diff --git a/config/ftbquests/quests/chapters/ev__extreme_voltage.snbt b/config/ftbquests/quests/chapters/ev__extreme_voltage.snbt index ed1ce82..18376a4 100644 --- a/config/ftbquests/quests/chapters/ev__extreme_voltage.snbt +++ b/config/ftbquests/quests/chapters/ev__extreme_voltage.snbt @@ -290,6 +290,7 @@ icon: "gtceu:platinum_ingot" id: "3398FC108D9DCB46" size: 0.75d + subtitle: "Diamond and Pearl" tasks: [ { id: "422782D7BAC8024B" @@ -1225,17 +1226,17 @@ "40018C0546454CD9" ] description: [ - "&aEpoxy&r is the foundation for all future Circuit Boards in the game!" + "&aEpoxy&r is the foundation for all future Circuit Boards in the game. Get ready to make a lot of this stuff." "" - "&9&lNote:&r This Quest is quite complicated, so tackle everything else before trying to make Epoxy. You'll need all the help you can get!" + "&9&lNote:&r This questline is quite complicated, so tackle everything else before trying to make Epoxy. You'll need all the help you can get!" "{@pagebreak}" "There are several ways to obtain the ingredients for &aEpoxy&r." "" - "We will ignore recipes related to Glycerol, as they're never worth it unless modpack devs tweak things around. &mHint hint, if you're making your own pack!&r" + "We'll ignore recipes related to Glycerol, as they're never worth it unless modpack devs tweak things around. &mHint hint, if you're making your own pack!&r" "" "Try and use &3Large Chemical Reactors&r to shortcut recipes." "{@pagebreak}" - "&dChlorine&r is only partially recycled, so you'll need a constant supply. Feeding it manually will be sufficient at first." + "&dChlorine&r is only partially recycled, so you'll need a constant supply. Feeding it manually should be sufficient at first." "" "Recipes involving &dSodium Hydroxide&r could be looped by electrolyzing the &9Salt Water&r co-product." "" @@ -1720,18 +1721,18 @@ "" "Look - another reason why it's good to store polymers (Polyethylene, PTFE, PBI) as Bars!" ] - icon: "ae2:me_p2p_tunnel" + icon: "ae2:item_p2p_tunnel" id: "7EF57E379F736FBB" shape: "rsquare" - size: 0.66d + size: 0.5d subtitle: "A primer on items and P2P" tasks: [{ id: "3CF9C3527F11EDA1" type: "checkmark" }] title: "Item P2P Tunnels" - x: 7.875d - y: 4.5d + x: 7.653061224489797d + y: 4.464285714285715d } { dependencies: ["3B2D2C47BEBCFFA7"] @@ -1794,8 +1795,8 @@ type: "item" }] title: "Getting Rid of Those Old Machines" - x: 7.875d - y: 5.625d + x: 7.955102040816328d + y: 5.611224489795916d } { dependencies: [ @@ -1987,6 +1988,31 @@ x: 3.357142857142847d y: 4.494897959183675d } + { + dependencies: ["39E7997F3080250A"] + description: [ + "The &aPattern P2P Tunnel&r is an upgraded version of &9Item/Fluid P2P Tunnels&r." + "" + "The input side is placed on an Pattern Provider containing patterns. It can have multiple outputs, which should connect to inventories." + "" + "When multiple crafts of a single pattern are requested, the P2P Tunnel will evenly distribute the crafts between all of the connected outputs." + "" + "The Pattern P2P Tunnel also respects &eBlocking Mode&r, which is set in the interface containing the patterns." + ] + icon: "mae2:pattern_p2p_tunnel" + id: "1722813F617DF39B" + shape: "rsquare" + size: 0.5d + subtitle: "Pattern 2 Pattern" + tasks: [{ + id: "40B572EB6B1D083E" + item: "mae2:pattern_p2p_tunnel" + type: "item" + }] + title: "Pattern P2P Tunnels" + x: 8.428571428571423d + y: 4.178571428571431d + } ] subtitle: ["Improve your infrastructure and parallelise your setups"] title: "&5EV&r - Extreme Voltage" diff --git a/config/ftbquests/quests/chapters/gtceu.snbt b/config/ftbquests/quests/chapters/gtceu.snbt index a97f47a..7023cec 100644 --- a/config/ftbquests/quests/chapters/gtceu.snbt +++ b/config/ftbquests/quests/chapters/gtceu.snbt @@ -832,6 +832,8 @@ "You'll want to go and collect quite a bit of Iron, because you're going to need &9a bunch&r very soon. If you're struggling to find some, the &aOre Generation&r quest tab contains a lot of information on &eore veins&r. You may also want to check the Ore Spawn Information and Ore Byproduct List tabs in &2JEI&r." "" "Any of the raw ores we're asking for can be directly smelted into Iron. That comes to &dfour different veins&r that can give you Iron." + "" + "Lastly, Fortune &cdoes not&r work on GregTech ores, &7unfortunately&r." "{@pagebreak}" "Whilst it may be common habit to hoard ore in &bmodded Minecraft&r prior to unlocking some kind of &aore multiplication&r, don't worry about ore processing yet. Direct smelting remains the most efficient method for a long, &olong&r while, given how easy it is to obtain a lot of ore in a &emining trip&r." "" @@ -1082,7 +1084,7 @@ "" "It is used to make &aCoke&r from &eCoal&r, or &aCharcoal&r from &eWood&r, in addition to &dliquid Creosote&r as a &3bonus&r output." "" - "Take a look at the &6Multiblock Preview&r tab in JEI to see the structure pattern." + "Take a look at the &6Multiblock Preview&r tab in JEI (press &dU&r over the controller block of any Multiblock!) to see the structure pattern." "{@pagebreak}" "&9Note:&r &lAny&r Brick block can be replaced with a &3Coke Oven Hatch&r. You can have up to five of them." "" @@ -1095,6 +1097,12 @@ icon: "gtceu:coke_oven" id: "4946FC5BCA4CCA88" min_required_dependencies: 1 + rewards: [{ + id: "60891A0DEF29E9A1" + item: "gtceu:exquisite_coke_gem" + random_bonus: 2 + type: "item" + }] shape: "gear" size: 1.2d subtitle: "Your first big project... hopefully" @@ -1557,6 +1565,12 @@ "The logs also offer &duseful resources&r when processed in future." ] id: "5193DD03C0742548" + rewards: [{ + id: "4D70B6467A188FDD" + item: "gtceu:sticky_resin" + random_bonus: 3 + type: "item" + }] shape: "rsquare" size: 0.66d subtitle: "No, this isn't IC2" diff --git a/config/ftbquests/quests/chapters/hv__high_voltage.snbt b/config/ftbquests/quests/chapters/hv__high_voltage.snbt index fd297c2..0d85d4d 100644 --- a/config/ftbquests/quests/chapters/hv__high_voltage.snbt +++ b/config/ftbquests/quests/chapters/hv__high_voltage.snbt @@ -156,13 +156,13 @@ "" "The &3Automatic Maintenance Hatch&r is pretty simple - it eliminates the need for Maintenance, &6forever&r." "" - "The &3Configurable Maintenance Hatch&r is more interesting. You can configure it to cut off &a10% duration&r on recipes, at the cost of making Maintenance happen three times as fast. That is &d16 real hours&r of activity." + "The &3Configurable Maintenance Hatch&r is more interesting. You can configure it to cut off &a10% duration&r on recipes, at the cost of making Maintenance happen three times as fast. That's &d16 real hours&r of activity." "" "&9Reminder:&r You can put Tape in the maintenance Hatch to automatically fix problems." "{@pagebreak}" "&l&3Lore:&r&o The Automatic Maintenance Hatch texture and mechanic comes from TecTech, an addon mod originally made for GregTech: New Horizons. " "" - "&oYou'll see more from TecTech if you stick with us with the late game." + "&oYou'll see more from TecTech if you stick with us all the way to the late game." ] icon: "gtceu:configurable_maintenance_hatch" id: "15645E46CC0E6764" @@ -1033,6 +1033,8 @@ "&aToluene&r can also optionally be used in &5EV&r to make &dGasoline&r." "" "&cTNT&r is used in the &3Implosion Compressor&r to make Gems. It also blows stuff (and your friends) up." + "" + "Technically, Dynamite or Powerbarrels could also be used... but Dynamite is a pain to obtain, whereas Powerbarrels are weaker." ] icon: "minecraft:tnt" id: "2B7B214EDE0B45A2" @@ -1170,7 +1172,7 @@ "" "It's required to get &aEnder Pearls&r." "" - "&cTNT&r can be used for the Implosion." + "&cTNT&r, &6Dynamite&r, and &ePowerbarrels&r can be used for the Implosion." ] icon: "gtceu:implosion_compressor" id: "1137D2BA7E03D685" @@ -1372,29 +1374,6 @@ x: 6.75d y: -0.75d } - { - dependencies: ["6958029B5514D4EC"] - description: [ - "Warning: Deprecated! You can't craft this anymore - try making the GT armours for mobility." - "" - "With your new &bVacuum Freezer&r, you can now \"&ofreeze&r\" air into &aLiquid Air&r, granting access to &6Creative Flight&r! Do be sure to have a look at processing some additional &aLiquid Air&r - the products of its distillation are very appealing." - "" - "&dXP Drain&r whilst flying has been &cdisabled&r in this pack." - ] - icon: "better_angel_ring:angel_ring" - id: "4B4F53FB33DE1C62" - shape: "rsquare" - size: 0.66d - subtitle: "Modern-day Icarus" - tasks: [{ - id: "6E9FE61644EE53AB" - item: "better_angel_ring:angel_ring" - type: "item" - }] - title: "I believe I can fly" - x: 9.0d - y: -5.25d - } { dependencies: ["4024C831C77101CA"] description: [ @@ -1492,6 +1471,50 @@ x: 4.5d y: -3.0d } + { + dependencies: ["4AFD3073C731A1E4"] + description: [ + "With &5EV Circuits&r, you can compress your Coprocessors into &3Dense&r variants to get more value-for-money. " + "" + "The crafting ratio is in your favour, so you'll likely have more &eparallel autocrafting power&r than you'd need to finish the pack." + ] + icon: "mae2:4x_crafting_accelerator" + id: "1D8170A19E54C5B9" + size: 0.75d + subtitle: "Who are you calling Dense?" + tasks: [{ + id: "074BEBAAF5C3FF1F" + item: { + Count: 1 + id: "itemfilters:or" + tag: { + items: [ + { + Count: 1b + id: "mae2:4x_crafting_accelerator" + } + { + Count: 1b + id: "mae2:16x_crafting_accelerator" + } + { + Count: 1b + id: "mae2:64x_crafting_accelerator" + } + { + Count: 1b + id: "mae2:256x_crafting_accelerator" + } + ] + } + } + title: "Dense Coprocessors" + type: "item" + }] + title: "Dense Coprocessors" + x: 9.0d + y: -5.25d + } ] subtitle: ["Scale up your power and begin advanced chemistry"] title: "&6HV&r - High Voltage" diff --git a/config/ftbquests/quests/chapters/iv__insane_voltage.snbt b/config/ftbquests/quests/chapters/iv__insane_voltage.snbt index 6ac6134..e5ad606 100644 --- a/config/ftbquests/quests/chapters/iv__insane_voltage.snbt +++ b/config/ftbquests/quests/chapters/iv__insane_voltage.snbt @@ -20,7 +20,7 @@ "300348B1238BCB9A" "7A1E3C3A2D699C5B" ] - description: ["This Superconductor will be required for progression during &dLuV&r."] + description: ["This Superconductor will be required for progression during &dLuV&r when you delve deeper into &bResearch&r."] icon: "gtceu:samarium_iron_arsenic_oxide_double_wire" id: "52D952ADBEB67454" size: 0.75d @@ -123,7 +123,7 @@ { dependencies: ["7A1E3C3A2D699C5B"] description: [ - "Technically, HSS-E doesn't contain Manganese, but some other HSS alloys do have Manganese, so... close enough?" + "Technically, real-life HSS-E doesn't contain Manganese, but some other HSS alloys do have Manganese, so... close enough?" "" "&aHSS-E&r has some niche uses in progression." "" @@ -161,11 +161,11 @@ "{@pagebreak}" "&l&3Lore:&r&o The ECE comes from GT:NH. However... its implementation wasn't so rosy at first. The stats on the tooltip looked similar to this one - so far, so good." "" - "The bad part came when crunching the numbers. Players ended up realizing they needed to run around 16 whole &6HV&r Vacuum Freezers to keep up with the Liquid Oxygen demand..." + "&oThe bad part came when crunching the numbers. Players ended up realizing they needed to run around 16 whole &6HV&f Vacuum Freezers to keep up with the Liquid Oxygen demand..." "" - "The one and only fuel it would accept is High Octane Gasoline, which was stated to be burned at 300% efficiency when boosted, but the UI was lying. The efficiency remained at 100%." + "&oThe one and only fuel it would accept is High Octane Gasoline, which was stated to be burned at 300% efficiency when boosted, but the UI was lying. The efficiency remained at 100%." "" - "The GT:NH team eventually decided to rework the ECE among other power options... phew!" + "&oThe GT:NH team eventually decided to rework the ECE among other power options... phew!" ] id: "466AC4DD902115EF" shape: "rsquare" @@ -189,7 +189,7 @@ "528CE69DA4358B2E" ] description: [ - "You should have all the tools available to produce &aPolybenzimidazole&r on your own!" + "You should have all the tools available to produce &aPolybenzimidazole&r on your own! Good luck - it's a 14-step process, and it's no slouch at that." "" "&aPBI&r only becomes mandatory to progress from &dLuV&r to &cZPM&r, but tackling it earlier will unlock the &6Advanced SMDs&r." ] @@ -220,11 +220,11 @@ "7CFC112B8F460549" ] description: [ - "Better &aSMDs&r to make far more complex Circuits at a much cheaper price." + "Better &aSMDs&r to make far more complex Circuits at a much cheaper price? We're sold!" "" - "These'll require Alloys that you have not made yet, most of which will be common in &dLuV&r and onwards." + "These'll require Alloys that you haven't made yet, most of which will be commonly used in &dLuV&r and onwards. Get on it!" "" - "&aAdvanced SMDs&r are required for the &dCrystal&r Circuit line." + "Whilst you don't need these right now, &aAdvanced SMDs&r will become a hard requirement for the &dCrystal&r Circuit line. Note that using these in your current circuits will halve the recipe duration." ] icon: "gtceu:advanced_smd_transistor" id: "195E5BFDE4C5A0DE" @@ -277,11 +277,19 @@ icon: "gtceu:iv_assembler" id: "5CA86A333670A55C" size: 0.75d - tasks: [{ - id: "2BD1CC61E5122DC7" - item: "gtceu:iv_assembler" - type: "item" - }] + tasks: [ + { + id: "2BD1CC61E5122DC7" + item: "gtceu:iv_assembler" + type: "item" + } + { + id: "5E8D6AA09A113AE0" + item: "gtceu:large_assembler" + optional_task: true + type: "item" + } + ] title: "IV Assembler" x: 0.375d y: 3.75d @@ -655,6 +663,8 @@ "" "You can also use them for &dBeacons&r if you desire the permanent potion effects. Finally, a vanilla multiblock!" "" + "We've added a recipe for Nether Star Dust in this pack." + "" "On the topic of the &aNether Air&r which is required in the recipe: take a look at &9Liquid Nether Air&r distillation at your own leisure. It's quite rewarding." "" "&o&8Did you know the vanilla Nether Star texture isn't centred? :)" @@ -729,6 +739,8 @@ { dependencies: ["2F9D9AAB27E6534D"] description: [ + "Congratulations on making it this far!" + "" "Progressing into &dLuV&r will require more than &aRhodium Plated Palladium&r and &9LuV Circuits&r alone. You'll also need the &3Assembly Line&r." "" "The &4resource costs&r for components will also start to increase &4significantly&r as you work towards &eFusion&r." @@ -740,6 +752,12 @@ "If your power generation is relying on &3Large Turbines&r, you can pick up the &3LuV Rotor Holder&r." ] id: "4F6E351C5F676618" + rewards: [{ + id: "02E9F7E9FF906F4E" + item: "gtceu:rhodium_dust" + random_bonus: 3 + type: "item" + }] shape: "gear" size: 1.3d subtitle: "The main &dLuV&r material" @@ -769,8 +787,8 @@ type: "item" }] title: "Multiblock Miner II" - x: 6.0d - y: 0.375d + x: 5.860969387755098d + y: 0.5221428571428568d } { dependencies: ["216E5A3574AC08BF"] @@ -1021,11 +1039,19 @@ icon: "gtceu:iv_cutter" id: "7CC40BDAA803D044" size: 0.75d - tasks: [{ - id: "5365FC750B24814B" - item: "gtceu:iv_cutter" - type: "item" - }] + tasks: [ + { + id: "5365FC750B24814B" + item: "gtceu:iv_cutter" + type: "item" + } + { + id: "749F36AC9B4B92B1" + item: "gtceu:large_cutter" + optional_task: true + type: "item" + } + ] title: "IV Cutting Machine" x: 1.5d y: 3.75d @@ -1037,7 +1063,7 @@ "" "&9Helmet:&r Provides &dNight vision&r (default keybind &4M&r but check for conflicts), prevents harmful potion effects, and automatically eats for you!" "" - "&9Chestplate:&r Nullifies burning, but can be further upgraded into the &aAdvanced&r version at the very end of &dLuV&r Age. Note that this does NOT include a jetpack without the advanced upgrade." + "&9Chestplate:&r Nullifies burning, but can be further upgraded into the &aAdvanced&r version at the very end of &dLuV&r. Note that this does NOT include a jetpack without the advanced upgrade." "" "&9Leggings:&r Provides the speed boost which the Nano leggings did not." "" diff --git a/config/ftbquests/quests/chapters/luv__ludicrous_voltage.snbt b/config/ftbquests/quests/chapters/luv__ludicrous_voltage.snbt index 8092818..cc31be7 100644 --- a/config/ftbquests/quests/chapters/luv__ludicrous_voltage.snbt +++ b/config/ftbquests/quests/chapters/luv__ludicrous_voltage.snbt @@ -74,7 +74,7 @@ "1783D89CE81C8E2E" ] description: [ - "The &aAdvanced Processing Array&r is an upgrade to the regular version. It can now handle a maximum of &a64&r machines, instead of 16." + "The &aAdvanced Processing Array&r was an upgrade to the regular version. It could handle a maximum of &a64&r machines, instead of 16." "" "As with the Processing Array, this machine &4won't be making it&r into future versions of the mod. You can skip this quest with the checkmark." ] @@ -82,7 +82,7 @@ id: "4194EC9F1C6632E4" shape: "rsquare" size: 0.66d - subtitle: "Your blue cube is now green!" + subtitle: "Your blue cube would now have been green!" tasks: [ { id: "356EC5387BA79103" @@ -195,7 +195,7 @@ "{@pagebreak}" "&eNote: &rThis multiblock will be required later on in progression, but is very useful to set up early." "" - "&l&3Lore:&r&o This multiblock also originates from TecTech, but it required optical cables to be painted as well. You don't have to do that here, but it looks really nice if you do!" + "&l&3Lore:&r&o This multiblock also originates from TecTech, but part of its mechanics required optical cables to be painted as well. You don't have to do that here, but it looks really nice if you do!" ] id: "42760D3A86EFDCA3" size: 0.75d @@ -216,7 +216,7 @@ "" "Like optical cables, they can only be connected to &eone input and output&r. But, these ones also only can move in &estraight lines&r. To turn them, an &3Active Transformer&r with a Laser Source Hatch (output) and Target Hatch (input) is needed." "{@pagebreak}" - "&l&3Lore:&r&o This is yet again another TecTech feature, but there's a bit more to it this time. TecTech's lasers were tiered by voltage and carried thousands of amps instead." + "&l&3Lore:&r&o This is yet again another TecTech feature, but there's a bit more to it this time. TecTech's lasers were tiered by voltage and carried thousands of amps instead. CEu doesn't faff around with any of that tiering. You only need one type of laser here!" ] id: "07159FCD9744DD98" shape: "rsquare" @@ -238,7 +238,7 @@ "" "Use it for higher yield on &dWafers&r." "" - "This will also unlock the &6best recipe&r for &6HV&r Circuits in the &3LuV Circuit Assembler&r, which you will most likely want to mass produce for &dLapotronic Energy Orbs&r." + "This will also unlock the &6best recipe&r for &6HV&r Circuits in the &3LuV Circuit Assembler&r. You're probably going to want to mass produce these for the many &dLapotronic Energy Orbs&r that'll be required moving forwards." ] id: "3F31E99D0284A60A" shape: "rsquare" @@ -256,9 +256,9 @@ { dependencies: ["7A1E3C3A2D699C5B"] description: [ - "&aNaquadah&r is a late-game material with a variety of uses. It is required for building a Fusion Reactor, and progressing to &cZPM&r, to name a few." + "&aNaquadah&r is a late-game material with a variety of uses. It is required when building a Fusion Reactor and progressing to &cZPM&r, to name a few." "" - "For some reason, its fluid is &agreen&r - don't ask us why." + "For some reason, its fluid is a brilliant &agreen&r - don't ask us why." "" "&l&3Lore:&r&o Naquadah is a material originally from Stargate." ] @@ -311,7 +311,7 @@ description: [ "&aLuV Superconductors&r are necessary if you're eyeing a &9Fusion Reactor&r. " "" - "Don't ignore our warning here - you're gonna need &ea lot&r&r of them." + "Don't ignore our warning here - you're gonna need &ea lot&r&r of them. Luckily, any &5Indium&r shortages will be solved by your Naquadah line." ] id: "5ED7707B0ECF2207" size: 0.75d @@ -374,7 +374,11 @@ } { dependencies: ["378F0AFCF95354B2"] - description: ["This is the main material for &cZPM&r. Prepare to make lots... after you make &9Fusion&r and &9Crystal Circuits&r. Tackle those before you try making this."] + description: [ + "This is the main material for &cZPM&r. Having this in stock will be a test of your Platinum processing, so this is a &6pre-emptive warning&r to stay on top of mining PGS-bearing ore." + "" + "Prepare to make lots... after you make &9Fusion&r and &9Crystal Circuits&r. Tackle those before you try making this." + ] id: "24F0454B9A090C44" size: 0.75d subtitle: "Stargate's Strongest" @@ -395,17 +399,17 @@ description: [ "Refining &9Naquadah&r into further products will be your next automation challenge. The primary resources are &aEnriched Naquadah&r, &aNaquadria&r, and &aTrinium&r. " "" - "This processing line also produces many useful byproducts, which you can discover using JEI." + "This processing line - affectionately known as the \"Naqline\" - also produces many useful byproducts, such as Titanium and Indium." "{@pagebreak}" - "&aEnriched Naquadah&r currently does not have many uses, but will be used for power generation in the future." + "&aEnriched Naquadah&r currently isn't used for much, but will be integral to power generation in the future." "" - "&aNaquadria&r is a later game material, used for &3UV&r components." + "&aNaquadria&r is a lategame material that you'll want to stockpile for your &3UV&r components." "" - "&aTrinium&r is the most useful resource for you right now. It is used to build the Fusion Reactor, and sees heavy use in all &cZPM&r machines." + "&aTrinium&r is the material you'll be wanting most right now. You'll use a lot of it to build your first Fusion Reactor, is used for the next set of Coils, and sees heavy usage in most &cZPM&r recipes." "{@pagebreak}" - "&eNote&r: This processing chain contains a more complex loop than what you may have dealt with previously." + "&eNote&r: This processing chain presents more of a challenge than any chemistry you've dealt with so far." "" - "Outputs in later steps can be sent back into previous processes, with the caveat that they lose a small amount of fluid with each loop." + "As usual, outputs in later steps can be sent back into previous processes... with the caveat that they lose a small amount of fluid with each loop." "" "This can be challenging to automate. Good luck!" "{@pagebreak}" @@ -439,7 +443,7 @@ "00C14E3B8009DF7F" ] description: [ - "&aTrinium&r is a very important material for progression. You'll need it to make a &9Fusion Reactor&r, but it stays relevant all throughout &cZPM&r." + "&aTrinium&r is a very important material for progression. You'll need it to make a &9Fusion Reactor&r, but it stays relevant all throughout &cZPM&r. We &7(well, this particular questbook writer!)&r can never have enough of this stuff." "" "It also requires an &dLuV&r EBF to smelt! Perhaps dedicate a setup solely for cooking this, unless you're confident that your infrastructure can deal with it." "{@pagebreak}" @@ -470,7 +474,7 @@ { dependencies: ["4F6E351C5F676618"] description: [ - "&aPlutonium-241&r is yet another requirement for the &9Fusion Reactor&r. It's very easy to make: just centrifuge some &9Pu-239&r to separate some out!" + "&aPlutonium-241&r is yet another requirement for the &9Fusion Reactor&r. It's very easy to make: just centrifuge some &9Pu-239&r to slowly separate some out." "" "In the future, this material will require a &dNuclear Reactor&r to produce, but that's not in GTCEu yet." "{@pagebreak}" @@ -498,9 +502,9 @@ "327C3E02CD751453" ] description: [ - "Build the structure displayed with Fusion Glass in &aJEI&r." + "First things first- build the version of the structure that's displayed with Fusion Glass in &aJEI&r." "" - "To save on Fusion Casings, fit Input + Output Hatches wherever you can (as displayed in the structure)." + "To save on &3Fusion Casings&r, fit Input/Output Hatches wherever you can (as displayed in the structure)." "" "This time, we'll try something new: let's explain the Lore at the same time as the mechanics." "" @@ -536,9 +540,9 @@ description: [ "&aEuropium&r is the first major Fusion Material. You'll be using this quite a lot going forwards." "" - "&eNote&r: The temperature of liquid Europium is very hot, but isn't a plasma. Plan your piping accordingly!" + "&eNote&r: The temperature of liquid Europium is very hot, but the fluid isn't a plasma. Plan your piping accordingly!" "{@pagebreak}" - "&l&3Lore:&r&o In Gregicality Legacy, Europium was replaced with Rutherfordium as the first fusion material, because Europium is actually found in Rare Earth and is not fused in real life." + "&l&3Lore:&r&o In Gregicality Legacy, Europium was replaced with Rutherfordium as the first fusion material, because Europium is actually found in Rare Earth and isn't fused in real life." ] id: "7A74F692F14F0FF8" shape: "gear" @@ -560,7 +564,9 @@ "" "Producing these is quite a bit different from the previous circuit components. Instead of standard silicon wafers, these rely on &9Emerald&r or &9Olivine&r." "" - "Getting your first Crystal Chips will be difficult, so you may wish to invest in a high-tier autoclave. After you get your first Chip, you can duplicate them with &9Europium&r. Don't worry about those other recipes yet, they're for later on in &cZPM&r." + "Getting your first Crystal Chips will be difficult, so you may wish to invest in a high-tier Autoclave. If you use a &6HV&r Autoclave... well, we didn't take you for the gambling sort." + "" + "After you get your first Chip, you can duplicate them with &9Europium&r. Don't worry about those other recipes yet, they're for later on in &cZPM&r." "{@pagebreak}" "&eNote&r: An &9Advanced Item Detector&r cover will be useful for automating these. They work just like the Advanced Energy Detector." "" @@ -709,7 +715,7 @@ "5B07279B08BF8DDE" ] description: [ - "The &aLuV Lapotronic Orb&r is even better than the &1IV&r one! Of course, it comes at a price..." + "The &aLuV Lapotronic Orb&r is even better than the &1IV&r one! Of course, such power comes at a steep cost..." "{@pagebreak}" "&l&3Lore:&r&o In older versions of GT, such as GTNH in the past or in GCYL, these orbs were ludicrously expensive! They required 8 orbs of the previous tier! Thankfully, those days are long past." ] @@ -773,7 +779,7 @@ "77B7B1EDD19831E0" "7CFC112B8F460549" ] - description: ["The &aLuV Electric Prospector&r is a major upgrade from the &eHV&r one. It'll make finding Fluid and Ore veins very easy."] + description: ["The &aLuV Electric Prospector&r is a major upgrade from the &eHV&r one. With its huge range, it'll make finding Fluid and Ore veins very easy."] id: "7033A24F37F9B9B9" shape: "rsquare" size: 0.66d @@ -796,7 +802,7 @@ description: [ "The first circuit of the &9Crystal&r line." "" - "&l&3Lore:&r&o The concept of a Crystal Circuit has existed since very early versions of GregTech. We're still not entirely sure if they exist in real life." + "&l&3Lore:&r&o The concept of a Crystal Circuit has existed since the very early versions of GregTech. We're still not entirely sure if they exist in real life." ] id: "42CD789B8C40E424" size: 0.75d @@ -846,7 +852,7 @@ "" "You will notice that &9Samarium&r is required for &aLuV+ Motors&r. Samarium by itself isn't very difficult to obtain, but smelting it is slightly more involved. It requires &9Liquid Helium&r in the Freezer. If you made &9IV Superconductors&r, you've likely seen this already." "{@pagebreak}" - "&l&3Lore:&r&o In the original GregTech 5, these components were unobtainable!" + "&l&3Lore:&r&o In the original GregTech 5, these components were unobtainable! You'd be free from GT if you were at this point! How times change." ] icon: "gtceu:luv_electric_motor" id: "11D3B21A177B0E14" @@ -956,7 +962,11 @@ } { dependencies: ["5CA86A333670A55C"] - description: ["&aMagnetic Samarium&r requires an &3IV Polarizer&r."] + description: [ + "&aMagnetic Samarium&r (which you'll need for your &dLuV&r components) requires an &3IV Polarizer&r." + "" + "Even so, we hope you weren't running all the polarization off a single &6HV&r Polarizer. Were you?" + ] id: "35D4F93EFB6EACB6" shape: "rsquare" size: 0.66d diff --git a/config/ftbquests/quests/chapters/lv__low_voltage.snbt b/config/ftbquests/quests/chapters/lv__low_voltage.snbt index 63c5bbd..d5be759 100644 --- a/config/ftbquests/quests/chapters/lv__low_voltage.snbt +++ b/config/ftbquests/quests/chapters/lv__low_voltage.snbt @@ -26,6 +26,11 @@ "&9-&r &dKeep Exact&r will make sure the exact amount of Fluid in the attached machine is being kept." ] id: "47D4545452F05E37" + rewards: [{ + id: "64CB7F650D8CE198" + item: "gtceu:lv_electric_pump" + type: "item" + }] shape: "rsquare" size: 0.66d subtitle: "A cover!" @@ -75,6 +80,12 @@ "They can also accept various &9Item Filters&r." ] id: "288CE4AA4C5AA8BF" + rewards: [{ + id: "16807937144E5F61" + item: "gtceu:rubber_nugget" + random_bonus: 7 + type: "item" + }] shape: "rsquare" size: 0.66d subtitle: "A crafting component, but also a cover!" @@ -94,6 +105,12 @@ "It can accept a &9Fluid Filter&r." ] id: "2F7617C0C4B330DE" + rewards: [{ + id: "204B2C6507063DF7" + item: "gtceu:lv_electric_motor" + random_bonus: 1 + type: "item" + }] shape: "rsquare" size: 0.66d subtitle: "A crafting component, but also a cover!" @@ -189,7 +206,7 @@ description: [ "Well... can you show us an &bMV&r Circuit as well?" "" - "&aAluminium&r is the main ingredient for &bMV&r machinery. Check aaaall the way to the other side for the &2Sapphire Quest&r if you haven't acquired any &aAluminium Dust&r yet." + "&aAluminium&r is the main ingredient for &bMV&r machinery. Check &8aa&7aa&raall the way to the other side for the &2Sapphire Quest&r if you haven't acquired any &aAluminium Dust&r yet." "" "Once you setup an &3MV Electrolyzer&r, you can get &aAluminium&r through many other ores. All of this quest's rewards bear &aAluminium&r, so keep an eye out for them when mining." "" @@ -250,8 +267,8 @@ } ] title: "Battery Preparations!" - x: 4.875d - y: 2.31d + x: 3.96d + y: 2.64d } { dependencies: ["1C767009F505A813"] @@ -287,7 +304,7 @@ description: [ "Covers are placed by right-clicking with Cover in hand on a face of a machine, and removed with a &5Crowbar&r (or by mining the machine, but that's way slower)." "" - "Pretty much any GregTech Tile-Entity will accept Covers, even if they wouldn't provide any functionality." + "Pretty much any GregTech \"machine\" will accept Covers, even if they wouldn't provide any functionality." "" "Opening a Cover is done by sneak-right-clicking it with an &5empty hand&r. You can also right-click with a &5Screwdriver&r, or sneak-right-click on another face using the grid." "{@pagebreak}" @@ -460,7 +477,10 @@ y: 1.125d } { - dependencies: ["29379C91D6E00436"] + dependencies: [ + "29379C91D6E00436" + "3E6DC423FE4A99F7" + ] description: [ "&dSneak right-click&r when in hand to activate your Magnet. Do it again to deactivate. The battery capacity of your magnet depends on the battery used to craft it." "" @@ -662,8 +682,8 @@ type: "checkmark" }] title: "Programmed Circuits" - x: 3.375d - y: 2.25d + x: 3.3d + y: 1.98d } { dependencies: ["648BCF486E16CCB2"] @@ -934,8 +954,8 @@ type: "item" }] title: "This is Hacking" - x: 5.625d - y: 4.5d + x: 4.642304421768699d + y: 2.165391156462583d } { dependencies: [ @@ -1001,6 +1021,11 @@ "&5Writer:&r &oCome back to me when you are stronger, young Cricket.&r" ] id: "1DA54DA70E12F499" + rewards: [{ + id: "19F7BE0EE2221321" + item: "gtceu:tiny_stainless_steel_dust" + type: "item" + }] size: 0.75d subtitle: "What? Why?!" tasks: [{ @@ -1325,7 +1350,7 @@ }] title: "Basic Mixer" x: 2.25d - y: 7.875d + y: 6.75d } { dependencies: [ @@ -1653,7 +1678,7 @@ type: "item" }] title: "Gallium Arsenide" - x: 1.125d + x: 1.5d y: 7.875d } { @@ -1855,6 +1880,12 @@ hide_dependency_lines: true icon: "gtceu:lv_rock_crusher" id: "1F2359106FC95603" + rewards: [{ + id: "1140542401ED7AAB" + item: "minecraft:cobblestone" + random_bonus: 63 + type: "item" + }] shape: "rsquare" size: 0.66d subtitle: "What is this, Skyblock?" @@ -2120,6 +2151,86 @@ x: 8.91d y: 1.65d } + { + dependencies: ["3E6DC423FE4A99F7"] + description: [ + "&9Drills&r are electric tools which come in different tiers. The &7LV&r Drill is quite good: mining a 3x3x1 area. Higher-tier drills can mine 3x3x3, 5x5x5, and up to 9x9x9 to make huge holes!" + "" + "This suggested drill is with a Diamond tip, which might be the best material for it right now." + "" + "&9Note 1:&r All Electric Tools have a lot more durability than indicated, as they use Energy to prevent damage from being applied! On top of that, they can be enchanted as Pickaxes can." + "" + "&9Note 2:&r Drills can now be configured to different ranges, not just the maximum or a single block." + "{@pagebreak}" + "&l&3Lore:&r&o Up until GTCEu, Electric tools required Stainless Steel, which locked players out of experiencing their glory until &6HV&f!" + ] + icon: { + Count: 1 + id: "gtceu:lv_iron_drill" + tag: { + Charge: 2147483647L + DisallowContainerItem: 0b + GT.Behaviours: { + AoEColumn: 1 + AoELayer: 0 + AoERow: 1 + MaxAoEColumn: 1 + MaxAoELayer: 0 + MaxAoERow: 1 + } + GT.Tool: { + Damage: 0 + HarvestLevel: 2 + MaxDamage: 767 + ToolSpeed: 6.0f + } + HideFlags: 2 + MaxCharge: 2147483647L + } + } + id: "70BBF00528C68A05" + shape: "rsquare" + size: 0.66d + subtitle: "We Drill Now? We Drill Now." + tasks: [ + { + id: "0D2407D27B875AC3" + item: { + Count: 1 + id: "gtceu:lv_iron_drill" + tag: { + Charge: 2147483647L + DisallowContainerItem: 0b + GT.Behaviours: { + AoEColumn: 1 + AoELayer: 0 + AoERow: 1 + MaxAoEColumn: 1 + MaxAoELayer: 0 + MaxAoERow: 1 + } + GT.Tool: { + Damage: 0 + HarvestLevel: 2 + MaxDamage: 767 + ToolSpeed: 6.0f + } + HideFlags: 2 + MaxCharge: 2147483647L + } + } + optional_task: true + type: "item" + } + { + id: "602D1C47F55AFC5D" + type: "checkmark" + } + ] + title: "Oh Yeah, we Drillin'" + x: 5.519855442176862d + y: 4.124574829931966d + } ] subtitle: ["Tame electricity and make your first machines"] title: "&7LV&r - Low Voltage" diff --git a/config/ftbquests/quests/chapters/mv__medium_voltage.snbt b/config/ftbquests/quests/chapters/mv__medium_voltage.snbt index 57bdadb..1d7790a 100644 --- a/config/ftbquests/quests/chapters/mv__medium_voltage.snbt +++ b/config/ftbquests/quests/chapters/mv__medium_voltage.snbt @@ -87,6 +87,12 @@ ] icon: "gtceu:plant_ball" id: "6EB68C28BEE24DEF" + rewards: [{ + id: "55B6D1599E7C55B1" + item: "gtceu:bio_chaff" + random_bonus: 7 + type: "item" + }] size: 0.66d subtitle: "Plants aren't industrial enough!" tasks: [{ @@ -103,7 +109,7 @@ description: [ "The Brewery can be used to make &aLubricant&r from &aRedstone&r and &aCreosote&r/&aOil&r. Lubricant has some niche uses, namely being used in the &3Cutter&r to significantly reduce the duration of its recipes." "" - "The Brewery is a very very slow machine, but it requires almost no power. Building &2many Breweries&r will help you obtain enough Biomass on your quest for plastic." + "The Brewery is a very, very slow machine, but it requires almost no power to run its recipes. Building &2many Breweries&r will help you obtain enough Biomass on your quest for plastic." "" "&9Note:&r The Brewery \"unlocks\" the Biomass path towards &9Ethylene&r. The same can be done in the &3Pyrolyse Oven&r. The other path involves Oil.&r" "{@pagebreak}" @@ -111,6 +117,12 @@ ] icon: "gtceu:mv_brewery" id: "1A29EFBCEA017F99" + rewards: [{ + id: "2F6FA635755FBFA8" + item: "minecraft:redstone" + random_bonus: 31 + type: "item" + }] size: 0.66d subtitle: "*hic*... *hic*" tasks: [ @@ -893,6 +905,12 @@ description: ["A circuit component that you can now produce thanks to the &3MV Assembler&r and your shiny new &3Kanthal EBF&r."] icon: "gtceu:transistor" id: "375684F9CBEF9132" + rewards: [{ + id: "3107038561B0F74E" + item: "gtceu:silicon_dust" + random_bonus: 3 + type: "item" + }] shape: "square" size: 0.75d tasks: [{ @@ -1147,7 +1165,7 @@ "3568BC9742092FC5" ] description: [ - "Your first &5EV&r Circuit gets a unique texture." + "Your first &5EV&r Circuit gets a unique texture. If you still consider yourself to be in &bMV&r, &ahold off&r on making too many of these, as they won't benefit you right now. We can't stop you from making these if you &djust wanna flex&r on us, though." "" "It'll be needed in &6HV&r." ] @@ -1194,7 +1212,11 @@ "375684F9CBEF9132" "10FB27DD3C7BEC2F" ] - description: ["A circuit component that you can now produce thanks to the &3MV Assembler&r!"] + description: [ + "A circuit component that you can now produce thanks to the &3MV Assembler&r!" + "" + "Capacitors are commonly used in computers to store information during power failures, amongst many other uses." + ] icon: "gtceu:capacitor" id: "6E9E15DA847DD0A1" shape: "square" @@ -1224,6 +1246,12 @@ ] icon: "gtceu:blue_alloy_ingot" id: "1FCF2C103E25972B" + rewards: [{ + id: "61F22179773C70D6" + item: "gtceu:electrotine_dust" + random_bonus: 7 + type: "item" + }] size: 0.66d subtitle: "You're blue now... that's my alloy" tasks: [{ @@ -1293,6 +1321,8 @@ "&aPatterns&r are used for AE2 autocrafting. Using &aPolyvinyl Chloride&r increases the yield by &64 times&r, and higher-tier plastics have even greater yields." "" "&3Molecular Assemblers&r aren't available for a little while more, but you can still automate machines with &9ME Interfaces&r." + "" + "A sub-note for autocrafting... whilst it's possible to perform chemical chains on-demand with AE2, doing so can build some bad habits that'll come back around to bite you in higher tiers. We urge you to passive things wherever you can." ] icon: "ae2:blank_pattern" id: "1C036BCB2C488CFF" @@ -1360,7 +1390,7 @@ "10FB27DD3C7BEC2F" ] description: [ - "At this point, you have all the tools available to start making Plastic Boards." + "At this point, you have all the tools available to start making Plastic Boards. Higher-tier polymers in future will increase your PCB yields substantially." "" "The recipe chains are starting to get pretty long, so we recommend processing large batches in two dedicated &3Chemical Reactors&r." ] @@ -1515,7 +1545,7 @@ "" "&l&3Lore:&r&o The acid transportation and storage mechanics originate from GregTech 6." ] - icon: "minecraft:bamboo_sign" + icon: "gtceu:acid_hazard_sign_block" id: "079442C113D54856" shape: "circle" size: 0.66d @@ -1762,6 +1792,12 @@ ] icon: "gtceu:oilsands_ore" id: "575B07D390D9D079" + rewards: [{ + id: "286D83CF8F84A4DF" + item: "gtceu:oilsands_ore" + random_bonus: 3 + type: "item" + }] size: 0.66d subtitle: "This quest was sponsored by the US Military" tasks: [ @@ -1822,6 +1858,11 @@ icon: "gtceu:mv_distillery" id: "6A304E453D74C57C" min_required_dependencies: 2 + rewards: [{ + id: "3F6532E5CE210907" + item: "gtceu:basic_electronic_circuit" + type: "item" + }] shape: "square" size: 0.75d subtitle: "The Illusion of Free Choice" @@ -2195,6 +2236,87 @@ x: 1.125d y: 3.75d } + { + dependencies: [ + "6238B2A7ED1BE5A1" + "3E2E161F8CE35138" + ] + dependency_requirement: "one_completed" + description: [ + "This Jetpack takes most &aCombustion Fuels&r (excluding oils) to enable a primitive form of flight." + "" + "Fill it like you would fill a Drum, or with a &3Canning Machine&r." + "" + "Press &4H&r (default) to enable Hover Mode." + ] + id: "6FA956DAA72D6139" + size: 0.5d + subtitle: "...well, almost Fly" + tasks: [{ + id: "022324F9630960C6" + item: { + Count: 1 + id: "gtceu:liquid_fuel_jetpack" + tag: { } + } + type: "item" + }] + title: "I Believe I Can Fly" + x: -0.5854591836734713d + y: -4.789540816326532d + } + { + dependencies: ["75F38905DEA60F15"] + dependency_requirement: "one_completed" + description: [ + "This jetpack enables flight, and requires energy." + "" + "Charge it like you would charge a Battery." + "" + "Press &4H&r (default) to enable Hover Mode." + "" + "&o&8(Yeah, yeah, a jetpack is supposed to work off \"propellants\". Y'all are always here to nitpick.)&r" + ] + id: "21F70EACF6D81E6A" + size: 0.5d + subtitle: "...still not quite there." + tasks: [{ + id: "39D43B06F1ECBAF0" + item: { + Count: 1 + id: "gtceu:liquid_fuel_jetpack" + tag: { } + } + type: "item" + }] + title: "I Believe I Can Fly II" + x: 1.7784863945578095d + y: -0.20216836734694255d + } + { + dependencies: ["26394C1290D70AB6"] + dependency_requirement: "one_completed" + description: [ + "The &aPortable Scanner&r, or &aTricorder&r, is GTCEu's debug tool." + "" + "Using it will show you a block's details, the details of the energy network, its current status and contents, and its impact on performance." + "" + "It'll also display a percentage of fluid remaining in the fluid vein for the &3Fluid Rigs&r." + "{@pagebreak}" + "&l&3Lore:&r&o This little useful device comes from GregTech 5. It was extremely useful in the early days, because very little information (basically nothing) was given by GUIs or WAILA." + ] + id: "26C43416F9427BB3" + size: 0.5d + subtitle: "For the nosiest GregTech players" + tasks: [{ + id: "3E70CB46874DE7C1" + item: "gtceu:portable_scanner" + type: "item" + }] + title: "Tricorder" + x: 5.996173469387756d + y: -0.3042091836734713d + } ] subtitle: ["Venture into petrochemistry and refine electronics"] title: "&bMV&r - Medium Voltage" diff --git a/config/ftbquests/quests/chapters/renewability_and_you.snbt b/config/ftbquests/quests/chapters/renewability_and_you.snbt index f407358..4bdf155 100644 --- a/config/ftbquests/quests/chapters/renewability_and_you.snbt +++ b/config/ftbquests/quests/chapters/renewability_and_you.snbt @@ -451,7 +451,7 @@ { dependencies: ["4D7A771B67DAFC6F"] description: [ - "Just so you're aware - vanilla farms such as &7Iron Golems&r or &ePiglins&r have been &4disabled&r in this pack. There are obviously ways to cheese the pack (such as &aVillagers&r), but we encourage you to try to play without taking advantage of some notorious vanilla \"&ocheese&r\"." + "Just so you're aware - vanilla farms such as &7Iron Golems&r or &ePiglins&r have been &4disabled&r in this pack. There are obviously ways to cheese the pack (such as some good old Minecraft &acapitalism&r, &mif you catch our drift&r), but we encourage you to try to play without taking advantage of some notorious vanilla \"&ocheese&r\"." "" "It's possible that in the future, we'll just make a core-mod for the pack, so players can re-enable the disabled mob drops. For now, the drops are disabled via &5KubeJS script&r, so if you're script-savvy, the file can be removed at &o&7server_scripts/vanilla/loot_drops.js&r." ] diff --git a/config/ftbquests/quests/chapters/steam_age.snbt b/config/ftbquests/quests/chapters/steam_age.snbt index 0812b72..7db1aac 100644 --- a/config/ftbquests/quests/chapters/steam_age.snbt +++ b/config/ftbquests/quests/chapters/steam_age.snbt @@ -106,9 +106,9 @@ "" "The &3Solar Boiler&r burns nothing - it's fueled by the sun." "" - "Looking for a recommendation? Honestly, either goes, as both boilers are equivalent in generation. Craft the boiler that best suits your preferred resource." + "Looking for a recommendation? Honestly, either goes, as all three boilers are equivalent in generation. Craft the boiler that best suits your preferred resource." "" - "Get &eeither&r of the two proposed boilers to complete this quest." + "Get &eany&r of the proposed boilers to complete this quest." ] icon: "gtceu:hp_steam_solid_boiler" id: "2FD75E4BD95F6645" @@ -175,7 +175,7 @@ "" "Build the structure using &4JEI's Multiblock preview tab&r." "{@pagebreak}" - "Steel will be &9of utmost importance&r throughout the entire game, so make sure you keep that PBF running." + "Steel will be &9of utmost importance&r throughout the entire game, so make sure you keep that PBF running. We should clarify that the PBF isn't the only way to get Steel throughout your playthrough, though!" "" "Steel also has &6double the durability&r compared to regular Iron for GregTech tools. It also provides &6Diamond mining level&r, and is much faster." ] @@ -231,6 +231,8 @@ "&l&3Lore:&r&o In GregTech 5, one single Ingot of Steel would take you &d360 seconds&f in the PBF when using Coal or Charcoal! That's over &e6 hours&f for a whole stack! Of course, with 4 PBFs, that would cut it down to &3around 1.5 hours&f." "" "&oPollution was also (infamously) a thing, so four of these monsters would guarantee your character would periodically get negative effects such as slowness, mining fatigue, or even nausea and poison." + "" + "&oPollution is actually integrated into GregTech Modern, but we've graciously disabled it in the configs. You can re-enable it if you're up for a challenge." ] icon: "gtceu:steel_ingot" id: "5D17DFCF6672404C" @@ -268,7 +270,7 @@ y: -1.5d } { - dependencies: ["5D17DFCF6672404C"] + dependencies: ["40DE888E6025C646"] description: [ "Now that you have Steel, you can make a &3Flint and Steel&r. You now have access to the &4Nether&r." "" @@ -379,7 +381,7 @@ { dependencies: ["77EA56D16A9B3BFC"] description: [ - "Good news - we're going to start to cut down on the amount of components you'll need to submit for quests as you progress further into the modpack. Remember that &2JEI is your friend&r if recipes are getting overwhelming." + "Good news - we're going to start to cut down on the amount of components you'll need to submit for quests as you progress further into the modpack. Remember that &2JEI is your true mentor&r if recipes are getting overwhelming." "" "Getting back on topic, set yourself up for &7LV&r by crafting six &aLV Electric Motors&r! This may seem like a lot, but that's the bare minimum required to get to the good stuff in &7LV&r." "" @@ -411,23 +413,21 @@ description: [ "Obtaining paper is both more difficult and less efficient than in vanilla. Thanks, Greg." "" - "You'll need to grind &aSugar Canes&r into &aPaper Dust&r, and then smush the dust with a mallet and water." + "You'll need to grind &aSugar Canes&r into &aChad&r, and then smush the dust with a mallet and water." "{@pagebreak}" "&9Note 1:&r Don't worry, we're not cruel enough to have the recipe consume the bucket." "{@pagebreak}" "&9Note 2:&r Make a manual Sugar Cane farm. You could also automate one with Observers and Pistons. Shoutout to any &aNomifactory&r veterans." "{@pagebreak}" - "&9Note 3:&r As a reminder, Bone Meal can be used on Sugar Canes." + "&9Note 3:&r When you reach &7LV&r, you'll be able to make Paper from Wood." "{@pagebreak}" - "&9Note 4:&r When you reach &7LV&r, you'll be able to make Paper from Wood." + "&9Note 4:&r The Crafting Station makes this microcrafting absolutely &2trivial&r - use it!" "{@pagebreak}" - "&9Note 5:&r The Crafting Station makes this microcrafting absolutely &2trivial&r - use it!" + "&9Note 5:&r Paper will be used as a poor-quality wrapping material for the upcoming resistors." "{@pagebreak}" - "&9Note 6:&r Paper will be used as a poor wrapping material for the upcoming resistors." + "&9Note 6:&r It is truly a pleasure to share this moment with you, our fellow Greg enjoyer." "{@pagebreak}" - "&9Note 7:&r It is truly a pleasure to share this moment with you, our fellow Greg enjoyer." - "{@pagebreak}" - "&l&3Lore:&r&o In GTCEu 1.12.2, Paper Dust was instead named Chad, prompting this quest to be full of memes." + "&9Note 7:&r Yes, Paper Dust is really called that. Let's get the giggles out of the way now, shall we?" ] id: "76B70EF552B35779" rewards: [{ @@ -570,9 +570,10 @@ ] id: "1436DB89E21264F3" rewards: [{ - count: 64 + count: 16 id: "4B856E1E30618E4D" item: "gtceu:sticky_resin" + random_bonus: 48 type: "item" }] shape: "square" @@ -782,6 +783,12 @@ "&6This quest unlocks a new tutorial on Steam in the &lTips and Tricks&r&6 tab - check it out to learn more!&r" ] id: "03DBF1961AE21C76" + rewards: [{ + count: 4 + id: "5A98072E0B3DBC41" + item: "gtceu:bronze_dust" + type: "item" + }] shape: "square" size: 0.75d subtitle: "Surprisingly Steamy" @@ -876,9 +883,10 @@ icon: "minecraft:glass" id: "249374557D095913" rewards: [{ - count: 16 + count: 2 id: "662203C8B58AE656" item: "minecraft:glass" + random_bonus: 14 type: "item" }] shape: "rsquare" @@ -1193,7 +1201,7 @@ { dependencies: ["1C50A758A1DE25CB"] description: [ - "In its simplest form, Ore Processing in GregTech boils down to &aconverting one Ore into two Ingots through two Dusts&r, like several other tech mods. " + "In its simplest form, Ore Processing in GregTech boils down to &aconverting one Ore Block into two Ingots through two Dusts&r, like several other tech mods. " "" "The added spice is the amount of steps, either optional or required." "" @@ -1221,15 +1229,18 @@ "&o...or perhaps it was the opposite?&r" "" "The &3Steam Grinder&r can pulverize &6large batches of items quickly&r and effortlessly&r, sort of like a parallel Macerator." + "" + "This thing is incredibly good for its tier. It's actually as strong as 5.3 &6HV&r Macerators, and only requires a trickle of Steam to power." "{@pagebreak}" "&l&3Lore:&r&o This Multiblock originally comes from GT++. It required Tumbaga to craft, an alloy with a mix of Gold and Bronze." ] icon: "gtceu:steam_grinder" id: "7FF95F1216D104B2" rewards: [{ - count: 24 + count: 8 id: "36B5ABA86707D569" item: "gtceu:bronze_ingot" + random_bonus: 16 type: "item" }] shape: "square" @@ -1282,9 +1293,10 @@ icon: "gtceu:steam_oven" id: "6C25D11A26306168" rewards: [{ - count: 24 + count: 8 id: "72D375E16194CAE2" item: "gtceu:bronze_ingot" + random_bonus: 16 type: "item" }] shape: "square" @@ -1352,6 +1364,12 @@ tag: { } } id: "7DDCB711526F37A0" + rewards: [{ + count: 4 + id: "3463AA941A74C11C" + item: "gtceu:certus_quartz_gem" + type: "item" + }] shape: "circle" size: 0.66d subtitle: "A higher-tech Backpack! " diff --git a/config/ftbquests/quests/chapters/tips_and_tricks_2.snbt b/config/ftbquests/quests/chapters/tips_and_tricks_2.snbt index 0236822..ac8df1f 100644 --- a/config/ftbquests/quests/chapters/tips_and_tricks_2.snbt +++ b/config/ftbquests/quests/chapters/tips_and_tricks_2.snbt @@ -30,6 +30,7 @@ icon: "gtceu:steam_machine_casing" id: "7FB2D6C9A3763A47" size: 0.75d + subtitle: "https://store.steampowered.com/" tasks: [{ id: "488F188E55E06B11" type: "checkmark" @@ -103,7 +104,7 @@ "{@pagebreak}" "Keep in mind that GregTech cables suffer from \"cable loss\". Every block of cable that an EU packet travels will decrease its stored EU." "" - "For instance, transferring LV current along 6 cables each with a loss of 5EU/t will result in the packets arriving at their destination with a meagre 2EU/t (32 - [6*5]). For this reason, you will want to keep your cables short until you can start to consider better alternatives." + "For instance, transferring &7LV&r current along 6 cables each with a loss of 5 EU/t will result in the packets arriving at their destination with a meagre 2 EU/t (32 - [6*5]). For this reason, you will want to keep your cables short until you can start to consider better alternatives." "{@pagebreak}" "&6Superconductors&r are special Wires available for each Voltage tier. They don't have any Cable counterpart, but that isn't necessary, as they have absolutely &6zero cable loss&r! They also don't damage you when you touch them. " "" @@ -157,7 +158,7 @@ { dependencies: ["1BE0349B8F3890D3"] description: [ - "Why does every machine have a million variants across each tier? Well, overclocking is one reason!" + "Why does every machine have a million variants across each tier? We'll let you in on an industry secret - overclocking is one of the main reasons." "" "Overclocking is a mechanic that happens when you try to run a recipe in a machine &dthat is higher tier than the recipe itself.&r The recipe will use an increased amount of energy, but the recipe time will be cut based on how many tiers you're overclocking by." "" @@ -169,9 +170,9 @@ "{@pagebreak}" "Each tier above the recipe tier allows one overclock. Each overclock implies:" "" - "&9-&r 2x recipe speed" - "&9-&r 4x power consumption" - "&9->&r 2x total energy cost" + "&9-&r &a2x&r recipe speed" + "&9-&r &a4x&r power consumption" + "&9->&r &c2x&r total energy cost" "" "As you can see, there are upsides and downsides. It is a game of balance: ask yourself if you want faster recipes at the cost of greater power consumption." ] @@ -191,23 +192,24 @@ description: [ "There are two really important factors to know when building Multiblocks." "" - "Check JEI, and be versatile." + "Check JEI, and remember to keep things versatile." "{@pagebreak}" - "Check JEI!" + "Rule number one - check JEI!" "" - "This one was probably obvious, but it's much more than just a cute picture of how the Multiblock looks when built! Use your mouse to &drotate&r the preview, and &9hover over the blocks used&r to view additional information." + "This one was probably obvious, but JEI is so much more than just a cute picture of how the Multiblock looks when built! Use your mouse to &drotate&r the preview, and &9hover over the blocks used&r to view any extra information." "" "The JEI page also contains an ingredient list of required blocks. You can also &dright-click&r a block in the preview to get a display of all blocks that work in that specific position." "{@pagebreak}" - "Multiblocks are versatile!" + "Rule number two - multiblocks are versatile!" "" "There is no \"definite\" way to form the Multiblock. Most of the time, you have complete freedom over the &9tier of Buses/Hatches&r used - and you also have the ability to&d choose where you want your inputs/outputs&r." - "{@pagebreak}" + "" "Taking the EBF as an example, any tier of Energy/Bus/Hatch can be used, and they can be placed anywhere in place of a casing. Fluid Hatches are also optional, though you probably want them if you need to handle recipes involving fluid." ] icon: "gtceu:heatproof_machine_casing" id: "1647E0C649E2131C" size: 0.66d + subtitle: "Multiblock University" tasks: [{ id: "4C9F42B0E4A2E0DB" title: "Forming Multiblocks" @@ -219,21 +221,22 @@ { dependencies: ["2FC7B1E867E4194E"] description: [ - "&9-&r Check if the Multiblock is properly plugged in (we all make these mistakes!)." + "&9-&r If the recipe isn't happening, check if the Multiblock is properly plugged in (we all make these mistakes!)." "" - "&9-&r Do the initial Maintenance fix at the appropriate hatch." + "&9-&r Remember to always perform the initial Maintenance \"routine\" at the appropriate hatch." "" - "&9-&r Verify the recipe usage - the max EU/t provided to the multiblock has to be greater than that of the recipe." + "&9-&r Verify the recipe's EU/t usage - the max EU/t provided to the multiblock has to be greater than that of the recipe." "{@pagebreak}" - "&9- &rCheck the special requirements the recipe may have (JEI always has some kind of indication if this is the case)." + "&9- &rCheck the special requirements the recipe may have (JEI always has some kind of indication if this is the case). Do you need to be in a Cleanroom, for example?" "" "&9-&r Make sure the correct items are input into the buses/hatches. This is less obvious than in a regular machine, because you have to juggle between the Input Bus and Input Hatch." "" - "&9-&r Make sure there is space for an output. Maybe the multiblock formed, but you forgot a Hatch. The other biggest offender is the Output Hatches being too low tier and thus having too little capacity!" + "&9-&r Make sure there is space for an output. Maybe the multiblock formed, but you forgot a Hatch. The other biggest offender is the Output Hatches being too low tier and thus having too little capacity - this trips people up with the Greenhouse!" ] icon: "gtceu:robust_machine_casing" id: "331F2C12C652D268" size: 0.75d + subtitle: "It's not forming? We've all been there before." tasks: [{ id: "1E55AB139D9E3539" title: "Checkmark" @@ -246,17 +249,17 @@ { dependencies: ["2FC7B1E867E4194E"] description: [ - "Maintenance in GregTech is not as bad as you think (promise!), and multiblocks with this hatch look pretty slick!" + "Maintenance in GregTech is not as bad as you think (promise!), and adding a Maintenance Hatch to your multiblocks makes them look pretty industrial!" "{@pagebreak}" "Most Multiblocks require a &3Maintenance Hatch&r. You will need to perform Maintenance for the Multiblock to begin operating." "" - "This is done by having a &9Wrench&r, a &9Screwdriver&r, a &9Soft Mallet&r, a &9Hammer&r, a &9Wire Cutter&r, and a &9Crowbar&r in your inventory, opening the Maintenance Hatch and &eclicking the center spot once&r. &cNo need to move tools individually&r." + "This is done by having a &9Wrench&r, a &9Screwdriver&r, a &9Soft Mallet&r, a &9Hammer&r, a &9Wire Cutter&r, and a &9Crowbar&r in your inventory, opening the Maintenance Hatch and &eclicking the center spot once&r. &cThere's no need to move tools individually&r." "{@pagebreak}" - "Alternatively, you can circumvent these problems by placing a &9Tape&r in the Maintenance Hatch, but a lot of people would jump at the chance to tell you that Tape is &o\"unethical\"&r - plus, tape is gated behind the MV Age." + "Alternatively, you can circumvent these problems by placing a &9Tape&r in the Maintenance Hatch, but a lot of people would jump at the chance to tell you that Tape is &o\"unethical\"&r - plus, tape is gated behind some polymers starting from &bMV&r." "{@pagebreak}" - "Maintenance problems have a &d5%&r chance of occuring every &dhour of multiblock activity&r. Needless to say, they are &6very&r rare. Each maintenance problem increases recipe duration by 10%. Fixing the problems is done the same way as above." + "Maintenance problems have a &d5%&r chance of occuring every &dhour of multiblock activity&r. Needless to say, they are &6very&r rare. Each maintenance problem increases the recipe duration by &c10%&r. Fixing these problems is done the same way as above." "" - "At &6HV&r age, you will unlock other Maintenance Hatches that do not require manual repairs." + "At &6HV&r, you'll unlock other Maintenance Hatches that do not require manual repairs." ] id: "6644AAD403127EFB" size: 0.66d @@ -321,7 +324,7 @@ "{@pagebreak}" "Do &onot&r try to automate the extraction of items from the &3Muffler Hatch&r! It's not intended to be an automation challenge, as it voids excess contents when full, so don't worry about it stopping machines from running." "" - "Muffler Hatches in GTCEu are more about pure aesthetic (cmon, you can't deny that those particles look good!) and small rewards, rather than punishing game mechanics." + "Muffler Hatches in GTCEu are more about pure aesthetic (c'mon, you can't deny that those particles look good!) and small rewards, rather than punishing game mechanics." ] id: "20B98506962B8B17" size: 0.66d @@ -339,7 +342,7 @@ description: [ "Multiblocks do not look at the voltage of recipes when trying to craft. Instead, they simply check if they are being provided with enough Power." "" - "&9Note:&r Be wary of Cable &closses&r bringing the actual power input below the recipe requirement! I &lhighly&r recommend either placing your &3Battery Buffer&r next to the &3Energy Hatches&r for the minimum cable length, or looking around this questbook to see if there are better alternatives to Cables." + "&9Note:&r Be wary of Cable &closses&r bringing the actual power input below the recipe requirement! We &lhighly&r recommend either placing your &3Battery Buffer&r next to the &3Energy Hatches&r for the minimum cable length, or looking around this questbook to see if there are better alternatives to Cables." "{@pagebreak}" "The EBF needs a minimum of &4120EU/t&r power input to run its recipes. This can be achieved with &3two LV Energy Hatches&r. Each one takes 2 Amps of LV, so that's 4 Amps of LV for 128EU/t maximum power." ] @@ -629,8 +632,6 @@ "A pickaxe or mining hammer enchanted with Hammering, or a GregTech Hammer directly, gives Crushed Ores from breaking Ore blocks, but only at a 1:1 ratio." "" "Silk Touch is essential to obtain an ore block - this pack includes a recipe for the book." - "" - "The Fortune enchantment can increase this ratio to up to 2x with Fortune III, matching the Macerator." "{@pagebreak}" "The rule bends for ores giving more than two dusts (such as &cRedstone&r), and for dusts that cannot be smelted (&cRedstone&r... again!)." "" diff --git a/config/ftbquests/quests/chapters/uv__ultimate_voltage.snbt b/config/ftbquests/quests/chapters/uv__ultimate_voltage.snbt index 175582e..21a4dd6 100644 --- a/config/ftbquests/quests/chapters/uv__ultimate_voltage.snbt +++ b/config/ftbquests/quests/chapters/uv__ultimate_voltage.snbt @@ -360,11 +360,11 @@ "0BADFBA6F96E457E" ] description: [ - "This Quest will be completed with &eeither&r a &3ZPM Energy Hatch&r&r... or a &3ZPM Dynamo Hatch&r for your Multiblock Generators." + "This Quest will be completed with &eeither&r a &3UV Energy Hatch&r&r... or a &3UV Dynamo Hatch&r for your Multiblock Generators." "" "Don't forget that &d16 Amp&r variants exist!" "" - "Additionally, remember that these hatches require a &9Data Orb&r for research." + "Additionally, remember that these hatches require a &9Data Module&r for research." ] icon: "gtceu:uv_energy_input_hatch" id: "2F2F82D9DE3C798C"