da big quest book commit

grammar tweaks, new quests, etc
This commit is contained in:
mina
2024-09-18 20:58:38 +01:00
parent 7e5e9ac1c3
commit c00a79b02b
15 changed files with 700 additions and 284 deletions

View File

@@ -49,13 +49,13 @@
{
dependencies: ["16B735F9C391D260"]
description: [
"It's time to be blunt - Steam as a power option isn't gonna cut the mustard anymore. If you're going to stick with Steam until the bitter end, we wish you luck... read on."
"It's time to be blunt - Steam as a power option isn't gonna cut the mustard anymore. If you're going to stick with Steam until the bitter end, we wish you luck... so read on."
""
"The &3Large Steam Turbine&r acts as a multiblock Steam Turbine for &6HV&r power. It's quite an expensive multiblock to build just for a measly 1024 EU/t, but it also boasts the powerful ability to scale to &9higher Power Production and higher Efficiency&r."
"The &3Large Steam Turbine&r acts as a multiblock Steam Turbine for &6HV&r power. It's quite an expensive multiblock to build just for a measly 1024 EU/t, but it also boasts the powerful ability to scale to &9higher power production and higher efficiency&r."
""
"&8(We're trying our best to sell it here, okay?!)"
"{@pagebreak}"
"The Turbine outputs &dDistilled Water&r if given an &3Output Hatch&r, which you could loop back to your &3Large Boilers&r. We don't entirely endorse this, as your Boilers will end up exploding if the system fails."
"The Turbine outputs &dDistilled Water&r if given an &3Output Hatch&r, which you could loop back to your &3Large Boilers&r. We don't entirely endorse this, as your Boilers could end up exploding if this system fails."
""
"Each Large Turbine will require a &aTurbine Rotor&r and a &3Rotor Holder&r. You can find out more about the Turbine mechanics in the &lnext&r Quest."
"{@pagebreak}"
@@ -120,7 +120,7 @@
description: [
"Starting from here, &3Energy&r and &3Dynamo Hatches&r can be upgraded to a &d4A&r variant."
""
"This is extremely useful for Multiblock Generators."
"This is extremely useful for Multiblock generators, or boosting your GCYM machinery."
]
icon: "gtceu:ev_energy_input_hatch"
id: "7820DF52516344F4"
@@ -139,11 +139,11 @@
{
dependencies: ["35E7E45987D9B1F6"]
description: [
"The &3Large Gas Turbine&r may not leave a huge impression in &5EV&r, but it has the ability to scale to &9better production&r than the base 4096 EU/t, and boasts &9greater efficiency&r."
"The &3Large Gas Turbine&r may not impress you in &5EV&r, but it can scale to &9better production&r than the base 4096 EU/t, and boasts &9higher efficiency&r than those pesky singleblock generators."
""
"Each Large Turbine will require a &aTurbine Rotor&r and a &3Rotor Holder&r. More on the Turbine mechanics in the &lnext&r Quest."
"{@pagebreak}"
"&9Note:&r This Quest &eonly&r requires the Controller, but you still need all the multiblock parts to construct the Turbine."
"&9Note:&r This Quest &eonly&r requires the Controller, but obviously you still need all the multiblock parts to construct the Turbine."
""
"Turbines &cvoid&r energy if they're unable to output. If you plan on using this with HV power, use a Rotor with close to 100% Power stat."
]
@@ -164,6 +164,8 @@
{
dependencies: ["7A55CC71442CC854"]
description: [
"So, what's on the agenda today?"
""
"New Cutting Machine? &a✓&r"
""
"New Lens? &a✓&r"
@@ -203,17 +205,17 @@
"14D277A164202FF8"
]
description: [
"The &3Large Combustion Engine&r is a multiblock able to burn &dCombustion Fuels&r for even more Power Generation!"
"The &3Large Combustion Engine&r is a multiblock that can burn &dCombustion Fuels&r for even... more... power generation!"
""
"Its default production outputs 2048 EU/t, which is the same as 4 &3Turbo Combustion Generators&r."
"By default, this puppy outputs 2048 EU/t, which is equivalent to 4 &3Turbo Combustion Generators&r."
""
"Where it shines is the ability to &6boost&r it with &aOxygen&r. This will double the fuel consumption, but &9triple the power generation&r, for 6144 EU/t! This results in &6150% Fuel efficiency&r."
"This might not convince you, but unlike the singleblock generators, you can actually &6boost this&r by providing &aOxygen&r. This will &cdouble&r the fuel consumption, but &atriple&r the power generation. This'll output 6144 EU/t with &6150% Fuel efficiency&r."
""
"It also requires a small amount of &aLubricant&r - nothing too crazy."
""
"The &3LCE&r is also void-free, unlike Large Turbines. Any energy that cannot be output will momentarily pause the multiblock."
"You'll also need to supply a small amount of &aLubricant&r to the LCE during operation - nothing too crazy."
"{@pagebreak}"
"To harness the 6144 EU/t Power output, you will need a &34A EV Dynamo Hatch&r or an &3IV Dynamo Hatch&r."
"The &3LCE&r is also void-free, unlike Large Turbines. Any energy that cannot be output will momentarily pause the multiblock."
""
"To harness the cataclysmic power of the 6144 EU/t output, you'll need a &34A EV Dynamo Hatch&r or an &3IV Dynamo Hatch&r."
]
icon: "gtceu:large_combustion_engine"
id: "1AD309112ADD8D8D"
@@ -314,19 +316,15 @@
"7A55CC71442CC854"
]
description: [
"We admit it... this is a completely &doptional&r Multiblock. Many playtesters kept using their &6HV&r singleblock miners and didn't find any problems in throughput."
"Yeah, we admit it... this Multiblock is entirely &doptional&r. Many playtesters kept using their &6HV&r singleblock miners and didn't run into any issues with regards to throughput."
""
"The &3Larger Miner&r will further boost your returns when collecting ores from veins."
"However, the &3Large Miner&r will further boost your returns when collecting ores from veins. Ores are mined as if they were &amacerated&r, but they yield &6three times&r as many &dCrushed ores&r."
""
"Ores are mined as if they were &amacerated&r, but they yield &6three times&r as many &dCrushed ores&r."
""
"You will need to ensure that &aDrilling Fluid&r is fully automated before you run this."
""
"You might also want to use a &3Quantum Tunnel&r from AE2 and &3GTEU P2P Tunnels&r to transfer the items and to power it up."
"You'll need to automate &aDrilling Fluid&r before you run this. You might also want to use a &3Quantum Tunnel&r from AE2 and &3GTEU P2P Tunnels&r to transfer items and provide power."
"{@pagebreak}"
"&l&3Lore:&r&o There were some interesting side effects from porting this over from Gregicality, as the multiblock originated from GregTech 5."
"&l&3Lore:&r&o There were some interesting side effects when we ported this over from Gregicality, as the multiblock actually originated from GregTech 5."
""
"It's not perfect, as there isn't really any advantage on upgrading this miner to the advanced versions. We were thinking of rebalancing the energy costs and yield per tier."
"&oIts current implementation isn't perfect, as you don't really get much of a benefit by upgrading this miner to the advanced versions. We were considering a rebalance of energy consumption and yield per tier."
]
icon: "gtceu:ev_large_miner"
id: "16E7CAC7BC8BFD8E"
@@ -347,7 +345,7 @@
"7FA0ACB7F161F378"
"4AFD3073C731A1E4"
]
description: ["You know the drill by now."]
description: ["You know the drill by now. It's an Assembler - what else do you need to know?"]
icon: "gtceu:ev_assembler"
id: "7A55CC71442CC854"
size: 0.75d
@@ -364,9 +362,9 @@
{
dependencies: ["7A55CC71442CC854"]
description: [
"The Best Battery-like item for &5EV&r!"
"The best battery-like item for &5EV&r!"
""
"The &aLapotron Crystal&r requires quite a bit of nested crafting, so craft it in large batches or automate it with AE2 patterns."
"Making a &aLapotron Crystal&r will require quite a bit of nested crafting, so craft these in large batches - or, of course, automate everything with &bAE2&r patterns."
]
icon: "gtceu:lapotron_crystal"
id: "69E384F389B0D07B"
@@ -411,7 +409,7 @@
""
"You will be granted either Calcium or Lithium as a byproduct - it's on the house!"
"{@pagebreak}"
"&l&3Lore:&r&o In GTCE, Tungstate or Scheelite took 40sec and 4 Hydrogen buckets at 1920 EU/t to electrolyze into 1 Tungsten Dust. Even if it was simpler, it was much more expensive!"
"&l&3Lore:&r&o In GTCE, Tungstate or Scheelite took 40sec and 4,000mB of Hydrogen @ 1920 EU/t to electrolyze into 1 Tungsten Dust. Even if it was simpler, it was much more expensive!"
]
hide_dependency_lines: true
icon: "gtceu:tungsten_dust"
@@ -443,7 +441,11 @@
}
{
dependencies: ["271CE5C2B78A1EDC"]
description: ["The &3EV Mixer&r is required for more alloys, the most important being &dTungstensteel&r."]
description: [
"The &3EV Mixer&r is required for more alloys."
""
"This is important if you want to get your hands on some &dTungstensteel&r."
]
hide_dependency_lines: false
hide_dependent_lines: true
icon: "gtceu:ev_mixer"
@@ -462,9 +464,9 @@
{
dependencies: ["478B0D55369C0F7F"]
description: [
"&aTungstensteel&r is composed half of Steel... suffice to say, you'll need large quantities of both &aIron&r and &aTungsten&r!"
"50% of &aTungstensteel's&r composition is Steel... suffice to say, you'll need large quantities of both &aIron&r and &aTungsten&r!"
""
"Right now, you will need it for &3Energy&r or &3Dynamo Hatches&r... one step closer to moving away from those pesky single block Generators."
"Right now, it's a crucial ingredient for &3Energy&r or &3Dynamo Hatches&r. You're one step closer to moving away from those pesky single block Generators!"
""
"Boosting the smelting recipe in the &3Electric Blast Furnace&r will require &eHelium&r. You can get an initial supply from &aextracting Monazite&r or &acentrifuging Endstone&r."
""
@@ -570,7 +572,7 @@
description: [
"&aRTM Alloy Coils&r raise the Heat Capacity to a scorching &d4,500K&r."
""
"These will be required in &9IV&r, but as always, you should still get them earlier for the &6Coil bonuses&r."
"These will be required in &9IV&r, but as always, you should get them earlier for the &6Coil bonuses&r."
""
"&l&3Lore:&r&o These coils used to be Tungstensteel Coils. This however made most of the EV tier very easy to skip over and postpone to IV, so they were changed to the new RTM Alloy. GTNH was the first to make this change, and used TPV Alloy instead, made from Titanium, Platinum, and Vanadium."
""
@@ -598,7 +600,7 @@
description: [
"The &3Diode&r (the block, not the component) accepts energy inputs from 5 sides, but only outputs through a single side."
""
"Its main purpose is to &dlimit Amperage&r. It can be useful when regulating centralised Power generation, so you can distribute your power everywhere without having to math out what cable size is safe depending on consumers..."
"Its main purpose is to &dlimit Amperage&r. It'll help you regulate any centralised power generation, so you can distribute your power everywhere without having to math out what cable size is safe depending on consumers..."
""
"They can also be used as an electric equivalent to Repeaters when the voltage loss from Cables (or GTEU P2P tunnels - more on that later!) gets too high."
""
@@ -738,7 +740,7 @@
{
dependencies: ["7FA0ACB7F161F378"]
description: [
"The &3ME Hatches&r directly connect to your &aAE System&r, allowing you to skip placing interfaces directly on buses and hatches."
"&3ME Hatches&r directly connect to your &aAE System&r, allowing you to skip placing interfaces directly on buses and hatches."
""
"&l&3Lore:&r&o This feature originally comes from GTNH!"
]
@@ -811,7 +813,9 @@
description: [
"Note that in theory, the &3EV Chemical Reactor&r is skippable by using the &3Large Chemical Reactor&r instead, but we're evil enough to force you to make this."
""
"Its cost really shouldn't be an issue to you, and it's still useful due to its compact size."
"&7It's still useful due to its compact size!"
""
"&8Honestly, if making one of these is a huge problem material-wise, take a look at your infrastructure."
]
id: "7D15EEE81B1A3100"
shape: "square"
@@ -980,7 +984,7 @@
"A NOR gate takes two input signals, and outputs a high signal only if both input signals are low."
""
"This doesn't matter for now though, and it's simply a more complex wafer."
"It is used for the &aData Orb&r (a crafting component for the &3Processing Array&r), and in &5Nano&r Circuit production."
"It is used for the &aData Orb&r (a key component for when you get into &3Research&r), and in &5Nano&r Circuit production."
]
id: "2D5BECC0AC0E316B"
shape: "rsquare"
@@ -1034,25 +1038,21 @@
"16B735F9C391D260"
]
description: [
"&4&l[ NOT YET IMPLEMENTED (unfortunately) ]"
"In lieu of GTCEu's &3Ender Fluid Links&r being fully implemented, &dEnder Storage&r makes its way into the pack."
""
"&aEnder Fluid Link Covers&r are &dGregTech&r's answer to &r&3Ender Tanks&r."
"Recipes have been adjusted to a &asimilar tier&r. You can change the \"frequency\" of &6each tank&r by using dye on the wool pads on top."
""
"Each Cover sends their fluids through a frequency defined by an &68-digit hexadecimal number&r (0-9, then A-F for each digit). That gives you &64.29 billion&r channels to work with! Ender Fluid Link Covers work as long as their chunk is loaded - regardless of distance or dimension."
"You can also make similar &3Ender Chests&r to transport items - which is nice, because there's currently &cno way&r to wirelessly transport items in base &bGTCEu&r! Don't ever say we don't treat you!"
""
"They don't come cheap, so consider setting up a way to farm &3Ender Pearls&r."
"{@pagebreak}"
"Setting the mode to Import will &c&opull&r fluids from the world location it is attached to, while Export will &o&9&opush&r fluids to the world. You must turn the I/O to Enabled for it to start working. Each channel has a buffer of &d64 buckets&r."
""
"We recommend you set up a system to organise all those channels. We would also advise against using the default channel (FFFFFFFF) in all cases."
"Lastly, using a &eDiamond&r on an Ender Tank will lock the tank to your own &dprivate frequency&r, which is helpful if you're playing on a server."
]
id: "23A7E6D95549B1F8"
shape: "rsquare"
size: 0.66d
subtitle: "Ender? I ha- Ok, this joke is old"
tasks: [{
id: "5FBC61FAAD7AA1D8"
item: "gtceu:ender_fluid_link_cover"
id: "5AAF6386B4AA7C69"
item: "enderstorage:ender_tank"
type: "item"
}]
title: "Ender Fluid Linking"
@@ -1094,7 +1094,7 @@
description: [
"You can now remotely expand your AE2 network if you're looking to move bases."
""
"The &3Quantum Tunnel&r is no slouch to craft, so you'll need to work for it if you want it!"
"A full set of two &3Quantum Tunnels&r is no slouch to craft, so you'll need to break a sweat if you want them."
]
icon: "ae2:quantum_link"
id: "46C7E1D5E37B1ED2"
@@ -1326,7 +1326,7 @@
""
"You might want to use the direct &3LCR&r recipe from &aAcetic Acid&r to obtain &aAcetone&r."
""
"If you want to be fancy, you can also the good old &aAcetic Acid&r -> &dDissolved Calcium Acetate&r -> &aAcetone&r loop, which does not require a &3LCR&r, but still recycles the Calcium compound perfectly."
"If you want to be fancy, you can also use the good old &aAcetic Acid&r -> &dDissolved Calcium Acetate&r -> &aAcetone&r loop, which does not require a &3LCR&r, but still recycles the Calcium compound perfectly."
"{@pagebreak}"
"We've been talking about Acetic Acid, but we're yet to tell you how to obtain it. Wouldn't that be great?"
""
@@ -1477,7 +1477,7 @@
""
"It is a good idea to use &3Super Tanks&r as the output for every layer."
"{@pagebreak}"
"&cNote:&r Using the &3Distillation Tower&r for Oil -> Fuel -> Diesel is &cnot&r worth it! You will spend more energy overclocking the Multiblock than what you would get back from the products. It would be better to wait until you can make the &3Processing Array&r (&1IV&r) for large scale Diesel production. "
"&cNote:&r Using the &3Distillation Tower&r for Oil -> Fuel -> Diesel is &cnot&r worth it! You will spend more energy overclocking the Multiblock than what you would get back from the products. It would be better to wait until you can make the &3Large Distillery&r (&1IV&r) for large scale Diesel production. "
""
"However, the DT is &6very valuable&r when extracting Cracked Fuels and Pyrolyse products."
]
@@ -1756,6 +1756,7 @@
item: "gtceu:alloy_blast_smelter"
type: "item"
}]
title: "So Many Alloys!"
x: 7.875d
y: 6.75d
}
@@ -1851,9 +1852,9 @@
"5BACED5AE350EAB1"
]
description: [
"The &aPlatinum Group Metals&r are six rare metals with useful catalytic properties. They are &3Ruthenium&r, &dRhodium&r, &7Palladium&r, &9Osmium&r, &bIridium&r, and &ePlatinum&r."
"The &aPlatinum Group Metals&r are six rare metals with useful catalytic properties. In no particular order, they are &3Ruthenium&r, &dRhodium&r, &7Palladium&r, &9Osmium&r, &bIridium&r, and &ePlatinum&r."
""
"You will need to &4automate&r this entire process, as every single one of these metals will be used extensively in the late game."
"You will need to &4automate&r their processing lines, as every single one of these metals will be used extensively in the late game."
"{@pagebreak}"
"To begin, treat various PGM-bearing &aPurified Crushed Ores&r with &dNitric Acid&r to produce &aPlatinum Group Sludge&r."
""
@@ -1875,6 +1876,7 @@
exclude_from_claim_all: true
id: "766886CFFF5CDC23"
table_id: 1971029833527055160L
title: "Platinum-bearing Ores"
type: "choice"
}]
size: 0.75d
@@ -1897,9 +1899,9 @@
description: [
"This part of the chain starts with &aInert Metal Mixture&r."
""
"&dSulfuric Acid&r can be perfectly recycled. You will produce excess &dOxygen&r and &dHydrogen&r that can be stored."
"The &dSulfuric Acid&r will be perfectly recycled. You will also produce excess &dOxygen&r and &dHydrogen&r that can be stored."
""
"&aRhodium&r and &aRuthenium&r are gatekeepers to &9IV&r and &dLuV&r respectively. If you automate them now, you won't need to do it later!"
"&aRuthenium&r and &aRhodium&r will gate your progression into &9IV&r and &dLuV&r respectively. If you automate them now, you won't need to do it later!"
]
hide_dependency_lines: false
icon: "gtceu:ruthenium_ingot"
@@ -1930,9 +1932,9 @@
{
dependencies: ["2F9D9AAB27E6534D"]
description: [
"A quick note on &aIridium&r and &aOsmium&r. "
"Yo, a quick note on &aIridium&r and &aOsmium&r. "
""
"You can technically obtain these materials now, but you should wait until you reach &9IV&r tier. Producing these materials takes a lot of power, and you won't be able to smelt them into ingots until &9IV&r anyway."
"We know, it's technically possible to obtain these materials now, but you should wait until you reach &9IV&r. Producing these materials will suck up a lot of your precious power... and you won't be able to smelt them into ingots until &9IV&r anyway!"
]
icon: "gtceu:iridium_dust"
id: "28ED66F775111A17"
@@ -1941,6 +1943,7 @@
subtitle: "Hold your fire just for now"
tasks: [{
id: "3680AE17E8BA3E4E"
title: "Sure. I can wait."
type: "checkmark"
}]
title: "Iridium, Osmium, and EV"
@@ -1985,8 +1988,8 @@
type: "item"
}]
title: "Better Flight!"
x: 3.357142857142847d
y: 4.494897959183675d
x: 3.2346938775510097d
y: 4.086734693877553d
}
{
dependencies: ["39E7997F3080250A"]
@@ -2013,6 +2016,47 @@
x: 8.428571428571423d
y: 4.178571428571431d
}
{
dependencies: ["3398FC108D9DCB46"]
description: ["This hatch acts like an infinite water source for multiblocks! It can make some setups much more convenient, and also has effectively infinite throughput, so it doesn't have the limitations of the &9Infinite Water Source Cover&r not being fast enough."]
icon: "gtceu:reservoir_hatch"
id: "117926D919A97E73"
min_required_dependencies: 1
shape: "rsquare"
size: 0.66d
subtitle: "Water, water, everywhere!"
tasks: [{
id: "211321BEC7585909"
item: "gtceu:reservoir_hatch"
type: "item"
}]
title: "Reservoir Hatch"
x: 3.806122448979586d
y: 4.658163265306122d
}
{
dependencies: ["39E7997F3080250A"]
description: [
"To turn a P2P Tunnel into a &aGTEU P2P Tunnel&r, right-click it in the world with a &dWire&r or &dCable&r."
""
"This is ideal in lategame situations to negate Cable or Transformer spam. You can also use them in conjunction with the AE2 Quantum Bridge to power your high tier Miners and Drills outside your base."
""
"There is a &45% Voltage Tax&r on the output side of the P2P, resulting in 5% energy loss."
]
icon: "mae2:pattern_p2p_tunnel"
id: "40FB56274D296BFC"
shape: "rsquare"
size: 0.5d
subtitle: "Unfortunately, unavailable to any British players"
tasks: [{
id: "74B6B5BE046E9810"
item: "mae2:eu_p2p_tunnel"
type: "item"
}]
title: "EU P2P Tunnels"
x: 8.418367346938766d
y: 2.7806122448979593d
}
]
subtitle: ["Improve your infrastructure and parallelise your setups"]
title: "&5EV&r - Extreme Voltage"

View File

@@ -21,7 +21,7 @@
description: [
"This modpack is intended as a guide on &b&lGregtech: Community Edition Unofficial Modern&r&r (also known as &aGTCEu Modern&r or &aCEu Modern&r), a continuation of &aGTCE&r - which is in itself a fork of Gregtech."
""
"New content has been added to each and every tier, even going up to &3Ultimate Voltage,&r and there is also a non-negligible amount of &dQuality of Life&r."
"New content has been added to every tier, even going up to &3Ultimate Voltage,&r and there is also a non-negligible amount of new &dQuality of Life&r."
""
"&aCEu Modern&r brings the mod up to date with &erecent versions&r of Minecraft &o(as of writing this)&r. You can open the questbook with the default keybind &6F4&r, but feel free to change it if it isn't to your tastes."
"{@pagebreak}"
@@ -184,11 +184,11 @@
{
dependencies: ["0EAF2C5B5EB755C5"]
description: [
"Were you aware that &aGregTech&r comes with its own set of tools? If not, you'll be pleasantly surprised to hear that they &6&lsurpass&r their vanilla equivalents."
"Were you aware that &aGregTech&r comes with its own set of tools? If not, you may also be pleasantly surprised to hear that they &6&lsurpass&r their vanilla equivalents."
""
"Let's use the GregTech Axe as an example. If you use one to mine a log in a tree, it'll fell the &2entire tree&r for you. Timber!"
""
"Constant \"lumberjacking\" will eat through your Axe's &9durability&r in seconds, so you may want to make your Axe out of a &estronger material&r such as &bDiamond&r. Just be careful you don't make a vanilla Diamond Axe!"
"Constant \"lumberjacking\" will eat through your Axe's &9durability&r in seconds, so you may want to make your Axe out of a &estronger material&r such as &bDiamond&r. Just be careful you don't make a vanilla Diamond Axe."
""
"As a reward, take these &2Spruce saplings&r and use them to make some big trees. You'll need to do a lot of smelting in the near future, and planks will tide you over as an &deffective&r fuel source!"
]
@@ -1391,7 +1391,7 @@
description: [
"Iron, Copper and Tin will only get you so far. &4Redstone&r and &bDiamond&r will occasionally be required during the &6Steam Age&r, whereas Nickel, Lead and Silver are also nice to have. All will come in handy &asoon enough&r."
""
"&oConsult the ore tab if you're struggling to find these materials!&r"
"&o&8Consult the ore tab if you're struggling to find these materials!&r"
]
icon: "gtceu:silver_ingot"
id: "62212F2B51AC779E"
@@ -1535,7 +1535,7 @@
description: [
"New to this updated pack is a &dGuides + More&r section. The information inside is available to view at any time, but whenever it becomes relevant, you will be &6directed towards it&r for some light reading."
""
"The information found inside may interest you if you would like a &adeeper insight&r into some of &bGTCEu's mechanics&r, and in some cases is absolutely indispensable."
"The information found inside may interest you if you would like &amore of an insight&r into some of &bGTCEu's mechanics&r - and in some cases, is absolutely indispensable."
""
"Quests that unlock a tutorial node will have an &6orange-ish descriptor&r at the bottom of the quest description."
""
@@ -1586,16 +1586,16 @@
}
{
description: [
"Has this pack made you want to try some other &bGregTech Modern&r modpacks?"
"Think this pack is &atoo easy&r? Wanting some unique experiences to sink your teeth into?"
""
"Here are some &acurated&r recommendations!"
"We've gathered some GTCEu Modern-flavored recommendations in this quest."
"{@pagebreak}"
"&lCosmic Frontiers"
"- &7Ghostipedia et al."
""
"&dCosmic Frontiers&r is a 1.20.1 modpack centered around &bdifficult gameplay&r and the interactions of many mods alongside GTCEu Modern. You'll explore the stars above and travel to the depths below, all whilst managing your &esanity and needs&r against the &ahorrors&r trapped in your universe!"
"&dCosmic Frontiers&r is a 1.20.1 modpack with gameplay &ba little more difficult&r than this pack, and a focus on interactions between many mods and GTCEu Modern. You'll explore the stars above and travel to the depths below, all whilst tackling &eintricately woven&r progression that ties together the &7mechanical&r and the &5arcane&r."
""
"In its current state, the pack is considered to be in &2early alpha&r. However, you can still progress through base CEu to &3UHV&r."
"In its current state, the pack is considered to be in &2early alpha&r. However, progress has been curated through &3LuV&r. It's an experience like no other!"
"{@pagebreak}"
"&lAll the Mods: Gravitas 2"
"- &7ATMTeam"

View File

@@ -545,7 +545,7 @@
description: [
"&3Nichrome Heating Coils&r increase the temperature of your &3Blast Furnace&r to &d3,600K&r."
""
"Despite not being required &oyet&r, it still is a good idea to upgrade your primary &3EBF&r for those sweet, sweet &6Coil bonuses&r."
"Despite not being required &oyet&r, it's still a good idea to upgrade your primary &3EBF&r for those sweet, sweet &6Coil bonuses&r."
"{@pagebreak}"
"&l&3Lore:&r&o In the original GregTech 5, there were only three types of coils. This was the last tier."
]
@@ -971,7 +971,7 @@
""
"You might want to share &3Input/Output Hatches&r, but make sure each LCR is running the correct recipe."
""
"Keep in mind Maintenance hatches are not sharable."
"Keep in mind Maintenance hatches cannot wallshare."
]
hide_dependency_lines: false
hide_dependent_lines: true
@@ -1172,7 +1172,7 @@
""
"It's required to get &aEnder Pearls&r."
""
"&cTNT&r, &6Dynamite&r, and &ePowerbarrels&r can be used for the Implosion."
"In descending order of efficiency, &4ITNT&r, &cTNT&r, &6Dynamite&r, or &ePowerbarrels&r can be used for the Implosion."
]
icon: "gtceu:implosion_compressor"
id: "1137D2BA7E03D685"
@@ -1295,7 +1295,7 @@
""
"&l&3Lore:&r&o The SMD Inductors make an appearance in GTCEu for the first time. It's more consistent and convenient to have all Circuit components receive an SMD counterpart."
]
icon: "gtceu:smd_capacitor"
icon: "gtceu:smd_diode"
id: "7F272A099E65F848"
size: 0.75d
tasks: [

View File

@@ -20,7 +20,7 @@
"300348B1238BCB9A"
"7A1E3C3A2D699C5B"
]
description: ["This Superconductor will be required for progression during &dLuV&r when you delve deeper into &bResearch&r."]
description: ["This Superconductor will be required for progression during &dLuV&r... when you delve deeper into &bResearch&r."]
icon: "gtceu:samarium_iron_arsenic_oxide_double_wire"
id: "52D952ADBEB67454"
size: 0.75d
@@ -76,13 +76,9 @@
""
"The ever-tempting &6Coil bonuses&r&r should be high incentive to make those early, as they become mandatory only during &dLuV&r."
""
"At this point, you may go back to using only one &3Electric Blast Furnace&r for your entire base, powering with the highest available Voltage you have."
"At this point, you may find yourself using only one &3Electric Blast Furnace&r for your entire base, powered with the highest available Voltage you can supply."
""
"&6Hot Metals&r will start taking longer to cool down, as the &3Vacuum Freezer&r doesn't get perfect overclocks. For that, you probably want a dual (or quad) &3Vacuum Freezer&r."
"{@pagebreak}"
"&7Why are the ingots blue-ish, but the coils yellow?"
""
"&8Well, dear player... that's a brilliant question."
"&6Hot Metals&r will start taking longer to cool down, as unlike your EBFs, the &3Vacuum Freezer&r doesn't get perfect overclocks. For that, you probably want a dual (or quad) &3Vacuum Freezer&r."
]
icon: "gtceu:hssg_coil_block"
id: "7A1E3C3A2D699C5B"
@@ -101,11 +97,11 @@
{
dependencies: ["069FD86133D7D582"]
description: [
"&7High-Speed Steels&r (HSS) are more resistant Steel Alloys typically used in Rails."
"&7High-Speed Steels&r (HSS) are resistant Steel alloys typically used in rails."
""
"If you previously made &dUltimet&r for whatever reason, you've already acquired &aMolybdenum&r. Otherwise, it can be found in a Nether vein."
""
"We hope you have a lot of &9Tungstensteel&r, because you're still gonna need more! It's used for the creation of &aHSS&r alloys - in this case, &aHSS-G&r."
"We hope you have a lot of &9Tungstensteel&r, because you're gonna need more! It's used for the creation of &aHSS&r alloys - in this case, &aHSS-G&r."
]
hide_dependency_lines: true
id: "1776FA1F3255731E"
@@ -149,9 +145,9 @@
"58BBD540D7D4FF01"
]
description: [
"When running the &3Extreme Combustion Engine&r, you're gonna want to boost it! &mWhy bother otherwise?&r"
"When running the &3Extreme Combustion Engine&r, you're gonna want to boost it! &m&7Why bother otherwise?&r"
""
"Get yourself a &34A IV Dynamo Hatch&r as the output, and one &3Vacuum Freezer&r for &aLiquid Oxygen&r."
"Get yourself a &34A IV Dynamo Hatch&r as the output, and set up a &3Vacuum Freezer&r to provide &aLiquid Oxygen&r."
""
"You should now be wielding the equivalent of 1 &dLuV&r Amp, all whilst burning fuel at &6200% efficiency&r!"
""
@@ -220,7 +216,7 @@
"7CFC112B8F460549"
]
description: [
"Better &aSMDs&r to make far more complex Circuits at a much cheaper price? We're sold!"
"Better &aSMDs&r? SMDs that'll unlock far cheaper - and faster - Circuit recipes? We're sold!"
""
"These'll require Alloys that you haven't made yet, most of which will be commonly used in &dLuV&r and onwards. Get on it!"
""
@@ -560,48 +556,6 @@
x: 3.75d
y: 4.875d
}
{
dependencies: [
"5E6BA54E8A5BEBDE"
"14D277A164202FF8"
"6B128610C7D2825D"
]
description: [
"The &3Processing Array&r was a powerful &6automation tool&r... one that'll &4end up deprecated&r in future release, so don't bother making one! It combined several single block machines into one single multiblock. Use the Gregicality Multiblocks machines instead!"
""
"You would have started off by placing up to &d16&r Machines into the &3Machine Access Interface&r."
""
"The &3PA&r would then &asimulate&r all the machines you put inside, as if they were running at the same time."
""
"This means recipes could now be performed up to &d16&r at a time - this is true &4parallelisation&r!"
""
"&6This quest still unlocks a new tutorial on parallel techniques in the &lTips and Tricks&r&6 tab - check it out to learn more!&r"
"{@pagebreak}"
"&l&3Lore:&r&o In GregTech 5, the Data Orb was used in the Matter Replicator to store the \"data\" of the material you wanted to replicate. There is no replication here - the Orb is now a mere crafting component."
""
"&oAdditionally, GregTech 5's PA and other Multiblocks acted as a Cleanroom. There's no such thing here!"
]
icon: "gtceu:iv_processing_array"
id: "2DAC91AF2EBB68E2"
size: 0.75d
subtitle: "The PA did so little but so much"
tasks: [
{
id: "515EDFE316170EEA"
item: "gtceu:iv_processing_array"
optional_task: true
type: "item"
}
{
id: "63D543FE6880FBCC"
title: "I won't make a PA, promise!"
type: "checkmark"
}
]
title: "Processing Array"
x: 6.0d
y: 4.875d
}
{
dependencies: [
"0988B5FB795FF7DA"
@@ -745,11 +699,9 @@
""
"The &4resource costs&r for components will also start to increase &4significantly&r as you work towards &eFusion&r."
""
"If you haven't got automation for nearly everything, now (in &1IV&r) is a good time to do it."
"If you haven't got automation for nearly everything, now (in &1IV&r) is a good time to do it. Take advantage of the power granted by &2Gregicality Multiblocks&r!"
""
"Make use of &3Processing Arrays&r or all the special &2GCYM Multiblocks&r."
""
"If your power generation is relying on &3Large Turbines&r, you can pick up the &3LuV Rotor Holder&r."
"If your power generation relies on &3Large Turbines&r, you can pick up the &3LuV Rotor Holder&r."
]
id: "4F6E351C5F676618"
rewards: [{

View File

@@ -67,38 +67,6 @@
}
]
quests: [
{
dependencies: [
"78277DBC07D3C45C"
"2DAC91AF2EBB68E2"
"1783D89CE81C8E2E"
]
description: [
"The &aAdvanced Processing Array&r was an upgrade to the regular version. It could handle a maximum of &a64&r machines, instead of 16."
""
"As with the Processing Array, this machine &4won't be making it&r into future versions of the mod. You can skip this quest with the checkmark."
]
icon: "gtceu:luv_processing_array"
id: "4194EC9F1C6632E4"
shape: "rsquare"
size: 0.66d
subtitle: "Your blue cube would now have been green!"
tasks: [
{
id: "356EC5387BA79103"
item: "gtceu:luv_processing_array"
optional_task: true
type: "item"
}
{
id: "3BB99A624A81A93E"
type: "checkmark"
}
]
title: "Advanced Processing Array"
x: 1.125d
y: 0.0d
}
{
dependencies: [
"77B7B1EDD19831E0"
@@ -133,7 +101,7 @@
{
dependencies: ["00C14E3B8009DF7F"]
description: [
"&3Dielectric PCB Coolant&r is used for highly advanced late and end-game machinery."
"&3Dielectric PCB Coolant&r is used to maintain some highly advanced late and end-game machinery."
""
"You only need a little bit in &dLuV&r, but you'll want to automate it when you get to &cZPM&r."
]
@@ -161,7 +129,7 @@
""
"It also has a second function, detailed in the above quest."
"{@pagebreak}"
"&l&3Lore:&r&o This is yet another feature from TecTech, which also required these cables to be painted. They too look fantastic if you paint them, but it is again optional."
"&l&3Lore:&r&o This is yet another feature from TecTech, which also required these cables to be painted. They do look fantastic if you paint them, but it's optional in CEu."
]
id: "1AD003487B4EC2EF"
shape: "rsquare"
@@ -189,7 +157,7 @@
"{@pagebreak}"
"An &9Optical Transmission Hatch&r is used to send data (like an output), and an &9Optical Reception Hatch&r to recieve the data (like an input). "
""
"Optical cables have some restrictions however. They can only connect &eone input to one output&r. The Data Bank is a solution to this, since you can place many hatches on them to route in different directions."
"Optical cables have some restrictions however. They can only connect &eone input to one output&r. The Data Bank is your answer to this, since you can place many hatches on them to route your data anywhere."
""
"You can use this behavior to &echain&r Data Banks as well. Connecting one Data Bank to another, and then one of them to an Assembly Line will provide the data of both banks!"
"{@pagebreak}"
@@ -397,7 +365,7 @@
"48DEABA155605D23"
]
description: [
"Refining &9Naquadah&r into further products will be your next automation challenge. The primary resources are &aEnriched Naquadah&r, &aNaquadria&r, and &aTrinium&r. "
"Refining &9Naquadah&r into further products will be your next automation challenge. The primary outputs of this line are &aEnriched Naquadah&r, &aNaquadria&r, and &aTrinium&r. "
""
"This processing line - affectionately known as the \"Naqline\" - also produces many useful byproducts, such as Titanium and Indium."
"{@pagebreak}"
@@ -510,9 +478,9 @@
""
"Enjoy the ride!"
"{@pagebreak}"
"&l&3Lore:&r&o GregTech 5's &3Fusion Reactor&f stores EU you feed it in its internal buffer. The maximum storable amount is determined by the amount of &3Energy Hatches&f."
"&l&3Lore:&r&o GregTech 5's &3Fusion Reactor&f stores EU you feed it in its internal buffer. The maximum capacity is determined by the amount of &3Energy Hatches&f in the structure."
""
"&oRecipes can only start if the &9EU to start&f is stored internally, which will be &cconsumed&f. With this stored energy, the reactor can keep running recipes until it goes idle. At this point it will need to be topped up on EU to start again."
"&oRecipes can only start if the &9\"EU to start\"&f is stored internally, which will be &cconsumed&f. With this stored energy, the reactor can keep running recipes until it goes idle. At this point it will need to be topped up on EU to start again."
"{@pagebreak}"
"&oShadow of Greg's &3Fusion Reactor&f (which is now GTCEu's Fusion Reactor) comes with an added mechanic called &4Heat&f."
""
@@ -547,7 +515,7 @@
id: "7A74F692F14F0FF8"
shape: "gear"
size: 1.1d
subtitle: "Fusing Europium... how?!"
subtitle: "Fusing Europium... whaaat?!"
tasks: [{
id: "220305C9DA0F512B"
item: "gtceu:europium_ingot"
@@ -640,9 +608,9 @@
item: "expatternprovider:wireless_connect"
type: "item"
}]
title: "Wireless Range"
x: 3.375d
y: 4.5d
title: "The Power of Wireless"
x: 3.96d
y: 5.94d
}
{
dependencies: ["77B7B1EDD19831E0"]
@@ -661,8 +629,8 @@
type: "checkmark"
}]
title: "PackagedWho?"
x: 3.375d
y: 5.625d
x: 3.3d
y: 4.62d
}
{
dependencies: ["77B7B1EDD19831E0"]
@@ -684,8 +652,8 @@
type: "item"
}]
title: "Ludicrous Fluid Drilling"
x: 5.625d
y: 4.5d
x: 5.61d
y: 4.62d
}
{
dependencies: ["77B7B1EDD19831E0"]
@@ -705,8 +673,8 @@
type: "item"
}]
title: "Ludicrous Ore Drilling"
x: 5.625d
y: 5.625d
x: 5.28d
y: 5.28d
}
{
dependencies: [
@@ -982,50 +950,20 @@
}
{
dependencies: ["77B7B1EDD19831E0"]
description: [
"Let's go over some uses!"
""
"&2Blank Pattern Storage:&r"
""
"Right-clicking with the tool in your hand will open a GUI where you can insert &9Blank Patterns&r. There's a considerable amount of storage space for transport of Patterns!"
"{@pagebreak}"
"&2Bulk Pattern Modification:&r"
""
"Inserting &9Encoded Patterns&r instead of blank ones will allow you to multiply/divide them all at once in bulk. This is particularly useful when multiplying up your Patterns for parallel on-demand machinery."
""
"Patterns can also be cleared in bulk with the \"Clear\" button. There isn't any confirmation after clicking it, so use with caution."
"{@pagebreak}"
"&2Item Search and Replace:&r"
""
"Right-clicking the tool and clicking the &aChange Mode button&r will bring up a new GUI. This GUI will allow you to replace all occurances of one item with another for the &9Encoded Patterns&r stored within the tool."
""
"This is particularly useful for &eupgrading GT circuits&r, such as transitioning from Nano to Quantum &5EV&r circuits."
"{@pagebreak}"
"&2Easy Pattern Transfer:&r"
""
"Shift-left-clicking Patterns will move them between the Player Inventory and the Modifier where possible. This means you can easily move Patterns around between Interfaces and Terminals without clogging your inventory."
"{@pagebreak}"
"&bLore&r: Neeve, the author of the NAE2 mod suggested tiering this item at &eUXV&r tier, because it \"gives the player way too much power.\" For reference, &eUXV&r is 4 tiers past &3UV&r tier - two tiers before &c&lMAX&r voltage."
]
icon: "expatternprovider:pattern_modifier"
description: ["The &aQuantum Bridge Card&r is an upgrade to the &9Quantum Link Tunnel&r, which gives &9Wireless Terminals&r access to your AE system with unlimited range, and from any dimension."]
icon: "ae2wtlib:quantum_bridge_card"
id: "602DA4B4820E9088"
rewards: [{
count: 64
id: "3ECC8293E875521C"
item: "ae2:blank_pattern"
type: "item"
}]
shape: "rsquare"
size: 0.66d
subtitle: "The &aPattern Modifier&r does A LOT!"
subtitle: "Bridge over Troubled Water"
tasks: [{
id: "7695773132A6DFD3"
item: "expatternprovider:pattern_modifier"
id: "280DF4E4A7E5FC2A"
item: "ae2wtlib:quantum_bridge_card"
type: "item"
}]
title: "Pattern Modifier"
x: 4.5d
y: 6.0d
title: "Infinite Wireless Range"
x: 3.63d
y: 5.28d
}
{
dependencies: ["0D7C978F9CDF771B"]
@@ -1062,6 +1000,110 @@
x: 6.758503401360549d
y: 5.621173469387756d
}
{
dependencies: ["4F6E351C5F676618"]
description: [
"New in the &a1.4 update&r, Dual Hatches will greatly help with automation with Multiblocks."
""
"They can contain both &6Fluids and Items simultaneously&r, meaning you can simply connect a &bPattern Provider&r and be off to the races. No more faffing around with P2P or Buffers!"
]
icon: "gtceu:luv_dual_input_hatch"
id: "0960C894446A786C"
shape: "circle"
size: 0.66d
subtitle: "Compact and Useful"
tasks: [{
id: "0089B7D781622D68"
item: {
Count: 1
id: "itemfilters:or"
tag: {
items: [
{
Count: 1b
id: "gtceu:luv_dual_input_hatch"
}
{
Count: 1b
id: "gtceu:uv_dual_input_hatch"
}
{
Count: 1b
id: "gtceu:uhv_dual_input_hatch"
}
{
Count: 1b
id: "gtceu:luv_dual_output_hatch"
}
{
Count: 1b
id: "gtceu:zpm_dual_output_hatch"
}
{
Count: 1b
id: "gtceu:uv_dual_output_hatch"
}
{
Count: 1b
id: "gtceu:uhv_dual_output_hatch"
}
]
}
}
title: "Dual I/O Hatch"
type: "item"
}]
title: "Two Hatches for the Price of One"
x: 2.2414965986394577d
y: 5.631377551020407d
}
{
dependencies: ["77B7B1EDD19831E0"]
description: [
"Let's go over some uses!"
""
"&2Blank Pattern Storage:&r"
""
"Right-clicking with the tool in your hand will open a GUI where you can insert &9Blank Patterns&r. There's a considerable amount of storage space for transport of Patterns!"
"{@pagebreak}"
"&2Bulk Pattern Modification:&r"
""
"Inserting &9Encoded Patterns&r instead of blank ones will allow you to multiply/divide them all at once in bulk. This is particularly useful when multiplying up your Patterns for parallel on-demand machinery."
""
"Patterns can also be cleared in bulk with the \"Clear\" button. There isn't any confirmation after clicking it, so use with caution."
"{@pagebreak}"
"&2Item Search and Replace:&r"
""
"Right-clicking the tool and clicking the &aChange Mode button&r will bring up a new GUI. This GUI will allow you to replace all occurances of one item with another for the &9Encoded Patterns&r stored within the tool."
""
"This is particularly useful for &eupgrading GT circuits&r, such as transitioning from Nano to Quantum &5EV&r circuits."
"{@pagebreak}"
"&2Easy Pattern Transfer:&r"
""
"Shift-left-clicking Patterns will move them between the Player Inventory and the Modifier where possible. This means you can easily move Patterns around between Interfaces and Terminals without clogging your inventory."
"{@pagebreak}"
"&bLore&r: Neeve, the author of the NAE2 mod suggested tiering this item at &eUXV&r tier, because it \"gives the player way too much power.\" For reference, &eUXV&r is 4 tiers past &3UV&r tier - two tiers before &c&lMAX&r voltage."
]
icon: "expatternprovider:pattern_modifier"
id: "5CE0B928479D8535"
rewards: [{
count: 64
id: "597FE2E43C76B1E0"
item: "ae2:blank_pattern"
type: "item"
}]
shape: "rsquare"
size: 0.66d
subtitle: "The &aPattern Modifier&r does A LOT!"
tasks: [{
id: "77D0C17BBE681C85"
item: "expatternprovider:pattern_modifier"
type: "item"
}]
title: "Pattern Modifier"
x: 4.95d
y: 5.94d
}
]
subtitle: ["Investigate the scientific and fuse elements"]
title: "&dLuV&r - Ludicrous Voltage"

View File

@@ -320,11 +320,6 @@
]
icon: "gtceu:crafting_table_cover"
id: "1C767009F505A813"
rewards: [{
id: "05BAD11184608890"
item: "gtceu:crafting_table_cover"
type: "item"
}]
shape: "rsquare"
size: 0.66d
subtitle: "Extra utility without taking up blockspace!"
@@ -585,7 +580,7 @@
description: [
"The Sifter sifts &dGem type&r &aPurified Ores&r to find &aExquisite&r and &aFlawless&r Gems, which can be cut into normal Gems. It also finds &aPurified Dusts&r of that gem. Overall, this gives a &6higher yield&r than other means."
""
"A small amount of &dFlawless Emerald&r will be required in &bMV&r, and running ores in &3Sifting Machine&r is how you obtain them."
"A small amount of &dFlawless Emeralds&r will be required in &bMV&r, and running ores in &3Sifting Machine&r is how you obtain these."
""
"Each higher tier of &3Sifter&r increases the chance of all Gem types to be found, at the cost of more energy. "
""
@@ -1191,7 +1186,7 @@
type: "item"
}
]
title: "Combo!"
title: "C-C-Combo!"
x: 5.625d
y: 5.625d
}
@@ -1222,10 +1217,13 @@
"4B979482EF026BFF"
]
description: [
"With &7LV&r power, the only way of getting &aAluminium Dust&r is by electrolyzing &9Sapphire&r or &2Green Sapphire&r. Aluminium is the main &bMV&r material, similar to how Steel is crucial in &7LV&r, and Bronze is important in the &6Steam Age&r."
"With &7LV&r power, the primary way of getting &aAluminium Dust&r is by electrolyzing &9Sapphire&r or &2Green Sapphire&r. Aluminium is the main &bMV&r material, similar to how Steel is crucial in &7LV&r, and Bronze is important in the &6Steam Age&r."
""
"It's possible to obtain Aluminium by processing ores such as &6Fullers' Earth&r, but the commitment required to see similar yields is more than sourcing your Aluminium from &3Sapphire&r. For this reason, you can &5skip the quest&r with the checkbox."
""
"It would be wise to obtain enough Sapphire to electrolyze into a full stack of &aAluminium Dust&r - it &lwill&r be useful very soon. Plus, bonus Oxygen is always nice."
]
icon: "gtceu:sapphire_dust"
id: "2F1CCFEBAB71B1F3"
rewards: [{
count: 12
@@ -1235,12 +1233,20 @@
}]
size: 0.75d
subtitle: "One Step Closer To MV"
tasks: [{
count: 6L
id: "3B6DC3146DB686BF"
item: "gtceu:sapphire_dust"
type: "item"
}]
tasks: [
{
count: 6L
id: "3B6DC3146DB686BF"
item: "gtceu:sapphire_dust"
optional_task: true
type: "item"
}
{
id: "1AF7F9E162724B49"
title: "I'm not finding any Sapphire, thank you."
type: "checkmark"
}
]
title: "Sapphire"
x: -2.25d
y: 5.625d
@@ -1486,7 +1492,7 @@
"581CDF545E1EA1FD"
]
description: [
"Hm... didn't we make this joke already?"
"&8Wait, we're not in the Steam Age anymore!"
""
"The reason we didn't present &7LV&r versions of &6Steam&r machines is because they are &4NOT&r required. You might not want to invest into an upgrade that does next to nothing. Except for &othis one&r specifically, because it's a big improvement over the &6Steam Age&r."
""
@@ -1935,7 +1941,7 @@
type: "item"
}]
title: "Cobble is Life"
x: 4.5d
x: 4.29d
y: 0.0d
}
{
@@ -2008,7 +2014,7 @@
type: "item"
}]
title: "Turbo Charger"
x: 5.625d
x: 5.28d
y: 0.0d
}
{
@@ -2058,7 +2064,7 @@
type: "item"
}]
title: "Fishing 50"
x: 6.75d
x: 6.2700000000000005d
y: 0.0d
}
{
@@ -2231,6 +2237,106 @@
x: 5.519855442176862d
y: 4.124574829931966d
}
{
dependencies: ["648BCF486E16CCB2"]
description: [
"&o&7This quest's subject is optional, but may still be of interest to you. We've put it here in the name of completeness.&r"
""
"The &3Block Breaker&r... well, we'll &dleave it to you&r to figure out what this one does. There are likely some &anifty farms&r you can create with clever usage of this machine - especially with the &6many vanilla mechanics&r introduced between 1.12.2 and 1.20.1!"
""
"Higher tiers of &3Block Breaker&r come with an additional speed bonus."
""
"&eAny&r Block Breaker will complete this Quest."
]
hide_dependency_lines: true
icon: "gtceu:lv_block_breaker"
id: "12DF2E5269BE87D5"
shape: "rsquare"
size: 0.66d
subtitle: "I've had it with these blocks!"
tasks: [{
id: "3FF25D11627A1D05"
item: {
Count: 1
id: "itemfilters:or"
tag: {
items: [
{
Count: 1b
id: "gtceu:lv_block_breaker"
}
{
Count: 1b
id: "gtceu:mv_block_breaker"
}
{
Count: 1b
id: "gtceu:hv_block_breaker"
}
{
Count: 1b
id: "gtceu:ev_block_breaker"
}
]
}
}
title: "Block Breakers"
type: "item"
}]
title: "Break the Targets!"
x: 7.26d
y: 0.0d
}
{
dependencies: ["648BCF486E16CCB2"]
description: [
"&o&7This quest's subject is optional, but may still be of interest to you. We've put it here in the name of completeness.&r"
""
"&3Item Collectors&r will pick up items - similar to any kind of &aVacuum Chest&r you may be familiar with from &dother mods&r."
""
"Higher tiers of &3Collector&r will increase the &ecollection radius&r over multiple chunks. This can be useful if your farm relies on in-world drops, such as &bSugar Cane&r, or... &7uh, bizarrely,&r &8chicken eggs.&r"
""
"&eAny&r Item Collector will complete this Quest."
]
hide_dependency_lines: true
icon: "gtceu:lv_item_collector"
id: "112189FE1A12537A"
shape: "rsquare"
size: 0.66d
subtitle: "Oops, dropped my Pickaxe."
tasks: [{
id: "4FB4D157D57EF9C8"
item: {
Count: 1
id: "itemfilters:or"
tag: {
items: [
{
Count: 1b
id: "gtceu:lv_item_collector"
}
{
Count: 1b
id: "gtceu:mv_item_collector"
}
{
Count: 1b
id: "gtceu:hv_item_collector"
}
{
Count: 1b
id: "gtceu:ev_item_collector"
}
]
}
}
title: "Item Collectors"
type: "item"
}]
title: "Gotta Catch 'Em All"
x: 8.25d
y: 0.0d
}
]
subtitle: ["Tame electricity and make your first machines"]
title: "&7LV&r - Low Voltage"

View File

@@ -155,7 +155,7 @@
id: "2206AD45E6B2389C"
linked_quest: "77B7B1EDD19831E0"
x: 10.5d
y: 3.0d
y: 4.5d
}
{
icon: {
@@ -170,34 +170,34 @@
id: "454772220042D94B"
linked_quest: "188A8C3DD38C2762"
shape: "rsquare"
x: 10.5d
x: 9.0d
y: 4.5d
}
{
id: "7B3367C356023F61"
linked_quest: "4E9DED9569AA17F5"
x: 9.0d
x: 7.5d
y: 4.5d
}
{
id: "246855660369CA56"
linked_quest: "0F539EC8D2361791"
shape: "rsquare"
x: 7.5d
x: 6.0d
y: 4.5d
}
{
id: "278D7192878C56AC"
linked_quest: "189F84D6C76CDC8B"
shape: "rsquare"
x: 6.0d
x: 4.5d
y: 4.5d
}
{
id: "18F88B89C6DD238E"
linked_quest: "1137D2BA7E03D685"
x: 4.5d
y: 4.5d
x: 3.0d
y: 6.0d
}
{
id: "052E542D4D30CC93"
@@ -227,19 +227,6 @@
x: 0.0d
y: 6.0d
}
{
id: "20FEF24F801577EF"
linked_quest: "2DAC91AF2EBB68E2"
x: 4.5d
y: 6.0d
}
{
id: "5926D9421E5D2E5D"
linked_quest: "4194EC9F1C6632E4"
shape: "rsquare"
x: 6.0d
y: 6.0d
}
{
id: "1D2DEC9BC14B9F64"
linked_quest: "546CC03435E763CF"
@@ -258,6 +245,48 @@
x: 10.5d
y: 6.0d
}
{
id: "51629B05A3C81438"
linked_quest: "15923B47D23CCF34"
x: 3.0d
y: 0.0d
}
{
id: "4C699B01E796956B"
linked_quest: "42760D3A86EFDCA3"
x: 10.5d
y: 3.0d
}
{
id: "3C83BADDBD49A9A0"
linked_quest: "3B2D2C47BEBCFFA7"
x: 1.5d
y: 6.0d
}
{
id: "2E4EAB3AA43475DE"
linked_quest: "5979B0E13A1EDC9C"
x: 1.5d
y: 7.5d
}
{
id: "44E62DF813E665B8"
linked_quest: "1AD003487B4EC2EF"
x: 3.0d
y: 7.5d
}
{
id: "7D6A34563B438084"
linked_quest: "468EEFD9D2F69014"
x: 4.5d
y: 6.0d
}
{
id: "5DD2CD862F61FB2F"
linked_quest: "1D6CC3C7F6BE4055"
x: 6.0d
y: 6.0d
}
]
quests: [ ]
subtitle: ["A handy reference of all the multiblocks"]

View File

@@ -452,7 +452,7 @@
"7567E885B7166603"
"0DBC148D92A9F69F"
]
description: ["The Advanced Electrolyzer allows you to decompose &6far more&r Dusts. This will make getting materials such as &aAluminium&r&o a lot easier!"]
description: ["The Advanced Electrolyzer allows you to decompose &6far more&r Dusts. This will make getting materials such as &aAluminium&r&o a lot&r easier!"]
icon: "gtceu:mv_electrolyzer"
id: "0EFEE489906256AA"
shape: "square"
@@ -845,8 +845,8 @@
"&3Kanthal Heating Coils&r are the next major step in progression. They increase the temperature of your &3Blast Furnace&r to &d2,700K&r, allowing you to process new materials. They may also &eaccelerate&r less hot recipes - check the quest to the top-left for details."
""
"You will need a staggering &a128 Ingots&r for a full set of Coils, which will easily take over an hour. We advise that you move on to other projects while your &3EBF&r is hard at work - that or build another one!"
""
"An &3MV Chemical Bath&r is required to cool &cHot Ingots&r down. They're &chot&r when held, as the name implies. &oMaybe you should save your hands and automate this...&r"
"{@pagebreak}"
"An &3MV Chemical Bath&r is required to cool &cHot Ingots&r down. They're &chot&r when held, as the name implies. &o&7Maybe you should save your hands and automate this...&r"
""
"With the construction of a &3Kanthal EBF&r, you're now able to make &dSilicon Ingots&r!"
]
@@ -1565,11 +1565,9 @@
"6D9D54FAB21EC086"
]
description: [
"&bMV&r Batteries will be convenient to buffer Energy, just like &7LV&r."
"&bMV&r Batteries will appeal to you if you want to buffer Energy, just like &7LV&r."
""
"The cost in &aSodium&r, &aLithium&r or &aCadmium&r jumps up to 8 dusts, so you may use whatever you have the most of."
""
"The difference in capacity is not that huge after all."
"The cost in &aSodium&r, &aLithium&r or &aCadmium&r jumps up to 8 dusts, so you should use whatever you have the most of. The difference in capacity isn't &7THAT&r huge, after all!"
""
"Get &eeither&r Battery to complete the Quest."
]
@@ -1666,7 +1664,7 @@
""
"Fluid veins are stored within regions of &48x8 chunks&r. Each vein has a different fluid, but they are mostly types of Oil."
""
"You are not able to carry out prospecting for fluid veins &oyet&r - this will come at &6HV&r."
"You can't carry out prospecting for fluid veins &oyet&r - this will come at &6HV&r."
"{@pagebreak}"
"Each vein generates with a different base yield. This is typically between &d150L&r to &d300L per second&r."
""
@@ -1707,8 +1705,6 @@
{
dependencies: ["648BCF486E16CCB2"]
description: [
"&4Oil Spouts unfortunately &lhaven't&r&4 been implemented yet, but the information here is still useful."
""
"Get any kind of &3Pump&r, place it above an Oil spout and... give it some power."
""
"Do &cnot&r pump above an Ocean, as the pump will attempt to pull water, resulting in getting the pump stuck. Sorry!"
@@ -1778,7 +1774,7 @@
{
dependencies: ["648BCF486E16CCB2"]
description: [
"The underground has pure Oilsands ore veins. You may &3centrifuge&r the Dust to get &aOil&r."
"Underground, you may come across pure Oilsands ore veins. You can &3centrifuge&r the Dust to get &aOil&r."
""
"&9&lNote:&r&l The Oil path is one path towards &9&lEthylene&r&l. The other paths involve getting natural with some Ethanol.&r"
""
@@ -2281,10 +2277,10 @@
size: 0.5d
subtitle: "...still not quite there."
tasks: [{
id: "39D43B06F1ECBAF0"
id: "1940421A45E45E25"
item: {
Count: 1
id: "gtceu:liquid_fuel_jetpack"
id: "gtceu:electric_jetpack"
tag: { }
}
type: "item"

View File

@@ -407,6 +407,77 @@
x: 1.5d
y: -2.0d
}
{
dependencies: ["730043448A9ADBB6"]
description: ["Whilst the majority (if not all) of the listed steps can be automated using GregTech alone, savvy players may wish to use AE2 for all their logistics needs. Here, we'll cover some methods you may not be aware of to help you elevate your Ore Processing to the next level."]
icon: "ae2:controller"
id: "3CCD98E7139BA564"
subtitle: "Let's look at what AE2 can do for you!"
tasks: [{
id: "67AB1263C1AA0EB2"
title: "Yes, I understand!"
type: "checkmark"
}]
title: "Applied Energistics 2"
x: -1.5d
y: -2.0d
}
{
dependencies: ["3CCD98E7139BA564"]
description: [
"The &3ME Tag Storage Bus&r is crucial to send tagged items to a desired destination. It does what it says in the tin - simply set its filter by clicking on it, then any items that enter your AE2 network that &ematch the programmed Item Tag&r will be sent to the inventory attached to the Bus."
""
"This can be particularly useful in the event that you wish to use a &afiltered subnet&r to process ore."
""
"Remember to set a &5high priority&r if you want to prioritise Ore Processing!"
]
id: "23B078514FB4A215"
shape: "rsquare"
size: 0.75d
subtitle: "Casting a Wider Net"
tasks: [{
id: "4CEE717792412E0C"
item: "expatternprovider:tag_storage_bus"
type: "item"
}]
title: "Tag - You're It!"
x: -1.5198979591836874d
y: -2.8428571428571487d
}
{
dependencies: ["3CCD98E7139BA564"]
description: [
"One could define a Subnetwork (or \"Subnet\" for short) as any network that isn't part of your main network."
""
"The simplest way to create a Subnet is by attaching an ME Interface to a Storage Bus. This means that the Storage Bus will treat the Interface as an inventory to be read from - i.e., it'll be able to see all of the items in the network connected to the Interface."
""
"As your main network will not be transferred through the Storage Bus, you'll need to give your subnet power from the main network with Quartz Fibre. Ensure that you don't accidentally connect the two networks with regular cabling."
"{@pagebreak}"
"Question is - how does this benefit you as a player? The logistics powers made available with subnetworking are immense, so we'll cover a few examples in light detail. The rest is left as an exercise to the reader!"
""
"- A subnet for your ore processing system, which automatically handles all the intermediate byproducts without them constantly entering and exiting your main network!"
"- Really, it's useful to subnet larger processing chains such as Platinum processing. This way, you can ensure that byproducts can be appropriately recycled, and reduce overhead."
""
""
"{@pagebreak}"
"Subnets can be infinitely nested, but as ever in modded Minecraft, this should be performed in moderation (or even better, avoided), as many levels of nesting can cause performance issues when calculating the network."
""
"Oh... and if you've re-enabled Channels in this pack, subnetworks only consume a single channel from your main network. What a bargain!"
]
icon: "ae2:storage_bus"
id: "1CB9A26C3296858E"
shape: "rsquare"
size: 0.75d
subtitle: "Socially Distanced Network"
tasks: [{
id: "24ECAB4EA2E82FE7"
title: "Sounds great to me."
type: "checkmark"
}]
title: "Subnets 101"
x: -1.5d
y: -1.125d
}
]
subtitle: ["How to extract as much as possible..."]
title: "Ore Processing"

View File

@@ -265,7 +265,7 @@
""
"They will require a MV &3Laser Engraver&r and a MV &3Cutting Machine&r."
"{@pagebreak}"
"&l&3Lore:&r&o In Omnifactory, and in previous Gregicality, this circuit line was called &9Refined&r and was standardized like further tiers."
"&l&3Lore:&r&o In Omnifactory, and in previous Gregicality, this circuit line was called &9Refined&f and was standardized like further tiers."
]
hide_dependency_lines: true
icon: "gtceu:mv_machine_hull"

View File

@@ -54,8 +54,8 @@
type: "item"
}]
title: "No More Penalty"
x: 0.0d
y: -2.625d
x: -0.09909863945578223d
y: -2.260051020408156d
}
{
dependencies: ["40DE888E6025C646"]
@@ -74,7 +74,7 @@
type: "item"
}]
shape: "rsquare"
size: 0.66d
size: 0.5d
subtitle: "No, it's Steve with a glider!"
tasks: [{
id: "1D0F8D4470DFFD19"
@@ -88,8 +88,8 @@
type: "item"
}]
title: "Is it a Phantom? Is it an Elytra?"
x: 1.125d
y: -2.75d
x: 1.9417176870748278d
y: -2.5865816326530435d
}
{
dependencies: ["40DE888E6025C646"]
@@ -161,8 +161,8 @@
type: "item"
}]
title: "High Pressure"
x: 0.0d
y: -1.5d
x: -0.1399149659863994d
y: -1.4233163265306032d
}
{
dependencies: ["03DBF1961AE21C76"]
@@ -504,8 +504,8 @@
item: "gtceu:wood_normal_fluid_pipe"
type: "item"
}]
shape: "square"
size: 1.0d
shape: "gear"
size: 1.1d
subtitle: "There's no such thing as \"free\" water"
tasks: [{
id: "03501AB173BA60EE"
@@ -1424,7 +1424,7 @@
type: "item"
}]
shape: "rsquare"
size: 0.66d
size: 0.5d
subtitle: "Take some weight off your inventory"
tasks: [
{
@@ -1439,8 +1439,8 @@
}
]
title: "Tool Belt"
x: 2.25d
y: -2.625d
x: 2.4927380952380958d
y: -2.1580102040816165d
}
{
dependencies: ["48AED37B4E20A99A"]
@@ -1533,6 +1533,182 @@
x: 4.5d
y: 1.875d
}
{
dependencies: ["40DE888E6025C646"]
description: [
"The &3Charcoal Pile Igniter&r is a particularly unique multiblock. You can use it to produce &aCharcoal&r faster than &3Coke Ovens&r, but this comes with the trade-off of &amanual labor&r."
"{@pagebreak}"
"To operate the Igniter, dig a big pit into the ground - up to &e9x5x9&r blocks in size. Line the floor of the pit with vanilla &aBrick blocks&r, then fill the remaining space entirely with &aLogs&r. After that, &acover the filled pit&r with Grass, Dirt, or other natural groundcover to form a roof. In the layer with the roof, place the Igniter! To start it, light it with &aFlint and Steel&r."
""
"Once the process completes, open up the pit for your reward - &aBrittle Charcoal&r. This can be mined with a Shovel (or Spade!), and each block drops 1.4 Charcoal on average. Assuming 1 Log converts into 1 Brittle Charcoal, we're sure you can see the efficiency boost!"
"{@pagebreak}"
"&eNote&r: The pit must be &cfull to the brim&r with Logs - Air blocks will prevent this Multiblock from forming."
""
"&eNote&r: This quest is &boptional&r. If you would like to skip this quest, hit the checkmark instead."
""
"&l&3Lore:&r&o This multiblock originated in GT5u, but did not require a fire-starting item to start."
]
icon: "gtceu:charcoal_pile_igniter"
id: "4384068C4517F3D9"
rewards: [{
id: "73DAEC542AC76676"
item: "gtceu:brittle_charcoal"
type: "item"
}]
shape: "rsquare"
size: 0.66d
subtitle: "I'm the trouble starter, punkin' instigator..."
tasks: [
{
id: "2586D1FC6BC5E53C"
item: "gtceu:charcoal_pile_igniter"
optional_task: true
type: "item"
}
{
id: "3B769177C398E246"
title: "No, I hate extra Charcoal yields..."
type: "checkmark"
}
]
title: "Fuel Pit"
x: 1.390697278911567d
y: -2.9743367346938605d
}
{
dependencies: ["40DE888E6025C646"]
description: [
"You DO have access to some beefy &bfluid storage&r right now, but you'll need to make a &eMultiblock&r to access it!"
""
"The &3Wooden Multiblock Tank&r&r holds &a250,000 mB&r, but you won't be able to use it to store &chot Fluids&r such as Lava, or &cGases&r such as Steam or Oxygen."
""
"The &3Steel Multiblock Tank&r holds &a1,000,000 mB&r, and lifts the aforementioned fluid restrictions."
""
"Get &eany&r of the Tanks to complete this quest. The Steel version is &dway too expensive&r right now - so you should probably make the Wooden one instead."
"{@pagebreak}"
"Fluid transfer can either be facilitated through the Controller block, or through up to &atwo Valves&r."
""
"Valves can &9auto-output&r by placing them on the &dbottom layer&r and making them &dface down&r (as always, use a &5Wrench&r to adjust their facing)."
""
"Unlike &3Drums&r, these Tanks aren't portable... but you probably guessed that already."
""
"This Quest generously rewards an extra &6Coke Oven&r. Make the most of GTCEu's &bwallsharing&r mechanic, and place it next to an existing Coke Oven to save on casings."
"{@pagebreak}"
"&l&3Lore:&r&o Just like Drums, these multiblocks are ported from GregTech 6."
]
icon: "gtceu:steel_tank_valve"
id: "15923B47D23CCF34"
rewards: [
{
id: "59F4BC1D1C54FDFB"
item: "gtceu:coke_oven"
type: "item"
}
{
count: 16
id: "48D6923B31E53EC2"
item: "gtceu:coke_oven_bricks"
type: "item"
}
]
shape: "rsquare"
size: 0.66d
subtitle: "So long, and Tanks for all the fish!"
tasks: [
{
id: "19C34AAB329C7ABF"
item: {
Count: 1
id: "itemfilters:or"
tag: {
items: [
{
Count: 1b
id: "gtceu:wooden_multiblock_tank"
}
{
Count: 1b
id: "gtceu:steel_multiblock_tank"
}
]
}
}
title: "Multiblock Tank"
type: "item"
}
{
id: "123DB283FB4EF13D"
item: {
Count: 1
id: "itemfilters:or"
tag: {
items: [
{
Count: 1b
id: "gtceu:wooden_tank_valve"
}
{
Count: 1b
id: "gtceu:steel_tank_valve"
}
]
}
}
title: "Tank Valves"
type: "item"
}
{
count: 24L
id: "72D3346BD7D0A57D"
item: {
Count: 24
id: "itemfilters:or"
tag: {
items: [
{
Count: 1b
id: "gtceu:solid_machine_casing"
}
{
Count: 1b
id: "gtceu:wood_wall"
}
]
}
}
title: "24 Casings"
type: "item"
}
]
title: "Multiblock Tanks"
x: 0.5539625850340073d
y: -2.8110714285714167d
}
{
dependencies: ["1FFD2242B94A7378"]
description: [
"Ever wanted your pipes to look &leven&r&o cooler? Now you can!"
""
"Fluid and Item Pipes can be placed inside of Frameboxes, giving your base an &6unparalleled level of beauty&r!"
""
"All you - dear player - need to do is right-click a frame onto a pipe or a pipe onto a frame, and you're done!"
""
"&l&3Lore:&r&o This is a GTCEu-original mechanic!"
]
icon: "gtceu:steel_frame"
id: "27240865315F9530"
shape: "rsquare"
size: 0.66d
subtitle: "Spaghetti has never looked so swanky!"
tasks: [{
id: "431894F9877BC900"
item: "gtceu:steel_frame"
type: "item"
}]
title: "Aesthetic Ultra"
x: -2.1577721088435453d
y: 0.7399489795918583d
}
]
subtitle: ["Harness the power of Steam and learn the basics"]
title: "Steam Age"

View File

@@ -571,7 +571,7 @@
{
dependencies: ["3B2D2C47BEBCFFA7"]
description: [
"Simply put, Gregicality Multiblocks are larger versions of the GregTech machines you might be familiar with. The obvious increase in resource cost is worth your time, as they can be upgraded to gain the ability to process recipes in parallel - similar to the Processing Array multiblock you will encounter soon enough."
"Simply put, Gregicality Multiblocks are larger versions of the GregTech machines you might be familiar with. The obvious increase in resource cost is worth your time, as they can be upgraded to gain the ability to process recipes in parallel."
"{@pagebreak}"
"They also introduce Machine Modes - depending on the configured machine mode, the Multiblock will use a different recipe type when processing materials. You can change this from the machine GUI by clicking on the Robot Arm button."
"{@pagebreak}"
@@ -589,7 +589,7 @@
y: 1.98d
}
{
dependencies: ["2DAC91AF2EBB68E2"]
dependencies: ["3B2D2C47BEBCFFA7"]
description: [
"&lWhy go parallel?"
""
@@ -599,7 +599,7 @@
""
"Power cost is based on the current recipe being run, times the number of &4parallel&r being performed."
]
icon: "gtceu:iv_processing_array"
icon: "gtceu:zpm_parallel_hatch"
id: "255929EB845E200D"
size: 0.75d
tasks: [{

View File

@@ -140,7 +140,7 @@
"0009F48B6E385A47"
]
description: [
"The amount of EU this battery can storage is the max value of a Long Integer in Java."
"The amount of EU this battery can store is the max value of a Long Integer in Java."
""
"Don't try to win Minecraft - you can't."
"{@pagebreak}"
@@ -237,7 +237,7 @@
"{@pagebreak}"
"&l&3Lore:&r&o In GCYL, Neutronium is unlocked at UMV-tier (called UXV in CEu). There is also Cosmic Neutronium, which is equivalent to Avaritia's Neutronium in GT5u, which was unlocked even later in GCYL!"
""
"&l&More Lore:&r&o Fun fact: a single neutronium block is approximately 2884 million metric tons and somewhere around 600000K, yet you're somehow capable of holding one with your bare hands. Don't think about it too much."
"&l&3More Lore:&r&o Fun Fact: a single Neutronium block is approximately 2884 million metric tons and somewhere around 600000K, yet you're somehow capable of holding one with your bare hands. Don't think about it too much."
]
id: "6DBF61D4F94BC851"
size: 0.75d

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@@ -324,9 +324,9 @@
"{@pagebreak}"
"&l&3Lore:&r&o GTCEu's Sterilized Growth Medium chain is loosely based off of Bartworks' from GTNH. The main difference is that GTNH required a Bacterial Vat multiblock, which was more complex than the ordered Assembly Line. GTCEu is considering adding a multiblock like it but with their own spin in the future."
"{@pagebreak}"
"&l&More Lore:&r&o In Gregicality Legacy, the Sterilized Growth Medium production chain was very different. It was one of the most difficult processes in the mod, with over 30 complicated steps! It was based off of producing different real-life vitamins and nutrients."
"&l&3More Lore:&r&o In Gregicality Legacy, the Sterilized Growth Medium production chain was very different. It was one of the most difficult processes in the mod, with over 30 complicated steps! It was based off of producing different real-life vitamins and nutrients."
"{@pagebreak}"
"&l&Even More Lore:&r&o In Shadows of Greg, this was made with just Distilled Water and Mince Meat. How far we've come..."
"&l&3Even More Lore:&r&o In Shadows of Greg, this was made with just Distilled Water and Mince Meat. How far we've come..."
]
id: "6AFDA523304711DB"
size: 0.75d

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@@ -3,7 +3,7 @@
loot_size: 1
order_index: 5
rewards: [
{ count: 4, item: "gtceu:lv_super_chest" }
{ count: 4, item: "gtceu:lv_super_tank" }
{ count: 16, item: "gtceu:clean_machine_casing" }
]
title: "distillation_tower"