore_vein_diagram
|
||||
gtceu:ore_washer
|
||||
gtceu:packer
|
||||
gtceu:plasma_generator
|
||||
gtceu:polarizer
|
||||
gtceu:primitive_blast_furnace
|
||||
gtceu:pyrolyse_oven
|
||||
gtceu:rock_breaker
|
||||
gtceu:sifter
|
||||
gtceu:steam_boiler
|
||||
gtceu:steam_turbine
|
||||
gtceu:thermal_centrifuge
|
||||
gtceu:vacuum_freezer
|
||||
gtceu:wiremill
|
||||
jei:information
|
||||
minecraft:crafting
|
||||
minecraft:anvil
|
||||
minecraft:blasting
|
||||
minecraft:brewing
|
||||
minecraft:campfire
|
||||
minecraft:compostable
|
||||
minecraft:fuel
|
||||
minecraft:furnace
|
||||
minecraft:smithing
|
||||
minecraft:smoking
|
||||
minecraft:stonecutting
|
||||
ae2:attunement
|
||||
ae2:certus_growth
|
||||
ae2:charger
|
||||
ae2:condenser
|
||||
ae2:entropy
|
||||
ae2:inscriber
|
||||
ae2:item_transformation
|
||||
framedblocks:framing_saw
|
||||
ftbquests:loot_crate
|
||||
ftbquests:quest
|
||||
gtceu:alloy_blast_smelter
|
||||
gtceu:alloy_smelter
|
||||
gtceu:arc_furnace
|
||||
gtceu:assembler
|
||||
gtceu:assembly_line
|
||||
gtceu:autoclave
|
||||
gtceu:bedrock_fluid_diagram
|
||||
gtceu:bender
|
||||
gtceu:brewery
|
||||
gtceu:canner
|
||||
gtceu:centrifuge
|
||||
gtceu:chemical_bath
|
||||
gtceu:chemical_reactor
|
||||
gtceu:circuit_assembler
|
||||
gtceu:coke_oven
|
||||
gtceu:combustion_generator
|
||||
gtceu:compressor
|
||||
gtceu:cracker
|
||||
gtceu:cutter
|
||||
gtceu:distillation_tower
|
||||
gtceu:distillery
|
||||
gtceu:electric_blast_furnace
|
||||
gtceu:electric_furnace
|
||||
gtceu:electrolyzer
|
||||
gtceu:electromagnetic_separator
|
||||
gtceu:extractor
|
||||
gtceu:extruder
|
||||
gtceu:fermenter
|
||||
gtceu:fluid_heater
|
||||
gtceu:fluid_solidifier
|
||||
gtceu:forge_hammer
|
||||
gtceu:forming_press
|
||||
gtceu:fusion_reactor
|
||||
gtceu:gas_collector
|
||||
gtceu:gas_turbine
|
||||
gtceu:greenhouse
|
||||
gtceu:implosion_compressor
|
||||
gtceu:large_boiler
|
||||
gtceu:large_chemical_reactor
|
||||
gtceu:laser_engraver
|
||||
gtceu:lathe
|
||||
gtceu:macerator
|
||||
gtceu:mixer
|
||||
gtceu:multiblock_info
|
||||
gtceu:ore_processing_diagram
|
||||
gtceu:ore_vein_diagram
|
||||
gtceu:ore_washer
|
||||
gtceu:packer
|
||||
gtceu:plasma_generator
|
||||
gtceu:polarizer
|
||||
gtceu:primitive_blast_furnace
|
||||
gtceu:pyrolyse_oven
|
||||
gtceu:rock_breaker
|
||||
gtceu:sifter
|
||||
gtceu:steam_boiler
|
||||
gtceu:steam_turbine
|
||||
gtceu:thermal_centrifuge
|
||||
gtceu:vacuum_freezer
|
||||
gtceu:wiremill
|
||||
jei:information
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
|
||||
[default]
|
||||
#quad expansion increment. enlarges each quad. Use to hide gaps. Keep both as close to 0 as possible
|
||||
#Range: -0.1 ~ 0.1
|
||||
item_quad_expansion = 0.008
|
||||
#quad x/y offset. simply put moves the quad toward the center of the item. Use to hide gaps
|
||||
#Range: -0.1 ~ 0.1
|
||||
item_quad_indent = 0.007
|
||||
|
||||
[mac_os]
|
||||
#It has been reported that some mac os systems are affected by atlass bleeding so the mod cant apply its main fix by removing atlas shrinking. Instead it can reduce it as much as possible by multiplying it by shrink_value_multiplier
|
||||
#quad expansion increment. enlarges each quad. Use to hide gaps. Keep both as close to 0 as possible
|
||||
#Range: -0.1 ~ 0.1
|
||||
item_quad_expansion = 0.04
|
||||
#quad x/y offset. simply put moves the quad toward the center of the item. Use to hide gaps
|
||||
#Range: -0.1 ~ 0.1
|
||||
item_quad_indent = 0.0099
|
||||
#set to 0 for non macos behavior. 1 keeps vanilla behavior to prevent atlas bleeding
|
||||
#Range: 0.0 ~ 1.0
|
||||
shrink_ratio_multiplier = 1.0
|
||||
|
||||
|
||||
[default]
|
||||
#quad expansion increment. enlarges each quad. Use to hide gaps. Keep both as close to 0 as possible
|
||||
#Range: -0.1 ~ 0.1
|
||||
item_quad_expansion = 0.008
|
||||
#quad x/y offset. simply put moves the quad toward the center of the item. Use to hide gaps
|
||||
#Range: -0.1 ~ 0.1
|
||||
item_quad_indent = 0.007
|
||||
|
||||
[mac_os]
|
||||
#It has been reported that some mac os systems are affected by atlass bleeding so the mod cant apply its main fix by removing atlas shrinking. Instead it can reduce it as much as possible by multiplying it by shrink_value_multiplier
|
||||
#quad expansion increment. enlarges each quad. Use to hide gaps. Keep both as close to 0 as possible
|
||||
#Range: -0.1 ~ 0.1
|
||||
item_quad_expansion = 0.04
|
||||
#quad x/y offset. simply put moves the quad toward the center of the item. Use to hide gaps
|
||||
#Range: -0.1 ~ 0.1
|
||||
item_quad_indent = 0.0099
|
||||
#set to 0 for non macos behavior. 1 keeps vanilla behavior to prevent atlas bleeding
|
||||
#Range: 0.0 ~ 1.0
|
||||
shrink_ratio_multiplier = 1.0
|
||||
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
#These JEI plugins will be loaded on the main thread
|
||||
blacklist_async_jei_plugins = ["jepb:jei_plugin"]
|
||||
|
||||
#These JEI plugins will be loaded on the main thread
|
||||
blacklist_async_jei_plugins = ["jepb:jei_plugin"]
|
||||
|
||||
|
||||
@@ -1,85 +1,85 @@
|
||||
# This is the configuration file for ModernFix.
|
||||
# In general, prefer using the config screen to editing this file. It can be accessed
|
||||
# via the standard mod menu on your respective mod loader. Changes will, however,
|
||||
# require restarting the game to take effect.
|
||||
#
|
||||
# The following options can be enabled or disabled if there is a compatibility issue.
|
||||
# Add a line with your option name and =true or =false at the bottom of the file to enable
|
||||
# or disable a rule. For example:
|
||||
# mixin.perf.dynamic_resources=true
|
||||
# Do not include the #. You may reset to defaults by deleting this file.
|
||||
#
|
||||
# Available options:
|
||||
# mixin.bugfix.blueprint_modif_memory_leak=true # (default)
|
||||
# mixin.bugfix.buffer_builder_leak=true # (default)
|
||||
# mixin.bugfix.chunk_deadlock=true # (default)
|
||||
# mixin.bugfix.cofh_core_crash=true # (default)
|
||||
# mixin.bugfix.concurrency=true # (default)
|
||||
# mixin.bugfix.ctm_resourceutil_cme=true # (default)
|
||||
# mixin.bugfix.ender_dragon_leak=true # (default)
|
||||
# mixin.bugfix.extra_experimental_screen=true # (default)
|
||||
# mixin.bugfix.fix_config_crashes=true # (default)
|
||||
# mixin.bugfix.forge_at_inject_error=true # (default)
|
||||
# mixin.bugfix.forge_vehicle_packets=true # (default)
|
||||
# mixin.bugfix.packet_leak=false # (default)
|
||||
# mixin.bugfix.paper_chunk_patches=true # (default)
|
||||
# mixin.bugfix.recipe_book_type_desync=true # (default)
|
||||
# mixin.bugfix.removed_dimensions=true # (default)
|
||||
# mixin.bugfix.unsafe_modded_shape_caches=true # (default)
|
||||
# mixin.bugfix.world_leaks=true # (default)
|
||||
# mixin.bugfix.world_screen_skipped=true # (default)
|
||||
# mixin.devenv=false # (default)
|
||||
# mixin.feature.branding=true # (default)
|
||||
# mixin.feature.direct_stack_trace=false # (default)
|
||||
# mixin.feature.disable_unihex_font=false # (default)
|
||||
# mixin.feature.integrated_server_watchdog=true # (default)
|
||||
# mixin.feature.measure_time=true # (default)
|
||||
# mixin.feature.registry_event_progress=false # (default)
|
||||
# mixin.feature.snapshot_easter_egg=true # (default)
|
||||
# mixin.feature.spam_thread_dump=false # (default)
|
||||
# mixin.feature.spark_profile_launch=false # (default)
|
||||
# mixin.feature.warn_missing_perf_mods=true # (default)
|
||||
# mixin.launch.class_search_cache=true # (default)
|
||||
# mixin.perf.blast_search_trees=true # (default)
|
||||
# mixin.perf.cache_blockstate_cache_arrays=true # (default)
|
||||
# mixin.perf.cache_model_materials=true # (default)
|
||||
# mixin.perf.cache_profile_texture_url=true # (default)
|
||||
# mixin.perf.cache_strongholds=true # (default)
|
||||
# mixin.perf.cache_upgraded_structures=true # (default)
|
||||
# mixin.perf.clear_mixin_classinfo=false # (default)
|
||||
# mixin.perf.compact_bit_storage=true # (default)
|
||||
# mixin.perf.datapack_reload_exceptions=true # (default)
|
||||
# mixin.perf.dedicated_reload_executor=true # (default)
|
||||
# mixin.perf.deduplicate_climate_parameters=false # (default)
|
||||
# mixin.perf.deduplicate_location=false # (default)
|
||||
# mixin.perf.deduplicate_wall_shapes=true # (default)
|
||||
# mixin.perf.dynamic_block_codecs=false # (default)
|
||||
# mixin.perf.dynamic_dfu=true # (default)
|
||||
# mixin.perf.dynamic_entity_renderers=false # (default)
|
||||
# mixin.perf.dynamic_resources=false # (default)
|
||||
# mixin.perf.dynamic_resources.ctm=true # (default)
|
||||
# mixin.perf.dynamic_resources.rs=true # (default)
|
||||
# mixin.perf.dynamic_resources.supermartijncore=true # (default)
|
||||
# mixin.perf.dynamic_sounds=true # (default)
|
||||
# mixin.perf.dynamic_structure_manager=true # (default)
|
||||
# mixin.perf.fast_forge_dummies=true # (default)
|
||||
# mixin.perf.fast_registry_validation=true # (default)
|
||||
# mixin.perf.faster_item_rendering=false # (default)
|
||||
# mixin.perf.faster_texture_stitching=true # (default)
|
||||
# mixin.perf.forge_registry_alloc=true # (default)
|
||||
# mixin.perf.forge_registry_lambda=true # (default)
|
||||
# mixin.perf.kubejs=true # (default)
|
||||
# mixin.perf.model_optimizations=true # (default)
|
||||
# mixin.perf.mojang_registry_size=true # (default)
|
||||
# mixin.perf.nbt_memory_usage=true # (default)
|
||||
# mixin.perf.patchouli_deduplicate_books=true # (default)
|
||||
# mixin.perf.reduce_blockstate_cache_rebuilds=true # (default)
|
||||
# mixin.perf.remove_biome_temperature_cache=true # (default)
|
||||
# mixin.perf.remove_spawn_chunks=false # (default)
|
||||
# mixin.perf.resourcepacks=true # (default)
|
||||
# mixin.perf.state_definition_construct=true # (default)
|
||||
# mixin.perf.tag_id_caching=true # (default)
|
||||
# mixin.perf.thread_priorities=false # (overridden for mod compat)
|
||||
# mixin.safety=true # (default)
|
||||
#
|
||||
# User overrides go here.
|
||||
# This is the configuration file for ModernFix.
|
||||
# In general, prefer using the config screen to editing this file. It can be accessed
|
||||
# via the standard mod menu on your respective mod loader. Changes will, however,
|
||||
# require restarting the game to take effect.
|
||||
#
|
||||
# The following options can be enabled or disabled if there is a compatibility issue.
|
||||
# Add a line with your option name and =true or =false at the bottom of the file to enable
|
||||
# or disable a rule. For example:
|
||||
# mixin.perf.dynamic_resources=true
|
||||
# Do not include the #. You may reset to defaults by deleting this file.
|
||||
#
|
||||
# Available options:
|
||||
# mixin.bugfix.blueprint_modif_memory_leak=true # (default)
|
||||
# mixin.bugfix.buffer_builder_leak=true # (default)
|
||||
# mixin.bugfix.chunk_deadlock=true # (default)
|
||||
# mixin.bugfix.cofh_core_crash=true # (default)
|
||||
# mixin.bugfix.concurrency=true # (default)
|
||||
# mixin.bugfix.ctm_resourceutil_cme=true # (default)
|
||||
# mixin.bugfix.ender_dragon_leak=true # (default)
|
||||
# mixin.bugfix.extra_experimental_screen=true # (default)
|
||||
# mixin.bugfix.fix_config_crashes=true # (default)
|
||||
# mixin.bugfix.forge_at_inject_error=true # (default)
|
||||
# mixin.bugfix.forge_vehicle_packets=true # (default)
|
||||
# mixin.bugfix.packet_leak=false # (default)
|
||||
# mixin.bugfix.paper_chunk_patches=true # (default)
|
||||
# mixin.bugfix.recipe_book_type_desync=true # (default)
|
||||
# mixin.bugfix.removed_dimensions=true # (default)
|
||||
# mixin.bugfix.unsafe_modded_shape_caches=true # (default)
|
||||
# mixin.bugfix.world_leaks=true # (default)
|
||||
# mixin.bugfix.world_screen_skipped=true # (default)
|
||||
# mixin.devenv=false # (default)
|
||||
# mixin.feature.branding=true # (default)
|
||||
# mixin.feature.direct_stack_trace=false # (default)
|
||||
# mixin.feature.disable_unihex_font=false # (default)
|
||||
# mixin.feature.integrated_server_watchdog=true # (default)
|
||||
# mixin.feature.measure_time=true # (default)
|
||||
# mixin.feature.registry_event_progress=false # (default)
|
||||
# mixin.feature.snapshot_easter_egg=true # (default)
|
||||
# mixin.feature.spam_thread_dump=false # (default)
|
||||
# mixin.feature.spark_profile_launch=false # (default)
|
||||
# mixin.feature.warn_missing_perf_mods=true # (default)
|
||||
# mixin.launch.class_search_cache=true # (default)
|
||||
# mixin.perf.blast_search_trees=true # (default)
|
||||
# mixin.perf.cache_blockstate_cache_arrays=true # (default)
|
||||
# mixin.perf.cache_model_materials=true # (default)
|
||||
# mixin.perf.cache_profile_texture_url=true # (default)
|
||||
# mixin.perf.cache_strongholds=true # (default)
|
||||
# mixin.perf.cache_upgraded_structures=true # (default)
|
||||
# mixin.perf.clear_mixin_classinfo=false # (default)
|
||||
# mixin.perf.compact_bit_storage=true # (default)
|
||||
# mixin.perf.datapack_reload_exceptions=true # (default)
|
||||
# mixin.perf.dedicated_reload_executor=true # (default)
|
||||
# mixin.perf.deduplicate_climate_parameters=false # (default)
|
||||
# mixin.perf.deduplicate_location=false # (default)
|
||||
# mixin.perf.deduplicate_wall_shapes=true # (default)
|
||||
# mixin.perf.dynamic_block_codecs=false # (default)
|
||||
# mixin.perf.dynamic_dfu=true # (default)
|
||||
# mixin.perf.dynamic_entity_renderers=false # (default)
|
||||
# mixin.perf.dynamic_resources=false # (default)
|
||||
# mixin.perf.dynamic_resources.ctm=true # (default)
|
||||
# mixin.perf.dynamic_resources.rs=true # (default)
|
||||
# mixin.perf.dynamic_resources.supermartijncore=true # (default)
|
||||
# mixin.perf.dynamic_sounds=true # (default)
|
||||
# mixin.perf.dynamic_structure_manager=true # (default)
|
||||
# mixin.perf.fast_forge_dummies=true # (default)
|
||||
# mixin.perf.fast_registry_validation=true # (default)
|
||||
# mixin.perf.faster_item_rendering=false # (default)
|
||||
# mixin.perf.faster_texture_stitching=true # (default)
|
||||
# mixin.perf.forge_registry_alloc=true # (default)
|
||||
# mixin.perf.forge_registry_lambda=true # (default)
|
||||
# mixin.perf.kubejs=true # (default)
|
||||
# mixin.perf.model_optimizations=true # (default)
|
||||
# mixin.perf.mojang_registry_size=true # (default)
|
||||
# mixin.perf.nbt_memory_usage=true # (default)
|
||||
# mixin.perf.patchouli_deduplicate_books=true # (default)
|
||||
# mixin.perf.reduce_blockstate_cache_rebuilds=true # (default)
|
||||
# mixin.perf.remove_biome_temperature_cache=true # (default)
|
||||
# mixin.perf.remove_spawn_chunks=false # (default)
|
||||
# mixin.perf.resourcepacks=true # (default)
|
||||
# mixin.perf.state_definition_construct=true # (default)
|
||||
# mixin.perf.tag_id_caching=true # (default)
|
||||
# mixin.perf.thread_priorities=false # (overridden for mod compat)
|
||||
# mixin.safety=true # (default)
|
||||
#
|
||||
# User overrides go here.
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
#Set this to true to disable advancement locking for ALL books, making all entries visible at all times. Config Flag: advancements_disabled
|
||||
disableAdvancementLocking = false
|
||||
#Granular list of Book ID's to disable advancement locking for, e.g. [ "botania:lexicon" ]. Config Flags: advancements_disabled_<bookid>
|
||||
noAdvancementBooks = []
|
||||
#Enable testing mode. By default this doesn't do anything, but you can use the config flag in your books if you want. Config Flag: testing_mode
|
||||
testingMode = false
|
||||
#Set this to the ID of a book to have it show up in players' inventories, replacing the recipe book.
|
||||
inventoryButtonBook = ""
|
||||
#Set this to true to use Shift instead of Ctrl for the inventory quick lookup feature.
|
||||
useShiftForQuickLookup = false
|
||||
#Set how text overflow should be coped with: overflow the text off the page, truncate overflowed text, or resize everything to fit. Relogin after changing.
|
||||
#Allowed Values: OVERFLOW, TRUNCATE, RESIZE
|
||||
textOverflowMode = "RESIZE"
|
||||
#How long in ticks the quick lookup key needs to be pressed before the book opens
|
||||
quickLookupTime = 10
|
||||
|
||||
#Set this to true to disable advancement locking for ALL books, making all entries visible at all times. Config Flag: advancements_disabled
|
||||
disableAdvancementLocking = false
|
||||
#Granular list of Book ID's to disable advancement locking for, e.g. [ "botania:lexicon" ]. Config Flags: advancements_disabled_<bookid>
|
||||
noAdvancementBooks = []
|
||||
#Enable testing mode. By default this doesn't do anything, but you can use the config flag in your books if you want. Config Flag: testing_mode
|
||||
testingMode = false
|
||||
#Set this to the ID of a book to have it show up in players' inventories, replacing the recipe book.
|
||||
inventoryButtonBook = ""
|
||||
#Set this to true to use Shift instead of Ctrl for the inventory quick lookup feature.
|
||||
useShiftForQuickLookup = false
|
||||
#Set how text overflow should be coped with: overflow the text off the page, truncate overflowed text, or resize everything to fit. Relogin after changing.
|
||||
#Allowed Values: OVERFLOW, TRUNCATE, RESIZE
|
||||
textOverflowMode = "RESIZE"
|
||||
#How long in ticks the quick lookup key needs to be pressed before the book opens
|
||||
quickLookupTime = 10
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# Please be aware that enabling any third-party mod integration introduces instability and performance overheads, caution is strongly advised.
|
||||
# If crashes or issues arise, disable the related modules as the first step in troubleshooting and report the issue to Polymorph.
|
||||
fastfurnace = true
|
||||
fastsuite = true
|
||||
fastbench = true
|
||||
|
||||
# Please be aware that enabling any third-party mod integration introduces instability and performance overheads, caution is strongly advised.
|
||||
# If crashes or issues arise, disable the related modules as the first step in troubleshooting and report the issue to Polymorph.
|
||||
fastfurnace = true
|
||||
fastsuite = true
|
||||
fastbench = true
|
||||
|
||||
|
||||
@@ -1,30 +1,30 @@
|
||||
#setting UBO offset
|
||||
#-1 for auto setting
|
||||
#maximum is limited by your gpu,the OpenGL constant:GL_MAX_UNIFORM_BUFFER_BINDINGS-1,at least 36-1
|
||||
#Range: -1 ~ 128
|
||||
"UBO offset" = -1
|
||||
#setting block bloom
|
||||
#true for effect on
|
||||
#Block bloom only, does not apply to post-processing
|
||||
"Block Bloom Effect" = true
|
||||
#using light analyzeShaderProperties for more realistic lighting
|
||||
#true for light analyzeShaderProperties ON
|
||||
#If using the light analyzeShaderProperties, the light is more realistic and avoid lights through the wall. The light is smoother when closed. It is a tradeoff.
|
||||
"Using Light Map" = true
|
||||
"enable colored light" = true
|
||||
"enable bloom effect" = true
|
||||
#using additive blend for colored lights
|
||||
#true - vivid, false - realistic
|
||||
"additive effect" = false
|
||||
#the color attachment number used for store bloom information
|
||||
#range from 1 (0 for vanilla use) to GL_MAX_COLOR_ATTACHMENTS-1, at least 8-1
|
||||
#
|
||||
#Range: 1 ~ 16
|
||||
"bloom color attachment number" = 1
|
||||
#whether inset shader name into shader source file or not
|
||||
#
|
||||
"inset shader" = false
|
||||
#whether enable buildin shimmer.json
|
||||
#
|
||||
"enable buildin setting" = false
|
||||
|
||||
#setting UBO offset
|
||||
#-1 for auto setting
|
||||
#maximum is limited by your gpu,the OpenGL constant:GL_MAX_UNIFORM_BUFFER_BINDINGS-1,at least 36-1
|
||||
#Range: -1 ~ 128
|
||||
"UBO offset" = -1
|
||||
#setting block bloom
|
||||
#true for effect on
|
||||
#Block bloom only, does not apply to post-processing
|
||||
"Block Bloom Effect" = true
|
||||
#using light analyzeShaderProperties for more realistic lighting
|
||||
#true for light analyzeShaderProperties ON
|
||||
#If using the light analyzeShaderProperties, the light is more realistic and avoid lights through the wall. The light is smoother when closed. It is a tradeoff.
|
||||
"Using Light Map" = true
|
||||
"enable colored light" = true
|
||||
"enable bloom effect" = true
|
||||
#using additive blend for colored lights
|
||||
#true - vivid, false - realistic
|
||||
"additive effect" = false
|
||||
#the color attachment number used for store bloom information
|
||||
#range from 1 (0 for vanilla use) to GL_MAX_COLOR_ATTACHMENTS-1, at least 8-1
|
||||
#
|
||||
#Range: 1 ~ 16
|
||||
"bloom color attachment number" = 1
|
||||
#whether inset shader name into shader source file or not
|
||||
#
|
||||
"inset shader" = false
|
||||
#whether enable buildin shimmer.json
|
||||
#
|
||||
"enable buildin setting" = false
|
||||
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
{
|
||||
"ftbteams": {
|
||||
"my_team": true
|
||||
},
|
||||
"ftbquests": {
|
||||
"quests": true
|
||||
},
|
||||
"ftblibrary": {
|
||||
"toggle.gamemode": true,
|
||||
"toggle.rain": true,
|
||||
"toggle.day": true,
|
||||
"toggle.night": true
|
||||
},
|
||||
"ftbessentials": {
|
||||
"trash_can": true
|
||||
},
|
||||
"ftbchunks": {
|
||||
"chunks": true,
|
||||
"claim_chunks": true
|
||||
}
|
||||
{
|
||||
"ftbteams": {
|
||||
"my_team": true
|
||||
},
|
||||
"ftbquests": {
|
||||
"quests": true
|
||||
},
|
||||
"ftblibrary": {
|
||||
"toggle.gamemode": true,
|
||||
"toggle.rain": true,
|
||||
"toggle.day": true,
|
||||
"toggle.night": true
|
||||
},
|
||||
"ftbessentials": {
|
||||
"trash_can": true
|
||||
},
|
||||
"ftbchunks": {
|
||||
"chunks": true,
|
||||
"claim_chunks": true
|
||||
}
|
||||
}
|
||||
@@ -1,63 +1,63 @@
|
||||
[Client]
|
||||
# Should the magnet play a ding sound when turned on or off?
|
||||
# Allowed values: true, false - Default: true
|
||||
playToggleSound = true
|
||||
|
||||
# Should the magnet display a message on screen when turned on or off?
|
||||
# Allowed values: true, false - Default: true
|
||||
showToggleMessage = true
|
||||
|
||||
# Should the Demagnetization Coil's range be highlighted when looking at it?
|
||||
# Allowed values: true, false - Default: true
|
||||
showDemagnetizationArea = true
|
||||
|
||||
[General]
|
||||
# In what range should the Basic Magnet pickup items and xp?
|
||||
# Allowed range: 1 ~ 20 - Default: 5
|
||||
basicMagnetRange = 5
|
||||
|
||||
# In what range should the Advanced Magnet pickup items and xp by default?
|
||||
# Allowed range: 1 ~ 20 - Default: 8
|
||||
advancedMagnetRange = 8
|
||||
|
||||
# What is the minimum range of the Advanced Magnet?
|
||||
# Allowed range: 1 ~ 20 - Default: 3
|
||||
advancedMagnetMinRange = 3
|
||||
|
||||
# What is the maximum range of the Advanced Magnet?
|
||||
# Allowed range: 1 ~ 20 - Default: 11
|
||||
advancedMagnetMaxRange = 11
|
||||
|
||||
[General."Demagnetization Coils"]
|
||||
# In what range should the Basic Demagnetization Coil demagnetize items by default?
|
||||
# Allowed range: 1 ~ 10 - Default: 2
|
||||
basicCoilRange = 2
|
||||
|
||||
# What is the minimum range of the Basic Demagnetization Coil?
|
||||
# Allowed range: 1 ~ 10 - Default: 1
|
||||
basicCoilMinRange = 1
|
||||
|
||||
# What is the maximum range of the Basic Demagnetization Coil?
|
||||
# Allowed range: 1 ~ 10 - Default: 3
|
||||
basicCoilMaxRange = 3
|
||||
|
||||
# Should the Basic Demagnetization Coil be able to filter items?
|
||||
# Allowed values: true, false - Default: false
|
||||
basicCoilFilter = false
|
||||
|
||||
# In what range should the Advanced Demagnetization Coil pickup items and xp by default?
|
||||
# Allowed range: 1 ~ 10 - Default: 3
|
||||
advancedCoilRange = 3
|
||||
|
||||
# What is the minimum range of the Advanced Demagnetization Coil?
|
||||
# Allowed range: 1 ~ 10 - Default: 1
|
||||
advancedCoilMinRange = 1
|
||||
|
||||
# What is the maximum range of the Advanced Demagnetization Coil?
|
||||
# Allowed range: 1 ~ 10 - Default: 5
|
||||
advancedCoilMaxRange = 5
|
||||
|
||||
# Should the Advanced Demagnetization Coil be able to filter items?
|
||||
# Allowed values: true, false - Default: true
|
||||
advancedCoilFilter = true
|
||||
|
||||
[Client]
|
||||
# Should the magnet play a ding sound when turned on or off?
|
||||
# Allowed values: true, false - Default: true
|
||||
playToggleSound = true
|
||||
|
||||
# Should the magnet display a message on screen when turned on or off?
|
||||
# Allowed values: true, false - Default: true
|
||||
showToggleMessage = true
|
||||
|
||||
# Should the Demagnetization Coil's range be highlighted when looking at it?
|
||||
# Allowed values: true, false - Default: true
|
||||
showDemagnetizationArea = true
|
||||
|
||||
[General]
|
||||
# In what range should the Basic Magnet pickup items and xp?
|
||||
# Allowed range: 1 ~ 20 - Default: 5
|
||||
basicMagnetRange = 5
|
||||
|
||||
# In what range should the Advanced Magnet pickup items and xp by default?
|
||||
# Allowed range: 1 ~ 20 - Default: 8
|
||||
advancedMagnetRange = 8
|
||||
|
||||
# What is the minimum range of the Advanced Magnet?
|
||||
# Allowed range: 1 ~ 20 - Default: 3
|
||||
advancedMagnetMinRange = 3
|
||||
|
||||
# What is the maximum range of the Advanced Magnet?
|
||||
# Allowed range: 1 ~ 20 - Default: 11
|
||||
advancedMagnetMaxRange = 11
|
||||
|
||||
[General."Demagnetization Coils"]
|
||||
# In what range should the Basic Demagnetization Coil demagnetize items by default?
|
||||
# Allowed range: 1 ~ 10 - Default: 2
|
||||
basicCoilRange = 2
|
||||
|
||||
# What is the minimum range of the Basic Demagnetization Coil?
|
||||
# Allowed range: 1 ~ 10 - Default: 1
|
||||
basicCoilMinRange = 1
|
||||
|
||||
# What is the maximum range of the Basic Demagnetization Coil?
|
||||
# Allowed range: 1 ~ 10 - Default: 3
|
||||
basicCoilMaxRange = 3
|
||||
|
||||
# Should the Basic Demagnetization Coil be able to filter items?
|
||||
# Allowed values: true, false - Default: false
|
||||
basicCoilFilter = false
|
||||
|
||||
# In what range should the Advanced Demagnetization Coil pickup items and xp by default?
|
||||
# Allowed range: 1 ~ 10 - Default: 3
|
||||
advancedCoilRange = 3
|
||||
|
||||
# What is the minimum range of the Advanced Demagnetization Coil?
|
||||
# Allowed range: 1 ~ 10 - Default: 1
|
||||
advancedCoilMinRange = 1
|
||||
|
||||
# What is the maximum range of the Advanced Demagnetization Coil?
|
||||
# Allowed range: 1 ~ 10 - Default: 5
|
||||
advancedCoilMaxRange = 5
|
||||
|
||||
# Should the Advanced Demagnetization Coil be able to filter items?
|
||||
# Allowed values: true, false - Default: true
|
||||
advancedCoilFilter = true
|
||||
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
{
|
||||
"bootstrapThreads": 1,
|
||||
"mainThreads": 4,
|
||||
"gamePriority": 5,
|
||||
"integratedServerPriority": 5,
|
||||
"bootstrapPriority": 1,
|
||||
"mainPriority": 1,
|
||||
"ioPriority": 1,
|
||||
"modLoadingPriority": 1
|
||||
{
|
||||
"bootstrapThreads": 1,
|
||||
"mainThreads": 4,
|
||||
"gamePriority": 5,
|
||||
"integratedServerPriority": 5,
|
||||
"bootstrapPriority": 1,
|
||||
"mainPriority": 1,
|
||||
"ioPriority": 1,
|
||||
"modLoadingPriority": 1
|
||||
}
|
||||
@@ -1,21 +1,21 @@
|
||||
|
||||
[General]
|
||||
#Invert the behavior of the shift key for extracting items
|
||||
invertShift = false
|
||||
#Invert left and right click action on drawers
|
||||
invertClick = false
|
||||
|
||||
[Render]
|
||||
#Distance in blocks before item labels stop rendering
|
||||
labelRenderDistance = 25.0
|
||||
#Distance in blocks before quantity numbers stop rendering
|
||||
quantityRenderDistance = 10.0
|
||||
#Distance in blocks before quantity numbers begin to fade out
|
||||
quantityFadeDistance = 4.0
|
||||
|
||||
[Integration]
|
||||
#Enable extended data display in WAILA if present
|
||||
enableWaila = true
|
||||
#Enable extended data display in The One Probe if present
|
||||
enableTheOneProbe = true
|
||||
|
||||
|
||||
[General]
|
||||
#Invert the behavior of the shift key for extracting items
|
||||
invertShift = false
|
||||
#Invert left and right click action on drawers
|
||||
invertClick = false
|
||||
|
||||
[Render]
|
||||
#Distance in blocks before item labels stop rendering
|
||||
labelRenderDistance = 25.0
|
||||
#Distance in blocks before quantity numbers stop rendering
|
||||
quantityRenderDistance = 10.0
|
||||
#Distance in blocks before quantity numbers begin to fade out
|
||||
quantityFadeDistance = 4.0
|
||||
|
||||
[Integration]
|
||||
#Enable extended data display in WAILA if present
|
||||
enableWaila = true
|
||||
#Enable extended data display in The One Probe if present
|
||||
enableTheOneProbe = true
|
||||
|
||||
|
||||
@@ -1,36 +1,36 @@
|
||||
|
||||
[General]
|
||||
#The number of item stacks held in a basic unit of storage.
|
||||
#1x1 drawers hold 8 units, 1x2 drawers hold 4 units, 2x2 drawers hold 2 units.
|
||||
#Half-depth drawers hold half those amounts.
|
||||
baseStackStorage = 4
|
||||
#Controller range defines how far away a drawer can be connected
|
||||
#on X, Y, or Z planes. The default value of 50 gives the controller a very
|
||||
#large range, but not beyond the chunk load distance.
|
||||
#Range: 1 ~ 75
|
||||
controllerRange = 50
|
||||
enableUI = true
|
||||
enableSidedInput = true
|
||||
enableSidedOutput = true
|
||||
enableItemConversion = true
|
||||
enableExtraCompactingRules = true
|
||||
debugTrace = false
|
||||
#List of rules in format "domain:item1, domain:item2, n".
|
||||
#Creates a compacting drawer rule to convert 1 of item1 into n of item2.
|
||||
compactingRules = ["minecraft:clay, minecraft:clay_ball, 4"]
|
||||
|
||||
[StorageUpgrades]
|
||||
#Storage upgrades multiply storage capacity by the given amount.
|
||||
#When multiple storage upgrades are used together, their multipliers are added before being applied.
|
||||
level1Mult = 2
|
||||
level2Mult = 4
|
||||
level3Mult = 8
|
||||
level4Mult = 16
|
||||
level5Mult = 32
|
||||
|
||||
[Integration]
|
||||
#When true, shows quantity as NxS + R (by stack size) rather than count
|
||||
wailaStackRemainder = true
|
||||
#When true, does not show current quantities unless quantify key was used
|
||||
wailaRespectQuantifyKey = false
|
||||
|
||||
|
||||
[General]
|
||||
#The number of item stacks held in a basic unit of storage.
|
||||
#1x1 drawers hold 8 units, 1x2 drawers hold 4 units, 2x2 drawers hold 2 units.
|
||||
#Half-depth drawers hold half those amounts.
|
||||
baseStackStorage = 4
|
||||
#Controller range defines how far away a drawer can be connected
|
||||
#on X, Y, or Z planes. The default value of 50 gives the controller a very
|
||||
#large range, but not beyond the chunk load distance.
|
||||
#Range: 1 ~ 75
|
||||
controllerRange = 50
|
||||
enableUI = true
|
||||
enableSidedInput = true
|
||||
enableSidedOutput = true
|
||||
enableItemConversion = true
|
||||
enableExtraCompactingRules = true
|
||||
debugTrace = false
|
||||
#List of rules in format "domain:item1, domain:item2, n".
|
||||
#Creates a compacting drawer rule to convert 1 of item1 into n of item2.
|
||||
compactingRules = ["minecraft:clay, minecraft:clay_ball, 4"]
|
||||
|
||||
[StorageUpgrades]
|
||||
#Storage upgrades multiply storage capacity by the given amount.
|
||||
#When multiple storage upgrades are used together, their multipliers are added before being applied.
|
||||
level1Mult = 2
|
||||
level2Mult = 4
|
||||
level3Mult = 8
|
||||
level4Mult = 16
|
||||
level5Mult = 32
|
||||
|
||||
[Integration]
|
||||
#When true, shows quantity as NxS + R (by stack size) rather than count
|
||||
wailaStackRemainder = true
|
||||
#When true, does not show current quantities unless quantify key was used
|
||||
wailaRespectQuantifyKey = false
|
||||
|
||||
|
||||
@@ -1,50 +1,50 @@
|
||||
|
||||
#Client Configuration
|
||||
[client]
|
||||
|
||||
[client.blocked_toasts]
|
||||
#If advancement toasts are blocked.
|
||||
advancements = true
|
||||
#If recipe toasts are blocked.
|
||||
recipes = true
|
||||
#If system toasts are blocked.
|
||||
system = false
|
||||
#If tutorial toasts are blocked.
|
||||
tutorial = true
|
||||
#If all vanilla toasts are blocked.
|
||||
global_vanilla = false
|
||||
#If all non-vanilla toasts are blocked.
|
||||
global_modded = false
|
||||
#If all toasts are blocked.
|
||||
global = false
|
||||
#Toast Classes that are blocked from being shown.
|
||||
blocked_classes = []
|
||||
|
||||
[client.visual_options]
|
||||
#How long a toast must be on the screen for, in ticks. Use 0 to use the default time.
|
||||
#Range: 0 ~ 4000
|
||||
force_time = 0
|
||||
#If toasts are translucent.
|
||||
translucent = true
|
||||
#If toasts are transparent. Overrides translucency.
|
||||
transparent = false
|
||||
#How many toasts will be displayed on screen at once.
|
||||
#Range: 1 ~ 7
|
||||
toast_count = 3
|
||||
#The X offset for toasts to be drawn at.
|
||||
#Range: -8192 ~ 8192
|
||||
x_offset = 0
|
||||
#The Y offset for toasts to be drawn at.
|
||||
#Range: -8192 ~ 8192
|
||||
y_offset = 0
|
||||
#If toasts automatically pop into the screen without animations.
|
||||
no_slide = false
|
||||
#If toasts show on the left of the screen.
|
||||
start_left = false
|
||||
#If toasts will come in from the top of the screen, rather than the side.
|
||||
top_down = false
|
||||
|
||||
[client.debug]
|
||||
#If toast classes are printed when they are shown.
|
||||
print_classes = false
|
||||
|
||||
|
||||
#Client Configuration
|
||||
[client]
|
||||
|
||||
[client.blocked_toasts]
|
||||
#If advancement toasts are blocked.
|
||||
advancements = true
|
||||
#If recipe toasts are blocked.
|
||||
recipes = true
|
||||
#If system toasts are blocked.
|
||||
system = false
|
||||
#If tutorial toasts are blocked.
|
||||
tutorial = true
|
||||
#If all vanilla toasts are blocked.
|
||||
global_vanilla = false
|
||||
#If all non-vanilla toasts are blocked.
|
||||
global_modded = false
|
||||
#If all toasts are blocked.
|
||||
global = false
|
||||
#Toast Classes that are blocked from being shown.
|
||||
blocked_classes = []
|
||||
|
||||
[client.visual_options]
|
||||
#How long a toast must be on the screen for, in ticks. Use 0 to use the default time.
|
||||
#Range: 0 ~ 4000
|
||||
force_time = 0
|
||||
#If toasts are translucent.
|
||||
translucent = true
|
||||
#If toasts are transparent. Overrides translucency.
|
||||
transparent = false
|
||||
#How many toasts will be displayed on screen at once.
|
||||
#Range: 1 ~ 7
|
||||
toast_count = 3
|
||||
#The X offset for toasts to be drawn at.
|
||||
#Range: -8192 ~ 8192
|
||||
x_offset = 0
|
||||
#The Y offset for toasts to be drawn at.
|
||||
#Range: -8192 ~ 8192
|
||||
y_offset = 0
|
||||
#If toasts automatically pop into the screen without animations.
|
||||
no_slide = false
|
||||
#If toasts show on the left of the screen.
|
||||
start_left = false
|
||||
#If toasts will come in from the top of the screen, rather than the side.
|
||||
top_down = false
|
||||
|
||||
[client.debug]
|
||||
#If toast classes are printed when they are shown.
|
||||
print_classes = false
|
||||
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
|
||||
#Options for customizing the display of tools on the player
|
||||
[display]
|
||||
#If set to FALSE, the belts and tools will NOT draw on players.
|
||||
showBeltOnPlayers = true
|
||||
#Changes the scale of items on the belt.
|
||||
#Range: 0.1 ~ 2.0
|
||||
beltItemScale = 0.5
|
||||
|
||||
#Options for customizing the radial menu
|
||||
[menu]
|
||||
#If set to TRUE, releasing the menu key (R) will activate the swap. Requires a click otherwise (default).
|
||||
releaseToSwap = false
|
||||
#If set to TRUE, the radial menu will try to prevent the mouse from leaving the outer circle.
|
||||
clipMouseToCircle = false
|
||||
#If set to TRUE, the radial menu will allow clicking outside the outer circle to activate the items.
|
||||
allowClickOutsideBounds = false
|
||||
#If set to TRUE, the radial menu will always display all the slots, even when empty, and will allow choosing which empty slot to insert into.
|
||||
displayEmptySlots = false
|
||||
|
||||
|
||||
#Options for customizing the display of tools on the player
|
||||
[display]
|
||||
#If set to FALSE, the belts and tools will NOT draw on players.
|
||||
showBeltOnPlayers = true
|
||||
#Changes the scale of items on the belt.
|
||||
#Range: 0.1 ~ 2.0
|
||||
beltItemScale = 0.5
|
||||
|
||||
#Options for customizing the radial menu
|
||||
[menu]
|
||||
#If set to TRUE, releasing the menu key (R) will activate the swap. Requires a click otherwise (default).
|
||||
releaseToSwap = false
|
||||
#If set to TRUE, the radial menu will try to prevent the mouse from leaving the outer circle.
|
||||
clipMouseToCircle = false
|
||||
#If set to TRUE, the radial menu will allow clicking outside the outer circle to activate the items.
|
||||
allowClickOutsideBounds = false
|
||||
#If set to TRUE, the radial menu will always display all the slots, even when empty, and will allow choosing which empty slot to insert into.
|
||||
displayEmptySlots = false
|
||||
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
|
||||
[general]
|
||||
#If set to FALSE, support for sewing recipes will not be enabled regardless of the mod's presence.
|
||||
enableSewingKitSupport = true
|
||||
#If AUTO, the crafting and upgrade recipes will use the Sewing mechanics if the Sewing Kit mod is present. Off disables anvil upgrading regardless.
|
||||
#Allowed Values: OFF, AUTO, ON
|
||||
anvilUpgrading = "AUTO"
|
||||
#If AUTO, the belt and pouch crafting recipes will be disabled if the Sewing Kit mod is present, sewing recipes will be used instead.
|
||||
#Allowed Values: OFF, AUTO, ON
|
||||
enableGridCraftingRecipes = "AUTO"
|
||||
#If AUTO, the belt slot will be disabled if Curios is present. If OFF, the belt slot will be disabled permanently.
|
||||
#Allowed Values: OFF, AUTO, ON
|
||||
customBeltSlotMode = "ON"
|
||||
|
||||
|
||||
[general]
|
||||
#If set to FALSE, support for sewing recipes will not be enabled regardless of the mod's presence.
|
||||
enableSewingKitSupport = true
|
||||
#If AUTO, the crafting and upgrade recipes will use the Sewing mechanics if the Sewing Kit mod is present. Off disables anvil upgrading regardless.
|
||||
#Allowed Values: OFF, AUTO, ON
|
||||
anvilUpgrading = "AUTO"
|
||||
#If AUTO, the belt and pouch crafting recipes will be disabled if the Sewing Kit mod is present, sewing recipes will be used instead.
|
||||
#Allowed Values: OFF, AUTO, ON
|
||||
enableGridCraftingRecipes = "AUTO"
|
||||
#If AUTO, the belt slot will be disabled if Curios is present. If OFF, the belt slot will be disabled permanently.
|
||||
#Allowed Values: OFF, AUTO, ON
|
||||
customBeltSlotMode = "ON"
|
||||
|
||||
|
||||
@@ -1,50 +1,50 @@
|
||||
|
||||
[General]
|
||||
#Show additional information in the tooltip of certain items and blocks
|
||||
beginnerTooltips = true
|
||||
#By default, mega torches only block natural spawns (i.e. from low light levels). Setting this to false will also block spawns from spawners
|
||||
blockOnlyNaturalSpawns = true
|
||||
#If this setting is enabled, the mega torch will block all natural spawn attempts from Lycanites Mobs in its radius
|
||||
lycanitesMobsBlockAll = true
|
||||
#If this setting is enabled, the mega torch will block village sieges from zombies
|
||||
blockVillageSieges = true
|
||||
#The radius of the mega torch in each direction (cube) with the torch at its center
|
||||
#Range: > 0
|
||||
megaTorchRadius = 64
|
||||
#The radius of the dread lamp in each direction (cube) with the torch at its center
|
||||
#Range: > 0
|
||||
dreadLampRadius = 64
|
||||
#Use this setting to override the internal lists for entity blocking
|
||||
#You can use this to block more entities or even allow certain entities to still spawn
|
||||
#The + prefix will add the entity to the list, effectivly denying its spawns
|
||||
#The - prefix will remove the entity from the list (if necessary), effectivly allowing its spawns
|
||||
#Note: Each entry needs to be put in quotes! Multiple Entries should be separated by comma.
|
||||
#Block zombies: "+minecraft:zombie"
|
||||
#Allow creepers: "-minecraft:creeper"
|
||||
megaTorchEntityBlockListOverrides = []
|
||||
#Same as the mega torch block list override, just for the dread lamp
|
||||
#Block squid: +minecraft:squid
|
||||
#Allow pigs: -minecraft:pig
|
||||
dreadLampEntityBlockListOverrides = []
|
||||
#The radius in which the feral flare should try to place lights
|
||||
#Range: 1 ~ 127
|
||||
feralFlareRadius = 16
|
||||
#Controls how often the flare should try to place lights. 1 means every tick, 10 every 10th tick, etc
|
||||
#Range: > 1
|
||||
feralFlareTickRate = 5
|
||||
#The target minimum light level to place lights for
|
||||
#Range: 0 ~ 15
|
||||
feralFlareMinLightLevel = 10
|
||||
#The maximum amount of invisble lights a feral flare lantern can place. Set to 0 to disable light placement.
|
||||
#Warning: Setting this value too high in conjunction with the feralFlareMinLightLevel and Radius can lead to world corruption!
|
||||
#(Badly compressed packet error)
|
||||
#Range: 0 ~ 32767
|
||||
feralFlareLanternLightCountHardcap = 255
|
||||
#Durability of the frozen pearl. Each removed light will remove one charge from the pearl. Set to 0 to disable durability
|
||||
#Range: 0 ~ 32767
|
||||
frozenPearlDurability = 1024
|
||||
#Print entity spawn checks to the debug log
|
||||
logSpawnChecks = false
|
||||
#Configures the spawn check to be more aggressive, effectivly overriding the CheckSpawn results of other mods
|
||||
aggressiveSpawnChecks = false
|
||||
|
||||
|
||||
[General]
|
||||
#Show additional information in the tooltip of certain items and blocks
|
||||
beginnerTooltips = true
|
||||
#By default, mega torches only block natural spawns (i.e. from low light levels). Setting this to false will also block spawns from spawners
|
||||
blockOnlyNaturalSpawns = true
|
||||
#If this setting is enabled, the mega torch will block all natural spawn attempts from Lycanites Mobs in its radius
|
||||
lycanitesMobsBlockAll = true
|
||||
#If this setting is enabled, the mega torch will block village sieges from zombies
|
||||
blockVillageSieges = true
|
||||
#The radius of the mega torch in each direction (cube) with the torch at its center
|
||||
#Range: > 0
|
||||
megaTorchRadius = 64
|
||||
#The radius of the dread lamp in each direction (cube) with the torch at its center
|
||||
#Range: > 0
|
||||
dreadLampRadius = 64
|
||||
#Use this setting to override the internal lists for entity blocking
|
||||
#You can use this to block more entities or even allow certain entities to still spawn
|
||||
#The + prefix will add the entity to the list, effectivly denying its spawns
|
||||
#The - prefix will remove the entity from the list (if necessary), effectivly allowing its spawns
|
||||
#Note: Each entry needs to be put in quotes! Multiple Entries should be separated by comma.
|
||||
#Block zombies: "+minecraft:zombie"
|
||||
#Allow creepers: "-minecraft:creeper"
|
||||
megaTorchEntityBlockListOverrides = []
|
||||
#Same as the mega torch block list override, just for the dread lamp
|
||||
#Block squid: +minecraft:squid
|
||||
#Allow pigs: -minecraft:pig
|
||||
dreadLampEntityBlockListOverrides = []
|
||||
#The radius in which the feral flare should try to place lights
|
||||
#Range: 1 ~ 127
|
||||
feralFlareRadius = 16
|
||||
#Controls how often the flare should try to place lights. 1 means every tick, 10 every 10th tick, etc
|
||||
#Range: > 1
|
||||
feralFlareTickRate = 5
|
||||
#The target minimum light level to place lights for
|
||||
#Range: 0 ~ 15
|
||||
feralFlareMinLightLevel = 10
|
||||
#The maximum amount of invisble lights a feral flare lantern can place. Set to 0 to disable light placement.
|
||||
#Warning: Setting this value too high in conjunction with the feralFlareMinLightLevel and Radius can lead to world corruption!
|
||||
#(Badly compressed packet error)
|
||||
#Range: 0 ~ 32767
|
||||
feralFlareLanternLightCountHardcap = 255
|
||||
#Durability of the frozen pearl. Each removed light will remove one charge from the pearl. Set to 0 to disable durability
|
||||
#Range: 0 ~ 32767
|
||||
frozenPearlDurability = 1024
|
||||
#Print entity spawn checks to the debug log
|
||||
logSpawnChecks = false
|
||||
#Configures the spawn check to be more aggressive, effectivly overriding the CheckSpawn results of other mods
|
||||
aggressiveSpawnChecks = false
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
allowCaveModeOnServer:true
|
||||
allowNetherCaveModeOnServer:true
|
||||
allowRadarOnServer:true
|
||||
registerStatusEffects:true
|
||||
allowCaveModeOnServer:true
|
||||
allowNetherCaveModeOnServer:true
|
||||
allowRadarOnServer:true
|
||||
registerStatusEffects:true
|
||||
|
||||
@@ -1,133 +1,133 @@
|
||||
#CONFIG ONLY OPTIONS
|
||||
ignoreUpdate:369
|
||||
settingsButton:false
|
||||
allowWrongWorldTeleportation:false
|
||||
differentiateByServerAddress:true
|
||||
debugEntityIcons:false
|
||||
debugEntityVariantIds:false
|
||||
radarHideInvisibleEntities:true
|
||||
allowInternetAccess:true
|
||||
#INGAME SETTINGS (DO NOT EDIT!)
|
||||
updateNotification:true
|
||||
minimap:true
|
||||
caveMaps:2
|
||||
caveZoom:1
|
||||
showWaypoints:true
|
||||
showIngameWaypoints:true
|
||||
displayRedstone:true
|
||||
deathpoints:true
|
||||
oldDeathpoints:true
|
||||
distance:1
|
||||
lockNorth:false
|
||||
zoom:0
|
||||
minimapSize:0
|
||||
chunkGrid:-1
|
||||
slimeChunks:false
|
||||
mapSafeMode:false
|
||||
minimapOpacity:100.0
|
||||
waypointsIngameIconScale:0
|
||||
waypointsIngameDistanceScale:0
|
||||
waypointsIngameNameScale:0
|
||||
waypointsIngameCloseScale:1.0
|
||||
antiAliasing:true
|
||||
blockColours:0
|
||||
lighting:true
|
||||
dotsStyle:0
|
||||
dotNameScale:1.0
|
||||
compassOverEverything:true
|
||||
showFlowers:true
|
||||
keepWaypointNames:true
|
||||
waypointsDistanceExp:0
|
||||
waypointsDistanceMin:0.0
|
||||
defaultWaypointTPCommandFormat:/tp @s {x} {y} {z}
|
||||
defaultWaypointTPCommandRotationFormat:/tp @s {x} {y} {z} {yaw} ~
|
||||
arrowScale:1.5
|
||||
arrowColour:0
|
||||
smoothDots:true
|
||||
worldMap:true
|
||||
terrainDepth:true
|
||||
terrainSlopes:2
|
||||
mainEntityAs:0
|
||||
blockTransparency:true
|
||||
waypointOpacityIngame:80
|
||||
waypointOpacityMap:90
|
||||
hideWorldNames:1
|
||||
openSlimeSettings:true
|
||||
alwaysShowDistance:false
|
||||
crossDimensionalTp:true
|
||||
biomeColorsVanillaMode:false
|
||||
lookingAtAngle:10
|
||||
lookingAtAngleVertical:180
|
||||
centeredEnlarged:false
|
||||
zoomOnEnlarged:0
|
||||
minimapTextAlign:2
|
||||
waypointsMutualEdit:true
|
||||
compassLocation:1
|
||||
compassDirectionScale:0
|
||||
caveMapsDepth:30
|
||||
hideWaypointCoordinates:false
|
||||
renderAllSets:false
|
||||
playerArrowOpacity:100
|
||||
waypointsBottom:false
|
||||
minimapShape:0
|
||||
lightOverlayType:0
|
||||
lightOverlayMaxLight:7
|
||||
lightOverlayMinLight:0
|
||||
lightOverlayColor:13
|
||||
uiScale:0
|
||||
bossHealthPushBox:1
|
||||
potionEffectPushBox:1
|
||||
minimapFrame:0
|
||||
minimapFrameColor:9
|
||||
compassColor:9
|
||||
northCompassColor:-1
|
||||
displayMultipleWaypointInfo:1
|
||||
entityRadar:true
|
||||
adjustHeightForCarpetLikeBlocks:true
|
||||
autoConvertWaypointDistanceToKmThreshold:10000
|
||||
waypointDistancePrecision:1
|
||||
mainDotSize:2
|
||||
partialYTeleportation:true
|
||||
deleteReachedDeathpoints:true
|
||||
hideMinimapUnderScreen:true
|
||||
hideMinimapUnderF3:true
|
||||
manualCaveModeStartAuto:true
|
||||
manualCaveModeStart:-1
|
||||
chunkGridLineWidth:1
|
||||
temporaryWaypointsGlobal:true
|
||||
keepUnlockedWhenEnlarged:false
|
||||
enlargedMinimapAToggle:false
|
||||
displayStainedGlass:true
|
||||
waypointOnMapScale:0
|
||||
switchToAutoOnDeath:true
|
||||
infoDisplayBackgroundOpacity:40
|
||||
caveModeToggleTimer:1000
|
||||
legibleCaveMaps:false
|
||||
biomeBlending:true
|
||||
displayTrackedPlayers:true
|
||||
dimensionScaledMaxWaypointDistance:true
|
||||
displayClaims:true
|
||||
displayCurrentClaim:true
|
||||
claimsFillOpacity:46
|
||||
claimsBorderOpacity:80
|
||||
infoDisplayOrder:coords:biome:real_time:time:overworld_coords:chunk_coords:angles:dimension:weather:light_level:highlights:light_overlay_indicator:manual_cave_mode_indicator:custom_sub_world
|
||||
infoDisplay:coords:true:6:-1
|
||||
infoDisplay:biome:true:6:-1
|
||||
infoDisplay:real_time:1:14:-1
|
||||
infoDisplay:time:1:14:-1
|
||||
infoDisplay:overworld_coords:false:15:-1
|
||||
infoDisplay:chunk_coords:false:15:-1
|
||||
infoDisplay:angles:false:15:-1
|
||||
infoDisplay:dimension:false:15:-1
|
||||
infoDisplay:weather:false:15:-1
|
||||
infoDisplay:light_level:0:15:-1
|
||||
infoDisplay:highlights:true:15:-1
|
||||
infoDisplay:light_overlay_indicator:true:15:-1
|
||||
infoDisplay:manual_cave_mode_indicator:true:15:-1
|
||||
infoDisplay:custom_sub_world:true:15:-1
|
||||
interface:dummy:0:36:true:false:false:false
|
||||
interface:dummy:0:10000:true:false:false:false
|
||||
interface:dummy:0:0:false:false:true:false
|
||||
interface:dummy:0:36:true:false:false:false
|
||||
interface:gui.xaero_minimap:90:-64:false:false:true:false
|
||||
#WAYPOINTS HAVE BEEN MOVED TO /XaeroWaypoints
|
||||
#CONFIG ONLY OPTIONS
|
||||
ignoreUpdate:369
|
||||
settingsButton:false
|
||||
allowWrongWorldTeleportation:false
|
||||
differentiateByServerAddress:true
|
||||
debugEntityIcons:false
|
||||
debugEntityVariantIds:false
|
||||
radarHideInvisibleEntities:true
|
||||
allowInternetAccess:true
|
||||
#INGAME SETTINGS (DO NOT EDIT!)
|
||||
updateNotification:true
|
||||
minimap:true
|
||||
caveMaps:2
|
||||
caveZoom:1
|
||||
showWaypoints:true
|
||||
showIngameWaypoints:true
|
||||
displayRedstone:true
|
||||
deathpoints:true
|
||||
oldDeathpoints:true
|
||||
distance:1
|
||||
lockNorth:false
|
||||
zoom:0
|
||||
minimapSize:0
|
||||
chunkGrid:-1
|
||||
slimeChunks:false
|
||||
mapSafeMode:false
|
||||
minimapOpacity:100.0
|
||||
waypointsIngameIconScale:0
|
||||
waypointsIngameDistanceScale:0
|
||||
waypointsIngameNameScale:0
|
||||
waypointsIngameCloseScale:1.0
|
||||
antiAliasing:true
|
||||
blockColours:0
|
||||
lighting:true
|
||||
dotsStyle:0
|
||||
dotNameScale:1.0
|
||||
compassOverEverything:true
|
||||
showFlowers:true
|
||||
keepWaypointNames:true
|
||||
waypointsDistanceExp:0
|
||||
waypointsDistanceMin:0.0
|
||||
defaultWaypointTPCommandFormat:/tp @s {x} {y} {z}
|
||||
defaultWaypointTPCommandRotationFormat:/tp @s {x} {y} {z} {yaw} ~
|
||||
arrowScale:1.5
|
||||
arrowColour:0
|
||||
smoothDots:true
|
||||
worldMap:true
|
||||
terrainDepth:true
|
||||
terrainSlopes:2
|
||||
mainEntityAs:0
|
||||
blockTransparency:true
|
||||
waypointOpacityIngame:80
|
||||
waypointOpacityMap:90
|
||||
hideWorldNames:1
|
||||
openSlimeSettings:true
|
||||
alwaysShowDistance:false
|
||||
crossDimensionalTp:true
|
||||
biomeColorsVanillaMode:false
|
||||
lookingAtAngle:10
|
||||
lookingAtAngleVertical:180
|
||||
centeredEnlarged:false
|
||||
zoomOnEnlarged:0
|
||||
minimapTextAlign:2
|
||||
waypointsMutualEdit:true
|
||||
compassLocation:1
|
||||
compassDirectionScale:0
|
||||
caveMapsDepth:30
|
||||
hideWaypointCoordinates:false
|
||||
renderAllSets:false
|
||||
playerArrowOpacity:100
|
||||
waypointsBottom:false
|
||||
minimapShape:0
|
||||
lightOverlayType:0
|
||||
lightOverlayMaxLight:7
|
||||
lightOverlayMinLight:0
|
||||
lightOverlayColor:13
|
||||
uiScale:0
|
||||
bossHealthPushBox:1
|
||||
potionEffectPushBox:1
|
||||
minimapFrame:0
|
||||
minimapFrameColor:9
|
||||
compassColor:9
|
||||
northCompassColor:-1
|
||||
displayMultipleWaypointInfo:1
|
||||
entityRadar:true
|
||||
adjustHeightForCarpetLikeBlocks:true
|
||||
autoConvertWaypointDistanceToKmThreshold:10000
|
||||
waypointDistancePrecision:1
|
||||
mainDotSize:2
|
||||
partialYTeleportation:true
|
||||
deleteReachedDeathpoints:true
|
||||
hideMinimapUnderScreen:true
|
||||
hideMinimapUnderF3:true
|
||||
manualCaveModeStartAuto:true
|
||||
manualCaveModeStart:-1
|
||||
chunkGridLineWidth:1
|
||||
temporaryWaypointsGlobal:true
|
||||
keepUnlockedWhenEnlarged:false
|
||||
enlargedMinimapAToggle:false
|
||||
displayStainedGlass:true
|
||||
waypointOnMapScale:0
|
||||
switchToAutoOnDeath:true
|
||||
infoDisplayBackgroundOpacity:40
|
||||
caveModeToggleTimer:1000
|
||||
legibleCaveMaps:false
|
||||
biomeBlending:true
|
||||
displayTrackedPlayers:true
|
||||
dimensionScaledMaxWaypointDistance:true
|
||||
displayClaims:true
|
||||
displayCurrentClaim:true
|
||||
claimsFillOpacity:46
|
||||
claimsBorderOpacity:80
|
||||
infoDisplayOrder:coords:biome:real_time:time:overworld_coords:chunk_coords:angles:dimension:weather:light_level:highlights:light_overlay_indicator:manual_cave_mode_indicator:custom_sub_world
|
||||
infoDisplay:coords:true:6:-1
|
||||
infoDisplay:biome:true:6:-1
|
||||
infoDisplay:real_time:1:14:-1
|
||||
infoDisplay:time:1:14:-1
|
||||
infoDisplay:overworld_coords:false:15:-1
|
||||
infoDisplay:chunk_coords:false:15:-1
|
||||
infoDisplay:angles:false:15:-1
|
||||
infoDisplay:dimension:false:15:-1
|
||||
infoDisplay:weather:false:15:-1
|
||||
infoDisplay:light_level:0:15:-1
|
||||
infoDisplay:highlights:true:15:-1
|
||||
infoDisplay:light_overlay_indicator:true:15:-1
|
||||
infoDisplay:manual_cave_mode_indicator:true:15:-1
|
||||
infoDisplay:custom_sub_world:true:15:-1
|
||||
interface:dummy:0:36:true:false:false:false
|
||||
interface:dummy:0:10000:true:false:false:false
|
||||
interface:dummy:0:0:false:false:true:false
|
||||
interface:dummy:0:36:true:false:false:false
|
||||
interface:gui.xaero_minimap:90:-64:false:false:true:false
|
||||
#WAYPOINTS HAVE BEEN MOVED TO /XaeroWaypoints
|
||||
|
||||
@@ -1,191 +1,191 @@
|
||||
{
|
||||
"hardInclude": "anything",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [
|
||||
"minecraft:glow_item_frame",
|
||||
"minecraft:item_frame"
|
||||
],
|
||||
"name": "gui.xaero_entity_category_root",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"displayed": true,
|
||||
"displayHeight": 0.0,
|
||||
"heightBasedFade": true,
|
||||
"renderOrder": 0.0,
|
||||
"color": 13.0,
|
||||
"displayNameWhenIconFails": true,
|
||||
"entityNumber": 1000.0,
|
||||
"alwaysDisplayNametags": false,
|
||||
"dotSize": 2.0,
|
||||
"startFadingAt": 0.0,
|
||||
"renderOverMinimapFrame": 1.0,
|
||||
"icons": 1.0,
|
||||
"heightLimit": 20.0,
|
||||
"names": 0.0,
|
||||
"iconScale": 1.0
|
||||
},
|
||||
"subCategories": [
|
||||
{
|
||||
"hardInclude": "living",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [
|
||||
"minecraft:armor_stand"
|
||||
],
|
||||
"name": "gui.xaero_entity_category_living",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"renderOrder": 2.0,
|
||||
"color": 14.0
|
||||
},
|
||||
"subCategories": [
|
||||
{
|
||||
"hardInclude": "players",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_players",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"renderOrder": 6.0,
|
||||
"heightLimit": 2050.0,
|
||||
"color": 15.0
|
||||
},
|
||||
"subCategories": [
|
||||
{
|
||||
"hardInclude": "nothing",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_friend",
|
||||
"protection": true,
|
||||
"settingOverrides": {},
|
||||
"subCategories": []
|
||||
},
|
||||
{
|
||||
"hardInclude": "tracked",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_tracked",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"icons": 2.0
|
||||
},
|
||||
"subCategories": []
|
||||
},
|
||||
{
|
||||
"hardInclude": "same-team",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_same_team",
|
||||
"protection": true,
|
||||
"settingOverrides": {},
|
||||
"subCategories": []
|
||||
},
|
||||
{
|
||||
"hardInclude": "anything",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_other_teams",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"renderOrder": 7.0
|
||||
},
|
||||
"subCategories": []
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"hardInclude": "hostile",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_hostile",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"renderOrder": 3.0
|
||||
},
|
||||
"subCategories": [
|
||||
{
|
||||
"hardInclude": "tamed",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_hostile_tamed",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"renderOrder": 5.0
|
||||
},
|
||||
"subCategories": []
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"hardInclude": "anything",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_friendly",
|
||||
"protection": true,
|
||||
"settingOverrides": {},
|
||||
"subCategories": [
|
||||
{
|
||||
"hardInclude": "tamed",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_friendly_tamed",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"renderOrder": 4.0
|
||||
},
|
||||
"subCategories": []
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"hardInclude": "items",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_items",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"renderOrder": 1.0,
|
||||
"color": 12.0
|
||||
},
|
||||
"subCategories": []
|
||||
},
|
||||
{
|
||||
"hardInclude": "anything",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_other_entities",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"color": 5.0
|
||||
},
|
||||
"subCategories": []
|
||||
}
|
||||
]
|
||||
{
|
||||
"hardInclude": "anything",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [
|
||||
"minecraft:glow_item_frame",
|
||||
"minecraft:item_frame"
|
||||
],
|
||||
"name": "gui.xaero_entity_category_root",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"displayed": true,
|
||||
"displayHeight": 0.0,
|
||||
"heightBasedFade": true,
|
||||
"renderOrder": 0.0,
|
||||
"color": 13.0,
|
||||
"displayNameWhenIconFails": true,
|
||||
"entityNumber": 1000.0,
|
||||
"alwaysDisplayNametags": false,
|
||||
"dotSize": 2.0,
|
||||
"startFadingAt": 0.0,
|
||||
"renderOverMinimapFrame": 1.0,
|
||||
"icons": 1.0,
|
||||
"heightLimit": 20.0,
|
||||
"names": 0.0,
|
||||
"iconScale": 1.0
|
||||
},
|
||||
"subCategories": [
|
||||
{
|
||||
"hardInclude": "living",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [
|
||||
"minecraft:armor_stand"
|
||||
],
|
||||
"name": "gui.xaero_entity_category_living",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"renderOrder": 2.0,
|
||||
"color": 14.0
|
||||
},
|
||||
"subCategories": [
|
||||
{
|
||||
"hardInclude": "players",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_players",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"renderOrder": 6.0,
|
||||
"heightLimit": 2050.0,
|
||||
"color": 15.0
|
||||
},
|
||||
"subCategories": [
|
||||
{
|
||||
"hardInclude": "nothing",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_friend",
|
||||
"protection": true,
|
||||
"settingOverrides": {},
|
||||
"subCategories": []
|
||||
},
|
||||
{
|
||||
"hardInclude": "tracked",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_tracked",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"icons": 2.0
|
||||
},
|
||||
"subCategories": []
|
||||
},
|
||||
{
|
||||
"hardInclude": "same-team",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_same_team",
|
||||
"protection": true,
|
||||
"settingOverrides": {},
|
||||
"subCategories": []
|
||||
},
|
||||
{
|
||||
"hardInclude": "anything",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_other_teams",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"renderOrder": 7.0
|
||||
},
|
||||
"subCategories": []
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"hardInclude": "hostile",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_hostile",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"renderOrder": 3.0
|
||||
},
|
||||
"subCategories": [
|
||||
{
|
||||
"hardInclude": "tamed",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_hostile_tamed",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"renderOrder": 5.0
|
||||
},
|
||||
"subCategories": []
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"hardInclude": "anything",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_friendly",
|
||||
"protection": true,
|
||||
"settingOverrides": {},
|
||||
"subCategories": [
|
||||
{
|
||||
"hardInclude": "tamed",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_friendly_tamed",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"renderOrder": 4.0
|
||||
},
|
||||
"subCategories": []
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"hardInclude": "items",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_items",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"renderOrder": 1.0,
|
||||
"color": 12.0
|
||||
},
|
||||
"subCategories": []
|
||||
},
|
||||
{
|
||||
"hardInclude": "anything",
|
||||
"includeList": [],
|
||||
"includeListInSuperCategory": true,
|
||||
"excludeMode": "ONLY",
|
||||
"excludeList": [],
|
||||
"name": "gui.xaero_entity_category_other_entities",
|
||||
"protection": true,
|
||||
"settingOverrides": {
|
||||
"color": 5.0
|
||||
},
|
||||
"subCategories": []
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,3 +1,3 @@
|
||||
allowCaveModeOnServer:true
|
||||
allowNetherCaveModeOnServer:true
|
||||
registerStatusEffects:true
|
||||
allowCaveModeOnServer:true
|
||||
allowNetherCaveModeOnServer:true
|
||||
registerStatusEffects:true
|
||||
|
||||
@@ -1,55 +1,55 @@
|
||||
ignoreUpdate:170
|
||||
updateNotification:true
|
||||
allowInternetAccess:true
|
||||
differentiateByServerAddress:true
|
||||
caveMapsAllowed:true
|
||||
debug:false
|
||||
lighting:true
|
||||
colours:0
|
||||
loadChunks:true
|
||||
updateChunks:true
|
||||
terrainSlopes:2
|
||||
terrainDepth:true
|
||||
footsteps:true
|
||||
flowers:true
|
||||
coordinates:true
|
||||
hoveredBiome:true
|
||||
biomeColorsVanillaMode:false
|
||||
waypoints:true
|
||||
renderArrow:true
|
||||
displayZoom:true
|
||||
worldmapWaypointsScale:1.0
|
||||
openMapAnimation:true
|
||||
reloadVersion:0
|
||||
reloadEverything:false
|
||||
zoomButtons:true
|
||||
waypointBackgrounds:true
|
||||
detectAmbiguousY:true
|
||||
showDisabledWaypoints:false
|
||||
closeWaypointsWhenHopping:true
|
||||
adjustHeightForCarpetLikeBlocks:true
|
||||
onlyCurrentMapWaypoints:false
|
||||
minZoomForLocalWaypoints:0.0
|
||||
arrowColour:-2
|
||||
minimapRadar:true
|
||||
renderWaypoints:true
|
||||
partialYTeleportation:true
|
||||
displayStainedGlass:true
|
||||
caveModeDepth:30
|
||||
caveModeStart:2147483647
|
||||
autoCaveMode:-1
|
||||
legibleCaveMaps:false
|
||||
displayCaveModeStart:true
|
||||
caveModeToggleTimer:1000
|
||||
defaultCaveModeType:1
|
||||
biomeBlending:true
|
||||
trackedPlayers:true
|
||||
multipleImagesExport:false
|
||||
nightExport:false
|
||||
highlightsExport:false
|
||||
exportScaleDownSquare:20
|
||||
mapWritingDistance:-1
|
||||
displayClaims:true
|
||||
claimsFillOpacity:46
|
||||
claimsBorderOpacity:80
|
||||
globalVersion:1
|
||||
ignoreUpdate:170
|
||||
updateNotification:true
|
||||
allowInternetAccess:true
|
||||
differentiateByServerAddress:true
|
||||
caveMapsAllowed:true
|
||||
debug:false
|
||||
lighting:true
|
||||
colours:0
|
||||
loadChunks:true
|
||||
updateChunks:true
|
||||
terrainSlopes:2
|
||||
terrainDepth:true
|
||||
footsteps:true
|
||||
flowers:true
|
||||
coordinates:true
|
||||
hoveredBiome:true
|
||||
biomeColorsVanillaMode:false
|
||||
waypoints:true
|
||||
renderArrow:true
|
||||
displayZoom:true
|
||||
worldmapWaypointsScale:1.0
|
||||
openMapAnimation:true
|
||||
reloadVersion:0
|
||||
reloadEverything:false
|
||||
zoomButtons:true
|
||||
waypointBackgrounds:true
|
||||
detectAmbiguousY:true
|
||||
showDisabledWaypoints:false
|
||||
closeWaypointsWhenHopping:true
|
||||
adjustHeightForCarpetLikeBlocks:true
|
||||
onlyCurrentMapWaypoints:false
|
||||
minZoomForLocalWaypoints:0.0
|
||||
arrowColour:-2
|
||||
minimapRadar:true
|
||||
renderWaypoints:true
|
||||
partialYTeleportation:true
|
||||
displayStainedGlass:true
|
||||
caveModeDepth:30
|
||||
caveModeStart:2147483647
|
||||
autoCaveMode:-1
|
||||
legibleCaveMaps:false
|
||||
displayCaveModeStart:true
|
||||
caveModeToggleTimer:1000
|
||||
defaultCaveModeType:1
|
||||
biomeBlending:true
|
||||
trackedPlayers:true
|
||||
multipleImagesExport:false
|
||||
nightExport:false
|
||||
highlightsExport:false
|
||||
exportScaleDownSquare:20
|
||||
mapWritingDistance:-1
|
||||
displayClaims:true
|
||||
claimsFillOpacity:46
|
||||
claimsBorderOpacity:80
|
||||
globalVersion:1
|
||||
|
||||
Reference in New Issue
Block a user