1.20.1
ported to 1.20.1
This commit is contained in:
@@ -1,7 +1,6 @@
|
||||
{
|
||||
chapter_groups: [
|
||||
{ id: "693226878D58638A", title: "Climbing the Ranks" }
|
||||
{ id: "719BFF182E0820D1", title: "Tips and Tricks" }
|
||||
{ id: "1C1C4FB2AFCF489D", title: "Milestones" }
|
||||
]
|
||||
}
|
||||
|
||||
@@ -1,109 +0,0 @@
|
||||
{
|
||||
default_hide_dependency_lines: false
|
||||
default_quest_shape: ""
|
||||
filename: "assembly_line"
|
||||
group: "719BFF182E0820D1"
|
||||
icon: "gtceu:assembly_line"
|
||||
id: "151AFC4ABEAA40FA"
|
||||
order_index: 3
|
||||
quest_links: [{
|
||||
id: "08754CC4871D9234"
|
||||
linked_quest: "77B7B1EDD19831E0"
|
||||
x: 0.0d
|
||||
y: 0.0d
|
||||
}]
|
||||
quests: [
|
||||
{
|
||||
dependencies: ["77B7B1EDD19831E0"]
|
||||
description: [
|
||||
"There are many ways to automate Ordered Items: GT item pipes, Redstone, other mods, you name it! This quest will attempt to guide you through a setup using &3AE2&r."
|
||||
""
|
||||
"Have the Pattern Provider face an &3Item P2P&r. Set two output P2Ps: one into the first &3Input Bus&r, and the other into &3Item Pipes&r. Make your Item Pipes connect to all Input Buses including the first. Don't forget &dBlocking Mode&r! "
|
||||
""
|
||||
"With this setup, assembly items should be fully automated! This will also work flawlessly once we inevitably add ordered item inputs."
|
||||
]
|
||||
icon: "ae2:pattern_provider"
|
||||
id: "34330FFE65CEF94C"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
title: "Automating ordered items"
|
||||
x: -1.0d
|
||||
y: -1.5d
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||||
}
|
||||
{
|
||||
dependencies: ["77B7B1EDD19831E0"]
|
||||
description: [
|
||||
"Whilst item automation was relatively simple, fluid automation is slightly harder."
|
||||
""
|
||||
"Fluid Pipes behave very different compared to Item Pipes, so you &4cannot&r use the same solution as above. "
|
||||
""
|
||||
"This quest won't explain how to do this entirely due to it being off by default, so the full solution is left as an exercise to the reader."
|
||||
]
|
||||
icon: "gtceu:lv_fluid_regulator"
|
||||
id: "71B685FD0D345A6F"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "783A286488B14D3C"
|
||||
title: "Automating fluid inputs"
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: 1.0d
|
||||
y: -1.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["77B7B1EDD19831E0"]
|
||||
description: [
|
||||
"Scanning is the first step for research. Take the item shown in JEI and put it with a &3Data Stick&r to scan it. This will &4consume&r the item and put Data on the Data Stick. Pretty straightforward, right?"
|
||||
""
|
||||
"You will need at least an &6HV Scanner&r to progress to &dLuV&r, an &5EV Scanner&r for &aLuV Energy Hatches&r, and an &1IV Scanner&r for &aFusion Reactors&r. You can make any one of them to complete this quest."
|
||||
]
|
||||
icon: "gtceu:data_stick"
|
||||
id: "1E2F30D4C7B06D6E"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "52CF08D5F20BC96B"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Scanning"
|
||||
x: -1.5d
|
||||
y: 1.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["77B7B1EDD19831E0"]
|
||||
description: [
|
||||
"Eventually, you'll want multiple Assembly Lines, but you won't want to re-scan for every Research. This is why you can also use the &3Scanner&r to &dCopy Data&r. Place the data stick you want to copy in one slot, and a blank one in the other. This will copy the contents of the first stick into the second!"
|
||||
""
|
||||
"&4Important&r: Using two different data sticks with data on them will cause one to &4overwrite&r the other. Be careful!"
|
||||
]
|
||||
icon: "gtceu:computer_monitor_cover"
|
||||
id: "703F095364D11A05"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "5CE0257C8A80645A"
|
||||
title: "Data Manipulation"
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: 0.0d
|
||||
y: 2.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["77B7B1EDD19831E0"]
|
||||
description: ["Later on, recipes will require different &aData Storage Items&r for research, such as the &3Data Orb&r. This process will remain the same, but will use different Data Storage Items instead. They can also be copied the same way, but you cannot copy between different types of storage items."]
|
||||
icon: "gtceu:data_orb"
|
||||
id: "7E1BAD5DA18A8E20"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "319107A4A77839E7"
|
||||
title: "Storage Types"
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: 1.5d
|
||||
y: 1.0d
|
||||
}
|
||||
]
|
||||
title: "Assembly Line"
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
|
||||
{
|
||||
default_hide_dependency_lines: false
|
||||
default_quest_shape: ""
|
||||
default_quest_shape: "square"
|
||||
filename: "gtceu"
|
||||
group: ""
|
||||
icon: {
|
||||
@@ -16,20 +16,20 @@
|
||||
quests: [
|
||||
{
|
||||
description: [
|
||||
"&lJust so you're aware - this modpack is currently in early Alpha. Just be prepared for some things to be broken - it's only really out so people can poke their noses around."
|
||||
"This modpack is intended as a guide on &b&lGregtech: Community Edition Unofficial Modern&r&r (also known as &aGTCEu Modern&r or &aCEu Modern&r), a continuation of &aGTCE&r - which is in itself a fork of Gregtech."
|
||||
""
|
||||
"Got all that? Read on."
|
||||
"{@pagebreak}"
|
||||
"This modpack is intended as a guide on &a&lGregtech: Community Edition Unofficial Modern&r&r (also known as &aGTCEu Modern&r or &aCEu Modern&r), a continuation of &aGTCE&r - which is in itself a fork of Gregtech. &aCEu Modern&r brings the mod up to date with &erecent versions&r of Minecraft &o(as of writing this)&r, and fleshes out the original GregTech experience considerably. New content has been added to each and every tier, even going up to &3Ultimate Voltage,&r and there is also a non-negligible amount of &dQuality of Life&r."
|
||||
"New content has been added to each and every tier, even going up to &3Ultimate Voltage,&r and there is also a non-negligible amount of &dQuality of Life&r."
|
||||
""
|
||||
"&aCEu Modern&r brings the mod up to date with &erecent versions&r of Minecraft &o(as of writing this)&r."
|
||||
"{@pagebreak}"
|
||||
"This is a &2pure &lTech&r&2 modpack&r, focused on GregTech and its progression. You'll find &6no better place&r to learn about this mod and all the features it adds!"
|
||||
""
|
||||
"The questbook you are reading is &ebrimming with information&r to guide you through the modpack, so check it out if you find yourself getting lost. It's been written with both &dold-school veterans&r and &bnewcomers&r in mind."
|
||||
"The questbook you're reading is &ebrimming with information&r to guide you through the modpack, so check it out if you find yourself getting lost. We wrote it with both &dold-school veterans&r and &bnewcomers&r in mind."
|
||||
]
|
||||
icon: "kubejs:greg_icon"
|
||||
id: "25289F9E8AE01C29"
|
||||
shape: "rsquare"
|
||||
size: 0.9d
|
||||
size: 1.2d
|
||||
subtitle: "We hope you enjoy your stay"
|
||||
tasks: [{
|
||||
id: "6C1F570DB9013DE7"
|
||||
@@ -43,11 +43,11 @@
|
||||
{
|
||||
dependencies: ["25289F9E8AE01C29"]
|
||||
description: [
|
||||
"A Minecraft adventure starting with Wood? How &ooriginal&r. I want a refund!"
|
||||
"&o\"My adventure starts with some tree punching!? Huh, I thought GregTech was supposed to shake things up a bit...\"&r"
|
||||
""
|
||||
"If you're familiar with GregTech, you may be aware of its &cmany nerfs&r to vanilla recipes. GTCEu does include its fair share - take a look at the crafting recipes for &eBuckets,&r or &ePaper&r. However, we'll ease off in earlygame, and 1 Log will give you 4 Planks. &aRejoice!&r"
|
||||
"If you're familiar with GregTech, you may be aware of its &cmany nerfs&r to vanilla recipes. GTCEu does include its fair share - take a look at the crafting recipes for &eBuckets&r or &ePaper&r. However, we'll ease off in earlygame, and 1 Log will give you 4 Planks. &aRejoice!&r"
|
||||
""
|
||||
"Here, take some food for your troubles. If you're playing on &aPeaceful&r difficulty, stash it away in a chest for later."
|
||||
"Here, get some food in your system. If you're playing on &aPeaceful&r difficulty, stash it away in a chest for later."
|
||||
]
|
||||
icon: "minecraft:oak_log"
|
||||
id: "0EAF2C5B5EB755C5"
|
||||
@@ -57,7 +57,7 @@
|
||||
item: "minecraft:carrot"
|
||||
type: "item"
|
||||
}]
|
||||
shape: "rsquare"
|
||||
shape: "square"
|
||||
size: 0.75d
|
||||
subtitle: "Begin your playthrough as before"
|
||||
tasks: [
|
||||
@@ -72,7 +72,7 @@
|
||||
}
|
||||
}
|
||||
match_nbt: false
|
||||
title: "Punch some trees!"
|
||||
title: "Any Logs"
|
||||
type: "item"
|
||||
}
|
||||
{
|
||||
@@ -88,13 +88,11 @@
|
||||
{
|
||||
dependencies: ["0EAF2C5B5EB755C5"]
|
||||
description: [
|
||||
"Here's a &6nifty&r list of some resources that will come in handy for early-game. Collect more than we're asking for in this quest - you'll end up running out before you know it, and it's always a good habit to get more resources than you need in &aGregTech&r."
|
||||
"Here's a &6nifty&r list of some resources that you'll need in bulk for early-game. Collect more than we're asking for in this quest - you'll end up running out before you know it, and it's always a good habit to gather more than you need in &aGregTech&r."
|
||||
""
|
||||
"We would advise that you &etackle this quest first&r and claim the reward. That way, you can do a little bit of main (read: &ointeresting&r) progression &4&lBEFORE&r you're forced to go mining."
|
||||
"We'd actually advise that you &etackle this quest first&r, so that you can claim its &breward&r. That way, you can do a little bit of main (read: &ointeresting&r) progression &4&lBEFORE&r you're forced to go mining."
|
||||
""
|
||||
"Rubber trees can be found in &aForest&r, &2Jungle&r or &aSwamp&r biomes."
|
||||
""
|
||||
"Eight furnaces might seem &cexcessive&r if you're new to &aGregTech,&r but trust us, you can never have too many."
|
||||
"Eight furnaces might seem &cexcessive&r if you're new to &aGregTech,&r but trust us... you can never have too many."
|
||||
]
|
||||
icon: "minecraft:sugar_cane"
|
||||
id: "0436F7B60BDEB091"
|
||||
@@ -104,7 +102,8 @@
|
||||
item: "minecraft:iron_ingot"
|
||||
type: "item"
|
||||
}]
|
||||
size: 0.75d
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
subtitle: "Gather some resources!"
|
||||
tasks: [
|
||||
{
|
||||
@@ -145,17 +144,18 @@
|
||||
{
|
||||
dependencies: ["0EAF2C5B5EB755C5"]
|
||||
description: [
|
||||
"The ore generation in &2GregTech&r is very different to vanilla or normal modded Minecraft. All ores generate in &6huge veins&r which can contain &dthousands&o&r of ore blocks!"
|
||||
"The ore generation in &2GregTech&r is very different to vanilla or normal modded Minecraft. All ores generate in &6huge veins&r, which can contain &dthousands&o&r of ore blocks."
|
||||
""
|
||||
"The full extent of ore generation is explained in the Tips and Tricks tab, but here is what you need to know:"
|
||||
""
|
||||
"&9-&r Ore veins generate in a &4Grid&r. Every vein is &9spaced by 3 chunks&r from one to another in a cardinal direction. We have added &2In Game Info&r to display if you are located in an Ore vein in the top-left corner of your screen, as seen in GregTech: New Horizons."
|
||||
"&9-&r Ore veins generate in a &4Grid&r. Every vein is &9spaced by 3 chunks&r from one to another in a cardinal direction."
|
||||
""
|
||||
"&9-&r It's a good practice to make &dWaypoints&r (default &4B&r) for every vein you find, and to label their type. You may want to come back to the vein several times."
|
||||
]
|
||||
icon: "gtceu:cobaltite_ore"
|
||||
id: "0C690272ED4FB1C3"
|
||||
size: 0.75d
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
tasks: [{
|
||||
id: "3FA401CACE8BBE5D"
|
||||
title: "Woah, ores sure sound exciting."
|
||||
@@ -168,13 +168,13 @@
|
||||
{
|
||||
dependencies: ["0EAF2C5B5EB755C5"]
|
||||
description: [
|
||||
"Did you know &aGregTech&r comes with tools equivalent to vanilla tools? And did you know that some of them are actually &6&lstronger&r than their vanilla equivalents?"
|
||||
"Were you aware that &aGregTech&r comes with its own set of tools? If not, you'll be pleasantly surprised to hear that they &6&lsurpass&r their vanilla equivalents."
|
||||
""
|
||||
"For example, look at the selection of GTCEu Axes. If you mine a Wood Log, it'll fell the &2entire tree&r for you."
|
||||
"Let's use the GregTech Axe as an example. If you use one to mine a log in a tree, it'll fell the &2entire tree&r for you. Timber!"
|
||||
""
|
||||
"Constant lumberjacking will eat through an Axe's &9durability&r in no time, so you may want to make your Axe out of &estronger material&r such as &bDiamond&r (but make sure you don't make a vanilla diamond Axe!)."
|
||||
"Constant \"lumberjacking\" will eat through your Axe's &9durability&r in seconds, so you may want to make your Axe out of a &estronger material&r such as &bDiamond&r. Just be careful you don't make a vanilla Diamond Axe!"
|
||||
""
|
||||
"Take these &2Spruce saplings&r and grow some giant trees. There'll be a lot of smelting in the near future, and wooden planks are a surprisingly &deffective&r fuel source!"
|
||||
"As a reward, take these &2Spruce saplings&r and use them to make some big trees. You'll need to do a lot of smelting in the near future, and planks will tide you over as an &deffective&r fuel source!"
|
||||
]
|
||||
icon: {
|
||||
Count: 1b
|
||||
@@ -190,7 +190,8 @@
|
||||
item: "minecraft:spruce_sapling"
|
||||
type: "item"
|
||||
}]
|
||||
size: 0.75d
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
subtitle: "Who needs Veinminer?"
|
||||
tasks: [{
|
||||
id: "3880A08A72884627"
|
||||
@@ -204,7 +205,7 @@
|
||||
title: "Grab any Lumber Axe!"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Timber!"
|
||||
title: "Lumbering On"
|
||||
x: -2.25d
|
||||
y: -4.5d
|
||||
}
|
||||
@@ -216,9 +217,9 @@
|
||||
""
|
||||
"&aGregTech&r tools made of Wrought Iron are &650% more durable&r than their Iron cousins. You might want to consider using Wrought Iron until you unlock &2something better&r."
|
||||
""
|
||||
"To obtain Wrought Iron, you can &6smelt&r Iron Nuggets into Wrought Iron Nuggets, then recombine them into an ingot. Make sure you don't convert all of your Iron supply, as the two are &4&lnot&r interchangeable."
|
||||
"To obtain Wrought Iron, you can &6smelt&r Iron Nuggets into Wrought Iron Nuggets, then recombine them into an ingot. Make sure you don't convert all of your Iron supply, as the two &4&laren't&r interchangeable."
|
||||
""
|
||||
"This may be time-consuming, but rest assured that you will unlock a &ebetter way&r to produce Wrought Iron before long."
|
||||
"This may be time-consuming, but rest assured, you'll unlock a &ebetter way&r to produce Wrought Iron before long."
|
||||
]
|
||||
icon: "gtceu:wrought_iron_ingot"
|
||||
id: "563C96885A227C9F"
|
||||
@@ -229,7 +230,7 @@
|
||||
type: "item"
|
||||
}]
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
size: 0.66d
|
||||
subtitle: "Murder, she Wrought"
|
||||
tasks: [{
|
||||
id: "3DAB1D757B3B049D"
|
||||
@@ -250,7 +251,9 @@
|
||||
{
|
||||
dependencies: ["1ECBA1CBFFB9F625"]
|
||||
description: [
|
||||
"Alright - your first &oproper&r &aGregTech&r tool! GT tools can be made out of many different materials. When used in crafting recipes, they are &bnot consumed&r, instead losing durability. The first type is Iron - but you could opt for Wrought Iron if you already tackled that quest."
|
||||
"Alright - your first &oproper&r &aGregTech&r tool. The first of &dmany&r."
|
||||
""
|
||||
"GT tools can be made out of many different materials. When used in crafting recipes, they &baren't consumed&r, instead losing durability. You'll want to start with an Iron tool - but you could opt for Wrought Iron if you already tackled that quest."
|
||||
""
|
||||
"&9&lHammer&f:&r A crafting tool that shows up in a lot of earlygame recipes. Its secondary function is muting machines by &msmacking&r right-clicking them."
|
||||
""
|
||||
@@ -263,7 +266,7 @@
|
||||
random_bonus: 2
|
||||
type: "item"
|
||||
}]
|
||||
shape: "rsquare"
|
||||
shape: "square"
|
||||
size: 0.75d
|
||||
subtitle: "Your first GT Tool!"
|
||||
tasks: [{
|
||||
@@ -292,13 +295,13 @@
|
||||
{
|
||||
dependencies: ["2001CB4968D3E0A2"]
|
||||
description: [
|
||||
"This hammer is very different from the one you'll use for crafting. It actually works as a &d3x3 pickaxe&r!"
|
||||
"This hammer isn't quite like the ones you'll use for crafting. It actually works as a &d3x3 pickaxe&r!"
|
||||
""
|
||||
"If you are familiar with &a&lTinker's Construct&r, it behaves &esimilarly&r to hammers from that mod."
|
||||
"If you're familiar with &a&lTinker's Construct&r, it behaves &esimilarly&r to hammers from that mod."
|
||||
""
|
||||
"Make &bgood use&r of these hammers! This bad boy will help you to clear out an entire vein in &6record time&r."
|
||||
"Make &bgood use&r of these hammers! They'll help you to clear out an entire vein in &6record time&r."
|
||||
""
|
||||
"Note: Any quest with GregTech tools can be complete with tools crafted from any material - not just the one displayed."
|
||||
"&eNote:&r Any quest with GregTech tools can be complete with tools crafted from any material - not just the one displayed."
|
||||
]
|
||||
icon: {
|
||||
Count: 1b
|
||||
@@ -308,7 +311,8 @@
|
||||
}
|
||||
}
|
||||
id: "4A365A7CC9E374F9"
|
||||
size: 0.75d
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
subtitle: "Mining just became efficient"
|
||||
tasks: [{
|
||||
icon: {
|
||||
@@ -338,9 +342,11 @@
|
||||
description: [
|
||||
"In the real world, iron isn't &oonly&r found as pure Iron Ore. Instead, it's found in a &avariety&r of &eoxide forms&r or &eminerals&r."
|
||||
""
|
||||
"You'll want to go and collect quite a bit of Iron, because you're going to need &9a bunch&r very soon. If you're not having any luck mining, the &aOre Generation&r quest tab holds a lot of information on &eore veins&r. Any of the raw ores we're asking for in this quest can be directly smelted into Iron. That comes to &dfour different veins&r that can give you Iron!"
|
||||
"You'll want to go and collect quite a bit of Iron, because you're going to need &9a bunch&r very soon. If you're struggling to find some, the &aOre Generation&r quest tab contains a lot of information on &eore veins&r. You may also want to check the Ore Spawn Information and Ore Byproduct List tabs in &2JEI&r."
|
||||
""
|
||||
"Any of the raw ores we're asking for can be directly smelted into Iron. That comes to &dfour different veins&r that can give you Iron."
|
||||
"{@pagebreak}"
|
||||
"Whilst it may be common habit to hoard ore in &bmodded Minecraft&r prior to unlocking some kind of &aore multiplication&r, don't worry about ore processing yet. Direct smelting will be &ohead-and-shoulders&r the most efficient method for a long, &olong&r while, given how easy it is to obtain a lot of ore in a &emining trip&r."
|
||||
"Whilst it may be common habit to hoard ore in &bmodded Minecraft&r prior to unlocking some kind of &aore multiplication&r, don't worry about ore processing yet. Direct smelting remains the most efficient method for a long, &olong&r while, given how easy it is to obtain a lot of ore in a &emining trip&r."
|
||||
""
|
||||
"Gather &l&cany&r of the requested &dRaw Ores&r to complete this quest!"
|
||||
]
|
||||
@@ -396,7 +402,7 @@
|
||||
]
|
||||
}
|
||||
}
|
||||
title: "Gather any type of Raw Iron Ore"
|
||||
title: "Iron-bearing Ores"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Iron, Iron, Iron!"
|
||||
@@ -408,11 +414,11 @@
|
||||
description: [
|
||||
"More GregTech tools are required for progression - here are the ones to lay eyes on."
|
||||
""
|
||||
"&9&lWrench:&r A crafting tool, but also a mining tool for GregTech machines (perfect if you think using pickaxes is unethical). It also boasts right click functions to double as a &6wrench for other mods&r. Right-click also allows you to set the output side of GregTech machines, and sneak-right-clicking rotates machines."
|
||||
"&9&lWrench:&r A crafting tool, but also the correct tool for GregTech machines... perfect if you think using pickaxes is unethical. It can also double as a &6wrench for other mods&r. Right-click allows you to set the output side of GregTech machines, and sneak-right-clicking rotates machines."
|
||||
""
|
||||
"&9&lFile:&r A crafting tool... and that's it. Yay!"
|
||||
""
|
||||
"&9&lSaw:&r Yet another crafting tool. If we were any more evil, we would force its use if you wanted to obtain 4 planks and 4 sticks from their respective crafting recipes. That being said, you can instead use it to get &a6 Planks per Log&r, if you wish."
|
||||
"&9&lSaw:&r Yet another crafting tool. If we were any more evil, we would force its use if you wanted to obtain 4 Planks and 4 Sticks from their respective crafting recipes. That being said, you can still use it to get &a6 Planks per Log&r, if you wish."
|
||||
"{@pagebreak}"
|
||||
"&eNote:&r Any Quest with GregTech tools can be completed with the tool crafted from any material, not just the one displayed."
|
||||
]
|
||||
@@ -424,7 +430,7 @@
|
||||
}
|
||||
}
|
||||
id: "2001CB4968D3E0A2"
|
||||
shape: "rsquare"
|
||||
shape: "square"
|
||||
size: 0.75d
|
||||
tasks: [
|
||||
{
|
||||
@@ -493,7 +499,7 @@
|
||||
""
|
||||
"&9&lButchery Knife:&r A weapon that comes pre-enchanted with &6Looting III&r. You might want to use it to gather leather and food."
|
||||
"{@pagebreak}"
|
||||
"&e&lNote:&r This quest's reward is &3Damascus Steel&r - a rare material which can only be found as overworld loot. It far surpasses the materials you have now, so be sure to use it!"
|
||||
"&e&lNote:&r This quest's reward is &3Damascus Steel&r - a rare material which can only be found as overworld loot. It far surpasses the materials you have now, so be sure to use it."
|
||||
]
|
||||
icon: {
|
||||
Count: 1b
|
||||
@@ -583,15 +589,21 @@
|
||||
""
|
||||
"It is used to make &aCoke&r from &eCoal&r, or &aCharcoal&r from &eWood&r, in addition to &dliquid Creosote&r as a &3bonus&r output."
|
||||
""
|
||||
"Take a look at the &6Multiblock Preview&r tab in JEI to see the structure pattern. There is also a dedicated quest tab for the &bCoke Oven&r in the &6Multiblock Dilemma&r tab - future multiblocks will also be documented for your enjoyment."
|
||||
"Take a look at the &6Multiblock Preview&r tab in JEI to see the structure pattern."
|
||||
"{@pagebreak}"
|
||||
"&o&l&3Lore:&r &oThe concept of multiblocks is a modded Minecraft classic. Think of IC2's Nuclear Reactor, or Railcraft's Coke Oven - truly revolutionary at the time!&r"
|
||||
"&9Note:&r &lAny&r Brick block can be replaced with a &3Coke Oven Hatch&r. You can have up to five of them."
|
||||
""
|
||||
"The Hatch allows for automation - it'll &dauto-export&r both Fluid and Items! It also works for insertion into the Coke Oven (you can use Hoppers)."
|
||||
""
|
||||
"If the Coke Oven happens to fully fill up on &eCreosote&r that you are not using, break and replace the Coke Oven block. &3Automated fluid voiding&r is available later in the game."
|
||||
"{@pagebreak}"
|
||||
"&l&3Lore:&r&o The concept of multiblocks is a modded Minecraft classic. Think of IC2's Nuclear Reactor, or Railcraft's Coke Oven - truly revolutionary at the time!&r"
|
||||
]
|
||||
icon: "gtceu:coke_oven"
|
||||
id: "4946FC5BCA4CCA88"
|
||||
min_required_dependencies: 1
|
||||
shape: "gear"
|
||||
size: 1.5d
|
||||
size: 1.2d
|
||||
subtitle: "Your first big project... hopefully"
|
||||
tasks: [{
|
||||
id: "3545479A7C09CDFC"
|
||||
@@ -607,7 +619,7 @@
|
||||
description: [
|
||||
"More resources are always nice. You're getting close to entering the &6age of Steam&r - Copper and Tin are required in many &6Steam Age&r machines, so check the ore tab to find out what veins they can be found in, and get mining!"
|
||||
""
|
||||
"If the different ore names are &bconfusing&r, you can tell which elements an ore holds at a glance by reading the &dmolecular formula&r in its tooltip. Copper is &oCu&r, Tin is &oSn&r, Iron is &oFe&r, and you can consult a &3periodic table&r for the rest. It's time to brush up on your chemistry - you'll need it for &llater&r!"
|
||||
"If the different ore names are &bconfusing&r, you can tell which elements an ore holds at a glance by reading the &dmolecular formula&r in its tooltip. Copper is &oCu&r, Tin is &oSn&r, Iron is &oFe&r, and you can consult a &3periodic table&r for the rest. It's time to brush up on your chemistry - you'll need it for &llater&r."
|
||||
""
|
||||
"This quest can be completed with &9either metal&r, so you can claim the metal you're missinng as the reward. Be sure to find a source of both soon, as a &a&ocertain&r&a Copper-Tin alloy&r will be needed to get through the &6Steam Age&r."
|
||||
]
|
||||
@@ -644,11 +656,11 @@
|
||||
description: [
|
||||
"&6Bronze&r is an &2alloy&r of Copper and Tin. Grind down 3 parts Copper and 1 part Tin into dust, then combine and smelt them. If you are confused on how this is done, take a look at the &o\"&dMore Tools&r&o\"&r quest."
|
||||
""
|
||||
"Aim to make &amany more&r Bronze ingots than is called for here. This is the main material for the &6Steam Age&r, and you will need LOTS of it."
|
||||
"Aim to make &amany more&r Bronze Ingots than is called for here. This is the main material for the &6Steam Age&r, and you will need LOTS of it."
|
||||
""
|
||||
"&6&lThe progression now continues in the Steam Age chapter.&r"
|
||||
"{@pagebreak}"
|
||||
"&l&3Lore&r: Bronze in real life is closer to a ratio of 7:1 for Copper to Tin. Here &o(and in most of modded Minecraft)&r this is &4not&r the case for the sake of game balance. There are a lot of things like this that need to be tweaked - &eno realism here&r."
|
||||
"&l&3Lore:&r&o Bronze in real life is closer to a ratio of 7:1 for Copper to Tin. Here (and in most of modded Minecraft) this is &4not&f the case for the sake of game balance. There are a lot of things like this that need to be tweaked - &eno realism here&f."
|
||||
]
|
||||
icon: "gtceu:bronze_ingot"
|
||||
id: "315DBB3B23F95E0D"
|
||||
@@ -659,7 +671,7 @@
|
||||
type: "item"
|
||||
}]
|
||||
shape: "gear"
|
||||
size: 1.75d
|
||||
size: 1.3d
|
||||
subtitle: "Humanity's first alloy - and yours too!"
|
||||
tasks: [{
|
||||
count: 24L
|
||||
@@ -674,11 +686,11 @@
|
||||
{
|
||||
dependencies: ["7DEB73FD649BDFB6"]
|
||||
description: [
|
||||
"The bucket recipe has been &d&lchanged.&r It now requires plates - &owahoo&r!"
|
||||
"The bucket recipe has been &d&lchanged.&r It now requires plates - &owahoo&r."
|
||||
""
|
||||
"Plates are used absolutely &beverywhere&r in &aGregTech&r. Combining two ingots with your new &9hammer&r in a crafting table will make a plate. This ratio is kind of &cexpensive,&r but better recipes for plates will come later."
|
||||
""
|
||||
"Here, take this &6Wooden Barrel&r full of &bwater&r as a reward. Huh... isn't that an odd reward? Well, it's here just to teach you that all &aGTCEu&r tanks are portable!"
|
||||
"Take this &6Wooden Barrel&r full of &bWater&r as a reward. Huh... isn't that an odd reward? We just wanted to show you that all &aGTCEu&r tanks are portable."
|
||||
]
|
||||
icon: "minecraft:bucket"
|
||||
id: "592BD683A48C2AA2"
|
||||
@@ -696,7 +708,8 @@
|
||||
}
|
||||
type: "item"
|
||||
}]
|
||||
size: 0.75d
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
subtitle: "#realism"
|
||||
tasks: [{
|
||||
id: "5DD165E4EB34C022"
|
||||
@@ -710,7 +723,7 @@
|
||||
{
|
||||
dependencies: ["0EAF2C5B5EB755C5"]
|
||||
description: [
|
||||
"Okay, we were generous enough to &cnot nerf&r wood ratios, but this is GregTech - charcoal smelting is &4&lnot possible&r in a Furnace! You will need to make a &d&lCoke Oven&r to start getting your grubby hands on some &6charcoal&r."
|
||||
"Okay, we were generous enough to leave Wood-to-Plank-ratios &cuntouched&r, but this is GregTech - charcoal smelting is &4&lnot possible&r in a Furnace. You'll need to make a &d&lCoke Oven&r to get your grubby hands on some &6charcoal&r."
|
||||
""
|
||||
"Wooden planks are still pretty good as &6furnace fuel&r, especially since you get &l&3four&r from one log."
|
||||
""
|
||||
@@ -724,7 +737,8 @@
|
||||
item: "minecraft:coal"
|
||||
type: "item"
|
||||
}]
|
||||
size: 0.75d
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
subtitle: "Not here!"
|
||||
tasks: [{
|
||||
count: 48L
|
||||
@@ -743,36 +757,23 @@
|
||||
x: 0.75d
|
||||
y: -1.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["25289F9E8AE01C29"]
|
||||
description: [""]
|
||||
icon: "gtceu:terminal"
|
||||
id: "5E3DB52E778FE6FE"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "7F78101DF197EAF3"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "The Terminal"
|
||||
x: -0.75d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["45969FFBF88F4FBB"]
|
||||
description: [
|
||||
"In this &blightweight&r modpack, we've included enough QoL to &o(hopefully)&r fit your needs, and the pack is &aperfectly playable&r as is."
|
||||
""
|
||||
"&dFunctional Storage&r and &dApplied Energistics 2&r make appearances to help with &estorage&r and &6logistics.&r Their recipes have been modified to fit progression, but you won't need to play 50 hours to make your first &5Molecular Assembler&r. There are also a few other mods that you may wish to pursue for some &ahelpful QoL&r."
|
||||
"&dStorage Drawers&r and &dApplied Energistics 2&r make an appearance to help with &estorage&r and &6logistics&r. Their recipes have been modified to fit progression, but you hopefully won't need to play 50 hours to make your first &5Molecular Assembler&r. There are also a few other mods that you may wish to pursue for some &ahelpful QoL&r."
|
||||
"{@pagebreak}"
|
||||
"But maybe you require... &osomething more&r?"
|
||||
""
|
||||
"If you're playing solo, feel free to &aadd mods&r to your instance. More &bQoL&r... more &3tech&r... maybe even some &5magic mods&r. As long as you don't add &eProjectE&r... promise?"
|
||||
"If you're playing solo, feel free to &aadd mods&r to your instance. Some more &bQoL&r could be nice... more &3Tech&r could sate your cravings... maybe even some &5magic mods&r, as long as you don't add &eProjectE&r. Promise?"
|
||||
""
|
||||
"On the 1.12.2 version of &aGregtech: CEu&r, there were multiple &aGregTech&r addons that may be ported to 1.19.2 in future. Rest assured that this pack will do its &dbest&r to support them if they make it to this version!"
|
||||
]
|
||||
icon: "minecraft:structure_void"
|
||||
id: "1283B4D7B5D82193"
|
||||
size: 0.75d
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
subtitle: "Omw to install DecoCraft"
|
||||
tasks: [{
|
||||
id: "70C69E5432F6C3BE"
|
||||
@@ -786,9 +787,9 @@
|
||||
{
|
||||
dependencies: ["45969FFBF88F4FBB"]
|
||||
description: [
|
||||
"Don't worry, these crafts are actually useful - you'll be required to make &ehundreds more&r of these components, so it's good to get in the habit!"
|
||||
"Don't worry, these crafts are actually useful - you'll be required to make &ehundreds more&r of these components. It's good to start building the habit."
|
||||
""
|
||||
"It's generally good to get familiar with the idea of &o\"&bbulk-crafting&r&o\"&r - if you need 1 plate, try making 8, etc. This means you'll have lots of these &dintermediates&r ready for future crafts. It might seem unreasonable to craft &astacks of rods&r or &ascrews&r especially this early on, but they will always end up being used, saving you a lot of micro-crafting in the future."
|
||||
"It's generally wise to get familiar with the idea of &o\"&bbulk-crafting&r&o\"&r - if you need 1 plate, try making 8, etc. This means you'll have lots of these &dintermediates&r ready for future crafts. It might seem unreasonable to craft &astacks of rods&r or &ascrews&r especially this early on, but they will always end up being used, saving you a lot of micro-crafting in the future."
|
||||
""
|
||||
"If you needed &6any more&r convincing, take a peek at the &drewards&r for this quest."
|
||||
]
|
||||
@@ -842,7 +843,8 @@
|
||||
type: "item"
|
||||
}
|
||||
]
|
||||
size: 0.75d
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
subtitle: "Put your micro-crafting talent to the task!"
|
||||
tasks: [
|
||||
{
|
||||
@@ -927,8 +929,9 @@
|
||||
type: "item"
|
||||
}
|
||||
]
|
||||
size: 0.75d
|
||||
subtitle: "Sometimes you gotta be inefficient to be efficient!"
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
subtitle: "Sometimes, you gotta be inefficient... to be efficient!"
|
||||
tasks: [
|
||||
{
|
||||
count: 64L
|
||||
@@ -969,20 +972,21 @@
|
||||
description: [
|
||||
"Be sure to &aproperly&r read <his&r quest - it has some &dimportant information&r that will remain relevant all throughout your playthrough."
|
||||
""
|
||||
"Informative quests such as this will appear in the chapter they are unlocked. You can also consult the &o&b\"Tips and Tricks\"&r page if you feel like you're forgetting something."
|
||||
"Informative quests such as this will appear in the chapter they are unlocked. You can also consult the &b\"Useful Information\"&r page if you feel like you're forgetting something."
|
||||
""
|
||||
"The quest structure is intended to guide you through all the major milestones in &aGregTech&r progression. Every single quest should be &2beneficial&r to look at in some way - if something is 100% optional, we'll mention it, so don't worry about missing any tricks."
|
||||
"The quest structure is intended to guide you through all the major milestones in &aGregTech&r progression. Every single quest should be &2beneficial&r to look at in some way - if something is 100% optional, we'll mention it, so don't worry about missing anything crucial."
|
||||
"{@pagebreak}"
|
||||
"The &aGTCEu Community Pack&r can be played on &dPeaceful,&r and we highly urge you to do so, as there is little benefit from mobs and their drops. You may also want to use &o/keepInventory&r, &o/sethome&r, and abuse minimap teleport as you see fit."
|
||||
"There are no drawbacks to playing this modpack in &dPeaceful&r - in fact, we highly urge you to do so, as there is little benefit from hostile mobs. Feel free to also to use &o/keepInventory&r, &o/sethome&r, and abuse minimap teleport as you see fit."
|
||||
""
|
||||
"Although these features won't ruin your day if you choose not to use them, this modpack is &4not&r focused on providing a punishing &eSurvival&r experience, but more so learning the ins and outs of &aGregTech.&r"
|
||||
"Although we won't force these settings onto you, we &4don't&r intend for this modpack to provide a punishing &eSurvival&r experience, but more so help you learn the ins and outs of &aGregTech CEu&r."
|
||||
"{@pagebreak}"
|
||||
"Lastly, it's good to be &lsavvy&r with &eJEI.&r &aGregTech&r items will frequently have several recipes, so do not assume the first recipe &eJEI&r shows you will be the most efficient. Good &eJEI&r usage involves the &bidentification of patterns&r in autogenerated recipes (example: all the Iron related items &6macerate&r into Iron Dust)."
|
||||
"Lastly, it's good to be &lsavvy&r with &eJEI.&r &aGregTech&r items will frequently have several recipes, so you should never assume the first recipe &eJEI&r displays is the most efficient. \"Professional\" &eJEI&r usage involves the &bidentification of patterns&r in autogenerated recipes (example: all the Iron related items &6macerate&r into Iron Dust)."
|
||||
""
|
||||
"When complex recipes arise - and yes, &aGTCEu&r can be intimidating - we will make sure to point out &5efficient routes&r you can take - however, we urge you to experiment on your own. It's no fun to follow the quest book by rote!"
|
||||
"When complex recipes arise - and we won't sugarcoat, &aGTCEu&r can be intimidating - we'll make sure to direct you towards the more &5efficient routes&r. However, we urge you to experiment on your own. It's no fun to follow the quest book by rote, right?"
|
||||
]
|
||||
icon: "ftbquests:book"
|
||||
id: "13E9DF7E980CFC5B"
|
||||
shape: "circle"
|
||||
size: 0.75d
|
||||
subtitle: "Read this, and read it again!"
|
||||
tasks: [{
|
||||
@@ -1005,7 +1009,8 @@
|
||||
]
|
||||
icon: "craftingstation:crafting_station"
|
||||
id: "411AB552514EA14C"
|
||||
size: 0.75d
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
subtitle: "No, Tinkers' is not in this modpack"
|
||||
tasks: [{
|
||||
id: "30D40010C8E6E115"
|
||||
@@ -1018,27 +1023,51 @@
|
||||
}
|
||||
{
|
||||
description: [
|
||||
"New to this updated pack is a Tutorials tab. The information inside is available to view at any time, but whenever it becomes relevant, you will be directed towards it for some light reading."
|
||||
"New to this updated pack is a &dTips and Tricks&r tab. The information inside is available to view at any time, but whenever it becomes relevant, you will be &6directed towards it&r for some light reading."
|
||||
""
|
||||
"The information found inside may interest you if you would like a deeper insight into some of GTCEu's mechanics, and in some cases is absolutely indispensable."
|
||||
"The information found inside may interest you if you would like a &adeeper insight&r into some of &bGTCEu's mechanics&r, and in some cases is absolutely indispensable."
|
||||
""
|
||||
"Quests that unlock a tutorial node will have an orange-ish descriptor at the bottom of the quest description. You can immediately travel to the tutorial tab by clicking on the quest link at the top right of the quest's box!"
|
||||
"Quests that unlock a tutorial node will have an &6orange-ish descriptor&r at the bottom of the quest description."
|
||||
""
|
||||
"Get reading!"
|
||||
]
|
||||
icon: "minecraft:lectern"
|
||||
id: "008ABF78E56209F7"
|
||||
shape: "circle"
|
||||
size: 0.75d
|
||||
subtitle: "Tips and tricks to help you prosper"
|
||||
tasks: [{
|
||||
id: "4EBD5D697E085217"
|
||||
title: "I have read this page multiple times"
|
||||
id: "382566FB9E8CFE29"
|
||||
title: "Alright, I get it, I get it"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Tutorialised"
|
||||
x: -2.25d
|
||||
x: -0.75d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["0EAF2C5B5EB755C5"]
|
||||
description: [
|
||||
"Rubber Trees can be found in &aForest&r, &2Jungle&r or &aSwamp&r biomes."
|
||||
""
|
||||
"Breaking Rubber Logs will yield &6Resin,&r which will be important moving forwards."
|
||||
""
|
||||
"The logs also offer &duseful resources&r when processed in future."
|
||||
]
|
||||
id: "5193DD03C0742548"
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
subtitle: "No, this isn't IC2"
|
||||
tasks: [{
|
||||
count: 8L
|
||||
id: "76851CD51E99CA38"
|
||||
item: "gtceu:rubber_sapling"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Gettin' Shaded under a Rubber Tree"
|
||||
x: 0.75d
|
||||
y: -4.5d
|
||||
}
|
||||
]
|
||||
subtitle: ["Welcome to &6GTCP&r! Glad to have you here."]
|
||||
title: "Introduction"
|
||||
|
||||
@@ -1,456 +0,0 @@
|
||||
{
|
||||
default_hide_dependency_lines: false
|
||||
default_quest_shape: ""
|
||||
filename: "gtceu_electricity"
|
||||
group: "719BFF182E0820D1"
|
||||
icon: "gtceu:lv_battery_hull"
|
||||
id: "78143C34A257B32B"
|
||||
order_index: 0
|
||||
quest_links: [
|
||||
{
|
||||
id: "1E0BEF514062908F"
|
||||
linked_quest: "6E186F9C57155BFA"
|
||||
x: 1.0d
|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
linked_quest: "7B0FF43022F6C2EC"
|
||||
x: 1.0d
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
linked_quest: "6A844F93292A01DC"
|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
id: "5107BD377C9F044F"
|
||||
linked_quest: "7B472E0AF15726F0"
|
||||
x: 1.0d
|
||||
y: 3.5d
|
||||
}
|
||||
{
|
||||
id: "3627AD257B23C80B"
|
||||
linked_quest: "583D0CC4FAA4FC98"
|
||||
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|
||||
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|
||||
}
|
||||
{
|
||||
id: "5FFADDE150FEB028"
|
||||
linked_quest: "03DBF1961AE21C76"
|
||||
x: 1.0d
|
||||
y: -5.75d
|
||||
}
|
||||
]
|
||||
quests: [
|
||||
{
|
||||
dependencies: ["6E186F9C57155BFA"]
|
||||
description: [
|
||||
"Transporting EU is done via direct connection, using &aWires&r or &aCables&r."
|
||||
""
|
||||
"Wires are the inferior option as they will &celectrocute&r you and &close more energy&r as the electricity travels through the wire, so you want to use insulated Cables. Keep in mind that you can't combine cables into thicker variants, so make sure you insulate the right thickness to avoid any headaches."
|
||||
""
|
||||
"&cCable loss&r means you will have to stick your Machines close to your Generators, but that will only be a problem in earlygame. If you peek through the quest book, you will eventually be able to obtain &6Superconductors&r, sidestepping this issue!"
|
||||
]
|
||||
icon: "gtceu:aluminium_single_cable"
|
||||
id: "3A37D379DDBD548D"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "6A64F735F925A515"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "EU Transportation"
|
||||
x: 2.5d
|
||||
y: -2.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["7B0FF43022F6C2EC"]
|
||||
description: [
|
||||
"You have likely realised by now that the Energy system in &2GregTech&r is &cnowhere near as simple&r as the &1RF&r you may be used to using in modded Minecraft."
|
||||
""
|
||||
"The energy unit of GregTech is the EU."
|
||||
""
|
||||
"&1EU&r mechanics have a certain flair to them, and are not dissimilar to real-world electricity. They can also be &4dangerous and punishing&r if mishandled. However, the power system gives GregTech players a lot of &6satisfaction&r when harnessed well."
|
||||
"{@pagebreak}"
|
||||
"&bLore:&r The Amperage bug, exploit or feature (call it whatever you want!) from 1.12.2 GTCE has been &lfixed&r in GTCEu. The Energy network now works as intended."
|
||||
]
|
||||
icon: "gtceu:lv_transformer_2a"
|
||||
id: "6232BD50F5411201"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "4DBE489DA7F13C93"
|
||||
title: "Amperage"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Just what is EU?"
|
||||
x: 2.5d
|
||||
y: -1.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["7B0FF43022F6C2EC"]
|
||||
description: [
|
||||
"Each single-block Generator in GregTech is configured to produce &91 Amp&r of its voltage tier. For &7LV&r, that results in &232EU/t&r."
|
||||
""
|
||||
"If a machine requires 16EU/t, one \"packet\" of 32EU is sent &6every other tick&r (assuming no cable loss) - no more, no less."
|
||||
""
|
||||
"A Battery Buffer with &94&r Batteries can produce up to &94 Amps&r for &2128EU/t&r as &7LV&r power, which is important for the &3Electric Blast Furnace&r - or to run multiple machines simultaneously."
|
||||
""
|
||||
"Generic machines are configured to draw up to &92 Amps&r to account for cable loss. Other machines have specific &9Amps IN&r, which is described in their tooltip."
|
||||
]
|
||||
id: "10122F79C49896DA"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "3259A966A14903AE"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Machine Amps"
|
||||
x: -0.5d
|
||||
y: -1.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["7B0FF43022F6C2EC"]
|
||||
description: [
|
||||
"The most critical thing to know is that &acables&r have an &9Amperage &climit&r. Attempting to transport more Amps than this limit will &4burn your cable up&r."
|
||||
""
|
||||
"&9Amps&r are drawn &oonly&r through the &aCables&r connecting the Producers and Consumers directly, and only drawn if the Consumers are active."
|
||||
""
|
||||
"This means you can safely step down your Cables in certain places - feel free to experiment!"
|
||||
]
|
||||
icon: "minecraft:campfire"
|
||||
id: "1D4CB1889C44E8AB"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
subtitle: "Twiddling whilst the EBF burns"
|
||||
tasks: [{
|
||||
id: "485F963DA6CD1B10"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Cable Burning"
|
||||
x: -2.0d
|
||||
y: -1.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["6A844F93292A01DC"]
|
||||
description: [
|
||||
"Let's go over some basic physics:"
|
||||
""
|
||||
"° &9Power&r = &2Voltage&r * &dAmperage&r"
|
||||
"° &1Energy&r = &9Power&r * &6Time&r"
|
||||
""
|
||||
"&8Resistance&r is an excluded concept in GregTech, instead being partially simulated as cable loss."
|
||||
""
|
||||
"The units are defined as such:"
|
||||
""
|
||||
"- &1EU&r is the unit of &1Energy&r."
|
||||
"- &9EU/t&r is the &9Power&r."
|
||||
"- &dA&r or &dAmp&r is the &dAmperage&r."
|
||||
"- &2V&r &owould&r be the &2Voltage&r, but we prefer referring to it as &7LV&r, &bMV&r, &6HV&r... as those are the relevant values for gameplay (technically: &7LV&r = 32V = 32EU/t/A)."
|
||||
]
|
||||
icon: "minecraft:apple"
|
||||
id: "51E9035AA830A859"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
subtitle: "Ow, my head!"
|
||||
tasks: [{
|
||||
id: "3FC502CEBAE1B0DA"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Basic Physics"
|
||||
x: 2.5d
|
||||
y: 0.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["6A844F93292A01DC"]
|
||||
description: [
|
||||
"Here comes the potentially &4destructive&r part, so read carefully:"
|
||||
""
|
||||
"&9-&r &aCables&r and &aWires&r which receive &2higher Voltage&r than their rating will &cburn&r, in addition to burning if they receive too many &dAmps&r."
|
||||
""
|
||||
"&9-&r &3Machines&r which receive a &2higher Voltage&r than their Tier will &cexplode&r. Kaboom! Extra &dAmps&r will not have an adverse affect, as they consume only what they need."
|
||||
]
|
||||
icon: "ae2:tiny_tnt"
|
||||
id: "144F1F475735CFE3"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
subtitle: "nomifactory.gif"
|
||||
tasks: [{
|
||||
id: "24AA0FBE677C12E9"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Explosion!"
|
||||
x: 4.0d
|
||||
y: 0.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["6A844F93292A01DC"]
|
||||
description: [
|
||||
"Every &6tick&r, &1EU&r &apackets&r attempt to transfer themselves from Energy Producers to Consumers. These &apackets&r have two parameters: a &2Voltage&r tier determined by the tier of the Producer, and &dAmperage&r. This determines how much &9Power&r can actually be transferred. "
|
||||
""
|
||||
"There are no partial Amps, meaning Energy is transferred only if the full Amp &apacket&r can be received. You might notice this from your machines sitting just below full EU capacity - they will only accept EU when they are missing at least 1A of their input voltage."
|
||||
]
|
||||
icon: "minecraft:sticky_piston"
|
||||
id: "21165FF6B466E115"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "38F603FF520379B8"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Tick Behaviour"
|
||||
x: -0.5d
|
||||
y: 0.5d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
"6A844F93292A01DC"
|
||||
"21165FF6B466E115"
|
||||
"51E9035AA830A859"
|
||||
"144F1F475735CFE3"
|
||||
]
|
||||
description: [
|
||||
"In summary, Energy is transported in &apackets&r of &132EU&r for &7LV&r, &1128EU&r for &bMV&r... so on and so forth. The amount of energy that is actually received by a machine can end up being lower than energy sent, due to cable loss."
|
||||
""
|
||||
"Machine Energy Input is limited by &2Voltage&r (too high and, well, &6boom&r!), and by &dAmperage&r. Thus, a &bMV&r Machine with &d2A&r Input connected to a &7LV&r line will never accept more than &964EU/t&r."
|
||||
""
|
||||
"It is still possible to run &bMV&r Machines on &7LV&r lines, but only if the recipes are low enough &9Power&r, or if you have a &3MV Battery&r in the charging slot. The machine will only accept &d1A&r when idle, and so the &3Battery&r will recharge at a maximum rate of &932EU/t&r."
|
||||
]
|
||||
icon: "minecraft:book"
|
||||
id: "626DCB7567936888"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "2312782365B0DB34"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "In summary..."
|
||||
x: 5.5d
|
||||
y: 0.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["7B0FF43022F6C2EC"]
|
||||
description: [
|
||||
"&6Superconductors&r are special Wires available for each Voltage tier. They don't have any Cable counterpart, but that isn't necessary, as they have absolutely &6zero cable loss&r! They also don't damage you when you touch them. "
|
||||
""
|
||||
"They are the best choice for wiring at any tier, if not a little expensive in comparison to the other wires."
|
||||
]
|
||||
icon: "gtceu:mercury_barium_calcium_cuprate_single_wire"
|
||||
id: "15FE6124D69B7FB5"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "4EB334D0DA04D848"
|
||||
title: "Superconductors"
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: 4.0d
|
||||
y: -1.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["6E186F9C57155BFA"]
|
||||
description: [
|
||||
"Changing and limiting amperage/voltage may seem intimidating, but there are many tools to help prevent mistakes."
|
||||
""
|
||||
"&6This quest unlocks a new tutorial in the &lTips and Tricks&r&6 tab - check it out to learn more!&r"
|
||||
]
|
||||
icon: {
|
||||
Count: 1b
|
||||
id: "gtceu:iron_wrench"
|
||||
tag: {
|
||||
Damage: 0
|
||||
}
|
||||
}
|
||||
id: "25BFD5598A82C056"
|
||||
shape: "rsquare"
|
||||
tasks: [{
|
||||
id: "54F553DB043ECD55"
|
||||
title: "Manipulating Power"
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: 1.0d
|
||||
y: 2.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["7B472E0AF15726F0"]
|
||||
description: [
|
||||
"Each tier above the recipe tier allows one overclock. Each overclock implies:"
|
||||
""
|
||||
"&9-&r 2x recipe speed"
|
||||
"&9-&r 4x power consumption"
|
||||
"&9->&r 2x total energy cost"
|
||||
""
|
||||
"As you can see, there are upsides and downsides. It is a game of balance: ask yourself if you want faster recipes at the cost of greater power consumption."
|
||||
]
|
||||
icon: {
|
||||
Count: 1b
|
||||
id: "gtceu:programmed_circuit"
|
||||
tag: {
|
||||
Configuration: 0
|
||||
}
|
||||
}
|
||||
id: "3C28D51ABB1635D0"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "6A8626DC27760924"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "The mathematics of overclocking"
|
||||
x: 2.5d
|
||||
y: 3.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["7B472E0AF15726F0"]
|
||||
description: [
|
||||
"A pro tip - for automated setups, overclock as little as possible!"
|
||||
""
|
||||
"Machines have a side menu to set the maximum voltage tier it will overclock to. Click on it to cycle through all the available Voltages and choose a limit."
|
||||
]
|
||||
icon: "minecraft:obsidian"
|
||||
id: "3BD55CCFE642A6F3"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "5BEA9540C9836982"
|
||||
title: "Limiting your overclocks"
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: -0.5d
|
||||
y: 3.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["6E186F9C57155BFA"]
|
||||
description: ["&2GTCEu&r Cables now have &6native RF support&r! You can plug any RF appliance into an EU source and it will automatically convert. The ratio is &a4 : 1&r (RF : EU). Not that you can produce RF in this pack - but it's a thought if you wanted to make your own!"]
|
||||
icon: "gtceu:lv_battery_hull"
|
||||
id: "3E63B7035BCDFF21"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "6A8812C3708B157B"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "RF to EU"
|
||||
x: 0.375d
|
||||
y: -3.75d
|
||||
}
|
||||
{
|
||||
dependencies: ["6E186F9C57155BFA"]
|
||||
description: ["GT6-style Cables are &denabled&r. It means that placing Cables will only connect them to the block they were placed against. To open more connections, use your &5Wire Cutter&r on the grid."]
|
||||
icon: {
|
||||
Count: 1b
|
||||
id: "gtceu:wrought_iron_wire_cutter"
|
||||
tag: {
|
||||
Damage: 0
|
||||
}
|
||||
}
|
||||
id: "76D1CB36DBC50309"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "5433EAA76631DF14"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Why won't my cables connect?"
|
||||
x: 1.5d
|
||||
y: -3.75d
|
||||
}
|
||||
{
|
||||
dependencies: ["03DBF1961AE21C76"]
|
||||
description: [
|
||||
"You might already be familiar with EU as the Energy Unit for Electric machines - but what about Steam?"
|
||||
""
|
||||
"Steam machines will run using a proportional amount of steam at a 1:1 ratio of EU to Steam as listed in your recipe viewer of choice."
|
||||
]
|
||||
icon: "gtceu:lv_steam_turbine"
|
||||
id: "20CA74FD0C99335D"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
subtitle: "Using Steam to power your machines"
|
||||
tasks: [{
|
||||
id: "4742BDA66BF64EBB"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Steam Power"
|
||||
x: 0.0d
|
||||
y: -5.75d
|
||||
}
|
||||
{
|
||||
dependencies: ["03DBF1961AE21C76"]
|
||||
description: [
|
||||
"Regular Steam Machines are twice as slow to complete recipes as is listed in JEI. To bring your machines up to speed, you may want to pursue High Pressure Steam machinery."
|
||||
""
|
||||
"High Pressure Steam Machines are the same speed as indicated by JEI, but with adjusted steam consumption. You will unlock them once you obtain Steel."
|
||||
]
|
||||
icon: "gtceu:hp_steam_solid_boiler"
|
||||
id: "068049DA233C9ED0"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
subtitle: "Why aren't my machines fast?"
|
||||
tasks: [{
|
||||
id: "3A3056D2ACBB9762"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Pressure Differences"
|
||||
x: 1.0d
|
||||
y: -6.75d
|
||||
}
|
||||
{
|
||||
dependencies: ["03DBF1961AE21C76"]
|
||||
description: [
|
||||
"After each recipe, the Steam machines will vent cooler steam (with snazzy particles) from the side with the square. This is the exhaust port."
|
||||
""
|
||||
"Important: Keep the exhaust port unblocked - this is neither an input nor an output slot! If the machine fails to vent steam, it will stop working."
|
||||
""
|
||||
"Reminder: Use your Wrench to change which side the exhaust port is facing (right-click)."
|
||||
]
|
||||
icon: "gtceu:assembly_line_grating"
|
||||
id: "402072841230707C"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
subtitle: "I saw Steam vent"
|
||||
tasks: [{
|
||||
id: "34FF221CCFF8E84C"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Steam Exhaust"
|
||||
x: 1.0d
|
||||
y: -4.75d
|
||||
}
|
||||
{
|
||||
dependencies: ["03DBF1961AE21C76"]
|
||||
description: ["Psst! If you're not in a Hardcore world, I invite you to stand on top of pipes transporting steam, or stand right in front of the vent as the machines are running recipes."]
|
||||
icon: "minecraft:skeleton_skull"
|
||||
id: "27D4118D7EAF29B1"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
subtitle: "Goodbye, cruel world"
|
||||
tasks: [{
|
||||
id: "601BB1F557E26611"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Steam Kills"
|
||||
x: 2.0d
|
||||
y: -5.75d
|
||||
}
|
||||
]
|
||||
subtitle: ["Wrap your head around GT's power system"]
|
||||
title: "Steam and Electricity"
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -10,45 +10,11 @@
|
||||
id: "050247AED8C803F9"
|
||||
linked_quest: "30A6EDDF25A5E5F8"
|
||||
shape: "gear"
|
||||
size: 1.5d
|
||||
x: 0.0d
|
||||
y: 5.2845918367346885d
|
||||
size: 1.2d
|
||||
x: 0.375d
|
||||
y: 4.875d
|
||||
}]
|
||||
quests: [
|
||||
{
|
||||
dependencies: [
|
||||
"52D952ADBEB67454"
|
||||
"214783B2BB6730C5"
|
||||
"216E5A3574AC08BF"
|
||||
"5B07279B08BF8DDE"
|
||||
"6B128610C7D2825D"
|
||||
]
|
||||
description: [
|
||||
"This armor provides more QoL compared to the Nano suit."
|
||||
""
|
||||
"&9Helmet:&r Provides &dNight vision&r (default keybind &4M&r but check for conflicts), prevents harmful potion effects, and automatically eats for you!"
|
||||
""
|
||||
"&9Chestplate:&r Nullifies burning, but can be further upgraded into the &aAdvanced&r version at the very end of &dLuV&r Age. Note that this does NOT include a jetpack without the advanced upgrade."
|
||||
""
|
||||
"&9Leggings:&r Provides the speed boost which the Nano leggings did not."
|
||||
""
|
||||
"&9Boots:&r Provides &dStep Assist&r, nullifies fall damage, and increases jump height!"
|
||||
""
|
||||
"&bLore:&r This armor is originally inspired by IndustrialCraft, but its first implementation within the GTCE environment came with Nuke Powered Utils, an addon mod to GTCE."
|
||||
]
|
||||
hide_dependency_lines: true
|
||||
id: "5C4D3CF214972E5A"
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
subtitle: "Not an actual trademark"
|
||||
tasks: [{
|
||||
id: "0494A8915551F41D"
|
||||
type: "item"
|
||||
}]
|
||||
title: "QuarkTech"
|
||||
x: 6.6d
|
||||
y: 1.32d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
"300348B1238BCB9A"
|
||||
@@ -57,15 +23,16 @@
|
||||
description: ["This Superconductor will be required for progression during &dLuV&r."]
|
||||
icon: "gtceu:samarium_iron_arsenic_oxide_double_wire"
|
||||
id: "52D952ADBEB67454"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
icon: "gtceu:samarium_iron_arsenic_oxide_single_wire"
|
||||
id: "3789CEDA4AEEBD91"
|
||||
item: "gtceu:samarium_iron_arsenic_oxide_single_wire"
|
||||
type: "item"
|
||||
}]
|
||||
title: "IV Superconductors"
|
||||
x: -1.32d
|
||||
y: 1.32d
|
||||
x: -0.75d
|
||||
y: 1.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["7FA0ACB7F161F378"]
|
||||
@@ -83,10 +50,10 @@
|
||||
"&9-&r &aNeodymium&r normally makes the strongest magnets, but gameplay balance... y'know."
|
||||
"&9-&r &aCadmium&r is not particularly useful."
|
||||
"{@pagebreak}"
|
||||
"&bLore:&r Rare Earth Elements (REE) contain a lot more metals than these, but we are struggling as is to give them use!"
|
||||
"&l&3Lore:&r&o Rare Earth Elements (REE) contain a lot more metals than these, but we are struggling as is to give them use."
|
||||
]
|
||||
id: "300348B1238BCB9A"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
count: 64L
|
||||
id: "0BC7D23CA52A619D"
|
||||
@@ -94,8 +61,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Rare Earth"
|
||||
x: -1.32d
|
||||
y: 2.64d
|
||||
x: -1.875d
|
||||
y: 1.5d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -106,14 +73,15 @@
|
||||
description: [
|
||||
"&aHSS-G Coils&r bring up the Heat Capacity to &d5,400K&r."
|
||||
""
|
||||
"The ever-tempting &6Coil bonuses&r&r should be high incentive to make those early, as they become mandatory only during the &dLuV&r Age."
|
||||
"The ever-tempting &6Coil bonuses&r&r should be high incentive to make those early, as they become mandatory only during &dLuV&r."
|
||||
""
|
||||
"At this point, you may go back to using only one &3Electric Blast Furnace&r for your entire base, powering with the highest available Voltage you have."
|
||||
""
|
||||
"&6Hot Metals&r will start taking longer to cool down, as the &3Vacuum Freezer&r doesn't get perfect overclocks. For that you will probably want a dual or quad &3Vacuum Freezer&r."
|
||||
"&6Hot Metals&r will start taking longer to cool down, as the &3Vacuum Freezer&r doesn't get perfect overclocks. For that you will probably want a dual (or quad) &3Vacuum Freezer&r."
|
||||
]
|
||||
icon: "gtceu:hssg_coil_block"
|
||||
id: "7A1E3C3A2D699C5B"
|
||||
size: 0.75d
|
||||
subtitle: "Approaching solar temperatures"
|
||||
tasks: [{
|
||||
icon: { Count: 16b, id: "gtceu:hssg_coil_block" }
|
||||
@@ -121,8 +89,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "HSS-G Coils"
|
||||
x: 0.0d
|
||||
y: 1.32d
|
||||
x: 0.375d
|
||||
y: 1.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["069FD86133D7D582"]
|
||||
@@ -131,28 +99,28 @@
|
||||
""
|
||||
"If you previously made &dUltimet&r for whatever reason, you've already acquired &aMolybdenum&r. Otherwise, it can be found in a Nether vein."
|
||||
""
|
||||
"We hope you have a lot of &9Tungstensteel&r, because you're still gonna need more! It is used for the creation of &aHSS&r alloys, presently &aHSS-G&r."
|
||||
"We hope you have a lot of &9Tungstensteel&r, because you're still gonna need more! It is used for the creation of &aHSS&r alloys - presently &aHSS-G&r."
|
||||
]
|
||||
hide_dependency_lines: true
|
||||
id: "1776FA1F3255731E"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "7F7D77145AC8197E"
|
||||
item: "gtceu:hssg_ingot"
|
||||
type: "item"
|
||||
}]
|
||||
title: "HSS-G"
|
||||
x: 1.3199999999999996d
|
||||
y: 1.32d
|
||||
x: 1.5d
|
||||
y: 1.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["7A1E3C3A2D699C5B"]
|
||||
description: [
|
||||
"Technically, HSS-E does not contain Manganese, but some other HSS alloys do have Manganese, so... close enough?"
|
||||
"Technically, HSS-E doesn't contain Manganese, but some other HSS alloys do have Manganese, so... close enough?"
|
||||
""
|
||||
"&aHSS-E&r has some niche uses in progression."
|
||||
""
|
||||
"This alloy has great durability and damage property for tools. It has the best Power multiplier (until Neutronium!) as a &dRotor&r for &3Large Turbines&r, though less efficient than &aHSS-S&r."
|
||||
"This alloy has great durability and damage property for tools. It has the best Power multiplier (until Neutronium!) as a &dRotor&r for &3Large Turbines&r, though it's slightly less efficient than &aHSS-S&r."
|
||||
]
|
||||
id: "1783D89CE81C8E2E"
|
||||
shape: "rsquare"
|
||||
@@ -163,8 +131,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "HSS-E"
|
||||
x: 0.0d
|
||||
y: 2.64d
|
||||
x: 0.375d
|
||||
y: 2.625d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -173,21 +141,21 @@
|
||||
"58BBD540D7D4FF01"
|
||||
]
|
||||
description: [
|
||||
"When running the &3Extreme Combustion Engine&r, you will want to boost it! &mWhy would you bother otherwise?&r"
|
||||
"When running the &3Extreme Combustion Engine&r, you're gonna want to boost it! &mWhy bother otherwise?&r"
|
||||
""
|
||||
"You will want a &34A IV Dynamo Hatch&r as the output, and one &3Vacuum Freezer&r for &aLiquid Oxygen&r."
|
||||
"Get yourself a &34A IV Dynamo Hatch&r as the output, and one &3Vacuum Freezer&r for &aLiquid Oxygen&r."
|
||||
""
|
||||
"You will now be wielding the equivalent of 1 &dLuV&r Amp, all whilst burning fuel at &6200% efficiency&r!"
|
||||
"You should now be wielding the equivalent of 1 &dLuV&r Amp, all whilst burning fuel at &6200% efficiency&r!"
|
||||
""
|
||||
"Don't forget to keep it supplied with a small amount of &aLubricant&r."
|
||||
""
|
||||
"The &3ECE&r is also void-free, unlike Large Turbines. Any energy that cannot be output will momentarily pause the multiblock."
|
||||
"{@pagebreak}"
|
||||
"&bLore:&r The ECE comes from GT:NH. However... its implementation wasn't so rosy at first. The stats on the tooltip looked similar to this one - so far, so good."
|
||||
"&l&3Lore:&r&o The ECE comes from GT:NH. However... its implementation wasn't so rosy at first. The stats on the tooltip looked similar to this one - so far, so good."
|
||||
""
|
||||
"The bad part came when crunching the numbers. Players ended up realizing they needed to run around 16 whole HV Vacuum Freezers to keep up with Liquid Oxygen..."
|
||||
"The bad part came when crunching the numbers. Players ended up realizing they needed to run around 16 whole &6HV&r Vacuum Freezers to keep up with the Liquid Oxygen demand..."
|
||||
""
|
||||
"The one and only fuel it would accept is High Octane Gasoline, which was stated to be burned at 300% efficiency when boosted, but that was in fact a lie. The efficiency remained 100%!"
|
||||
"The one and only fuel it would accept is High Octane Gasoline, which was stated to be burned at 300% efficiency when boosted, but the UI was lying. The efficiency remained at 100%."
|
||||
""
|
||||
"The GT:NH team eventually decided to rework the ECE among other power options... phew!"
|
||||
]
|
||||
@@ -201,8 +169,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Extreme Combustion Engine"
|
||||
x: 1.32d
|
||||
y: 2.64d
|
||||
x: 1.5d
|
||||
y: 2.625d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -215,14 +183,13 @@
|
||||
description: [
|
||||
"You should have all the tools available to produce &aPolybenzimidazole&r on your own!"
|
||||
""
|
||||
"A piece of (unsolicited) advice - when looking through recipes, pin them in &2JEI&r (default 'A' hotkey). We hope you have been doing that this whole time, as it makes planning a lot easier!"
|
||||
""
|
||||
"&aPBI&r only becomes mandatory to progress from &dLuV&r to &cZPM&r, but tackling it earlier will unlock the &6Advanced SMDs&r."
|
||||
""
|
||||
"The Quest can be completed with &eany&r form of PBI. You may want Bars for automation purposes."
|
||||
"The Quest can be completed with &eany&r form of PBI. You'll probably want Bars for automation purposes."
|
||||
]
|
||||
icon: "gtceu:polybenzimidazole_plate"
|
||||
id: "7CFC112B8F460549"
|
||||
size: 0.75d
|
||||
subtitle: "GTCEu's toughest polymer!"
|
||||
tasks: [
|
||||
{
|
||||
@@ -243,8 +210,8 @@
|
||||
}
|
||||
]
|
||||
title: "Polybenzimidazole"
|
||||
x: -1.32d
|
||||
y: 3.96d
|
||||
x: -0.75d
|
||||
y: 3.75d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -254,13 +221,13 @@
|
||||
description: [
|
||||
"Better &aSMDs&r to make far more complex Circuits at a much cheaper price."
|
||||
""
|
||||
"You will require Alloys that you have not made yet, most of which will be common in the &dLuV&r Age and onwards."
|
||||
"You will require Alloys that you have not made yet, most of which will be common in &dLuV&r and onwards."
|
||||
""
|
||||
"&aAdvanced SMDs&r are required for the &dCrystal&r Circuit line."
|
||||
]
|
||||
icon: "gtceu:advanced_smd_transistor"
|
||||
id: "195E5BFDE4C5A0DE"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
tasks: [
|
||||
{
|
||||
id: "25B01725B3E33952"
|
||||
@@ -289,45 +256,34 @@
|
||||
}
|
||||
]
|
||||
title: "Advanced SMDs"
|
||||
x: 0.0d
|
||||
y: 3.96d
|
||||
x: -0.75d
|
||||
y: 2.625d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
"7CC79617A4965F25"
|
||||
"30A6EDDF25A5E5F8"
|
||||
"12B4423F055BFBF5"
|
||||
]
|
||||
description: [
|
||||
"Tungstensteel under your belt? Nanoprocessor Mainframes on demand? Let's make some machinery."
|
||||
""
|
||||
"The &3IV Assembler&r and &3IV Cutter&r are required to unlock &3IV Energy + Dynamo Hatches&r."
|
||||
"The &3IV Assembler&r is required to unlock &3IV Energy and Dynamo Hatches&r, as well as &3HSS-G Coils&r."
|
||||
""
|
||||
"Upgrading them to &2Gregicality Multiblocks&r is a wise decision."
|
||||
"Upgrading this to its &2GCYM&r variant isn't a bad idea."
|
||||
"{@pagebreak}"
|
||||
"&bLore:&r We often get asked why is GcyM not included in the modpack. My reasoning is to show how robust GTCEu is by itself."
|
||||
""
|
||||
"Did you know that GTCE's content stopped at EV, and the content up to UV was always gapped with Shadows of Greg, a third party mod?"
|
||||
""
|
||||
"Of course GcyM should still be included in any greedier modpack, because it is a great QoL mod."
|
||||
"&l&3Lore:&r&o Did you know that GTCE's content stopped at &5EV&r&o, and all content up to &3UV&f was provided by Shadows of Greg, a third party mod?"
|
||||
]
|
||||
icon: "gtceu:iv_assembler"
|
||||
id: "5CA86A333670A55C"
|
||||
tasks: [
|
||||
{
|
||||
id: "2BD1CC61E5122DC7"
|
||||
item: "gtceu:iv_assembler"
|
||||
type: "item"
|
||||
}
|
||||
{
|
||||
id: "7FF6345C38537641"
|
||||
item: "gtceu:iv_cutter"
|
||||
type: "item"
|
||||
}
|
||||
]
|
||||
title: "IV Machinery"
|
||||
x: 1.3199999999999996d
|
||||
y: 3.96d
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "2BD1CC61E5122DC7"
|
||||
item: "gtceu:iv_assembler"
|
||||
type: "item"
|
||||
}]
|
||||
title: "IV Assembler"
|
||||
x: 0.375d
|
||||
y: 3.75d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -335,13 +291,13 @@
|
||||
"14D277A164202FF8"
|
||||
]
|
||||
description: [
|
||||
"The &aLarge Tungstensteel Boiler&r is the final steam boiler. It's even more efficient than the previous ones, and produces more steam too."
|
||||
"The &aLarge Tungstensteel Boiler&r is the final Steam Boiler. It's even more efficient than the previous ones, and produces more steam."
|
||||
""
|
||||
"This thing is &na colossal noob trap&r, and you should ABSOLUTELY use something else. Don't make this, it's not good, not even as a meme! Steam doesn't scale beyond this point, and this boiler will likely be removed in the future."
|
||||
"This thing is &la colossal noob trap&r, and you should &4ABSOLUTELY&r use something else. &cDon't&r make this, it's not good, not even as a meme! Steam &4doesn't&r scale beyond this point, and this boiler will likely be &3removed&r in the future."
|
||||
""
|
||||
"&eNote&r: This quest can be skipped (for completion progress) by clicking the Checkmark. You do not have to actually craft one."
|
||||
""
|
||||
"&bLore&r: No one makes these in GT5u either... y'know, I almost feel sorry for this multiblock."
|
||||
"&l&3Lore:&r&o No one makes these in GT5u either... y'know, almost makes you feel sorry for the poor boiler."
|
||||
]
|
||||
icon: "gtceu:tungstensteel_large_boiler"
|
||||
id: "328CFD483C26EA44"
|
||||
@@ -360,8 +316,8 @@
|
||||
}
|
||||
]
|
||||
title: "Worst Combustion"
|
||||
x: -1.32d
|
||||
y: 5.2845918367346885d
|
||||
x: -0.75d
|
||||
y: 4.875d
|
||||
}
|
||||
{
|
||||
dependencies: ["528CE69DA4358B2E"]
|
||||
@@ -375,15 +331,15 @@
|
||||
"&9Note:&r &dPolyvinyl Acetate&r (required for the Glass) can also be used for &aGlue&r!"
|
||||
]
|
||||
id: "12B4423F055BFBF5"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "2358A62B80B56238"
|
||||
item: "gtceu:laminated_glass"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Laminated Glass"
|
||||
x: 1.32d
|
||||
y: 5.28d
|
||||
x: 2.625d
|
||||
y: 4.875d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -398,7 +354,7 @@
|
||||
"This alloy has a great mining speed, which translates into extremely good &6efficiency&r when used as a &dRotor&r in &3Large Turbines&r."
|
||||
]
|
||||
id: "3A7491323AC5C70C"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "We made this one up"
|
||||
tasks: [{
|
||||
id: "578E3442D589DAE8"
|
||||
@@ -406,8 +362,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "HSS-S"
|
||||
x: 2.6399999999999997d
|
||||
y: 1.32d
|
||||
x: 2.625d
|
||||
y: 1.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["7D15EEE81B1A3100"]
|
||||
@@ -418,15 +374,20 @@
|
||||
""
|
||||
"In &dLuV&r, the mandatory &9Naquadah chain&r will grant &aIndium&r too, which means this setup will have a limited life."
|
||||
"{@pagebreak}"
|
||||
"&bLore:&r This is another small chain inherited from GregTech 5. However, this used to yield one tiny Dust instead, which was... interesting."
|
||||
"&l&3Lore:&r&o This is another small chain inherited from GregTech 5. However, this used to yield one tiny Dust instead, which was... interesting."
|
||||
]
|
||||
icon: "gtceu:indium_dust"
|
||||
id: "0F192D1F44B9B599"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "Superconductor Supreme"
|
||||
tasks: [{
|
||||
id: "1BC2B3ED9FD76DA2"
|
||||
item: "gtceu:indium_dust"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Indium"
|
||||
x: 2.6399999999999997d
|
||||
y: 2.64d
|
||||
x: 2.625d
|
||||
y: 2.625d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -443,15 +404,15 @@
|
||||
"If you wish to automate your LCR with patterns, circle back to the P2P Tunnel Quest for more information."
|
||||
]
|
||||
id: "0425179329ED1B72"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "3550E45267942DE8"
|
||||
item: "gtceu:hpic_chip"
|
||||
type: "item"
|
||||
}]
|
||||
title: "High Power Integrated Circuit"
|
||||
x: 2.6399999999999997d
|
||||
y: 3.96d
|
||||
x: 2.625d
|
||||
y: 3.75d
|
||||
}
|
||||
{
|
||||
dependencies: ["30A6EDDF25A5E5F8"]
|
||||
@@ -467,8 +428,8 @@
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
title: "There is no limit to \"Fun\""
|
||||
x: 0.0d
|
||||
y: 6.6d
|
||||
x: 0.375d
|
||||
y: 6.0d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -484,15 +445,15 @@
|
||||
"The next Quest will kick things off!"
|
||||
]
|
||||
id: "05003665368F5A57"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "4043CFB3C4E0DB90"
|
||||
item: "gtceu:iv_macerator"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Shredding your Ores with further more Byproducts"
|
||||
x: 1.3199999999999996d
|
||||
y: 6.6d
|
||||
x: 1.5d
|
||||
y: 4.875d
|
||||
}
|
||||
{
|
||||
dependencies: ["05003665368F5A57"]
|
||||
@@ -501,18 +462,19 @@
|
||||
""
|
||||
"Ore Processing is now at your fingertips."
|
||||
""
|
||||
"&6This quest unlocks a new tutorial in the &lTips and Tricks&r&6 tab - check it out to learn more!&r"
|
||||
"&6This quest unlocks a definitive tutorial on Ore Processing in the &lTips and Tricks&r&6 tab - check it out to learn more!&r"
|
||||
]
|
||||
icon: "gtceu:almandine_refined_ore"
|
||||
id: "724FB950CC472BB4"
|
||||
shape: "circle"
|
||||
size: 0.66d
|
||||
tasks: [{
|
||||
id: "496C00BA0D8F5445"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Setting up Ore Processing"
|
||||
x: 2.6399999999999997d
|
||||
y: 6.6d
|
||||
x: 1.5d
|
||||
y: 6.0d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -532,11 +494,11 @@
|
||||
""
|
||||
"Recipes require &aFluids&r, so it is a good idea to keep the &3Input Hatches&r permanently filled with &dSoldering Alloy&r, &dLubricant&r and &dStyrene-Butadienne Rubber&r."
|
||||
""
|
||||
"&6This quest unlocks a new tutorial in the &lTips and Tricks&r&6 tab - check it out to learn more!&r"
|
||||
"&6This quest unlocks two new tutorials on the Assembly Line and Research in the &lTips and Tricks&r&6 tab - check them out to learn more!&r"
|
||||
]
|
||||
id: "77B7B1EDD19831E0"
|
||||
shape: "gear"
|
||||
size: 1.5d
|
||||
size: 1.3d
|
||||
subtitle: "AKA the \"Assline\""
|
||||
tasks: [{
|
||||
id: "1BD34023E42B4E50"
|
||||
@@ -544,8 +506,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Assembly Line"
|
||||
x: 3.96d
|
||||
y: 5.2845918367346885d
|
||||
x: 3.75d
|
||||
y: 4.875d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -562,13 +524,14 @@
|
||||
""
|
||||
"This means recipes can now be performed up to &d16&r at a time - this is true &4parallelisation&r!"
|
||||
""
|
||||
"&6This quest unlocks a new tutorial in the &lTips and Tricks&r&6 tab - check it out to learn more!&r"
|
||||
"&6This quest unlocks a new tutorial on parallel techniques in the &lTips and Tricks&r&6 tab - check it out to learn more!&r"
|
||||
"{@pagebreak}"
|
||||
"&bLore:&r In GregTech 5, the Data Orb was used in the Matter Replicator to store the \"data\" of the material you wanted to replicate. There is no replication here - the Orb is now a mere crafting component."
|
||||
"&l&3Lore:&r&o In GregTech 5, the Data Orb was used in the Matter Replicator to store the \"data\" of the material you wanted to replicate. There is no replication here - the Orb is now a mere crafting component."
|
||||
""
|
||||
"Additionally, GregTech 5's PA and other Multiblocks acted as a Cleanroom. There is no such thing here!"
|
||||
]
|
||||
id: "2DAC91AF2EBB68E2"
|
||||
size: 0.75d
|
||||
subtitle: "The PA does so little but so much"
|
||||
tasks: [{
|
||||
id: "515EDFE316170EEA"
|
||||
@@ -576,8 +539,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Processing Array"
|
||||
x: 6.6d
|
||||
y: 5.28d
|
||||
x: 6.0d
|
||||
y: 4.875d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -586,7 +549,7 @@
|
||||
"69E384F389B0D07B"
|
||||
]
|
||||
description: [
|
||||
"250,000,000 EU in a Battery? That's 25 minutes of Power when drained constantly!"
|
||||
"250,000,000 EU in a Battery? That's 25 minutes of Power when drained constantly. That's more than your average iPhone."
|
||||
""
|
||||
"The &aLapotronic Energy Orb&r should be the beginning of the end of your energy storage struggles."
|
||||
""
|
||||
@@ -594,30 +557,39 @@
|
||||
""
|
||||
"Such a boost in power does not come cheap. The &dEngraved Lapotron Crystal Chips&r are worth &a8 Lapotron Crystals&r."
|
||||
]
|
||||
icon: "gtceu:lapotronic_energy_orb"
|
||||
id: "5B07279B08BF8DDE"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "It's amazing!"
|
||||
tasks: [{
|
||||
id: "3B8E3903EA888A6F"
|
||||
item: "gtceu:lapotronic_energy_orb"
|
||||
type: "item"
|
||||
}]
|
||||
tasks: [
|
||||
{
|
||||
id: "3B8E3903EA888A6F"
|
||||
item: "gtceu:lapotronic_energy_orb"
|
||||
type: "item"
|
||||
}
|
||||
{
|
||||
id: "529358AADE55D801"
|
||||
item: "gtceu:iv_lapotronic_battery"
|
||||
type: "item"
|
||||
}
|
||||
]
|
||||
title: "Insane Batteries"
|
||||
x: 7.92d
|
||||
y: 5.2845918367346885d
|
||||
x: 7.125d
|
||||
y: 4.875d
|
||||
}
|
||||
{
|
||||
dependencies: ["145F71A817C5996E"]
|
||||
description: ["The &aZPM Mainframe&r is used to make the &3LuV Circuit Assembler&r (of course), but also allows you to step into &3Fusion&r."]
|
||||
id: "327C3E02CD751453"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "59901F46ED2C46DF"
|
||||
item: "gtceu:quantum_processor_mainframe"
|
||||
type: "item"
|
||||
}]
|
||||
title: "First ZPM Circuits!"
|
||||
x: 9.24d
|
||||
y: 5.2845918367346885d
|
||||
x: 8.25d
|
||||
y: 4.875d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -633,6 +605,7 @@
|
||||
]
|
||||
icon: "minecraft:nether_star"
|
||||
id: "6B128610C7D2825D"
|
||||
size: 0.75d
|
||||
subtitle: "Jump Up, Superstar"
|
||||
tasks: [
|
||||
{
|
||||
@@ -654,8 +627,8 @@
|
||||
}
|
||||
]
|
||||
title: "Nether Stars"
|
||||
x: 5.28d
|
||||
y: 3.96d
|
||||
x: 4.875d
|
||||
y: 3.75d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -673,23 +646,25 @@
|
||||
""
|
||||
"&dChlorine&r can be perfectly recycled from the &eRaw Platinum Powder&r."
|
||||
""
|
||||
"&dNitric Acid&r is &osort of&r recycled from &7Raw Palladium Powder&r through &dAmmonia&r, though I would recommend keeping the excess Ammonia for other uses (Rocket Fuel and PBI)."
|
||||
"&dNitric Acid&r is &osort of&r recycled from &7Raw Palladium Powder&r through &dAmmonia&r, though we'd recommend keeping the excess Ammonia for other uses (Rocket Fuel and PBI)."
|
||||
""
|
||||
"The other PGM salts have their own special mini-chain associated to them - more on this in the next quests."
|
||||
"{@pagebreak}"
|
||||
"&9Note:&r &ePlatinum&r and &7Palladium&r can also be obtained from The End or through normal Ore Processing."
|
||||
""
|
||||
"&bLore:&r Heard of the infamous \"Platline\" from either Gregicality of GregTech: New Horizons? The extremely daunting chain was added in GT:NH through Bartworks. The concept is amazing, but we had to tune it down significantly to make entering late game in GTCEu much smoother."
|
||||
"&l&3Lore:&r&o Heard of the infamous \"Platline\" from either Gregicality or GregTech: New Horizons? The extremely daunting chain was added in GT:NH through Bartworks. The concept is amazing, but we had to tune it down significantly to make entering late game in GTCEu much smoother."
|
||||
]
|
||||
icon: "gtceu:platinum_group_sludge_dust"
|
||||
id: "635D14B8E9F996FD"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "4DCFD28954A351A8"
|
||||
id: "4303DF66EBD3032C"
|
||||
item: "gtceu:platinum_group_sludge_dust"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Platinum Group Processing"
|
||||
x: 3.96d
|
||||
y: 1.32d
|
||||
x: 3.75d
|
||||
y: 1.5d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -700,14 +675,15 @@
|
||||
description: [
|
||||
"This part of the chain starts by obtaining some &aRarest Metal Residue&r."
|
||||
""
|
||||
"You will need an &1IV&r powered &3Large Chemical Reactor&r, but the average power is not too bad."
|
||||
"You will need at least an &1IV&r &3Large Chemical Reactor&r, but the average power draw isn't too bad."
|
||||
""
|
||||
"&dChlorine&r is fully looped, and &dHydrogen&r is slightly negative (&ounless you put Acidic Osmium Solution in the Distillation Tower and electrolyze the water back... on second thoughts, don't do that&r)."
|
||||
""
|
||||
"&aIridium&r is required to progress in the &1IV&r Age, so you should get your PGS line automated!"
|
||||
"&aIridium&r is required to progress through &1IV&r, so get your PGS line automated ASAP!"
|
||||
]
|
||||
icon: "gtceu:iridium_ingot"
|
||||
id: "216E5A3574AC08BF"
|
||||
size: 0.75d
|
||||
tasks: [
|
||||
{
|
||||
id: "236EFFBCE5885D61"
|
||||
@@ -726,8 +702,8 @@
|
||||
}
|
||||
]
|
||||
title: "Iridium and Osmium"
|
||||
x: 3.96d
|
||||
y: 2.64d
|
||||
x: 3.75d
|
||||
y: 2.625d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -741,11 +717,11 @@
|
||||
""
|
||||
"&dSulfuric Acid&r can be perfectly recycled. You will produce excess &dOxygen&r and &dHydrogen&r that can be stored."
|
||||
""
|
||||
"&aRuthenium&r and &aRhodium&r are gatekeepers to the &dLuV&r Age. If you automate them now, you won't need to do it later!"
|
||||
"&aRuthenium&r and &aRhodium&r are gatekeepers to &dLuV&r. If you automate them now, you won't need to do it later!"
|
||||
]
|
||||
icon: "gtceu:ruthenium_ingot"
|
||||
id: "214783B2BB6730C5"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
tasks: [
|
||||
{
|
||||
id: "08FEDEE28C37331F"
|
||||
@@ -764,25 +740,25 @@
|
||||
}
|
||||
]
|
||||
title: "Ruthenium and Rhodium"
|
||||
x: 3.96d
|
||||
y: 0.0d
|
||||
x: 3.75d
|
||||
y: 0.375d
|
||||
}
|
||||
{
|
||||
dependencies: ["214783B2BB6730C5"]
|
||||
description: [
|
||||
"Progressing into &dLuV&r Age will require more than &aRhodium Plated Palladium&r and &9LuV Circuits&r alone. You will also need the &3Assembly Line&r."
|
||||
"Progressing into &dLuV&r will require more than &aRhodium Plated Palladium&r and &9LuV Circuits&r alone. You'll also need the &3Assembly Line&r."
|
||||
""
|
||||
"The &4resource costs&r for components will also start to increase &4significantly&r as you work towards &eFusion&r."
|
||||
""
|
||||
"If you haven't got automation for nearly everything, now (in &1IV&r Age) is a good time to do it."
|
||||
"If you haven't got automation for nearly everything, now (in &1IV&r) is a good time to do it."
|
||||
""
|
||||
"Make use of &3Processing Arrays&r or all the special Multiblocks from &2Gregicality Multiblocks&r."
|
||||
"Make use of &3Processing Arrays&r or all the special &2GCYM Multiblocks&r."
|
||||
""
|
||||
"If your power generation relies on &3Large Turbines&r, you can still get the &3LuV Rotor Holder&r."
|
||||
"If your power generation is relying on &3Large Turbines&r, you can pick up the &3LuV Rotor Holder&r."
|
||||
]
|
||||
id: "4F6E351C5F676618"
|
||||
shape: "gear"
|
||||
size: 1.5d
|
||||
size: 1.3d
|
||||
subtitle: "The main &dLuV&r material"
|
||||
tasks: [{
|
||||
icon: "gtceu:rhodium_plated_palladium_ingot"
|
||||
@@ -791,15 +767,15 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Rhodium-Plated Palladium"
|
||||
x: 5.28d
|
||||
y: 0.0d
|
||||
x: 4.875d
|
||||
y: 0.375d
|
||||
}
|
||||
{
|
||||
dependencies: ["216E5A3574AC08BF"]
|
||||
description: [
|
||||
"This Large Miner is nearly identical to the regular one, except it has a wider range and uses more drilling fluid."
|
||||
""
|
||||
"It's an optional upgrade - which you might not even need!"
|
||||
"It's an optional upgrade - one you might not even need!"
|
||||
]
|
||||
id: "07906458E1A15683"
|
||||
shape: "rsquare"
|
||||
@@ -810,8 +786,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Multiblock Miner II"
|
||||
x: 6.6d
|
||||
y: 0.0d
|
||||
x: 6.0d
|
||||
y: 0.375d
|
||||
}
|
||||
{
|
||||
dependencies: ["216E5A3574AC08BF"]
|
||||
@@ -820,41 +796,23 @@
|
||||
""
|
||||
"&9Capacitors&r also hold significantly more energy than the batteries used to make them. In the &3Power Substation&r, &9Capacitors&r can be mixed, so they do not all have to be the same tier."
|
||||
""
|
||||
"At &1IV&r Tier, you can make &5EV&r and/or &1IV&r Capacitors."
|
||||
""
|
||||
"At &1IV&r, you can make &5EV&r and/or &1IV&r Capacitors."
|
||||
"{@pagebreak}"
|
||||
"Energy can be inputted with regular Energy Hatches, and output with regular Dynamo Hatches."
|
||||
""
|
||||
"You can also use &9Substation Hatches&r to transmit many more amps. These hatches only work in Substations, and do not work in regular multiblocks."
|
||||
]
|
||||
id: "04E9D2F484702965"
|
||||
size: 0.75d
|
||||
subtitle: "Centralised power, at last"
|
||||
tasks: [{
|
||||
id: "6F18E4631B04E636"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Power Substation"
|
||||
x: 5.28d
|
||||
y: 1.32d
|
||||
}
|
||||
{
|
||||
dependencies: ["216E5A3574AC08BF"]
|
||||
description: [
|
||||
"Likely no one will ever make this item, but it gives you &6unlimited&r construction paste for Building Gadgets. This could come in handy for building."
|
||||
""
|
||||
"This is really only here to tell you that this exists. Enjoy or something..."
|
||||
]
|
||||
hide_dependency_lines: true
|
||||
id: "2554FE006F827BC7"
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
subtitle: "Creative items in IV?"
|
||||
tasks: [{
|
||||
id: "04A399D60AAD6B57"
|
||||
item: "buildinggadgets:construction_paste_container_creative"
|
||||
id: "7A5A2DC7C8C3406E"
|
||||
item: "gtceu:power_substation"
|
||||
type: "item"
|
||||
}]
|
||||
x: 7.259999999999999d
|
||||
y: 1.32d
|
||||
title: "Power Substation"
|
||||
x: 4.875d
|
||||
y: 1.5d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -868,7 +826,7 @@
|
||||
"&aQubit CPUs&r are used in the production of &1Quantum&r Processors."
|
||||
]
|
||||
id: "225F57C95C6D7650"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "This actually has no relation to Quantum"
|
||||
tasks: [{
|
||||
id: "4C2C6546F0928AD7"
|
||||
@@ -876,8 +834,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Qubit CPUs"
|
||||
x: 5.28d
|
||||
y: 2.64d
|
||||
x: 4.875d
|
||||
y: 2.625d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -887,21 +845,22 @@
|
||||
"6B128610C7D2825D"
|
||||
]
|
||||
description: [
|
||||
"Woah! Let's be honest, it's been tough to get here. You'll appreciate not having to make a new polymer for Circuits Boards."
|
||||
"Woah! It's been tough to get here. You'll appreciate not having to make a new polymer for Circuits Boards."
|
||||
""
|
||||
"The &3IV Circuit Assembler&r unlocks the &1Quantum&r Circuit line."
|
||||
""
|
||||
"This also unlocks the &6best recipe&r for &dMV Circuits&r."
|
||||
]
|
||||
id: "2BB16260A76718B8"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "230762F7951EB866"
|
||||
item: "gtceu:iv_circuit_assembler"
|
||||
type: "item"
|
||||
}]
|
||||
title: "IV Circuit Assembling"
|
||||
x: 6.6d
|
||||
y: 2.64d
|
||||
x: 6.0d
|
||||
y: 2.625d
|
||||
}
|
||||
{
|
||||
dependencies: ["0338C9219DC2F819"]
|
||||
@@ -910,20 +869,20 @@
|
||||
""
|
||||
"&9Tips:&r For efficient and fast board production, you should use two &3Large Chemical Reactors&r, both supplied with &6HV&r power or higher (make them both share the same &3Energy Hatch&r):"
|
||||
""
|
||||
"&9-&r One &3LCR&r should be dedicated to &aIron III Chloride&r. The &dHydrogen&r is loopable, so reproduce &dHydrochloric Acid&r locally - that way you will only need to passively input &aIron Dusts&r and &aChlorine&r."
|
||||
"&9-&r One &3LCR&r should be dedicated to &aIron III Chloride&r. The &dHydrogen&r is loopable, so reproduce &dHydrochloric Acid&r locally - that way, you'd only need to passively input &aIron Dusts&r and &aChlorine&r."
|
||||
""
|
||||
"&9-&r One &3LCR&r should be making both the &acoated Boards&r and the &aempty Circuit Boards&r to make future &ecrafting requests&r with AE2 extremely easy. Keeping an Input Hatch full of Sulfuric Acid shouldn't be a problem, either."
|
||||
]
|
||||
id: "0988B5FB795FF7DA"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "4EB5F93570DAE79B"
|
||||
item: "gtceu:fiber_reinforced_printed_circuit_board"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Extreme Circuit Boards"
|
||||
x: 7.92d
|
||||
y: 2.64d
|
||||
x: 7.125d
|
||||
y: 2.625d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -934,9 +893,9 @@
|
||||
description: [
|
||||
"The first Circuit of the &1Quantum&r line."
|
||||
""
|
||||
"If you wish, you can go even further and aim for &dAdvanced SMDs&r to make these Circuits cheaper. "
|
||||
"If you wish, you could go even further and aim for &dAdvanced SMDs&r to make these Circuits cheaper. "
|
||||
""
|
||||
"Doing so will require &9PBI&r and Alloys that will require you to make a set of &aHSS-G Coils&r."
|
||||
"Doing so will require &9PBI&r... and Alloys that require &aHSS-G Coils&r in your EBF."
|
||||
]
|
||||
id: "49C1D61741AA288E"
|
||||
size: 0.75d
|
||||
@@ -946,17 +905,17 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Best EV Circuits!"
|
||||
x: 9.24d
|
||||
y: 2.64d
|
||||
x: 8.25d
|
||||
y: 2.625d
|
||||
}
|
||||
{
|
||||
dependencies: ["4343746E706264E6"]
|
||||
description: [
|
||||
"Rocket Fuel mostly exists for compatibility with other mods. Modpack devs love it!"
|
||||
"Rocket Fuel mostly exists for compatibility with other mods. You'll love it if you're making your own pack."
|
||||
""
|
||||
"As an actual fuel for GTCEu generators? Terrible!"
|
||||
""
|
||||
"&aRocket Fuel&r in this modpack is required to obtain &dNether Stars&r."
|
||||
"In this modpack, &aRocket Fuel&r is required to obtain &dNether Stars&r."
|
||||
""
|
||||
"Automating it may be a big hit to your resources, but you can safely batch craft using an overclocked &3Large Chemical Reactor&r."
|
||||
]
|
||||
@@ -970,8 +929,8 @@
|
||||
type: "fluid"
|
||||
}]
|
||||
title: "Rocket Fuel"
|
||||
x: 6.6d
|
||||
y: 3.96d
|
||||
x: 6.0d
|
||||
y: 3.75d
|
||||
}
|
||||
{
|
||||
dependencies: ["117FBB18DEE6F08B"]
|
||||
@@ -981,47 +940,47 @@
|
||||
"It's as easy as using some &aEpoxy&r in the &3Chemical Bath&r."
|
||||
]
|
||||
id: "0338C9219DC2F819"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "7092FDCCDDC53679"
|
||||
item: "gtceu:reinforced_epoxy_resin_plate"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Fiber-Reinforced Epoxy"
|
||||
x: 7.932857142857115d
|
||||
y: 3.8538775510204437d
|
||||
x: 7.125d
|
||||
y: 3.75d
|
||||
}
|
||||
{
|
||||
dependencies: ["698B5F65F2DE4439"]
|
||||
description: ["LuV Circuits that aren't mainframes!"]
|
||||
description: ["Good news for any mainframe haters out there - &dLuV&r Circuits that aren't mainframes!"]
|
||||
id: "145F71A817C5996E"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "0205E6C037A453A8"
|
||||
item: "gtceu:quantum_processor_computer"
|
||||
type: "item"
|
||||
}]
|
||||
title: "More LuV Circuits"
|
||||
x: 9.57d
|
||||
y: 4.29d
|
||||
x: 8.25d
|
||||
y: 4.125d
|
||||
}
|
||||
{
|
||||
dependencies: ["49C1D61741AA288E"]
|
||||
description: [
|
||||
"Better IV Circuits. "
|
||||
"Better &1IV&r Circuits. "
|
||||
""
|
||||
"Progressing within the IV Age won't feel as painful anymore."
|
||||
"Your march through &1IV&r continues. Stay strong, soldier."
|
||||
]
|
||||
id: "698B5F65F2DE4439"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "3B46E4592A6AC60E"
|
||||
item: "gtceu:quantum_processor_assembly"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Even more IV Circuits"
|
||||
x: 8.91d
|
||||
y: 3.63d
|
||||
x: 8.25d
|
||||
y: 3.375d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -1031,8 +990,9 @@
|
||||
description: [
|
||||
"This Quest will be completed with &eeither&r an &3IV Energy Hatch&r&r... or an &3IV Dynamo Hatch&r for your Multiblock Generators."
|
||||
""
|
||||
"Don't forget that &d4 Amp&r variants exist! However they require &aNiobium-Titanium Cables&r, which needs &9Polyphenylene Sulfide&r."
|
||||
"Look down in the &dLuV&r Chapter for that (spoiler: it's easy to obtain!)."
|
||||
"Don't forget that &d4 Amp&r variants exist! However they require &aNiobium-Titanium Cables&r, which need &9Polyphenylene Sulfide&r."
|
||||
""
|
||||
"Look down in the &dLuV&r Chapter for that (don't worry... it's easy to obtain)."
|
||||
]
|
||||
icon: "gtceu:iv_energy_input_hatch"
|
||||
id: "48DEABA155605D23"
|
||||
@@ -1051,8 +1011,27 @@
|
||||
}
|
||||
]
|
||||
title: "Upgrading your EBF for the millionth time"
|
||||
x: 3.96d
|
||||
y: 3.96d
|
||||
x: 3.75d
|
||||
y: 3.75d
|
||||
}
|
||||
{
|
||||
dependencies: ["12B4423F055BFBF5"]
|
||||
description: [
|
||||
"The &3IV Cutting Machine&r is required to unlock &3IV Energy and Dynamo Hatches&r."
|
||||
""
|
||||
"Upgrading this to its &2GCYM&r variant isn't a bad idea."
|
||||
]
|
||||
icon: "gtceu:iv_cutter"
|
||||
id: "7CC40BDAA803D044"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "5365FC750B24814B"
|
||||
item: "gtceu:iv_cutter"
|
||||
type: "item"
|
||||
}]
|
||||
title: "IV Cutting Machine"
|
||||
x: 1.5d
|
||||
y: 3.75d
|
||||
}
|
||||
]
|
||||
subtitle: ["Automate everything and learn how to assemble"]
|
||||
|
||||
@@ -1,182 +0,0 @@
|
||||
{
|
||||
default_hide_dependency_lines: false
|
||||
default_quest_shape: ""
|
||||
filename: "large_turbines"
|
||||
group: "719BFF182E0820D1"
|
||||
icon: {
|
||||
Count: 1b
|
||||
id: "gtceu:turbine_rotor"
|
||||
tag: {
|
||||
GT.PartStats: {
|
||||
Material: "iron"
|
||||
}
|
||||
}
|
||||
}
|
||||
id: "52E70B217806A134"
|
||||
order_index: 4
|
||||
quest_links: [{
|
||||
id: "6CC3CC0770652DD9"
|
||||
linked_quest: "188A8C3DD38C2762"
|
||||
x: 0.0d
|
||||
y: 0.0d
|
||||
}]
|
||||
quests: [
|
||||
{
|
||||
dependencies: ["188A8C3DD38C2762"]
|
||||
description: ["&3Rotor Holders&r above the tier of the &3Large Turbine&r will multiplicatively &6double&r the production for every tier, whilst additively increasing the efficiency by 10% every tier."]
|
||||
icon: "gtceu:hv_rotor_holder"
|
||||
id: "4F5DD5816D242E7D"
|
||||
shape: "rsquare"
|
||||
size: 0.76d
|
||||
tasks: [{
|
||||
id: "600E11FFBAC10C1C"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Rotor Holders"
|
||||
x: -1.5d
|
||||
y: 1.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["188A8C3DD38C2762"]
|
||||
description: [
|
||||
"&aRotors&r have a &9Power&r, &dEfficiency&r and &4Durability&r that are based on tool stats."
|
||||
""
|
||||
"&9Power&r is a multiplier applied to the production of the &3Turbine&r. This stacks multiplicatively with the &3Rotor Holder&r."
|
||||
""
|
||||
"&dEfficiency&r reduces its fuel consumption. This again stacks multiplicatively with the &3Rotor Holder&r."
|
||||
""
|
||||
"&4Durability&r is the lifetime of the &aRotor&r in seconds, when the &3Turbine&r&r is active."
|
||||
]
|
||||
icon: {
|
||||
Count: 1b
|
||||
id: "gtceu:turbine_rotor"
|
||||
tag: {
|
||||
GT.PartStats: {
|
||||
Material: "neodymium"
|
||||
}
|
||||
}
|
||||
}
|
||||
id: "44D051EC36AE418F"
|
||||
shape: "rsquare"
|
||||
size: 0.76d
|
||||
tasks: [{
|
||||
id: "169057975DC345BA"
|
||||
title: "Rotors"
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: -1.5d
|
||||
y: -1.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["188A8C3DD38C2762"]
|
||||
description: [
|
||||
"A Turbine's &9Power&r output affects both the fuel consumption and the EU/t generation. It is calculated with the following formula:"
|
||||
""
|
||||
"&eproduction = baseEUt x rotorPower x 2^(rotorHolderTier - turbineTier)&r"
|
||||
""
|
||||
"The &dEfficiency&r reduces fuel consumption, but does not alter the EU/t generation. It is calculated with the following formula:"
|
||||
""
|
||||
"&eefficiency = rotorEfficiency x (1 + 0.1 x (rotorHolderTier - turbineTier))&r"
|
||||
]
|
||||
icon: "minecraft:lectern"
|
||||
id: "1CE29CDDAED21346"
|
||||
size: 0.87d
|
||||
tasks: [{
|
||||
id: "7DE01F7FA5E97F0B"
|
||||
title: "In summary..."
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: 1.5d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["1CE29CDDAED21346"]
|
||||
description: [
|
||||
"Let's simulate a Large Steam Turbine, with an Ultimet Rotor and an &5EV&r Rotor Holder:"
|
||||
""
|
||||
"Production = 1024 x 1.60 x 2 = 3276 EU/t"
|
||||
""
|
||||
"Efficiency = 1.30 x 1.10 = 143%"
|
||||
""
|
||||
"(Therefore, steam consumption would be 4582 L/t - this is above a Titanium Boiler, or a Tungstensteel Boiler with ~70% throttle)"
|
||||
"{@pagebreak}"
|
||||
"Next, we'll analyse the Gas Turbine, with a Chrome Rotor and an &5EV&r Rotor Holder:"
|
||||
""
|
||||
"Production = 4096 x 1.70 x 1 = 5325 EU/t"
|
||||
""
|
||||
"Efficiency = 1.55 x 1.00 = 155%"
|
||||
""
|
||||
"(The same fuel consumption would produce 3435 EU/t using 6.7 Turbo Gas Turbines!)"
|
||||
"{@pagebreak}"
|
||||
"Finally, how about we check out the Plasma Turbine, with a HSS-S Rotor and a &cZPM&r Rotor Holder:"
|
||||
""
|
||||
"Production = 16834 x 2.50 x 4 = 168340 EU/t"
|
||||
""
|
||||
"Efficiency = 1.80 x 1.20 = 216%"
|
||||
""
|
||||
"(This is more than a ZPM Amp!)"
|
||||
]
|
||||
icon: {
|
||||
Count: 1b
|
||||
id: "gtceu:programmed_circuit"
|
||||
tag: {
|
||||
Configuration: 0
|
||||
}
|
||||
}
|
||||
id: "392D915D3389DC66"
|
||||
shape: "rsquare"
|
||||
size: 0.76d
|
||||
subtitle: "Calculators on your desks please!"
|
||||
tasks: [{
|
||||
id: "3CBCA60F3007AB27"
|
||||
title: "...and some examples!"
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: 3.0d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["188A8C3DD38C2762"]
|
||||
description: [
|
||||
"&9-&r Turbines work off &eInertia&r, which requires them to continuously run to achieve maximum Power."
|
||||
""
|
||||
"&9-&r Any excess Energy produced will be &cvoided&r. You will &lneed&r to use large Energy Buffers and an &3Advanced Energy Detector&r if you wish to stay efficient."
|
||||
""
|
||||
"&9-&r They require a &aRotor&r, which will lose durability over time and eventually &cbreak&r."
|
||||
""
|
||||
"&9-&r A little bit of Math is required to get the expected results."
|
||||
]
|
||||
icon: "minecraft:barrier"
|
||||
id: "33F0EA149F3705CF"
|
||||
size: 0.76d
|
||||
tasks: [{
|
||||
id: "73E2A16AA5E8A05C"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "The Drawbacks"
|
||||
x: 0.5d
|
||||
y: -1.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["188A8C3DD38C2762"]
|
||||
description: [
|
||||
"&9-&r Turbines can scale &9Power&r production far, far higher than their base output, thanks to tiered &3Rotor Holders&r."
|
||||
""
|
||||
"&9-&r The &aRotor&r can give a huge boost to &dFuel efficiency&r and &9Power&r production."
|
||||
""
|
||||
"&9-&r You get a lot of satisfaction for setting them up properly (yay!)"
|
||||
]
|
||||
icon: "minecraft:knowledge_book"
|
||||
id: "1A84A7FC1C0BD611"
|
||||
size: 0.76d
|
||||
tasks: [{
|
||||
id: "2F59C5CFA57C340C"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "The positives!"
|
||||
x: 0.5d
|
||||
y: 1.5d
|
||||
}
|
||||
]
|
||||
title: "Large Turbines"
|
||||
}
|
||||
@@ -12,58 +12,58 @@
|
||||
linked_quest: "188A8C3DD38C2762"
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
x: 7.59d
|
||||
y: 0.33d
|
||||
x: 6.75d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
id: "217218CFDDD8EAC4"
|
||||
linked_quest: "195E5BFDE4C5A0DE"
|
||||
size: 0.66d
|
||||
x: 7.59d
|
||||
y: 3.96d
|
||||
size: 0.75d
|
||||
x: 6.75d
|
||||
y: 3.375d
|
||||
}
|
||||
{
|
||||
id: "0BD725095A2264FF"
|
||||
linked_quest: "7CFC112B8F460549"
|
||||
size: 0.66d
|
||||
x: 6.2700000000000005d
|
||||
y: 3.96d
|
||||
size: 0.75d
|
||||
x: 5.625d
|
||||
y: 3.375d
|
||||
}
|
||||
{
|
||||
id: "67271280B90D765D"
|
||||
linked_quest: "300348B1238BCB9A"
|
||||
size: 0.66d
|
||||
x: 0.0d
|
||||
y: 5.61d
|
||||
size: 0.75d
|
||||
x: 1.125d
|
||||
y: 3.375d
|
||||
}
|
||||
{
|
||||
id: "7E79CDC95173C788"
|
||||
linked_quest: "1A4AD56965407DC5"
|
||||
size: 0.66d
|
||||
x: 0.66d
|
||||
y: 6.2700000000000005d
|
||||
size: 0.75d
|
||||
x: 0.375d
|
||||
y: 5.25d
|
||||
}
|
||||
{
|
||||
id: "2FD482405B15F06A"
|
||||
linked_quest: "77070668969E31BF"
|
||||
size: 0.66d
|
||||
x: 1.32d
|
||||
y: 6.2700000000000005d
|
||||
size: 0.75d
|
||||
x: 1.125d
|
||||
y: 5.625d
|
||||
}
|
||||
{
|
||||
id: "6205AC829E90CE53"
|
||||
linked_quest: "4F6E351C5F676618"
|
||||
size: 0.66d
|
||||
x: 2.31d
|
||||
y: 5.28d
|
||||
size: 0.75d
|
||||
x: 2.25d
|
||||
y: 4.5d
|
||||
}
|
||||
{
|
||||
id: "4E999806429BF983"
|
||||
linked_quest: "77B7B1EDD19831E0"
|
||||
shape: "gear"
|
||||
size: 1.5d
|
||||
x: 4.95d
|
||||
y: 5.28d
|
||||
size: 1.2d
|
||||
x: 4.5d
|
||||
y: 4.5d
|
||||
}
|
||||
]
|
||||
quests: [
|
||||
@@ -73,7 +73,7 @@
|
||||
"2DAC91AF2EBB68E2"
|
||||
"1783D89CE81C8E2E"
|
||||
]
|
||||
description: ["The &aAdvanced Processing Array&r is an upgrade to the regular version. It now has a maximum of &a64&r machines, instead of 16."]
|
||||
description: ["The &aAdvanced Processing Array&r is an upgrade to the regular version. It can now handle a maximum of &a64&r machines, instead of 16."]
|
||||
id: "4194EC9F1C6632E4"
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
@@ -84,7 +84,7 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Advanced Processing Array"
|
||||
x: -0.33d
|
||||
x: 1.125d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
@@ -115,7 +115,7 @@
|
||||
}
|
||||
]
|
||||
title: "Ultra High Power Integrated Circuit"
|
||||
x: 0.99d
|
||||
x: 2.25d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
@@ -123,19 +123,21 @@
|
||||
description: [
|
||||
"&3Dielectric PCB Coolant&r is used for highly advanced late and end-game machinery."
|
||||
""
|
||||
"You only need a little bit in &dLuV&r, but you'll want to automate it in &cZPM&r tier."
|
||||
"You only need a little bit in &dLuV&r, but you'll want to automate it when you get to &cZPM&r."
|
||||
]
|
||||
id: "35549F0404C87BCA"
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
subtitle: "Absolutely beneficial for the environment"
|
||||
tasks: [{
|
||||
id: "75FD9D0D9F78A41E"
|
||||
type: "checkmark"
|
||||
amount: 1000L
|
||||
fluid: "gtceu:pcb_coolant"
|
||||
id: "32BCECCE276F913D"
|
||||
type: "fluid"
|
||||
}]
|
||||
title: "Dielectric PCB Coolant"
|
||||
x: 2.31d
|
||||
y: 0.0d
|
||||
x: 2.25d
|
||||
y: 1.125d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -144,22 +146,23 @@
|
||||
"5ED7707B0ECF2207"
|
||||
]
|
||||
description: [
|
||||
"The &3Active Transformer&r is a multiblock used to transform energy on a much larger scale. For example, you can convert HV to LV power directly, by using the apropriate energy hatches."
|
||||
"The &3Active Transformer&r is a multiblock used to transform energy on a much larger scale. For example, you can convert &6HV&r to &7LV&r power directly by using the apropriate energy hatches."
|
||||
""
|
||||
"It also has a second function, detailed in the above quest."
|
||||
"{@pagebreak}"
|
||||
"&bLore&r: This is yet another feature from TecTech, which also required these cables to be painted. They too look fantastic if you paint them, but it is again optional."
|
||||
"&l&3Lore:&r&o This is yet another feature from TecTech, which also required these cables to be painted. They too look fantastic if you paint them, but it is again optional."
|
||||
]
|
||||
id: "1AD003487B4EC2EF"
|
||||
shape: "rsquare"
|
||||
size: 1.1d
|
||||
size: 0.66d
|
||||
subtitle: "More than a large transformer"
|
||||
tasks: [{
|
||||
id: "0A0A8E96C95EE141"
|
||||
type: "checkmark"
|
||||
id: "39CDBE6B4B973868"
|
||||
item: "gtceu:active_transformer"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Active Transformer"
|
||||
x: 3.63d
|
||||
x: 3.375d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
@@ -181,17 +184,17 @@
|
||||
"{@pagebreak}"
|
||||
"&eNote: &rThis multiblock will be required later on in progression, but is very useful to set up early."
|
||||
""
|
||||
"&bLore&r: This multiblock also originates from TecTech, but it required optical cables to be painted as well. You don't have to do that here, but it looks really nice if you do!"
|
||||
"&l&3Lore:&r&o This multiblock also originates from TecTech, but it required optical cables to be painted as well. You don't have to do that here, but it looks really nice if you do!"
|
||||
]
|
||||
id: "42760D3A86EFDCA3"
|
||||
size: 1.1d
|
||||
size: 0.75d
|
||||
subtitle: "Time for a server room"
|
||||
tasks: [{
|
||||
id: "56D3B40470528839"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Mass Data Storage"
|
||||
x: 4.95d
|
||||
x: 4.5d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
@@ -201,19 +204,20 @@
|
||||
""
|
||||
"Like optical cables, they can only be connected to &eone input and output&r. But, these ones also only can move in &estraight lines&r. To turn them, an &3Active Transformer&r with a Laser Source Hatch (output) and Target Hatch (input) is needed."
|
||||
"{@pagebreak}"
|
||||
"&bLore&r: This is yet again another TecTech feature, but there's a bit more too it this time. TecTech's lasers were tiered by voltage and carried thousands of amps instead."
|
||||
"&l&3Lore:&r&o This is yet again another TecTech feature, but there's a bit more to it this time. TecTech's lasers were tiered by voltage and carried thousands of amps instead."
|
||||
]
|
||||
id: "07159FCD9744DD98"
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
subtitle: "Time for some lasers!"
|
||||
tasks: [{
|
||||
id: "407ED1D738EA10D1"
|
||||
type: "checkmark"
|
||||
id: "3BA3AA8746044DC1"
|
||||
item: "gtceu:normal_laser_pipe"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Laser Power Transmission"
|
||||
x: 3.63d
|
||||
y: -1.32d
|
||||
x: 3.375d
|
||||
y: -1.125d
|
||||
}
|
||||
{
|
||||
dependencies: ["78277DBC07D3C45C"]
|
||||
@@ -233,17 +237,17 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Naquadah-doped Silicon Boule"
|
||||
x: -0.33d
|
||||
y: 1.32d
|
||||
x: 0.0d
|
||||
y: 1.125d
|
||||
}
|
||||
{
|
||||
dependencies: ["7A1E3C3A2D699C5B"]
|
||||
description: [
|
||||
"&aNaquadah&r is a late-game material with a variety of uses. It is required for building a Fusion Reactor, and progressing to ZPM-tier, to name a few."
|
||||
"&aNaquadah&r is a late-game material with a variety of uses. It is required for building a Fusion Reactor, and progressing to &cZPM&r, to name a few."
|
||||
""
|
||||
"For some reason, its fluid is &agreen&r - don't ask us why."
|
||||
""
|
||||
"&bLore:&r Naquadah is a material originally from Stargate."
|
||||
"&l&3Lore:&r&o Naquadah is a material originally from Stargate."
|
||||
]
|
||||
hide_dependency_lines: true
|
||||
id: "78277DBC07D3C45C"
|
||||
@@ -256,8 +260,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Naquadah"
|
||||
x: 0.99d
|
||||
y: 1.32d
|
||||
x: 1.125d
|
||||
y: 1.125d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -270,7 +274,7 @@
|
||||
"These coils are required for progressing to the second half of &dLuV&r and beyond."
|
||||
]
|
||||
id: "2FCBA0D780DBDA9E"
|
||||
size: 1.1d
|
||||
size: 0.75d
|
||||
subtitle: "Hotter than the surface temperature of the Sun!"
|
||||
tasks: [{
|
||||
count: 16L
|
||||
@@ -279,8 +283,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Naquadah Coils"
|
||||
x: 2.31d
|
||||
y: 1.32d
|
||||
x: 3.375d
|
||||
y: 1.125d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -288,12 +292,12 @@
|
||||
"2FCBA0D780DBDA9E"
|
||||
]
|
||||
description: [
|
||||
"&aLuV Superconductors&r are a big requirement for making a &9Fusion Reactor&r. "
|
||||
"&aLuV Superconductors&r are necessary if you're eyeing a &9Fusion Reactor&r. "
|
||||
""
|
||||
"This is a huge warning - you will need &ea lot&r&r of them."
|
||||
"Don't ignore our warning here - you're gonna need &ea lot&r&r of them."
|
||||
]
|
||||
id: "5ED7707B0ECF2207"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "Be glad these don't use pumps"
|
||||
tasks: [{
|
||||
id: "10FB849CE994B1A5"
|
||||
@@ -301,23 +305,23 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "LuV Superconductors"
|
||||
x: 4.95d
|
||||
y: 1.32d
|
||||
x: 4.5d
|
||||
y: 1.125d
|
||||
}
|
||||
{
|
||||
dependencies: ["546CC03435E763CF"]
|
||||
description: [
|
||||
"&cWarning&r: &9Plasmas&r are &cextremely hot&r, with temperatures exceeding &d30k Kelvin&r! "
|
||||
""
|
||||
"However, this does &6&lnot&r mean that a special type of pipe is required to transport plasma! Plasmas are treated slightly differently and bend the rules a bit."
|
||||
"However, this &6&ldoesn't&r mean that a special type of pipe is required to transport plasma. Plasmas are treated slightly differently, and bend the rules a bit."
|
||||
""
|
||||
"Fluid pipes supporting plasmas, such as &aTungsten&r, &aNaquadah&r, or &aDuranium&r can hold any plasma &6regardless of temperature&r. This means they will &lnot&r melt under the heat of the plasma!"
|
||||
"Fluid pipes that can handle plasmas, such as &aTungsten&r, &aNaquadah&r, or &aDuranium&r can hold any plasma &6regardless of temperature&r. This means they &lwon't&r melt under the heat of the plasma!"
|
||||
""
|
||||
"WARNING:&r Plasmas in incompatible pipes will cause &cvoiding&r, &cpipe burning&r, and &ldisproportionately high&r rates of &cdeath&r. Be careful!"
|
||||
""
|
||||
"WARNING:&r Plasmas in the wrong pipes will cause &cvoiding&r, &cpipe burning&r, and &ldisproportionately high&r rates of &cdeath&r. Be careful!"
|
||||
""
|
||||
"&bLore:&r This mechanic originates from GT6, just like the acids!"
|
||||
"&l&3Lore:&r&o This mechanic originates from GT6, just like the acids!"
|
||||
]
|
||||
icon: "gtceu:argon_plasma_bucket"
|
||||
id: "173C1FA72301B5E7"
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
@@ -327,8 +331,8 @@
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Fluid of the Stars"
|
||||
x: 6.2700000000000005d
|
||||
y: 1.32d
|
||||
x: 5.625d
|
||||
y: 1.125d
|
||||
}
|
||||
{
|
||||
dependencies: ["173C1FA72301B5E7"]
|
||||
@@ -340,7 +344,7 @@
|
||||
"If you're the type to question how realistic Plasma Turbines are... look up Magnetohydrodynamic Generators if you want something that bends fact into fiction."
|
||||
]
|
||||
id: "4E9DED9569AA17F5"
|
||||
size: 1.1d
|
||||
size: 0.75d
|
||||
subtitle: "Plasma? Turbine?! How?"
|
||||
tasks: [{
|
||||
id: "13230F892A8F6FA1"
|
||||
@@ -348,14 +352,14 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Large Plasma Turbine"
|
||||
x: 7.59d
|
||||
y: 1.32d
|
||||
x: 6.75d
|
||||
y: 1.125d
|
||||
}
|
||||
{
|
||||
dependencies: ["378F0AFCF95354B2"]
|
||||
description: ["This is the main material for &cZPM&r. Prepare to make lots... after you make &9Fusion&r and &9Crystal Circuits&r. Tackle those before you try making this."]
|
||||
id: "24F0454B9A090C44"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "Stargate's Strongest"
|
||||
tasks: [{
|
||||
id: "16895659E44B65B5"
|
||||
@@ -363,8 +367,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Naquadah Alloy"
|
||||
x: -0.33d
|
||||
y: 2.64d
|
||||
x: 0.0d
|
||||
y: 2.25d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -388,7 +392,7 @@
|
||||
""
|
||||
"This can be challenging to automate. Good luck!"
|
||||
"{@pagebreak}"
|
||||
"&r&bLore&r: Many GregTech iterations have Naquadah processing. "
|
||||
"&l&3Lore:&r&o Many GregTech iterations have Naquadah processing. "
|
||||
""
|
||||
"The first was likely Impact, with its own original Naquadah fuel process. "
|
||||
""
|
||||
@@ -400,7 +404,7 @@
|
||||
]
|
||||
icon: "gtceu:naquadah_dust"
|
||||
id: "378F0AFCF95354B2"
|
||||
size: 1.1d
|
||||
size: 0.75d
|
||||
subtitle: "Do not touch the acid"
|
||||
tasks: [{
|
||||
amount: 1000L
|
||||
@@ -409,8 +413,8 @@
|
||||
type: "fluid"
|
||||
}]
|
||||
title: "Naquadah Chain"
|
||||
x: 0.99d
|
||||
y: 2.64d
|
||||
x: 1.125d
|
||||
y: 2.25d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -421,12 +425,12 @@
|
||||
description: [
|
||||
"&aTrinium&r is a very important material for progression. You'll need it to make a &9Fusion Reactor&r, and throughout all &cZPM&r."
|
||||
""
|
||||
"It also requires an &dLuV&r EBF to smelt! You'll probably want a dedicated setup for cooking this."
|
||||
"It also requires an &dLuV&r EBF to smelt! Dedicate a setup solely for cooking this."
|
||||
]
|
||||
icon: "gtceu:trinium_ingot"
|
||||
id: "0DC999F79A685194"
|
||||
shape: "gear"
|
||||
size: 1.5d
|
||||
size: 1.2d
|
||||
subtitle: "Another Stargate material!"
|
||||
tasks: [
|
||||
{
|
||||
@@ -441,8 +445,8 @@
|
||||
}
|
||||
]
|
||||
title: "Trinium"
|
||||
x: 2.31d
|
||||
y: 2.64d
|
||||
x: 3.375d
|
||||
y: 2.25d
|
||||
}
|
||||
{
|
||||
dependencies: ["4F6E351C5F676618"]
|
||||
@@ -451,7 +455,7 @@
|
||||
""
|
||||
"In the future, this material will require a &dNuclear Reactor&r to produce, but that's not in GTCEu yet."
|
||||
"{@pagebreak}"
|
||||
"&bLore&r: In GT Impact, making Pu-241 was a challenge. Your first Pu-241 had to be produced as a byproduct of its very expensive Naquadah fuel process, and it could only be made independently with something post-fusion!"
|
||||
"&l&3Lore:&r&o In GT Impact, making Pu-241 was a challenge. Your first Pu-241 had to be produced as a byproduct of its very expensive Naquadah fuel process, and it could only be made independently with something post-fusion!"
|
||||
]
|
||||
id: "2BBD3BC7D1B955C2"
|
||||
shape: "rsquare"
|
||||
@@ -463,8 +467,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Plutonium-241"
|
||||
x: 4.95d
|
||||
y: 2.64d
|
||||
x: 4.5d
|
||||
y: 2.25d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -483,7 +487,7 @@
|
||||
""
|
||||
"Enjoy the ride!"
|
||||
"{@pagebreak}"
|
||||
"&bLore:&r GregTech 5's &3Fusion Reactor&r stores EU you feed it in its internal buffer. The maximum storable amount is determined by the amount of &3Energy Hatches&r."
|
||||
"&l&3Lore:&r&o GregTech 5's &3Fusion Reactor&r stores EU you feed it in its internal buffer. The maximum storable amount is determined by the amount of &3Energy Hatches&r."
|
||||
""
|
||||
"Recipes can only start if the &9EU to start&r is stored internally, which will be &cconsumed&r. With this stored energy, the reactor can keep running recipes until it goes idle. At this point it will need to be topped up on EU to start again."
|
||||
"{@pagebreak}"
|
||||
@@ -493,11 +497,11 @@
|
||||
""
|
||||
"Next time a recipe is found, it will use all possible Heat and deduct it from the &9EU to start&r, allowing you to save Energy for short pauses."
|
||||
""
|
||||
"The &3Fusion Reactor I&r can only run recipes up to a required EU of 160MEU to start. It will also overclock up to &dLuV&r at best, even if you upgrade to ZPM Hatches, so don't stress over attempting this."
|
||||
"The &3Fusion Reactor I&r can only run recipes up to a required EU of 160 MEU to start. It will also overclock up to &dLuV&r at best, even if you upgrade to ZPM Hatches, so don't stress over attempting this."
|
||||
]
|
||||
id: "546CC03435E763CF"
|
||||
shape: "gear"
|
||||
size: 1.4d
|
||||
size: 1.3d
|
||||
subtitle: "Stellar power"
|
||||
tasks: [{
|
||||
id: "48A4D39ED0E11EBC"
|
||||
@@ -505,8 +509,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Fusion Reactor I"
|
||||
x: 6.2700000000000005d
|
||||
y: 2.64d
|
||||
x: 5.625d
|
||||
y: 2.25d
|
||||
}
|
||||
{
|
||||
dependencies: ["546CC03435E763CF"]
|
||||
@@ -515,11 +519,11 @@
|
||||
""
|
||||
"&eNote&r: The temperature of liquid Europium is very hot, but isn't a plasma. Plan your piping accordingly!"
|
||||
"{@pagebreak}"
|
||||
"&bLore&r: In Gregicality Legacy, Europium was replaced with Rutherfordium as the first fusion material, because Europium is actually found in Rare Earth and is not fused in real life."
|
||||
"&l&3Lore:&r&o In Gregicality Legacy, Europium was replaced with Rutherfordium as the first fusion material, because Europium is actually found in Rare Earth and is not fused in real life."
|
||||
]
|
||||
id: "7A74F692F14F0FF8"
|
||||
shape: "gear"
|
||||
size: 1.4d
|
||||
size: 1.1d
|
||||
subtitle: "Fusing Europium... how?!"
|
||||
tasks: [{
|
||||
id: "220305C9DA0F512B"
|
||||
@@ -527,8 +531,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Europium"
|
||||
x: 7.59d
|
||||
y: 2.64d
|
||||
x: 6.75d
|
||||
y: 2.25d
|
||||
}
|
||||
{
|
||||
dependencies: ["7A74F692F14F0FF8"]
|
||||
@@ -541,11 +545,11 @@
|
||||
"{@pagebreak}"
|
||||
"&eNote&r: An &9Advanced Item Detector&r cover will be useful for automating these. They work just like the Advanced Energy Detector."
|
||||
""
|
||||
"&bLore&r: In GT5u modpacks, making your first Crystal Chips required the autoclave to be in Low Gravity, which meant doing this process on a Galacticraft Space Station, or on the moon!"
|
||||
"&l&3Lore:&r&o In GT5u modpacks, making your first Crystal Chips required the autoclave to be in Low Gravity, which meant doing this process on a Galacticraft Space Station, or on the moon!"
|
||||
]
|
||||
icon: "gtceu:crystal_cpu"
|
||||
id: "764091A111FB4DA6"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "These don't even make any sense!"
|
||||
tasks: [
|
||||
{
|
||||
@@ -560,8 +564,8 @@
|
||||
}
|
||||
]
|
||||
title: "Crystal CPU"
|
||||
x: 8.91d
|
||||
y: 2.64d
|
||||
x: 7.875d
|
||||
y: 2.25d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -571,7 +575,7 @@
|
||||
description: [
|
||||
"This Quest will be completed with &eeither&r an &3LuV Energy Hatch&r&r... or an &3LuV Dynamo Hatch&r for your Multiblock Generators."
|
||||
""
|
||||
"Starting at &dLuV&r, you'll start upgrading more multiblocks, which means more energy hatches! Both the &9EBF&r, and the &9Assembly Line&r will need power upgrades."
|
||||
"Starting at &dLuV&r, you'll start upgrading more multiblocks, which means more energy hatches! Both the &9EBF&r and the &9Assembly Line&r will need power upgrades."
|
||||
""
|
||||
"Don't forget that &d4 Amp&r variants exist!"
|
||||
]
|
||||
@@ -593,27 +597,27 @@
|
||||
}
|
||||
]
|
||||
title: "Upgrading your Assembly Line"
|
||||
x: 2.31d
|
||||
y: 3.96d
|
||||
x: 2.25d
|
||||
y: 2.25d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
"77B7B1EDD19831E0"
|
||||
"46C7E1D5E37B1ED2"
|
||||
]
|
||||
description: ["The &aDimension Card&r is an upgrade to the &9Quantum Link Tunnel&r, giving &9Wireless Terminals&r access to your AE system with unlimited range, and from any dimension."]
|
||||
description: ["The &aWireless Connector&r is an upgrade to the &9Quantum Link Tunnel&r, giving &9Wireless Terminals&r access to your AE system with unlimited range, and from any dimension."]
|
||||
id: "7E2076D45F83D9C3"
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
subtitle: "To infinity, and beyond!"
|
||||
tasks: [{
|
||||
id: "3A263074B7909AAA"
|
||||
item: "aeinfinitybooster:dimension_card"
|
||||
id: "3AC7E29D373750F8"
|
||||
item: "expatternprovider:wireless_connect"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Infinite Wireless Range"
|
||||
x: 3.63d
|
||||
y: 5.28d
|
||||
x: 3.375d
|
||||
y: 4.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["77B7B1EDD19831E0"]
|
||||
@@ -622,16 +626,18 @@
|
||||
""
|
||||
"Thanks to this innovation, you can automate all the &3Assembly Line&r recipes."
|
||||
]
|
||||
icon: "expatternprovider:ex_interface"
|
||||
id: "79192BA29BE69170"
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
tasks: [{
|
||||
id: "3DFCDF1B24506A8A"
|
||||
title: "Wahey!"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "PackagedWho?"
|
||||
x: 3.63d
|
||||
y: 6.6d
|
||||
x: 3.375d
|
||||
y: 5.625d
|
||||
}
|
||||
{
|
||||
dependencies: ["77B7B1EDD19831E0"]
|
||||
@@ -653,8 +659,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Ludicrous Fluid Drilling"
|
||||
x: 6.2700000000000005d
|
||||
y: 5.28d
|
||||
x: 5.625d
|
||||
y: 4.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["77B7B1EDD19831E0"]
|
||||
@@ -663,8 +669,9 @@
|
||||
""
|
||||
"It's an optional sidegrade - one you might not even want."
|
||||
""
|
||||
"&bLore&r: There may be a rebalance for these in the future. See the Multiblock Miner quest for details."
|
||||
"&l&3Lore:&r&o There may be a rebalance for these in the future. See the Multiblock Miner quest for details."
|
||||
]
|
||||
hide: true
|
||||
id: "1BE779AF4487E3EB"
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
@@ -674,8 +681,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Ludicrous Ore Drilling"
|
||||
x: 6.2700000000000005d
|
||||
y: 6.6d
|
||||
x: 5.625d
|
||||
y: 5.625d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -684,12 +691,12 @@
|
||||
"5B07279B08BF8DDE"
|
||||
]
|
||||
description: [
|
||||
"The &aLuV Lapotronic Orb&r is even better than the &9IV&r one! It of course comes at a price..."
|
||||
"The &aLuV Lapotronic Orb&r is even better than the &1IV&r one! Of course, it comes at a price..."
|
||||
"{@pagebreak}"
|
||||
"&bLore&r: In older versions of GT, such as GTNH in the past or in GCYL, these orbs were ludicrously expensive! They required 8 orbs of the previous tier! Thankfully, those days are long past."
|
||||
"&l&3Lore:&r&o In older versions of GT, such as GTNH in the past or in GCYL, these orbs were ludicrously expensive! They required 8 orbs of the previous tier! Thankfully, those days are long past."
|
||||
]
|
||||
id: "0D7C978F9CDF771B"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "Even more power!"
|
||||
tasks: [{
|
||||
id: "6D1376BF3CEA87A7"
|
||||
@@ -697,66 +704,40 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Ludicrous Batteries"
|
||||
x: 7.59d
|
||||
y: 5.28d
|
||||
x: 6.75d
|
||||
y: 4.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["42CD789B8C40E424"]
|
||||
description: ["Cheaper &dLuV&r circuits! This will make those Robot Arms much cheaper."]
|
||||
description: ["Cheaper &dLuV&r circuits! These'll take some of the edge out of those brutal Robot Arm recipes."]
|
||||
id: "47087361D6DE7DCF"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "3CF7F369F390A3E5"
|
||||
item: "gtceu:crystal_processor_assembly"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Even more LuV Circuits"
|
||||
x: 8.91d
|
||||
y: 5.28d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
"5C4D3CF214972E5A"
|
||||
"0D7C978F9CDF771B"
|
||||
]
|
||||
description: [
|
||||
"The Advanced Quantum Chestplate combines protection, a personal battery and an &6ultimate Jetpack&r, all in one."
|
||||
""
|
||||
"To &denable charging&r, shift right-click it when it is in your hand, then equip it (Note that there is a bug when it sometimes does not want to charge... you will forgive it, right?)."
|
||||
""
|
||||
"Note that this stores &oa lot&r of energy. You may want to invest in an &3LuV Turbo Charger&r."
|
||||
""
|
||||
"&bLore&r: This armor piece is inspired by the IndustrialCraft Addon Gravisuite, which added the Gravitation Suit, analogous to this chestplate."
|
||||
]
|
||||
id: "282E03466566AB8F"
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
subtitle: "Finally..."
|
||||
tasks: [{
|
||||
id: "47927C54DE11BD02"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Best Flight"
|
||||
x: 7.59d
|
||||
y: 6.6d
|
||||
x: 7.875d
|
||||
y: 4.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["47087361D6DE7DCF"]
|
||||
description: [
|
||||
"ZPM Circuits that aren't mainframes!"
|
||||
"&cZPM&r Circuits that aren't mainframes!"
|
||||
""
|
||||
"Plus, &bCrystal Supercomputers&r sound really cool, right?"
|
||||
"Don't lie - &bCrystal Supercomputers&r sound really cool, right?"
|
||||
]
|
||||
id: "7AE681E2AB31EA0D"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "0E274B445A95250A"
|
||||
item: "gtceu:crystal_processor_computer"
|
||||
type: "item"
|
||||
}]
|
||||
title: "More ZPM Circuits"
|
||||
x: 8.91d
|
||||
y: 6.6d
|
||||
x: 7.875d
|
||||
y: 5.625d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -774,8 +755,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "LuV Prospector"
|
||||
x: 4.95d
|
||||
y: 3.96d
|
||||
x: 4.5d
|
||||
y: 3.375d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -786,38 +767,38 @@
|
||||
description: [
|
||||
"The first circuit of the &9Crystal&r line."
|
||||
""
|
||||
"&bLore&r: The concept of a Crystal Circuit has existed since very early versions of GregTech. We're still not entirely sure if they exist in real life."
|
||||
"&l&3Lore:&r&o The concept of a Crystal Circuit has existed since very early versions of GregTech. We're still not entirely sure if they exist in real life."
|
||||
]
|
||||
id: "42CD789B8C40E424"
|
||||
size: 1.1d
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "6357389871CE70C2"
|
||||
item: "gtceu:crystal_processor"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Best IV Circuits!"
|
||||
x: 8.91d
|
||||
y: 3.96d
|
||||
x: 7.875d
|
||||
y: 3.375d
|
||||
}
|
||||
{
|
||||
dependencies: ["0338C9219DC2F819"]
|
||||
description: [
|
||||
"Are you a fan of Fiber-reinforced Epoxy? Well then, do we have some news for you!"
|
||||
"If you say the name 3 times in front of a mirror, you summon a CEu dev."
|
||||
""
|
||||
"&aMulti-Layer Fiber-Reinforced Printed Circuit Boards&r are the next step in your circuit journey. They're not particularly interesting compared to the previous boards: just two of the previous stuck together."
|
||||
"{@pagebreak}"
|
||||
"&bLore:&r In Gregicality Legacy, these circuit boards were much more complicated. They required Kapton, a dual polymer material. It was a challenge, to say the least. In the future, the GTCEu team might make these boards somewhat more involved to produce."
|
||||
"&l&3Lore:&r&o In Gregicality Legacy, these circuit boards were much more complicated. They required Kapton, a dual polymer material. It was a challenge to say the least. In the future, the GTCEu team might make these boards somewhat more involved to produce."
|
||||
]
|
||||
id: "6C241455C5434C2E"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "5B8C1C15E5413CEC"
|
||||
item: "gtceu:multilayer_fiber_reinforced_printed_circuit_board"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Multi-Layer Fiber-Reinforced Printed Circuit Boards"
|
||||
x: 9.9d
|
||||
y: 3.96d
|
||||
x: 9.0d
|
||||
y: 3.375d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -834,12 +815,12 @@
|
||||
""
|
||||
"You will notice that &9Samarium&r is required for &aLuV+ Motors&r. Samarium by itself isn't very difficult to obtain, but smelting it is slightly more involved. It requires &9Liquid Helium&r in the Freezer. If you made &9IV Superconductors&r, you've likely seen this already."
|
||||
"{@pagebreak}"
|
||||
"&bLore:&r In the original GregTech 5, these components were unobtainable!"
|
||||
"&l&3Lore:&r&o In the original GregTech 5, these components were unobtainable!"
|
||||
]
|
||||
icon: "gtceu:luv_electric_motor"
|
||||
id: "11D3B21A177B0E14"
|
||||
shape: "rsquare"
|
||||
size: 0.8d
|
||||
size: 0.66d
|
||||
subtitle: "Fun levels - critical"
|
||||
tasks: [
|
||||
{
|
||||
@@ -879,8 +860,8 @@
|
||||
}
|
||||
]
|
||||
title: "Pure Joy"
|
||||
x: 0.99d
|
||||
y: 5.28d
|
||||
x: 1.125d
|
||||
y: 4.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["0425179329ED1B72"]
|
||||
@@ -894,41 +875,51 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Polyphenylene Sulfide"
|
||||
x: 0.99d
|
||||
y: 4.29d
|
||||
x: 0.0d
|
||||
y: 4.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["4F6E351C5F676618"]
|
||||
description: [
|
||||
"&oThe chances you are having TPS issues playing this modpack are slim, this Quest is more suited for late game bases with GregTech and AE2, and the tips apply to other modpacks.&r"
|
||||
"The chances you are having TPS issues playing this modpack are slim - this Quest is more suited for late game bases with GregTech and AE2."
|
||||
""
|
||||
"If you run the command &9/forge tps&r, you will be given the current &4TPS&r and the &4tick time&r in milliseconds."
|
||||
""
|
||||
"If the tick time exceeds 50ms, the server is under too much load, and won't be able to keep up with a steady 20 TPS."
|
||||
""
|
||||
"Any machine will add up to the tick time, but don't be too scared of adding machines. Most of the lag usually comes from things that are unoptimized."
|
||||
""
|
||||
"{@pagebreak}"
|
||||
"Things to &cavoid&r in general:"
|
||||
"&9-&r Entities are pretty bad. Ground items or mob entities should be kept as low as possible at any given time. Thankfully this should not be an issue in this modpack."
|
||||
""
|
||||
"&9-&r Entities are pretty bad. Ground items or mob entities should be kept as low as possible at any given time. Thankfully, this shouldn't be an issue in this modpack."
|
||||
""
|
||||
"&9-&r Building everything packed together in a small space. Note that this does &onot&r affect TPS, but you will suffer FPS drops instead."
|
||||
""
|
||||
"&9-&r Huge walls of drawers, as iterating through every single one of them for insertion and extraction can be pretty taxing."
|
||||
""
|
||||
"{@pagebreak}"
|
||||
"Things to&c avoid&r with AE2:"
|
||||
"&9-&r ME Import and Export Buses on large networks. Use ME Interfaces instead."
|
||||
"&9-&r Crafting Cards to passively do large requests. Note that this is not as bad as it used to be, thanks to the optimizations from AE2 Unofficial."
|
||||
"&9-&r Recursive insertion and/or extraction through sub-networks. If you use sub-networks, make them do very specific things rather than interacting with another AE2 network."
|
||||
""
|
||||
"&9-&r ME Import and Export Buses on large networks. Use ME Interfaces instead."
|
||||
""
|
||||
"&9-&r Crafting Cards to passively do large requests."
|
||||
""
|
||||
"&9-&r Recursive insertion and/or extraction through sub-networks. If you use sub-networks, make them do very specific things rather than interacting with another AE2 network."
|
||||
"{@pagebreak}"
|
||||
"Things to &cavoid&r with GregTech (GTCEu has received a lot of improvements over GTCE, but it is possible to destroy your TPS, as with any mod):"
|
||||
""
|
||||
"&9-&r Many EU Producers connected to many EU Consumers in the same line. Instead, use a Diode or Battery Buffer to separate your line of generators to your line of machines."
|
||||
""
|
||||
"&9-&r Large amounts of Fluid Pipes. They are &onot&r laggy individually, but they can add up if you have thousands of them."
|
||||
""
|
||||
"&9-&r Big Item Pipe networks. Small networks are better, to reduce the number of iterations over inventories."
|
||||
]
|
||||
icon: "minecraft:mud"
|
||||
id: "63F9531F391040B2"
|
||||
shape: "rsquare"
|
||||
shape: "circle"
|
||||
size: 0.66d
|
||||
title: "Combatting Lag"
|
||||
x: 2.31d
|
||||
y: 6.6d
|
||||
x: 2.25d
|
||||
y: 3.375d
|
||||
}
|
||||
{
|
||||
dependencies: ["5CA86A333670A55C"]
|
||||
@@ -943,8 +934,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "IV Magnetism"
|
||||
x: 0.0d
|
||||
y: 4.95d
|
||||
x: 0.375d
|
||||
y: 3.75d
|
||||
}
|
||||
]
|
||||
subtitle: ["Investigate the scientific and fuse elements"]
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,345 +0,0 @@
|
||||
{
|
||||
default_hide_dependency_lines: false
|
||||
default_quest_shape: ""
|
||||
filename: "multiblock_madness"
|
||||
group: "719BFF182E0820D1"
|
||||
icon: "gtceu:electric_blast_furnace"
|
||||
id: "0D08F142B78A6A7F"
|
||||
order_index: 1
|
||||
quest_links: [
|
||||
{
|
||||
id: "2070029A6252326F"
|
||||
linked_quest: "5508FD87F3EDFC43"
|
||||
x: 0.0d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
id: "26A01BF16CA80CC3"
|
||||
linked_quest: "38BDF7CF00C0F79B"
|
||||
x: 0.0d
|
||||
y: 4.2d
|
||||
}
|
||||
{
|
||||
id: "502BD626D3B097C8"
|
||||
linked_quest: "04C5C1FA9E81534F"
|
||||
x: 0.0d
|
||||
y: 1.0d
|
||||
}
|
||||
{
|
||||
id: "66B63B45F744EA31"
|
||||
linked_quest: "5935E382FB8440A1"
|
||||
x: 0.0d
|
||||
y: 2.1d
|
||||
}
|
||||
{
|
||||
id: "7DDF4C35977BC0CD"
|
||||
linked_quest: "6A8AA847FF086063"
|
||||
x: 0.0d
|
||||
y: 5.25d
|
||||
}
|
||||
{
|
||||
id: "5DFC82CA86D9064D"
|
||||
linked_quest: "148F44A0575A0874"
|
||||
x: 4.0d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
id: "463FB0DC8B95ADC1"
|
||||
linked_quest: "766BAAFE15F357ED"
|
||||
x: 0.0d
|
||||
y: 3.15d
|
||||
}
|
||||
]
|
||||
quests: [
|
||||
{
|
||||
dependencies: ["5508FD87F3EDFC43"]
|
||||
description: ["This one was probably obvious, but it's much more than just a cute picture of how the Multiblock looks when built! Use your mouse to &drotate&r the preview, and &9hover over the blocks used&r to view additional information. The JEI page also contains an ingredient list of required blocks. You can also &dright-click&r a block in the preview to get a display of all blocks that work in that specific position."]
|
||||
icon: "minecraft:spyglass"
|
||||
id: "0AFBBE59F7000734"
|
||||
shape: "rsquare"
|
||||
size: 0.7d
|
||||
tasks: [{
|
||||
id: "724C6228D53E1655"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "#1: Check the JEI preview!"
|
||||
x: 1.0d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["0AFBBE59F7000734"]
|
||||
description: ["There is no \"definite\" way to form the Multiblock. Most of the time, you have complete freedom over the &9tier of Buses/Hatches&r used - and you also have the ability to&d choose where you want your inputs/outputs&r."]
|
||||
icon: "minecraft:writable_book"
|
||||
id: "11A6CA6132B781C4"
|
||||
shape: "rsquare"
|
||||
size: 0.7d
|
||||
tasks: [{
|
||||
id: "726FE74016D96ED6"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "#2: The JEI preview is a suggestion!"
|
||||
x: 2.0d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["11A6CA6132B781C4"]
|
||||
description: ["Taking the EBF as an example, any tier of Energy/Bus/Hatch can be used, and they can be placed anywhere in place of a casing. Fluid Hatches are also optional, though you probably want them if you need to handle recipes involving fluid."]
|
||||
icon: "gtceu:electric_blast_furnace"
|
||||
id: "5447DD73E19C7CF4"
|
||||
shape: "rsquare"
|
||||
size: 0.7d
|
||||
tasks: [{
|
||||
id: "3D97E1440DEA05A4"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Case Study: The EBF"
|
||||
x: 3.0d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["04C5C1FA9E81534F"]
|
||||
description: [
|
||||
"&9-&r Check if the Multiblock is properly plugged in (we all make these mistakes!)."
|
||||
""
|
||||
"&9-&r Do the initial Maintenance fix at the appropriate hatch."
|
||||
""
|
||||
"&9-&r Verify the recipe usage - the max EU/t provided to the multiblock has to be greater than that of the recipe."
|
||||
]
|
||||
icon: {
|
||||
Count: 1b
|
||||
id: "minecraft:bow"
|
||||
tag: {
|
||||
Damage: 0
|
||||
}
|
||||
}
|
||||
id: "1B7F55E1618CEA05"
|
||||
shape: "rsquare"
|
||||
size: 0.7d
|
||||
tasks: [{
|
||||
id: "3020BA3F10747EB7"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Troubleshooting: Part One"
|
||||
x: 1.0d
|
||||
y: 1.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["04C5C1FA9E81534F"]
|
||||
description: [
|
||||
"&9- &rCheck the special requirements the recipe may have (JEI always has some kind of indication if this is the case)."
|
||||
""
|
||||
"&9-&r Make sure the correct items are input into the buses/hatches. This is less obvious than in a regular machine, because you have to juggle between the Input Bus and Input Hatch."
|
||||
""
|
||||
"&9-&r Make sure there is space for an output. Maybe the multiblock formed, but you forgot a Hatch. The other biggest offender is the Output Hatches being too low tier and thus having too little capacity!"
|
||||
]
|
||||
icon: {
|
||||
Count: 1b
|
||||
id: "minecraft:crossbow"
|
||||
tag: {
|
||||
Damage: 0
|
||||
}
|
||||
}
|
||||
id: "0C30A4DAC081ABAE"
|
||||
shape: "rsquare"
|
||||
size: 0.7d
|
||||
tasks: [{
|
||||
id: "6E54A98AE373005B"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Troubleshooting: Part Two"
|
||||
x: 2.0d
|
||||
y: 1.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["38BDF7CF00C0F79B"]
|
||||
description: ["The EBF needs a minimum of &4120EU/t&r power input to run its recipes. This can be achieved with &3two LV Energy Hatches&r. Each one takes 2 Amps of LV, so that's 4 Amps of LV for 128EU/t maximum power."]
|
||||
icon: "gtceu:electric_blast_furnace"
|
||||
id: "1E65349C50954124"
|
||||
shape: "rsquare"
|
||||
size: 0.7d
|
||||
tasks: [{
|
||||
id: "73BE67DDBC689EBD"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Case Study: Powering the EBF"
|
||||
x: 1.0d
|
||||
y: 4.2d
|
||||
}
|
||||
{
|
||||
dependencies: ["5935E382FB8440A1"]
|
||||
description: [
|
||||
"Most Multiblocks require a &3Maintenance Hatch&r. You will need to perform Maintenance for the Multiblock to begin operating."
|
||||
""
|
||||
"This is done by having a &9Wrench&r, a &9Screwdriver&r, a &9Soft Mallet&r, a &9Hammer&r, a &9Wire Cutter&r, and a &9Crowbar&r in your inventory, opening the Maintenance Hatch and &eclicking the center spot once&r. &cNo need to move tools individually&r."
|
||||
]
|
||||
icon: {
|
||||
Count: 1b
|
||||
id: "gtceu:iron_wrench"
|
||||
tag: {
|
||||
Damage: 0
|
||||
}
|
||||
}
|
||||
id: "2375A0CB4CD34F73"
|
||||
shape: "rsquare"
|
||||
size: 0.7d
|
||||
tasks: [{
|
||||
id: "584715C00331CAB6"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Performing Maintenance"
|
||||
x: 1.0d
|
||||
y: 2.1d
|
||||
}
|
||||
{
|
||||
dependencies: ["5935E382FB8440A1"]
|
||||
description: ["Alternatively, you can circumvent these problems by placing a &9Tape&r in the Maintenance Hatch, but a lot of people would jump at the chance to tell you that Tape is &o\"unethical\"&r - plus, tape is gated behind the HV Age."]
|
||||
icon: "gtceu:duct_tape"
|
||||
id: "6D289134FCA8B04D"
|
||||
shape: "rsquare"
|
||||
size: 0.7d
|
||||
tasks: [{
|
||||
id: "05F08FA8B61DDB7A"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Tape it up"
|
||||
x: 2.0d
|
||||
y: 2.1d
|
||||
}
|
||||
{
|
||||
dependencies: ["5935E382FB8440A1"]
|
||||
description: [
|
||||
"Maintenance problems have a &d5%&r chance of occuring every &dhour of multiblock activity&r. Needless to say, they are &6very&r rare. Each maintenance problem increases recipe duration by 10%. Fixing the problems is done the same way as above."
|
||||
""
|
||||
"At &6HV&r age, you will unlock other Maintenance Hatches that do not require manual repairs."
|
||||
]
|
||||
icon: "minecraft:clock"
|
||||
id: "5634EA95C972671A"
|
||||
shape: "rsquare"
|
||||
size: 0.7d
|
||||
tasks: [{
|
||||
id: "5058704EE71F6582"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Maintenance Problems"
|
||||
x: 3.0d
|
||||
y: 2.1d
|
||||
}
|
||||
{
|
||||
dependencies: ["6A8AA847FF086063"]
|
||||
description: ["When a recipe is performed, there is a small chance for the &3Muffler Hatch&r to give bonus items - typically tiny Dusts of Ash. These items can be processed for some helpful resources."]
|
||||
icon: "gtceu:ash_small_dust"
|
||||
id: "4FB603E048B171EB"
|
||||
shape: "rsquare"
|
||||
size: 0.7d
|
||||
tasks: [{
|
||||
id: "27641DA3ABBFC6AB"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Mmph, mmphh..."
|
||||
x: 0.9999999999999991d
|
||||
y: 5.25d
|
||||
}
|
||||
{
|
||||
dependencies: ["6A8AA847FF086063"]
|
||||
description: [
|
||||
"Do &onot&r try to automate the extraction of items from the &3Muffler Hatch&r! It's not intended to be an automation challenge, as it voids excess contents when full, so don't worry about it stopping machines from running."
|
||||
""
|
||||
"Muffler Hatches in GTCEu are more about pure aesthetic (cmon, you can't deny that those particles look good!) and small rewards, rather than punishing game mechanics."
|
||||
]
|
||||
icon: "ae2:fluix_glass_cable"
|
||||
id: "2CE466EC5A550898"
|
||||
shape: "rsquare"
|
||||
size: 0.7d
|
||||
subtitle: "Or rather, NOT automating"
|
||||
tasks: [{
|
||||
id: "414CE9680B470B59"
|
||||
title: "Automating the muffler hatch"
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: 1.9999999999999991d
|
||||
y: 5.25d
|
||||
}
|
||||
{
|
||||
dependencies: ["766BAAFE15F357ED"]
|
||||
description: [
|
||||
"For the EBF, things get slightly complicated. The EBF smelts items at a certain &dtemperature&r. This is mainly determined by the tier of heating coil used - &6&r&6Cupronickel&r smelts at &d1800K&r, &bKanthal&r at &e&d2700K&r, etc. Additionally, starting from &6HV&r, each tier of energy adds &d100K&r to the temperature."
|
||||
"{@pagebreak}"
|
||||
"How does this affect you? Each EBF recipe has a certain base temperature. For example, &bAluminium&r is smelted at &d1700K&r. If the EBF temperature is not high enough, the recipe won't happen. If the EBF temperature is high enough, 2 different bonuses are applied:"
|
||||
""
|
||||
"&9-&r For every &d900K&r above the recipe temperature, the amount of energy required is multiplied by &a0.95x&r - which stacks."
|
||||
"&9-&r For every &d1800K&r above the recipe temperature, a single additional overclock will be &6100% efficient&r; in other words, it will &5quadruple the recipe speed&r, instead of doubling it."
|
||||
]
|
||||
icon: "gtceu:electric_blast_furnace"
|
||||
id: "227B180E5C6C3BFC"
|
||||
shape: "rsquare"
|
||||
size: 0.7d
|
||||
subtitle: "Starting off complicated"
|
||||
tasks: [{
|
||||
id: "15874C6153CB9EB3"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Coils in the EBF"
|
||||
x: 1.0d
|
||||
y: 3.15d
|
||||
}
|
||||
{
|
||||
dependencies: ["766BAAFE15F357ED"]
|
||||
description: [
|
||||
"The Pyrolyse Oven is much more simple in comparison to the EBF."
|
||||
""
|
||||
"Cupronickel coils apply a +25% penalty to recipe duration - effectively, recipes are slower than listed if one uses cupronickel coils."
|
||||
""
|
||||
"Kanthal coils restore recipe duration to a regular length of time."
|
||||
""
|
||||
"However, coils above Kanthal apply an additive -50% bonus to recipe duration!"
|
||||
]
|
||||
icon: "gtceu:pyrolyse_oven"
|
||||
id: "4945BEB5C1EE89D0"
|
||||
shape: "rsquare"
|
||||
size: 0.7d
|
||||
tasks: [{
|
||||
id: "062A461A64E240F0"
|
||||
title: "Coils in the Pyrolyse Oven"
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: 2.0d
|
||||
y: 3.15d
|
||||
}
|
||||
{
|
||||
dependencies: ["766BAAFE15F357ED"]
|
||||
description: [
|
||||
"The Cracker is much more simple."
|
||||
""
|
||||
"Every coil tier post-Cupronickel will reduce its energy usage by 10%."
|
||||
]
|
||||
icon: "gtceu:cracker"
|
||||
id: "1B986BF312962FD1"
|
||||
shape: "rsquare"
|
||||
size: 0.7d
|
||||
tasks: [{
|
||||
id: "2D01D75A87500249"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Coils in the Cracker"
|
||||
x: 3.0d
|
||||
y: 3.15d
|
||||
}
|
||||
{
|
||||
dependencies: ["766BAAFE15F357ED"]
|
||||
description: ["Coils in the Multi Smelter reduce the amount of energy per operation whilst also increasing the number of items that can be processed in parallel."]
|
||||
icon: "gtceu:multi_smelter"
|
||||
id: "4C6C3144BC0E75C7"
|
||||
shape: "rsquare"
|
||||
size: 0.7d
|
||||
tasks: [{
|
||||
id: "12AD449A217543D2"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Coils in the Multi-Smelter"
|
||||
x: 4.0d
|
||||
y: 3.15d
|
||||
}
|
||||
]
|
||||
subtitle: ["Learn about modular multiblocks"]
|
||||
title: "Multiblock Etiquette"
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -188,7 +188,7 @@
|
||||
description: [
|
||||
"A great vein for the early game. Copper and Tin to make Bronze, Realgar for your first source of Arsenic, and Zeolite for... nothing much."
|
||||
"{@pagebreak}"
|
||||
"&bLore:&r Due to auto-generated recipes, Zeolite used to be electrolyzed in batches of 141. Oops!"
|
||||
"&l&3Lore:&r&o Due to auto-generated recipes, Zeolite used to be electrolyzed in batches of 141. Oops!"
|
||||
]
|
||||
icon: "gtceu:chalcopyrite_ore"
|
||||
id: "4826DCD2FC457EA5"
|
||||
@@ -936,7 +936,7 @@
|
||||
""
|
||||
"Saltpeter is used in a few reactions, and the other two ores here are pretty bad."
|
||||
"{@pagebreak}"
|
||||
"&bLore:&r Does Nikolite ring a bell? It was the ancestor of Electrotine in RedPower."
|
||||
"&l&3Lore:&r&o Does Nikolite ring a bell? It was the ancestor of Electrotine in RedPower."
|
||||
]
|
||||
icon: "gtceu:netherrack_saltpeter_ore"
|
||||
id: "1F572D638AAACA21"
|
||||
@@ -1199,7 +1199,7 @@
|
||||
""
|
||||
"The Platinum Group Sludge chain becomes a requirement in &1IV&r, and Sheldonite is the best ore to kickstart your processing."
|
||||
"{@pagebreak}"
|
||||
"&bLore:&r The actual name for Sheldonite ore is actually Cooperite. GregoriusT thought it was haha funny to make jokes about Sheldon Cooper, despite &lnot&r being the person the ore was named after! And so we kept the haha funny joke going."
|
||||
"&l&3Lore:&r&o The actual name for Sheldonite ore is actually Cooperite. GregoriusT thought it was haha funny to make jokes about Sheldon Cooper, despite &lnot&r being the person the ore was named after! And so we kept the haha funny joke going."
|
||||
]
|
||||
icon: "gtceu:endstone_cooperite_ore"
|
||||
id: "4D76C334B251EB3A"
|
||||
|
||||
@@ -1,312 +0,0 @@
|
||||
{
|
||||
default_hide_dependency_lines: false
|
||||
default_quest_shape: ""
|
||||
filename: "ore_processing"
|
||||
group: "719BFF182E0820D1"
|
||||
icon: {
|
||||
Count: 1b
|
||||
id: "minecraft:diamond_pickaxe"
|
||||
tag: {
|
||||
Damage: 0
|
||||
}
|
||||
}
|
||||
id: "0E06BF868110DE7D"
|
||||
order_index: 5
|
||||
quest_links: [
|
||||
{
|
||||
id: "04819432FE9587C7"
|
||||
linked_quest: "7813F183681E0342"
|
||||
x: 0.375d
|
||||
y: 1.625d
|
||||
}
|
||||
{
|
||||
id: "53D184106CC9B6CF"
|
||||
linked_quest: "724FB950CC472BB4"
|
||||
x: 0.0d
|
||||
y: 3.0d
|
||||
}
|
||||
]
|
||||
quests: [
|
||||
{
|
||||
dependencies: ["7813F183681E0342"]
|
||||
description: ["The main purpose of GregTech Ore Processing is to provide &abyproducts&r on top of the initial outcome. At Steam Age, none of the byproducts are obtainable, but this will become relevant soon."]
|
||||
icon: "minecraft:iron_ore"
|
||||
id: "21CFDD8EBE0B7E16"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "02A8D13462465EA6"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Why process my ore?"
|
||||
x: 1.375d
|
||||
y: 1.125d
|
||||
}
|
||||
{
|
||||
dependencies: ["21CFDD8EBE0B7E16"]
|
||||
description: [
|
||||
"The steps available in the Steam Age go as follows:"
|
||||
""
|
||||
"One Ore (block) &9->&r Two Crushed Ores (Macerator)"
|
||||
""
|
||||
"One Crushed Ore &9->&r One Impure Dust (Hammer)"
|
||||
""
|
||||
"One Impure Dust &9->&r One Dust (In world crafting)"
|
||||
""
|
||||
"One Dust &9->&r One Ingot (Furnace, you should know this one)"
|
||||
]
|
||||
icon: "minecraft:furnace"
|
||||
id: "4A33704406C739B9"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "2C83DD7D9E8354BF"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "How should I go about processing?"
|
||||
x: 2.375d
|
||||
y: 1.625d
|
||||
}
|
||||
{
|
||||
dependencies: ["4A33704406C739B9"]
|
||||
description: [
|
||||
"A pickaxe or mining hammer enchanted with Hammering, or a GregTech Hammer directly, gives Crushed Ores from breaking Ore blocks, but only at a 1:1 ratio."
|
||||
""
|
||||
"The Fortune enchantment can increase this ratio to up to 2x with Fortune III, matching the Macerator."
|
||||
]
|
||||
icon: {
|
||||
Count: 1b
|
||||
id: "gtceu:iron_hammer"
|
||||
tag: {
|
||||
Damage: 0
|
||||
}
|
||||
}
|
||||
id: "3ED1A3C91E61A743"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "5C1F5747310514DC"
|
||||
item: "gtceu:redstone_crushed_ore"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Screw processing, I have a hammer"
|
||||
x: 3.375d
|
||||
y: 1.125d
|
||||
}
|
||||
{
|
||||
dependencies: ["3ED1A3C91E61A743"]
|
||||
description: [
|
||||
"The rule bends for ores giving more than two dusts (such as &cRedstone&r), and for dusts that cannot be smelted (&cRedstone&r... again!)."
|
||||
""
|
||||
"However, you can still smelt the ore directly to get &9half the amount&r you would from the full processing."
|
||||
]
|
||||
icon: "minecraft:redstone"
|
||||
id: "2E76BE047DF1D122"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "725B270DD71523D4"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Rule Breakers"
|
||||
x: 4.375d
|
||||
y: 1.625d
|
||||
}
|
||||
{
|
||||
dependencies: ["2E76BE047DF1D122"]
|
||||
description: ["&dJEI does not indicate Impure Dust to Clean Dust conversion&r, so keep that in mind that you can &athrow them into filled cauldrons&r."]
|
||||
icon: "minecraft:cauldron"
|
||||
id: "7154673D09A83CE6"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "734209745CF43031"
|
||||
item: "gtceu:redstone_pure_dust"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Impure Washing"
|
||||
x: 5.375d
|
||||
y: 1.125d
|
||||
}
|
||||
{
|
||||
dependencies: ["7154673D09A83CE6"]
|
||||
description: ["Take this reward for listening to us waffle on WITHOUT nodding off!"]
|
||||
icon: "minecraft:diamond"
|
||||
id: "4F46E1D6E1EC1AF1"
|
||||
rewards: [
|
||||
{
|
||||
count: 32
|
||||
id: "1A1447298C97B891"
|
||||
item: "gtceu:chalcopyrite_ore"
|
||||
type: "item"
|
||||
}
|
||||
{
|
||||
count: 16
|
||||
id: "7FEB9C69B037C231"
|
||||
item: "minecraft:iron_ore"
|
||||
type: "item"
|
||||
}
|
||||
]
|
||||
title: "You're an expert now!"
|
||||
x: 6.375d
|
||||
y: 1.625d
|
||||
}
|
||||
{
|
||||
dependencies: ["724FB950CC472BB4"]
|
||||
description: [
|
||||
"What you will &4&lneed&r to automate &6Ore Processing&r on a large scale:"
|
||||
""
|
||||
"&9-&r One or few &3IV Macerators&r (or higher tier)."
|
||||
"&9-&r A few &3Processing Arrays&r (PA) to place your low tier machines inside - &eor&r the &2GCYM&r variants."
|
||||
"&9-&r 16 LV &3Thermal Centrifuges&r in a PA (upgradable to 64 with the Advanced PA)."
|
||||
"&9-&r One or a few MV &3Electrolyzers&r, possibly in a PA."
|
||||
"&9-&r A &3Multi Smelter&r."
|
||||
"&9-&r A &3Packager&r of any tier."
|
||||
"&9-&r Inventories acting as a large buffer, such as &3Tungstensteel Crates&r."
|
||||
"&9-&r &3ME Storage Buses&r or a lot of &3Item Pipes&r + &aFilters&r covers, and &aItem Tag Filters&r"
|
||||
]
|
||||
icon: "gtceu:iv_macerator"
|
||||
id: "53F18E5FB7DF495A"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "2F1660ADE2D388EF"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "What's needed?"
|
||||
x: 1.0d
|
||||
y: 3.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["724FB950CC472BB4"]
|
||||
description: [
|
||||
"What you may &eoptionally&r add:"
|
||||
""
|
||||
"&9-&r A few LV &3Ore Washers&r for quick washing purposes."
|
||||
"&9-&r Up to 16 LV &3Ore Washers&r in a PA, accompanied with a set of &3Distilleries&r for &dDistilled Water&r."
|
||||
"&9-&r Up to 16 LV &3Centrifuges&r in a PA, for impure/purified dusts."
|
||||
"&9-&r &3&3Chemical Baths&r for the special Byproducts using &dMercury&r or &dSodium Persulfate&r."
|
||||
"&9-&r &3Sifters&r of any tier (higher tier = better chanced output), for gem ores."
|
||||
"&9-&r &3Electromagnetic Separators&r."
|
||||
]
|
||||
icon: "gtceu:lv_ore_washer"
|
||||
id: "53F38229646F8F5F"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "4FF2D0ED901A1470"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Optional Additions"
|
||||
x: 2.0d
|
||||
y: 3.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["724FB950CC472BB4"]
|
||||
description: [
|
||||
"Overclocking is not energy efficient, which is why it is generally better to go for low tier machines in passive setups. One could also argue they are cheaper."
|
||||
""
|
||||
"&3Processing Arrays&r make up for the sheer amount of machines you are making. If you wish, you can still use higher tier machines, but the power draw will be bigger."
|
||||
""
|
||||
"If you've made any of the &2Gregicality Multiblocks&r, just use those instead."
|
||||
]
|
||||
icon: "gtceu:lv_machine_hull"
|
||||
id: "6AA18111842A6DEC"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
subtitle: "But I wanna go fast..."
|
||||
tasks: [{
|
||||
id: "1D1E97D3F3752429"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Why &7LV&r Machines?"
|
||||
x: 3.0d
|
||||
y: 3.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["724FB950CC472BB4"]
|
||||
description: [
|
||||
"Yes."
|
||||
""
|
||||
"However, setting your processing up so that you obtain more Byproducts or get better yields is completely up to you."
|
||||
""
|
||||
"&3Thermal Centrifuges&r are close to mandatory, as they unlock a &6unique Byproduct&r from the maceration step."
|
||||
]
|
||||
icon: "gtceu:iv_thermal_centrifuge"
|
||||
id: "4ACCF2E25AA67A9E"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "43352FC6E613CC9D"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Should I go for the optional byproducts?"
|
||||
x: 4.0d
|
||||
y: 3.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["724FB950CC472BB4"]
|
||||
description: [
|
||||
"Chalcopyrite, Chalcocite, Bornite, Tetrahedrite, Pentlandite and Sheldonite ores should all be turned into their &dPurified Crushed&r variants, and sent to the &6Platinum Group Metal&r chain."
|
||||
""
|
||||
"Purified Crushed Galena and Sphalerite may be reserved for Indium, until you have the Naquadah chain."
|
||||
""
|
||||
"&aGallium&r, &aChrome&r, &aNiobium&r, &aRare Earths&r, &aGlowstone&r are &6Byproducts&r you want to prioritise. "
|
||||
""
|
||||
"If we're missing any, hit us up on Discord, and we'll be sure to change this."
|
||||
]
|
||||
icon: "gtceu:chalcopyrite_ore"
|
||||
id: "562FC71B18D4ABC8"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "71AA29BFA1530399"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "What ores should I prioritise?"
|
||||
x: 5.0d
|
||||
y: 3.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["724FB950CC472BB4"]
|
||||
description: [
|
||||
"As you may know, automating with AE2 is very powerful."
|
||||
""
|
||||
"&3ME Storage Buses&r can route items effortlessly. They also have a huge whitelist or blacklist configuration. Put them on the &3Tungstensteel Crates&r to buffer the items, or use a dedicated AE2 subnet."
|
||||
""
|
||||
"To combine &aTiny Dusts&r into full &aDusts&r, you will want a &3Storage Bus&r on high priority paired with an &dItem Tag&r filter for &e&ldusts/tiny&r. Note that a few Tiny Dusts are needed for the PBI chain, so you can blacklist them from this if it's your main network."
|
||||
]
|
||||
icon: "ae2:storage_bus"
|
||||
id: "4FF46725A4529902"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "74BA1EE90A4913D1"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Storage Buses?"
|
||||
x: 6.0d
|
||||
y: 3.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["724FB950CC472BB4"]
|
||||
description: [
|
||||
"For ores that you want to process but don't want the Byproducts as it would take too long in the machines, prioritize filtering them for quick washing."
|
||||
""
|
||||
"The typically \\\"best\\\" path is: Macerator -> Ore Washing -> Thermal Centrifuge -> Macerator. If you deviate from it for various reasons, you will have to set filters &emanually&r."
|
||||
]
|
||||
icon: "minecraft:dirt"
|
||||
id: "0D39EBC7CAF44B44"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "685CDC1B793E59CA"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "What if I can't be bothered?"
|
||||
x: 6.998724489795926d
|
||||
y: 3.0025510204081627d
|
||||
}
|
||||
]
|
||||
title: "Ore Processing"
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
{
|
||||
default_hide_dependency_lines: false
|
||||
default_quest_shape: ""
|
||||
disable_toast: true
|
||||
filename: "progression"
|
||||
group: "1C1C4FB2AFCF489D"
|
||||
icon: "gtceu:basic_electronic_circuit"
|
||||
@@ -264,7 +265,7 @@
|
||||
""
|
||||
"They will require a MV &3Laser Engraver&r and a MV &3Cutting Machine&r."
|
||||
"{@pagebreak}"
|
||||
"&bLore:&r In Omnifactory, and in previous Gregicality, this circuit line was called &9Refined&r and was standardized like further tiers."
|
||||
"&l&3Lore:&r&o In Omnifactory, and in previous Gregicality, this circuit line was called &9Refined&r and was standardized like further tiers."
|
||||
]
|
||||
hide_dependency_lines: true
|
||||
icon: "gtceu:mv_machine_hull"
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,185 +0,0 @@
|
||||
{
|
||||
default_hide_dependency_lines: false
|
||||
default_quest_shape: ""
|
||||
filename: "the_cleanroom"
|
||||
group: "719BFF182E0820D1"
|
||||
icon: "gtceu:cleanroom"
|
||||
id: "0BAC8DF374B76B5B"
|
||||
order_index: 2
|
||||
quest_links: [
|
||||
{
|
||||
id: "5210A5C3BA01CF5E"
|
||||
linked_quest: "3568BC9742092FC5"
|
||||
x: 0.0d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
id: "03B35F98E6C63D52"
|
||||
linked_quest: "690E013DFCB060ED"
|
||||
shape: "square"
|
||||
x: 0.0d
|
||||
y: 2.0d
|
||||
}
|
||||
]
|
||||
quests: [
|
||||
{
|
||||
dependencies: ["3568BC9742092FC5"]
|
||||
description: [
|
||||
"Be sure to check the &9tooltip&r (a lot of information in there!)."
|
||||
""
|
||||
"Do not forget the &3Maintenance Hatch&r."
|
||||
""
|
||||
"If the structure refuses to form, rotate or replace the Controller, it can be a bit finicky."
|
||||
""
|
||||
"It does not have to be a cube."
|
||||
]
|
||||
icon: "gtceu:cleanroom_glass"
|
||||
id: "6177B1FCB7B40394"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "5EE7BD66449FD7E0"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "The Structure"
|
||||
x: 0.0d
|
||||
y: -1.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["3568BC9742092FC5"]
|
||||
description: [
|
||||
"Transfer EU using &3Hulls&r or &3Diodes&r."
|
||||
""
|
||||
"Item and Fluid transfer can be done using &3Passthrough Hatches&r."
|
||||
""
|
||||
"&3Machine Hulls&r count as &6ME Cables&r to extend your ME Network inside your Cleanroom."
|
||||
""
|
||||
"The &dDoor(s)&r can remain open (not very realistic, but convenient)."
|
||||
]
|
||||
icon: "gtceu:hv_machine_hull"
|
||||
id: "2BF9C20DA4E90CBD"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "02853DDB6A2695D7"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Getting things in and out"
|
||||
x: 1.5d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["3568BC9742092FC5"]
|
||||
description: [
|
||||
"The Cleanroom starts &4contaminated&r. While contamined, machines will not be able to operate."
|
||||
""
|
||||
"The Cleanroom will drain 30EU/t and slowly increase the cleanliness."
|
||||
""
|
||||
"&9Note&r: When the time comes, Multiblocks must also be put into Cleanrooms in order to run cleanroom recipes! &5"
|
||||
]
|
||||
icon: "gtceu:enriched_naquadah_waste_bucket"
|
||||
id: "18CD802C3969DB32"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "408CB4A735CE5C75"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Contamination"
|
||||
x: -1.5d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["3568BC9742092FC5"]
|
||||
description: ["&9&eConfigs:&r If you dislike the Cleanroom mechanics, it can be toggled off in the config file with &5\\\"B:enableCleanroom\\\"&r. Multiblocks can be made to ignore cleanroom requirements with &5\\\"B:cleanMultiblocks\\\"&r. We encourage you to try it out before deciding."]
|
||||
icon: "gtceu:steel_gear"
|
||||
id: "0F1D3BA47B60D6BC"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "78DFE2BB7633A4DF"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Hate the Cleanroom?"
|
||||
x: -1.5d
|
||||
y: 1.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["18CD802C3969DB32"]
|
||||
description: [
|
||||
"Once &9Clean&r, recipes can run. At that point it will only draw 4EU/t. Keep it powered at all times or it will get dirty again!"
|
||||
""
|
||||
"The bigger the Cleanroom, the longer it takes to become Clean."
|
||||
]
|
||||
icon: "gtceu:empty_spray_can"
|
||||
id: "165E801D13F0B4EF"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "425E0C8681F149A8"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Putting the Clean in Cleanroom"
|
||||
x: -3.0d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["6177B1FCB7B40394"]
|
||||
description: [
|
||||
"The Controller always has to be in the center. The rest of the top layer has to be &dFilter Casings&r."
|
||||
""
|
||||
"All edges have to be &dPlascrete&r, and the sides can be &dCleanroom Glass&r."
|
||||
]
|
||||
icon: "gtceu:plascrete"
|
||||
id: "3B486F6488B4A0D9"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "1A794CA8C97A8CF7"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Construction Materials"
|
||||
x: -1.5d
|
||||
y: -2.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["6177B1FCB7B40394"]
|
||||
description: ["Placing &3Generators&r or &3Mufflers&r inside is &cnot allowed&r. The Cleanroom will unform."]
|
||||
icon: "minecraft:barrier"
|
||||
id: "5A3AC1DD5EC6E4C3"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "2BC9545B0432B74C"
|
||||
title: "No-nos"
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: 1.5d
|
||||
y: -2.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["3568BC9742092FC5"]
|
||||
description: [
|
||||
"A clean room is a well-isolated room which maintains a very low concentration of dust and airborne particles. They're normally used for scientific research, and in real-life semiconductor manufacturing. Clean rooms are specifically designed to keep out as many airborne particulates as can be. "
|
||||
"{@pagebreak}"
|
||||
"Clean rooms are also sometimes used with the purpose of preventing materials from escaping! This is often the primary aim in fields such as pharmaceutics, nuclear work, and hazardous biology."
|
||||
""
|
||||
"The more you know!"
|
||||
]
|
||||
icon: "gtceu:stem_cells"
|
||||
id: "5C02D6C42B3D3C7F"
|
||||
shape: "rsquare"
|
||||
size: 0.75d
|
||||
subtitle: "A little bit of real life science"
|
||||
tasks: [{
|
||||
id: "61882D46EB1E5F4F"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "What is a Cleanroom, anyway?"
|
||||
x: 1.5d
|
||||
y: 1.5d
|
||||
}
|
||||
]
|
||||
subtitle: ["Clean? I was clean once."]
|
||||
title: "The Cleanroom"
|
||||
}
|
||||
@@ -1,103 +0,0 @@
|
||||
{
|
||||
default_hide_dependency_lines: false
|
||||
default_quest_shape: ""
|
||||
filename: "the_processing_array"
|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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quests: [
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{
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dependencies: ["648BCF486E16CCB2"]
|
||||
description: [
|
||||
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|
||||
""
|
||||
"The &3Fisher&r catches fish from Water. It requires a 5x5 area of Water directly below to operate. It uses the same loot table as normal Fishing, so it can catch things like &dEnchanted Books&r. Each operation consumes 1 String and EU equivalent to its tier (32 for LV etc.) That's about it."
|
||||
""
|
||||
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|
||||
""
|
||||
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|
||||
]
|
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||||
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|
||||
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|
||||
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|
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{
|
||||
dependencies: ["648BCF486E16CCB2"]
|
||||
description: [
|
||||
"&oThis quest's subject is optional and less useful. We have put it here in the name of completeness, but if this is not useful to you, feel free to skip it.&r"
|
||||
""
|
||||
"The &3Rock Breaker&r generates different types of igneous Rocks. In order to operate, &9Water&r and &cLava&r (doesn't need to be source blocks) must both be adjacent to it. Those rocks might be pulverized and electrolyzed into certain materials."
|
||||
""
|
||||
"Certain rocks, such as &b&cRed Granite&r, need up to &5EV&r power to generate."
|
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""
|
||||
"&eAny&r Rock Breaker will complete this Quest."
|
||||
"{@pagebreak}"
|
||||
"&bLore&r: Obsidian requiring Redstone to generate is in reference to an ancient Minecraft bug, &7MC-4239&r. Placing Redstone where the Cobblestone would go in a cobble generator would make it generate Obsidian instead. This bug was resolved in snapshot 14w25b for Minecraft 1.8, over 7 years ago at the time of writing!"
|
||||
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|
||||
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|
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|
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|
||||
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|
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|
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|
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|
||||
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|
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|
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||||
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|
||||
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|
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||||
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|
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
x: 6.0d
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
""
|
||||
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|
||||
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|
||||
""
|
||||
"&eAny&r Charger will complete this Quest."
|
||||
]
|
||||
icon: "gtceu:lv_charger_4x"
|
||||
id: "4246AB2A8B0C742C"
|
||||
tasks: [
|
||||
{
|
||||
id: "690934246771C506"
|
||||
item: "gtceu:ulv_charger_4x"
|
||||
type: "item"
|
||||
}
|
||||
{
|
||||
id: "77E2CE3CD99DF00B"
|
||||
item: "gtceu:lv_charger_4x"
|
||||
type: "item"
|
||||
}
|
||||
{
|
||||
id: "4175BE42A5649D2E"
|
||||
item: "gtceu:mv_charger_4x"
|
||||
type: "item"
|
||||
}
|
||||
{
|
||||
id: "405ACA7283009877"
|
||||
item: "gtceu:hv_charger_4x"
|
||||
type: "item"
|
||||
}
|
||||
{
|
||||
id: "73944901AC7B987F"
|
||||
item: "gtceu:ev_charger_4x"
|
||||
type: "item"
|
||||
}
|
||||
{
|
||||
id: "517B7AA5FB775D39"
|
||||
item: "gtceu:iv_charger_4x"
|
||||
type: "item"
|
||||
}
|
||||
{
|
||||
id: "4F6648A66BE08507"
|
||||
item: "gtceu:luv_charger_4x"
|
||||
type: "item"
|
||||
}
|
||||
{
|
||||
id: "0351E6B48D75AE1B"
|
||||
item: "gtceu:zpm_charger_4x"
|
||||
type: "item"
|
||||
}
|
||||
{
|
||||
id: "3B5A9EDFB9108745"
|
||||
item: "gtceu:uv_charger_4x"
|
||||
type: "item"
|
||||
}
|
||||
{
|
||||
id: "09D89F6D65687EAC"
|
||||
item: "gtceu:uhv_charger_4x"
|
||||
type: "item"
|
||||
}
|
||||
]
|
||||
title: "Turbo Charger"
|
||||
x: 7.5d
|
||||
y: 5.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["77EA56D16A9B3BFC"]
|
||||
description: [
|
||||
"In the absence of CEu Item Pipes in 1.19.2, we present a reskinned and rebalanced Pipez mod!"
|
||||
""
|
||||
"The upgrades scale by tier and are reduced in efficiency in an attempt to match the power granted by 1.12.2 pipes."
|
||||
""
|
||||
"If you would like to play with the cooler GT pipes, please don't hesistate to play the 1.12.2 pack instead - they have some interesting priority mechanics based on pipe material!"
|
||||
]
|
||||
id: "53E4B7425B3EE587"
|
||||
rewards: [{
|
||||
id: "6B15EF4E93681C66"
|
||||
item: "pipez:wrench"
|
||||
type: "item"
|
||||
}]
|
||||
subtitle: "Item Transportation"
|
||||
tasks: [{
|
||||
id: "6D723192E44717A5"
|
||||
item: "pipez:item_pipe"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Pipez"
|
||||
x: 1.0d
|
||||
y: 2.5d
|
||||
}
|
||||
]
|
||||
subtitle: ["Useful GregTech mechanics and tips for the budding engineer"]
|
||||
title: "Useful Information"
|
||||
}
|
||||
745
config/ftbquests/quests/chapters/tips_and_tricks_2.snbt
Normal file
745
config/ftbquests/quests/chapters/tips_and_tricks_2.snbt
Normal file
@@ -0,0 +1,745 @@
|
||||
{
|
||||
default_hide_dependency_lines: false
|
||||
default_quest_shape: "rsquare"
|
||||
filename: "tips_and_tricks_2"
|
||||
group: ""
|
||||
icon: "gtceu:computer_monitor_cover"
|
||||
id: "6049B9A595052948"
|
||||
order_index: 1
|
||||
quest_links: [ ]
|
||||
quests: [
|
||||
{
|
||||
dependencies: ["03DBF1961AE21C76"]
|
||||
description: [
|
||||
"You might already be familiar with EU as the Energy Unit for Electric machines - but what about Steam?"
|
||||
""
|
||||
"Steam machines will run using a proportional amount of steam at a 1:1 ratio of EU to Steam as listed in your recipe viewer of choice."
|
||||
"{@pagebreak}"
|
||||
"After each recipe, the Steam machines will vent cooler steam (with snazzy particles) from the side with the square. This is the exhaust port."
|
||||
""
|
||||
"Important: Keep the exhaust port unblocked - this is neither an input nor an output slot! If the machine fails to vent steam, it will stop working."
|
||||
""
|
||||
"Reminder: Use your Wrench to change which side the exhaust port is facing (right-click)."
|
||||
"{@pagebreak}"
|
||||
"Regular Steam Machines are twice as slow to complete recipes as is listed in JEI. To bring your machines up to speed, you may want to pursue High Pressure Steam machinery."
|
||||
""
|
||||
"High Pressure Steam Machines are the same speed as indicated by JEI, but with adjusted steam consumption. You will unlock them once you obtain Steel."
|
||||
"{@pagebreak}"
|
||||
"Psst! If you're not in a Hardcore world, I invite you to stand on top of pipes transporting steam, or stand right in front of the vent as the machines are running recipes."
|
||||
]
|
||||
icon: "gtceu:steam_machine_casing"
|
||||
id: "7FB2D6C9A3763A47"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "488F188E55E06B11"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Steam Power"
|
||||
x: 0.0d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["6E186F9C57155BFA"]
|
||||
description: [
|
||||
"You have likely realised by now that the Energy system in &2GregTech&r is &cnowhere near as simple&r as the &1RF&r you may be used to using in modded Minecraft."
|
||||
""
|
||||
"The energy unit of GregTech is the EU."
|
||||
""
|
||||
"&1EU&r mechanics have a certain flair to them, and are not dissimilar to real-world electricity. They can also be &4dangerous and punishing&r if mishandled. However, the power system gives GregTech players a lot of &6satisfaction&r when harnessed well."
|
||||
""
|
||||
"&l&3Lore:&r&o The Amperage bug, exploit or feature (call it whatever you want!) from 1.12.2 GTCE has been &lfixed&r in GTCEu. The Energy network now works as intended."
|
||||
"{@pagebreak}"
|
||||
"Let's go over some basic physics:"
|
||||
""
|
||||
"° &9Power&r = &2Voltage&r * &dAmperage&r"
|
||||
"° &1Energy&r = &9Power&r * &6Time&r"
|
||||
""
|
||||
"&8Resistance&r is an excluded concept in GregTech, instead being partially simulated as cable loss."
|
||||
""
|
||||
"The units are defined as such:"
|
||||
""
|
||||
"- &1EU&r is the unit of &1Energy&r."
|
||||
"- &9EU/t&r is the &9Power&r."
|
||||
"- &dA&r or &dAmp&r is the &dAmperage&r."
|
||||
"- &2V&r &owould&r be the &2Voltage&r, but we prefer referring to it as &7LV&r, &bMV&r, &6HV&r... as those are the relevant values for gameplay (technically: &7LV&r = 32V = 32EU/t/A)."
|
||||
"{@pagebreak}"
|
||||
"Electricity in GregTech travels in \"packets\". The size of each packet is equivalent to the voltage of its tier."
|
||||
""
|
||||
"Taking an LV packet as an example, this \"packet\" would carry 32EU. Multiple blocks are capable of producing these EU packets, and packets are only produced if they are able to access a destination."
|
||||
"{@pagebreak}"
|
||||
"Every &6tick&r, &1EU&r &apackets&r attempt to transfer themselves from Energy Producers to Consumers. These &apackets&r have two parameters: a &2Voltage&r tier determined by the tier of the Producer, and &dAmperage&r. This determines how much &9Power&r can actually be transferred. "
|
||||
""
|
||||
"There are no partial Amps, meaning Energy is transferred only if the full Amp &apacket&r can be received. You might notice this from your machines sitting just below full EU capacity - they will only accept EU when they are missing at least 1A of their input voltage."
|
||||
"{@pagebreak}"
|
||||
"If a &3Machine&r receives a &2higher Voltage&r than its Tier, it'll &cexplode&r. Kaboom! Any excess &dAmperage&r won't have an adverse affect, as machines only consume as they need."
|
||||
""
|
||||
"The machine explosion would usually also damage terrain, but we have disabled that feature in this pack."
|
||||
"{@pagebreak}"
|
||||
"In summary, Energy is transported in &apackets&r of &132EU&r for &7LV&r, &1128EU&r for &bMV&r... so on and so forth. The amount of energy that is actually received by a machine can end up being lower than energy sent, due to cable loss."
|
||||
""
|
||||
"Machine Energy Input is limited by &2Voltage&r (too high and, well, &6boom&r!), and by &dAmperage&r. Thus, a &bMV&r Machine with &d2A&r Input connected to a &7LV&r line will never accept more than &964EU/t&r."
|
||||
""
|
||||
"It is still possible to run &bMV&r Machines on &7LV&r lines, but only if the recipes are low enough &9Power&r, or if you have a &3MV Battery&r in the charging slot. The machine will only accept &d1A&r when idle, and so the &3Battery&r will recharge at a maximum rate of &932EU/t&r."
|
||||
]
|
||||
icon: "gtceu:lv_battery_hull"
|
||||
id: "61FED75EFA6555EC"
|
||||
size: 0.66d
|
||||
tasks: [{
|
||||
id: "10F1D268436EA85C"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Electricity"
|
||||
x: 0.99d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["6E186F9C57155BFA"]
|
||||
description: [
|
||||
"Transporting EU is done via direct connection, using &aWires&r or &aCables&r."
|
||||
""
|
||||
"Wires are the inferior option as they will &celectrocute&r you and &close more energy&r as the electricity travels through the wire, so you want to use insulated Cables. Keep in mind that you can't combine cables into thicker variants, so make sure you insulate the right thickness to avoid any headaches."
|
||||
""
|
||||
"&cCable loss&r means you will have to stick your Machines close to your Generators, but that will only be a problem in earlygame. If you peek through the quest book, you will eventually be able to obtain &6Superconductors&r, sidestepping this issue!"
|
||||
"{@pagebreak}"
|
||||
"Keep in mind that GregTech cables suffer from \"cable loss\". Every block of cable that an EU packet travels will decrease its stored EU."
|
||||
""
|
||||
"For instance, transferring LV current along 6 cables each with a loss of 5EU/t will result in the packets arriving at their destination with a meagre 2EU/t (32 - [6*5]). For this reason, you will want to keep your cables short until you can start to consider better alternatives."
|
||||
"{@pagebreak}"
|
||||
"&6Superconductors&r are special Wires available for each Voltage tier. They don't have any Cable counterpart, but that isn't necessary, as they have absolutely &6zero cable loss&r! They also don't damage you when you touch them. "
|
||||
""
|
||||
"They are the best choice for wiring at any tier, if not a little expensive in comparison to the other wires."
|
||||
"{@pagebreak}"
|
||||
"GT6-style Cables are &denabled&r. It means that placing Cables will only connect them to the block they were placed against. To open more connections, use your &5Wire Cutter&r on the grid."
|
||||
"{@pagebreak}"
|
||||
"&2GTCEu&r Cables now have &6native RF support&r! You can plug any RF appliance into an EU source and it will automatically convert. The ratio is &a4 : 1&r (RF : EU). Not that you can produce RF in this pack - but it's a thought if you wanted to make your own!"
|
||||
]
|
||||
icon: "gtceu:copper_double_cable"
|
||||
id: "0F2A7F519B3C67FB"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "41F15814196EECFC"
|
||||
title: "Cables"
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: 1.98d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["7B0FF43022F6C2EC"]
|
||||
description: [
|
||||
"The quantity of 1 packet per tick is known as an Amp (1A for short)."
|
||||
""
|
||||
"Each single-block Generator in GregTech is configured to produce &91A&r of its voltage tier. For &7LV&r, that results in &232EU/t&r."
|
||||
""
|
||||
"If a machine requires 16EU/t, one \"packet\" of 32EU is sent &6every other tick&r (assuming no cable loss) - no more, no less."
|
||||
""
|
||||
"A Battery Buffer with &94&r Batteries can produce up to &94 Amps&r for &2128EU/t&r as &7LV&r power, which is important for the &3Electric Blast Furnace&r - or to run multiple machines simultaneously."
|
||||
""
|
||||
"Generic machines are configured to draw up to &92 Amps&r to account for cable loss. Other machines have specific &9Amps IN&r, which is described in their tooltip."
|
||||
"{@pagebreak}"
|
||||
"The most critical thing to know is that &acables&r have an &9Amperage &climit&r. Attempting to transport more Amps than this limit will &4burn your cable up&r."
|
||||
""
|
||||
"&9Amps&r are drawn &oonly&r through the &aCables&r connecting the Producers and Consumers directly, and only drawn if the Consumers are active."
|
||||
""
|
||||
"This means you can safely step down your Cables in certain places - feel free to experiment!"
|
||||
]
|
||||
icon: "gtceu:ulv_transformer_2a"
|
||||
id: "2BE355672E638CF2"
|
||||
size: 0.66d
|
||||
tasks: [{
|
||||
id: "7D5CFA20478CB9C8"
|
||||
title: "Amperage"
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: 2.97d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["1BE0349B8F3890D3"]
|
||||
description: [
|
||||
"Why does every machine have a million variants across each tier? Well, overclocking is one reason!"
|
||||
""
|
||||
"Overclocking is a mechanic that happens when you try to run a recipe in a machine &dthat is higher tier than the recipe itself.&r The recipe will use an increased amount of energy, but the recipe time will be cut based on how many tiers you're overclocking by."
|
||||
""
|
||||
"&l&3Lore:&r&o GTCE overclocking was extremely awkward. If the recipe consumed 16EU/t or below, it would do a classic 2.0x overclock. However if the recipe consumed more than 16EU/t, every Overclock would be 2.8x faster! GTCEu has a config to select the Overclock speed bonus."
|
||||
"{@pagebreak}"
|
||||
"A pro tip - for automated setups, overclock as little as possible!"
|
||||
""
|
||||
"Machines have a side menu to set the maximum voltage tier it will overclock to. Click on it to cycle through all the available Voltages and choose a limit."
|
||||
"{@pagebreak}"
|
||||
"Each tier above the recipe tier allows one overclock. Each overclock implies:"
|
||||
""
|
||||
"&9-&r 2x recipe speed"
|
||||
"&9-&r 4x power consumption"
|
||||
"&9->&r 2x total energy cost"
|
||||
""
|
||||
"As you can see, there are upsides and downsides. It is a game of balance: ask yourself if you want faster recipes at the cost of greater power consumption."
|
||||
]
|
||||
icon: "minecraft:clock"
|
||||
id: "54DE75E97153E455"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "5E35ABFDCB703A38"
|
||||
title: "Overclocking"
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: 3.96d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["2FC7B1E867E4194E"]
|
||||
description: [
|
||||
"There are two really important factors to know when building Multiblocks."
|
||||
""
|
||||
"Check JEI, and be versatile."
|
||||
"{@pagebreak}"
|
||||
"Check JEI!"
|
||||
""
|
||||
"This one was probably obvious, but it's much more than just a cute picture of how the Multiblock looks when built! Use your mouse to &drotate&r the preview, and &9hover over the blocks used&r to view additional information."
|
||||
""
|
||||
"The JEI page also contains an ingredient list of required blocks. You can also &dright-click&r a block in the preview to get a display of all blocks that work in that specific position."
|
||||
"{@pagebreak}"
|
||||
"Multiblocks are versatile!"
|
||||
""
|
||||
"There is no \"definite\" way to form the Multiblock. Most of the time, you have complete freedom over the &9tier of Buses/Hatches&r used - and you also have the ability to&d choose where you want your inputs/outputs&r."
|
||||
"{@pagebreak}"
|
||||
"Taking the EBF as an example, any tier of Energy/Bus/Hatch can be used, and they can be placed anywhere in place of a casing. Fluid Hatches are also optional, though you probably want them if you need to handle recipes involving fluid."
|
||||
]
|
||||
icon: "gtceu:heatproof_machine_casing"
|
||||
id: "1647E0C649E2131C"
|
||||
size: 0.66d
|
||||
tasks: [{
|
||||
id: "4C9F42B0E4A2E0DB"
|
||||
title: "Forming Multiblocks"
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: 0.0d
|
||||
y: 0.99d
|
||||
}
|
||||
{
|
||||
dependencies: ["2FC7B1E867E4194E"]
|
||||
description: [
|
||||
"&9-&r Check if the Multiblock is properly plugged in (we all make these mistakes!)."
|
||||
""
|
||||
"&9-&r Do the initial Maintenance fix at the appropriate hatch."
|
||||
""
|
||||
"&9-&r Verify the recipe usage - the max EU/t provided to the multiblock has to be greater than that of the recipe."
|
||||
"{@pagebreak}"
|
||||
"&9- &rCheck the special requirements the recipe may have (JEI always has some kind of indication if this is the case)."
|
||||
""
|
||||
"&9-&r Make sure the correct items are input into the buses/hatches. This is less obvious than in a regular machine, because you have to juggle between the Input Bus and Input Hatch."
|
||||
""
|
||||
"&9-&r Make sure there is space for an output. Maybe the multiblock formed, but you forgot a Hatch. The other biggest offender is the Output Hatches being too low tier and thus having too little capacity!"
|
||||
]
|
||||
icon: "gtceu:robust_machine_casing"
|
||||
id: "331F2C12C652D268"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "1E55AB139D9E3539"
|
||||
title: "Checkmark"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Troubleshooting Multiblocks"
|
||||
x: 0.99d
|
||||
y: 0.99d
|
||||
}
|
||||
{
|
||||
dependencies: ["2FC7B1E867E4194E"]
|
||||
description: [
|
||||
"Maintenance in GregTech is not as bad as you think (promise!), and multiblocks with this hatch look pretty slick!"
|
||||
"{@pagebreak}"
|
||||
"Most Multiblocks require a &3Maintenance Hatch&r. You will need to perform Maintenance for the Multiblock to begin operating."
|
||||
""
|
||||
"This is done by having a &9Wrench&r, a &9Screwdriver&r, a &9Soft Mallet&r, a &9Hammer&r, a &9Wire Cutter&r, and a &9Crowbar&r in your inventory, opening the Maintenance Hatch and &eclicking the center spot once&r. &cNo need to move tools individually&r."
|
||||
"{@pagebreak}"
|
||||
"Alternatively, you can circumvent these problems by placing a &9Tape&r in the Maintenance Hatch, but a lot of people would jump at the chance to tell you that Tape is &o\"unethical\"&r - plus, tape is gated behind the MV Age."
|
||||
"{@pagebreak}"
|
||||
"Maintenance problems have a &d5%&r chance of occuring every &dhour of multiblock activity&r. Needless to say, they are &6very&r rare. Each maintenance problem increases recipe duration by 10%. Fixing the problems is done the same way as above."
|
||||
""
|
||||
"At &6HV&r age, you will unlock other Maintenance Hatches that do not require manual repairs."
|
||||
]
|
||||
id: "6644AAD403127EFB"
|
||||
size: 0.66d
|
||||
tasks: [{
|
||||
id: "3FF4710150014FB0"
|
||||
item: "gtceu:maintenance_hatch"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Maintenance Hatches"
|
||||
x: 1.98d
|
||||
y: 0.99d
|
||||
}
|
||||
{
|
||||
dependencies: ["1646BF9194100E57"]
|
||||
description: [
|
||||
"The &3Electric Blast Furnace&r, &3Pyrolyse Oven, &b&aMulti Smelter&r, and &3Cracking Unit&r all require Heating Coils. But why should you bother upgrading to higher tiers of Coil?"
|
||||
""
|
||||
"Coil progression can be viewed in the Milestones tab."
|
||||
"{@pagebreak}"
|
||||
"For the EBF, things get slightly complicated. The EBF smelts items at a certain &dtemperature&r. This is mainly determined by the tier of heating coil used - &r&6Cupronickel&r smelts at &d1800K&r, &bKanthal&r at &d2700K&r, etc. Additionally, starting from &6HV&r, each tier of energy adds &d100K&r to the temperature."
|
||||
"{@pagebreak}"
|
||||
"How does this affect you? Each EBF recipe has a certain base temperature. For example, &bAluminium&r is smelted at &d1700K&r. If the EBF temperature is not high enough, the recipe won't happen. If the EBF temperature is high enough, 2 different bonuses are applied:"
|
||||
""
|
||||
"&9-&r For every &d900K&r above the recipe temperature, the amount of energy required is multiplied by &a0.95x&r - which stacks."
|
||||
"&9-&r For every &d1800K&r above the recipe temperature, a single additional overclock will be &6100% efficient&r; in other words, it will &5quadruple the recipe speed&r, instead of doubling it."
|
||||
"{@pagebreak}"
|
||||
"The Pyrolyse Oven is much more simple in comparison to the EBF."
|
||||
""
|
||||
"Cupronickel coils apply a +25% penalty to recipe duration - effectively, recipes are slower than listed if one uses cupronickel coils."
|
||||
""
|
||||
"Kanthal coils restore recipe duration to a regular length of time."
|
||||
""
|
||||
"However, coils above Kanthal apply an additive -50% bonus to recipe duration!"
|
||||
"{@pagebreak}"
|
||||
"The Cracker is much more simple."
|
||||
""
|
||||
"Every coil tier post-Cupronickel will reduce its energy usage by 10%."
|
||||
""
|
||||
"Coils in the Multi Smelter reduce the amount of energy per operation whilst also increasing the number of items that can be processed in parallel."
|
||||
]
|
||||
icon: "gtceu:tritanium_coil_block"
|
||||
id: "6C8789A7B8946CFF"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "3434AF20FA598211"
|
||||
title: "Coil Behaviour"
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: 3.0d
|
||||
y: 1.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["2FC7B1E867E4194E"]
|
||||
description: [
|
||||
"The &3Electric Blast Furnace&r requires a &3Muffler Hatch&r to run. This hatch must be &cunobstructed&r so it can output its beautiful smoke particles."
|
||||
""
|
||||
"&l&3Lore:&r&o In GregTech 5, polluting multiblocks had Muffler Hatches. The higher tier the hatch, the lower the Pollution output."
|
||||
""
|
||||
"&oPollution had... interesting... effects, such as turning grass and dirt into sand."
|
||||
"{@pagebreak}"
|
||||
"When a recipe is performed, there is a small chance for the &3Muffler Hatch&r to give bonus items - typically tiny Dusts of Ash. These items can be processed for some helpful resources."
|
||||
"{@pagebreak}"
|
||||
"Do &onot&r try to automate the extraction of items from the &3Muffler Hatch&r! It's not intended to be an automation challenge, as it voids excess contents when full, so don't worry about it stopping machines from running."
|
||||
""
|
||||
"Muffler Hatches in GTCEu are more about pure aesthetic (cmon, you can't deny that those particles look good!) and small rewards, rather than punishing game mechanics."
|
||||
]
|
||||
id: "20B98506962B8B17"
|
||||
size: 0.66d
|
||||
tasks: [{
|
||||
id: "1FEB8E12A60DE853"
|
||||
item: "gtceu:lv_muffler_hatch"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Muffler Hatches"
|
||||
x: 4.0d
|
||||
y: 1.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["2FC7B1E867E4194E"]
|
||||
description: [
|
||||
"Multiblocks do not look at the voltage of recipes when trying to craft. Instead, they simply check if they are being provided with enough Power."
|
||||
""
|
||||
"&9Note:&r Be wary of Cable &closses&r bringing the actual power input below the recipe requirement! I &lhighly&r recommend either placing your &3Battery Buffer&r next to the &3Energy Hatches&r for the minimum cable length, or looking around this questbook to see if there are better alternatives to Cables."
|
||||
"{@pagebreak}"
|
||||
"The EBF needs a minimum of &4120EU/t&r power input to run its recipes. This can be achieved with &3two LV Energy Hatches&r. Each one takes 2 Amps of LV, so that's 4 Amps of LV for 128EU/t maximum power."
|
||||
]
|
||||
id: "5F320AFEF6F41AAF"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
count: 2L
|
||||
id: "692DAFF49E94F293"
|
||||
item: "gtceu:lv_energy_input_hatch"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Powering Multiblocks"
|
||||
x: 5.0d
|
||||
y: 1.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["2FC7B1E867E4194E"]
|
||||
description: [
|
||||
"Similarly to the Steam Multiblocks - hopefully, you made these! - you're going to need some &3Buses&r if you want to move items in and out."
|
||||
""
|
||||
"For fluids, you'll instead need &3Hatches&r. Higher tiers of &3Hatches/Buses&r have more slots."
|
||||
]
|
||||
icon: "gtceu:lv_input_bus"
|
||||
id: "0C09F89291D29EF8"
|
||||
size: 0.66d
|
||||
tasks: [
|
||||
{
|
||||
id: "20525743B089148E"
|
||||
item: "gtceu:lv_input_bus"
|
||||
type: "item"
|
||||
}
|
||||
{
|
||||
id: "1BAD5A4B4E0EA120"
|
||||
item: "gtceu:lv_output_bus"
|
||||
type: "item"
|
||||
}
|
||||
]
|
||||
title: "Multiblock I/O"
|
||||
x: 6.0d
|
||||
y: 1.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["3568BC9742092FC5"]
|
||||
description: [
|
||||
"First off, be sure to check the &9tooltip&r - there's a lot of information in there!"
|
||||
""
|
||||
"Don't forget the &3Maintenance Hatch&r. If the structure refuses to form, rotate or replace the Controller, it can be a bit finicky. Don't worry - it doesn't have to be cube-shaped."
|
||||
""
|
||||
"The Controller always has to be in the center. The rest of the top layer has to be &dFilter Casings&r."
|
||||
""
|
||||
"All edges have to be &dPlascrete&r, and the sides can be &dCleanroom Glass&r."
|
||||
""
|
||||
"Placing &3Generators&r or &3Mufflers&r inside is &cnot allowed&r. They're too dirty, so the Cleanroom will unform."
|
||||
"{@pagebreak}"
|
||||
"Upon assembly, the Cleanroom starts &4contaminated&r. While contamined, contained machines will not be able to operate."
|
||||
""
|
||||
"The Cleanroom will drain 30 EU/t and slowly increase the cleanliness until its cleanliness is at 100%."
|
||||
""
|
||||
"Once &9Clean&r, recipes can run. At that point it will only draw 4EU/t. Keep it powered at all times or it will get dirty again!"
|
||||
""
|
||||
"The bigger the Cleanroom, the longer it takes to become Clean."
|
||||
""
|
||||
"&9Note&r: When the time comes, Multiblocks must also be put into Cleanrooms in order to run cleanroom recipes!"
|
||||
"{@pagebreak}"
|
||||
"Need to transfer EU? Try using &3Hulls&r or &3Diodes&r."
|
||||
""
|
||||
"Item and Fluid transfer can be done using &3Passthrough Hatches&r."
|
||||
""
|
||||
"&3Machine Hulls&r can also \"double\" as &6ME Cables&r to extend your ME Network inside your Cleanroom."
|
||||
""
|
||||
"If you used any &dDoor(s)&r in the structure, they can remain open. Not very realistic, but convenient!"
|
||||
"{@pagebreak}"
|
||||
"&9&eConfigs:&r If you dislike the Cleanroom mechanics, it can be toggled off in the config file with &5\"B:enableCleanroom\"&r. Multiblocks can be made to ignore cleanroom requirements with &5\"B:cleanMultiblocks\"&r. We encourage you to try it out before deciding."
|
||||
"{@pagebreak}"
|
||||
"In the real world, a Cleanroom is a well-isolated room which maintains a very low concentration of dust and airborne particles. They're normally used for scientific research, and in real-life semiconductor manufacturing. Clean rooms are specifically designed to keep out as many airborne particulates as can be. "
|
||||
""
|
||||
"Clean rooms are also sometimes used with the purpose of preventing materials from escaping! This is often the primary aim in fields such as pharmaceutics, nuclear work, and hazardous biology."
|
||||
""
|
||||
"The more you know!"
|
||||
]
|
||||
icon: "gtceu:cleanroom"
|
||||
id: "1E5EFC5880605DD4"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "315F143FB070D17F"
|
||||
title: "The Cleanroom"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "All About the Cleanroom"
|
||||
x: 0.33d
|
||||
y: 1.98d
|
||||
}
|
||||
{
|
||||
dependencies: ["77B7B1EDD19831E0"]
|
||||
description: [
|
||||
"There are many ways to automate Ordered Items: GT item pipes, Redstone, other mods, you name it! This quest will attempt to guide you through a setup using &3AE2&r."
|
||||
""
|
||||
"Have the Pattern Provider face an &3Item P2P&r. Set two output P2Ps: one into the first &3Input Bus&r, and the other into &3Item Pipes&r. Make your Item Pipes connect to all Input Buses including the first. Don't forget &dBlocking Mode&r! "
|
||||
""
|
||||
"With this setup, assembly items should be fully automated! This will also work flawlessly once we inevitably add ordered item inputs."
|
||||
"{@pagebreak}"
|
||||
"Whilst item automation was relatively simple, fluid automation is slightly harder."
|
||||
""
|
||||
"Fluid Pipes behave very different compared to Item Pipes, so you &4cannot&r use the same solution as above. "
|
||||
""
|
||||
"This quest won't explain how to do this entirely due to it being off by default, so the full solution is left as an exercise to the reader."
|
||||
]
|
||||
icon: "gtceu:assembly_line"
|
||||
id: "2C70E297DBE3BDF2"
|
||||
size: 0.66d
|
||||
tasks: [{
|
||||
id: "0CC1BD3E61E14F18"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Understanding the Assembly Line"
|
||||
x: 1.32d
|
||||
y: 1.98d
|
||||
}
|
||||
{
|
||||
dependencies: ["77B7B1EDD19831E0"]
|
||||
description: [
|
||||
"Scanning is the first step for research. Take the item shown in JEI and put it with a &3Data Stick&r to scan it. This will &4consume&r the item and put Data on the Data Stick. Pretty straightforward, right?"
|
||||
""
|
||||
"You will need at least an &6HV Scanner&r to progress to &dLuV&r, an &5EV Scanner&r for &aLuV Energy Hatches&r, and an &1IV Scanner&r for &aFusion Reactors&r. You can make any one of them to complete this quest."
|
||||
"{@pagebreak}"
|
||||
"Later on, recipes will require different &aData Storage Items&r for research, such as the &3Data Orb&r. This process will remain the same, but will use different Data Storage Items instead. They can also be copied the same way, but you cannot copy between different types of storage items."
|
||||
"{@pagebreak}"
|
||||
"Eventually, you'll want multiple Assembly Lines, but you won't want to re-scan for every Research. This is why you can also use the &3Scanner&r to &dCopy Data&r. Place the data stick you want to copy in one slot, and a blank one in the other. This will copy the contents of the first stick into the second!"
|
||||
""
|
||||
"&4Important&r: Using two different data sticks with data on them will cause one to &4overwrite&r the other. Be careful!"
|
||||
]
|
||||
icon: "gtceu:data_orb"
|
||||
id: "6DA28F169CED9C7D"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "5626378FBFA6241A"
|
||||
title: "Research"
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: 2.31d
|
||||
y: 1.98d
|
||||
}
|
||||
{
|
||||
dependencies: ["188A8C3DD38C2762"]
|
||||
description: [
|
||||
"&aRotors&r have a &9Power&r, &dEfficiency&r and &4Durability&r that are based on tool stats."
|
||||
""
|
||||
"&9Power&r is a multiplier applied to the production of the &3Turbine&r. This stacks multiplicatively with the &3Rotor Holder&r."
|
||||
""
|
||||
"&dEfficiency&r reduces its fuel consumption. This again stacks multiplicatively with the &3Rotor Holder&r."
|
||||
""
|
||||
"&4Durability&r is the lifetime of the &aRotor&r in seconds, when the &3Turbine&r&r is active."
|
||||
"{@pagebreak}"
|
||||
"&3Rotor Holders&r above the tier of the &3Large Turbine&r will multiplicatively &6double&r the production for every tier, whilst additively increasing the efficiency by 10% every tier."
|
||||
"{@pagebreak}"
|
||||
"&lSome pros of Large Turbines:"
|
||||
""
|
||||
"&9-&r Turbines can scale &9Power&r production far, far higher than their base output, thanks to tiered &3Rotor Holders&r."
|
||||
""
|
||||
"&9-&r The &aRotor&r can give a huge boost to &dFuel efficiency&r and &9Power&r production."
|
||||
""
|
||||
"&9-&r You get a lot of satisfaction for setting them up properly (yay!)"
|
||||
"{@pagebreak}"
|
||||
"&l...and some cons of Large Turbines:"
|
||||
""
|
||||
"&9-&r Turbines work off &eInertia&r, which requires them to continuously run to achieve maximum Power."
|
||||
""
|
||||
"&9-&r Any excess Energy produced will be &cvoided&r. You will &lneed&r to use large Energy Buffers and an &3Advanced Energy Detector&r if you wish to stay efficient."
|
||||
""
|
||||
"&9-&r They require a &aRotor&r, which will lose durability over time and eventually &cbreak&r."
|
||||
""
|
||||
"&9-&r A little bit of Math is required to get the expected results."
|
||||
"{@pagebreak}"
|
||||
"A Turbine's &9Power&r output affects both the fuel consumption and the EU/t generation. It is calculated with the following formula:"
|
||||
""
|
||||
"&eproduction = baseEUt x rotorPower x 2^(rotorHolderTier - turbineTier)&r"
|
||||
""
|
||||
"The &dEfficiency&r reduces fuel consumption, but does not alter the EU/t generation. It is calculated with the following formula:"
|
||||
""
|
||||
"&eefficiency = rotorEfficiency x (1 + 0.1 x (rotorHolderTier - turbineTier))&r"
|
||||
"{@pagebreak}"
|
||||
"Let's simulate a Large Steam Turbine, with an Ultimet Rotor and an &5EV&r Rotor Holder:"
|
||||
""
|
||||
"Production = 1024 x 1.60 x 2 = 3276 EU/t"
|
||||
""
|
||||
"Efficiency = 1.30 x 1.10 = 143%"
|
||||
""
|
||||
"(Therefore, steam consumption would be 4582 L/t - this is above a Titanium Boiler, or a Tungstensteel Boiler with ~70% throttle)"
|
||||
"{@pagebreak}"
|
||||
"Next, we'll analyse the Gas Turbine, with a Chrome Rotor and an &5EV&r Rotor Holder:"
|
||||
""
|
||||
"Production = 4096 x 1.70 x 1 = 5325 EU/t"
|
||||
""
|
||||
"Efficiency = 1.55 x 1.00 = 155%"
|
||||
""
|
||||
"(The same fuel consumption would produce 3435 EU/t using 6.7 Turbo Gas Turbines!)"
|
||||
"{@pagebreak}"
|
||||
"Finally, how about we check out the Plasma Turbine, with a HSS-S Rotor and a &cZPM&r Rotor Holder:"
|
||||
""
|
||||
"Production = 16834 x 2.50 x 4 = 168340 EU/t"
|
||||
""
|
||||
"Efficiency = 1.80 x 1.20 = 216%"
|
||||
""
|
||||
"(This is more than a ZPM Amp!)"
|
||||
]
|
||||
icon: {
|
||||
Count: 1b
|
||||
id: "gtceu:turbine_rotor"
|
||||
tag: {
|
||||
GT.PartStats: {
|
||||
Material: "aluminium"
|
||||
}
|
||||
}
|
||||
}
|
||||
id: "1366981BD8CD98E1"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "2E9A0EE7DBA81C4D"
|
||||
title: "Large Turbine Mechanics"
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: 3.63d
|
||||
y: 1.98d
|
||||
}
|
||||
{
|
||||
dependencies: ["3B2D2C47BEBCFFA7"]
|
||||
description: [
|
||||
"Simply put, Gregicality Multiblocks are larger versions of the GregTech machines you might be familiar with. The obvious increase in resource cost is worth your time, as they can be upgraded to gain the ability to process recipes in parallel - similar to the Processing Array multiblock you will encounter soon enough."
|
||||
"{@pagebreak}"
|
||||
"They also introduce Machine Modes - depending on the configured machine mode, the Multiblock will use a different recipe type when processing materials. You can change this from the machine GUI by clicking on the Robot Arm button."
|
||||
"{@pagebreak}"
|
||||
"By including Parallel Control Hatches in your Gregicality Multiblocks, you can grant them parallel processing capability. There are 4 tiers of hatch, each further increasing parallel capability by an factor of 4."
|
||||
]
|
||||
icon: "gtceu:mega_blast_furnace"
|
||||
id: "57DE7059D524FAE9"
|
||||
size: 0.66d
|
||||
tasks: [{
|
||||
id: "7E9FB8A674944C72"
|
||||
title: "Gregicality Multiblocks"
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: 4.62d
|
||||
y: 1.98d
|
||||
}
|
||||
{
|
||||
dependencies: ["2DAC91AF2EBB68E2"]
|
||||
description: [
|
||||
"&lWhy go parallel?"
|
||||
""
|
||||
"&9-&r &4Parallelization is superior&r to overclocking! Use it for passive setups such as Ore Processing or Oil Distilling."
|
||||
""
|
||||
"&9-&r &6Distinct buses&r: a &3PA&r can accept up to 10 &3Input Buses&r. Use it for your pattern automation with &3Extruder&r, &3Engraver&r, and many other."
|
||||
"{@pagebreak}"
|
||||
"Power cost is based on the current recipe being run, times the number of &4parallel&r being performed."
|
||||
""
|
||||
"As an &9example&r, &316 LV Distilleries&r will require a &3HV Energy Hatch&r in order to run effectively."
|
||||
]
|
||||
icon: "gtceu:iv_processing_array"
|
||||
id: "255929EB845E200D"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "71990F9CE8E29F73"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Parallelisation"
|
||||
x: 5.61d
|
||||
y: 1.98d
|
||||
}
|
||||
{
|
||||
dependencies: ["7813F183681E0342"]
|
||||
description: [
|
||||
"&lWhy process ore?"
|
||||
""
|
||||
"The main purpose of GregTech Ore Processing is to provide &abyproducts&r on top of the initial outcome. At Steam Age, none of the byproducts are obtainable, but this will become relevant soon."
|
||||
"{@pagebreak}"
|
||||
"&lHow should I start?"
|
||||
""
|
||||
"The steps available in the Steam Age go as follows:"
|
||||
""
|
||||
"One Ore (block) &9->&r Two Crushed Ores (Macerator)"
|
||||
""
|
||||
"One Crushed Ore &9->&r One Impure Dust (Hammer)"
|
||||
""
|
||||
"One Impure Dust &9->&r One Dust (In world crafting)"
|
||||
""
|
||||
"One Dust &9->&r One Ingot (Furnace, you should know this one)"
|
||||
"{@pagebreak}"
|
||||
"A pickaxe or mining hammer enchanted with Hammering, or a GregTech Hammer directly, gives Crushed Ores from breaking Ore blocks, but only at a 1:1 ratio."
|
||||
""
|
||||
"The Fortune enchantment can increase this ratio to up to 2x with Fortune III, matching the Macerator."
|
||||
"{@pagebreak}"
|
||||
"The rule bends for ores giving more than two dusts (such as &cRedstone&r), and for dusts that cannot be smelted (&cRedstone&r... again!)."
|
||||
""
|
||||
"However, you can still smelt the ore directly to get &9half the amount&r you would from the full processing."
|
||||
"{@pagebreak}"
|
||||
"&dJEI does not indicate Impure Dust to Clean Dust conversion&r, so keep that in mind that you can &athrow them into filled cauldrons&r."
|
||||
"{@pagebreak}"
|
||||
"Take this reward for listening to us waffle on WITHOUT nodding off!"
|
||||
]
|
||||
icon: "gtceu:redstone_crushed_ore"
|
||||
id: "189612F2C7C60E81"
|
||||
rewards: [
|
||||
{
|
||||
count: 16
|
||||
id: "6B12F2544F281A32"
|
||||
item: "gtceu:iron_ore"
|
||||
type: "item"
|
||||
}
|
||||
{
|
||||
count: 32
|
||||
id: "00CB754FC48F6203"
|
||||
item: "gtceu:chalcopyrite_ore"
|
||||
type: "item"
|
||||
}
|
||||
]
|
||||
size: 0.66d
|
||||
tasks: [
|
||||
{
|
||||
id: "703A616325ECD10C"
|
||||
item: "gtceu:redstone_crushed_ore"
|
||||
type: "item"
|
||||
}
|
||||
{
|
||||
id: "05F8B17137376E83"
|
||||
item: "gtceu:redstone_pure_dust"
|
||||
type: "item"
|
||||
}
|
||||
]
|
||||
title: "Beginner Ore Processing"
|
||||
x: 4.95d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["724FB950CC472BB4"]
|
||||
description: [
|
||||
"What you will &4&lneed&r to automate &6Ore Processing&r on a large scale:"
|
||||
""
|
||||
"&9-&r One or few &3IV Macerators&r (or higher tier)."
|
||||
"&9-&r A few &3Processing Arrays&r (PA) to place your low tier machines inside - &eor&r the &2GCYM&r variants."
|
||||
"&9-&r 16 LV &3Thermal Centrifuges&r in a PA (upgradable to 64 with the Advanced PA)."
|
||||
"&9-&r One or a few MV &3Electrolyzers&r, possibly in a PA."
|
||||
"&9-&r A &3Multi Smelter&r."
|
||||
"&9-&r A &3Packager&r of any tier."
|
||||
"&9-&r Inventories acting as a large buffer, such as &3Tungstensteel Crates&r."
|
||||
"&9-&r &3ME Storage Buses&r or a lot of &3Item Pipes&r + &aFilters&r covers, and &aItem Tag Filters&r"
|
||||
"{@pagebreak}"
|
||||
"What you may &eoptionally&r add:"
|
||||
""
|
||||
"&9-&r A few LV &3Ore Washers&r for quick washing purposes."
|
||||
"&9-&r Up to 16 LV &3Ore Washers&r in a PA, accompanied with a set of &3Distilleries&r for &dDistilled Water&r."
|
||||
"&9-&r Up to 16 LV &3Centrifuges&r in a PA, for impure/purified dusts."
|
||||
"&9-&r &3&3Chemical Baths&r for the special Byproducts using &dMercury&r or &dSodium Persulfate&r."
|
||||
"&9-&r &3Sifters&r of any tier (higher tier = better chanced output), for gem ores."
|
||||
"&9-&r &3Electromagnetic Separators&r."
|
||||
"{@pagebreak}"
|
||||
"Try to use LV machinery."
|
||||
""
|
||||
"Overclocking is not energy efficient, which is why it is generally better to go for low tier machines in passive setups. One could also argue they are cheaper."
|
||||
""
|
||||
"&3Processing Arrays&r make up for the sheer amount of machines you are making. If you wish, you can still use higher tier machines, but the power draw will be bigger."
|
||||
""
|
||||
"If you've made any of the &2Gregicality Multiblocks&r, just use those instead."
|
||||
"{@pagebreak}"
|
||||
"&o&7\"Should I go for the optional byproducts?\""
|
||||
""
|
||||
"Yes."
|
||||
""
|
||||
"However, setting your processing up so that you obtain more Byproducts or get better yields is completely up to you."
|
||||
""
|
||||
"&3Thermal Centrifuges&r are close to mandatory, as they unlock a &6unique Byproduct&r from the maceration step."
|
||||
"{@pagebreak}"
|
||||
"Chalcopyrite, Chalcocite, Bornite, Tetrahedrite, Pentlandite and Sheldonite ores should all be turned into their &dPurified Crushed&r variants, and sent to the &6Platinum Group Metal&r chain."
|
||||
""
|
||||
"Purified Crushed Galena and Sphalerite may be reserved for Indium, until you have the Naquadah chain."
|
||||
""
|
||||
"&aGallium&r, &aChrome&r, &aNiobium&r, &aRare Earths&r, &aGlowstone&r are &6Byproducts&r you want to prioritise. "
|
||||
""
|
||||
"If we're missing any, hit us up on Discord, and we'll be sure to change this."
|
||||
"{@pagebreak}"
|
||||
"As you may know, automating with AE2 is very powerful."
|
||||
""
|
||||
"&3ME Storage Buses&r can route items effortlessly. They also have a huge whitelist or blacklist configuration. Put them on the &3Tungstensteel Crates&r to buffer the items, or use a dedicated AE2 subnet."
|
||||
""
|
||||
"To combine &aTiny Dusts&r into full &aDusts&r, you will want a &3Storage Bus&r on high priority paired with an &dItem Tag&r filter for &e&ldusts/tiny&r. Note that a few Tiny Dusts are needed for the PBI chain, so you can blacklist them from this if it's your main network."
|
||||
"{@pagebreak}"
|
||||
"For ores that you want to process but don't want the Byproducts as it would take too long in the machines, prioritize filtering them for quick washing."
|
||||
""
|
||||
"The typically \\\"best\\\" path is: Macerator -> Ore Washing -> Thermal Centrifuge -> Macerator. If you deviate from it for various reasons, you will have to set filters &emanually&r."
|
||||
]
|
||||
icon: "gtceu:diamond_crushed_ore"
|
||||
id: "7FCFE4C40837CF5E"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "36276D923D83323C"
|
||||
title: "\"Expert\" Ore Processing"
|
||||
type: "checkmark"
|
||||
}]
|
||||
x: 5.94d
|
||||
y: 0.0d
|
||||
}
|
||||
]
|
||||
title: "Tips and Tricks"
|
||||
}
|
||||
@@ -10,30 +10,30 @@
|
||||
{
|
||||
id: "5232A33368566616"
|
||||
linked_quest: "6988AE94BE7B461F"
|
||||
size: 0.66d
|
||||
x: 5.61d
|
||||
y: 4.95d
|
||||
size: 0.75d
|
||||
x: 5.625d
|
||||
y: 3.75d
|
||||
}
|
||||
{
|
||||
id: "194EA210B37DFEA0"
|
||||
linked_quest: "762C48F0C2EA6B81"
|
||||
size: 0.66d
|
||||
x: 4.29d
|
||||
y: 3.63d
|
||||
size: 0.75d
|
||||
x: 4.5d
|
||||
y: 2.625d
|
||||
}
|
||||
{
|
||||
id: "5BB69AB0561DAE36"
|
||||
linked_quest: "0199DBC46D7BC2B9"
|
||||
size: 0.66d
|
||||
x: 6.93d
|
||||
y: 2.31d
|
||||
size: 0.75d
|
||||
x: 6.75d
|
||||
y: 1.5d
|
||||
}
|
||||
{
|
||||
id: "395B2149ABE3A85F"
|
||||
linked_quest: "42760D3A86EFDCA3"
|
||||
size: 1.1d
|
||||
x: 2.6083333333333556d
|
||||
y: 1.3080612244897978d
|
||||
size: 0.75d
|
||||
x: 3.375d
|
||||
y: 1.5d
|
||||
}
|
||||
]
|
||||
quests: [
|
||||
@@ -62,15 +62,15 @@
|
||||
}
|
||||
id: "6E8F257261F93501"
|
||||
shape: "heart"
|
||||
size: 5.0d
|
||||
size: 4.0d
|
||||
subtitle: "Is this... the end?"
|
||||
tasks: [{
|
||||
id: "3BE7164F661251AD"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "The Finale"
|
||||
x: 12.371904761904801d
|
||||
y: 1.3464285714285893d
|
||||
x: 10.125d
|
||||
y: 1.5d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -93,8 +93,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Cleaning Maintenance Hatch"
|
||||
x: 5.61d
|
||||
y: 3.63d
|
||||
x: 5.625d
|
||||
y: 2.625d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -105,10 +105,10 @@
|
||||
description: [
|
||||
"The &aUV Lapotronic Orb&r is even better than the &cZPM&r one! It of course comes at a price..."
|
||||
"{@pagebreak}"
|
||||
"&bLore&r: Imagine making 512 IV or 64 LuV Orbs or 8 ZPM Orbs for just one of these! See the Lore for the LuV orb for details."
|
||||
"&l&3Lore:&r&o Imagine making 512 &1IV&f Orbs, or 64 &dLuV&f Orbs... or 8 &cZPM&f Orbs.... for just one of these! See the Lore for the LuV orb for details."
|
||||
]
|
||||
id: "3D9D27F29D9D12F6"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "It holds way too much power!"
|
||||
tasks: [{
|
||||
id: "3A3B82E7FEE173C3"
|
||||
@@ -116,8 +116,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Ultimate Battery?"
|
||||
x: 8.58d
|
||||
y: 3.63d
|
||||
x: 7.875d
|
||||
y: 2.625d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -129,11 +129,11 @@
|
||||
""
|
||||
"Don't try to win Minecraft - you can't."
|
||||
"{@pagebreak}"
|
||||
"&bLore&r: You're probably tired of this by now, but things are different with the battery lore this time. We promise."
|
||||
"&l&3Lore:&r&o You're probably tired of this by now, but things are different with the battery lore this time. We promise."
|
||||
""
|
||||
"GTCEu's ultimate battery uses 16 UV orbs. GTNH's only uses 8. However, GTNH also has a &lReally Ultimate Battery&r made of 8 Ultimate Batteries! It's not useful at all, but still exists..."
|
||||
"&oGTCEu's ultimate battery uses 16 &3UV&f orbs. GTNH's only uses 8. However, GTNH also has a &lReally Ultimate Battery&r&o made of 8 Ultimate Batteries! It's not useful at all, but still exists..."
|
||||
""
|
||||
"They also added an &lExtremely Ultimate Battery&r made of 8 Really Ultimate Batteries, which is ludicrously expensive."
|
||||
"&oThey also added an &lExtremely Ultimate Battery&r&o made of 8 Really Ultimate Batteries, which is ludicrously expensive."
|
||||
]
|
||||
id: "6F15D7574B8F6DB5"
|
||||
rewards: [{
|
||||
@@ -142,7 +142,7 @@
|
||||
type: "item"
|
||||
}]
|
||||
shape: "gear"
|
||||
size: 1.75d
|
||||
size: 1.3d
|
||||
subtitle: "Consider touching some grass"
|
||||
tasks: [{
|
||||
id: "5EDF6F9FD702E463"
|
||||
@@ -150,8 +150,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Ultimate Battery!"
|
||||
x: 8.58d
|
||||
y: 1.32d
|
||||
x: 7.875d
|
||||
y: 1.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["3CDA855A045A9F4D"]
|
||||
@@ -163,11 +163,11 @@
|
||||
"HPCAs cannot connect to &3Network Switches&r by default, and each connected HPCA requires an &3HPCA Bridge Component&r to enable this functionality."
|
||||
]
|
||||
id: "0BADFBA6F96E457E"
|
||||
size: 1.1d
|
||||
size: 0.75d
|
||||
subtitle: "With our powers combined..."
|
||||
title: "Network Switch"
|
||||
x: 0.99d
|
||||
y: 0.33d
|
||||
x: 2.25d
|
||||
y: 0.375d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -181,7 +181,7 @@
|
||||
]
|
||||
id: "3B49BD004F38E1A2"
|
||||
shape: "gear"
|
||||
size: 1.5d
|
||||
size: 1.2d
|
||||
subtitle: "The &6final&r circuit"
|
||||
tasks: [{
|
||||
id: "433027F7B7C732A1"
|
||||
@@ -189,8 +189,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Wetware Mainframe - The UHV Circuit"
|
||||
x: 2.64d
|
||||
y: -1.32d
|
||||
x: 3.375d
|
||||
y: -0.75d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -199,23 +199,23 @@
|
||||
]
|
||||
description: ["The &3Data Module&r is required for Endgame Research. &aAssembly Lines&r cannot read from it using &aData Access Hatches&r directly, and instead require the &9Data Bank&r."]
|
||||
id: "45E300FD7CD05A37"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "Data storage sure is expensive..."
|
||||
title: "Data Module"
|
||||
x: 2.6399999999999997d
|
||||
y: 0.33d
|
||||
x: 3.375d
|
||||
y: 0.375d
|
||||
}
|
||||
{
|
||||
dependencies: ["023FF9633765A0EB"]
|
||||
description: [
|
||||
"&6Neutronium&r is a hyper-dense material normally found in the hearts of neutron stars: the collapsed cores of stars between ten and thirty times the size of the sun. It is the final primary material in GTCEu."
|
||||
"{@pagebreak}"
|
||||
"&bLore&r: In GCYL, Neutronium is unlocked at UMV-tier (called UXV in CEu). There is also Cosmic Neutronium, which is equivalent to Avaritia's Neutronium in GT5u, which was unlocked even later in GCYL!"
|
||||
"&l&3Lore:&r&o In GCYL, Neutronium is unlocked at UMV-tier (called UXV in CEu). There is also Cosmic Neutronium, which is equivalent to Avaritia's Neutronium in GT5u, which was unlocked even later in GCYL!"
|
||||
""
|
||||
"&bMore lore&r: Fun fact: a single neutronium block is approximately 2884 million metric tons and somewhere around 600000K, yet you're somehow capable of holding one with your bare hands. Don't think about it too much."
|
||||
"&l&More Lore:&r&o Fun fact: a single neutronium block is approximately 2884 million metric tons and somewhere around 600000K, yet you're somehow capable of holding one with your bare hands. Don't think about it too much."
|
||||
]
|
||||
id: "6DBF61D4F94BC851"
|
||||
size: 1.1d
|
||||
size: 0.75d
|
||||
subtitle: "Pure Neutrons"
|
||||
tasks: [{
|
||||
id: "0454B12D9A5C9795"
|
||||
@@ -223,8 +223,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Neutronium"
|
||||
x: 5.94d
|
||||
y: -1.32d
|
||||
x: 5.625d
|
||||
y: -0.75d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -238,7 +238,7 @@
|
||||
"These coils aren't needed for much, but they'll provide another perfect overclock for most recipes!"
|
||||
]
|
||||
id: "6AF3A40BC9CE7122"
|
||||
size: 1.1d
|
||||
size: 0.75d
|
||||
subtitle: "Why would you even need something this hot?!"
|
||||
tasks: [{
|
||||
count: 16L
|
||||
@@ -247,23 +247,23 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Tritanium Coils"
|
||||
x: 4.29d
|
||||
y: 2.31d
|
||||
x: 4.5d
|
||||
y: 1.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["6DBF61D4F94BC851"]
|
||||
description: [
|
||||
"A goal if you really want to make a point."
|
||||
""
|
||||
"If you make this in a UV machine, it will take you 10 days."
|
||||
"If you make this in a &3UV&r machine, it'll take you 10 days."
|
||||
""
|
||||
"If you overclock a Gregicality Multiblock to UEV (4A UHV hatch), it will still take 2.5 days!"
|
||||
"If you overclock a Gregicality Multiblock to UEV (by using a 4A &4UHV&r hatch), you'll still be waiting for 2.5 days!"
|
||||
"{@pagebreak}"
|
||||
"&bLore:&r The NAN Certificate comes from Crops++, a GT5u addon that adds a wide variety of IC2 crops."
|
||||
"&l&3Lore:&r&o The NAN Certificate comes from Crops++, a GT5u addon that adds a wide variety of IC2 crops."
|
||||
]
|
||||
id: "3ED40CE1E4476C99"
|
||||
shape: "rsquare"
|
||||
size: 1.1d
|
||||
size: 0.66d
|
||||
subtitle: "GGEZ"
|
||||
tasks: [{
|
||||
id: "29384189E33C8CB1"
|
||||
@@ -271,8 +271,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Certificate of not being a Noob anymore"
|
||||
x: 5.94d
|
||||
y: 0.33d
|
||||
x: 5.625d
|
||||
y: 0.375d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -288,7 +288,7 @@
|
||||
""
|
||||
"They also need a lot more &9Computation&r, which means &3Advanced HPCA Components&r are now required!"
|
||||
""
|
||||
"Computation Needs for Early UV:"
|
||||
"Computation Needs for early &3UV&r:"
|
||||
""
|
||||
"- &a32 CWU/t&r: Basic &3UV&r Components and the Network Switch"
|
||||
"- &a48 CWU/t&r: &3UV&r Sensor, Emitter, and Field Generator"
|
||||
@@ -326,8 +326,8 @@
|
||||
}
|
||||
]
|
||||
title: "Total Euphoria"
|
||||
x: 4.29d
|
||||
y: 4.95d
|
||||
x: 5.625d
|
||||
y: 1.5d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -339,7 +339,7 @@
|
||||
""
|
||||
"Don't forget that &d16 Amp&r variants exist!"
|
||||
""
|
||||
"Don't forget that these hatches require a &9Data Orb&r for research."
|
||||
"Additionally, remember that these hatches require a &9Data Orb&r for research."
|
||||
]
|
||||
icon: "gtceu:uv_energy_input_hatch"
|
||||
id: "2F2F82D9DE3C798C"
|
||||
@@ -358,13 +358,13 @@
|
||||
}
|
||||
]
|
||||
title: "Upgrading your Assembly Line III"
|
||||
x: 4.29d
|
||||
y: 0.33d
|
||||
x: 4.5d
|
||||
y: 0.375d
|
||||
}
|
||||
{
|
||||
dependencies: ["6AF3A40BC9CE7122"]
|
||||
description: [
|
||||
"&aUV Superconductors&r show up a lot in recipes when making a &9Fusion Reactor Mk3&r. You will need &ea lot&r&r of them. "
|
||||
"&aUV Superconductors&r show up a lot in recipes when making a &9Fusion Reactor Mk3&r. Better get ready to make a boatload..."
|
||||
""
|
||||
"You can also use them to cheapen &9Superconducting Coils&r even further."
|
||||
]
|
||||
@@ -377,8 +377,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "UV Superconductors"
|
||||
x: 0.99d
|
||||
y: 2.31d
|
||||
x: 2.25d
|
||||
y: 1.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["616DB394EB7D81D6"]
|
||||
@@ -406,8 +406,8 @@
|
||||
}
|
||||
]
|
||||
title: "Upgrading your Assembly Line for the Last Time"
|
||||
x: 7.26d
|
||||
y: -2.64d
|
||||
x: 6.75d
|
||||
y: -1.875d
|
||||
}
|
||||
{
|
||||
dependencies: ["6DBF61D4F94BC851"]
|
||||
@@ -427,8 +427,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Neutronium-doped Silicon Boule"
|
||||
x: 7.26d
|
||||
y: -1.32d
|
||||
x: 6.75d
|
||||
y: -0.75d
|
||||
}
|
||||
{
|
||||
dependencies: ["0009F48B6E385A47"]
|
||||
@@ -443,14 +443,14 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Creative ME Energy"
|
||||
x: 8.58d
|
||||
y: -2.64d
|
||||
x: 7.875d
|
||||
y: -1.875d
|
||||
}
|
||||
{
|
||||
dependencies: ["6DBF61D4F94BC851"]
|
||||
description: ["The &aGravi Star&r is the final upgraded Nether Star in GTCEu. It's needed for &3UV&r Sensors, Emitters, and Field Generators."]
|
||||
id: "0009F48B6E385A47"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "Unfortunately, doesn't make you float"
|
||||
tasks: [{
|
||||
id: "06668056CFF73DBD"
|
||||
@@ -458,8 +458,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Gravi Star"
|
||||
x: 8.58d
|
||||
y: -1.32d
|
||||
x: 7.875d
|
||||
y: -0.75d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -477,7 +477,7 @@
|
||||
"It can also overclock lower voltage recipes, such as those in the Mk1 or Mk2 reactor. See the Mk1's quest for how these mechanics work."
|
||||
]
|
||||
id: "023FF9633765A0EB"
|
||||
size: 1.1d
|
||||
size: 0.75d
|
||||
subtitle: "The most expensive form of Fusion"
|
||||
tasks: [{
|
||||
id: "571672CEA7362C63"
|
||||
@@ -485,8 +485,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Fusion Reactor III"
|
||||
x: 4.29d
|
||||
y: -1.32d
|
||||
x: 4.5d
|
||||
y: -0.75d
|
||||
}
|
||||
{
|
||||
dependencies: ["6DBF61D4F94BC851"]
|
||||
@@ -505,8 +505,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "UHV Superconductors"
|
||||
x: 5.94d
|
||||
y: -2.64d
|
||||
x: 5.625d
|
||||
y: -1.875d
|
||||
}
|
||||
{
|
||||
dependencies: ["3F058322E1A8D5EC"]
|
||||
@@ -526,8 +526,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Highly Advanced SoCs"
|
||||
x: 7.26d
|
||||
y: -0.33d
|
||||
x: 6.75d
|
||||
y: 0.375d
|
||||
}
|
||||
]
|
||||
subtitle: ["Bring your long journey to a well-deserved end"]
|
||||
|
||||
@@ -12,28 +12,28 @@
|
||||
linked_quest: "52D00CD3E8D1E293"
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
x: -1.32d
|
||||
y: 2.31d
|
||||
x: -1.5d
|
||||
y: 2.25d
|
||||
}
|
||||
{
|
||||
id: "21A3EAE297C446EC"
|
||||
linked_quest: "24F0454B9A090C44"
|
||||
size: 0.66d
|
||||
x: -6.6d
|
||||
y: 2.31d
|
||||
size: 0.75d
|
||||
x: -6.0d
|
||||
y: 2.25d
|
||||
}
|
||||
]
|
||||
quests: [
|
||||
{
|
||||
dependencies: ["24F0454B9A090C44"]
|
||||
description: [
|
||||
"The &aZero Point Module&r (item) is a non-rechargable battery with TONS of energy stored. You may have found one of these before now, but you won't be able to discharge it until reaching &cZPM&r tier."
|
||||
"The &aZero Point Module&r (item) is a non-rechargable battery with TONS of energy stored. You may have found one of these before now, but you haven't been able to discharge it until reaching &cZPM&r."
|
||||
""
|
||||
"These can only be found as loot from &6Jungle Temples&r. They're exceptionally rare - don't worry about finding one. "
|
||||
""
|
||||
"This quest is &6optional&r and is just for fun. Feel free to hit the checkbox if you just want the completion points!"
|
||||
"{@pagebreak}"
|
||||
"&bLore:&r Zero Point Module, the full name of the ZPM tier, is also from Stargate. Its namesake is a device which generated crazy amounts of energy."
|
||||
"&l&3Lore:&r&o Zero Point Module, the full name of the ZPM tier, is also from Stargate. Its namesake is a device which generated crazy amounts of energy."
|
||||
]
|
||||
icon: "gtceu:zero_point_module"
|
||||
id: "75905E3672399A63"
|
||||
@@ -44,16 +44,18 @@
|
||||
{
|
||||
id: "10AC8DC9332D084C"
|
||||
item: "gtceu:zero_point_module"
|
||||
optional_task: true
|
||||
type: "item"
|
||||
}
|
||||
{
|
||||
id: "7AD0E74B9CD9AFAE"
|
||||
optional_task: true
|
||||
type: "checkmark"
|
||||
}
|
||||
]
|
||||
title: "Zero Point Module"
|
||||
x: -6.6d
|
||||
y: -0.33d
|
||||
x: -6.0d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["4C7C0F6A6598BC24"]
|
||||
@@ -72,8 +74,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "ZPM Superconductors"
|
||||
x: -5.28d
|
||||
y: 0.99d
|
||||
x: -4.875d
|
||||
y: 1.125d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -128,8 +130,8 @@
|
||||
}
|
||||
]
|
||||
title: "Absolute Elation"
|
||||
x: -6.6d
|
||||
y: 0.99d
|
||||
x: -6.0d
|
||||
y: 1.125d
|
||||
}
|
||||
{
|
||||
dependencies: ["378F0AFCF95354B2"]
|
||||
@@ -157,8 +159,8 @@
|
||||
}
|
||||
]
|
||||
title: "Enriched Naquadah"
|
||||
x: -5.28d
|
||||
y: -1.65d
|
||||
x: -4.875d
|
||||
y: -1.125d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -172,6 +174,7 @@
|
||||
"These coils are required for progressing to the second half of &cZPM&r, and beyond."
|
||||
]
|
||||
id: "4C7C0F6A6598BC24"
|
||||
size: 0.75d
|
||||
subtitle: "IT'S OVER 9000!!!"
|
||||
tasks: [{
|
||||
count: 16L
|
||||
@@ -180,8 +183,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Trinium Coils"
|
||||
x: -5.28d
|
||||
y: -0.33d
|
||||
x: -4.875d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -200,14 +203,15 @@
|
||||
"&eNote&r: To form this multiblock, the &3Object Holder&r must face the controller."
|
||||
]
|
||||
id: "468EEFD9D2F69014"
|
||||
size: 0.75d
|
||||
subtitle: "Your research adventures continue!"
|
||||
tasks: [{
|
||||
id: "61F7812F0FB70497"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Research Station"
|
||||
x: -5.28d
|
||||
y: 2.31d
|
||||
x: -4.875d
|
||||
y: 2.25d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -219,17 +223,18 @@
|
||||
""
|
||||
"It's also made in the Assembly Line."
|
||||
""
|
||||
"Along with things you already know how to make, watch out for the &6HSS-E Frames&r."
|
||||
"Passing over the ingredients we've already seen before, watch out for the &6HSS-E Frames&r."
|
||||
]
|
||||
id: "79E4E53E9DF45549"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "226973A23C89BDD2"
|
||||
item: "gtceu:crystal_processor_mainframe"
|
||||
type: "item"
|
||||
}]
|
||||
title: "First UV Circuits!"
|
||||
x: -3.96d
|
||||
y: 3.63d
|
||||
x: -3.75d
|
||||
y: 3.375d
|
||||
}
|
||||
{
|
||||
dependencies: ["1D6CC3C7F6BE4055"]
|
||||
@@ -240,7 +245,7 @@
|
||||
""
|
||||
"In the future, these may become more difficult to make."
|
||||
"{@pagebreak}"
|
||||
"&bLore&r: In GT5u, the texture for this item was red, and did not have the special design on it. There was a \"raw\" version with the design, but it was used for other unrelated things. Who knows why?"
|
||||
"&l&3Lore:&r&o In GT5u, the texture for this item was red, and did not have the special design on it. There was a \"raw\" version with the design, but it was used for other unrelated things. Who knows why?"
|
||||
]
|
||||
id: "29B7D93D7F32DBA9"
|
||||
shape: "rsquare"
|
||||
@@ -252,8 +257,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Crystal SoC"
|
||||
x: -3.96d
|
||||
y: 0.99d
|
||||
x: -3.75d
|
||||
y: 1.125d
|
||||
}
|
||||
{
|
||||
dependencies: ["1D6CC3C7F6BE4055"]
|
||||
@@ -271,8 +276,8 @@
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Advanced Data Access Hatch"
|
||||
x: -2.64d
|
||||
y: 0.99d
|
||||
x: -2.625d
|
||||
y: 1.125d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -299,8 +304,8 @@
|
||||
}
|
||||
]
|
||||
title: "Naquadria"
|
||||
x: -2.64d
|
||||
y: -0.33d
|
||||
x: -2.625d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["690E013DFCB060ED"]
|
||||
@@ -315,14 +320,14 @@
|
||||
""
|
||||
"&ePro Tip&r: You can wall-share cleanrooms with doors in-between too if you want more space."
|
||||
"{@pagebreak}"
|
||||
"&bLore&r: GTCEu's Sterilized Growth Medium chain is loosely based off of Bartworks' from GTNH. The main difference is that GTNH required a Bacterial Vat multiblock, which was more complex than the ordered Assembly Line. GTCEu is considering adding a multiblock like it but with their own spin in the future."
|
||||
"&l&3Lore:&r&o GTCEu's Sterilized Growth Medium chain is loosely based off of Bartworks' from GTNH. The main difference is that GTNH required a Bacterial Vat multiblock, which was more complex than the ordered Assembly Line. GTCEu is considering adding a multiblock like it but with their own spin in the future."
|
||||
"{@pagebreak}"
|
||||
"&bMore Lore&r: In Gregicality Legacy, the Sterilized Growth Medium production chain was very different. It was one of the most difficult processes in the mod, with over 30 complicated steps! It was based off of producing different real-life vitamins and nutrients."
|
||||
"&l&More Lore:&r&o In Gregicality Legacy, the Sterilized Growth Medium production chain was very different. It was one of the most difficult processes in the mod, with over 30 complicated steps! It was based off of producing different real-life vitamins and nutrients."
|
||||
"{@pagebreak}"
|
||||
"&bEven More Lore&r: In Shadows of Greg, this was made with just Distilled Water and Mince Meat. How far we've come..."
|
||||
"&l&Even More Lore:&r&o In Shadows of Greg, this was made with just Distilled Water and Mince Meat. How far we've come..."
|
||||
]
|
||||
id: "6AFDA523304711DB"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "The final processing line, at last!"
|
||||
tasks: [{
|
||||
amount: 1000L
|
||||
@@ -331,8 +336,8 @@
|
||||
type: "fluid"
|
||||
}]
|
||||
title: "Sterilized Growth Medium"
|
||||
x: 0.0d
|
||||
y: 0.99d
|
||||
x: -0.375d
|
||||
y: 1.125d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -342,10 +347,10 @@
|
||||
description: [
|
||||
"The &aZPM Lapotronic Orb&r is even better than the &dLuV&r one! It of course comes at a price..."
|
||||
"{@pagebreak}"
|
||||
"&bLore&r: Imagine making 64 IV or 8 LuV Orbs for just one of these! See the Lore for the LuV orb for details."
|
||||
"&l&3Lore:&r&o Imagine making 64 &1IV&f or 8 &dLuV&f Orbs for just one of these! See the Lore for the &dLuV&f orb for details."
|
||||
]
|
||||
id: "690A51204DF5D469"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "A power singularity!"
|
||||
tasks: [{
|
||||
id: "41813C4D68B991D7"
|
||||
@@ -353,8 +358,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Mega Batteries"
|
||||
x: -1.32d
|
||||
y: 0.99d
|
||||
x: -1.5d
|
||||
y: 1.125d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -374,7 +379,7 @@
|
||||
icon: "gtceu:zpm_energy_input_hatch"
|
||||
id: "64EA73FAB2A51850"
|
||||
shape: "rsquare"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
tasks: [
|
||||
{
|
||||
id: "0B57097F8879481C"
|
||||
@@ -388,8 +393,8 @@
|
||||
}
|
||||
]
|
||||
title: "Upgrading your Assembly Line II"
|
||||
x: -2.64d
|
||||
y: 2.31d
|
||||
x: -2.625d
|
||||
y: 2.25d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -399,12 +404,12 @@
|
||||
description: [
|
||||
"The &aSterilized Cleanroom&r is required to produce the next tier of circuits. Nearly every step must be performed inside of one. Good luck fitting everything into such a tight space!"
|
||||
""
|
||||
"If you only have one &3Cleanroom&r, you will need another for &aSterilized&r recipes."
|
||||
"If you only have one &3Cleanroom&r, you'll need another for &aSterilized&r recipes."
|
||||
""
|
||||
"&eNote&r: Normal Cleanroom recipes cannot run in the Sterilized Cleanroom, so you can't just \"upgrade\" your old Cleanrooms."
|
||||
]
|
||||
id: "690E013DFCB060ED"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "Comes with disinfectant!"
|
||||
tasks: [{
|
||||
count: 8L
|
||||
@@ -413,8 +418,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Sterilized Cleanroom"
|
||||
x: 0.0d
|
||||
y: 2.31d
|
||||
x: -0.375d
|
||||
y: 2.25d
|
||||
}
|
||||
{
|
||||
dependencies: ["468EEFD9D2F69014"]
|
||||
@@ -449,23 +454,24 @@
|
||||
""
|
||||
"Don't feel forced to go for 16 CWU/t immediately. There's lots to do in between these milestones."
|
||||
"{@pagebreak}"
|
||||
"&bLore&r: This mechanic is loosely inspired by TecTech's Quantum Computer, which is similar but has some much more annoying mechanics like the Uncertainty Resolver."
|
||||
"&l&3Lore:&r&o This mechanic is loosely inspired by TecTech's Quantum Computer, which is similar but has some much more annoying mechanics like the Uncertainty Resolver."
|
||||
]
|
||||
id: "1D6CC3C7F6BE4055"
|
||||
size: 0.75d
|
||||
subtitle: "That's no Quantum Computer..."
|
||||
tasks: [{
|
||||
id: "0415DB1D2067171F"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "HPCA"
|
||||
x: -3.96d
|
||||
y: 2.31d
|
||||
x: -3.75d
|
||||
y: 2.25d
|
||||
}
|
||||
{
|
||||
dependencies: ["6AFDA523304711DB"]
|
||||
description: ["&aStem Cells&r are a major component of &4Wetware Circuits&r. Just don't question why these use Osmiridium."]
|
||||
id: "33A1FF5C31EAF716"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "This texture used to be really ugly..."
|
||||
tasks: [{
|
||||
id: "1E31342D5310ED6D"
|
||||
@@ -473,20 +479,20 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Stem Cells"
|
||||
x: 0.0d
|
||||
y: -0.33d
|
||||
x: -0.375d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["33A1FF5C31EAF716"]
|
||||
description: [
|
||||
"The final circuit board - it's been a long time coming! As you can see, this board is &cmuch&r more expensive than the other ones, but you should be alright. You're a pro now!"
|
||||
"{@pagebreak}"
|
||||
"&bLore&r: In GTNH, these circuit boards require LuV Sensors, instead of IV. This means that Wetware LuV circuits, needed other (crystal) LuV circuits!"
|
||||
"&l&3Lore:&r&o In GTNH, these circuit boards require LuV Sensors, instead of IV. This means that Wetware LuV circuits, needed other (crystal) LuV circuits!"
|
||||
""
|
||||
"Additionally, because Wetware was so expensive, using Crystal was preferred unless UHV wetware circuits were needed. Thankfully, CEu does not have this problem, and LuV Wetware Circuits are worth making."
|
||||
]
|
||||
id: "678CABA03E17516A"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "The board of life itself"
|
||||
tasks: [{
|
||||
id: "0097D7805D82EDEC"
|
||||
@@ -494,14 +500,14 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Wetware Printed Circuit Board"
|
||||
x: 0.0d
|
||||
y: -1.65d
|
||||
x: -0.375d
|
||||
y: -1.125d
|
||||
}
|
||||
{
|
||||
dependencies: ["678CABA03E17516A"]
|
||||
description: ["The &aNeuro Processing Unit&r serves as the CPU for &4Wetware&r. It also takes a circuit board in its recipe, but don't let that scare you."]
|
||||
id: "3BD68E5909A97532"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "Neurons for computation"
|
||||
tasks: [{
|
||||
id: "06AE61C5F174F4E7"
|
||||
@@ -509,8 +515,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "It's Alive!"
|
||||
x: 1.32d
|
||||
y: -1.65d
|
||||
x: 0.75d
|
||||
y: -1.125d
|
||||
}
|
||||
{
|
||||
dependencies: ["082AB255886E73C2"]
|
||||
@@ -520,14 +526,15 @@
|
||||
"This is also the best &cZPM&r circuit!"
|
||||
]
|
||||
id: "370FC1CDF5F9A9CC"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "31DF7507733F3EE0"
|
||||
item: "gtceu:wetware_processor_assembly"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Best ZPM Circuits!"
|
||||
x: 1.32d
|
||||
y: 1.65d
|
||||
x: 0.75d
|
||||
y: 1.125d
|
||||
}
|
||||
{
|
||||
dependencies: ["3BD68E5909A97532"]
|
||||
@@ -537,14 +544,15 @@
|
||||
"&6Congrats&r!"
|
||||
]
|
||||
id: "082AB255886E73C2"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "0B12A1F63822CF8A"
|
||||
item: "gtceu:wetware_processor"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Best LuV Circuits!"
|
||||
x: 1.32d
|
||||
y: -0.33d
|
||||
x: 0.75d
|
||||
y: 0.0d
|
||||
}
|
||||
{
|
||||
dependencies: ["24366846FDA52CE3"]
|
||||
@@ -556,7 +564,7 @@
|
||||
"&bFun Fact&r: Arsenic does not exist as a liquid at standard conditions. It sublimates directly into a gas! \"Realism\", my ass."
|
||||
]
|
||||
id: "6988AE94BE7B461F"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "I want my particle accelerator back..."
|
||||
tasks: [{
|
||||
id: "798EFE8E18E79C0C"
|
||||
@@ -564,15 +572,15 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Darmstadtium"
|
||||
x: -2.64d
|
||||
y: 4.62d
|
||||
x: -2.625d
|
||||
y: 4.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["546CC03435E763CF"]
|
||||
description: [
|
||||
"&aDuranium&r is a material from Star Trek, and is used for a few things in GT. It makes some pretty awesome pipes, but otherwise you won't need much of this quite yet."
|
||||
"{@pagebreak}"
|
||||
"&bLore&r: In some versions of GT5u, this material was entirely white. In fact, most fusion materials and later were like this. Boring!"
|
||||
"&l&3Lore:&r&o In some versions of GT5u, this material was entirely white. In fact, most fusion materials and later were like this. Boring!"
|
||||
]
|
||||
id: "2CB8FCE09920042C"
|
||||
shape: "rsquare"
|
||||
@@ -584,8 +592,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Duranium"
|
||||
x: 0.0d
|
||||
y: 4.62d
|
||||
x: -0.375d
|
||||
y: 4.5d
|
||||
}
|
||||
{
|
||||
dependencies: ["24366846FDA52CE3"]
|
||||
@@ -594,10 +602,10 @@
|
||||
""
|
||||
"It requires 2 Fusion steps to obtain - Lanthanum and Silicon will make &bLutetium&r, and combining this &bLutetium&r with Chrome will give you &aAmericium&r."
|
||||
"{@pagebreak}"
|
||||
"&bLore&r: In Gregicality Legacy, Americium was replaced with Dubnium. Americium is a material only obtained from nuclear reactors, so GCYL changed it to the synthetic element Dubnium instead."
|
||||
"&l&3Lore:&r&o In Gregicality Legacy, Americium was replaced with Dubnium. Americium is a material only obtained from nuclear reactors, so GCYL changed it to the synthetic element Dubnium instead."
|
||||
]
|
||||
id: "762C48F0C2EA6B81"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "It'd be nice if we could make this in a nuclear reactor..."
|
||||
tasks: [{
|
||||
id: "5D597AE565A54388"
|
||||
@@ -605,25 +613,26 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Americium"
|
||||
x: -1.3101020408163322d
|
||||
y: 3.627857142857149d
|
||||
x: -1.5d
|
||||
y: 3.375d
|
||||
}
|
||||
{
|
||||
dependencies: ["370FC1CDF5F9A9CC"]
|
||||
description: [
|
||||
"The third circuit of the &4wetware&r line. You will need &bEuropium&r to make these."
|
||||
"The third circuit of the &4wetware&r line. Get some &bEuropium&r to make these."
|
||||
""
|
||||
"This is also the best &3UV&r circuit!"
|
||||
]
|
||||
id: "359121584E056022"
|
||||
size: 0.75d
|
||||
tasks: [{
|
||||
id: "5F54BE8467A5C882"
|
||||
item: "gtceu:wetware_processor_computer"
|
||||
type: "item"
|
||||
}]
|
||||
title: "Best UV Circuits!"
|
||||
x: 1.32d
|
||||
y: 3.63d
|
||||
x: 0.75d
|
||||
y: 2.25d
|
||||
}
|
||||
{
|
||||
dependencies: ["79E4E53E9DF45549"]
|
||||
@@ -633,15 +642,15 @@
|
||||
"The &3HPCA Advanced Computation Component&r produces &a4x&r the computation for only &a2x&r the Cooling!"
|
||||
]
|
||||
id: "0199DBC46D7BC2B9"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "Time for some computational advancement!"
|
||||
tasks: [{
|
||||
id: "2C8331B09F698CCA"
|
||||
type: "checkmark"
|
||||
}]
|
||||
title: "Advanced HPCA Components"
|
||||
x: -5.28d
|
||||
y: 3.63d
|
||||
x: -4.875d
|
||||
y: 3.375d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -660,7 +669,7 @@
|
||||
]
|
||||
id: "24366846FDA52CE3"
|
||||
shape: "gear"
|
||||
size: 1.5d
|
||||
size: 1.2d
|
||||
subtitle: "Fusion just got more expensive..."
|
||||
tasks: [{
|
||||
id: "0D45B9FFF6BA13FE"
|
||||
@@ -668,8 +677,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Fusion Reactor II"
|
||||
x: -2.63663265306122d
|
||||
y: 3.5870408163265317d
|
||||
x: -2.625d
|
||||
y: 3.375d
|
||||
}
|
||||
{
|
||||
dependencies: [
|
||||
@@ -681,10 +690,10 @@
|
||||
""
|
||||
"You'll need this to get the next tier of circuits, and for &3UV&r components."
|
||||
"{@pagebreak}"
|
||||
"&bLore&r: In some versions of GT5u, only Tritanium fluid was red. The material was otherwise white. In GTCEu, we decided to make the whole thing red instead. Much better looking!"
|
||||
"&l&3Lore:&r&o In some versions of GT5u, only Tritanium fluid was red. The material was otherwise white. In GTCEu, we decided to make the whole thing red instead. Much better looking!"
|
||||
]
|
||||
id: "35F13B6D60361904"
|
||||
size: 0.66d
|
||||
size: 0.75d
|
||||
subtitle: "Star Trek strikes again!"
|
||||
tasks: [{
|
||||
id: "6C5B3B1C0B85C003"
|
||||
@@ -692,8 +701,8 @@
|
||||
type: "item"
|
||||
}]
|
||||
title: "Tritanium"
|
||||
x: 0.0d
|
||||
y: 3.63d
|
||||
x: -0.375d
|
||||
y: 3.375d
|
||||
}
|
||||
]
|
||||
subtitle: ["Harness the cosmos and wield the bacteriological"]
|
||||
|
||||
@@ -10,14 +10,14 @@
|
||||
emergency_items_cooldown: 300
|
||||
grid_scale: 0.5d
|
||||
icon: "kubejs:greg_icon"
|
||||
lock_message: "e"
|
||||
lock_message: "eSFSDF"
|
||||
loot_crate_no_drop: {
|
||||
boss: 0
|
||||
monster: 600
|
||||
passive: 4000
|
||||
}
|
||||
pause_game: false
|
||||
progression_mode: "linear"
|
||||
progression_mode: "default"
|
||||
title: "GregTech Community Pack"
|
||||
version: 13
|
||||
}
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
{
|
||||
icon: "gtceu:coke_oven"
|
||||
id: "22532792A58A9245"
|
||||
loot_size: 1
|
||||
order_index: 0
|
||||
rewards: [
|
||||
{ count: 40, item: "minecraft:coal" }
|
||||
{ count: 40, item: "minecraft:oak_log" }
|
||||
]
|
||||
title: "coke_oven"
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
{
|
||||
icon: "gtceu:lv_machine_casing"
|
||||
id: "7F1424A135F898C9"
|
||||
loot_size: 1
|
||||
order_index: 2
|
||||
rewards: [
|
||||
{ count: 4, item: "gtceu:steel_ingot", weight: 2.0f }
|
||||
{ item: "gtceu:lv_electric_pump" }
|
||||
{ item: "gtceu:lv_electric_motor", random_bonus: 3, weight: 1.2f }
|
||||
{ item: "gtceu:lv_robot_arm", weight: 0.3f }
|
||||
{ item: "gtceu:lv_electric_piston" }
|
||||
{ item: "gtceu:lv_conveyor_module", random_bonus: 3 }
|
||||
{ item: "gtceu:basic_electronic_circuit", random_bonus: 3, weight: 0.8f }
|
||||
{ item: "gtceu:invar_ingot", random_bonus: 7, weight: 1.33f }
|
||||
{ count: 8, item: "gtceu:wrought_iron_ingot", random_bonus: 8, weight: 1.5f }
|
||||
{ count: 2, item: "gtceu:lv_machine_hull", random_bonus: 2, weight: 0.66f }
|
||||
]
|
||||
title: "lv_lootbox_common"
|
||||
}
|
||||
Reference in New Issue
Block a user