config files
This commit is contained in:
@@ -6,7 +6,7 @@
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"tinyTntBlockDamage_comment": "Enables the ability of Tiny TNT to break blocks.",
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"tinyTntBlockDamage_comment": "Enables the ability of Tiny TNT to break blocks.",
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"tinyTntBlockDamage": true,
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"tinyTntBlockDamage": true,
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"channels_comment": "Changes the channel capacity that cables provide in AE2.",
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"channels_comment": "Changes the channel capacity that cables provide in AE2.",
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"channels": "default",
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"channels": "infinite",
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"pathfindingStepsPerTick_comment": "The number of pathfinding steps that are taken per tick and per grid that is booting. Lower numbers will mean booting takes longer, but less work is done per tick.",
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"pathfindingStepsPerTick_comment": "The number of pathfinding steps that are taken per tick and per grid that is booting. Lower numbers will mean booting takes longer, but less work is done per tick.",
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"pathfindingStepsPerTick": 4,
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"pathfindingStepsPerTick": 4,
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"spatialAnchorEnableRandomTicks_comment": "Whether Spatial Anchors should force random chunk ticks and entity spawning.",
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"spatialAnchorEnableRandomTicks_comment": "Whether Spatial Anchors should force random chunk ticks and entity spawning.",
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24
config/appleskin-client.toml
Normal file
24
config/appleskin-client.toml
Normal file
@@ -0,0 +1,24 @@
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[client]
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#If true, shows the hunger (and saturation if showSaturationHudOverlay is true) that would be restored by food you are currently holding
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showFoodValuesHudOverlay = true
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#If true, shows your food exhaustion as a progress bar behind the hunger bars
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showFoodExhaustionHudUnderlay = true
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#Alpha value of the flashing icons at their most visible point (1.0 = fully opaque, 0.0 = fully transparent)
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#Range: 0.0 ~ 1.0
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maxHudOverlayFlashAlpha = 0.65
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#If true, health/hunger overlay will shake to match Minecraft's icon animations
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showVanillaAnimationsOverlay = true
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#If true, adds a line that shows your hunger, saturation, and exhaustion level in the F3 debug overlay
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showFoodStatsInDebugOverlay = true
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#If true, shows the hunger and saturation values of food in its tooltip while holding SHIFT
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showFoodValuesInTooltip = true
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#If true, shows the hunger and saturation values of food in its tooltip automatically (without needing to hold SHIFT)
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showFoodValuesInTooltipAlways = true
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#If true, shows estimated health restored by food on the health bar
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showFoodHealthHudOverlay = true
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#If true, shows your current saturation level overlayed on the hunger bar
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showSaturationHudOverlay = true
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#If true, enables the hunger/saturation/health overlays for food in your off-hand
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showFoodValuesHudOverlayWhenOffhand = true
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@@ -11,4 +11,6 @@ range = 1000.0
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types = ["minecraft:water", "minecraft:cobblestone"]
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types = ["minecraft:water", "minecraft:cobblestone"]
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#The AE device/part that can be packed by ME Packing Tape
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#The AE device/part that can be packed by ME Packing Tape
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whitelist = ["expatternprovider:ex_interface_part", "expatternprovider:ex_pattern_provider_part", "expatternprovider:ex_interface", "expatternprovider:ex_pattern_provider", "expatternprovider:ex_drive", "ae2:cable_interface", "ae2:cable_pattern_provider", "ae2:interface", "ae2:pattern_provider", "ae2:drive"]
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whitelist = ["expatternprovider:ex_interface_part", "expatternprovider:ex_pattern_provider_part", "expatternprovider:ex_interface", "expatternprovider:ex_pattern_provider", "expatternprovider:ex_drive", "ae2:cable_interface", "ae2:cable_pattern_provider", "ae2:interface", "ae2:pattern_provider", "ae2:drive"]
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#Disable Extended Inscriber's item render, it only works in client side.
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disableItemRender = false
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71
config/ftbbackups2.json
Normal file
71
config/ftbbackups2.json
Normal file
@@ -0,0 +1,71 @@
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{
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// Allow the creation of backups automatically
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"enabled": true,
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// Permission level to use the /backup command
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"command_permission_level": 3,
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// Only send backup status to server ops
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"notify_op_only": true,
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// Don't send backup status at all
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"do_not_notify": false,
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/* Backup retention mode. Valid Modes: MAX_BACKUPS, TIERED
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Note: TIERED mode is an experimental feature, Use at your own risk.
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*/
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"retention_mode": "MAX_BACKUPS",
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// Applies to retention_mode:MAX_BACKUPS, Sets the maximum number of backups to keep
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"max_backups": 5,
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// Applies to retention_mode:TIERED, The latest x number of backups will be retained
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"keep_latest": 5,
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// Applies to retention_mode:TIERED, Sets number of hourly backups to keep
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"keep_hourly": 1,
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// Applies to retention_mode:TIERED, Sets number of daily backups to keep
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"keep_daily": 1,
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// Applies to retention_mode:TIERED, Sets number of weekly backups to keep
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"keep_weekly": 1,
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// Applies to retention_mode:TIERED, Sets number of monthly backups to keep
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"keep_monthly": 1,
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/* This is done with an implementation of cron from the Quartz java library.
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More info here
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(http://www.cronmaker.com)
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*/
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"backup_cron": "0 */30 * * * ?",
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// Time between manual backups using the command
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"manual_backups_time": 0,
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// Only run a backup if a player has been online since the last backup
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"only_if_players_been_online": true,
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// Additional directories to include in backup
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"additional_directories": [],
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/* Additional files and directories to include in backup.
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Can specify a file name, path relative to server directory or wildcard file path
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Examples: (All file paths are relative to server root)
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fileName.txt Any/all file named "fileName.txt"
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folder/file.txt Exact file path
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folder/ Everything in this folder
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path/starts/with* Any files who's path starts with
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*path/ends/with.txt Any files who's path ends with
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*path/contains* Any files who's path contains
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*/
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"additional_files": [],
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// Display file size in backup message
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"display_file_size": false,
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// backup location
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"backup_location": ".",
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// Specify the backup format. Valid options are ZIP and DIRECTORY
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"backup_format": "ZIP",
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// Minimum free disk space in MB. If a backup's creation would leave less than this amount of disk space remaining, the backup will be aborted.
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"minimum_free_space": 0,
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// If the previous backup failed due to lack of space, the oldest backup will be deleted to free space.
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"free_space_if_needed": false,
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/* Specify files or folders to be excluded.
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Can specify a file name, path relative to server directory or wildcard file path
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|
Examples: (All file paths are relative to server root)
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fileName.txt Any/all file named "fileName.txt"
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folder/file.txt Exact file path
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folder/ Everything in this folder
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path/starts/with* Any files who's path starts with
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*path/ends/with.txt Any files who's path ends with
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*path/contains* Any files who's path contains
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*/
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"excluded": [],
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// The dimension used when creating backup preview image, specify "all" to enable automatic detection of primary dimension (can be very slow)
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"preview_dimension": "minecraft:overworld"
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}
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@@ -5,14 +5,14 @@ recipes:
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generateLowQualityGems: false
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generateLowQualityGems: false
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# Whether to remove Block/Ingot compression and decompression in the Crafting Table.
|
# Whether to remove Block/Ingot compression and decompression in the Crafting Table.
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# Default: false
|
# Default: true
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disableManualCompression: false
|
disableManualCompression: false
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|
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# Change the recipe of Rods in the Lathe to 1 Rod and 2 Small Piles of Dust, instead of 2 Rods.
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# Change the recipe of Rods in the Lathe to 1 Rod and 2 Small Piles of Dust, instead of 2 Rods.
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# Default: false
|
# Default: false
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harderRods: false
|
harderRods: false
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|
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# Whether to make crafting recipes for Bricks, Firebricks, and Coke Bricks harder.
|
# Whether to make crafting recipes for Bricks, Firebricks, Nether Bricks, and Coke Bricks harder.
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# Default: false
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# Default: false
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harderBrickRecipes: false
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harderBrickRecipes: false
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|
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@@ -87,6 +87,15 @@ worldgen:
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# Default: false (no falling ores)
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# Default: false (no falling ores)
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sandOresFall: false
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sandOresFall: false
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|
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# Whether to increase number of rolls for dungeon chests. Increases dungeon loot drastically.
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# Default: true
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# WARNING: Currently unimplemented.
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increaseDungeonLoot: true
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# Allow GregTech to add additional GregTech Items as loot in various structures.
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# Default: true
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addLoot: true
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oreVeins:
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oreVeins:
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# The grid size (in chunks) for ore vein generation
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# The grid size (in chunks) for ore vein generation
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# Default: 3
|
# Default: 3
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@@ -138,6 +147,10 @@ machines:
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# Default: false
|
# Default: false
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doTerrainExplosion: false
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doTerrainExplosion: false
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|
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# Energy use multiplier for electric items.
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# Default: 100
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energyUsageMultiplier: 100
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|
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# Whether machines or boilers damage the terrain when they explode.
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# Whether machines or boilers damage the terrain when they explode.
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# Note machines and boilers always explode when overloaded with power or met with special conditions, regardless of this config.
|
# Note machines and boilers always explode when overloaded with power or met with special conditions, regardless of this config.
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# Default: true
|
# Default: true
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@@ -172,6 +185,10 @@ machines:
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# Default: true
|
# Default: true
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enableMaintenance: true
|
enableMaintenance: true
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|
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|
# Whether to use GT6-style pipe and cable connections, meaning they will not auto-connect unless placed directly onto another pipe or cable.
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|
# Default: true
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|
gt6StylePipesCables: true
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||||||
|
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||||||
# Whether the machine's circuit slot need to be inserted a real circuit.
|
# Whether the machine's circuit slot need to be inserted a real circuit.
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ghostCircuit: true
|
ghostCircuit: true
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||||||
|
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@@ -215,16 +232,43 @@ client:
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# Default: true
|
# Default: true
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machinesEmissiveTextures: true
|
machinesEmissiveTextures: true
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|
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||||||
|
# Whether or not sounds should be played when using tools outside of crafting.
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|
# Default: true
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|
toolUseSounds: true
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|
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||||||
|
# Whether or not sounds should be played when crafting with tools.
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||||||
|
# Default: true
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||||||
|
toolCraftingSounds: true
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||||||
|
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||||||
# The default color to overlay onto machines.
|
# The default color to overlay onto machines.
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# #FFFFFF is no coloring (default).
|
# #FFFFFF is no coloring (default).
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# #D2DCFF is the classic blue from GT5.
|
# #D2DCFF is the classic blue from GT5.
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||||||
defaultPaintingColor: #FFFFFF
|
defaultPaintingColor: #FFFFFF
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|
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||||||
|
# The default color to overlay onto Machine (and other) UIs.
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|
# 16777215 (#FFFFFF) is no coloring (like GTCE).
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|
# 13819135 (#D2DCFF in decimal) is the classic blue from GT5 (default).
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|
defaultUIColor: #FFFFFF
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||||||
|
|
||||||
# Use VBO cache for multiblock preview.
|
# Use VBO cache for multiblock preview.
|
||||||
# Disable it if you have issues with rendering multiblocks.
|
# Disable it if you have issues with rendering multiblocks.
|
||||||
# Default: true
|
# Default: true
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||||||
useVBO: true
|
useVBO: true
|
||||||
|
|
||||||
|
# Duration of the multiblock in-world preview (s)
|
||||||
|
# Default: 10
|
||||||
|
inWorldPreviewDuration: 10
|
||||||
|
|
||||||
|
# Duration of UI animations in ms
|
||||||
|
# Default: 300
|
||||||
|
animationTime: 300
|
||||||
|
|
||||||
|
# Config options for Tools and Armor
|
||||||
|
tools:
|
||||||
|
# Random chance for electric tools to take actual damage
|
||||||
|
# Default: 10%
|
||||||
|
rngDamageElectricTools: 10
|
||||||
|
|
||||||
# Config options for Mod Compatibility
|
# Config options for Mod Compatibility
|
||||||
compat:
|
compat:
|
||||||
# Config options regarding GTEU compatibility with other energy systems
|
# Config options regarding GTEU compatibility with other energy systems
|
||||||
@@ -261,6 +305,10 @@ compat:
|
|||||||
removeSmeltingForEBFMetals: true
|
removeSmeltingForEBFMetals: true
|
||||||
|
|
||||||
dev:
|
dev:
|
||||||
|
# Debug general events? (will print placed veins to server's debug.log)
|
||||||
|
# Default: false
|
||||||
|
debug: false
|
||||||
|
|
||||||
# Debug ore vein placement? (will print placed veins to server's debug.log)
|
# Debug ore vein placement? (will print placed veins to server's debug.log)
|
||||||
# Default: false (no placement printout in debug.log)
|
# Default: false (no placement printout in debug.log)
|
||||||
debugWorldgen: false
|
debugWorldgen: false
|
||||||
|
|||||||
@@ -60,10 +60,7 @@
|
|||||||
"ae2:part_mod_name": null,
|
"ae2:part_mod_name": null,
|
||||||
"expatternprovider:tile_data": null,
|
"expatternprovider:tile_data": null,
|
||||||
"expatternprovider:jade_wireless": null,
|
"expatternprovider:jade_wireless": null,
|
||||||
"gtceu:electric_container_provider": null,
|
"minecraft:campfire": null,
|
||||||
"gtceu:workable_provider": null,
|
|
||||||
"gtceu:controllable_provider": null,
|
|
||||||
"gtceu:recipe_logic_provider": null,
|
|
||||||
"minecraft:brewing_stand": null,
|
"minecraft:brewing_stand": null,
|
||||||
"minecraft:beehive": null,
|
"minecraft:beehive": null,
|
||||||
"minecraft:command_block": null,
|
"minecraft:command_block": null,
|
||||||
@@ -78,6 +75,7 @@
|
|||||||
"minecraft:mob_breeding": null,
|
"minecraft:mob_breeding": null,
|
||||||
"minecraft:chicken_egg": null,
|
"minecraft:chicken_egg": null,
|
||||||
"minecraft:zombie_villager": null,
|
"minecraft:zombie_villager": null,
|
||||||
|
"minecraft:campfire": null,
|
||||||
"minecraft:block_states": null,
|
"minecraft:block_states": null,
|
||||||
"minecraft:horse_stats": null,
|
"minecraft:horse_stats": null,
|
||||||
"minecraft:item_frame": null,
|
"minecraft:item_frame": null,
|
||||||
@@ -120,5 +118,9 @@
|
|||||||
"ae2:part_tooltip": null,
|
"ae2:part_tooltip": null,
|
||||||
"ae2:part_mod_name": null,
|
"ae2:part_mod_name": null,
|
||||||
"expatternprovider:tile_data": null,
|
"expatternprovider:tile_data": null,
|
||||||
"expatternprovider:jade_wireless": null
|
"expatternprovider:jade_wireless": null,
|
||||||
|
"gtceu:electric_container_provider": null,
|
||||||
|
"gtceu:workable_provider": null,
|
||||||
|
"gtceu:controllable_provider": null,
|
||||||
|
"gtceu:recipe_logic_provider": null
|
||||||
}
|
}
|
||||||
@@ -16,3 +16,7 @@ Storage Drawers
|
|||||||
Tool Belt
|
Tool Belt
|
||||||
Torchmaster
|
Torchmaster
|
||||||
XTones Reworked
|
XTones Reworked
|
||||||
|
Crafting Station
|
||||||
|
Sophisticated Backpacks
|
||||||
|
Sophisticated Core
|
||||||
|
Travel Anchors
|
||||||
|
|||||||
@@ -9,6 +9,16 @@
|
|||||||
# Default Value: false
|
# Default Value: false
|
||||||
LowMemorySlowSearchEnabled = false
|
LowMemorySlowSearchEnabled = false
|
||||||
|
|
||||||
|
# Description: Catch render errors from ingredients and attempt to recover from them instead of crashing.
|
||||||
|
# Valid Values: [true, false]
|
||||||
|
# Default Value: true
|
||||||
|
CatchRenderErrorsEnabled = true
|
||||||
|
|
||||||
|
# Description: Catch render errors from tooltips and attempt to recover from them instead of crashing.
|
||||||
|
# Valid Values: [true, false]
|
||||||
|
# Default Value: true
|
||||||
|
CatchTooltipErrorsEnabled = true
|
||||||
|
|
||||||
# Description: Enable cheating items into the hotbar by using the shift+number keys.
|
# Description: Enable cheating items into the hotbar by using the shift+number keys.
|
||||||
# Valid Values: [true, false]
|
# Valid Values: [true, false]
|
||||||
# Default Value: false
|
# Default Value: false
|
||||||
@@ -22,7 +32,12 @@
|
|||||||
# Description: When looking up recipes with items that contain fluids, also look up recipes for the fluids.
|
# Description: When looking up recipes with items that contain fluids, also look up recipes for the fluids.
|
||||||
# Valid Values: [true, false]
|
# Valid Values: [true, false]
|
||||||
# Default Value: false
|
# Default Value: false
|
||||||
LookupFluidContents = false
|
lookupFluidContentsEnabled = false
|
||||||
|
|
||||||
|
# Description: When searching for item tags, also include tags for the default blocks contained in the items.
|
||||||
|
# Valid Values: [true, false]
|
||||||
|
# Default Value: true
|
||||||
|
lookupBlockTagsEnabled = true
|
||||||
|
|
||||||
# Description: How items should be handed to you
|
# Description: How items should be handed to you
|
||||||
# Valid Values: [INVENTORY, MOUSE_PICKUP]
|
# Valid Values: [INVENTORY, MOUSE_PICKUP]
|
||||||
|
|||||||
@@ -9,4 +9,9 @@
|
|||||||
# Default Value: false
|
# Default Value: false
|
||||||
DebugInputs = false
|
DebugInputs = false
|
||||||
|
|
||||||
|
# Description: Adds ingredients to JEI that intentionally crash, to help debug JEI.
|
||||||
|
# Valid Values: [true, false]
|
||||||
|
# Default Value: false
|
||||||
|
CrashingTestItemsEnabled = false
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -21,6 +21,7 @@
|
|||||||
# mixin.bugfix.fix_config_crashes=true # (default)
|
# mixin.bugfix.fix_config_crashes=true # (default)
|
||||||
# mixin.bugfix.forge_at_inject_error=true # (default)
|
# mixin.bugfix.forge_at_inject_error=true # (default)
|
||||||
# mixin.bugfix.forge_vehicle_packets=true # (default)
|
# mixin.bugfix.forge_vehicle_packets=true # (default)
|
||||||
|
# mixin.bugfix.model_data_manager_cme=true # (default)
|
||||||
# mixin.bugfix.packet_leak=false # (default)
|
# mixin.bugfix.packet_leak=false # (default)
|
||||||
# mixin.bugfix.paper_chunk_patches=true # (default)
|
# mixin.bugfix.paper_chunk_patches=true # (default)
|
||||||
# mixin.bugfix.recipe_book_type_desync=true # (default)
|
# mixin.bugfix.recipe_book_type_desync=true # (default)
|
||||||
@@ -66,6 +67,7 @@
|
|||||||
# mixin.perf.fast_registry_validation=true # (default)
|
# mixin.perf.fast_registry_validation=true # (default)
|
||||||
# mixin.perf.faster_item_rendering=false # (default)
|
# mixin.perf.faster_item_rendering=false # (default)
|
||||||
# mixin.perf.faster_texture_stitching=true # (default)
|
# mixin.perf.faster_texture_stitching=true # (default)
|
||||||
|
# mixin.perf.forge_cap_retrieval=true # (default)
|
||||||
# mixin.perf.forge_registry_alloc=true # (default)
|
# mixin.perf.forge_registry_alloc=true # (default)
|
||||||
# mixin.perf.forge_registry_lambda=true # (default)
|
# mixin.perf.forge_registry_lambda=true # (default)
|
||||||
# mixin.perf.kubejs=true # (default)
|
# mixin.perf.kubejs=true # (default)
|
||||||
|
|||||||
6
config/sophisticatedbackpacks-common.toml
Normal file
6
config/sophisticatedbackpacks-common.toml
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
|
||||||
|
#Common Settings
|
||||||
|
[common]
|
||||||
|
#Turns on/off loot added to various vanilla chest loot tables
|
||||||
|
chestLootEnabled = true
|
||||||
|
|
||||||
9
config/sophisticatedcore-client.toml
Normal file
9
config/sophisticatedcore-client.toml
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
|
||||||
|
#Client Settings
|
||||||
|
[client]
|
||||||
|
#Positions where sort buttons can display to help with conflicts with controls from other mods
|
||||||
|
#Allowed Values: TITLE_LINE_RIGHT, BELOW_UPGRADES, BELOW_UPGRADE_TABS, HIDDEN
|
||||||
|
sortButtonsPosition = "TITLE_LINE_RIGHT"
|
||||||
|
#Whether click sound should play when custom buttons are clicked in gui
|
||||||
|
playButtonSound = true
|
||||||
|
|
||||||
6
config/sophisticatedcore-common.toml
Normal file
6
config/sophisticatedcore-common.toml
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
|
||||||
|
#Common Settings
|
||||||
|
[common]
|
||||||
|
#Disable / enable any items here (disables their recipes)
|
||||||
|
enabledItems = ["sophisticatedbackpacks:compacting_upgrade|true", "sophisticatedbackpacks:advanced_restock_upgrade|true", "sophisticatedbackpacks:diamond_backpack|true", "sophisticatedbackpacks:tank_upgrade|true", "sophisticatedbackpacks:auto_smoking_upgrade|true", "sophisticatedbackpacks:filter_upgrade|true", "sophisticatedbackpacks:advanced_compacting_upgrade|true", "sophisticatedbackpacks:feeding_upgrade|true", "sophisticatedbackpacks:advanced_pickup_upgrade|true", "sophisticatedbackpacks:smoking_upgrade|true", "sophisticatedbackpacks:everlasting_upgrade|true", "sophisticatedbackpacks:advanced_feeding_upgrade|true", "sophisticatedbackpacks:crafting_upgrade|true", "sophisticatedbackpacks:stack_upgrade_tier_4|true", "sophisticatedbackpacks:stack_upgrade_tier_2|true", "sophisticatedbackpacks:stack_upgrade_tier_3|true", "sophisticatedbackpacks:stack_upgrade_tier_1|true", "sophisticatedbackpacks:advanced_pump_upgrade|true", "sophisticatedbackpacks:refill_upgrade|true", "sophisticatedbackpacks:auto_blasting_upgrade|true", "sophisticatedbackpacks:void_upgrade|true", "sophisticatedbackpacks:advanced_refill_upgrade|true", "sophisticatedbackpacks:advanced_tool_swapper_upgrade|true", "sophisticatedbackpacks:smelting_upgrade|true", "sophisticatedbackpacks:battery_upgrade|true", "sophisticatedbackpacks:magnet_upgrade|true", "sophisticatedbackpacks:advanced_magnet_upgrade|true", "sophisticatedbackpacks:blasting_upgrade|true", "sophisticatedbackpacks:deposit_upgrade|true", "sophisticatedbackpacks:iron_backpack|true", "sophisticatedbackpacks:stonecutter_upgrade|true", "sophisticatedbackpacks:backpack|true", "sophisticatedbackpacks:tool_swapper_upgrade|true", "sophisticatedbackpacks:jukebox_upgrade|true", "sophisticatedbackpacks:advanced_filter_upgrade|true", "sophisticatedbackpacks:inception_upgrade|true", "sophisticatedbackpacks:anvil_upgrade|true", "sophisticatedbackpacks:xp_pump_upgrade|true", "sophisticatedbackpacks:auto_smelting_upgrade|true", "sophisticatedbackpacks:pickup_upgrade|true", "sophisticatedbackpacks:upgrade_base|true", "sophisticatedbackpacks:gold_backpack|true", "sophisticatedbackpacks:advanced_deposit_upgrade|true", "sophisticatedbackpacks:advanced_void_upgrade|true", "sophisticatedbackpacks:restock_upgrade|true", "sophisticatedbackpacks:pump_upgrade|true", "sophisticatedbackpacks:netherite_backpack|true"]
|
||||||
|
|
||||||
6
config/travelanchors/client.json5
Normal file
6
config/travelanchors/client.json5
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
// When this is set, wou won't be able to use the elevation feature of travel anchors
|
||||||
|
// but you'll teleport to the anchor you're looking at when jumping on another travel anchor
|
||||||
|
// This is a client option so each player can adjust it as they prefer.
|
||||||
|
"disable_elevation": false
|
||||||
|
}
|
||||||
17
config/travelanchors/common.json5
Normal file
17
config/travelanchors/common.json5
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
{
|
||||||
|
// Fire an EntityTeleportEvent before allowing the teleport.
|
||||||
|
// This allows other mods to prevent the teleport or change the destination.
|
||||||
|
"fireTeleportEvent": true,
|
||||||
|
|
||||||
|
// The maximum angle you can look at the Travel Anchor to teleport.
|
||||||
|
// Minimum: 1.0
|
||||||
|
"max_angle": 30,
|
||||||
|
|
||||||
|
// The maximum distance you are allowed to teleport.
|
||||||
|
// Minimum: 1.0
|
||||||
|
"max_distance": 64,
|
||||||
|
|
||||||
|
// The maximum distance you can short-range teleport with shift-click.
|
||||||
|
// Range: 2.0 - 15.0
|
||||||
|
"max_short_tp_distance": 7
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user