1.20.1
ported to 1.20.1
This commit is contained in:
@@ -11,6 +11,14 @@
|
||||
showLoadWarnings = true
|
||||
#Set to true to use a combined DEPTH_STENCIL attachment instead of two separate ones.
|
||||
useCombinedDepthStencilAttachment = false
|
||||
#When enabled, Forge will convert discovered 'Open to LAN' IPv6 addresses to their more compact, compressed representation
|
||||
#[DEPRECATED] Does nothing anymore, IPv6 addresses will be compressed always
|
||||
compressLanIPv6Addresses = true
|
||||
#During block model baking, manually calculates the normal for all faces.
|
||||
#This was the default behavior of forge between versions 31.0 and 47.1.
|
||||
#May result in differences between vanilla rendering and forge rendering.
|
||||
#Will only produce differences for blocks that contain non-axis aligned faces.
|
||||
#You will need to reload your resources to see results.
|
||||
calculateAllNormals = false
|
||||
#When enabled, a slightly biased Direction#getNearest calculation will be used to prevent normal fighting on 45 degree angle faces.
|
||||
stabilizeDirectionGetNearest = true
|
||||
|
||||
|
||||
Reference in New Issue
Block a user