diff --git a/config/ftbquests/quests/chapters/gtceu.snbt b/config/ftbquests/quests/chapters/gtceu.snbt index bd6939c..25b0024 100644 --- a/config/ftbquests/quests/chapters/gtceu.snbt +++ b/config/ftbquests/quests/chapters/gtceu.snbt @@ -1,1082 +1,1129 @@ -{ - default_hide_dependency_lines: false - default_quest_shape: "square" - filename: "gtceu" - group: "" - icon: { - Count: 1b - id: "gtceu:iron_wrench" - tag: { - Damage: 0 - } - } - id: "2F8B0AFE317363C9" - order_index: 0 - quest_links: [ ] - quests: [ - { - description: [ - "This modpack is intended as a guide on &b&lGregtech: Community Edition Unofficial Modern&r&r (also known as &aGTCEu Modern&r or &aCEu Modern&r), a continuation of &aGTCE&r - which is in itself a fork of Gregtech." - "" - "New content has been added to each and every tier, even going up to &3Ultimate Voltage,&r and there is also a non-negligible amount of &dQuality of Life&r." - "" - "&aCEu Modern&r brings the mod up to date with &erecent versions&r of Minecraft &o(as of writing this)&r." - "{@pagebreak}" - "This is a &2pure &lTech&r&2 modpack&r, focused on GregTech and its progression. You'll find &6no better place&r to learn about this mod and all the features it adds!" - "" - "The questbook you're reading is &ebrimming with information&r to guide you through the modpack, so check it out if you find yourself getting lost. We wrote it with both &dold-school veterans&r and &bnewcomers&r in mind." - ] - icon: "kubejs:greg_icon" - id: "25289F9E8AE01C29" - shape: "rsquare" - size: 1.2d - subtitle: "We hope you enjoy your stay" - tasks: [{ - id: "6C1F570DB9013DE7" - title: "Welcome!" - type: "checkmark" - }] - title: "Welcome to GregTech CEu!" - x: -0.75d - y: -1.5d - } - { - dependencies: ["25289F9E8AE01C29"] - description: [ - "&o\"My adventure starts with some tree punching!? Huh, I thought GregTech was supposed to shake things up a bit...\"&r" - "" - "If you're familiar with GregTech, you may be aware of its &cmany nerfs&r to vanilla recipes. GTCEu does include its fair share - take a look at the crafting recipes for &eBuckets&r or &ePaper&r. However, we'll ease off in earlygame, and 1 Log will give you 4 Planks. &aRejoice!&r" - "" - "Here, get some food in your system. If you're playing on &aPeaceful&r difficulty, stash it away in a chest for later." - ] - icon: "minecraft:oak_log" - id: "0EAF2C5B5EB755C5" - rewards: [{ - count: 12 - id: "450D8183B7515C1D" - item: "minecraft:carrot" - type: "item" - }] - shape: "square" - size: 0.75d - subtitle: "Begin your playthrough as before" - tasks: [ - { - count: 6L - id: "34F2867EAF0914BF" - item: { - Count: 1b - id: "itemfilters:tag" - tag: { - value: "minecraft:logs" - } - } - match_nbt: false - title: "Any Logs" - type: "item" - } - { - id: "22B6D3C1033D47DA" - item: "minecraft:crafting_table" - type: "item" - } - ] - title: "The Beginning of it All" - x: -0.75d - y: -3.0d - } - { - dependencies: ["0EAF2C5B5EB755C5"] - description: [ - "Here's a &6nifty&r list of some resources that you'll need in bulk for early-game. Collect more than we're asking for in this quest - you'll end up running out before you know it, and it's always a good habit to gather more than you need in &aGregTech&r." - "" - "We'd actually advise that you &etackle this quest first&r, so that you can claim its &breward&r. That way, you can do a little bit of main (read: &ointeresting&r) progression &4&lBEFORE&r you're forced to go mining." - "" - "Eight furnaces might seem &cexcessive&r if you're new to &aGregTech,&r but trust us... you can never have too many." - ] - icon: "minecraft:sugar_cane" - id: "0436F7B60BDEB091" - rewards: [{ - count: 24 - id: "2D2C971E9E651C2C" - item: "minecraft:iron_ingot" - type: "item" - }] - shape: "rsquare" - size: 0.66d - subtitle: "Gather some resources!" - tasks: [ - { - count: 4L - id: "37DD7A28A3A7CB26" - item: "minecraft:sugar_cane" - type: "item" - } - { - count: 32L - id: "0F60FE32A8F7720E" - item: "minecraft:sand" - type: "item" - } - { - count: 32L - id: "23A44568A9FAACA2" - item: "minecraft:clay_ball" - type: "item" - } - { - count: 4L - id: "00328CEF98F57407" - item: "gtceu:rubber_sapling" - type: "item" - } - { - count: 8L - id: "1C05A84175DBD3A9" - item: "minecraft:furnace" - type: "item" - } - ] - title: "What do I need to progress?" - x: -0.75d - y: -4.5d - } - { - dependencies: ["0EAF2C5B5EB755C5"] - description: [ - "The ore generation in &2GregTech&r is very different to vanilla or normal modded Minecraft. All ores generate in &6huge veins&r, which can contain &dhundreds&o&r of ore blocks." - "" - "The full extent of ore generation is explained in the Tips and Tricks tab, but here is what you need to know:" - "" - "&9-&r Ore veins generate in a &4Grid&r. Every vein is &9spaced by 3 chunks&r from one to another in a cardinal direction." - "" - "&9-&r It's a good practice to make &dWaypoints&r (default &4B&r) for every vein you find, and to label their type. You may want to come back to the vein several times." - ] - icon: "gtceu:cobaltite_ore" - id: "0C690272ED4FB1C3" - shape: "rsquare" - size: 0.66d - tasks: [{ - id: "3FA401CACE8BBE5D" - title: "Woah, ores sure sound exciting." - type: "checkmark" - }] - title: "Ore Generation" - x: -2.25d - y: -3.0d - } - { - dependencies: ["0EAF2C5B5EB755C5"] - description: [ - "Were you aware that &aGregTech&r comes with its own set of tools? If not, you'll be pleasantly surprised to hear that they &6&lsurpass&r their vanilla equivalents." - "" - "Let's use the GregTech Axe as an example. If you use one to mine a log in a tree, it'll fell the &2entire tree&r for you. Timber!" - "" - "Constant \"lumberjacking\" will eat through your Axe's &9durability&r in seconds, so you may want to make your Axe out of a &estronger material&r such as &bDiamond&r. Just be careful you don't make a vanilla Diamond Axe!" - "" - "As a reward, take these &2Spruce saplings&r and use them to make some big trees. You'll need to do a lot of smelting in the near future, and planks will tide you over as an &deffective&r fuel source!" - ] - icon: { - Count: 1b - id: "gtceu:steel_axe" - tag: { - Damage: 0 - } - } - id: "13354F24F80F65FB" - rewards: [{ - count: 8 - id: "60E07F9D0763E8E1" - item: "minecraft:spruce_sapling" - type: "item" - }] - shape: "rsquare" - size: 0.66d - subtitle: "Who needs Veinminer?" - tasks: [{ - id: "3880A08A72884627" - item: { - Count: 1b - id: "itemfilters:tag" - tag: { - value: "forge:tools/tree_felling" - } - } - title: "Grab any Lumber Axe!" - type: "item" - }] - title: "Lumbering On" - x: -2.25d - y: -4.5d - } - { - dependencies: ["36DD94945D5B4A80"] - dependency_requirement: "one_completed" - description: [ - "Wrought Iron has a very low carbon content, but that's enough to make it &btougher&r than regular Iron." - "" - "&aGregTech&r tools made of Wrought Iron are &650% more durable&r than their Iron cousins. You might want to consider using Wrought Iron until you unlock &2something better&r." - "" - "To obtain Wrought Iron, you can &6smelt&r Iron Nuggets into Wrought Iron Nuggets, then recombine them into an ingot. Make sure you don't convert all of your Iron supply, as the two &4&laren't&r interchangeable." - "" - "This may be time-consuming, but rest assured, you'll unlock a &ebetter way&r to produce Wrought Iron before long." - ] - icon: "gtceu:wrought_iron_ingot" - id: "563C96885A227C9F" - rewards: [{ - count: 5 - id: "3CDB383AFEBDB519" - item: "gtceu:wrought_iron_ingot" - type: "item" - }] - shape: "rsquare" - size: 0.66d - subtitle: "Murder, she Wrought" - tasks: [{ - id: "3DAB1D757B3B049D" - item: { - Count: 1b - id: "itemfilters:tag" - tag: { - value: "forge:ingots/wrought_iron" - } - } - title: "Wrought Iron Ingot" - type: "item" - }] - title: "Better Than Iron" - x: 0.75d - y: 0.0d - } - { - dependencies: ["1ECBA1CBFFB9F625"] - description: [ - "Alright - your first &oproper&r &aGregTech&r tool. The first of &dmany&r." - "" - "GT tools can be made out of many different materials. When used in crafting recipes, they &baren't consumed&r, instead losing durability. You'll want to start with an Iron tool - but you could opt for Wrought Iron if you already tackled that quest." - "" - "&9&lHammer&f:&r A crafting tool that shows up in a lot of earlygame recipes. Its secondary function is muting machines by &msmacking&r right-clicking them." - "" - "As a sidenote on all &aGregTech&r tools, you can repair them in an Anvil using the material of the tool itself, just like any vanilla tool. If you are finding yourself short on experience, &eBottles o' Enchanting&r are now craftable." - ] - id: "7DEB73FD649BDFB6" - rewards: [{ - id: "6C50A2A3D43D3FEE" - item: "gtceu:iron_plate" - random_bonus: 2 - type: "item" - }] - shape: "square" - size: 0.75d - subtitle: "Your first GT Tool!" - tasks: [{ - icon: { - Count: 1b - id: "gtceu:steel_hammer" - tag: { - Damage: 0 - } - } - id: "1A4DDB914D7D2F3C" - item: { - Count: 1b - id: "itemfilters:tag" - tag: { - value: "forge:tools/hammers" - } - } - title: "Any Hammer!" - type: "item" - }] - title: "STOP! Hammer time!" - x: 2.25d - y: -3.0d - } - { - dependencies: ["2001CB4968D3E0A2"] - description: [ - "This hammer isn't quite like the ones you'll use for crafting. It actually works as a &d3x3 pickaxe&r!" - "" - "If you're familiar with &a&lTinker's Construct&r, it behaves &esimilarly&r to hammers from that mod." - "" - "Make &bgood use&r of these hammers! They'll help you to clear out an entire vein in &6record time&r." - "" - "&eNote:&r Any quest with GregTech tools can be complete with tools crafted from any material - not just the one displayed." - ] - icon: { - Count: 1b - id: "gtceu:steel_mining_hammer" - tag: { - Damage: 0 - } - } - id: "4A365A7CC9E374F9" - shape: "rsquare" - size: 0.66d - subtitle: "Mining just became efficient" - tasks: [{ - icon: { - Count: 1b - id: "gtceu:steel_mining_hammer" - tag: { - Damage: 0 - } - } - id: "4F372C393ADC6CE2" - item: { - Count: 1b - id: "itemfilters:tag" - tag: { - value: "forge:tools/mining_hammers" - } - } - title: "Any Mining Hammer will do." - type: "item" - }] - title: "Hammer down!" - x: 2.25d - y: -4.5d - } - { - dependencies: ["0EAF2C5B5EB755C5"] - description: [ - "In the real world, iron isn't &oonly&r found as pure Iron Ore. Instead, it's found in a &avariety&r of &eoxide forms&r or &eminerals&r." - "" - "You'll want to go and collect quite a bit of Iron, because you're going to need &9a bunch&r very soon. If you're struggling to find some, the &aOre Generation&r quest tab contains a lot of information on &eore veins&r. You may also want to check the Ore Spawn Information and Ore Byproduct List tabs in &2JEI&r." - "" - "Any of the raw ores we're asking for can be directly smelted into Iron. That comes to &dfour different veins&r that can give you Iron." - "{@pagebreak}" - "Whilst it may be common habit to hoard ore in &bmodded Minecraft&r prior to unlocking some kind of &aore multiplication&r, don't worry about ore processing yet. Direct smelting remains the most efficient method for a long, &olong&r while, given how easy it is to obtain a lot of ore in a &emining trip&r." - "" - "Gather &l&cany&r of the requested &dRaw Ores&r to complete this quest!" - ] - icon: "minecraft:iron_ingot" - id: "1ECBA1CBFFB9F625" - rewards: [{ - count: 32 - id: "5CD664F60E977214" - item: "gtceu:magnetite_ore" - type: "item" - }] - size: 0.75d - subtitle: "Isn't it ironic... don't you think?" - tasks: [{ - id: "063705687ED657F5" - item: { - Count: 1b - id: "itemfilters:or" - tag: { - items: [ - { - Count: 1b - id: "minecraft:raw_iron" - } - { - Count: 1b - id: "gtceu:raw_yellow_limonite" - } - { - Count: 1b - id: "gtceu:raw_magnetite" - } - { - Count: 1b - id: "gtceu:raw_basaltic_mineral_sand" - } - { - Count: 1b - id: "gtceu:raw_granitic_mineral_sand" - } - { - Count: 1b - id: "gtceu:raw_pyrite" - } - { - Count: 1b - id: "gtceu:raw_goethite" - } - { - Count: 1b - id: "gtceu:raw_hematite" - } - ] - } - } - title: "Iron-bearing Ores" - type: "item" - }] - title: "Iron, Iron, Iron!" - x: 0.75d - y: -3.0d - } - { - dependencies: ["7DEB73FD649BDFB6"] - description: [ - "More GregTech tools are required for progression - here are the ones to lay eyes on." - "" - "&9&lWrench:&r A crafting tool, but also the correct tool for GregTech machines... perfect if you think using pickaxes is unethical. It can also double as a &6wrench for other mods&r. Right-click allows you to set the output side of GregTech machines, and sneak-right-clicking rotates machines." - "" - "&9&lFile:&r A crafting tool... and that's it. Yay!" - "" - "&9&lSaw:&r Yet another crafting tool. If we were any more evil, we would force its use if you wanted to obtain 4 Planks and 4 Sticks from their respective crafting recipes. That being said, you can still use it to get &a6 Planks per Log&r, if you wish." - "{@pagebreak}" - "&eNote:&r Any Quest with GregTech tools can be completed with the tool crafted from any material, not just the one displayed." - ] - icon: { - Count: 1b - id: "gtceu:iron_wrench" - tag: { - Damage: 0 - } - } - id: "2001CB4968D3E0A2" - shape: "square" - size: 0.75d - tasks: [ - { - id: "54E092F42DA65B86" - item: { - Count: 1b - id: "itemfilters:tag" - tag: { - value: "forge:tools/wrenches" - } - } - title: "Any Wrench!" - type: "item" - } - { - id: "4D6B7E2B4C8E5747" - item: { - Count: 1b - id: "itemfilters:tag" - tag: { - value: "forge:tools/files" - } - } - title: "Any File!" - type: "item" - } - { - id: "23D6CF49FC7E82A9" - item: { - Count: 1b - id: "itemfilters:tag" - tag: { - value: "forge:tools/saws" - } - } - title: "Any Saw!" - type: "item" - } - ] - title: "Important Tools" - x: 3.75d - y: -3.0d - } - { - dependencies: ["2001CB4968D3E0A2"] - description: [ - "More tools - they're not critically important right now, but you'll need to make these at some point." - "" - "&9&lScrewdriver:&r A crafting tool. It's used for special configuration of machines and covers." - "" - "&9&lWire Cutter:&r A crafting tool. You'll need it if you want to configure wire connections. Right-clicking on wires will enable or disable connection to other blocks." - "" - "&9&lMortar:&r A crafting tool, used to grind various things down into dust form." - "" - "&9&lKnife:&r A pretty mediocre weapon, better suited as - &oyou guessed it&r - a crafting tool!" - "" - "&9&lSoft Mallet:&r A tool to toggle machine operation with a simple right-click." - "{@pagebreak}" - "There are a couple of other tools that are quite niche, but deserve a mention." - "" - "&9&lCrowbar:&r A helpful tool that can remove covers from &aGregTech&r machines by right-clicking the side." - "" - "&9&lScythe:&r A powerful farming tool that can automatically replant your crops in a large area. It's also a surprisingly good weapon!" - "" - "&9&lPlunger:&r A tool to clear stuck fluids from GregTech&a machines." - "" - "&9&lButchery Knife:&r A weapon that comes pre-enchanted with &6Looting III&r. You might want to use it to gather leather and food." - "{@pagebreak}" - "&e&lNote:&r This quest's reward is &3Damascus Steel&r - a rare material which can only be found as overworld loot. It far surpasses the materials you have now, so be sure to use it." - ] - icon: { - Count: 1b - id: "gtceu:iron_screwdriver" - tag: { - Damage: 0 - } - } - id: "5C3501DD3B4788FA" - rewards: [{ - count: 16 - id: "433F0ED89B586383" - item: "gtceu:damascus_steel_ingot" - type: "item" - }] - size: 0.75d - tasks: [ - { - id: "4055931FAD6A5087" - item: { - Count: 1b - id: "itemfilters:tag" - tag: { - value: "forge:tools/screwdrivers" - } - } - title: "Any Screwdriver!" - type: "item" - } - { - id: "0CB546DCA11BB335" - item: { - Count: 1b - id: "itemfilters:tag" - tag: { - value: "forge:tools/wire_cutters" - } - } - title: "Any Wire Cutter!" - type: "item" - } - { - id: "4DF1C23D7DD1FAD6" - item: { - Count: 1b - id: "itemfilters:tag" - tag: { - value: "forge:tools/mortars" - } - } - title: "Any Mortar!" - type: "item" - } - { - id: "397DD831CA0665E7" - item: { - Count: 1b - id: "itemfilters:tag" - tag: { - value: "forge:tools/knives" - } - } - title: "Any Knife!" - type: "item" - } - { - id: "1BFE642ED0595A93" - item: { - Count: 1b - id: "itemfilters:tag" - tag: { - value: "forge:tools/mallets" - } - } - title: "Any Soft Mallet!" - type: "item" - } - ] - title: "More Tools" - x: 5.25d - y: -3.0d - } - { - dependencies: ["2001CB4968D3E0A2"] - description: [ - "The &e&lCoke Oven&r will likely be your first &aGregTech&r multiblock. Congratulations!" - "" - "It is used to make &aCoke&r from &eCoal&r, or &aCharcoal&r from &eWood&r, in addition to &dliquid Creosote&r as a &3bonus&r output." - "" - "Take a look at the &6Multiblock Preview&r tab in JEI to see the structure pattern." - "{@pagebreak}" - "&9Note:&r &lAny&r Brick block can be replaced with a &3Coke Oven Hatch&r. You can have up to five of them." - "" - "The Hatch allows for automation - it'll &dauto-export&r both Fluid and Items! It also works for insertion into the Coke Oven (you can use Hoppers)." - "" - "If the Coke Oven happens to fully fill up on &eCreosote&r that you are not using, break and replace the Coke Oven block. &3Automated fluid voiding&r is available later in the game." - "{@pagebreak}" - "&l&3Lore:&r&o The concept of multiblocks is a modded Minecraft classic. Think of IC2's Nuclear Reactor, or Railcraft's Coke Oven - truly revolutionary at the time!&r" - ] - icon: "gtceu:coke_oven" - id: "4946FC5BCA4CCA88" - min_required_dependencies: 1 - shape: "gear" - size: 1.2d - subtitle: "Your first big project... hopefully" - tasks: [{ - id: "3545479A7C09CDFC" - item: "gtceu:coke_oven" - type: "item" - }] - title: "Coke Oven" - x: 5.25d - y: -4.5d - } - { - dependencies: ["2001CB4968D3E0A2"] - description: [ - "More resources are always nice. You're getting close to entering the &6age of Steam&r - Copper and Tin are required in many &6Steam Age&r machines, so check the ore tab to find out what veins they can be found in, and get mining!" - "" - "If the different ore names are &bconfusing&r, you can tell which elements an ore holds at a glance by reading the &dmolecular formula&r in its tooltip. Copper is &oCu&r, Tin is &oSn&r, Iron is &oFe&r, and you can consult a &3periodic table&r for the rest. It's time to brush up on your chemistry - you'll need it for &llater&r." - "" - "This quest can be completed with &9either metal&r, so you can claim the metal you're missinng as the reward. Be sure to find a source of both soon, as a &a&ocertain&r&a Copper-Tin alloy&r will be needed to get through the &6Steam Age&r." - ] - icon: "minecraft:copper_ingot" - id: "45969FFBF88F4FBB" - rewards: [{ - exclude_from_claim_all: true - id: "2C28FA1A5275D24E" - table_id: 1702176335602373230L - type: "choice" - }] - size: 0.75d - subtitle: "Gather more resources!" - tasks: [{ - count: 32L - id: "616556ECE4DB6103" - item: { - Count: 32b - id: "itemfilters:or" - tag: { - items: [ - { - Count: 1b - id: "minecraft:copper_ingot" - } - { - Count: 1b - id: "gtceu:tin_ingot" - } - ] - } - } - title: "32 Copper or Tin" - type: "item" - }] - title: "Onwards to the Age of Bronze!" - x: 3.75d - y: -1.5d - } - { - dependencies: ["45969FFBF88F4FBB"] - description: [ - "&6Bronze&r is an &2alloy&r of Copper and Tin. Grind down 3 parts Copper and 1 part Tin into dust, then combine and smelt them. If you are confused on how this is done, take a look at the &o\"&dMore Tools&r&o\"&r quest." - "" - "Aim to make &amany more&r Bronze Ingots than is called for here. This is the main material for the &6Steam Age&r, and you will need LOTS of it." - "" - "&6&lThe progression now continues in the Steam Age chapter.&r" - "{@pagebreak}" - "&l&3Lore:&r&o Bronze in real life is closer to a ratio of 7:1 for Copper to Tin. Here (and in most of modded Minecraft) this is &4not&f the case for the sake of game balance. There are a lot of things like this that need to be tweaked - &eno realism here&f." - ] - icon: "gtceu:bronze_ingot" - id: "315DBB3B23F95E0D" - rewards: [{ - count: 32 - id: "5F229B651404DF0E" - item: "minecraft:clay_ball" - type: "item" - }] - shape: "gear" - size: 1.3d - subtitle: "Humanity's first alloy - and yours too!" - tasks: [{ - count: 24L - id: "39AEA2923971A2B5" - item: "gtceu:bronze_ingot" - type: "item" - }] - title: "Bronze Age? No, &6Steam Age&r!" - x: 5.25d - y: -1.5d - } - { - dependencies: ["7DEB73FD649BDFB6"] - description: [ - "The bucket recipe has been &d&lchanged.&r It now requires plates - &owahoo&r." - "" - "Plates are used absolutely &beverywhere&r in &aGregTech&r. Combining two ingots with your new &9hammer&r in a crafting table will make a plate. This ratio is kind of &cexpensive,&r but better recipes for plates will come later." - "" - "Take this &6Wooden Barrel&r full of &bWater&r as a reward. Huh... isn't that an odd reward? We just wanted to show you that all &aGTCEu&r tanks are portable." - ] - icon: "minecraft:bucket" - id: "592BD683A48C2AA2" - rewards: [{ - id: "68D4ECFA9AD5349A" - item: { - Count: 1b - id: "gtceu:wood_drum" - tag: { - Fluid: { - Amount: 16000L - FluidName: "minecraft:water" - } - } - } - type: "item" - }] - shape: "rsquare" - size: 0.66d - subtitle: "#realism" - tasks: [{ - id: "5DD165E4EB34C022" - item: "minecraft:bucket" - type: "item" - }] - title: "Greg has struck" - x: 2.25d - y: -1.5d - } - { - dependencies: ["0EAF2C5B5EB755C5"] - description: [ - "Okay, we were generous enough to leave Wood-to-Plank-ratios &cuntouched&r, but this is GregTech - charcoal smelting is &4&lnot possible&r in a Furnace. You'll need to make a &d&lCoke Oven&r to get your grubby hands on some &6charcoal&r." - "" - "Wooden planks are still pretty good as &6furnace fuel&r, especially since you get &l&3four&r from one log." - "" - "If this displeases you, you can &brevert this back&r to vanilla behaviour in the &aGTCEu&r configs." - ] - icon: "minecraft:charcoal" - id: "36DD94945D5B4A80" - rewards: [{ - count: 16 - id: "5408859E43668198" - item: "minecraft:coal" - type: "item" - }] - shape: "rsquare" - size: 0.66d - subtitle: "Not here!" - tasks: [{ - count: 48L - id: "3DF01E4FACBB1D53" - item: { - Count: 1b - id: "itemfilters:tag" - tag: { - value: "minecraft:logs" - } - } - title: "We demand more logs." - type: "item" - }] - title: "Charcoal?" - x: 0.75d - y: -1.5d - } - { - dependencies: ["45969FFBF88F4FBB"] - description: [ - "In this &blightweight&r modpack, we've included enough QoL to &o(hopefully)&r fit your needs, and the pack is &aperfectly playable&r as is." - "" - "&dStorage Drawers&r and &dApplied Energistics 2&r make an appearance to help with &estorage&r and &6logistics&r. Their recipes have been modified to fit progression, but you hopefully won't need to play 50 hours to make your first &5Molecular Assembler&r. There are also a few other mods that you may wish to pursue for some &ahelpful QoL&r." - "{@pagebreak}" - "But maybe you require... &osomething more&r?" - "" - "If you're playing solo, feel free to &aadd mods&r to your instance. Some more &bQoL&r could be nice... more &3Tech&r could sate your cravings... maybe even some &5magic mods&r, as long as you don't add &eProjectE&r. Promise?" - "" - "On the 1.12.2 version of &aGregtech: CEu&r, there were multiple &aGregTech&r addons that may be ported to 1.19.2 in future. Rest assured that this pack will do its &dbest&r to support them if they make it to this version!" - ] - icon: "minecraft:structure_void" - id: "1283B4D7B5D82193" - shape: "rsquare" - size: 0.66d - subtitle: "Omw to install DecoCraft" - tasks: [{ - id: "70C69E5432F6C3BE" - title: "I accept responsibility for any mod conflicts ;)" - type: "checkmark" - }] - title: "More mods?" - x: 2.25d - y: 0.0d - } - { - dependencies: ["45969FFBF88F4FBB"] - description: [ - "Don't worry, these crafts are actually useful - you'll be required to make &ehundreds more&r of these components. It's good to start building the habit." - "" - "It's generally wise to get familiar with the idea of &o\"&bbulk-crafting&r&o\"&r - if you need 1 plate, try making 8, etc. This means you'll have lots of these &dintermediates&r ready for future crafts. It might seem unreasonable to craft &astacks of rods&r or &ascrews&r especially this early on, but they will always end up being used, saving you a lot of micro-crafting in the future." - "" - "If you needed &6any more&r convincing, take a peek at the &drewards&r for this quest." - ] - icon: "minecraft:bone_meal" - id: "49A04E63F40D65C0" - rewards: [ - { - count: 64 - id: "6292C644EE1ACA59" - item: "minecraft:bone_meal" - type: "item" - } - { - count: 12 - id: "380C42204033B5C4" - item: "minecraft:potato" - type: "item" - } - { - count: 64 - id: "725FA988559A2A06" - item: "minecraft:sand" - type: "item" - } - { - count: 64 - id: "1B905198676EE81A" - item: "minecraft:sand" - type: "item" - } - { - id: "650805CC3324B1A2" - item: { - Count: 1b - id: "gtceu:iron_shovel" - tag: { - Damage: 0 - } - } - type: "item" - } - { - id: "7E804AA7B8F3B145" - item: { - Count: 1b - id: "gtceu:iron_axe" - tag: { - Damage: 0 - } - } - type: "item" - } - ] - shape: "rsquare" - size: 0.66d - subtitle: "Put your micro-crafting talent to the task!" - tasks: [ - { - count: 16L - id: "36052E42DE641787" - item: "gtceu:iron_bolt" - type: "item" - } - { - count: 8L - id: "63F1C7989ADF097F" - item: "gtceu:iron_plate" - type: "item" - } - ] - title: "A Minor Test of Strength" - x: 3.75d - y: 0.0d - } - { - dependencies: ["45969FFBF88F4FBB"] - description: [ - "Iron, Copper and Tin will only get you so far. &4Redstone&r and &bDiamond&r will occasionally be required during the &6Steam Age&r, whereas Nickel, Lead and Silver are also nice to have. All will come in handy &asoon enough&r." - "" - "&oConsult the ore tab if you're struggling to find these materials!&r" - ] - icon: "gtceu:silver_ingot" - id: "62212F2B51AC779E" - rewards: [ - { - count: 64 - id: "2C6F42288FF9B7DA" - item: "minecraft:sand" - type: "item" - } - { - count: 64 - id: "2FF0438B7858734E" - item: "minecraft:sand" - type: "item" - } - { - count: 64 - id: "5242721C19BCC092" - item: "minecraft:clay_ball" - type: "item" - } - { - count: 64 - id: "51A749E4F6186DBC" - item: "minecraft:clay_ball" - type: "item" - } - { - count: 64 - id: "04BE5FBBF9402D5D" - item: "minecraft:redstone" - type: "item" - } - { - count: 24 - id: "2D409B8436727D1C" - item: "gtceu:nickel_ingot" - type: "item" - } - { - count: 24 - id: "35EE3F4BAAE41AC3" - item: "gtceu:lead_ingot" - type: "item" - } - { - count: 24 - id: "70008D5488014AF1" - item: "gtceu:silver_ingot" - type: "item" - } - { - count: 8 - id: "29963CB493F50CC0" - item: "minecraft:diamond" - type: "item" - } - ] - shape: "rsquare" - size: 0.66d - subtitle: "Sometimes, you gotta be inefficient... to be efficient!" - tasks: [ - { - count: 64L - id: "37A7D2DE2F82E529" - item: "minecraft:redstone" - type: "item" - } - { - count: 24L - id: "68684E4712C05221" - item: "gtceu:nickel_ingot" - type: "item" - } - { - count: 24L - id: "59AA0604B02D17EF" - item: "gtceu:lead_ingot" - type: "item" - } - { - count: 24L - id: "0384FDE2E9B1414F" - item: "gtceu:silver_ingot" - type: "item" - } - { - count: 8L - id: "46C1361E3C1678C4" - item: "minecraft:diamond" - type: "item" - } - ] - title: "Early Investments" - x: 5.25d - y: 0.0d - } - { - description: [ - "Be sure to &aproperly&r read <his&r quest - it has some &dimportant information&r that will remain relevant all throughout your playthrough." - "" - "Informative quests such as this will appear in the chapter they are unlocked. You can also consult the &b\"Useful Information\"&r page if you feel like you're forgetting something." - "" - "The quest structure is intended to guide you through all the major milestones in &aGregTech&r progression. Every single quest should be &2beneficial&r to look at in some way - if something is 100% optional, we'll mention it, so don't worry about missing anything crucial." - "{@pagebreak}" - "There are no drawbacks to playing this modpack in &dPeaceful&r - in fact, we highly urge you to do so, as there is little benefit from hostile mobs. Feel free to also to use &o/keepInventory&r, &o/sethome&r, and abuse minimap teleport as you see fit." - "" - "Although we won't force these settings onto you, we &4don't&r intend for this modpack to provide a punishing &eSurvival&r experience, but more so help you learn the ins and outs of &aGregTech CEu&r." - "{@pagebreak}" - "Lastly, it's good to be &lsavvy&r with &eJEI.&r &aGregTech&r items will frequently have several recipes, so you should never assume the first recipe &eJEI&r displays is the most efficient. \"Professional\" &eJEI&r usage involves the &bidentification of patterns&r in autogenerated recipes (example: all the Iron related items &6macerate&r into Iron Dust)." - "" - "When complex recipes arise - and we won't sugarcoat, &aGTCEu&r can be intimidating - we'll make sure to direct you towards the more &5efficient routes&r. However, we urge you to experiment on your own. It's no fun to follow the quest book by rote, right?" - ] - icon: "ftbquests:book" - id: "13E9DF7E980CFC5B" - shape: "circle" - size: 0.75d - subtitle: "Read this, and read it again!" - tasks: [{ - id: "04CC2E592A648F06" - title: "I have read this page multiple times" - type: "checkmark" - }] - title: "Important Information" - x: -2.25d - y: -1.5d - } - { - dependencies: ["2001CB4968D3E0A2"] - description: [ - "Crafting can quickly get &etiresome&r. How about making use of your &2new saw&r to make this Crafting table?" - "" - "It allows you to craft from adjacent inventories, making classic &aGregTech&r microcrafting so much less &4tedious&r." - "" - "Saw the table again for a lower-profile Slab version." - ] - icon: "craftingstation:crafting_station" - id: "411AB552514EA14C" - shape: "rsquare" - size: 0.66d - subtitle: "No, Tinkers' is not in this modpack" - tasks: [{ - id: "30D40010C8E6E115" - item: "craftingstation:crafting_station" - type: "item" - }] - title: "Crafting Station" - x: 3.75d - y: -4.5d - } - { - description: [ - "New to this updated pack is a &dTips and Tricks&r tab. The information inside is available to view at any time, but whenever it becomes relevant, you will be &6directed towards it&r for some light reading." - "" - "The information found inside may interest you if you would like a &adeeper insight&r into some of &bGTCEu's mechanics&r, and in some cases is absolutely indispensable." - "" - "Quests that unlock a tutorial node will have an &6orange-ish descriptor&r at the bottom of the quest description." - "" - "Get reading!" - ] - icon: "minecraft:lectern" - id: "008ABF78E56209F7" - shape: "circle" - size: 0.75d - subtitle: "Tips and tricks to help you prosper" - tasks: [{ - id: "382566FB9E8CFE29" - title: "Alright, I get it, I get it" - type: "checkmark" - }] - title: "Tutorialised" - x: -0.75d - y: 0.0d - } - { - dependencies: ["0EAF2C5B5EB755C5"] - description: [ - "Rubber Trees can be found in &aForest&r, &2Jungle&r or &aSwamp&r biomes." - "" - "Breaking Rubber Logs will yield &6Resin,&r which will be important moving forwards." - "" - "The logs also offer &duseful resources&r when processed in future." - ] - id: "5193DD03C0742548" - shape: "rsquare" - size: 0.66d - subtitle: "No, this isn't IC2" - tasks: [{ - count: 8L - id: "76851CD51E99CA38" - item: "gtceu:rubber_sapling" - type: "item" - }] - title: "Gettin' Shaded under a Rubber Tree" - x: 0.75d - y: -4.5d - } - ] - subtitle: ["Welcome to &6GTCP&r! Glad to have you here."] - title: "Introduction" -} +{ + default_hide_dependency_lines: false + default_quest_shape: "square" + filename: "gtceu" + group: "" + icon: { + Count: 1b + id: "gtceu:iron_wrench" + tag: { + Damage: 0 + } + } + id: "2F8B0AFE317363C9" + order_index: 0 + quest_links: [ ] + quests: [ + { + description: [ + "This modpack is intended as a guide on &b&lGregtech: Community Edition Unofficial Modern&r&r (also known as &aGTCEu Modern&r or &aCEu Modern&r), a continuation of &aGTCE&r - which is in itself a fork of Gregtech." + "" + "New content has been added to each and every tier, even going up to &3Ultimate Voltage,&r and there is also a non-negligible amount of &dQuality of Life&r." + "" + "&aCEu Modern&r brings the mod up to date with &erecent versions&r of Minecraft &o(as of writing this)&r." + "{@pagebreak}" + "This is a &2pure &lTech&r&2 modpack&r, focused on GregTech and its progression. You'll find &6no better place&r to learn about this mod and all the features it adds!" + "" + "The questbook you're reading is &ebrimming with information&r to guide you through the modpack, so check it out if you find yourself getting lost. We wrote it with both &dold-school veterans&r and &bnewcomers&r in mind." + ] + icon: "kubejs:greg_icon" + id: "25289F9E8AE01C29" + shape: "rsquare" + size: 1.2d + subtitle: "We hope you enjoy your stay" + tasks: [{ + id: "6C1F570DB9013DE7" + title: "Welcome!" + type: "checkmark" + }] + title: "Welcome to GregTech CEu!" + x: -0.75d + y: -1.5d + } + { + dependencies: ["25289F9E8AE01C29"] + description: [ + "&o\"My adventure starts with some tree punching!? Huh, I thought GregTech was supposed to shake things up a bit...\"&r" + "" + "If you're familiar with GregTech, you may be aware of its &cmany nerfs&r to vanilla recipes. GTCEu does include its fair share - take a look at the crafting recipes for &eBuckets&r or &ePaper&r. However, we'll ease off in earlygame, and 1 Log will give you 4 Planks. &aRejoice!&r" + "" + "Here, take this Prospector. You can use it to scan for ores underground - this should give you a small boost." + ] + icon: "minecraft:oak_log" + id: "0EAF2C5B5EB755C5" + rewards: [{ + id: "1D434B1A3A4A1E6A" + item: { + Count: 1b + id: "gtceu:prospector.lv" + tag: { + Charge: 100000 + } + } + type: "item" + }] + shape: "square" + size: 0.75d + subtitle: "Begin your playthrough as before" + tasks: [ + { + count: 6L + id: "34F2867EAF0914BF" + item: { + Count: 1b + id: "itemfilters:tag" + tag: { + value: "minecraft:logs" + } + } + match_nbt: false + title: "Any Logs" + type: "item" + } + { + id: "22B6D3C1033D47DA" + item: "minecraft:crafting_table" + type: "item" + } + ] + title: "The Beginning of it All" + x: -0.75d + y: -3.0d + } + { + dependencies: ["0EAF2C5B5EB755C5"] + description: [ + "Here's a &6nifty&r list of some resources that you'll need in bulk for early-game. Collect more than we're asking for in this quest - you'll end up running out before you know it, and it's always a good habit to gather more than you need in &aGregTech&r." + "" + "We'd actually advise that you &etackle this quest first&r, so that you can claim its &breward&r. That way, you can do a little bit of main (read: &ointeresting&r) progression &4&lBEFORE&r you're forced to go mining." + "" + "Eight furnaces might seem &cexcessive&r if you're new to &aGregTech,&r but trust us... you can never have too many." + ] + icon: "minecraft:sugar_cane" + id: "0436F7B60BDEB091" + rewards: [{ + count: 24 + id: "2D2C971E9E651C2C" + item: "minecraft:iron_ingot" + type: "item" + }] + shape: "rsquare" + size: 0.66d + subtitle: "Gather some resources!" + tasks: [ + { + count: 4L + id: "37DD7A28A3A7CB26" + item: "minecraft:sugar_cane" + type: "item" + } + { + count: 32L + id: "0F60FE32A8F7720E" + item: "minecraft:sand" + type: "item" + } + { + count: 32L + id: "23A44568A9FAACA2" + item: "minecraft:clay_ball" + type: "item" + } + { + count: 4L + id: "00328CEF98F57407" + item: "gtceu:rubber_sapling" + type: "item" + } + { + count: 8L + id: "1C05A84175DBD3A9" + item: "minecraft:furnace" + type: "item" + } + ] + title: "What do I need to progress?" + x: -0.75d + y: -4.5d + } + { + dependencies: ["0EAF2C5B5EB755C5"] + description: [ + "The ore generation in &2GregTech&r is very different to vanilla or normal modded Minecraft. All ores generate in &6huge veins&r, which can contain &dhundreds&o&r of ore blocks." + "" + "The full extent of ore generation is explained in the Tips and Tricks tab, but here is what you need to know:" + "" + "&9-&r Ore veins generate in a &4Grid&r. Every vein is &9spaced by 3 chunks&r from one to another in a cardinal direction." + "" + "&9-&r It's a good practice to make &dWaypoints&r (default &4B&r) for every vein you find, and to label their type. You may want to come back to the vein several times." + ] + icon: "gtceu:cobaltite_ore" + id: "0C690272ED4FB1C3" + shape: "rsquare" + size: 0.66d + tasks: [{ + id: "3FA401CACE8BBE5D" + title: "Woah, ores sure sound exciting." + type: "checkmark" + }] + title: "Ore Generation" + x: -2.25d + y: -3.0d + } + { + dependencies: ["0EAF2C5B5EB755C5"] + description: [ + "Were you aware that &aGregTech&r comes with its own set of tools? If not, you'll be pleasantly surprised to hear that they &6&lsurpass&r their vanilla equivalents." + "" + "Let's use the GregTech Axe as an example. If you use one to mine a log in a tree, it'll fell the &2entire tree&r for you. Timber!" + "" + "Constant \"lumberjacking\" will eat through your Axe's &9durability&r in seconds, so you may want to make your Axe out of a &estronger material&r such as &bDiamond&r. Just be careful you don't make a vanilla Diamond Axe!" + "" + "As a reward, take these &2Spruce saplings&r and use them to make some big trees. You'll need to do a lot of smelting in the near future, and planks will tide you over as an &deffective&r fuel source!" + ] + icon: { + Count: 1b + id: "gtceu:steel_axe" + tag: { + Damage: 0 + } + } + id: "13354F24F80F65FB" + rewards: [{ + count: 8 + id: "60E07F9D0763E8E1" + item: "minecraft:spruce_sapling" + type: "item" + }] + shape: "rsquare" + size: 0.66d + subtitle: "Who needs Veinminer?" + tasks: [{ + id: "3880A08A72884627" + item: { + Count: 1b + id: "itemfilters:tag" + tag: { + value: "forge:tools/tree_felling" + } + } + title: "Grab any Lumber Axe!" + type: "item" + }] + title: "Lumbering On" + x: -2.25d + y: -4.5d + } + { + dependencies: ["36DD94945D5B4A80"] + dependency_requirement: "one_completed" + description: [ + "Wrought Iron has a very low carbon content, but that's enough to make it &btougher&r than regular Iron." + "" + "&aGregTech&r tools made of Wrought Iron are &650% more durable&r than their Iron cousins. You might want to consider using Wrought Iron until you unlock &2something better&r." + "" + "To obtain Wrought Iron, you can &6smelt&r Iron Nuggets into Wrought Iron Nuggets, then recombine them into an ingot. Make sure you don't convert all of your Iron supply, as the two &4&laren't&r interchangeable." + "" + "This may be time-consuming, but rest assured, you'll unlock a &ebetter way&r to produce Wrought Iron before long." + ] + icon: "gtceu:wrought_iron_ingot" + id: "563C96885A227C9F" + rewards: [{ + count: 5 + id: "3CDB383AFEBDB519" + item: "gtceu:wrought_iron_ingot" + type: "item" + }] + shape: "rsquare" + size: 0.66d + subtitle: "Murder, she Wrought" + tasks: [{ + id: "3DAB1D757B3B049D" + item: { + Count: 1b + id: "itemfilters:tag" + tag: { + value: "forge:ingots/wrought_iron" + } + } + title: "Wrought Iron Ingot" + type: "item" + }] + title: "Better Than Iron" + x: 0.75d + y: 0.0d + } + { + dependencies: ["1ECBA1CBFFB9F625"] + description: [ + "Alright - your first &oproper&r &aGregTech&r tool. The first of &dmany&r." + "" + "GT tools can be made out of many different materials. When used in crafting recipes, they &baren't consumed&r, instead losing durability. You'll want to start with an Iron tool - but you could opt for Wrought Iron if you already tackled that quest." + "" + "&9&lHammer&f:&r A crafting tool that shows up in a lot of earlygame recipes. Its secondary function is muting machines by &msmacking&r right-clicking them." + "" + "As a sidenote on all &aGregTech&r tools, you can repair them in an Anvil using the material of the tool itself, just like any vanilla tool. If you are finding yourself short on experience, &eBottles o' Enchanting&r are now craftable." + ] + id: "7DEB73FD649BDFB6" + rewards: [{ + id: "6C50A2A3D43D3FEE" + item: "gtceu:iron_plate" + random_bonus: 2 + type: "item" + }] + shape: "square" + size: 0.75d + subtitle: "Your first GT Tool!" + tasks: [{ + icon: { + Count: 1b + id: "gtceu:steel_hammer" + tag: { + Damage: 0 + } + } + id: "1A4DDB914D7D2F3C" + item: { + Count: 1b + id: "itemfilters:tag" + tag: { + value: "forge:tools/hammers" + } + } + title: "Any Hammer!" + type: "item" + }] + title: "STOP! Hammer time!" + x: 2.25d + y: -3.0d + } + { + dependencies: ["2001CB4968D3E0A2"] + description: [ + "This hammer isn't quite like the ones you'll use for crafting. It actually works as a &d3x3 pickaxe&r!" + "" + "If you're familiar with &a&lTinker's Construct&r, it behaves &esimilarly&r to hammers from that mod." + "" + "Make &bgood use&r of these hammers! They'll help you to clear out an entire vein in &6record time&r." + "" + "&eNote:&r Any quest with GregTech tools can be complete with tools crafted from any material - not just the one displayed." + ] + icon: { + Count: 1b + id: "gtceu:steel_mining_hammer" + tag: { + Damage: 0 + } + } + id: "4A365A7CC9E374F9" + shape: "rsquare" + size: 0.66d + subtitle: "Mining just became efficient" + tasks: [{ + icon: { + Count: 1b + id: "gtceu:steel_mining_hammer" + tag: { + Damage: 0 + } + } + id: "4F372C393ADC6CE2" + item: { + Count: 1b + id: "itemfilters:tag" + tag: { + value: "forge:tools/mining_hammers" + } + } + title: "Any Mining Hammer will do." + type: "item" + }] + title: "Hammer down!" + x: 2.25d + y: -4.5d + } + { + dependencies: ["0EAF2C5B5EB755C5"] + description: [ + "In the real world, iron isn't &oonly&r found as pure Iron Ore. Instead, it's found in a &avariety&r of &eoxide forms&r or &eminerals&r." + "" + "You'll want to go and collect quite a bit of Iron, because you're going to need &9a bunch&r very soon. If you're struggling to find some, the &aOre Generation&r quest tab contains a lot of information on &eore veins&r. You may also want to check the Ore Spawn Information and Ore Byproduct List tabs in &2JEI&r." + "" + "Any of the raw ores we're asking for can be directly smelted into Iron. That comes to &dfour different veins&r that can give you Iron." + "{@pagebreak}" + "Whilst it may be common habit to hoard ore in &bmodded Minecraft&r prior to unlocking some kind of &aore multiplication&r, don't worry about ore processing yet. Direct smelting remains the most efficient method for a long, &olong&r while, given how easy it is to obtain a lot of ore in a &emining trip&r." + "" + "Gather &l&cany&r of the requested &dRaw Ores&r to complete this quest!" + ] + icon: "minecraft:iron_ingot" + id: "1ECBA1CBFFB9F625" + rewards: [{ + count: 32 + id: "5CD664F60E977214" + item: "gtceu:magnetite_ore" + type: "item" + }] + size: 0.75d + subtitle: "Isn't it ironic... don't you think?" + tasks: [{ + id: "063705687ED657F5" + item: { + Count: 1b + id: "itemfilters:or" + tag: { + items: [ + { + Count: 1b + id: "minecraft:raw_iron" + } + { + Count: 1b + id: "gtceu:raw_yellow_limonite" + } + { + Count: 1b + id: "gtceu:raw_magnetite" + } + { + Count: 1b + id: "gtceu:raw_basaltic_mineral_sand" + } + { + Count: 1b + id: "gtceu:raw_granitic_mineral_sand" + } + { + Count: 1b + id: "gtceu:raw_pyrite" + } + { + Count: 1b + id: "gtceu:raw_goethite" + } + { + Count: 1b + id: "gtceu:raw_hematite" + } + ] + } + } + title: "Iron-bearing Ores" + type: "item" + }] + title: "Iron, Iron, Iron!" + x: 0.75d + y: -3.0d + } + { + dependencies: ["7DEB73FD649BDFB6"] + description: [ + "More GregTech tools are required for progression - here are the ones to lay eyes on." + "" + "&9&lWrench:&r A crafting tool, but also the correct tool for GregTech machines... perfect if you think using pickaxes is unethical. It can also double as a &6wrench for other mods&r. Right-click allows you to set the output side of GregTech machines, and sneak-right-clicking rotates machines." + "" + "&9&lFile:&r A crafting tool... and that's it. Yay!" + "" + "&9&lSaw:&r Yet another crafting tool. If we were any more evil, we would force its use if you wanted to obtain 4 Planks and 4 Sticks from their respective crafting recipes. That being said, you can still use it to get &a6 Planks per Log&r, if you wish." + "{@pagebreak}" + "&eNote:&r Any Quest with GregTech tools can be completed with the tool crafted from any material, not just the one displayed." + ] + icon: { + Count: 1b + id: "gtceu:iron_wrench" + tag: { + Damage: 0 + } + } + id: "2001CB4968D3E0A2" + shape: "square" + size: 0.75d + tasks: [ + { + id: "54E092F42DA65B86" + item: { + Count: 1b + id: "itemfilters:tag" + tag: { + value: "forge:tools/wrenches" + } + } + title: "Any Wrench!" + type: "item" + } + { + id: "4D6B7E2B4C8E5747" + item: { + Count: 1b + id: "itemfilters:tag" + tag: { + value: "forge:tools/files" + } + } + title: "Any File!" + type: "item" + } + { + id: "23D6CF49FC7E82A9" + item: { + Count: 1b + id: "itemfilters:tag" + tag: { + value: "forge:tools/saws" + } + } + title: "Any Saw!" + type: "item" + } + ] + title: "Important Tools" + x: 3.75d + y: -3.0d + } + { + dependencies: ["2001CB4968D3E0A2"] + description: [ + "More tools - they're not critically important right now, but you'll need to make these at some point." + "" + "&9&lScrewdriver:&r A crafting tool. It's used for special configuration of machines and covers." + "" + "&9&lWire Cutter:&r A crafting tool. You'll need it if you want to configure wire connections. Right-clicking on wires will enable or disable connection to other blocks." + "" + "&9&lMortar:&r A crafting tool, used to grind various things down into dust form." + "" + "&9&lKnife:&r A pretty mediocre weapon, better suited as - &oyou guessed it&r - a crafting tool!" + "" + "&9&lSoft Mallet:&r A tool to toggle machine operation with a simple right-click." + "{@pagebreak}" + "There are a couple of other tools that are quite niche, but deserve a mention." + "" + "&9&lCrowbar:&r A helpful tool that can remove covers from &aGregTech&r machines by right-clicking the side." + "" + "&9&lScythe:&r A powerful farming tool that can automatically replant your crops in a large area. It's also a surprisingly good weapon!" + "" + "&9&lPlunger:&r A tool to clear stuck fluids from GregTech&a machines." + "" + "&9&lButchery Knife:&r A weapon that comes pre-enchanted with &6Looting III&r. You might want to use it to gather leather and food." + "{@pagebreak}" + "&e&lNote:&r This quest's reward is &3Damascus Steel&r - a rare material which can only be found as overworld loot. It far surpasses the materials you have now, so be sure to use it." + ] + icon: { + Count: 1b + id: "gtceu:iron_screwdriver" + tag: { + Damage: 0 + } + } + id: "5C3501DD3B4788FA" + rewards: [{ + count: 16 + id: "433F0ED89B586383" + item: "gtceu:damascus_steel_ingot" + type: "item" + }] + size: 0.75d + tasks: [ + { + id: "4055931FAD6A5087" + item: { + Count: 1b + id: "itemfilters:tag" + tag: { + value: "forge:tools/screwdrivers" + } + } + title: "Any Screwdriver!" + type: "item" + } + { + id: "0CB546DCA11BB335" + item: { + Count: 1b + id: "itemfilters:tag" + tag: { + value: "forge:tools/wire_cutters" + } + } + title: "Any Wire Cutter!" + type: "item" + } + { + id: "4DF1C23D7DD1FAD6" + item: { + Count: 1b + id: "itemfilters:tag" + tag: { + value: "forge:tools/mortars" + } + } + title: "Any Mortar!" + type: "item" + } + { + id: "397DD831CA0665E7" + item: { + Count: 1b + id: "itemfilters:tag" + tag: { + value: "forge:tools/knives" + } + } + title: "Any Knife!" + type: "item" + } + { + id: "1BFE642ED0595A93" + item: { + Count: 1b + id: "itemfilters:tag" + tag: { + value: "forge:tools/mallets" + } + } + title: "Any Soft Mallet!" + type: "item" + } + ] + title: "More Tools" + x: 5.25d + y: -3.0d + } + { + dependencies: ["2001CB4968D3E0A2"] + description: [ + "The &e&lCoke Oven&r will likely be your first &aGregTech&r multiblock. Congratulations!" + "" + "It is used to make &aCoke&r from &eCoal&r, or &aCharcoal&r from &eWood&r, in addition to &dliquid Creosote&r as a &3bonus&r output." + "" + "Take a look at the &6Multiblock Preview&r tab in JEI to see the structure pattern." + "{@pagebreak}" + "&9Note:&r &lAny&r Brick block can be replaced with a &3Coke Oven Hatch&r. You can have up to five of them." + "" + "The Hatch allows for automation - it'll &dauto-export&r both Fluid and Items! It also works for insertion into the Coke Oven (you can use Hoppers)." + "" + "If the Coke Oven happens to fully fill up on &eCreosote&r that you are not using, break and replace the Coke Oven block. &3Automated fluid voiding&r is available later in the game." + "{@pagebreak}" + "&l&3Lore:&r&o The concept of multiblocks is a modded Minecraft classic. Think of IC2's Nuclear Reactor, or Railcraft's Coke Oven - truly revolutionary at the time!&r" + ] + icon: "gtceu:coke_oven" + id: "4946FC5BCA4CCA88" + min_required_dependencies: 1 + shape: "gear" + size: 1.2d + subtitle: "Your first big project... hopefully" + tasks: [{ + id: "3545479A7C09CDFC" + item: "gtceu:coke_oven" + type: "item" + }] + title: "Coke Oven" + x: 5.25d + y: -4.5d + } + { + dependencies: ["2001CB4968D3E0A2"] + description: [ + "More resources are always nice. You're getting close to entering the &6age of Steam&r - Copper and Tin are required in many &6Steam Age&r machines, so check the ore tab to find out what veins they can be found in, and get mining!" + "" + "If the different ore names are &bconfusing&r, you can tell which elements an ore holds at a glance by reading the &dmolecular formula&r in its tooltip. Copper is &oCu&r, Tin is &oSn&r, Iron is &oFe&r, and you can consult a &3periodic table&r for the rest. It's time to brush up on your chemistry - you'll need it for &llater&r." + "" + "This quest can be completed with &9either metal&r, so you can claim the metal you're missinng as the reward. Be sure to find a source of both soon, as a &a&ocertain&r&a Copper-Tin alloy&r will be needed to get through the &6Steam Age&r." + ] + icon: "minecraft:copper_ingot" + id: "45969FFBF88F4FBB" + rewards: [{ + exclude_from_claim_all: true + id: "2C28FA1A5275D24E" + table_id: 1702176335602373230L + type: "choice" + }] + size: 0.75d + subtitle: "Gather more resources!" + tasks: [{ + count: 32L + id: "616556ECE4DB6103" + item: { + Count: 32b + id: "itemfilters:or" + tag: { + items: [ + { + Count: 1b + id: "minecraft:copper_ingot" + } + { + Count: 1b + id: "gtceu:tin_ingot" + } + ] + } + } + title: "32 Copper or Tin" + type: "item" + }] + title: "Onwards to the Age of Bronze!" + x: 3.75d + y: -1.5d + } + { + dependencies: ["45969FFBF88F4FBB"] + description: [ + "&6Bronze&r is an &2alloy&r of Copper and Tin. Grind down 3 parts Copper and 1 part Tin into dust, then combine and smelt them. If you are confused on how this is done, take a look at the &o\"&dMore Tools&r&o\"&r quest." + "" + "Aim to make &amany more&r Bronze Ingots than is called for here. This is the main material for the &6Steam Age&r, and you will need LOTS of it." + "" + "&6&lThe progression now continues in the Steam Age chapter.&r" + "{@pagebreak}" + "&l&3Lore:&r&o Bronze in real life is closer to a ratio of 7:1 for Copper to Tin. Here (and in most of modded Minecraft) this is &4not&f the case for the sake of game balance. There are a lot of things like this that need to be tweaked - &eno realism here&f." + ] + icon: "gtceu:bronze_ingot" + id: "315DBB3B23F95E0D" + rewards: [{ + count: 32 + id: "5F229B651404DF0E" + item: "minecraft:clay_ball" + type: "item" + }] + shape: "gear" + size: 1.3d + subtitle: "Humanity's first alloy - and yours too!" + tasks: [{ + count: 24L + id: "39AEA2923971A2B5" + item: "gtceu:bronze_ingot" + type: "item" + }] + title: "Bronze Age? No, &6Steam Age&r!" + x: 5.25d + y: -1.5d + } + { + dependencies: ["7DEB73FD649BDFB6"] + description: [ + "The bucket recipe has been &d&lchanged.&r It now requires plates - &owahoo&r." + "" + "Plates are used absolutely &beverywhere&r in &aGregTech&r. Combining two ingots with your new &9hammer&r in a crafting table will make a plate. This ratio is kind of &cexpensive,&r but better recipes for plates will come later." + "" + "Take this &6Wooden Barrel&r full of &bWater&r as a reward. Huh... isn't that an odd reward? We just wanted to show you that all &aGTCEu&r tanks are portable." + ] + icon: "minecraft:bucket" + id: "592BD683A48C2AA2" + rewards: [{ + id: "68D4ECFA9AD5349A" + item: { + Count: 1b + id: "gtceu:wood_drum" + tag: { + Fluid: { + Amount: 16000L + FluidName: "minecraft:water" + } + } + } + type: "item" + }] + shape: "rsquare" + size: 0.66d + subtitle: "#realism" + tasks: [{ + id: "5DD165E4EB34C022" + item: "minecraft:bucket" + type: "item" + }] + title: "Greg has struck" + x: 2.25d + y: -1.5d + } + { + dependencies: ["0EAF2C5B5EB755C5"] + description: [ + "Okay, we were generous enough to leave Wood-to-Plank-ratios &cuntouched&r, but this is GregTech - charcoal smelting is &4&lnot possible&r in a Furnace. You'll need to make a &d&lCoke Oven&r to get your grubby hands on some &6charcoal&r." + "" + "Wooden planks are still pretty good as &6furnace fuel&r, especially since you get &l&3four&r from one log." + "" + "If this displeases you, you can &brevert this back&r to vanilla behaviour in the &aGTCEu&r configs." + ] + icon: "minecraft:charcoal" + id: "36DD94945D5B4A80" + rewards: [{ + count: 16 + id: "5408859E43668198" + item: "minecraft:coal" + type: "item" + }] + shape: "rsquare" + size: 0.66d + subtitle: "Not here!" + tasks: [{ + count: 48L + id: "3DF01E4FACBB1D53" + item: { + Count: 1b + id: "itemfilters:tag" + tag: { + value: "minecraft:logs" + } + } + title: "We demand more logs." + type: "item" + }] + title: "Charcoal?" + x: 0.75d + y: -1.5d + } + { + dependencies: ["45969FFBF88F4FBB"] + description: [ + "In this &blightweight&r modpack, we've included enough QoL to &o(hopefully)&r fit your needs, and the pack is &aperfectly playable&r as is." + "" + "&dStorage Drawers&r and &dApplied Energistics 2&r make an appearance to help with &estorage&r and &6logistics&r. Their recipes have been modified to fit progression, but you hopefully won't need to play 50 hours to make your first &5Molecular Assembler&r. There are also a few other mods that you may wish to pursue for some &ahelpful QoL&r." + "{@pagebreak}" + "But maybe you require... &osomething more&r?" + "" + "If you're playing solo, feel free to &aadd mods&r to your instance. Some more &bQoL&r could be nice... more &3Tech&r could sate your cravings... maybe even some &5magic mods&r, as long as you don't add &eProjectE&r. Promise?" + "" + "On the 1.12.2 version of &aGregtech: CEu&r, there were multiple &aGregTech&r addons that may be ported to 1.19.2 in future. Rest assured that this pack will do its &dbest&r to support them if they make it to this version!" + ] + icon: "minecraft:structure_void" + id: "1283B4D7B5D82193" + shape: "rsquare" + size: 0.66d + subtitle: "Omw to install DecoCraft" + tasks: [{ + id: "70C69E5432F6C3BE" + title: "I accept responsibility for any mod conflicts ;)" + type: "checkmark" + }] + title: "More mods?" + x: 2.25d + y: 0.0d + } + { + dependencies: ["45969FFBF88F4FBB"] + description: [ + "Don't worry, these crafts are actually useful - you'll be required to make &ehundreds more&r of these components. It's good to start building the habit." + "" + "It's generally wise to get familiar with the idea of &o\"&bbulk-crafting&r&o\"&r - if you need 1 plate, try making 8, etc. This means you'll have lots of these &dintermediates&r ready for future crafts. It might seem unreasonable to craft &astacks of rods&r or &ascrews&r especially this early on, but they will always end up being used, saving you a lot of micro-crafting in the future." + "" + "If you needed &6any more&r convincing, take a peek at the &drewards&r for this quest." + ] + icon: "minecraft:bone_meal" + id: "49A04E63F40D65C0" + rewards: [ + { + count: 64 + id: "6292C644EE1ACA59" + item: "minecraft:bone_meal" + type: "item" + } + { + count: 12 + id: "380C42204033B5C4" + item: "minecraft:potato" + type: "item" + } + { + count: 64 + id: "725FA988559A2A06" + item: "minecraft:sand" + type: "item" + } + { + count: 64 + id: "1B905198676EE81A" + item: "minecraft:sand" + type: "item" + } + { + id: "650805CC3324B1A2" + item: { + Count: 1b + id: "gtceu:iron_shovel" + tag: { + Damage: 0 + } + } + type: "item" + } + { + id: "7E804AA7B8F3B145" + item: { + Count: 1b + id: "gtceu:iron_axe" + tag: { + Damage: 0 + } + } + type: "item" + } + ] + shape: "rsquare" + size: 0.66d + subtitle: "Put your micro-crafting talent to the task!" + tasks: [ + { + count: 16L + id: "36052E42DE641787" + item: "gtceu:iron_bolt" + type: "item" + } + { + count: 8L + id: "63F1C7989ADF097F" + item: "gtceu:iron_plate" + type: "item" + } + ] + title: "A Minor Test of Strength" + x: 3.75d + y: 0.0d + } + { + dependencies: ["45969FFBF88F4FBB"] + description: [ + "Iron, Copper and Tin will only get you so far. &4Redstone&r and &bDiamond&r will occasionally be required during the &6Steam Age&r, whereas Nickel, Lead and Silver are also nice to have. All will come in handy &asoon enough&r." + "" + "&oConsult the ore tab if you're struggling to find these materials!&r" + ] + icon: "gtceu:silver_ingot" + id: "62212F2B51AC779E" + rewards: [ + { + count: 64 + id: "2C6F42288FF9B7DA" + item: "minecraft:sand" + type: "item" + } + { + count: 64 + id: "2FF0438B7858734E" + item: "minecraft:sand" + type: "item" + } + { + count: 64 + id: "5242721C19BCC092" + item: "minecraft:clay_ball" + type: "item" + } + { + count: 64 + id: "51A749E4F6186DBC" + item: "minecraft:clay_ball" + type: "item" + } + { + count: 64 + id: "04BE5FBBF9402D5D" + item: "minecraft:redstone" + type: "item" + } + { + count: 24 + id: "2D409B8436727D1C" + item: "gtceu:nickel_ingot" + type: "item" + } + { + count: 24 + id: "35EE3F4BAAE41AC3" + item: "gtceu:lead_ingot" + type: "item" + } + { + count: 24 + id: "70008D5488014AF1" + item: "gtceu:silver_ingot" + type: "item" + } + { + count: 8 + id: "29963CB493F50CC0" + item: "minecraft:diamond" + type: "item" + } + ] + shape: "rsquare" + size: 0.66d + subtitle: "Sometimes, you gotta be inefficient... to be efficient!" + tasks: [ + { + count: 64L + id: "37A7D2DE2F82E529" + item: "minecraft:redstone" + type: "item" + } + { + count: 24L + id: "68684E4712C05221" + item: "gtceu:nickel_ingot" + type: "item" + } + { + count: 24L + id: "59AA0604B02D17EF" + item: "gtceu:lead_ingot" + type: "item" + } + { + count: 24L + id: "0384FDE2E9B1414F" + item: "gtceu:silver_ingot" + type: "item" + } + { + count: 8L + id: "46C1361E3C1678C4" + item: "minecraft:diamond" + type: "item" + } + ] + title: "Early Investments" + x: 5.25d + y: 0.0d + } + { + description: [ + "Be sure to &aproperly&r read <his&r quest - it has some &dimportant information&r that will remain relevant all throughout your playthrough." + "" + "Informative quests such as this will appear in the chapter they are unlocked. You can also consult the &b\"Useful Information\"&r page if you feel like you're forgetting something." + "" + "The quest structure is intended to guide you through all the major milestones in &aGregTech&r progression. Every single quest should be &2beneficial&r to look at in some way - if something is 100% optional, we'll mention it, so don't worry about missing anything crucial." + "{@pagebreak}" + "There are no drawbacks to playing this modpack in &dPeaceful&r - in fact, we highly urge you to do so, as there is little benefit from hostile mobs. Feel free to also to use &o/keepInventory&r, &o/sethome&r, and abuse minimap teleport as you see fit." + "" + "Although we won't force these settings onto you, we &4don't&r intend for this modpack to provide a punishing &eSurvival&r experience, but more so help you learn the ins and outs of &aGregTech CEu&r." + "{@pagebreak}" + "Lastly, it's good to be &lsavvy&r with &eJEI.&r &aGregTech&r items will frequently have several recipes, so you should never assume the first recipe &eJEI&r displays is the most efficient. \"Professional\" &eJEI&r usage involves the &bidentification of patterns&r in autogenerated recipes (example: all the Iron related items &6macerate&r into Iron Dust)." + "" + "When complex recipes arise - and we won't sugarcoat, &aGTCEu&r can be intimidating - we'll make sure to direct you towards the more &5efficient routes&r. However, we urge you to experiment on your own. It's no fun to follow the quest book by rote, right?" + ] + icon: "ftbquests:book" + id: "13E9DF7E980CFC5B" + shape: "circle" + size: 0.75d + subtitle: "Read this, and read it again!" + tasks: [{ + id: "04CC2E592A648F06" + title: "I have read this page multiple times" + type: "checkmark" + }] + title: "Important Information" + x: -2.25d + y: -1.5d + } + { + dependencies: ["2001CB4968D3E0A2"] + description: [ + "Crafting can quickly get &etiresome&r. How about making use of your &2new saw&r to make this Crafting table?" + "" + "It allows you to craft from adjacent inventories, making classic &aGregTech&r microcrafting so much less &4tedious&r." + "" + "Saw the table again for a lower-profile Slab version." + ] + icon: "craftingstation:crafting_station" + id: "411AB552514EA14C" + shape: "rsquare" + size: 0.66d + subtitle: "No, Tinkers' is not in this modpack" + tasks: [{ + id: "30D40010C8E6E115" + item: "craftingstation:crafting_station" + type: "item" + }] + title: "Crafting Station" + x: 3.75d + y: -4.5d + } + { + description: [ + "New to this updated pack is a &dTips and Tricks&r tab. The information inside is available to view at any time, but whenever it becomes relevant, you will be &6directed towards it&r for some light reading." + "" + "The information found inside may interest you if you would like a &adeeper insight&r into some of &bGTCEu's mechanics&r, and in some cases is absolutely indispensable." + "" + "Quests that unlock a tutorial node will have an &6orange-ish descriptor&r at the bottom of the quest description." + "" + "Get reading!" + ] + icon: "minecraft:lectern" + id: "008ABF78E56209F7" + shape: "circle" + size: 0.75d + subtitle: "Tips and tricks to help you prosper" + tasks: [{ + id: "382566FB9E8CFE29" + title: "Alright, I get it, I get it" + type: "checkmark" + }] + title: "Tutorialised" + x: -0.75d + y: 0.0d + } + { + dependencies: ["0EAF2C5B5EB755C5"] + description: [ + "Rubber Trees can be found in &aForest&r, &2Jungle&r or &aSwamp&r biomes." + "" + "Breaking Rubber Logs will yield &6Resin,&r which will be important moving forwards." + "" + "The logs also offer &duseful resources&r when processed in future." + ] + id: "5193DD03C0742548" + shape: "rsquare" + size: 0.66d + subtitle: "No, this isn't IC2" + tasks: [{ + count: 8L + id: "76851CD51E99CA38" + item: "gtceu:rubber_sapling" + type: "item" + }] + title: "Gettin' Shaded under a Rubber Tree" + x: 0.75d + y: -4.5d + } + { + description: [ + "Has this pack made you want to try some other GregTech Modern modpacks?" + "" + "Here are some curated recommendations!" + "{@pagebreak}" + "&lCosmic Frontiers" + "- &7Ghostipedia et al." + "" + "&dCosmic Frontiers&r is a 1.20.1 modpack centered around &bdifficult gameplay&r and the interactions of many mods alongside GTCEu Modern. You'll explore the stars above and travel to the depths below, all whilst managing your &esanity and needs&r against the &ahorrors&r trapped in your universe!" + "" + "In its current state, the pack is considered to be in &2early alpha&r. However, you can still progress through base CEu to &3UHV&r." + "{@pagebreak}" + "&lAll the Mods: Gravitas 2" + "- &7ATMTeam" + "" + "Starting from &6primitive stone age technology&r, hand-knapping your tools and foraging for food, you'll need to progress through the ages covering many &bclassic and new&r mods. This is seamlessly complemented by mods such as TerraFirmaCraft, Create New Age, Stargate Journey and &8(obviously)&r GregTech." + "" + "You'll find yourself transitioning from a &2primitive beginning&r, smashing rocks together, to smashing atoms together, soon &dpowering your voyages&r to the stars and beyond!" + "{@pagebreak}" + "&lStar Technology" + "- &7trulyno" + "" + "&6Star Technology&r is a 1.19.2 GregTech &dskyblock modpack&r where you play as a scientist stranded in an &balternate dimension&r after a dimensional travel experiment &4catastrophically fails&r." + "" + "Progression in this pack will take you above and beyond &3UHV&r, with numerous unique &aStargates&r to craft, and even a remixed &o\"Gregified\"&r Mystical Agriculture." + "" + "It's important to note that the pack is still under &eheavy development&r, but you should be able to achieve the &o\"Classic Stargate\"&r as of version BETA 1!" + ] + icon: "minecraft:netherite_upgrade_smithing_template" + id: "63DC162144871509" + shape: "circle" + size: 0.75d + tasks: [{ + id: "3E3D67B53234AD1A" + title: "Whoah, these sound cool." + type: "checkmark" + }] + title: "What Else Can I Play?" + x: -2.25d + y: 0.0d + } + ] + subtitle: ["Welcome to &6GTCP&r! Glad to have you here."] + title: "Introduction" +} diff --git a/config/ftbquests/quests/chapters/mv__medium_voltage.snbt b/config/ftbquests/quests/chapters/mv__medium_voltage.snbt index be07b1f..aa42f2a 100644 --- a/config/ftbquests/quests/chapters/mv__medium_voltage.snbt +++ b/config/ftbquests/quests/chapters/mv__medium_voltage.snbt @@ -1,2145 +1,2178 @@ -{ - default_hide_dependency_lines: false - default_quest_shape: "rsquare" - filename: "mv__medium_voltage" - group: "693226878D58638A" - icon: "gtceu:mv_electric_motor" - id: "43E779CEEB25D55B" - order_index: 2 - quest_links: [{ - id: "6FCAD016C795DE93" - linked_quest: "7567E885B7166603" - shape: "gear" - size: 1.2d - x: 0.0d - y: 0.375d - }] - quests: [ - { - dependencies: [ - "0DBC148D92A9F69F" - "7567E885B7166603" - ] - description: [ - "The &3Pyrolyse Oven&r is an electric equivalent to the &3Coke Oven&r. It can produce &9Coal Coke&r and &9Charcoal&r with a &9Creosote&r byproduct just as before, but also has additional &6Organic Byproducts&r, the most beneficial of these being &aWood Tar&r." - "" - "Another product is &aBiomass&r, which is more pertinent for your progression as of this moment." - "{@pagebreak}" - "The byproducts can be Distilled for an array of organic resources, with &odifferent&r byproducts giving &odifferent&r ratios of &odifferent&r chemicals." - "" - "You will need to take a peek at the &9Distillation&r Quest to get to grips with the power of distillation..." - "{@pagebreak}" - "There are recipes that can accept &bNitrogen&r to double the speed. This isn't quite worth pursuing right now, but Nitrogen will eventually be free and infinite." - "" - "You should be more than fine with a single &3LV Energy Hatch&r, and Superconductors to supply a steady &d64 EU/t&r. Additionally, &3Cupronickel Coils&r are perfect when you're getting used to the Pyrolyse Oven, but you may want to upgrade to &bKanthal&r eventually." - "" - "{@pagebreak}" - "&9&lNote:&r&l The Plant path is one path you can take towards &9&lEthylene&r&l, which is a necessary chemical in progressing to &6HV&r&l. The other path involves Oil.&r" - "" - "The Pyrolyse Oven remains &doptional&r. However, it is very rewarding to construct one either for Power, or for the various Byproducts, and we highly recommend you give it a look." - "" - "&l&3Lore:&r&o In GT5u, the structure for the Pyrolyse Oven was infamously a giant box with only 9 coils inside. Players usually spent several minutes debugging what is wrong due to a lack of a JEI preview." - ] - icon: "gtceu:pyrolyse_oven" - id: "53DC6E32C41C94C3" - optional: true - rewards: [ - { - count: 64 - id: "01DA9E28ADAD19B3" - item: "minecraft:coal" - type: "item" - } - { - count: 64 - id: "3F4EFE922903E799" - item: "minecraft:oak_log" - type: "item" - } - ] - shape: "square" - size: 0.75d - subtitle: "Thermal Decomposition" - tasks: [{ - id: "0FD2962C232149F8" - item: "gtceu:pyrolyse_oven" - type: "item" - }] - title: "Pyrolyse Oven" - x: 0.0d - y: -0.75d - } - { - dependencies: [ - "53DC6E32C41C94C3" - "1A29EFBCEA017F99" - ] - description: [ - "Welcome to the &2natural&r Ethylene route! This method uses &9plant matter&r to produce Ethanol." - "" - "Before we get ahead of ourselves, &aSugar Cane&r works fine in a &3Brewery&r for a decent yield of Biomass." - "" - "Othe&rrwise, you could try the \"&o&dPlantball into Bio Chaff&r\" route, and then turn it into Biomass, either in the &3Brewery&r or the &3Pyrolyse Oven&r - the latter being more efficient." - "" - "&9Note:&r Only one Bio Chaff can be obtained from maceration until you make the &3HV Macerator&r." - "{@pagebreak}" - "&l&3Lore:&r&o You may recognise Plantballs from IndustrialCraft2! In IC2 Experimental, there was this rather... obscure way to turn Biomass into Biogas for power, which sadly required too much investment to be really worth it." - ] - icon: "gtceu:plant_ball" - id: "6EB68C28BEE24DEF" - size: 0.66d - subtitle: "Plants aren't industrial enough!" - tasks: [{ - amount: 1000L - fluid: "gtceu:biomass" - id: "538F04658EF11F2B" - type: "fluid" - }] - title: "Biomass" - x: 0.0d - y: -1.875d - } - { - dependencies: ["648BCF486E16CCB2"] - description: [ - "The Brewery can be used to make &aLubricant&r from &aRedstone&r and &aCreosote&r/&aOil&r. Lubricant has some niche uses, namely being used in the &3Cutter&r to significantly reduce the duration of its recipes." - "" - "The Brewery is a very very slow machine, but it requires almost no power. Building &2many Breweries&r will help you obtain enough Biomass on your quest for plastic." - "" - "&9Note:&r The Brewery \"unlocks\" the Biomass path towards &9Ethylene&r. The same can be done in the &3Pyrolyse Oven&r. The other path involves Oil.&r" - "{@pagebreak}" - "&l&3Lore:&r&o You could make your own Brewery if you want to build up a company and start selling Booze... in GregTech 6.&r" - ] - icon: "gtceu:mv_brewery" - id: "1A29EFBCEA017F99" - size: 0.66d - subtitle: "*hic*... *hic*" - tasks: [ - { - id: "095C98D86D021B2E" - item: "gtceu:lv_brewery" - type: "item" - } - { - amount: 1000L - fluid: "gtceu:lubricant" - id: "1C0C8D71AF8C41C2" - optional_task: true - type: "fluid" - } - ] - title: "Local Brewery selling Booze" - x: 1.125d - y: -1.875d - } - { - dependencies: [ - "3E2E161F8CE35138" - "5D9D01EF219A31C5" - "316FF60D6FFE97CE" - ] - description: [ - "Our warmest congratulations on making it here." - "" - "The way you should obtain &aEthylene&r was described in the previous Quest, depending on the route you chose." - "" - "&aEthylene&r will shortly be used in polymer production. It's also useful in a few other reactions." - ] - icon: "gtceu:ethylene_bucket" - id: "6BB98D128822730E" - min_required_dependencies: 2 - shape: "square" - size: 0.75d - subtitle: "One of many hydrocarbons" - tasks: [{ - amount: 1000L - fluid: "gtceu:ethylene" - id: "3A731EA79DC53FF3" - type: "fluid" - }] - title: "Ethylene" - x: 1.125d - y: -3.0d - } - { - dependencies: [ - "6EB68C28BEE24DEF" - "6A304E453D74C57C" - ] - description: [ - "Put your previously made &aBiomass&r into a &3MV Distillery&r to make &aEthanol&r." - "" - "You will need this for &dEthylene&r by reacting it with &aSulfuric Acid&r in a &3MV Chemical Reactor&r... unless you chose to go down the Oil path." - "" - "Once you have a hefty starting stock of Ethanol, consider making and distilling &9Fermented Biomass&r in a &3Distillation Tower&r (when you get there!) for extra chemicals." - "" - "&cDo not try&r to use Ethanol as a Power source... it's quite possibly its worst use. If it's organic &9Power&r that you want, we suggest taking a look at &dBenzene&r instead!" - ] - id: "5D9D01EF219A31C5" - size: 0.66d - subtitle: "Yo, wait - that's alcohol!" - tasks: [{ - amount: 1000L - fluid: "gtceu:ethanol" - id: "32A6A0A1AD2420B5" - type: "fluid" - }] - title: "Ethanol" - x: 0.0d - y: -3.0d - } - { - dependencies: ["6A304E453D74C57C"] - description: [ - "Distillating &aOil&r will give you Fuel that you will need to desulfurize." - "" - "&aHydrogen Sulfide&r is perfectly &drecycled&r in an &3Electrolyzer&r." - "" - "To automate this process, simply place your &3Chemical Reactor&r and your &3Electrolyzer&r next to each other. Be sure to use your &5Screwdriver&r to &4enable input from the output side&r." - "" - "&aNaphtha&r is a good &9Product&r source. Keep following the quests to the right for more details." - ] - icon: "gtceu:naphtha_bucket" - id: "6238B2A7ED1BE5A1" - size: 0.66d - tasks: [ - { - amount: 1000L - fluid: "gtceu:sulfuric_naphtha" - id: "52B84DA79A608865" - type: "fluid" - } - { - amount: 1000L - fluid: "gtceu:naphtha" - id: "688B65D39AB8C533" - type: "fluid" - } - ] - title: "Naphtha" - x: -1.125d - y: -4.125d - } - { - dependencies: ["6238B2A7ED1BE5A1"] - description: [ - "Don't panic! We'll mostly be doing this to get hydrocarbons." - "" - "There are many ways to acquire &dEthylene&r from Oil processing. It's easy to get lost in all the options and recipes!" - "" - "The best way is to steam-crack &aNaphtha&r in a &3Chemical Reactor&r. Be sure to make the &aSeverely Steam-Cracked&r version for a higher yield of Ethylene." - "{@pagebreak}" - "Once in &6HV&r, you'll have the option to do this recipe in the &3Cracking Unit&r at 100% efficiency. Unfortunately, the recipes you are doing with the Chemical Reactor have a loss of &450%&r." - "" - "&9Note:&r All of this looks and feels terribly inefficient - we hope that's strong motivation to tier up! The &3Distillation Tower&r will be a huge upgrade for petrochem, but you're not quite there... yet. Right now, you'll have to use a &3Distillery&r to get &dEthylene&r." - ] - icon: "gtceu:severely_steam_cracked_naphtha_bucket" - id: "3E2E161F8CE35138" - size: 0.66d - subtitle: "Fuel and oil cracking can get complicated..." - tasks: [{ - amount: 1000L - fluid: "gtceu:severely_steam_cracked_naphtha" - id: "7CC9EB9D859AC860" - type: "fluid" - }] - title: "Fuel Cracking" - x: 0.0d - y: -4.125d - } - { - dependencies: [ - "0DBC148D92A9F69F" - "7567E885B7166603" - "6E186F9C57155BFA" - ] - description: [ - "Higher-tier Generators will increase their fuel consumption proportionally to their Generation rate, keeping the duration of fuels and the specific amount of energy from fuels the same. The &3Advanced Steam Turbine&r will use &d5,120 mB Steam&r per second, equivalent to &d256 mB/t&r." - "" - "Get &eany&r of the generators to complete this quest, but you may prefer starting off with the &3Advanced Steam Turbine&r." - "{@pagebreak}" - "There are a few new power options available for &bMV&r. Selecting the Generators and pressing &4U&r will let you see which fuels count as &aCombustion&r or &aGas&r." - "" - "Quests in the top left corner of this Chapter are for the valuable Power options." - "" - "If you stick to &9Steam&r for your Power generation, you'll probably need a &3Large Boiler&r." - ] - icon: "gtceu:mv_steam_turbine" - id: "583D0CC4FAA4FC98" - shape: "square" - size: 0.75d - tasks: [{ - id: "1F170291094582D6" - item: { - Count: 1b - id: "itemfilters:or" - tag: { - items: [ - { - Count: 1b - id: "gtceu:mv_steam_turbine" - } - { - Count: 1b - id: "gtceu:mv_gas_turbine" - } - { - Count: 1b - id: "gtceu:mv_combustion" - } - ] - } - } - title: "MV Generators" - type: "item" - }] - title: "Electricity Generation in MV" - x: 2.25d - y: -1.875d - } - { - dependencies: ["2AD44111B9B39C90"] - description: [ - "Any Steel you encounter in day-to-day life is most likely &7Stainless Steel&r. It is extremely resilient against corrosion.&r" - "" - "Stainless Steel is the material for &6HV&r components, like Aluminium for &bMV&r and Steel for &7LV&r. It is also used in high quantities for the &3Distillation Tower&r." - "" - "It requires &cChrome&r, obtained mainly from &cRuby&r, and &2Manganese&r, obtained from &2Pyrolusite&r and others in its vein." - "{@pagebreak}" - "Smelting Stainless Steel requires &dHV Power&r, which you likely do not have at this point. Scaling Power Production is crucial." - "" - "If you &9haven't already&r, it would be a good idea to get a second EBF going. They can share blocks, so that means your second EBF only requires &a10 Cupronickel Coils&r instead of 16." - "" - "Have one EBF run off &bMV&r for Aluminium and any other recipes requiring &bMV&r Power, and one running off &6HV&r with &32 MV Energy Hatches&r." - ] - icon: "gtceu:stainless_steel_ingot" - id: "16A6AE5C770DB83A" - shape: "gear" - size: 1.3d - subtitle: "HV is in your grasp" - tasks: [{ - id: "3192FF80FBDC7A28" - item: "gtceu:stainless_steel_ingot" - type: "item" - }] - title: "Stainless Steel" - x: 3.375d - y: 0.375d - } - { - dependencies: [ - "7567E885B7166603" - "0DBC148D92A9F69F" - ] - description: [ - "&3Transformers&r allow you to step up and down safely between Voltage tiers. They convert the power they receive into an equivalent amount of power 1 voltage tier above or below the input voltage." - "" - "Apart from running machines on different voltage tiers, Transformers come in handy for transporting power across longer distances, as cable loss has less of an effect at higher voltages. Just like real life!" - "{@pagebreak}" - "Transformers have 5 low voltage sides, and 1 high voltage side." - "" - "The &9normal&r Transformer can only do 1A <-> 4A conversion, but &9Adjustable&r Transformers can be changed between 1A <-> 4A, 2A <-> 8A, 4A <-> 16A, and 16A <-> 64A conversions. " - "" - "Use a &aSoft Hammer&r to change between transforming up and down, and a &aScrewdriver&r on Adjustable Transformers to change the amperage." - "" - "Higher tier Transformers will require &9Coils&r." - ] - hide_dependency_lines: true - icon: "gtceu:mv_transformer_1a" - id: "6C20A9A64C1BE0BF" - size: 0.75d - tasks: [{ - id: "6C36867EB98E772D" - item: "gtceu:lv_transformer_1a" - type: "item" - }] - title: "Transformers" - x: 2.25d - y: 1.5d - } - { - dependencies: [ - "7567E885B7166603" - "0DBC148D92A9F69F" - ] - description: [ - "If you're wanting to dive into &bMV&r, start here." - "" - "The dusts created in an &3MV Mixer&r have great utility." - ] - icon: "gtceu:mv_mixer" - id: "4A92AFD2532EED26" - shape: "square" - size: 0.75d - subtitle: "Mixing more complex alloys" - tasks: [{ - id: "31B514C75B302F25" - item: "gtceu:mv_mixer" - type: "item" - }] - title: "Advanced Mixer" - x: 1.125d - y: 1.5d - } - { - dependencies: ["7567E885B7166603"] - description: [ - "Here's a list of the components you will need in &bMV&r. To alleviate the pain, be sure to autocraft or &dbulk-craft&r these parts, especially &aMotors&r." - "" - "Familiar with the &aEmitter&r? This tier's Emitter requires a &dFlawless Emerald&r in its recipe, which'll be only attainable with the &3Sifting Machine&r for now." - "" - "Conveyors, Pumps and Robot Arms are objective upgrades to &7LV&r versions if you use them as covers." - "" - "&6This quest unlocks a new tutorial on Overclocking in the &lTips and Tricks&r&6 tab - check it out to learn more!&r" - ] - icon: "gtceu:mv_electric_motor" - id: "1BE0349B8F3890D3" - size: 0.66d - subtitle: "Hated crafting these in the previous tier?" - tasks: [ - { - id: "76A30E86C0FDF039" - item: "gtceu:mv_electric_motor" - type: "item" - } - { - id: "569F6A8DF342E3F2" - item: "gtceu:mv_electric_piston" - type: "item" - } - { - id: "22AA9FC8B94E4DC2" - item: "gtceu:mv_electric_pump" - type: "item" - } - { - id: "63123E0DCB8D851C" - item: "gtceu:mv_conveyor_module" - type: "item" - } - { - id: "3DEEAA7FE50CC0E2" - item: "gtceu:mv_robot_arm" - type: "item" - } - { - id: "57955AE7B270A891" - item: "gtceu:mv_emitter" - type: "item" - } - ] - title: "MV Components" - x: 0.0d - y: 1.5d - } - { - dependencies: [ - "7567E885B7166603" - "0DBC148D92A9F69F" - ] - description: ["The Advanced Electrolyzer allows you to decompose &6far more&r Dusts. This will make getting materials such as &aAluminium&r&o a lot easier!"] - icon: "gtceu:mv_electrolyzer" - id: "0EFEE489906256AA" - shape: "square" - size: 0.75d - subtitle: "We made it to MV, and, well..." - tasks: [{ - id: "151788F66BAD5F97" - item: "gtceu:mv_electrolyzer" - type: "item" - }] - title: "Advanced Electrolyser" - x: -1.125d - y: 1.5d - } - { - dependencies: ["0EFEE489906256AA"] - description: [ - "All four output Dusts obtained from Clay electrolysis are immensely useful." - "" - "We'll ask you to give us a total of &a416 Clay Dust&r for this quest. You may also want to look into other sources of similar materials, such as &aSodalite&r. Check JEI for some ideas." - "" - "You should use the Sodium and/or Lithium to make some &6MV Batteries&r." - "" - "Grr, all this useless &dWater&r you're getting keeps clogging the machine! Maybe you should deal with it by using a &3Voiding Cover&r." - ] - icon: "minecraft:clay_ball" - id: "2273DD7E5CD49017" - rewards: [{ - count: 4 - id: "52A043C0F3795CC8" - item: "gtceu:mv_battery_hull" - type: "item" - }] - size: 0.66d - subtitle: "Clay is an extremely &mbalanced&r useful material for electrolysis" - tasks: [ - { - count: 64L - id: "0BE33D992F7761EA" - item: "gtceu:sodium_dust" - type: "item" - } - { - count: 32L - id: "3C7B4B2F850620FB" - item: "gtceu:lithium_dust" - type: "item" - } - { - count: 64L - id: "531FE43ADBEE689B" - item: "gtceu:aluminium_dust" - type: "item" - } - { - count: 64L - id: "0048C85BB03C4811" - item: "gtceu:silicon_dust" - type: "item" - } - ] - title: "A Balanced Quest" - x: -2.25d - y: 1.5d - } - { - dependencies: ["0DBC148D92A9F69F"] - description: [ - "This kind soul&r will mine ores for you when placed above a vein." - "" - "Vertical range is unlimited below the miner. Horizontal range is displayed in the tooltip." - "" - "The &bMV&r variant may not have the range to mine a full vein, but the &6HV&r variant does, so you may wish hold off for now. Get &eeither&r to complete this Quest." - "{@pagebreak}" - "You will need &9Power&r. &aCharged Batteries&r may work but they may also run out which is a bit inconvenient." - "" - "Our top suggestion is to use a filled &3Drum&r of some kind of fuel (if you are using Steam, no dice!) and a &3Generator&r. " - "" - "Place the Drum above your Generator and right-click it with a &5Screwdriver&r to auto-output into the Generator." - "{@pagebreak}" - "&cNote:&r Do not forget to &dchunkload&r all 9 chunks of the ore vein with FTB Utilities (open the map in the top left corner, claim the chunks with left-click, and enable force loading with shift-left-click)." - "" - "&9Tip:&r You can either use an &3ME Chest&r or a &32x2 Drawer&r as the output inventory to make transporting the ores back home a simple task. The &3ME Chest&r can be powered with EU directly." - ] - icon: "gtceu:mv_miner" - id: "5C94CF50090D7DA0" - rewards: [{ - id: "2C877DA425BBFC5D" - item: { - Count: 1b - id: "minecraft:wooden_pickaxe" - tag: { - Damage: 58 - } - } - type: "item" - }] - shape: "square" - size: 0.75d - tasks: [{ - id: "431D533510584687" - item: { - Count: 1b - id: "itemfilters:or" - tag: { - items: [ - { - Count: 1b - id: "gtceu:lv_miner" - } - { - Count: 1b - id: "gtceu:mv_miner" - } - { - Count: 1b - id: "gtceu:hv_miner" - } - ] - } - } - title: "Any of the listed Miners" - type: "item" - }] - title: "Digital Miner" - x: -3.375d - y: 1.5d - } - { - dependencies: ["4A92AFD2532EED26"] - description: [ - "Vanadiumsteel is required in small quantities in progression. It's &6nearly four times as durable&r as Steel if used in GregTech tools. The Vanadium comes from &aVanadium Magnetite&r, which you may have encountered in Magnetite veins." - "" - "Other Steel alloys include Blue Steel, Red Steel, and Black Steel!" - "" - "Take some Blue Steel free of charge - it's twice as durable as Steel." - ] - icon: "gtceu:vanadium_steel_ingot" - id: "682C26579EDDCA76" - rewards: [{ - count: 16 - id: "2000E0E550142D12" - item: "gtceu:blue_steel_ingot" - type: "item" - }] - shape: "square" - size: 0.75d - tasks: [{ - count: 4L - id: "2E6C71CB2E5EEAC7" - item: "gtceu:vanadium_steel_ingot" - type: "item" - }] - title: "Steel Alloys" - x: 1.125d - y: 2.625d - } - { - dependencies: [ - "5401AB5E399E7BEA" - "16A6AE5C770DB83A" - ] - description: [ - "&3Molecular Assemblers&r can be used to automate Crafting Table recipes, which means you can automate just about anything now." - "" - "To maximise the number of recipes a single Molecular Assembler can do, make a 3D matrix of Molecular Assemblers and ME Interfaces - where each component is surrounded on 6 sides by the other." - "" - "Using higher-tier materials in crafting will yield more Molecular Assemblers." - "{@pagebreak}" - "&cWarning:&r Try to avoid using GT tools in AE2 autocrafting! It causes AE2 to freak out... you may or may not destroy the TPS, or even worse, end up having thousands of tools being crafted as soon as one of them breaks." - "" - "If you're stubborn enough to &oreally&r want to use GT tools in AE2 autocrafting, prioritise encoding recipes that use tools with high durability, but &4do not&r setup autocrafting for the tools themselves. Instead, use the alternate &3Assembling Machine&r recipes." - ] - icon: "ae2:molecular_assembler" - id: "0A1165C6D1F62C2B" - size: 0.66d - subtitle: "Autocrafting at last!" - tasks: [{ - id: "37ED5227CCC0FE20" - item: "ae2:molecular_assembler" - type: "item" - }] - title: "Autocrafting" - x: 3.375d - y: 1.5d - } - { - dependencies: ["315169840E06110F"] - description: [ - "Making &aAE2 Presses&r will unlock all the &9Processors&r from AE2. This opens up &9ME Drives&r, &9ME Interfaces,&r &9ME Crafting CPUs&r... that's almost the rest of AE2 at your fingertips!" - "" - "AE2 &9Printed Circuits&r are now made in the &3Forming Press&r." - ] - icon: "ae2:silicon_press" - id: "5401AB5E399E7BEA" - size: 0.66d - subtitle: "Who likes meteor hunting, anyway?" - tasks: [ - { - id: "1141B6EFBC930999" - item: "ae2:calculation_processor_press" - type: "item" - } - { - id: "232235435C17AF43" - item: "ae2:engineering_processor_press" - type: "item" - } - { - id: "7BEAD830AE385683" - item: "ae2:logic_processor_press" - type: "item" - } - { - id: "54ACD8E01EABC134" - item: "ae2:silicon_press" - type: "item" - } - ] - title: "Pressing Matters" - x: 3.375d - y: 2.64d - } - { - dependencies: ["682C26579EDDCA76"] - description: [ - "The &3MV Cutter&r is required to cut &7Silicon Boules&r to prepare them for &aLaser Engraving&r." - "" - "We recommend you supply this machine with a steady stream of &dLubricant&r to cut down on the processing time." - "" - "Lubricant can be &3brewed&r from &eOil&r and &aTalc&r, &2Soapstone&r or &cRedstone&r." - ] - icon: "gtceu:mv_cutter" - id: "5CBBBFD1FBBE95CE" - rewards: [{ - id: "6FD8201A5A3EF40C" - item: { - Count: 1b - id: "gtceu:universal_fluid_cell" - tag: { - Fluid: { - Amount: 1000 - FluidName: "gtceu:lubricant" - } - } - } - type: "item" - }] - shape: "square" - size: 0.75d - subtitle: "Upgrades, people, upgrades!" - tasks: [{ - id: "2AFB7F9BD4D82974" - item: "gtceu:mv_cutter" - type: "item" - }] - title: "Advanced Cutter" - x: 2.25d - y: 2.625d - } - { - dependencies: [ - "5CBBBFD1FBBE95CE" - "71412502C81F21C1" - ] - description: [ - "The &3Laser Engraver&r engraves patterns into &9Silicon Wafers&r based on the type of &9Lens&r it is given. After the wafers are engraved, they must be passed through a &3Cutting Machine&r to turn them into components ready to be put into Circuits." - "" - "Higher tier Engravers can etch more complex wafers for more efficient Circuits." - ] - icon: "gtceu:mv_laser_engraver" - id: "315169840E06110F" - shape: "square" - size: 0.75d - tasks: [{ - id: "75E27D981733ED44" - item: "gtceu:mv_laser_engraver" - type: "item" - }] - title: "Laser Engraving" - x: 4.5d - y: 2.625d - } - { - dependencies: [ - "75F38905DEA60F15" - "16A1EF8B80A96633" - ] - description: [ - "A &7LV&r Battery Buffer and two &7LV&r Energy Hatches likely won't cut it anymore. Let's remedy that!" - "" - "Upgrade your Electric Blast Furnace with a &3MV Energy Hatch&r. Now, you can run it with &bMV&r Generators without having to mess around with &3Transformers&r." - ] - icon: "gtceu:mv_energy_input_hatch" - id: "2AD44111B9B39C90" - rewards: [{ - count: 24 - id: "42B5E0E29F987E16" - item: "gtceu:annealed_copper_single_wire" - type: "item" - }] - shape: "square" - size: 0.75d - subtitle: "LV is so old-school!" - tasks: [{ - id: "1C69557EB4F9E50F" - item: "gtceu:mv_energy_input_hatch" - type: "item" - }] - title: "Upgrade your EBF!" - x: 3.375d - y: -0.75d - } - { - dependencies: [ - "7567E885B7166603" - "0DBC148D92A9F69F" - ] - description: [ - "The &3Assembler&r is a staple for every Tier; an important goal to unlock more recipes and progress further into the Age. Many in the community see crafting a voltage tier's Assembler as a sign of &oproperly&r reaching said voltage." - "" - "That being said, welcome to &bMV&r!" - "" - "The &bMV &3Assembler&r unlocks &eTransistors&r, &eCapacitors&r and &eInductors&r, used for the next tiers of Circuits." - ] - icon: "gtceu:mv_assembler" - id: "75F38905DEA60F15" - shape: "square" - size: 0.75d - tasks: [{ - id: "2396FECF2A11AA8E" - item: "gtceu:mv_assembler" - type: "item" - }] - title: "Advanced Assembler" - x: 1.125d - y: -0.75d - } - { - dependencies: [ - "7567E885B7166603" - "0DBC148D92A9F69F" - ] - description: [ - "GregTech doesn't provide ways to farm plants or trees, so we made a custom multiblock for the modpack!" - "" - "The multiblock &3Greenhouse&r will be your source of &aWood&r and other plants if you wish." - "" - "The &aWood&r production should be enough to run &32 Pyrolyse Ovens&r at their lowest Power." - "" - "You can also use this for automated &aResin&r. The yields are kept low to incentivize other rubber sources later in the game." - "{@pagebreak}" - "&9Note: &rWith &d40 EU/t&r recipes, it needs either 1 &bMV&r energy hatch or 2 &7LV&r energy hatches. Multiblocks will &cnot&r use 2A of one tier to reach the next one for recipe voltage minimums. " - "" - "In other words, the controller needs to say at least \"&bMV&r\" in the GUI to run recipes which say \"&bMV&r\" in JEI, even if they can draw enough EU/t with a lower tier hatch configuration." - "" - "&9Note:&r The structure requires a lot of &9Wrought Iron&r. Make sure you have an &3Arc Furnace&r for that." - "{@pagebreak}" - "&l&3Lore:&r&o We originally implemented a Chemical Reactor recipe for wood in the modpack to solve the tree problem. Our implementation turned out to be completely busted, so we decided that a rebalance was due. Hopefully, the Greenhouse is a happy middle ground." - ] - icon: "minecraft:oak_sapling" - id: "2655B72C9FF3B372" - shape: "square" - size: 0.75d - subtitle: "The power of KubeJS" - tasks: [{ - id: "35CFA225ADAD5D06" - item: "gtceu:greenhouse" - type: "item" - }] - title: "Greenhouse" - x: 0.0d - y: 2.625d - } - { - dependencies: [ - "1646BF9194100E57" - "2AD44111B9B39C90" - "66805BB78A828C00" - ] - description: [ - "&3Kanthal Heating Coils&r are the next major step in progression. They increase the temperature of your &3Blast Furnace&r to &d2,700K&r, allowing you to process new materials. They may also &eaccelerate&r less hot recipes - check the quest to the top-left for details." - "" - "You will need a staggering &a128 Ingots&r for a full set of Coils, which will easily take over an hour. We advise that you move on to other projects while your &3EBF&r is hard at work - that or build another one!" - "" - "An &3MV Chemical Bath&r is required to cool &cHot Ingots&r down. They're &chot&r when held, as the name implies. &oMaybe you should save your hands and automate this...&r" - "" - "With the construction of a &3Kanthal EBF&r, you're now able to make &dSilicon Ingots&r!" - ] - icon: "gtceu:kanthal_coil_block" - id: "1C55AE6AD5BDE304" - shape: "square" - size: 0.75d - subtitle: "Is it getting hot in here?" - tasks: [{ - count: 16L - id: "0737586F9DFFC0FE" - item: "gtceu:kanthal_coil_block" - type: "item" - }] - title: "Kanthal Coils" - x: 4.5d - y: -0.75d - } - { - dependencies: ["1C55AE6AD5BDE304"] - description: [ - "This is a guide on how to automatically route &lall&r&o your Hot Ingots to your Chemical Bath, while keeping everything automated in tip-top shape." - "" - "The cheap way would be to use filters, and manually add Hot Ingots one by one... which is so boring! Let's try the fun option." - "" - "Install an &aItem Tag Filter&r Cover on the side of your &3Chemical Bath&r, open it and set it to whitelist \"&e&lingots/hot&r\"." - "" - "From here, you can route with &9any logistics system&r of your choice." - "{@pagebreak}" - "Connect the output of your &3EBF(s)&r to the input of your &3Chemical Bath&r and the output dump (Chest or Crate)." - "You can also have a &dRestrictive Pipe&r in front of the output dump to ensure the Chemical Bath will be prioritized." - "" - "&l&9Note:&r If you wish to know more tags for more automation setups, they will display if you press Shift when hovering over an item. For instance, an item tagged with &e&o#forge:plates/copper&r would be filtered as &e&lplates/copper&r." - "" - "&9Other Note:&r The Item Tag Filter partially supports &dregex&r. Hover over the info icon for more information." - ] - icon: "gtceu:item_tag_filter" - id: "13A976D0D612BC84" - size: 0.66d - tasks: [{ - id: "76A20EE57CB39857" - item: "gtceu:item_tag_filter" - type: "item" - }] - title: "250IQ" - x: 3.375d - y: -1.875d - } - { - dependencies: [ - "10FB27DD3C7BEC2F" - "75F38905DEA60F15" - "1C55AE6AD5BDE304" - ] - description: ["A circuit component that you can now produce thanks to the &3MV Assembler&r and your shiny new &3Kanthal EBF&r."] - icon: "gtceu:transistor" - id: "375684F9CBEF9132" - shape: "square" - size: 0.75d - tasks: [{ - id: "240735279EBC0193" - item: "gtceu:transistor" - type: "item" - }] - title: "Moore's Law" - x: 6.75d - y: -0.75d - } - { - dependencies: [ - "60D7F6C1EE918B66" - "375684F9CBEF9132" - "1E7BF65DB32B8B3E" - ] - description: [ - "Alright... technically, obtaining &6HV&r Circuits and Stainless Steel lets you progress to &6HV&r - but let's not rush things." - "" - "The first thing you should make with these is a &3MV Circuit Assembler&r to unlock the new tier of Circuits right away; cheaper recipes is the &dreal payoff&r here." - ] - icon: "gtceu:advanced_integrated_circuit" - id: "26394C1290D70AB6" - shape: "square" - size: 0.75d - subtitle: "...but hold on before getting too giddy" - tasks: [{ - id: "75EB5730046212D0" - item: "gtceu:advanced_integrated_circuit" - type: "item" - }] - title: "First HV Circuits!" - x: 6.75d - y: 0.375d - } - { - dependencies: ["315169840E06110F"] - description: ["&aRandom Access Memory&r is required for more advanced Electronic Components."] - icon: "gtceu:ram_chip" - id: "1E7BF65DB32B8B3E" - shape: "square" - size: 0.75d - subtitle: "Random Access Memories" - tasks: [ - { - id: "40E0E6FD45AEC7B1" - item: "gtceu:emerald_lens" - type: "item" - } - { - id: "2EACE2CF99B4B3D3" - item: "gtceu:ram_wafer" - type: "item" - } - { - count: 32L - id: "28AC6209CFD8345C" - item: "gtceu:ram_chip" - type: "item" - } - ] - title: "Download more RAM" - x: 5.625d - y: 1.5d - } - { - dependencies: ["6F6D2829FC42F21C"] - description: [ - "The Integrated Logic Circuit is an alternate &7LV &aCircuit&r, which is easier to mass-produce, and can be upgraded to &bMV&r (and then &6HV&r)." - "" - "&9Note:&r This is not a strict upgrade to the cost of Circuits - you would need to get to the next Tier for that, just slightly further down in &bMV&r. It is still an important upgrade, and is required to get to &6HV circuits&r." - "{@pagebreak}" - "&l&3Lore:&r&o The circuit progression in GTCEu is mostly based on GT5u's progression. It has been rebalanced to not be as painful. &lSpecifically&r this circuit tier, which was a trap!" - ] - icon: "gtceu:basic_integrated_circuit" - id: "5C17BF90DA2AAEEE" - shape: "square" - size: 0.75d - subtitle: "You have unlocked a new tier of Circuits!" - tasks: [{ - id: "2301CD2A841F17D9" - item: "gtceu:basic_integrated_circuit" - type: "item" - }] - title: "More LV Circuits" - x: 6.75d - y: 2.625d - } - { - dependencies: ["5C17BF90DA2AAEEE"] - description: ["The &bMV&r Circuit for the Integrated Tier."] - icon: "gtceu:good_integrated_circuit" - id: "60D7F6C1EE918B66" - shape: "square" - size: 0.75d - tasks: [{ - id: "0622E51767B0AB58" - item: "gtceu:good_integrated_circuit" - type: "item" - }] - title: "More MV Circuits" - x: 6.75d - y: 1.5d - } - { - dependencies: [ - "4073577B7EF9B593" - "1E9BE8D3F8A602DC" - ] - description: [ - "&9Silicon Boules&r are made in the &3EBF&r with half a stack of &aSilicon Dust&r and a pinch of &aGallium Arsenide&r. Their primary purpose is engraving &6Circuit Wafers&r." - "" - "After making the Boule, process it in the &3Cutter&r to get 16 Silicon Wafers ready for engraving." - "" - "The recommended &aSilicon&r source at this point would be... hm, either &dGlass Dust&r or &dSodalite&r." - "" - "&cWarning:&r Each Silicon Boule takes &47.5 minutes&r to make at 120 EU/t, or 1,080,000 EU! If the EBF loses power midway, the recipe will start to &close progress&r." - "" - "With that being said, Silicon Boules take an absolute age to craft, so consider parallelizing the recipe in multiple &3EBF&rs and stockpiling them." - ] - icon: "gtceu:silicon_boule" - id: "71412502C81F21C1" - shape: "square" - size: 0.75d - subtitle: "These wafers are fully fungible" - tasks: [ - { - id: "1A18D503A429CC17" - item: "gtceu:silicon_boule" - type: "item" - } - { - count: 16L - id: "6443C18E4B63EBDC" - item: "gtceu:silicon_wafer" - type: "item" - } - ] - title: "Silicon Lottery" - x: 4.5d - y: 3.75d - } - { - dependencies: ["26394C1290D70AB6"] - description: [ - "As is common for every tier, the &3Circuit Assembler&r is an essential part of progression, always opening up a new Tier of circuits." - "" - "At this point you should be placing an &3Extractor&r next to your Circuit Assembler. Send off dozens of stacks of &aSoldering Alloy&r Ingots, and you won't have to worry about refilling again." - ] - icon: "gtceu:mv_circuit_assembler" - id: "0DE5C3FBC9A6A690" - rewards: [{ - count: 40 - id: "484745BF48673036" - item: "gtceu:soldering_alloy_dust" - type: "item" - }] - shape: "square" - size: 0.75d - subtitle: "Yippee, yahoo" - tasks: [{ - id: "7ED7103DAF7E4413" - item: "gtceu:mv_circuit_assembler" - type: "item" - }] - title: "Advanced Circuit Assembler" - x: 7.875d - y: 0.375d - } - { - dependencies: ["26394C1290D70AB6"] - description: [ - "At its lowest power (Cupronickel coils and &7LV&r Voltage), the &dMulti Smelter&r smelts 32 items in just 12 seconds - equivalent to &926.7 Furnaces&r, or 3.3 Steam Ovens!" - "" - "If that wasn't already enough to convince you, standard &aoverclocks&r can be applied with sufficient voltage." - "" - "And even better - higher tier &3Coils&r increase the amount of items it can smelt in &dparallel&r!" - ] - icon: "gtceu:multi_smelter" - id: "6DDDE2268B691F74" - shape: "square" - size: 0.75d - subtitle: "Possibly the most powerful furnace you've seen" - tasks: [{ - id: "0A42FE4B72071451" - item: "gtceu:multi_smelter" - type: "item" - }] - title: "Ultimate Smelter" - x: 5.625d - y: 0.375d - } - { - dependencies: [ - "4600221BF0A30C3A" - "6E9E15DA847DD0A1" - "0DE5C3FBC9A6A690" - ] - description: [ - "&6The best LV Circuits&r! You can start to churn these guys out, as you'll be making them for the rest of the game." - "" - "Try to keep a stockpile of these crafted at all times - making these on-demand can take a while." - "" - "Reaching &5EV&r will unlock methods to make them even cheaper." - ] - icon: "gtceu:microchip_processor" - id: "5E76D4C24026157D" - shape: "square" - size: 0.75d - tasks: [{ - id: "4E076080D7B23372" - item: "gtceu:microchip_processor" - type: "item" - }] - title: "Best LV Circuits" - x: 7.875d - y: -0.75d - } - { - dependencies: [ - "4600221BF0A30C3A" - "0DE5C3FBC9A6A690" - "6E9E15DA847DD0A1" - ] - description: [ - "&6The best MV Circuits&r! You will be making these for the remainder of the game." - "" - "Eventually (in &1IV&r), they will become even cheaper." - ] - icon: "gtceu:micro_processor" - id: "38DE506FF5B32031" - shape: "square" - size: 0.75d - tasks: [{ - id: "120B63C2E40D359A" - item: "gtceu:micro_processor" - type: "item" - }] - title: "Best MV Circuits" - x: 7.875d - y: 1.5d - } - { - dependencies: [ - "1FCF2C103E25972B" - "5063FDFFBE3E4855" - "3568BC9742092FC5" - ] - description: [ - "Your first &5EV&r Circuit gets a unique texture." - "" - "It'll be needed in &6HV&r." - ] - icon: "gtceu:micro_processor_computer" - id: "4AFD3073C731A1E4" - shape: "square" - size: 0.75d - tasks: [{ - id: "34EA9B71F8BF607F" - item: "gtceu:micro_processor_computer" - type: "item" - }] - title: "First EV Circuits!" - x: 7.875d - y: 3.75d - } - { - dependencies: [ - "38DE506FF5B32031" - "3DFFA8F91452C62A" - ] - description: [ - "Better &6HV&r Circuits - much &dcheaper&r and easier to make than before." - "" - "&6You should now be ready to move on the HV Chapter&r, unless you're yet to scale up your Power Production." - ] - icon: "gtceu:micro_processor_assembly" - id: "5063FDFFBE3E4855" - shape: "square" - size: 0.75d - tasks: [{ - id: "2FE33281A44C34F6" - item: "gtceu:micro_processor_assembly" - type: "item" - }] - title: "More HV Circuits" - x: 7.875d - y: 2.625d - } - { - dependencies: [ - "375684F9CBEF9132" - "10FB27DD3C7BEC2F" - ] - description: ["A circuit component that you can now produce thanks to the &3MV Assembler&r!"] - icon: "gtceu:capacitor" - id: "6E9E15DA847DD0A1" - shape: "square" - size: 0.75d - subtitle: "No cap, bussin frfr" - tasks: [{ - id: "60D8154F5C9C0EAC" - item: "gtceu:capacitor" - type: "item" - }] - title: "Capacitors" - x: 7.875d - y: -1.875d - } - { - dependencies: ["648BCF486E16CCB2"] - description: [ - "&aBlue Alloy&r is an excellent Cable material for &6HV&r power." - "" - "Nothing is preventing you from using it for &bMV&r power too! Make sure that you don't overvolt your machines, though." - "" - "Superconductors for both &bMV&r and &6HV&r are unlocked... later." - "" - "&aElectrotine&r is obtained from the &cNether&r, so don't craft it in the Mixer!" - "" - "Furthermore, &aElectrotine&r can be separated for &dElectrum&r and &dRedstone&r." - ] - icon: "gtceu:blue_alloy_ingot" - id: "1FCF2C103E25972B" - size: 0.66d - tasks: [{ - id: "15C7369398FAB8DB" - item: "gtceu:blue_alloy_ingot" - type: "item" - }] - title: "Blue Alloy" - x: 6.75d - y: 3.75d - } - { - dependencies: ["6E9E15DA847DD0A1"] - description: [ - "A Circuit Component that you can now make thanks to the &3MV Assembler&r." - "" - "If you want the cheapest recipe, &aNickel-Zinc Ferrite&r is the way to go." - ] - icon: "gtceu:inductor" - id: "3DFFA8F91452C62A" - shape: "square" - size: 0.75d - tasks: [{ - id: "6690451CCAB62CA1" - item: "gtceu:inductor" - type: "item" - }] - title: "Inductors" - x: 9.0d - y: 0.375d - } - { - dependencies: ["6BB98D128822730E"] - description: [ - "If you want to be less fancy, just call it plastic." - "" - "For the polymerization process, add &aOxygen&r, which gives better returns than Air, then solidify like you would with Rubber." - "" - "&aPolyethylene (PE)&r is the key to unlocking &6many new things&r. It's commonly used as &dSheets&r, or in &dFluid&r form." - "" - "&l&3Lore:&r&o The OreDict and fluid name for Polyethylene in 1.12.2 GTCEu was &bplastic&f, for cross-mod compatibility." - ] - icon: "gtceu:polyethylene_plate" - id: "10FB27DD3C7BEC2F" - shape: "gear" - size: 1.2d - subtitle: "Baby's first polymer!" - tasks: [{ - id: "15E5F008339B8964" - item: "gtceu:polyethylene_plate" - type: "item" - }] - title: "Polyethylene" - x: 6.75d - y: -3.0d - } - { - dependencies: ["10FB27DD3C7BEC2F"] - description: [ - "&aPatterns&r are used for AE2 autocrafting. Using &aPolyvinyl Chloride&r increases the yield by &64 times&r, and higher-tier plastics have even greater yields." - "" - "&3Molecular Assemblers&r aren't available for a little while more, but you can still automate machines with &9ME Interfaces&r." - ] - icon: "ae2:blank_pattern" - id: "1C036BCB2C488CFF" - size: 0.66d - subtitle: "Autocrafting at last!" - tasks: [{ - id: "032C24CBA8687E72" - item: "ae2:blank_pattern" - type: "item" - }] - title: "Patterns" - x: 5.625d - y: -4.125d - } - { - dependencies: ["10FB27DD3C7BEC2F"] - description: [ - "No, but seriously." - "" - "This is the &cu&6l&et&ai&bm&9a&5t&4e&r portable Fluid storage solution. &64,000 buckets of storage&r - in one single block!" - "" - "Like Drums, Super Tanks &6keep their fluids when broken&r, and can be cleared in the crafting grid." - "" - "If you hunger for &9even more&r storage, take a look at higher tier Super Tanks or AE2 Fluid Storage Cells." - ] - icon: "gtceu:lv_super_tank" - id: "6C53B01A05FFF1DC" - size: 0.66d - subtitle: "Super Tanks are OP!" - tasks: [{ - id: "47EA273D728C158F" - item: "gtceu:lv_super_tank" - type: "item" - }] - title: "Super Tank" - x: 5.625d - y: -1.875d - } - { - dependencies: ["10FB27DD3C7BEC2F"] - description: [ - "&aPolyvinyl Chloride (PVC)&r is the 3rd-most produced plastic in real life. Here in CEu, it can be substituted for Polyethylene in the production of &aPlastic Circuit Boards&r and other items to increase the yield. It is required from &5EV&r onwards to wrap Cables." - "" - "PVC item pipes also have the &6highest throughput&r available for a while, but most of your setups right now won't need such speed. Still, it's good to keep this knowledge in your pocket." - "" - "&9Pro tip:&r The fluid form of PVC is never used in base GTCEu, so feel free to solidify all of it into sheets." - ] - icon: "gtceu:polyvinyl_chloride_plate" - id: "40408FFD02134148" - shape: "square" - size: 0.75d - subtitle: "You've already made one polymer, what's two?" - tasks: [{ - id: "72696AD2B77F805B" - item: "gtceu:polyvinyl_chloride_plate" - type: "item" - }] - title: "Polyvinyl Chloride" - x: 6.75d - y: -4.125d - } - { - dependencies: [ - "4353AB0E20601AEC" - "10FB27DD3C7BEC2F" - ] - description: [ - "At this point, you have all the tools available to start making Plastic Boards." - "" - "The recipe chains are starting to get pretty long, so we recommend processing large batches in two dedicated &3Chemical Reactors&r." - ] - icon: "gtceu:plastic_printed_circuit_board" - id: "4600221BF0A30C3A" - shape: "square" - size: 0.75d - tasks: [ - { - id: "68B5E2667EDAE895" - item: "gtceu:plastic_circuit_board" - type: "item" - } - { - id: "46496E3B65CFFFF3" - item: "gtceu:plastic_printed_circuit_board" - type: "item" - } - ] - title: "Plastic Boards" - x: 7.875d - y: -3.0d - } - { - dependencies: [ - "5263F866638D875C" - "257DB4B39B2A928E" - "3D98819A799D2E64" - ] - description: [ - "&aSodium Persulfate&r can be used in &9Ore Processing&r in the &3Chemical Bath&r to get various bonus outputs you would not normally obtain. It is completely optional, but pretty rewarding." - "" - "&lWait, stop! That's only a distraction&r - the real topic of this Quest is..." - "" - "&aSodium Persulfate&r and &aIron III Chloride&r are used to make cheaper &9Good Circuit Boards&r, as their inclusion cuts Silver usage by a factor of four." - "" - "They're also &drequired&r to make &9Plastic Circuit Boards&r." - "{@pagebreak}" - "Making &aSodium Persulfate&r will yield &aHydrochloric Acid&r as a coproduct, which you may re-use to make &aIron III Chloride&r. This should the best approach right now, but the decision is entirely yours." - "" - "With more automation later in the game, Iron III Chloride will be the cheaper and more straight forward path." - "" - "This Quest can be completed with &eeither&r Fluid." - ] - icon: "gtceu:iron_iii_chloride_bucket" - id: "4353AB0E20601AEC" - rewards: [{ - count: 20 - id: "5A23AC1DA33FDC71" - item: "gtceu:salt_ore" - type: "item" - }] - shape: "square" - size: 0.75d - subtitle: "Let's etch some Copper off Circuit Boards!" - tasks: [ - { - amount: 1000L - fluid: "gtceu:sodium_persulfate" - id: "4DB5BD79EF3A89CD" - type: "fluid" - } - { - amount: 1000L - fluid: "gtceu:iron_iii_chloride" - id: "1A3BFA0BCD0FE977" - type: "fluid" - } - ] - title: "Sodium Persulfate / Iron III Chloride" - x: 7.875d - y: -4.125d - } - { - dependencies: [ - "3D98819A799D2E64" - "1A77CA35F054F988" - ] - description: [ - "JEI might look a little overwhelming here, so we'll go through the best path for Sulfuric Acid here." - "" - "Making &eSulfuric Acid&r is a three step process. It is used in many important reactions, so you should automate its production ASAP." - "{@pagebreak}" - "To automate it, you will need &3three LV Chemical Reactors&r. We would recommend building a dedicated setup somewhere with &3a single LV Generator&r to power all three machines. You can then spaghetti your pipes to handle input and output &m...or simply use AE2&r." - "" - "&9-&r Step 1: React &aSulfur&r with &bOxygen&r to form &aSulfur Dioxide&r." - "&9-&r Step 2: React &aSulfur Dioxide&r with more &bOxygen&r to form &aSulfur Trioxide&r." - "&9-&r Step 3: React &aSulfur Trioxide&r with &bWater&r to form &eSulfuric Acid&r." - "{@pagebreak}" - "&l&3Lore:&r&o GregTech 5's Chemical Reactor only had one Fluid slot. To circumvent that, they would do &dcell chemistry&f. The way you would automate Sulfuric Acid was by having one cell travel from machine to machine and then loop back to its starting position. A somewhat fun and interesting automation challenge, but also a chore!" - ] - id: "316FF60D6FFE97CE" - shape: "square" - size: 0.75d - tasks: [{ - amount: 1000L - fluid: "gtceu:sulfuric_acid" - id: "3A6BB63D057CB4C1" - type: "fluid" - }] - title: "Sulfuric Acid" - x: 1.125d - y: -4.125d - } - { - dependencies: [ - "32B08E6F414A00C0" - "3D98819A799D2E64" - ] - description: [ - "Obtain &9Hydrochloric Acid&r by mixing &aHydrogen&r and &aChlorine&r." - "" - "This acid is also obtained as waste from a lot of reactions involving &aChlorine&r. Depending on your setups, you may never need to produce it directly." - "{@pagebreak}" - "&cNote:&r We have a $medicine command on our Discord:" - "" - "\"&b&oDo not attempt this in real life - it is not only illegal, but also stupidly dangerous&r\"." - "" - "This applies to toying with chemicals. Please don't do it." - "" - "Side note - we can guarantee you have a sample of this with you right now! It's in your stomach as a part of gastric acid." - ] - icon: "gtceu:hydrochloric_acid_bucket" - id: "64CACABB48635904" - size: 0.66d - tasks: [{ - amount: 1000L - fluid: "gtceu:hydrochloric_acid" - id: "0E914778748C954B" - type: "fluid" - }] - title: "Hydrochloric Acid" - x: 3.375d - y: -4.125d - } - { - dependencies: [ - "316FF60D6FFE97CE" - "64CACABB48635904" - ] - description: [ - "You may notice that some fluids say they are \"&aAcidic&r\", with &9Sulfuric Acid&r being one of them." - "" - "This means that many fluid pipes will not be able to transport them safely!" - "" - "At &bMV&r, the cheapest pipes for acid transportation are probably &aGold&r, with the more expensive &aVanadium Steel&r or &aChrome&r pipes taking second and third place." - "" - "&aStainless Steel&r or &aPolytetrafluoroethylene&r (try saying that fast) will be valid options once you are in &6HV&r." - "{@pagebreak}" - "You have three options for acid storage at around this point: &dGlass Vials&r, &dGold Drums&r, or &dSuper Tanks&r. Glass Vials are like &9Fluid Cells&r, and are made to store acids. Gold Drums are self-explanatory. Super Tanks will be unlocked after &9Polyethylene&r, and can store any fluid without restriction." - "" - "&cWARNING:&r Acids in the wrong pipes will cause &cvoiding&r, &cpipe burning&r, and high chance of &cdeath&r! Be careful!" - "" - "&l&3Lore:&r&o The acid transportation and storage mechanics originate from GregTech 6." - ] - icon: "minecraft:bamboo_sign" - id: "079442C113D54856" - shape: "circle" - size: 0.66d - tasks: [{ - id: "2D0DE3FB6E5E4146" - title: "I'm an acid professional, don't worry" - type: "checkmark" - }] - title: "It will Melt Your Flesh" - x: 2.25d - y: -4.125d - } - { - dependencies: [ - "63CD0236B337EAAD" - "6D9D54FAB21EC086" - ] - description: [ - "&bMV&r Batteries will be convenient to buffer Energy, just like &7LV&r." - "" - "The cost in &aSodium&r, &aLithium&r or &aCadmium&r jumps up to 8 dusts, so you may use whatever you have the most of." - "" - "The difference in capacity is not that huge after all." - "" - "Get &eeither&r Battery to complete the Quest." - ] - icon: "gtceu:hv_battery_hull" - id: "2202AA5DC6DB0A26" - shape: "square" - size: 0.75d - tasks: [{ - id: "5FEE671A75766B78" - item: { - Count: 1b - id: "itemfilters:tag" - tag: { - value: "forge:batteries/mv" - } - } - title: "Any MV Battery" - type: "item" - }] - title: "Better Batteries" - x: 4.5d - y: -1.875d - } - { - dependencies: [ - "7567E885B7166603" - "0DBC148D92A9F69F" - ] - description: [ - "We &lSINCERELY&r hope at &cno&r point you made the &7LV&r Extruder, because only the &bMV&r Extruder is actually useful. If you did, immediately &arecycle it&r through the Arc Furnace." - "" - "The Extruder shapes solid materials into (almost!) any form using &aIngots&r. This is a great way to reduce the amount of microcrafting, as well as keeping a high conversion ratio." - "" - "The Extruder can make &6Bolts&r, &6&6Small Gears&r, &6Gears&r, and &6&6Rings&r at the highest efficiency in a single step!" - "" - "You may also like to use it for &dPipes&r, &dLong Rods&r, and &dRotors&r." - ] - icon: "gtceu:mv_extruder" - id: "22B5AD670496C02D" - rewards: [ - { - id: "0E6CAED1ED976D9E" - item: "gtceu:small_gear_extruder_mold" - type: "item" - } - { - id: "0A0BD551FFBC2E1C" - item: "gtceu:gear_extruder_mold" - type: "item" - } - ] - shape: "square" - size: 0.75d - subtitle: "The biggest upgrade you'll make" - tasks: [{ - id: "73E8504BA235C4BF" - item: "gtceu:mv_extruder" - type: "item" - }] - title: "Advanced Extruder" - x: 1.125d - y: 0.375d - } - { - dependencies: ["22B5AD670496C02D"] - description: [ - "Aluminium Cells are a big upgrade over the Steel Cells or Universal Fluid Cells." - "" - "They can hold any fraction of Fluid - up to &d32 buckets&r!" - ] - icon: "gtceu:aluminium_fluid_cell" - id: "53B0D08DB90EC369" - size: 0.66d - tasks: [{ - id: "105EA8621A99C1EC" - item: "gtceu:aluminium_fluid_cell" - type: "item" - }] - title: "Large Cells" - x: 2.25d - y: 0.375d - } - { - dependencies: [ - "7567E885B7166603" - "0DBC148D92A9F69F" - ] - description: [ - "It's quite the investment to own a &3Fluid Drilling Rig&r, but it is &oby far&r the most prominent &6source of Oil&r." - "" - "It pumps fluids from underneath Bedrock itself. Note that the fluids aren't actually there, instead being simulated." - "" - "Fluid veins are stored within regions of &48x8 chunks&r. Each vein has a different fluid, but they are mostly types of Oil." - "" - "You are not able to carry out prospecting for fluid veins &oyet&r - this will come at &6HV&r." - "{@pagebreak}" - "Each vein generates with a different base yield. This is typically between &d150L&r to &d300L per second&r." - "" - "When drained, fluid veins will slowly deplete. This will cause the fluid yield to decrease over time until it reaches its depletion yield. At that point, you should move the Rig to a different vein." - "" - "A &3Basic Fluid Drilling Rig&r will last for 100,000 operations (with 1 second per operation) until depletion. This is enough for &6well over 10,000&r buckets of Oil. Higher tier Rigs will massively increase the yield, while also decreasing the depletion rate." - "{@pagebreak}" - "&lWhat you can find in the &2Overworld&r&l:&r" - "" - "&9Oil:&r richer in &aLight Fuel&r, the most appreciated variant." - "&9Light Oil:&r richer in &aRefinery Gas&r, usable for power." - "&9Heavy Oil:&r richer in &aHeavy Fuel&r, which has uses that are more niche." - "&9Raw Oil:&r richer in &aNaphtha&r, the best source of the early-game oil products." - "&9Natural Gas:&r grants &aRefinery Gas&r with no distillation required." - "&l&9Salt Water:&r grants &aSodium&r and &aChlorine&r, useful later." - "{@pagebreak}" - "&lWhat you can find in the &cNether&r&l:&r" - "" - "&9Natural Gas:&r grants &aRefinery Gas&r but with higher yield than the Overworld vein." - "&9Lava:&r hopefully, you know what this is." - "" - "When starting out, you may have to tap randomly until you find something you like. Remember that whatever you pump could also be used to refuel your Fluid Rig." - ] - icon: "gtceu:mv_fluid_drilling_rig" - id: "05ADBAE5B6F38956" - shape: "square" - size: 0.75d - subtitle: "Fluid Drilling Rigs in CEu!" - tasks: [{ - id: "3FB527F5B10381D2" - item: "gtceu:mv_fluid_drilling_rig" - type: "item" - }] - title: "Fluid Drilling Rigs" - x: -1.125d - y: 0.375d - } - { - dependencies: ["648BCF486E16CCB2"] - description: [ - "Get any kind of &3Pump&r, place it above an Oil spout and... give it some power." - "" - "Do &cnot&r pump above an Ocean, as the pump will attempt to pull water, resulting in getting the pump stuck. Sorry!" - "{@pagebreak}" - "Each Oil deposit can have between &63,000&r and &69,200&r buckets of Oil, which is a LOT! Refining the Oil&r onsite into either &aLight Fuel&r or &aDiesel&r (or both) is perfectly viable. The next few Quests will explain each type's pros and cons." - "" - "Store any obtained Oil in &3Drums&r, but you would do yourself a favour to use a &3Super Tank&r as soon as you can make them." - "" - "&cWarning: &rDo not forget to &dchunkload&r with FTB Utilities (open the map in the top left corner, claim the chunks with left-click, and enable force loading with shift-left-click)." - "{@pagebreak}" - "&9&lNote:&r&l The Oil path is one path towards &9&lEthylene&r&l. The other paths involve getting natural with some Ethanol.&r" - "" - "For now, Oil is &doptional&r. It becomes mandatory much later when you get to &5EV&r." - "" - "Oil can also be refined in the form of &aLight Fuel&r, &aDiesel&r or even &aGasoline&r, which are excellent power options." - "" - "If you chose this path, you should use it for both Power and Ethylene." - "" - "Oil spouts are a &6great starting point&r - they will tide you over until you unlock Fluid Drilling Rigs." - "{@pagebreak}" - "&l&3Lore:&r&o Oil geysers were originally from Buildcraft. If you played a GregTech 5 modpack &cwithout&f Buildcraft, you needed to use the Fluid Rig and tap randomly to try and get lucky, or wait until &6HV&f, where prospecting for fluids was available." - ] - icon: "gtceu:oil_bucket" - id: "0774EC59CD3DD7A5" - size: 0.66d - subtitle: "Ever mined into an Oil deposit?" - tasks: [ - { - id: "21FF6E45F9AC5E76" - item: { - Count: 1b - id: "itemfilters:or" - tag: { - items: [ - { - Count: 1b - id: "gtceu:lv_pump" - } - { - Count: 1b - id: "gtceu:mv_pump" - } - { - Count: 1b - id: "gtceu:hv_pump" - } - { - Count: 1b - id: "gtceu:ev_pump" - } - ] - } - } - title: "Any Pump will do" - type: "item" - } - { - amount: 32000L - fluid: "gtceu:oil" - id: "1DAA9C9BBD9118E3" - type: "fluid" - } - ] - title: "US Simulator" - x: -1.125d - y: -0.75d - } - { - dependencies: ["648BCF486E16CCB2"] - description: [ - "The underground has pure Oilsands ore veins. You may &3centrifuge&r the Dust to get &aOil&r." - "" - "&9&lNote:&r&l The Oil path is one path towards &9&lEthylene&r&l. The other paths involve getting natural with some Ethanol.&r" - "" - "For now, Oil is &doptional&r. It becomes mandatory much later when you get to &5EV&r." - "" - "Oil can also be refined in the form of &aLight Fuel&r, &aDiesel&r or even &aGasoline&r, which are excellent power options." - "" - "If you chose this path, you should use it for both Power and Ethylene." - "" - "Oilsands are a &6great starting point&r - they'll tide you over until you unlock Fluid Drilling Rigs." - ] - icon: "gtceu:oilsands_ore" - id: "575B07D390D9D079" - size: 0.66d - tasks: [ - { - id: "7B6C7E6C11D68E06" - item: { - Count: 1b - id: "itemfilters:tag" - tag: { - value: "forge:ores/oilsands" - } - } - title: "Oilsands Ore" - type: "item" - } - { - id: "1838F842C9D12880" - item: "gtceu:oilsands_dust" - type: "item" - } - { - amount: 16000L - fluid: "gtceu:oil" - id: "0FBA08831B6ACC88" - type: "fluid" - } - ] - title: "America Simulator" - x: -2.25d - y: -0.75d - } - { - dependencies: [ - "53DC6E32C41C94C3" - "6EB68C28BEE24DEF" - "0774EC59CD3DD7A5" - "575B07D390D9D079" - "05ADBAE5B6F38956" - ] - description: [ - "Before we start, here's some important information if you're aiming to make Ethylene:" - "" - "Taking the &aOil&r route will require &oat least&r a &3LV Distillery&r." - "" - "With the &aBiomass&r route, you will &lneed&r a &3MV Distillery&r." - "" - "Get &eeither&r to complete this quest." - "{@pagebreak}" - "Got all that? &6Alright&r! Let's discuss a complex topic: &9Distillation&r. We'll try to help you understand how and why the &aJEI&r recipes are the way they are, so stick with us." - "" - "Nearly all the &3Distillery&r recipes are duplicates from the &3Distillation Tower&r, except that they only have one Fluid output, and void everything else." - "" - "In other words, you could argue the &3Distillery&r is an &dinferior&r &3Distillation Tower&r." - "{@pagebreak}" - "This doesn't mean that the &3Distillery&r is the worse of the two. It is unlocked earlier, and it is &dsmaller&r, &dcheaper&r, and &dmore energy efficient&r per recipe." - "" - "Hell, in many cases, you won't even mind losing the other Fluids." - "" - "&3Distilleries&r are an essential component for power generation, whether you pick &aDiesel&r or &aBenzene&r." - "" - "You'll probably want many of them at as low-tier as possible to avoid the energy losses from Overclocking." - ] - icon: "gtceu:mv_distillery" - id: "6A304E453D74C57C" - shape: "square" - size: 0.75d - tasks: [{ - id: "685043442271A0D0" - item: { - Count: 1b - id: "itemfilters:or" - tag: { - items: [ - { - Count: 1b - id: "gtceu:lv_distillery" - } - { - Count: 1b - id: "gtceu:mv_distillery" - } - ] - } - } - title: "Either an LV or MV Distillery" - type: "item" - }] - title: "Distillery" - x: -1.125d - y: -1.875d - } - { - dependencies: ["05ADBAE5B6F38956"] - description: [ - "&aRefinery Gas&r, &aLPG&r and &aMethane&r are &9Gas Fuels&r. LPG (Liquid Petroleum Gas) is a mix of hydrocarbons typically used in heating appliances." - "" - "Refinery Gas is obtained either through &dNatural Gas&r or &dLight Oil&r, the latter yielding more, yet requiring an extra step of distillation." - "" - "Use of a &3Centrifuge&r to separate into &aLPG&r and &aMethane&r should always be done, as it's practically free." - "{@pagebreak}" - "&a&aLPG&r and &aMethane&r are burned in a &3Gas Turbine&r. Among the other fuel options, they are the easier to set up which makes them excellent to get started. Their drawback is that they cannot be refined further, so upgrading the &3Fluid Drilling Rig&r may be a top priority if you stick to this fuel source." - "" - "&aMethane&r can also be obtained from a few &anatural sources&r. &eBetween us&r, they're memes, but you can explore them if you wish. Ultimately, your power source is your choice." - ] - icon: "gtceu:natural_gas_bucket" - id: "227D89550BB9BD55" - size: 0.66d - subtitle: "Whoever smelt it..." - tasks: [ - { - amount: 8000L - fluid: "gtceu:refinery_gas" - id: "38CB42385A6EC17A" - type: "fluid" - } - { - amount: 32000L - fluid: "gtceu:methane" - id: "4AB130A15CFC7A56" - type: "fluid" - } - { - amount: 32000L - fluid: "gtceu:lpg" - id: "79FEB48F1A4555C4" - type: "fluid" - } - ] - title: "The Church of Natural Farts" - x: -2.25d - y: 0.375d - } - { - dependencies: ["6A304E453D74C57C"] - description: [ - "&aBenzene&r is a &9Gas Fuel&r. To skip some frustration, let's check out the two best ways to obtain it." - "" - "The first option is typically &dWood based&r. Put Logs in the &3Pyrolyse Oven&r for &9Wood Tar&r. The Charcoal you obtain can then be processed in &3Extractors&r for even more &9Wood Tar&r, which you &3distill&r for &aBenzene&r." - "" - "Your second option is &dHeavy Oil based&r. Put Heavy Oil in a &3Distillery&r for &9Heavy Fuel&r, which you &aseverely steam-crack&r and &3distill&r again for &aBenzene&r." - "{@pagebreak}" - "For information on how to process Oil, check the Light Fuel and Naphtha Quests." - "" - "In general, it is better to prioritize placing down more machines (&dparallelisation&r) over overclocking the recipes. That way, you end up losing less energy processing the resources." - "" - "&aBenzene&r is burned in a &3Gas Turbine&r. This power source starts weaker than its &eDiesel&r cousin, but gets a big boost when refined to &6Nitrobenzene&r in &6HV&r. Ultimately, your power source is your choice." - ] - icon: "gtceu:benzene_bucket" - id: "00E1A728E6F6D6A0" - size: 0.66d - tasks: [{ - amount: 1000L - fluid: "gtceu:benzene" - id: "7A452201C64FBB89" - type: "fluid" - }] - title: "The Church of Benzene" - x: -2.25d - y: -1.875d - } - { - dependencies: ["6A304E453D74C57C"] - description: [ - "Distillating &aOil&r will give you Fuel that you will need to desulfurize." - "" - "&aHydrogen Sulfide&r is perfectly &drecycled&r in an &3Electrolyzer&r." - "" - "To automate this process, simply place your &3Chemical Reactor&r and your &3Electrolyzer&r next to each other. Be sure to use your &5Screwdriver&r to &4enable input from the output side&r." - "" - "&aLight Fuel&r is a good &9Power&r option, but there's something even greater... check the Quest to the left." - ] - icon: "gtceu:lightly_hydro_cracked_heavy_fuel_bucket" - id: "61972B16805FC9EE" - size: 0.66d - tasks: [ - { - amount: 1000L - fluid: "gtceu:sulfuric_light_fuel" - id: "236B5EB787DBCE64" - type: "fluid" - } - { - amount: 1000L - fluid: "gtceu:light_fuel" - id: "4ED6B22C7B662325" - type: "fluid" - } - ] - title: "Light Fuel" - x: -1.125d - y: -3.0d - } - { - dependencies: ["61972B16805FC9EE"] - description: [ - "&aDiesel&r is a &dOil-based &9Combustion Fuel&r." - "" - "To mix &aLight Fuel&r and &aHeavy Fuel&r, the right ratio for &3Distilleries&r is &63:2&r from &dOil&r or &dRaw Oil&r." - "" - "This would necessitate 3 Distilleries for Light Fuel, or 2 Distilleries for Heavy Fuel." - "{@pagebreak}" - "You can cut the amount of &dOil&r required &6drastically&r by using &dHeavy Oil&r for &aHeavy Fuel&r specifically. &dOilsands&r is a great option if you wish to go down this route!" - "" - "&o(For the math nerds, you go from 8.33 Oil -> 6 Diesel, to 5 Oil + 0.4 Heavy Oil -> 6 Diesel)&r" - "" - "&eNote:&r Do &cnot attempt&r to put Oil in the &3Distillation Tower&r You might think it's a good idea because it gives both Light Fuel and Heavy Fuel. However, this process requires a lot of overclocking to be worth your time, and you will lose more energy than what the byproducts are worth." - "{@pagebreak}" - "In general, it is better to prioritize placing down more machines (&dparallelisation&r) over overclocking the recipes. That way, you end up losing less energy processing the resources." - "" - "&aDiesel&r is burned in a &3Combustion Generator&r. It can be further refined to &6Cetane-Boosted Diesel&r in &6HV&r. Compared to the other power sources, it is generally more efficient, but a more demanding processing line. If you take the &eOil&r route for &aPolyethylene&r, this can work great with existing infrastructure. Ultimately, the power source you want to use is your choice." - ] - icon: "gtceu:diesel_bucket" - id: "45769156F4253C86" - rewards: [{ - id: "0D81E63BB7BAD94B" - item: { - Count: 1b - id: "gtceu:steel_fluid_cell" - tag: { - Fluid: { - Amount: 8000 - FluidName: "gtceu:oil_heavy" - } - } - } - type: "item" - }] - size: 0.66d - subtitle: "Mother, how is diesel made?" - tasks: [{ - amount: 30000L - fluid: "gtceu:diesel" - id: "24373463B7296EE0" - type: "fluid" - }] - title: "The Church of Diesel" - x: -2.25d - y: -3.0d - } - { - dependencies: ["1FFD2242B94A7378"] - dependency_requirement: "one_started" - description: [ - "Regular &o&dGregTech&r Fluid Pipes can only transport one fluid type at a time." - "" - "&3Quadruple Fluid Pipes&r can transfer four different types of fluids. &3Nonuple Fluid Pipes&r can transfer nine different types! Useful for compact setups." - "" - "&3Nonuple Fluid Pipes&r will be useful in &5EV&r for handling the many outputs of the &3Distillation Tower&r." - "" - "Get &eeither&r to finish this quest." - ] - icon: "gtceu:tungsten_steel_quadruple_fluid_pipe" - id: "66041DE10C882382" - size: 0.66d - tasks: [{ - id: "2620FA131244B3DA" - item: { - Count: 1b - id: "itemfilters:or" - tag: { - items: [ - { - Count: 1b - id: "gtceu:potin_quadruple_fluid_pipe" - } - { - Count: 1b - id: "gtceu:potin_nonuple_fluid_pipe" - } - ] - } - } - title: "Multiple Channel Potin Pipes, please" - type: "item" - }] - title: "Multiple Channel Pipes" - x: 4.5d - y: -4.125d - } - { - dependencies: ["315169840E06110F"] - description: [ - "Using a Ruby Lens, engrave a Silicon Wafer into an ILC Wafer." - "" - "This can be processed in a Cutter for IC Chips, which are important components that will be precious when improving upon your circuit crafting capabilities." - ] - icon: "gtceu:ilc_chip" - id: "6F6D2829FC42F21C" - size: 0.66d - subtitle: "I C U" - tasks: [ - { - id: "295D2CE93D4CE067" - item: "gtceu:ruby_lens" - optional_task: true - type: "item" - } - { - id: "675EBF60F3465538" - item: "gtceu:ilc_wafer" - optional_task: true - type: "item" - } - { - id: "560E69502E1A2458" - item: "gtceu:ilc_chip" - type: "item" - } - ] - title: "IC Chips" - x: 5.625d - y: 2.625d - } - { - dependencies: ["315169840E06110F"] - description: [ - "Using a Sapphire Lens, engrave a Silicon Wafer into an ULPIC Wafer." - "" - "This can be processed in a Cutter for ULPIC Chips, which are important for some multiblock components!" - ] - icon: "gtceu:ulpic_chip" - id: "16A1EF8B80A96633" - size: 0.66d - tasks: [ - { - id: "6D4D63F75646DB1C" - item: "gtceu:sapphire_lens" - type: "item" - } - { - id: "6705F883970BDD89" - item: "gtceu:ulpic_wafer" - type: "item" - } - { - id: "0295B47C0CC169BD" - item: "gtceu:ulpic_chip" - type: "item" - } - ] - title: "IC Chips" - x: 4.5d - y: 0.375d - } - { - dependencies: ["5C94CF50090D7DA0"] - description: [ - "&3Long-Distance Item Pipes&r can be used to send items across great distances. Place one endpoint at each end, and connect them with pipeline blocks." - "" - "These pipes instantly transfer from the input side to the output side." - "" - "They also have a minimum distance between pipe endpoints, so you can't use these for short-range operations." - ] - icon: "gtceu:long_distance_item_pipeline_endpoint" - id: "653345427522D728" - size: 0.66d - subtitle: "Wondering how to move those ores around?" - tasks: [ - { - count: 2L - id: "0A8CADD371444760" - item: "gtceu:long_distance_item_pipeline_endpoint" - type: "item" - } - { - id: "66D528959958D445" - item: "gtceu:long_distance_item_pipeline" - type: "item" - } - ] - title: "Long-Distance Items" - x: -3.375d - y: 0.375d - } - { - dependencies: [ - "0774EC59CD3DD7A5" - "575B07D390D9D079" - ] - description: [ - "&3Long-Distance Fluid Pipes&r can be used to send fluids across great distances. Place one endpoint at each end, and connect them with pipeline blocks." - "" - "These pipes instantly transfer from the input side to the output side." - "" - "They also have a minimum distance between pipe endpoints, so you can't use these for short-range operations." - ] - icon: "gtceu:long_distance_fluid_pipeline_endpoint" - id: "5480AF2EDEDB6A36" - size: 0.66d - subtitle: "Wondering how to move that oil around?" - tasks: [ - { - count: 2L - id: "6D77664884690FB4" - item: "gtceu:long_distance_fluid_pipeline_endpoint" - type: "item" - } - { - id: "01F1E774C67ED4AF" - item: "gtceu:long_distance_fluid_pipeline" - type: "item" - } - ] - title: "Long-Distance Fluids" - x: -3.375d - y: -0.75d - } - ] - subtitle: ["Venture into petrochemistry and refine electronics"] - title: "&bMV&r - Medium Voltage" -} +{ + default_hide_dependency_lines: false + default_quest_shape: "rsquare" + filename: "mv__medium_voltage" + group: "693226878D58638A" + icon: "gtceu:mv_electric_motor" + id: "43E779CEEB25D55B" + order_index: 2 + quest_links: [{ + id: "6FCAD016C795DE93" + linked_quest: "7567E885B7166603" + shape: "gear" + size: 1.2d + x: 0.0d + y: 0.375d + }] + quests: [ + { + dependencies: [ + "0DBC148D92A9F69F" + "7567E885B7166603" + ] + description: [ + "The &3Pyrolyse Oven&r is an electric equivalent to the &3Coke Oven&r. It can produce &9Coal Coke&r and &9Charcoal&r with a &9Creosote&r byproduct just as before, but also has additional &6Organic Byproducts&r, the most beneficial of these being &aWood Tar&r." + "" + "Another product is &aBiomass&r, which is more pertinent for your progression as of this moment." + "{@pagebreak}" + "The byproducts can be Distilled for an array of organic resources, with &odifferent&r byproducts giving &odifferent&r ratios of &odifferent&r chemicals." + "" + "You will need to take a peek at the &9Distillation&r Quest to get to grips with the power of distillation..." + "{@pagebreak}" + "There are recipes that can accept &bNitrogen&r to double the speed. This isn't quite worth pursuing right now, but Nitrogen will eventually be free and infinite." + "" + "You should be more than fine with a single &3LV Energy Hatch&r, and Superconductors to supply a steady &d64 EU/t&r. Additionally, &3Cupronickel Coils&r are perfect when you're getting used to the Pyrolyse Oven, but you may want to upgrade to &bKanthal&r eventually." + "" + "{@pagebreak}" + "&9&lNote:&r&l The Plant path is one path you can take towards &9&lEthylene&r&l, which is a necessary chemical in progressing to &6HV&r&l. The other path involves Oil.&r" + "" + "The Pyrolyse Oven remains &doptional&r. However, it is very rewarding to construct one either for Power, or for the various Byproducts, and we highly recommend you give it a look." + "" + "&l&3Lore:&r&o In GT5u, the structure for the Pyrolyse Oven was infamously a giant box with only 9 coils inside. Players usually spent several minutes debugging what is wrong due to a lack of a JEI preview." + ] + icon: "gtceu:pyrolyse_oven" + id: "53DC6E32C41C94C3" + optional: true + rewards: [ + { + count: 64 + id: "01DA9E28ADAD19B3" + item: "minecraft:coal" + type: "item" + } + { + count: 64 + id: "3F4EFE922903E799" + item: "minecraft:oak_log" + type: "item" + } + ] + shape: "square" + size: 0.75d + subtitle: "Thermal Decomposition" + tasks: [{ + id: "0FD2962C232149F8" + item: "gtceu:pyrolyse_oven" + type: "item" + }] + title: "Pyrolyse Oven" + x: 0.0d + y: -0.75d + } + { + dependencies: [ + "53DC6E32C41C94C3" + "1A29EFBCEA017F99" + ] + description: [ + "Welcome to the &2natural&r Ethylene route! This method uses &9plant matter&r to produce Ethanol." + "" + "Before we get ahead of ourselves, &aSugar Cane&r works fine in a &3Brewery&r for a decent yield of Biomass." + "" + "Othe&rrwise, you could try the \"&o&dPlantball into Bio Chaff&r\" route, and then turn it into Biomass, either in the &3Brewery&r or the &3Pyrolyse Oven&r - the latter being more efficient." + "" + "&9Note:&r Only one Bio Chaff can be obtained from maceration until you make the &3HV Macerator&r." + "{@pagebreak}" + "&l&3Lore:&r&o You may recognise Plantballs from IndustrialCraft2! In IC2 Experimental, there was this rather... obscure way to turn Biomass into Biogas for power, which sadly required too much investment to be really worth it." + ] + icon: "gtceu:plant_ball" + id: "6EB68C28BEE24DEF" + size: 0.66d + subtitle: "Plants aren't industrial enough!" + tasks: [{ + amount: 1000L + fluid: "gtceu:biomass" + id: "538F04658EF11F2B" + type: "fluid" + }] + title: "Biomass" + x: 0.0d + y: -1.875d + } + { + dependencies: ["648BCF486E16CCB2"] + description: [ + "The Brewery can be used to make &aLubricant&r from &aRedstone&r and &aCreosote&r/&aOil&r. Lubricant has some niche uses, namely being used in the &3Cutter&r to significantly reduce the duration of its recipes." + "" + "The Brewery is a very very slow machine, but it requires almost no power. Building &2many Breweries&r will help you obtain enough Biomass on your quest for plastic." + "" + "&9Note:&r The Brewery \"unlocks\" the Biomass path towards &9Ethylene&r. The same can be done in the &3Pyrolyse Oven&r. The other path involves Oil.&r" + "{@pagebreak}" + "&l&3Lore:&r&o You could make your own Brewery if you want to build up a company and start selling Booze... in GregTech 6.&r" + ] + icon: "gtceu:mv_brewery" + id: "1A29EFBCEA017F99" + size: 0.66d + subtitle: "*hic*... *hic*" + tasks: [ + { + id: "095C98D86D021B2E" + item: "gtceu:lv_brewery" + type: "item" + } + { + amount: 1000L + fluid: "gtceu:lubricant" + id: "1C0C8D71AF8C41C2" + optional_task: true + type: "fluid" + } + ] + title: "Local Brewery selling Booze" + x: 1.125d + y: -1.875d + } + { + dependencies: [ + "3E2E161F8CE35138" + "5D9D01EF219A31C5" + "316FF60D6FFE97CE" + ] + description: [ + "Our warmest congratulations on making it here." + "" + "The way you should obtain &aEthylene&r was described in the previous Quest, depending on the route you chose." + "" + "&aEthylene&r will shortly be used in polymer production. It's also useful in a few other reactions." + ] + icon: "gtceu:ethylene_bucket" + id: "6BB98D128822730E" + min_required_dependencies: 2 + shape: "square" + size: 0.75d + subtitle: "One of many hydrocarbons" + tasks: [{ + amount: 1000L + fluid: "gtceu:ethylene" + id: "3A731EA79DC53FF3" + type: "fluid" + }] + title: "Ethylene" + x: 1.125d + y: -3.0d + } + { + dependencies: [ + "6EB68C28BEE24DEF" + "6A304E453D74C57C" + ] + description: [ + "Put your previously made &aBiomass&r into a &3MV Distillery&r to make &aEthanol&r." + "" + "You will need this for &dEthylene&r by reacting it with &aSulfuric Acid&r in a &3MV Chemical Reactor&r... unless you chose to go down the Oil path." + "" + "Once you have a hefty starting stock of Ethanol, consider making and distilling &9Fermented Biomass&r in a &3Distillation Tower&r (when you get there!) for extra chemicals." + "" + "&cDo not try&r to use Ethanol as a Power source... it's quite possibly its worst use. If it's organic &9Power&r that you want, we suggest taking a look at &dBenzene&r instead!" + ] + id: "5D9D01EF219A31C5" + size: 0.66d + subtitle: "Yo, wait - that's alcohol!" + tasks: [{ + amount: 1000L + fluid: "gtceu:ethanol" + id: "32A6A0A1AD2420B5" + type: "fluid" + }] + title: "Ethanol" + x: 0.0d + y: -3.0d + } + { + dependencies: ["6A304E453D74C57C"] + description: [ + "Distillating &aOil&r will give you Fuel that you will need to desulfurize." + "" + "&aHydrogen Sulfide&r is perfectly &drecycled&r in an &3Electrolyzer&r." + "" + "To automate this process, simply place your &3Chemical Reactor&r and your &3Electrolyzer&r next to each other. Be sure to use your &5Screwdriver&r to &4enable input from the output side&r." + "" + "&aNaphtha&r is a good &9Product&r source. Keep following the quests to the right for more details." + ] + icon: "gtceu:naphtha_bucket" + id: "6238B2A7ED1BE5A1" + size: 0.66d + tasks: [ + { + amount: 1000L + fluid: "gtceu:sulfuric_naphtha" + id: "52B84DA79A608865" + type: "fluid" + } + { + amount: 1000L + fluid: "gtceu:naphtha" + id: "688B65D39AB8C533" + type: "fluid" + } + ] + title: "Naphtha" + x: -1.125d + y: -4.125d + } + { + dependencies: ["6238B2A7ED1BE5A1"] + description: [ + "Don't panic! We'll mostly be doing this to get hydrocarbons." + "" + "There are many ways to acquire &dEthylene&r from Oil processing. It's easy to get lost in all the options and recipes!" + "" + "The best way is to steam-crack &aNaphtha&r in a &3Chemical Reactor&r. Be sure to make the &aSeverely Steam-Cracked&r version for a higher yield of Ethylene." + "{@pagebreak}" + "Once in &6HV&r, you'll have the option to do this recipe in the &3Cracking Unit&r at 100% efficiency. Unfortunately, the recipes you are doing with the Chemical Reactor have a loss of &450%&r." + "" + "&9Note:&r All of this looks and feels terribly inefficient - we hope that's strong motivation to tier up! The &3Distillation Tower&r will be a huge upgrade for petrochem, but you're not quite there... yet. Right now, you'll have to use a &3Distillery&r to get &dEthylene&r." + ] + icon: "gtceu:severely_steam_cracked_naphtha_bucket" + id: "3E2E161F8CE35138" + size: 0.66d + subtitle: "Fuel and oil cracking can get complicated..." + tasks: [{ + amount: 1000L + fluid: "gtceu:severely_steam_cracked_naphtha" + id: "7CC9EB9D859AC860" + type: "fluid" + }] + title: "Fuel Cracking" + x: 0.0d + y: -4.125d + } + { + dependencies: [ + "0DBC148D92A9F69F" + "7567E885B7166603" + "6E186F9C57155BFA" + ] + description: [ + "Higher-tier Generators will increase their fuel consumption proportionally to their Generation rate, keeping the duration of fuels and the specific amount of energy from fuels the same. The &3Advanced Steam Turbine&r will use &d5,120 mB Steam&r per second, equivalent to &d256 mB/t&r." + "" + "Get &eany&r of the generators to complete this quest, but you may prefer starting off with the &3Advanced Steam Turbine&r." + "{@pagebreak}" + "There are a few new power options available for &bMV&r. Selecting the Generators and pressing &4U&r will let you see which fuels count as &aCombustion&r or &aGas&r." + "" + "Quests in the top left corner of this Chapter are for the valuable Power options." + "" + "If you stick to &9Steam&r for your Power generation, you'll probably need a &3Large Boiler&r." + ] + icon: "gtceu:mv_steam_turbine" + id: "583D0CC4FAA4FC98" + shape: "square" + size: 0.75d + tasks: [{ + id: "1F170291094582D6" + item: { + Count: 1b + id: "itemfilters:or" + tag: { + items: [ + { + Count: 1b + id: "gtceu:mv_steam_turbine" + } + { + Count: 1b + id: "gtceu:mv_gas_turbine" + } + { + Count: 1b + id: "gtceu:mv_combustion" + } + ] + } + } + title: "MV Generators" + type: "item" + }] + title: "Electricity Generation in MV" + x: 2.25d + y: -1.875d + } + { + dependencies: ["2AD44111B9B39C90"] + description: [ + "Any Steel you encounter in day-to-day life is most likely &7Stainless Steel&r. It is extremely resilient against corrosion.&r" + "" + "Stainless Steel is the material for &6HV&r components, like Aluminium for &bMV&r and Steel for &7LV&r. It is also used in high quantities for the &3Distillation Tower&r." + "" + "It requires &cChrome&r, obtained mainly from &cRuby&r, and &2Manganese&r, obtained from &2Pyrolusite&r and others in its vein." + "{@pagebreak}" + "Smelting Stainless Steel requires &dHV Power&r, which you likely do not have at this point. Scaling Power Production is crucial." + "" + "If you &9haven't already&r, it would be a good idea to get a second EBF going. They can share blocks, so that means your second EBF only requires &a10 Cupronickel Coils&r instead of 16." + "" + "Have one EBF run off &bMV&r for Aluminium and any other recipes requiring &bMV&r Power, and one running off &6HV&r with &32 MV Energy Hatches&r." + ] + icon: "gtceu:stainless_steel_ingot" + id: "16A6AE5C770DB83A" + shape: "gear" + size: 1.3d + subtitle: "HV is in your grasp" + tasks: [{ + id: "3192FF80FBDC7A28" + item: "gtceu:stainless_steel_ingot" + type: "item" + }] + title: "Stainless Steel" + x: 3.375d + y: 0.375d + } + { + dependencies: [ + "7567E885B7166603" + "0DBC148D92A9F69F" + ] + description: [ + "&3Transformers&r allow you to step up and down safely between Voltage tiers. They convert the power they receive into an equivalent amount of power 1 voltage tier above or below the input voltage." + "" + "Apart from running machines on different voltage tiers, Transformers come in handy for transporting power across longer distances, as cable loss has less of an effect at higher voltages. Just like real life!" + "{@pagebreak}" + "Transformers have 5 low voltage sides, and 1 high voltage side." + "" + "The &9normal&r Transformer can only do 1A <-> 4A conversion, but &9Adjustable&r Transformers can be changed between 1A <-> 4A, 2A <-> 8A, 4A <-> 16A, and 16A <-> 64A conversions. " + "" + "Use a &aSoft Hammer&r to change between transforming up and down, and a &aScrewdriver&r on Adjustable Transformers to change the amperage." + "" + "Higher tier Transformers will require &9Coils&r." + ] + hide_dependency_lines: true + icon: "gtceu:mv_transformer_1a" + id: "6C20A9A64C1BE0BF" + size: 0.75d + tasks: [{ + id: "6C36867EB98E772D" + item: "gtceu:lv_transformer_1a" + type: "item" + }] + title: "Transformers" + x: 2.25d + y: 1.5d + } + { + dependencies: [ + "7567E885B7166603" + "0DBC148D92A9F69F" + ] + description: [ + "If you're wanting to dive into &bMV&r, start here." + "" + "The dusts created in an &3MV Mixer&r have great utility." + ] + icon: "gtceu:mv_mixer" + id: "4A92AFD2532EED26" + shape: "square" + size: 0.75d + subtitle: "Mixing more complex alloys" + tasks: [{ + id: "31B514C75B302F25" + item: "gtceu:mv_mixer" + type: "item" + }] + title: "Advanced Mixer" + x: 1.125d + y: 1.5d + } + { + dependencies: ["7567E885B7166603"] + description: [ + "Here's a list of the components you will need in &bMV&r. To alleviate the pain, be sure to autocraft or &dbulk-craft&r these parts, especially &aMotors&r." + "" + "Familiar with the &aEmitter&r? This tier's Emitter requires a &dFlawless Emerald&r in its recipe, which'll be only attainable with the &3Sifting Machine&r for now." + "" + "Conveyors, Pumps and Robot Arms are objective upgrades to &7LV&r versions if you use them as covers." + "" + "&6This quest unlocks a new tutorial on Overclocking in the &lTips and Tricks&r&6 tab - check it out to learn more!&r" + ] + icon: "gtceu:mv_electric_motor" + id: "1BE0349B8F3890D3" + size: 0.66d + subtitle: "Hated crafting these in the previous tier?" + tasks: [ + { + id: "76A30E86C0FDF039" + item: "gtceu:mv_electric_motor" + type: "item" + } + { + id: "569F6A8DF342E3F2" + item: "gtceu:mv_electric_piston" + type: "item" + } + { + id: "22AA9FC8B94E4DC2" + item: "gtceu:mv_electric_pump" + type: "item" + } + { + id: "63123E0DCB8D851C" + item: "gtceu:mv_conveyor_module" + type: "item" + } + { + id: "3DEEAA7FE50CC0E2" + item: "gtceu:mv_robot_arm" + type: "item" + } + { + id: "57955AE7B270A891" + item: "gtceu:mv_emitter" + type: "item" + } + ] + title: "MV Components" + x: 0.0d + y: 1.5d + } + { + dependencies: [ + "7567E885B7166603" + "0DBC148D92A9F69F" + ] + description: ["The Advanced Electrolyzer allows you to decompose &6far more&r Dusts. This will make getting materials such as &aAluminium&r&o a lot easier!"] + icon: "gtceu:mv_electrolyzer" + id: "0EFEE489906256AA" + shape: "square" + size: 0.75d + subtitle: "We made it to MV, and, well..." + tasks: [{ + id: "151788F66BAD5F97" + item: "gtceu:mv_electrolyzer" + type: "item" + }] + title: "Advanced Electrolyser" + x: -1.125d + y: 1.5d + } + { + dependencies: ["0EFEE489906256AA"] + description: [ + "All four output Dusts obtained from Clay electrolysis are immensely useful." + "" + "We'll ask you to give us a total of &a416 Clay Dust&r for this quest. You may also want to look into other sources of similar materials, such as &aSodalite&r. Check JEI for some ideas." + "" + "You should use the Sodium and/or Lithium to make some &6MV Batteries&r." + "" + "Grr, all this useless &dWater&r you're getting keeps clogging the machine! Maybe you should deal with it by using a &3Voiding Cover&r." + ] + icon: "minecraft:clay_ball" + id: "2273DD7E5CD49017" + rewards: [{ + count: 4 + id: "52A043C0F3795CC8" + item: "gtceu:mv_battery_hull" + type: "item" + }] + size: 0.66d + subtitle: "Clay is an extremely &mbalanced&r useful material for electrolysis" + tasks: [ + { + count: 64L + id: "0BE33D992F7761EA" + item: "gtceu:sodium_dust" + type: "item" + } + { + count: 32L + id: "3C7B4B2F850620FB" + item: "gtceu:lithium_dust" + type: "item" + } + { + count: 64L + id: "531FE43ADBEE689B" + item: "gtceu:aluminium_dust" + type: "item" + } + { + count: 64L + id: "0048C85BB03C4811" + item: "gtceu:silicon_dust" + type: "item" + } + ] + title: "A Balanced Quest" + x: -2.25d + y: 1.5d + } + { + dependencies: ["0DBC148D92A9F69F"] + description: [ + "This kind soul&r will mine ores for you when placed above a vein." + "" + "Vertical range is unlimited below the miner. Horizontal range is displayed in the tooltip." + "" + "The &bMV&r variant may not have the range to mine a full vein, but the &6HV&r variant does, so you may wish hold off for now. Get &eeither&r to complete this Quest." + "{@pagebreak}" + "You will need &9Power&r. &aCharged Batteries&r may work but they may also run out which is a bit inconvenient." + "" + "Our top suggestion is to use a filled &3Drum&r of some kind of fuel (if you are using Steam, no dice!) and a &3Generator&r. " + "" + "Place the Drum above your Generator and right-click it with a &5Screwdriver&r to auto-output into the Generator." + "{@pagebreak}" + "&cNote:&r Do not forget to &dchunkload&r all 9 chunks of the ore vein with FTB Utilities (open the map in the top left corner, claim the chunks with left-click, and enable force loading with shift-left-click)." + "" + "&9Tip:&r You can either use an &3ME Chest&r or a &32x2 Drawer&r as the output inventory to make transporting the ores back home a simple task. The &3ME Chest&r can be powered with EU directly." + ] + icon: "gtceu:mv_miner" + id: "5C94CF50090D7DA0" + rewards: [{ + id: "2C877DA425BBFC5D" + item: { + Count: 1b + id: "minecraft:wooden_pickaxe" + tag: { + Damage: 58 + } + } + type: "item" + }] + shape: "square" + size: 0.75d + tasks: [{ + id: "431D533510584687" + item: { + Count: 1b + id: "itemfilters:or" + tag: { + items: [ + { + Count: 1b + id: "gtceu:lv_miner" + } + { + Count: 1b + id: "gtceu:mv_miner" + } + { + Count: 1b + id: "gtceu:hv_miner" + } + ] + } + } + title: "Any of the listed Miners" + type: "item" + }] + title: "Digital Miner" + x: -3.375d + y: 1.5d + } + { + dependencies: ["4A92AFD2532EED26"] + description: [ + "Vanadiumsteel is required in small quantities in progression. It's &6nearly four times as durable&r as Steel if used in GregTech tools. The Vanadium comes from &aVanadium Magnetite&r, which you may have encountered in Magnetite veins." + "" + "Other Steel alloys include Blue Steel, Red Steel, and Black Steel!" + "" + "Take some Blue Steel free of charge - it's twice as durable as Steel." + ] + icon: "gtceu:vanadium_steel_ingot" + id: "682C26579EDDCA76" + rewards: [{ + count: 16 + id: "2000E0E550142D12" + item: "gtceu:blue_steel_ingot" + type: "item" + }] + shape: "square" + size: 0.75d + tasks: [{ + count: 4L + id: "2E6C71CB2E5EEAC7" + item: "gtceu:vanadium_steel_ingot" + type: "item" + }] + title: "Steel Alloys" + x: 1.125d + y: 2.625d + } + { + dependencies: [ + "5401AB5E399E7BEA" + "16A6AE5C770DB83A" + ] + description: [ + "&3Molecular Assemblers&r can be used to automate Crafting Table recipes, which means you can automate just about anything now." + "" + "To maximise the number of recipes a single Molecular Assembler can do, make a 3D matrix of Molecular Assemblers and ME Interfaces - where each component is surrounded on 6 sides by the other." + "" + "Using higher-tier materials in crafting will yield more Molecular Assemblers." + "{@pagebreak}" + "&cWarning:&r Try to avoid using GT tools in AE2 autocrafting! It causes AE2 to freak out... you may or may not destroy the TPS, or even worse, end up having thousands of tools being crafted as soon as one of them breaks." + "" + "If you're stubborn enough to &oreally&r want to use GT tools in AE2 autocrafting, prioritise encoding recipes that use tools with high durability, but &4do not&r setup autocrafting for the tools themselves. Instead, use the alternate &3Assembling Machine&r recipes." + ] + icon: "ae2:molecular_assembler" + id: "0A1165C6D1F62C2B" + size: 0.66d + subtitle: "Autocrafting at last!" + tasks: [{ + id: "37ED5227CCC0FE20" + item: "ae2:molecular_assembler" + type: "item" + }] + title: "Autocrafting" + x: 3.375d + y: 1.5d + } + { + dependencies: ["315169840E06110F"] + description: [ + "Making &aAE2 Presses&r will unlock all the &9Processors&r from AE2. This opens up &9ME Drives&r, &9ME Interfaces,&r &9ME Crafting CPUs&r... that's almost the rest of AE2 at your fingertips!" + "" + "AE2 &9Printed Circuits&r are now made in the &3Forming Press&r." + ] + icon: "ae2:silicon_press" + id: "5401AB5E399E7BEA" + size: 0.66d + subtitle: "Who likes meteor hunting, anyway?" + tasks: [ + { + id: "1141B6EFBC930999" + item: "ae2:calculation_processor_press" + type: "item" + } + { + id: "232235435C17AF43" + item: "ae2:engineering_processor_press" + type: "item" + } + { + id: "7BEAD830AE385683" + item: "ae2:logic_processor_press" + type: "item" + } + { + id: "54ACD8E01EABC134" + item: "ae2:silicon_press" + type: "item" + } + ] + title: "Pressing Matters" + x: 3.375d + y: 2.64d + } + { + dependencies: ["682C26579EDDCA76"] + description: [ + "The &3MV Cutter&r is required to cut &7Silicon Boules&r to prepare them for &aLaser Engraving&r." + "" + "We recommend you supply this machine with a steady stream of &dLubricant&r to cut down on the processing time." + "" + "Lubricant can be &3brewed&r from &eOil&r and &aTalc&r, &2Soapstone&r or &cRedstone&r." + ] + icon: "gtceu:mv_cutter" + id: "5CBBBFD1FBBE95CE" + rewards: [{ + id: "6FD8201A5A3EF40C" + item: { + Count: 1b + id: "gtceu:universal_fluid_cell" + tag: { + Fluid: { + Amount: 1000 + FluidName: "gtceu:lubricant" + } + } + } + type: "item" + }] + shape: "square" + size: 0.75d + subtitle: "Upgrades, people, upgrades!" + tasks: [{ + id: "2AFB7F9BD4D82974" + item: "gtceu:mv_cutter" + type: "item" + }] + title: "Advanced Cutter" + x: 2.25d + y: 2.625d + } + { + dependencies: [ + "5CBBBFD1FBBE95CE" + "71412502C81F21C1" + ] + description: [ + "The &3Laser Engraver&r engraves patterns into &9Silicon Wafers&r based on the type of &9Lens&r it is given. After the wafers are engraved, they must be passed through a &3Cutting Machine&r to turn them into components ready to be put into Circuits." + "" + "Higher tier Engravers can etch more complex wafers for more efficient Circuits." + ] + icon: "gtceu:mv_laser_engraver" + id: "315169840E06110F" + shape: "square" + size: 0.75d + tasks: [{ + id: "75E27D981733ED44" + item: "gtceu:mv_laser_engraver" + type: "item" + }] + title: "Laser Engraving" + x: 4.5d + y: 2.625d + } + { + dependencies: [ + "75F38905DEA60F15" + "16A1EF8B80A96633" + ] + description: [ + "A &7LV&r Battery Buffer and two &7LV&r Energy Hatches likely won't cut it anymore. Let's remedy that!" + "" + "Upgrade your Electric Blast Furnace with a &3MV Energy Hatch&r. Now, you can run it with &bMV&r Generators without having to mess around with &3Transformers&r." + ] + icon: "gtceu:mv_energy_input_hatch" + id: "2AD44111B9B39C90" + rewards: [{ + count: 24 + id: "42B5E0E29F987E16" + item: "gtceu:annealed_copper_single_wire" + type: "item" + }] + shape: "square" + size: 0.75d + subtitle: "LV is so old-school!" + tasks: [{ + id: "1C69557EB4F9E50F" + item: "gtceu:mv_energy_input_hatch" + type: "item" + }] + title: "Upgrade your EBF!" + x: 3.375d + y: -0.75d + } + { + dependencies: [ + "7567E885B7166603" + "0DBC148D92A9F69F" + ] + description: [ + "The &3Assembler&r is a staple for every Tier; an important goal to unlock more recipes and progress further into the Age. Many in the community see crafting a voltage tier's Assembler as a sign of &oproperly&r reaching said voltage." + "" + "That being said, welcome to &bMV&r!" + "" + "The &bMV &3Assembler&r unlocks &eTransistors&r, &eCapacitors&r and &eInductors&r, used for the next tiers of Circuits." + ] + icon: "gtceu:mv_assembler" + id: "75F38905DEA60F15" + shape: "square" + size: 0.75d + tasks: [{ + id: "2396FECF2A11AA8E" + item: "gtceu:mv_assembler" + type: "item" + }] + title: "Advanced Assembler" + x: 1.125d + y: -0.75d + } + { + dependencies: [ + "7567E885B7166603" + "0DBC148D92A9F69F" + ] + description: [ + "GregTech doesn't provide ways to farm plants or trees, so we made a custom multiblock for the modpack!" + "" + "The multiblock &3Greenhouse&r will be your source of &aWood&r and other plants if you wish." + "" + "The &aWood&r production should be enough to run &32 Pyrolyse Ovens&r at their lowest Power." + "" + "You can also use this for automated &aResin&r. The yields are kept low to incentivize other rubber sources later in the game." + "{@pagebreak}" + "&9Note: &rWith &d40 EU/t&r recipes, it needs either 1 &bMV&r energy hatch or 2 &7LV&r energy hatches. Multiblocks will &cnot&r use 2A of one tier to reach the next one for recipe voltage minimums. " + "" + "In other words, the controller needs to say at least \"&bMV&r\" in the GUI to run recipes which say \"&bMV&r\" in JEI, even if they can draw enough EU/t with a lower tier hatch configuration." + "" + "&9Note:&r The structure requires a lot of &9Wrought Iron&r. Make sure you have an &3Arc Furnace&r for that." + "{@pagebreak}" + "&l&3Lore:&r&o We originally implemented a Chemical Reactor recipe for wood in the modpack to solve the tree problem. Our implementation turned out to be completely busted, so we decided that a rebalance was due. Hopefully, the Greenhouse is a happy middle ground." + ] + icon: "minecraft:oak_sapling" + id: "2655B72C9FF3B372" + shape: "square" + size: 0.75d + subtitle: "The power of KubeJS" + tasks: [{ + id: "35CFA225ADAD5D06" + item: "gtceu:greenhouse" + type: "item" + }] + title: "Greenhouse" + x: 0.0d + y: 2.625d + } + { + dependencies: [ + "1646BF9194100E57" + "2AD44111B9B39C90" + "66805BB78A828C00" + ] + description: [ + "&3Kanthal Heating Coils&r are the next major step in progression. They increase the temperature of your &3Blast Furnace&r to &d2,700K&r, allowing you to process new materials. They may also &eaccelerate&r less hot recipes - check the quest to the top-left for details." + "" + "You will need a staggering &a128 Ingots&r for a full set of Coils, which will easily take over an hour. We advise that you move on to other projects while your &3EBF&r is hard at work - that or build another one!" + "" + "An &3MV Chemical Bath&r is required to cool &cHot Ingots&r down. They're &chot&r when held, as the name implies. &oMaybe you should save your hands and automate this...&r" + "" + "With the construction of a &3Kanthal EBF&r, you're now able to make &dSilicon Ingots&r!" + ] + icon: "gtceu:kanthal_coil_block" + id: "1C55AE6AD5BDE304" + shape: "square" + size: 0.75d + subtitle: "Is it getting hot in here?" + tasks: [{ + count: 16L + id: "0737586F9DFFC0FE" + item: "gtceu:kanthal_coil_block" + type: "item" + }] + title: "Kanthal Coils" + x: 4.5d + y: -0.75d + } + { + dependencies: ["1C55AE6AD5BDE304"] + description: [ + "This is a guide on how to automatically route &lall&r&o your Hot Ingots to your Chemical Bath, while keeping everything automated in tip-top shape." + "" + "The cheap way would be to use filters, and manually add Hot Ingots one by one... which is so boring! Let's try the fun option." + "" + "Install an &aItem Tag Filter&r Cover on the side of your &3Chemical Bath&r, open it and set it to whitelist \"&e&lingots/hot&r\"." + "" + "From here, you can route with &9any logistics system&r of your choice." + "{@pagebreak}" + "Connect the output of your &3EBF(s)&r to the input of your &3Chemical Bath&r and the output dump (Chest or Crate)." + "You can also have a &dRestrictive Pipe&r in front of the output dump to ensure the Chemical Bath will be prioritized." + "" + "&l&9Note:&r If you wish to know more tags for more automation setups, they will display if you press Shift when hovering over an item. For instance, an item tagged with &e&o#forge:plates/copper&r would be filtered as &e&lplates/copper&r." + "" + "&9Other Note:&r The Item Tag Filter partially supports &dregex&r. Hover over the info icon for more information." + ] + icon: "gtceu:item_tag_filter" + id: "13A976D0D612BC84" + size: 0.66d + tasks: [{ + id: "76A20EE57CB39857" + item: "gtceu:item_tag_filter" + type: "item" + }] + title: "250IQ" + x: 3.375d + y: -1.875d + } + { + dependencies: [ + "10FB27DD3C7BEC2F" + "75F38905DEA60F15" + "1C55AE6AD5BDE304" + ] + description: ["A circuit component that you can now produce thanks to the &3MV Assembler&r and your shiny new &3Kanthal EBF&r."] + icon: "gtceu:transistor" + id: "375684F9CBEF9132" + shape: "square" + size: 0.75d + tasks: [{ + id: "240735279EBC0193" + item: "gtceu:transistor" + type: "item" + }] + title: "Moore's Law" + x: 6.75d + y: -0.75d + } + { + dependencies: [ + "60D7F6C1EE918B66" + "375684F9CBEF9132" + "1E7BF65DB32B8B3E" + ] + description: [ + "Alright... technically, obtaining &6HV&r Circuits and Stainless Steel lets you progress to &6HV&r - but let's not rush things." + "" + "The first thing you should make with these is a &3MV Circuit Assembler&r to unlock the new tier of Circuits right away; cheaper recipes is the &dreal payoff&r here." + ] + icon: "gtceu:advanced_integrated_circuit" + id: "26394C1290D70AB6" + shape: "square" + size: 0.75d + subtitle: "...but hold on before getting too giddy" + tasks: [{ + id: "75EB5730046212D0" + item: "gtceu:advanced_integrated_circuit" + type: "item" + }] + title: "First HV Circuits!" + x: 6.75d + y: 0.375d + } + { + dependencies: ["315169840E06110F"] + description: ["&aRandom Access Memory&r is required for more advanced Electronic Components."] + icon: "gtceu:ram_chip" + id: "1E7BF65DB32B8B3E" + shape: "square" + size: 0.75d + subtitle: "Random Access Memories" + tasks: [ + { + id: "40E0E6FD45AEC7B1" + item: "gtceu:emerald_lens" + type: "item" + } + { + id: "2EACE2CF99B4B3D3" + item: "gtceu:ram_wafer" + type: "item" + } + { + count: 32L + id: "28AC6209CFD8345C" + item: "gtceu:ram_chip" + type: "item" + } + ] + title: "Download more RAM" + x: 5.625d + y: 1.5d + } + { + dependencies: ["6F6D2829FC42F21C"] + description: [ + "The Integrated Logic Circuit is an alternate &7LV &aCircuit&r, which is easier to mass-produce, and can be upgraded to &bMV&r (and then &6HV&r)." + "" + "&9Note:&r This is not a strict upgrade to the cost of Circuits - you would need to get to the next Tier for that, just slightly further down in &bMV&r. It is still an important upgrade, and is required to get to &6HV circuits&r." + "{@pagebreak}" + "&l&3Lore:&r&o The circuit progression in GTCEu is mostly based on GT5u's progression. It has been rebalanced to not be as painful. &lSpecifically&r this circuit tier, which was a trap!" + ] + icon: "gtceu:basic_integrated_circuit" + id: "5C17BF90DA2AAEEE" + shape: "square" + size: 0.75d + subtitle: "You have unlocked a new tier of Circuits!" + tasks: [{ + id: "2301CD2A841F17D9" + item: "gtceu:basic_integrated_circuit" + type: "item" + }] + title: "More LV Circuits" + x: 6.75d + y: 2.625d + } + { + dependencies: ["5C17BF90DA2AAEEE"] + description: ["The &bMV&r Circuit for the Integrated Tier."] + icon: "gtceu:good_integrated_circuit" + id: "60D7F6C1EE918B66" + shape: "square" + size: 0.75d + tasks: [{ + id: "0622E51767B0AB58" + item: "gtceu:good_integrated_circuit" + type: "item" + }] + title: "More MV Circuits" + x: 6.75d + y: 1.5d + } + { + dependencies: [ + "4073577B7EF9B593" + "1E9BE8D3F8A602DC" + ] + description: [ + "&9Silicon Boules&r are made in the &3EBF&r with half a stack of &aSilicon Dust&r and a pinch of &aGallium Arsenide&r. Their primary purpose is engraving &6Circuit Wafers&r." + "" + "After making the Boule, process it in the &3Cutter&r to get 16 Silicon Wafers ready for engraving." + "" + "The recommended &aSilicon&r source at this point would be... hm, either &dGlass Dust&r or &dSodalite&r." + "" + "&cWarning:&r Each Silicon Boule takes &47.5 minutes&r to make at 120 EU/t, or 1,080,000 EU! If the EBF loses power midway, the recipe will start to &close progress&r." + "" + "With that being said, Silicon Boules take an absolute age to craft, so consider parallelizing the recipe in multiple &3EBF&rs and stockpiling them." + ] + icon: "gtceu:silicon_boule" + id: "71412502C81F21C1" + shape: "square" + size: 0.75d + subtitle: "These wafers are fully fungible" + tasks: [ + { + id: "1A18D503A429CC17" + item: "gtceu:silicon_boule" + type: "item" + } + { + count: 16L + id: "6443C18E4B63EBDC" + item: "gtceu:silicon_wafer" + type: "item" + } + ] + title: "Silicon Lottery" + x: 4.5d + y: 3.75d + } + { + dependencies: ["26394C1290D70AB6"] + description: [ + "As is common for every tier, the &3Circuit Assembler&r is an essential part of progression, always opening up a new Tier of circuits." + "" + "At this point you should be placing an &3Extractor&r next to your Circuit Assembler. Send off dozens of stacks of &aSoldering Alloy&r Ingots, and you won't have to worry about refilling again." + ] + icon: "gtceu:mv_circuit_assembler" + id: "0DE5C3FBC9A6A690" + rewards: [{ + count: 40 + id: "484745BF48673036" + item: "gtceu:soldering_alloy_dust" + type: "item" + }] + shape: "square" + size: 0.75d + subtitle: "Yippee, yahoo" + tasks: [{ + id: "7ED7103DAF7E4413" + item: "gtceu:mv_circuit_assembler" + type: "item" + }] + title: "Advanced Circuit Assembler" + x: 7.875d + y: 0.375d + } + { + dependencies: ["26394C1290D70AB6"] + description: [ + "At its lowest power (Cupronickel coils and &7LV&r Voltage), the &dMulti Smelter&r smelts 32 items in just 12 seconds - equivalent to &926.7 Furnaces&r, or 3.3 Steam Ovens!" + "" + "If that wasn't already enough to convince you, standard &aoverclocks&r can be applied with sufficient voltage." + "" + "And even better - higher tier &3Coils&r increase the amount of items it can smelt in &dparallel&r!" + ] + icon: "gtceu:multi_smelter" + id: "6DDDE2268B691F74" + shape: "square" + size: 0.75d + subtitle: "Possibly the most powerful furnace you've seen" + tasks: [{ + id: "0A42FE4B72071451" + item: "gtceu:multi_smelter" + type: "item" + }] + title: "Ultimate Smelter" + x: 5.625d + y: 0.375d + } + { + dependencies: [ + "4600221BF0A30C3A" + "6E9E15DA847DD0A1" + "0DE5C3FBC9A6A690" + ] + description: [ + "&6The best LV Circuits&r! You can start to churn these guys out, as you'll be making them for the rest of the game." + "" + "Try to keep a stockpile of these crafted at all times - making these on-demand can take a while." + "" + "Reaching &5EV&r will unlock methods to make them even cheaper." + ] + icon: "gtceu:microchip_processor" + id: "5E76D4C24026157D" + shape: "square" + size: 0.75d + tasks: [{ + id: "4E076080D7B23372" + item: "gtceu:microchip_processor" + type: "item" + }] + title: "Best LV Circuits" + x: 7.875d + y: -0.75d + } + { + dependencies: [ + "4600221BF0A30C3A" + "0DE5C3FBC9A6A690" + "6E9E15DA847DD0A1" + ] + description: [ + "&6The best MV Circuits&r! You will be making these for the remainder of the game." + "" + "Eventually (in &1IV&r), they will become even cheaper." + ] + icon: "gtceu:micro_processor" + id: "38DE506FF5B32031" + shape: "square" + size: 0.75d + tasks: [{ + id: "120B63C2E40D359A" + item: "gtceu:micro_processor" + type: "item" + }] + title: "Best MV Circuits" + x: 7.875d + y: 1.5d + } + { + dependencies: [ + "1FCF2C103E25972B" + "5063FDFFBE3E4855" + "3568BC9742092FC5" + ] + description: [ + "Your first &5EV&r Circuit gets a unique texture." + "" + "It'll be needed in &6HV&r." + ] + icon: "gtceu:micro_processor_computer" + id: "4AFD3073C731A1E4" + shape: "square" + size: 0.75d + tasks: [{ + id: "34EA9B71F8BF607F" + item: "gtceu:micro_processor_computer" + type: "item" + }] + title: "First EV Circuits!" + x: 7.875d + y: 3.75d + } + { + dependencies: [ + "38DE506FF5B32031" + "3DFFA8F91452C62A" + ] + description: [ + "Better &6HV&r Circuits - much &dcheaper&r and easier to make than before." + "" + "&6You should now be ready to move on the HV Chapter&r, unless you're yet to scale up your Power Production." + ] + icon: "gtceu:micro_processor_assembly" + id: "5063FDFFBE3E4855" + shape: "square" + size: 0.75d + tasks: [{ + id: "2FE33281A44C34F6" + item: "gtceu:micro_processor_assembly" + type: "item" + }] + title: "More HV Circuits" + x: 7.875d + y: 2.625d + } + { + dependencies: [ + "375684F9CBEF9132" + "10FB27DD3C7BEC2F" + ] + description: ["A circuit component that you can now produce thanks to the &3MV Assembler&r!"] + icon: "gtceu:capacitor" + id: "6E9E15DA847DD0A1" + shape: "square" + size: 0.75d + subtitle: "No cap, bussin frfr" + tasks: [{ + id: "60D8154F5C9C0EAC" + item: "gtceu:capacitor" + type: "item" + }] + title: "Capacitors" + x: 7.875d + y: -1.875d + } + { + dependencies: ["648BCF486E16CCB2"] + description: [ + "&aBlue Alloy&r is an excellent Cable material for &6HV&r power." + "" + "Nothing is preventing you from using it for &bMV&r power too! Make sure that you don't overvolt your machines, though." + "" + "Superconductors for both &bMV&r and &6HV&r are unlocked... later." + "" + "&aElectrotine&r is obtained from the &cNether&r, so don't craft it in the Mixer!" + "" + "Furthermore, &aElectrotine&r can be separated for &dElectrum&r and &dRedstone&r." + ] + icon: "gtceu:blue_alloy_ingot" + id: "1FCF2C103E25972B" + size: 0.66d + tasks: [{ + id: "15C7369398FAB8DB" + item: "gtceu:blue_alloy_ingot" + type: "item" + }] + title: "Blue Alloy" + x: 6.75d + y: 3.75d + } + { + dependencies: ["6E9E15DA847DD0A1"] + description: [ + "A Circuit Component that you can now make thanks to the &3MV Assembler&r." + "" + "If you want the cheapest recipe, &aNickel-Zinc Ferrite&r is the way to go." + ] + icon: "gtceu:inductor" + id: "3DFFA8F91452C62A" + shape: "square" + size: 0.75d + tasks: [{ + id: "6690451CCAB62CA1" + item: "gtceu:inductor" + type: "item" + }] + title: "Inductors" + x: 9.0d + y: 0.375d + } + { + dependencies: ["6BB98D128822730E"] + description: [ + "If you want to be less fancy, just call it plastic." + "" + "For the polymerization process, add &aOxygen&r, which gives better returns than Air, then solidify like you would with Rubber." + "" + "&aPolyethylene (PE)&r is the key to unlocking &6many new things&r. It's commonly used as &dSheets&r, or in &dFluid&r form." + "" + "&l&3Lore:&r&o The OreDict and fluid name for Polyethylene in 1.12.2 GTCEu was &bplastic&f, for cross-mod compatibility." + ] + icon: "gtceu:polyethylene_plate" + id: "10FB27DD3C7BEC2F" + shape: "gear" + size: 1.2d + subtitle: "Baby's first polymer!" + tasks: [{ + id: "15E5F008339B8964" + item: "gtceu:polyethylene_plate" + type: "item" + }] + title: "Polyethylene" + x: 6.75d + y: -3.0d + } + { + dependencies: ["10FB27DD3C7BEC2F"] + description: [ + "&aPatterns&r are used for AE2 autocrafting. Using &aPolyvinyl Chloride&r increases the yield by &64 times&r, and higher-tier plastics have even greater yields." + "" + "&3Molecular Assemblers&r aren't available for a little while more, but you can still automate machines with &9ME Interfaces&r." + ] + icon: "ae2:blank_pattern" + id: "1C036BCB2C488CFF" + size: 0.66d + subtitle: "Autocrafting at last!" + tasks: [{ + id: "032C24CBA8687E72" + item: "ae2:blank_pattern" + type: "item" + }] + title: "Patterns" + x: 5.625d + y: -4.125d + } + { + dependencies: ["10FB27DD3C7BEC2F"] + description: [ + "No, but seriously." + "" + "This is the &cu&6l&et&ai&bm&9a&5t&4e&r portable Fluid storage solution. &64,000 buckets of storage&r - in one single block!" + "" + "Like Drums, Super Tanks &6keep their fluids when broken&r, and can be cleared in the crafting grid." + "" + "If you hunger for &9even more&r storage, take a look at higher tier Super Tanks or AE2 Fluid Storage Cells." + ] + icon: "gtceu:lv_super_tank" + id: "6C53B01A05FFF1DC" + size: 0.66d + subtitle: "Super Tanks are OP!" + tasks: [{ + id: "47EA273D728C158F" + item: "gtceu:lv_super_tank" + type: "item" + }] + title: "Super Tank" + x: 5.625d + y: -1.875d + } + { + dependencies: ["10FB27DD3C7BEC2F"] + description: [ + "&aPolyvinyl Chloride (PVC)&r is the 3rd-most produced plastic in real life. Here in CEu, it can be substituted for Polyethylene in the production of &aPlastic Circuit Boards&r and other items to increase the yield. It is required from &5EV&r onwards to wrap Cables." + "" + "PVC item pipes also have the &6highest throughput&r available for a while, but most of your setups right now won't need such speed. Still, it's good to keep this knowledge in your pocket." + "" + "&9Pro tip:&r The fluid form of PVC is never used in base GTCEu, so feel free to solidify all of it into sheets." + ] + icon: "gtceu:polyvinyl_chloride_plate" + id: "40408FFD02134148" + shape: "square" + size: 0.75d + subtitle: "You've already made one polymer, what's two?" + tasks: [{ + id: "72696AD2B77F805B" + item: "gtceu:polyvinyl_chloride_plate" + type: "item" + }] + title: "Polyvinyl Chloride" + x: 6.75d + y: -4.125d + } + { + dependencies: [ + "4353AB0E20601AEC" + "10FB27DD3C7BEC2F" + ] + description: [ + "At this point, you have all the tools available to start making Plastic Boards." + "" + "The recipe chains are starting to get pretty long, so we recommend processing large batches in two dedicated &3Chemical Reactors&r." + ] + icon: "gtceu:plastic_printed_circuit_board" + id: "4600221BF0A30C3A" + shape: "square" + size: 0.75d + tasks: [ + { + id: "68B5E2667EDAE895" + item: "gtceu:plastic_circuit_board" + type: "item" + } + { + id: "46496E3B65CFFFF3" + item: "gtceu:plastic_printed_circuit_board" + type: "item" + } + ] + title: "Plastic Boards" + x: 7.875d + y: -3.0d + } + { + dependencies: [ + "5263F866638D875C" + "257DB4B39B2A928E" + "3D98819A799D2E64" + ] + description: [ + "&aSodium Persulfate&r can be used in &9Ore Processing&r in the &3Chemical Bath&r to get various bonus outputs you would not normally obtain. It is completely optional, but pretty rewarding." + "" + "&lWait, stop! That's only a distraction&r - the real topic of this Quest is..." + "" + "&aSodium Persulfate&r and &aIron III Chloride&r are used to make cheaper &9Good Circuit Boards&r, as their inclusion cuts Silver usage by a factor of four." + "" + "They're also &drequired&r to make &9Plastic Circuit Boards&r." + "{@pagebreak}" + "Making &aSodium Persulfate&r will yield &aHydrochloric Acid&r as a coproduct, which you may re-use to make &aIron III Chloride&r. This should the best approach right now, but the decision is entirely yours." + "" + "With more automation later in the game, Iron III Chloride will be the cheaper and more straight forward path." + "" + "This Quest can be completed with &eeither&r Fluid." + ] + icon: "gtceu:iron_iii_chloride_bucket" + id: "4353AB0E20601AEC" + rewards: [{ + count: 20 + id: "5A23AC1DA33FDC71" + item: "gtceu:salt_ore" + type: "item" + }] + shape: "square" + size: 0.75d + subtitle: "Let's etch some Copper off Circuit Boards!" + tasks: [ + { + amount: 1000L + fluid: "gtceu:sodium_persulfate" + id: "4DB5BD79EF3A89CD" + type: "fluid" + } + { + amount: 1000L + fluid: "gtceu:iron_iii_chloride" + id: "1A3BFA0BCD0FE977" + type: "fluid" + } + ] + title: "Sodium Persulfate / Iron III Chloride" + x: 7.875d + y: -4.125d + } + { + dependencies: [ + "3D98819A799D2E64" + "1A77CA35F054F988" + ] + description: [ + "JEI might look a little overwhelming here, so we'll go through the best path for Sulfuric Acid here." + "" + "Making &eSulfuric Acid&r is a three step process. It is used in many important reactions, so you should automate its production ASAP." + "{@pagebreak}" + "To automate it, you will need &3three LV Chemical Reactors&r. We would recommend building a dedicated setup somewhere with &3a single LV Generator&r to power all three machines. You can then spaghetti your pipes to handle input and output &m...or simply use AE2&r." + "" + "&9-&r Step 1: React &aSulfur&r with &bOxygen&r to form &aSulfur Dioxide&r." + "&9-&r Step 2: React &aSulfur Dioxide&r with more &bOxygen&r to form &aSulfur Trioxide&r." + "&9-&r Step 3: React &aSulfur Trioxide&r with &bWater&r to form &eSulfuric Acid&r." + "{@pagebreak}" + "&l&3Lore:&r&o GregTech 5's Chemical Reactor only had one Fluid slot. To circumvent that, they would do &dcell chemistry&f. The way you would automate Sulfuric Acid was by having one cell travel from machine to machine and then loop back to its starting position. A somewhat fun and interesting automation challenge, but also a chore!" + ] + id: "316FF60D6FFE97CE" + shape: "square" + size: 0.75d + tasks: [{ + amount: 1000L + fluid: "gtceu:sulfuric_acid" + id: "3A6BB63D057CB4C1" + type: "fluid" + }] + title: "Sulfuric Acid" + x: 1.125d + y: -4.125d + } + { + dependencies: [ + "32B08E6F414A00C0" + "3D98819A799D2E64" + ] + description: [ + "Obtain &9Hydrochloric Acid&r by mixing &aHydrogen&r and &aChlorine&r." + "" + "This acid is also obtained as waste from a lot of reactions involving &aChlorine&r. Depending on your setups, you may never need to produce it directly." + "{@pagebreak}" + "&cNote:&r We have a $medicine command on our Discord:" + "" + "\"&b&oDo not attempt this in real life - it is not only illegal, but also stupidly dangerous&r\"." + "" + "This applies to toying with chemicals. Please don't do it." + "" + "Side note - we can guarantee you have a sample of this with you right now! It's in your stomach as a part of gastric acid." + ] + icon: "gtceu:hydrochloric_acid_bucket" + id: "64CACABB48635904" + size: 0.66d + tasks: [{ + amount: 1000L + fluid: "gtceu:hydrochloric_acid" + id: "0E914778748C954B" + type: "fluid" + }] + title: "Hydrochloric Acid" + x: 3.375d + y: -4.125d + } + { + dependencies: [ + "316FF60D6FFE97CE" + "64CACABB48635904" + ] + description: [ + "You may notice that some fluids say they are \"&aAcidic&r\", with &9Sulfuric Acid&r being one of them." + "" + "This means that many fluid pipes will not be able to transport them safely!" + "" + "At &bMV&r, the cheapest pipes for acid transportation are probably &aGold&r, with the more expensive &aVanadium Steel&r or &aChrome&r pipes taking second and third place." + "" + "&aStainless Steel&r or &aPolytetrafluoroethylene&r (try saying that fast) will be valid options once you are in &6HV&r." + "{@pagebreak}" + "You have three options for acid storage at around this point: &dGlass Vials&r, &dGold Drums&r, or &dSuper Tanks&r. Glass Vials are like &9Fluid Cells&r, and are made to store acids. Gold Drums are self-explanatory. Super Tanks will be unlocked after &9Polyethylene&r, and can store any fluid without restriction." + "" + "&cWARNING:&r Acids in the wrong pipes will cause &cvoiding&r, &cpipe burning&r, and high chance of &cdeath&r! Be careful!" + "" + "&l&3Lore:&r&o The acid transportation and storage mechanics originate from GregTech 6." + ] + icon: "minecraft:bamboo_sign" + id: "079442C113D54856" + shape: "circle" + size: 0.66d + tasks: [{ + id: "2D0DE3FB6E5E4146" + title: "I'm an acid professional, don't worry" + type: "checkmark" + }] + title: "It will Melt Your Flesh" + x: 2.25d + y: -4.125d + } + { + dependencies: [ + "63CD0236B337EAAD" + "6D9D54FAB21EC086" + ] + description: [ + "&bMV&r Batteries will be convenient to buffer Energy, just like &7LV&r." + "" + "The cost in &aSodium&r, &aLithium&r or &aCadmium&r jumps up to 8 dusts, so you may use whatever you have the most of." + "" + "The difference in capacity is not that huge after all." + "" + "Get &eeither&r Battery to complete the Quest." + ] + icon: "gtceu:hv_battery_hull" + id: "2202AA5DC6DB0A26" + shape: "square" + size: 0.75d + tasks: [{ + id: "5FEE671A75766B78" + item: { + Count: 1b + id: "itemfilters:tag" + tag: { + value: "forge:batteries/mv" + } + } + title: "Any MV Battery" + type: "item" + }] + title: "Better Batteries" + x: 4.5d + y: -1.875d + } + { + dependencies: [ + "7567E885B7166603" + "0DBC148D92A9F69F" + ] + description: [ + "We &lSINCERELY&r hope at &cno&r point you made the &7LV&r Extruder, because only the &bMV&r Extruder is actually useful. If you did, immediately &arecycle it&r through the Arc Furnace." + "" + "The Extruder shapes solid materials into (almost!) any form using &aIngots&r. This is a great way to reduce the amount of microcrafting, as well as keeping a high conversion ratio." + "" + "The Extruder can make &6Bolts&r, &6&6Small Gears&r, &6Gears&r, and &6&6Rings&r at the highest efficiency in a single step!" + "" + "You may also like to use it for &dPipes&r, &dLong Rods&r, and &dRotors&r." + ] + icon: "gtceu:mv_extruder" + id: "22B5AD670496C02D" + rewards: [ + { + id: "0E6CAED1ED976D9E" + item: "gtceu:small_gear_extruder_mold" + type: "item" + } + { + id: "0A0BD551FFBC2E1C" + item: "gtceu:gear_extruder_mold" + type: "item" + } + ] + shape: "square" + size: 0.75d + subtitle: "The biggest upgrade you'll make" + tasks: [{ + id: "73E8504BA235C4BF" + item: "gtceu:mv_extruder" + type: "item" + }] + title: "Advanced Extruder" + x: 1.125d + y: 0.375d + } + { + dependencies: ["22B5AD670496C02D"] + description: [ + "Aluminium Cells are a big upgrade over the Steel Cells or Universal Fluid Cells." + "" + "They can hold any fraction of Fluid - up to &d32 buckets&r!" + ] + icon: "gtceu:aluminium_fluid_cell" + id: "53B0D08DB90EC369" + size: 0.66d + tasks: [{ + id: "105EA8621A99C1EC" + item: "gtceu:aluminium_fluid_cell" + type: "item" + }] + title: "Large Cells" + x: 2.25d + y: 0.375d + } + { + dependencies: [ + "7567E885B7166603" + "0DBC148D92A9F69F" + ] + description: [ + "It's quite the investment to own a &3Fluid Drilling Rig&r, but it is &oby far&r the most prominent &6source of Oil&r." + "" + "It pumps fluids from underneath Bedrock itself. Note that the fluids aren't actually there, instead being simulated." + "" + "Fluid veins are stored within regions of &48x8 chunks&r. Each vein has a different fluid, but they are mostly types of Oil." + "" + "You are not able to carry out prospecting for fluid veins &oyet&r - this will come at &6HV&r." + "{@pagebreak}" + "Each vein generates with a different base yield. This is typically between &d150L&r to &d300L per second&r." + "" + "When drained, fluid veins will slowly deplete. This will cause the fluid yield to decrease over time until it reaches its depletion yield. At that point, you should move the Rig to a different vein." + "" + "A &3Basic Fluid Drilling Rig&r will last for 100,000 operations (with 1 second per operation) until depletion. This is enough for &6well over 10,000&r buckets of Oil. Higher tier Rigs will massively increase the yield, while also decreasing the depletion rate." + "{@pagebreak}" + "&lWhat you can find in the &2Overworld&r&l:&r" + "" + "&9Oil:&r richer in &aLight Fuel&r, the most appreciated variant." + "&9Light Oil:&r richer in &aRefinery Gas&r, usable for power." + "&9Heavy Oil:&r richer in &aHeavy Fuel&r, which has uses that are more niche." + "&9Raw Oil:&r richer in &aNaphtha&r, the best source of the early-game oil products." + "&9Natural Gas:&r grants &aRefinery Gas&r with no distillation required." + "&l&9Salt Water:&r grants &aSodium&r and &aChlorine&r, useful later." + "{@pagebreak}" + "&lWhat you can find in the &cNether&r&l:&r" + "" + "&9Natural Gas:&r grants &aRefinery Gas&r but with higher yield than the Overworld vein." + "&9Lava:&r hopefully, you know what this is." + "" + "When starting out, you may have to tap randomly until you find something you like. Remember that whatever you pump could also be used to refuel your Fluid Rig." + ] + icon: "gtceu:mv_fluid_drilling_rig" + id: "05ADBAE5B6F38956" + shape: "square" + size: 0.75d + subtitle: "Fluid Drilling Rigs in CEu!" + tasks: [{ + id: "3FB527F5B10381D2" + item: "gtceu:mv_fluid_drilling_rig" + type: "item" + }] + title: "Fluid Drilling Rigs" + x: -1.125d + y: 0.375d + } + { + dependencies: ["648BCF486E16CCB2"] + description: [ + "Get any kind of &3Pump&r, place it above an Oil spout and... give it some power." + "" + "Do &cnot&r pump above an Ocean, as the pump will attempt to pull water, resulting in getting the pump stuck. Sorry!" + "{@pagebreak}" + "Each Oil deposit can have between &63,000&r and &69,200&r buckets of Oil, which is a LOT! Refining the Oil&r onsite into either &aLight Fuel&r or &aDiesel&r (or both) is perfectly viable. The next few Quests will explain each type's pros and cons." + "" + "Store any obtained Oil in &3Drums&r, but you would do yourself a favour to use a &3Super Tank&r as soon as you can make them." + "" + "&cWarning: &rDo not forget to &dchunkload&r with FTB Utilities (open the map in the top left corner, claim the chunks with left-click, and enable force loading with shift-left-click)." + "{@pagebreak}" + "&9&lNote:&r&l The Oil path is one path towards &9&lEthylene&r&l. The other paths involve getting natural with some Ethanol.&r" + "" + "For now, Oil is &doptional&r. It becomes mandatory much later when you get to &5EV&r." + "" + "Oil can also be refined in the form of &aLight Fuel&r, &aDiesel&r or even &aGasoline&r, which are excellent power options." + "" + "If you chose this path, you should use it for both Power and Ethylene." + "" + "Oil spouts are a &6great starting point&r - they will tide you over until you unlock Fluid Drilling Rigs." + "{@pagebreak}" + "&l&3Lore:&r&o Oil geysers were originally from Buildcraft. If you played a GregTech 5 modpack &cwithout&f Buildcraft, you needed to use the Fluid Rig and tap randomly to try and get lucky, or wait until &6HV&f, where prospecting for fluids was available." + ] + icon: "gtceu:oil_bucket" + id: "0774EC59CD3DD7A5" + size: 0.66d + subtitle: "Ever mined into an Oil deposit?" + tasks: [ + { + id: "21FF6E45F9AC5E76" + item: { + Count: 1b + id: "itemfilters:or" + tag: { + items: [ + { + Count: 1b + id: "gtceu:lv_pump" + } + { + Count: 1b + id: "gtceu:mv_pump" + } + { + Count: 1b + id: "gtceu:hv_pump" + } + { + Count: 1b + id: "gtceu:ev_pump" + } + ] + } + } + title: "Any Pump will do" + type: "item" + } + { + amount: 32000L + fluid: "gtceu:oil" + id: "1DAA9C9BBD9118E3" + type: "fluid" + } + ] + title: "US Simulator" + x: -1.125d + y: -0.75d + } + { + dependencies: ["648BCF486E16CCB2"] + description: [ + "The underground has pure Oilsands ore veins. You may &3centrifuge&r the Dust to get &aOil&r." + "" + "&9&lNote:&r&l The Oil path is one path towards &9&lEthylene&r&l. The other paths involve getting natural with some Ethanol.&r" + "" + "For now, Oil is &doptional&r. It becomes mandatory much later when you get to &5EV&r." + "" + "Oil can also be refined in the form of &aLight Fuel&r, &aDiesel&r or even &aGasoline&r, which are excellent power options." + "" + "If you chose this path, you should use it for both Power and Ethylene." + "" + "Oilsands are a &6great starting point&r - they'll tide you over until you unlock Fluid Drilling Rigs." + ] + icon: "gtceu:oilsands_ore" + id: "575B07D390D9D079" + size: 0.66d + tasks: [ + { + id: "7B6C7E6C11D68E06" + item: { + Count: 1b + id: "itemfilters:tag" + tag: { + value: "forge:ores/oilsands" + } + } + optional_task: true + title: "Oilsands Ore" + type: "item" + } + { + id: "1838F842C9D12880" + item: "gtceu:oilsands_dust" + optional_task: true + type: "item" + } + { + amount: 16000L + fluid: "gtceu:oil" + id: "0FBA08831B6ACC88" + type: "fluid" + } + ] + title: "America Simulator" + x: -2.25d + y: -0.75d + } + { + dependencies: [ + "53DC6E32C41C94C3" + "6EB68C28BEE24DEF" + "0774EC59CD3DD7A5" + "575B07D390D9D079" + "05ADBAE5B6F38956" + ] + description: [ + "Before we start, here's some important information if you're aiming to make Ethylene:" + "" + "Taking the &aOil&r route will require &oat least&r a &3LV Distillery&r." + "" + "With the &aBiomass&r route, you will &lneed&r a &3MV Distillery&r." + "" + "Get &eeither&r to complete this quest." + "{@pagebreak}" + "Got all that? &6Alright&r! Let's discuss a complex topic: &9Distillation&r. We'll try to help you understand how and why the &aJEI&r recipes are the way they are, so stick with us." + "" + "Nearly all the &3Distillery&r recipes are duplicates from the &3Distillation Tower&r, except that they only have one Fluid output, and void everything else." + "" + "In other words, you could argue the &3Distillery&r is an &dinferior&r &3Distillation Tower&r." + "{@pagebreak}" + "This doesn't mean that the &3Distillery&r is the worse of the two. It is unlocked earlier, and it is &dsmaller&r, &dcheaper&r, and &dmore energy efficient&r per recipe." + "" + "Hell, in many cases, you won't even mind losing the other Fluids." + "" + "&3Distilleries&r are an essential component for power generation, whether you pick &aDiesel&r or &aBenzene&r." + "" + "You'll probably want many of them at as low-tier as possible to avoid the energy losses from Overclocking." + ] + icon: "gtceu:mv_distillery" + id: "6A304E453D74C57C" + shape: "square" + size: 0.75d + tasks: [{ + id: "685043442271A0D0" + item: { + Count: 1b + id: "itemfilters:or" + tag: { + items: [ + { + Count: 1b + id: "gtceu:lv_distillery" + } + { + Count: 1b + id: "gtceu:mv_distillery" + } + ] + } + } + title: "Either an LV or MV Distillery" + type: "item" + }] + title: "Distillery" + x: -1.125d + y: -1.875d + } + { + dependencies: ["05ADBAE5B6F38956"] + description: [ + "&aRefinery Gas&r, &aLPG&r and &aMethane&r are &9Gas Fuels&r. LPG (Liquid Petroleum Gas) is a mix of hydrocarbons typically used in heating appliances." + "" + "Refinery Gas is obtained either through &dNatural Gas&r or &dLight Oil&r, the latter yielding more, yet requiring an extra step of distillation." + "" + "Use of a &3Centrifuge&r to separate into &aLPG&r and &aMethane&r should always be done, as it's practically free." + "{@pagebreak}" + "&a&aLPG&r and &aMethane&r are burned in a &3Gas Turbine&r. Among the other fuel options, they are the easier to set up which makes them excellent to get started. Their drawback is that they cannot be refined further, so upgrading the &3Fluid Drilling Rig&r may be a top priority if you stick to this fuel source." + "" + "&aMethane&r can also be obtained from a few &anatural sources&r. &eBetween us&r, they're memes, but you can explore them if you wish. Ultimately, your power source is your choice." + ] + icon: "gtceu:natural_gas_bucket" + id: "227D89550BB9BD55" + size: 0.66d + subtitle: "Whoever smelt it..." + tasks: [ + { + amount: 8000L + fluid: "gtceu:refinery_gas" + id: "38CB42385A6EC17A" + type: "fluid" + } + { + amount: 32000L + fluid: "gtceu:methane" + id: "4AB130A15CFC7A56" + type: "fluid" + } + { + amount: 32000L + fluid: "gtceu:lpg" + id: "79FEB48F1A4555C4" + type: "fluid" + } + ] + title: "The Church of Natural Farts" + x: -2.25d + y: 0.375d + } + { + dependencies: ["6A304E453D74C57C"] + description: [ + "&aBenzene&r is a &9Gas Fuel&r. To skip some frustration, let's check out the two best ways to obtain it." + "" + "The first option is typically &dWood based&r. Put Logs in the &3Pyrolyse Oven&r for &9Wood Tar&r. The Charcoal you obtain can then be processed in &3Extractors&r for even more &9Wood Tar&r, which you &3distill&r for &aBenzene&r." + "" + "Your second option is &dHeavy Oil based&r. Put Heavy Oil in a &3Distillery&r for &9Heavy Fuel&r, which you &aseverely steam-crack&r and &3distill&r again for &aBenzene&r." + "{@pagebreak}" + "For information on how to process Oil, check the Light Fuel and Naphtha Quests." + "" + "In general, it is better to prioritize placing down more machines (&dparallelisation&r) over overclocking the recipes. That way, you end up losing less energy processing the resources." + "" + "&aBenzene&r is burned in a &3Gas Turbine&r. This power source starts weaker than its &eDiesel&r cousin, but gets a big boost when refined to &6Nitrobenzene&r in &6HV&r. Ultimately, your power source is your choice." + ] + icon: "gtceu:benzene_bucket" + id: "00E1A728E6F6D6A0" + size: 0.66d + tasks: [{ + amount: 1000L + fluid: "gtceu:benzene" + id: "7A452201C64FBB89" + type: "fluid" + }] + title: "The Church of Benzene" + x: -2.25d + y: -1.875d + } + { + dependencies: ["6A304E453D74C57C"] + description: [ + "Distillating &aOil&r will give you Fuel that you will need to desulfurize." + "" + "&aHydrogen Sulfide&r is perfectly &drecycled&r in an &3Electrolyzer&r." + "" + "To automate this process, simply place your &3Chemical Reactor&r and your &3Electrolyzer&r next to each other. Be sure to use your &5Screwdriver&r to &4enable input from the output side&r." + "" + "&aLight Fuel&r is a good &9Power&r option, but there's something even greater... check the Quest to the left." + ] + icon: "gtceu:lightly_hydro_cracked_heavy_fuel_bucket" + id: "61972B16805FC9EE" + size: 0.66d + tasks: [ + { + amount: 1000L + fluid: "gtceu:sulfuric_light_fuel" + id: "236B5EB787DBCE64" + type: "fluid" + } + { + amount: 1000L + fluid: "gtceu:light_fuel" + id: "4ED6B22C7B662325" + type: "fluid" + } + ] + title: "Light Fuel" + x: -1.125d + y: -3.0d + } + { + dependencies: ["61972B16805FC9EE"] + description: [ + "&aDiesel&r is a &dOil-based &9Combustion Fuel&r." + "" + "To mix &aLight Fuel&r and &aHeavy Fuel&r, the right ratio for &3Distilleries&r is &63:2&r from &dOil&r or &dRaw Oil&r." + "" + "This would necessitate 3 Distilleries for Light Fuel, or 2 Distilleries for Heavy Fuel." + "{@pagebreak}" + "You can cut the amount of &dOil&r required &6drastically&r by using &dHeavy Oil&r for &aHeavy Fuel&r specifically. &dOilsands&r is a great option if you wish to go down this route!" + "" + "&o(For the math nerds, you go from 8.33 Oil -> 6 Diesel, to 5 Oil + 0.4 Heavy Oil -> 6 Diesel)&r" + "" + "&eNote:&r Do &cnot attempt&r to put Oil in the &3Distillation Tower&r You might think it's a good idea because it gives both Light Fuel and Heavy Fuel. However, this process requires a lot of overclocking to be worth your time, and you will lose more energy than what the byproducts are worth." + "{@pagebreak}" + "In general, it is better to prioritize placing down more machines (&dparallelisation&r) over overclocking the recipes. That way, you end up losing less energy processing the resources." + "" + "&aDiesel&r is burned in a &3Combustion Generator&r. It can be further refined to &6Cetane-Boosted Diesel&r in &6HV&r. Compared to the other power sources, it is generally more efficient, but a more demanding processing line. If you take the &eOil&r route for &aPolyethylene&r, this can work great with existing infrastructure. Ultimately, the power source you want to use is your choice." + ] + icon: "gtceu:diesel_bucket" + id: "45769156F4253C86" + rewards: [{ + id: "0D81E63BB7BAD94B" + item: { + Count: 1b + id: "gtceu:steel_fluid_cell" + tag: { + Fluid: { + Amount: 8000 + FluidName: "gtceu:oil_heavy" + } + } + } + type: "item" + }] + size: 0.66d + subtitle: "Mother, how is diesel made?" + tasks: [{ + amount: 30000L + fluid: "gtceu:diesel" + id: "24373463B7296EE0" + type: "fluid" + }] + title: "The Church of Diesel" + x: -2.25d + y: -3.0d + } + { + dependencies: ["1FFD2242B94A7378"] + dependency_requirement: "one_started" + description: [ + "Regular &o&dGregTech&r Fluid Pipes can only transport one fluid type at a time." + "" + "&3Quadruple Fluid Pipes&r can transfer four different types of fluids. &3Nonuple Fluid Pipes&r can transfer nine different types! Useful for compact setups." + "" + "&3Nonuple Fluid Pipes&r will be useful in &5EV&r for handling the many outputs of the &3Distillation Tower&r." + "" + "Get &eeither&r to finish this quest." + ] + icon: "gtceu:tungsten_steel_quadruple_fluid_pipe" + id: "66041DE10C882382" + size: 0.66d + tasks: [{ + id: "2620FA131244B3DA" + item: { + Count: 1b + id: "itemfilters:or" + tag: { + items: [ + { + Count: 1b + id: "gtceu:potin_quadruple_fluid_pipe" + } + { + Count: 1b + id: "gtceu:potin_nonuple_fluid_pipe" + } + ] + } + } + title: "Multiple Channel Potin Pipes, please" + type: "item" + }] + title: "Multiple Channel Pipes" + x: 4.5d + y: -4.125d + } + { + dependencies: ["315169840E06110F"] + description: [ + "Using a Ruby Lens, engrave a Silicon Wafer into an ILC Wafer." + "" + "This can be processed in a Cutter for IC Chips, which are important components that will be precious when improving upon your circuit crafting capabilities." + ] + icon: "gtceu:ilc_chip" + id: "6F6D2829FC42F21C" + size: 0.66d + subtitle: "I C U" + tasks: [ + { + id: "295D2CE93D4CE067" + item: "gtceu:ruby_lens" + optional_task: true + type: "item" + } + { + id: "675EBF60F3465538" + item: "gtceu:ilc_wafer" + optional_task: true + type: "item" + } + { + id: "560E69502E1A2458" + item: "gtceu:ilc_chip" + type: "item" + } + ] + title: "IC Chips" + x: 5.625d + y: 2.625d + } + { + dependencies: ["315169840E06110F"] + description: [ + "Using a Sapphire Lens, engrave a Silicon Wafer into an ULPIC Wafer." + "" + "This can be processed in a Cutter for ULPIC Chips, which are important for some multiblock components!" + ] + icon: "gtceu:ulpic_chip" + id: "16A1EF8B80A96633" + size: 0.66d + tasks: [ + { + id: "6D4D63F75646DB1C" + item: "gtceu:sapphire_lens" + optional_task: true + type: "item" + } + { + id: "6705F883970BDD89" + item: "gtceu:ulpic_wafer" + optional_task: true + type: "item" + } + { + id: "0295B47C0CC169BD" + item: "gtceu:ulpic_chip" + type: "item" + } + ] + title: "IC Chips" + x: 4.5d + y: 0.375d + } + { + dependencies: ["5C94CF50090D7DA0"] + description: [ + "&3Long-Distance Item Pipes&r can be used to send items across great distances. Place one endpoint at each end, and connect them with pipeline blocks." + "" + "These pipes instantly transfer from the input side to the output side." + "" + "They also have a minimum distance between pipe endpoints, so you can't use these for short-range operations." + ] + icon: "gtceu:long_distance_item_pipeline_endpoint" + id: "653345427522D728" + size: 0.66d + subtitle: "Wondering how to move those ores around?" + tasks: [ + { + count: 2L + id: "0A8CADD371444760" + item: "gtceu:long_distance_item_pipeline_endpoint" + type: "item" + } + { + id: "66D528959958D445" + item: "gtceu:long_distance_item_pipeline" + type: "item" + } + ] + title: "Long-Distance Items" + x: -3.375d + y: 0.375d + } + { + dependencies: [ + "0774EC59CD3DD7A5" + "575B07D390D9D079" + ] + description: [ + "&3Long-Distance Fluid Pipes&r can be used to send fluids across great distances. Place one endpoint at each end, and connect them with pipeline blocks." + "" + "These pipes instantly transfer from the input side to the output side." + "" + "They also have a minimum distance between pipe endpoints, so you can't use these for short-range operations." + ] + icon: "gtceu:long_distance_fluid_pipeline_endpoint" + id: "5480AF2EDEDB6A36" + size: 0.66d + subtitle: "Wondering how to move that oil around?" + tasks: [ + { + count: 2L + id: "6D77664884690FB4" + item: "gtceu:long_distance_fluid_pipeline_endpoint" + type: "item" + } + { + id: "01F1E774C67ED4AF" + item: "gtceu:long_distance_fluid_pipeline" + type: "item" + } + ] + title: "Long-Distance Fluids" + x: -3.375d + y: -0.75d + } + { + dependencies: ["682C26579EDDCA76"] + description: [ + "Tired of running around your base yet? &3Travel Anchors&r make their introduction in the latest update!" + "" + "Aim the &aTravel Staff&r at a placed Anchor, then &6sneak-right-click&r to teleport on top. You can &bcustomise the appearance&r of a Travel Anchor by right-clicking it with a block in your off-hand, and you can &9rename&r Anchors in their GUI." + "" + "The &dEnder Pearls&r necessary to craft more Anchors won't be available yet - take a small handful of Anchors to make life a &olittle&r easier." + ] + icon: "travelanchors:travel_anchor" + id: "350E8A014DD8C838" + rewards: [{ + count: 3 + id: "45B4F45CE10CD806" + item: "travelanchors:travel_anchor" + type: "item" + }] + shape: "rsquare" + size: 0.66d + subtitle: "pshhh... nothin personnel... kid" + tasks: [{ + id: "132FA856BB60C546" + item: "travelanchors:travel_staff" + type: "item" + }] + title: "Travel Anchors" + x: 1.125d + y: 3.75d + } + ] + subtitle: ["Venture into petrochemistry and refine electronics"] + title: "&bMV&r - Medium Voltage" +} diff --git a/config/ftbquests/quests/chapters/steam_age.snbt b/config/ftbquests/quests/chapters/steam_age.snbt index c9f1fae..d55259b 100644 --- a/config/ftbquests/quests/chapters/steam_age.snbt +++ b/config/ftbquests/quests/chapters/steam_age.snbt @@ -159,7 +159,9 @@ { dependencies: ["03DBF1961AE21C76"] description: [ - "The &3Primitive Blast Furnace&r (&3PBF&r for short) is a multiblock you will become very familiar with in the next few hours. It is important that you get a &3Macerator&r before tackling this quest - if you haven't made one yet, this multiblock will be &lfour times as expensive&r." + "The &3Primitive Blast Furnace&r (&3PBF&r for short) is a multiblock you will become very familiar with in the next few hours." + "" + "It is &cimportant&r that you get a &3Macerator&r before tackling this quest - if you haven't made one yet, this multiblock will be &lfour times as expensive&r." "" "Using your fancy new &3Macerator&r, you'll need to process &d132 Clay&r, split into &d66 Clay Dusts&r and &d66 Brick Dusts&r." "" @@ -428,6 +430,8 @@ "" "Introducing... &aDrums&r! They have large internal buffers, and any &aDrum&r can be broken and picked up and will &dkeep the fluid&r inside." "{@pagebreak}" + "&l&4[ NOT YET IMPLEMENTED ]" + "" "Additionally, &binternal tanks&r from machines will interact with items containing fluid. This is great for manual crafting - this means you can use fluid drums instead of multiple buckets in crafting. To &5void fluid&r contained in a Drum, place it alone in any crafting grid." "" "&o&7Pssst:&r &oA right-click with a Screwdriver allows a Drum to drain its content into another container placed under it. This is great if you want to keep your Liquid Boilers fueled for longer." @@ -1287,7 +1291,7 @@ "54AF8696674766B4" ] description: [ - "The &9Portable Cell&r serves as an early-game backpack! It holds up to &a54&r types of items." + "The &9Portable Cell&r serves as an early-game digital backpack alternative! It holds up to &a54&r types of items." "" "What's more, it acts just like a regular AE2 Storage Cell. Once you get an ME System running, you can simply drop it into an &aME Drive&r or &b&aME IO Port&r for convenience." "" @@ -1307,7 +1311,7 @@ id: "7DDCB711526F37A0" shape: "circle" size: 0.66d - subtitle: "A higher-tech backpack! " + subtitle: "A higher-tech Backpack! " tasks: [{ id: "459D19A750BB8440" item: { @@ -1330,8 +1334,8 @@ item: "gtceu:wrought_iron_block" type: "item" }] - shape: "square" - size: 0.75d + shape: "rsquare" + size: 0.66d subtitle: "The Steam Compressor compresses..." tasks: [{ id: "21C99D59F1BE48A3" @@ -1433,6 +1437,36 @@ x: 3.375d y: 1.875d } + { + dependencies: ["54AF8696674766B4"] + description: [ + "After &lmany&r requests, &6Sophisticated Backpacks&r has now been integrated!" + "" + "Backpacks scale alongside &aPortable Cell&r tiering, with modular upgrades that can be inserted to provide new &dBackpack functionalities&r." + "" + "Before you reach &7LV&r, the upgrade options are &cquite limited&r. However, you should be able to upgrade the starter backpack &eonce&r before you make your first electric machine!" + ] + icon: "sophisticatedbackpacks:backpack" + id: "5E89BDA8943534AF" + rewards: [{ + count: 4 + id: "7193C5F82152C3EB" + item: "minecraft:leather" + random_bonus: 2 + type: "item" + }] + shape: "circle" + size: 0.66d + subtitle: "A lower-tech Personal Cell!" + tasks: [{ + id: "193A62DF98B59838" + item: "sophisticatedbackpacks:backpack" + type: "item" + }] + title: "Backpacks" + x: 4.5d + y: 1.875d + } ] subtitle: ["Harness the power of Steam and learn the basics"] title: "Steam Age" diff --git a/mods/libx.pw.toml b/mods/libx.pw.toml new file mode 100644 index 0000000..1c5a0c6 --- /dev/null +++ b/mods/libx.pw.toml @@ -0,0 +1,13 @@ +name = "LibX" +filename = "LibX-1.20.1-5.0.12.jar" +side = "both" + +[download] +hash-format = "sha1" +hash = "cbf1d3c63bda4a5e2e8fff8feffa3c7fd38f5acc" +mode = "metadata:curseforge" + +[update] +[update.curseforge] +file-id = 4947474 +project-id = 412525 diff --git a/mods/sophisticated-backpacks.pw.toml b/mods/sophisticated-backpacks.pw.toml new file mode 100644 index 0000000..693f65d --- /dev/null +++ b/mods/sophisticated-backpacks.pw.toml @@ -0,0 +1,13 @@ +name = "Sophisticated Backpacks" +filename = "sophisticatedbackpacks-1.20.1-3.19.4.978.jar" +side = "both" + +[download] +hash-format = "sha1" +hash = "417160bdb611d49ea97fed17e3b61235ddadbad2" +mode = "metadata:curseforge" + +[update] +[update.curseforge] +file-id = 4950566 +project-id = 422301 diff --git a/mods/sophisticated-core.pw.toml b/mods/sophisticated-core.pw.toml new file mode 100644 index 0000000..fd81d22 --- /dev/null +++ b/mods/sophisticated-core.pw.toml @@ -0,0 +1,13 @@ +name = "Sophisticated Core" +filename = "sophisticatedcore-1.20.1-0.5.111.517.jar" +side = "both" + +[download] +hash-format = "sha1" +hash = "d9a28ee07087e085b07b418b5103ff1770cc43b2" +mode = "metadata:curseforge" + +[update] +[update.curseforge] +file-id = 4950546 +project-id = 618298 diff --git a/mods/travel-anchors.pw.toml b/mods/travel-anchors.pw.toml new file mode 100644 index 0000000..b8ff0e5 --- /dev/null +++ b/mods/travel-anchors.pw.toml @@ -0,0 +1,13 @@ +name = "Travel Anchors" +filename = "TravelAnchors-1.20.1-5.0.1.jar" +side = "both" + +[download] +hash-format = "sha1" +hash = "255b95facb3f2c4d2f886634b3d8746b00b580dd" +mode = "metadata:curseforge" + +[update] +[update.curseforge] +file-id = 4683662 +project-id = 413234 diff --git a/pack.toml b/pack.toml index 033d8f1..a52edba 100644 --- a/pack.toml +++ b/pack.toml @@ -6,7 +6,7 @@ pack-format = "packwiz:1.1.0" [index] file = "index.toml" hash-format = "sha256" -hash = "2a2fcfb33c405d90ac4db75667d985cbca6b276a15c05fce19c2db10785e50a6" +hash = "6949d06711fa7b0df38c855ec64509b9920616c925ce43be6815ce4cbb905409" [versions] forge = "47.2.0"