copper backpacks
idk why sophis needed to add another tier but Ok wont break tiering
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@@ -29,6 +29,15 @@
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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#Copper Backpack Settings
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[server.copperBackpack]
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#Number of inventory slots in the backpack
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#Range: 1 ~ 144
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inventorySlotCount = 36
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#Number of upgrade slots in the backpack
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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#Iron Backpack Settings
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[server.ironBackpack]
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#Number of inventory slots in the backpack
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@@ -424,5 +433,4 @@
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#Range: 0.1 ~ 5.0
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slownessLevelsPerAdditionalBackpack = 1.0
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#Determines if active upgrades will only work in the backpack that's worn by the player. Active upgrades are for example magnet, pickup, cooking, feeding upgrades.
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onlyWornBackpackTriggersUpgrades = false
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onlyWornBackpackTriggersUpgrades = false
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