config files
This commit is contained in:
@@ -6,7 +6,7 @@
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"tinyTntBlockDamage_comment": "Enables the ability of Tiny TNT to break blocks.",
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"tinyTntBlockDamage_comment": "Enables the ability of Tiny TNT to break blocks.",
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"tinyTntBlockDamage": true,
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"tinyTntBlockDamage": true,
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"channels_comment": "Changes the channel capacity that cables provide in AE2.",
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"channels_comment": "Changes the channel capacity that cables provide in AE2.",
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"channels": "default",
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"channels": "infinite",
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"pathfindingStepsPerTick_comment": "The number of pathfinding steps that are taken per tick and per grid that is booting. Lower numbers will mean booting takes longer, but less work is done per tick.",
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"pathfindingStepsPerTick_comment": "The number of pathfinding steps that are taken per tick and per grid that is booting. Lower numbers will mean booting takes longer, but less work is done per tick.",
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"pathfindingStepsPerTick": 4,
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"pathfindingStepsPerTick": 4,
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"spatialAnchorEnableRandomTicks_comment": "Whether Spatial Anchors should force random chunk ticks and entity spawning.",
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"spatialAnchorEnableRandomTicks_comment": "Whether Spatial Anchors should force random chunk ticks and entity spawning.",
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24
config/appleskin-client.toml
Normal file
24
config/appleskin-client.toml
Normal file
@@ -0,0 +1,24 @@
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[client]
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#If true, shows the hunger (and saturation if showSaturationHudOverlay is true) that would be restored by food you are currently holding
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showFoodValuesHudOverlay = true
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#If true, shows your food exhaustion as a progress bar behind the hunger bars
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showFoodExhaustionHudUnderlay = true
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#Alpha value of the flashing icons at their most visible point (1.0 = fully opaque, 0.0 = fully transparent)
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#Range: 0.0 ~ 1.0
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maxHudOverlayFlashAlpha = 0.65
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#If true, health/hunger overlay will shake to match Minecraft's icon animations
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showVanillaAnimationsOverlay = true
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#If true, adds a line that shows your hunger, saturation, and exhaustion level in the F3 debug overlay
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showFoodStatsInDebugOverlay = true
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#If true, shows the hunger and saturation values of food in its tooltip while holding SHIFT
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showFoodValuesInTooltip = true
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#If true, shows the hunger and saturation values of food in its tooltip automatically (without needing to hold SHIFT)
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showFoodValuesInTooltipAlways = true
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#If true, shows estimated health restored by food on the health bar
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showFoodHealthHudOverlay = true
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#If true, shows your current saturation level overlayed on the hunger bar
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showSaturationHudOverlay = true
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#If true, enables the hunger/saturation/health overlays for food in your off-hand
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showFoodValuesHudOverlayWhenOffhand = true
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@@ -1,213 +1,213 @@
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{
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{
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"attributes": {
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"attributes": {
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"forge:step_height_addition": {
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"forge:step_height_addition": {
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"enabled": false,
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"enabled": false,
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"min": {
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"min": {
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"default": -512,
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"default": -512,
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"value": -512
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"value": -512
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},
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},
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"max": {
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"max": {
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"default": 512,
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"default": 512,
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"value": 512
|
"value": 512
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}
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}
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},
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},
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"minecraft:generic.follow_range": {
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"minecraft:generic.follow_range": {
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"enabled": true,
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"enabled": true,
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"min": {
|
"min": {
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"default": 0,
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"default": 0,
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"value": 0
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"value": 0
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},
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},
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"max": {
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"max": {
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"default": 2048,
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"default": 2048,
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"value": 2048
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"value": 2048
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}
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}
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},
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},
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"minecraft:generic.flying_speed": {
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"minecraft:generic.flying_speed": {
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"enabled": true,
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"enabled": true,
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"min": {
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"min": {
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"default": 0,
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"default": 0,
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"value": 0
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"value": 0
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},
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},
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"max": {
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"max": {
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"default": 1024,
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"default": 1024,
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"value": 1024
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"value": 1024
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}
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}
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},
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},
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"forge:nametag_distance": {
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"forge:nametag_distance": {
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"enabled": false,
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"enabled": false,
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"min": {
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"min": {
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"default": 0,
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"default": 0,
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"value": 0
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"value": 0
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},
|
},
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"max": {
|
"max": {
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"default": 64,
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"default": 64,
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"value": 64
|
"value": 64
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}
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}
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},
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},
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"minecraft:generic.movement_speed": {
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"minecraft:generic.movement_speed": {
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"enabled": true,
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"enabled": true,
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"min": {
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"min": {
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"default": 0,
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"default": 0,
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"value": 0
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"value": 0
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},
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},
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"max": {
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"max": {
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"default": 1024,
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"default": 1024,
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"value": 1024
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"value": 1024
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}
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}
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},
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},
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"forge:entity_gravity": {
|
"forge:entity_gravity": {
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"enabled": false,
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"enabled": false,
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"min": {
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"min": {
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"default": -8,
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"default": -8,
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"value": -8
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"value": -8
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},
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},
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"max": {
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"max": {
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"default": 8,
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"default": 8,
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"value": 8
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"value": 8
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}
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}
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},
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},
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"forge:block_reach": {
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"forge:block_reach": {
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"enabled": false,
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"enabled": false,
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"min": {
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"min": {
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"default": 0,
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"default": 0,
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"value": 0
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"value": 0
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},
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},
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"max": {
|
"max": {
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"default": 1024,
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"default": 1024,
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"value": 1024
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"value": 1024
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}
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}
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},
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},
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"minecraft:generic.max_health": {
|
"minecraft:generic.max_health": {
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"enabled": true,
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"enabled": true,
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"min": {
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"min": {
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"default": 1,
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"default": 1,
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"value": 1
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"value": 1
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},
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},
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"max": {
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"max": {
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"default": 1024,
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"default": 1024,
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"value": 1000000
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"value": 1000000
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}
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}
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},
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},
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"minecraft:generic.attack_speed": {
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"minecraft:generic.attack_speed": {
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"enabled": true,
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"enabled": true,
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"min": {
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"min": {
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"default": 0,
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"default": 0,
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"value": 0
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"value": 0
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},
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},
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"max": {
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"max": {
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"default": 1024,
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"default": 1024,
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"value": 1024
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"value": 1024
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}
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}
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},
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},
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"minecraft:generic.attack_damage": {
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"minecraft:generic.attack_damage": {
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"enabled": true,
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"enabled": true,
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"min": {
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"min": {
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"default": 0,
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"default": 0,
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"value": 0
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"value": 0
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},
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},
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"max": {
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"max": {
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"default": 2048,
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"default": 2048,
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"value": 1000000
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"value": 1000000
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}
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}
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},
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},
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"minecraft:generic.luck": {
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"minecraft:generic.luck": {
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"enabled": true,
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"enabled": true,
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"min": {
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"min": {
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"default": -1024,
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"default": -1024,
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"value": -1024
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"value": -1024
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},
|
},
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||||||
"max": {
|
"max": {
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"default": 1024,
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"default": 1024,
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"value": 1024
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"value": 1024
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}
|
}
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},
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},
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"minecraft:zombie.spawn_reinforcements": {
|
"minecraft:zombie.spawn_reinforcements": {
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"enabled": true,
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"enabled": true,
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"min": {
|
"min": {
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||||||
"default": 0,
|
"default": 0,
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"value": 0
|
"value": 0
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||||||
},
|
},
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"max": {
|
"max": {
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"default": 1,
|
"default": 1,
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"value": 1
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"value": 1
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}
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}
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},
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},
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"minecraft:horse.jump_strength": {
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"minecraft:horse.jump_strength": {
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"enabled": true,
|
"enabled": true,
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"min": {
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"min": {
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"default": 0,
|
"default": 0,
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||||||
"value": 0
|
"value": 0
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||||||
},
|
},
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||||||
"max": {
|
"max": {
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||||||
"default": 2,
|
"default": 2,
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"value": 2
|
"value": 2
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}
|
}
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},
|
},
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"minecraft:generic.attack_knockback": {
|
"minecraft:generic.attack_knockback": {
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"enabled": true,
|
"enabled": true,
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"min": {
|
"min": {
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||||||
"default": 0,
|
"default": 0,
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||||||
"value": 0
|
"value": 0
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||||||
},
|
},
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||||||
"max": {
|
"max": {
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"default": 5,
|
"default": 5,
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"value": 1000000
|
"value": 1000000
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}
|
}
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},
|
},
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"minecraft:generic.armor": {
|
"minecraft:generic.armor": {
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"enabled": true,
|
"enabled": true,
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"min": {
|
"min": {
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||||||
"default": 0,
|
"default": 0,
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||||||
"value": 0
|
"value": 0
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||||||
},
|
},
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||||||
"max": {
|
"max": {
|
||||||
"default": 30,
|
"default": 30,
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||||||
"value": 1000000
|
"value": 1000000
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}
|
}
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||||||
},
|
},
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||||||
"forge:swim_speed": {
|
"forge:swim_speed": {
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"enabled": false,
|
"enabled": false,
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"min": {
|
"min": {
|
||||||
"default": 0,
|
"default": 0,
|
||||||
"value": 0
|
"value": 0
|
||||||
},
|
},
|
||||||
"max": {
|
"max": {
|
||||||
"default": 1024,
|
"default": 1024,
|
||||||
"value": 1024
|
"value": 1024
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"minecraft:generic.knockback_resistance": {
|
"minecraft:generic.knockback_resistance": {
|
||||||
"enabled": true,
|
"enabled": true,
|
||||||
"min": {
|
"min": {
|
||||||
"default": 0,
|
"default": 0,
|
||||||
"value": 0
|
"value": 0
|
||||||
},
|
},
|
||||||
"max": {
|
"max": {
|
||||||
"default": 1,
|
"default": 1,
|
||||||
"value": 1
|
"value": 1
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"minecraft:generic.armor_toughness": {
|
"minecraft:generic.armor_toughness": {
|
||||||
"enabled": true,
|
"enabled": true,
|
||||||
"min": {
|
"min": {
|
||||||
"default": 0,
|
"default": 0,
|
||||||
"value": 0
|
"value": 0
|
||||||
},
|
},
|
||||||
"max": {
|
"max": {
|
||||||
"default": 20,
|
"default": 20,
|
||||||
"value": 1000000
|
"value": 1000000
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"forge:entity_reach": {
|
"forge:entity_reach": {
|
||||||
"enabled": false,
|
"enabled": false,
|
||||||
"min": {
|
"min": {
|
||||||
"default": 0,
|
"default": 0,
|
||||||
"value": 0
|
"value": 0
|
||||||
},
|
},
|
||||||
"max": {
|
"max": {
|
||||||
"default": 1024,
|
"default": 1024,
|
||||||
"value": 1024
|
"value": 1024
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -11,4 +11,6 @@ range = 1000.0
|
|||||||
types = ["minecraft:water", "minecraft:cobblestone"]
|
types = ["minecraft:water", "minecraft:cobblestone"]
|
||||||
#The AE device/part that can be packed by ME Packing Tape
|
#The AE device/part that can be packed by ME Packing Tape
|
||||||
whitelist = ["expatternprovider:ex_interface_part", "expatternprovider:ex_pattern_provider_part", "expatternprovider:ex_interface", "expatternprovider:ex_pattern_provider", "expatternprovider:ex_drive", "ae2:cable_interface", "ae2:cable_pattern_provider", "ae2:interface", "ae2:pattern_provider", "ae2:drive"]
|
whitelist = ["expatternprovider:ex_interface_part", "expatternprovider:ex_pattern_provider_part", "expatternprovider:ex_interface", "expatternprovider:ex_pattern_provider", "expatternprovider:ex_drive", "ae2:cable_interface", "ae2:cable_pattern_provider", "ae2:interface", "ae2:pattern_provider", "ae2:drive"]
|
||||||
|
#Disable Extended Inscriber's item render, it only works in client side.
|
||||||
|
disableItemRender = false
|
||||||
|
|
||||||
|
|||||||
71
config/ftbbackups2.json
Normal file
71
config/ftbbackups2.json
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
{
|
||||||
|
// Allow the creation of backups automatically
|
||||||
|
"enabled": true,
|
||||||
|
// Permission level to use the /backup command
|
||||||
|
"command_permission_level": 3,
|
||||||
|
// Only send backup status to server ops
|
||||||
|
"notify_op_only": true,
|
||||||
|
// Don't send backup status at all
|
||||||
|
"do_not_notify": false,
|
||||||
|
/* Backup retention mode. Valid Modes: MAX_BACKUPS, TIERED
|
||||||
|
Note: TIERED mode is an experimental feature, Use at your own risk.
|
||||||
|
*/
|
||||||
|
"retention_mode": "MAX_BACKUPS",
|
||||||
|
// Applies to retention_mode:MAX_BACKUPS, Sets the maximum number of backups to keep
|
||||||
|
"max_backups": 5,
|
||||||
|
// Applies to retention_mode:TIERED, The latest x number of backups will be retained
|
||||||
|
"keep_latest": 5,
|
||||||
|
// Applies to retention_mode:TIERED, Sets number of hourly backups to keep
|
||||||
|
"keep_hourly": 1,
|
||||||
|
// Applies to retention_mode:TIERED, Sets number of daily backups to keep
|
||||||
|
"keep_daily": 1,
|
||||||
|
// Applies to retention_mode:TIERED, Sets number of weekly backups to keep
|
||||||
|
"keep_weekly": 1,
|
||||||
|
// Applies to retention_mode:TIERED, Sets number of monthly backups to keep
|
||||||
|
"keep_monthly": 1,
|
||||||
|
/* This is done with an implementation of cron from the Quartz java library.
|
||||||
|
More info here
|
||||||
|
(http://www.cronmaker.com)
|
||||||
|
*/
|
||||||
|
"backup_cron": "0 */30 * * * ?",
|
||||||
|
// Time between manual backups using the command
|
||||||
|
"manual_backups_time": 0,
|
||||||
|
// Only run a backup if a player has been online since the last backup
|
||||||
|
"only_if_players_been_online": true,
|
||||||
|
// Additional directories to include in backup
|
||||||
|
"additional_directories": [],
|
||||||
|
/* Additional files and directories to include in backup.
|
||||||
|
Can specify a file name, path relative to server directory or wildcard file path
|
||||||
|
Examples: (All file paths are relative to server root)
|
||||||
|
fileName.txt Any/all file named "fileName.txt"
|
||||||
|
folder/file.txt Exact file path
|
||||||
|
folder/ Everything in this folder
|
||||||
|
path/starts/with* Any files who's path starts with
|
||||||
|
*path/ends/with.txt Any files who's path ends with
|
||||||
|
*path/contains* Any files who's path contains
|
||||||
|
*/
|
||||||
|
"additional_files": [],
|
||||||
|
// Display file size in backup message
|
||||||
|
"display_file_size": false,
|
||||||
|
// backup location
|
||||||
|
"backup_location": ".",
|
||||||
|
// Specify the backup format. Valid options are ZIP and DIRECTORY
|
||||||
|
"backup_format": "ZIP",
|
||||||
|
// Minimum free disk space in MB. If a backup's creation would leave less than this amount of disk space remaining, the backup will be aborted.
|
||||||
|
"minimum_free_space": 0,
|
||||||
|
// If the previous backup failed due to lack of space, the oldest backup will be deleted to free space.
|
||||||
|
"free_space_if_needed": false,
|
||||||
|
/* Specify files or folders to be excluded.
|
||||||
|
Can specify a file name, path relative to server directory or wildcard file path
|
||||||
|
Examples: (All file paths are relative to server root)
|
||||||
|
fileName.txt Any/all file named "fileName.txt"
|
||||||
|
folder/file.txt Exact file path
|
||||||
|
folder/ Everything in this folder
|
||||||
|
path/starts/with* Any files who's path starts with
|
||||||
|
*path/ends/with.txt Any files who's path ends with
|
||||||
|
*path/contains* Any files who's path contains
|
||||||
|
*/
|
||||||
|
"excluded": [],
|
||||||
|
// The dimension used when creating backup preview image, specify "all" to enable automatic detection of primary dimension (can be very slow)
|
||||||
|
"preview_dimension": "minecraft:overworld"
|
||||||
|
}
|
||||||
@@ -1,275 +1,323 @@
|
|||||||
recipes:
|
recipes:
|
||||||
# Whether to generate Flawed and Chipped Gems for materials and recipes involving them.
|
# Whether to generate Flawed and Chipped Gems for materials and recipes involving them.
|
||||||
# Useful for mods like TerraFirmaCraft.
|
# Useful for mods like TerraFirmaCraft.
|
||||||
# Default: false
|
# Default: false
|
||||||
generateLowQualityGems: false
|
generateLowQualityGems: false
|
||||||
|
|
||||||
# Whether to remove Block/Ingot compression and decompression in the Crafting Table.
|
# Whether to remove Block/Ingot compression and decompression in the Crafting Table.
|
||||||
# Default: false
|
# Default: true
|
||||||
disableManualCompression: false
|
disableManualCompression: false
|
||||||
|
|
||||||
# Change the recipe of Rods in the Lathe to 1 Rod and 2 Small Piles of Dust, instead of 2 Rods.
|
# Change the recipe of Rods in the Lathe to 1 Rod and 2 Small Piles of Dust, instead of 2 Rods.
|
||||||
# Default: false
|
# Default: false
|
||||||
harderRods: false
|
harderRods: false
|
||||||
|
|
||||||
# Whether to make crafting recipes for Bricks, Firebricks, and Coke Bricks harder.
|
# Whether to make crafting recipes for Bricks, Firebricks, Nether Bricks, and Coke Bricks harder.
|
||||||
# Default: false
|
# Default: false
|
||||||
harderBrickRecipes: false
|
harderBrickRecipes: false
|
||||||
|
|
||||||
# Whether to nerf Wood crafting to 2 Planks from 1 Log, and 2 Sticks from 2 Planks.
|
# Whether to nerf Wood crafting to 2 Planks from 1 Log, and 2 Sticks from 2 Planks.
|
||||||
# Default: false
|
# Default: false
|
||||||
nerfWoodCrafting: false
|
nerfWoodCrafting: false
|
||||||
|
|
||||||
# Whether to make Wood related recipes harder.
|
# Whether to make Wood related recipes harder.
|
||||||
# Excludes sticks and planks.
|
# Excludes sticks and planks.
|
||||||
# Default: false
|
# Default: false
|
||||||
hardWoodRecipes: false
|
hardWoodRecipes: false
|
||||||
|
|
||||||
# Recipes for Buckets, Cauldrons, Hoppers, and Iron Bars require Iron Plates, Rods, and more.
|
# Recipes for Buckets, Cauldrons, Hoppers, and Iron Bars require Iron Plates, Rods, and more.
|
||||||
# Default: true
|
# Default: true
|
||||||
hardIronRecipes: true
|
hardIronRecipes: true
|
||||||
|
|
||||||
# Whether to make Redstone related recipes harder.
|
# Whether to make Redstone related recipes harder.
|
||||||
# Default: false
|
# Default: false
|
||||||
hardRedstoneRecipes: false
|
hardRedstoneRecipes: false
|
||||||
|
|
||||||
# Whether to make Vanilla Tools and Armor recipes harder.
|
# Whether to make Vanilla Tools and Armor recipes harder.
|
||||||
# Excludes Flint and Steel, and Buckets.
|
# Excludes Flint and Steel, and Buckets.
|
||||||
# Default: false
|
# Default: false
|
||||||
hardToolArmorRecipes: false
|
hardToolArmorRecipes: false
|
||||||
|
|
||||||
# Whether to make miscellaneous recipes harder.
|
# Whether to make miscellaneous recipes harder.
|
||||||
# Default: false
|
# Default: false
|
||||||
hardMiscRecipes: false
|
hardMiscRecipes: false
|
||||||
|
|
||||||
# Whether to make Glass related recipes harder. Default: true
|
# Whether to make Glass related recipes harder. Default: true
|
||||||
hardGlassRecipes: true
|
hardGlassRecipes: true
|
||||||
|
|
||||||
# Whether to nerf the Paper crafting recipe.
|
# Whether to nerf the Paper crafting recipe.
|
||||||
# Default: true
|
# Default: true
|
||||||
nerfPaperCrafting: true
|
nerfPaperCrafting: true
|
||||||
|
|
||||||
# Recipes for items like Iron Doors, Trapdoors, Anvil require Iron Plates, Rods, and more.
|
# Recipes for items like Iron Doors, Trapdoors, Anvil require Iron Plates, Rods, and more.
|
||||||
# Default: false
|
# Default: false
|
||||||
hardAdvancedIronRecipes: false
|
hardAdvancedIronRecipes: false
|
||||||
|
|
||||||
# Whether to make coloring blocks like Concrete or Glass harder.
|
# Whether to make coloring blocks like Concrete or Glass harder.
|
||||||
# Default: false
|
# Default: false
|
||||||
hardDyeRecipes: false
|
hardDyeRecipes: false
|
||||||
|
|
||||||
# Whether to remove charcoal smelting recipes from the vanilla furnace.
|
# Whether to remove charcoal smelting recipes from the vanilla furnace.
|
||||||
# Default: true
|
# Default: true
|
||||||
harderCharcoalRecipe: true
|
harderCharcoalRecipe: true
|
||||||
|
|
||||||
# Whether to make the Flint and Steel recipe require steel parts.
|
# Whether to make the Flint and Steel recipe require steel parts.
|
||||||
# Default: true.
|
# Default: true.
|
||||||
flintAndSteelRequireSteel: true
|
flintAndSteelRequireSteel: true
|
||||||
|
|
||||||
# Whether to remove Vanilla Block Recipes from the Crafting Table.
|
# Whether to remove Vanilla Block Recipes from the Crafting Table.
|
||||||
# Default: false
|
# Default: false
|
||||||
removeVanillaBlockRecipes: false
|
removeVanillaBlockRecipes: false
|
||||||
|
|
||||||
# Whether to remove Vanilla TNT Recipe from the Crafting Table.
|
# Whether to remove Vanilla TNT Recipe from the Crafting Table.
|
||||||
# Default: true
|
# Default: true
|
||||||
removeVanillaTNTRecipe: true
|
removeVanillaTNTRecipe: true
|
||||||
|
|
||||||
worldgen:
|
worldgen:
|
||||||
# Rubber Tree spawn chance (% per chunk)
|
# Rubber Tree spawn chance (% per chunk)
|
||||||
# Default: 0.5
|
# Default: 0.5
|
||||||
rubberTreeSpawnChance: 0.5
|
rubberTreeSpawnChance: 0.5
|
||||||
|
|
||||||
# Should all Stone Types drop unique Ore Item Blocks?
|
# Should all Stone Types drop unique Ore Item Blocks?
|
||||||
# Default: false (meaning only Stone, Netherrack, and Endstone)
|
# Default: false (meaning only Stone, Netherrack, and Endstone)
|
||||||
allUniqueStoneTypes: false
|
allUniqueStoneTypes: false
|
||||||
|
|
||||||
# Should Sand-like ores fall?
|
# Should Sand-like ores fall?
|
||||||
# This includes gravel, sand, and red sand ores.
|
# This includes gravel, sand, and red sand ores.
|
||||||
# Default: false (no falling ores)
|
# Default: false (no falling ores)
|
||||||
sandOresFall: false
|
sandOresFall: false
|
||||||
|
|
||||||
oreVeins:
|
# Whether to increase number of rolls for dungeon chests. Increases dungeon loot drastically.
|
||||||
# The grid size (in chunks) for ore vein generation
|
# Default: true
|
||||||
# Default: 3
|
# WARNING: Currently unimplemented.
|
||||||
oreVeinGridSize: 3
|
increaseDungeonLoot: true
|
||||||
|
|
||||||
# The maximum random offset (in blocks) from the grid for generating an ore vein.
|
# Allow GregTech to add additional GregTech Items as loot in various structures.
|
||||||
# Default: 12
|
# Default: true
|
||||||
oreVeinRandomOffset: 12
|
addLoot: true
|
||||||
|
|
||||||
# Prevents regular vanilla ores from being generated outside GregTech ore veins
|
oreVeins:
|
||||||
# Default: true
|
# The grid size (in chunks) for ore vein generation
|
||||||
removeVanillaOreGen: true
|
# Default: 3
|
||||||
|
oreVeinGridSize: 3
|
||||||
# Prevents vanilla's large ore veins from being generated
|
|
||||||
# Default: true
|
# The maximum random offset (in blocks) from the grid for generating an ore vein.
|
||||||
removeVanillaLargeOreVeins: true
|
# Default: 12
|
||||||
|
oreVeinRandomOffset: 12
|
||||||
# Multiplier to bedrock ore generation amount
|
|
||||||
# Default: 1.0f
|
# Prevents regular vanilla ores from being generated outside GregTech ore veins
|
||||||
bedrockOreMultiplier: 1.0
|
# Default: true
|
||||||
|
removeVanillaOreGen: true
|
||||||
# Make bedrock ore/fluid veins infinite?
|
|
||||||
# Default: false
|
# Prevents vanilla's large ore veins from being generated
|
||||||
infiniteBedrockOresFluids: false
|
# Default: true
|
||||||
|
removeVanillaLargeOreVeins: true
|
||||||
# Sets the maximum number of chunks that may be cached for ore vein generation.
|
|
||||||
# Higher values may improve world generation performance, but at the cost of more RAM usage.
|
# Multiplier to bedrock ore generation amount
|
||||||
# If you substantially increase the ore vein grid size, random vein offset, or have very large (custom) veins, you may need to increase this value as well.
|
# Default: 1.0f
|
||||||
# Default: 512 (requires restarting the server / re-opening the world)
|
bedrockOreMultiplier: 1.0
|
||||||
oreGenerationChunkCacheSize: 512
|
|
||||||
|
# Make bedrock ore/fluid veins infinite?
|
||||||
# Sets the maximum number of chunks for which ore indicators may be cached.
|
# Default: false
|
||||||
# If you register any custom veins with very large indicator ranges (or modify existing ones that way), you may need to increase this value.
|
infiniteBedrockOresFluids: false
|
||||||
# Default: 2048 (requires restarting the server / re-opening the world)
|
|
||||||
oreIndicatorChunkCacheSize: 2048
|
# Sets the maximum number of chunks that may be cached for ore vein generation.
|
||||||
|
# Higher values may improve world generation performance, but at the cost of more RAM usage.
|
||||||
machines:
|
# If you substantially increase the ore vein grid size, random vein offset, or have very large (custom) veins, you may need to increase this value as well.
|
||||||
# Whether insufficient energy supply should reset Machine recipe progress to zero.
|
# Default: 512 (requires restarting the server / re-opening the world)
|
||||||
# If true, progress will reset.
|
oreGenerationChunkCacheSize: 512
|
||||||
# If false, progress will decrease to zero with 2x speed
|
|
||||||
# Default: false
|
# Sets the maximum number of chunks for which ore indicators may be cached.
|
||||||
recipeProgressLowEnergy: false
|
# If you register any custom veins with very large indicator ranges (or modify existing ones that way), you may need to increase this value.
|
||||||
|
# Default: 2048 (requires restarting the server / re-opening the world)
|
||||||
# Whether to require a Wrench, Wirecutter, or other GregTech tools to break machines, casings, wires, and more.
|
oreIndicatorChunkCacheSize: 2048
|
||||||
# Default: false
|
|
||||||
requireGTToolsForBlocks: false
|
machines:
|
||||||
|
# Whether insufficient energy supply should reset Machine recipe progress to zero.
|
||||||
# Whether machines explode in rainy weather or when placed next to certain terrain, such as fire or lava
|
# If true, progress will reset.
|
||||||
# Default: false
|
# If false, progress will decrease to zero with 2x speed
|
||||||
doTerrainExplosion: false
|
# Default: false
|
||||||
|
recipeProgressLowEnergy: false
|
||||||
# Whether machines or boilers damage the terrain when they explode.
|
|
||||||
# Note machines and boilers always explode when overloaded with power or met with special conditions, regardless of this config.
|
# Whether to require a Wrench, Wirecutter, or other GregTech tools to break machines, casings, wires, and more.
|
||||||
# Default: true
|
# Default: false
|
||||||
doesExplosionDamagesTerrain: false
|
requireGTToolsForBlocks: false
|
||||||
|
|
||||||
# Divisor for Recipe Duration per Overclock.
|
# Whether machines explode in rainy weather or when placed next to certain terrain, such as fire or lava
|
||||||
# Default: 2.0
|
# Default: false
|
||||||
overclockDivisor: 2.0
|
doTerrainExplosion: false
|
||||||
|
|
||||||
# Whether to play machine sounds while machines are active.
|
# Energy use multiplier for electric items.
|
||||||
# Default: true
|
# Default: 100
|
||||||
machineSounds: true
|
energyUsageMultiplier: 100
|
||||||
|
|
||||||
# Whether Steam Multiblocks should use Steel instead of Bronze.
|
# Whether machines or boilers damage the terrain when they explode.
|
||||||
# Default: false
|
# Note machines and boilers always explode when overloaded with power or met with special conditions, regardless of this config.
|
||||||
steelSteamMultiblocks: false
|
# Default: true
|
||||||
|
doesExplosionDamagesTerrain: false
|
||||||
# Whether to enable the cleanroom, required for various recipes.
|
|
||||||
# Default: true
|
# Divisor for Recipe Duration per Overclock.
|
||||||
enableCleanroom: true
|
# Default: 2.0
|
||||||
|
overclockDivisor: 2.0
|
||||||
# Whether multiblocks should ignore all cleanroom requirements.
|
|
||||||
# This does nothing if enableCleanroom is false.
|
# Whether to play machine sounds while machines are active.
|
||||||
# Default: false
|
# Default: true
|
||||||
cleanMultiblocks: false
|
machineSounds: true
|
||||||
|
|
||||||
# Block to replace mined ores with in the miner and multiblock miner.
|
# Whether Steam Multiblocks should use Steel instead of Bronze.
|
||||||
# Default: minecraft:cobblestone
|
# Default: false
|
||||||
replaceMinedBlocksWith: minecraft:cobblestone
|
steelSteamMultiblocks: false
|
||||||
|
|
||||||
# Whether to enable the Maintenance Hatch, required for Multiblocks.
|
# Whether to enable the cleanroom, required for various recipes.
|
||||||
# Default: true
|
# Default: true
|
||||||
enableMaintenance: true
|
enableCleanroom: true
|
||||||
|
|
||||||
# Whether the machine's circuit slot need to be inserted a real circuit.
|
# Whether multiblocks should ignore all cleanroom requirements.
|
||||||
ghostCircuit: true
|
# This does nothing if enableCleanroom is false.
|
||||||
|
# Default: false
|
||||||
# Wether to add a "Bedrock Ore Miner" (also enables bedrock ore generation)
|
cleanMultiblocks: false
|
||||||
# Default: false
|
|
||||||
doBedrockOres: false
|
# Block to replace mined ores with in the miner and multiblock miner.
|
||||||
|
# Default: minecraft:cobblestone
|
||||||
# What Kind of material should the bedrock ore miner output?
|
replaceMinedBlocksWith: minecraft:cobblestone
|
||||||
# Default: "raw"
|
|
||||||
bedrockOreDropTagPrefix: raw
|
# Whether to enable the Maintenance Hatch, required for Multiblocks.
|
||||||
|
# Default: true
|
||||||
# Wether to add a "Processing Array"
|
enableMaintenance: true
|
||||||
# Default: true
|
|
||||||
doProcessingArray: true
|
# Whether to use GT6-style pipe and cable connections, meaning they will not auto-connect unless placed directly onto another pipe or cable.
|
||||||
|
# Default: true
|
||||||
# Makes nearly every GCYM Multiblock require blocks which set their maximum voltages.
|
gt6StylePipesCables: true
|
||||||
# Default: false
|
|
||||||
enableTieredCasings: false
|
# Whether the machine's circuit slot need to be inserted a real circuit.
|
||||||
|
ghostCircuit: true
|
||||||
# Minimum distance between Long Distance Item Pipe Endpoints
|
|
||||||
# Default: 50
|
# Wether to add a "Bedrock Ore Miner" (also enables bedrock ore generation)
|
||||||
ldItemPipeMinDistance: 50
|
# Default: false
|
||||||
|
doBedrockOres: false
|
||||||
# Minimum distance betweeb Long Distance Fluid Pipe Endpoints
|
|
||||||
# Default: 50
|
# What Kind of material should the bedrock ore miner output?
|
||||||
ldFluidPipeMinDistance: 50
|
# Default: "raw"
|
||||||
|
bedrockOreDropTagPrefix: raw
|
||||||
# If High Tier (>UV-tier) GT content should be registered.
|
|
||||||
# Items and Machines enabled with this config will have missing recipes by default.
|
# Wether to add a "Processing Array"
|
||||||
# This is intended for modpack developers only, and is not playable without custom tweaks or addons.
|
# Default: true
|
||||||
# Other mods can override this to true, regardless of the config file.
|
doProcessingArray: true
|
||||||
# Default: false
|
|
||||||
highTierContent: false
|
# Makes nearly every GCYM Multiblock require blocks which set their maximum voltages.
|
||||||
|
# Default: false
|
||||||
# Whether search for recipes asynchronously.
|
enableTieredCasings: false
|
||||||
# Default: true
|
|
||||||
asyncRecipeSearching: true
|
# Minimum distance between Long Distance Item Pipe Endpoints
|
||||||
|
# Default: 50
|
||||||
client:
|
ldItemPipeMinDistance: 50
|
||||||
# Whether or not to enable Emissive Textures for GregTech Machines.
|
|
||||||
# Default: true
|
# Minimum distance betweeb Long Distance Fluid Pipe Endpoints
|
||||||
machinesEmissiveTextures: true
|
# Default: 50
|
||||||
|
ldFluidPipeMinDistance: 50
|
||||||
# The default color to overlay onto machines.
|
|
||||||
# #FFFFFF is no coloring (default).
|
# If High Tier (>UV-tier) GT content should be registered.
|
||||||
# #D2DCFF is the classic blue from GT5.
|
# Items and Machines enabled with this config will have missing recipes by default.
|
||||||
defaultPaintingColor: #FFFFFF
|
# This is intended for modpack developers only, and is not playable without custom tweaks or addons.
|
||||||
|
# Other mods can override this to true, regardless of the config file.
|
||||||
# Use VBO cache for multiblock preview.
|
# Default: false
|
||||||
# Disable it if you have issues with rendering multiblocks.
|
highTierContent: false
|
||||||
# Default: true
|
|
||||||
useVBO: true
|
# Whether search for recipes asynchronously.
|
||||||
|
# Default: true
|
||||||
# Config options for Mod Compatibility
|
asyncRecipeSearching: true
|
||||||
compat:
|
|
||||||
# Config options regarding GTEU compatibility with other energy systems
|
client:
|
||||||
energy:
|
# Whether or not to enable Emissive Textures for GregTech Machines.
|
||||||
# Enable Native GTEU to Platform native Energy (RF and alike) on GT Cables and Wires.
|
# Default: true
|
||||||
# This does not enable nor disable Converters.
|
machinesEmissiveTextures: true
|
||||||
# Default: true
|
|
||||||
nativeEUToPlatformNative: true
|
# Whether or not sounds should be played when using tools outside of crafting.
|
||||||
|
# Default: true
|
||||||
# Enable GTEU to Platform native (and vice versa) Converters.
|
toolUseSounds: true
|
||||||
# Default: false
|
|
||||||
enablePlatformConverters: false
|
# Whether or not sounds should be played when crafting with tools.
|
||||||
|
# Default: true
|
||||||
# Platform native Energy to GTEU ratio for converting FE to EU.
|
toolCraftingSounds: true
|
||||||
# Only affects converters.
|
|
||||||
# Default: 4 FE/Energy == 1 EU
|
# The default color to overlay onto machines.
|
||||||
platformToEuRatio: 4
|
# #FFFFFF is no coloring (default).
|
||||||
|
# #D2DCFF is the classic blue from GT5.
|
||||||
# GTEU to Platform native Energy ratio for converting EU to FE.
|
defaultPaintingColor: #FFFFFF
|
||||||
# Affects native conversion and Converters.
|
|
||||||
# Default: 4 FE/Energy == 1 EU
|
# The default color to overlay onto Machine (and other) UIs.
|
||||||
euToPlatformRatio: 4
|
# 16777215 (#FFFFFF) is no coloring (like GTCE).
|
||||||
|
# 13819135 (#D2DCFF in decimal) is the classic blue from GT5 (default).
|
||||||
# Whether to hide facades of all blocks in JEI and creative search menu.
|
defaultUIColor: #FFFFFF
|
||||||
# Default: true
|
|
||||||
hideFacadesInJEI: true
|
# Use VBO cache for multiblock preview.
|
||||||
|
# Disable it if you have issues with rendering multiblocks.
|
||||||
# Whether to hide filled cells in JEI and creative search menu.
|
# Default: true
|
||||||
# Default: true
|
useVBO: true
|
||||||
hideFilledCellsInJEI: true
|
|
||||||
|
# Duration of the multiblock in-world preview (s)
|
||||||
# Whether Gregtech should remove smelting recipes from the vanilla furnace for ingots requiring the Electric Blast Furnace.
|
# Default: 10
|
||||||
# Default: true
|
inWorldPreviewDuration: 10
|
||||||
removeSmeltingForEBFMetals: true
|
|
||||||
|
# Duration of UI animations in ms
|
||||||
dev:
|
# Default: 300
|
||||||
# Debug ore vein placement? (will print placed veins to server's debug.log)
|
animationTime: 300
|
||||||
# Default: false (no placement printout in debug.log)
|
|
||||||
debugWorldgen: false
|
# Config options for Tools and Armor
|
||||||
|
tools:
|
||||||
# Dump all registered GT recipes?
|
# Random chance for electric tools to take actual damage
|
||||||
# Default: false
|
# Default: 10%
|
||||||
dumpRecipes: false
|
rngDamageElectricTools: 10
|
||||||
|
|
||||||
# Dump all registered GT models/blockstates/etc?
|
# Config options for Mod Compatibility
|
||||||
# Default: false
|
compat:
|
||||||
dumpAssets: false
|
# Config options regarding GTEU compatibility with other energy systems
|
||||||
|
energy:
|
||||||
|
# Enable Native GTEU to Platform native Energy (RF and alike) on GT Cables and Wires.
|
||||||
|
# This does not enable nor disable Converters.
|
||||||
|
# Default: true
|
||||||
|
nativeEUToPlatformNative: true
|
||||||
|
|
||||||
|
# Enable GTEU to Platform native (and vice versa) Converters.
|
||||||
|
# Default: false
|
||||||
|
enablePlatformConverters: false
|
||||||
|
|
||||||
|
# Platform native Energy to GTEU ratio for converting FE to EU.
|
||||||
|
# Only affects converters.
|
||||||
|
# Default: 4 FE/Energy == 1 EU
|
||||||
|
platformToEuRatio: 4
|
||||||
|
|
||||||
|
# GTEU to Platform native Energy ratio for converting EU to FE.
|
||||||
|
# Affects native conversion and Converters.
|
||||||
|
# Default: 4 FE/Energy == 1 EU
|
||||||
|
euToPlatformRatio: 4
|
||||||
|
|
||||||
|
# Whether to hide facades of all blocks in JEI and creative search menu.
|
||||||
|
# Default: true
|
||||||
|
hideFacadesInJEI: true
|
||||||
|
|
||||||
|
# Whether to hide filled cells in JEI and creative search menu.
|
||||||
|
# Default: true
|
||||||
|
hideFilledCellsInJEI: true
|
||||||
|
|
||||||
|
# Whether Gregtech should remove smelting recipes from the vanilla furnace for ingots requiring the Electric Blast Furnace.
|
||||||
|
# Default: true
|
||||||
|
removeSmeltingForEBFMetals: true
|
||||||
|
|
||||||
|
dev:
|
||||||
|
# Debug general events? (will print placed veins to server's debug.log)
|
||||||
|
# Default: false
|
||||||
|
debug: false
|
||||||
|
|
||||||
|
# Debug ore vein placement? (will print placed veins to server's debug.log)
|
||||||
|
# Default: false (no placement printout in debug.log)
|
||||||
|
debugWorldgen: false
|
||||||
|
|
||||||
|
# Dump all registered GT recipes?
|
||||||
|
# Default: false
|
||||||
|
dumpRecipes: false
|
||||||
|
|
||||||
|
# Dump all registered GT models/blockstates/etc?
|
||||||
|
# Default: false
|
||||||
|
dumpAssets: false
|
||||||
|
|
||||||
|
|||||||
@@ -1,124 +1,126 @@
|
|||||||
{
|
{
|
||||||
"gtceu:electric_container_provider": null,
|
"gtceu:electric_container_provider": null,
|
||||||
"gtceu:workable_provider": null,
|
"gtceu:workable_provider": null,
|
||||||
"gtceu:controllable_provider": null,
|
"gtceu:controllable_provider": null,
|
||||||
"gtceu:recipe_logic_provider": null,
|
"gtceu:recipe_logic_provider": null,
|
||||||
"minecraft:brewing_stand": null,
|
"minecraft:brewing_stand": null,
|
||||||
"minecraft:beehive": null,
|
"minecraft:beehive": null,
|
||||||
"minecraft:command_block": null,
|
"minecraft:command_block": null,
|
||||||
"minecraft:jukebox": null,
|
"minecraft:jukebox": null,
|
||||||
"minecraft:lectern": null,
|
"minecraft:lectern": null,
|
||||||
"minecraft:redstone": null,
|
"minecraft:redstone": null,
|
||||||
"minecraft:furnace": null,
|
"minecraft:furnace": null,
|
||||||
"minecraft:chiseled_bookshelf": null,
|
"minecraft:chiseled_bookshelf": null,
|
||||||
"minecraft:animal_owner": null,
|
"minecraft:animal_owner": null,
|
||||||
"minecraft:potion_effects": null,
|
"minecraft:potion_effects": null,
|
||||||
"minecraft:mob_growth": null,
|
"minecraft:mob_growth": null,
|
||||||
"minecraft:mob_breeding": null,
|
"minecraft:mob_breeding": null,
|
||||||
"minecraft:chicken_egg": null,
|
"minecraft:chicken_egg": null,
|
||||||
"minecraft:zombie_villager": null,
|
"minecraft:zombie_villager": null,
|
||||||
"minecraft:block_states": null,
|
"minecraft:block_states": null,
|
||||||
"minecraft:horse_stats": null,
|
"minecraft:horse_stats": null,
|
||||||
"minecraft:item_frame": null,
|
"minecraft:item_frame": null,
|
||||||
"minecraft:tnt_stability": null,
|
"minecraft:tnt_stability": null,
|
||||||
"minecraft:note_block": null,
|
"minecraft:note_block": null,
|
||||||
"minecraft:armor_stand": null,
|
"minecraft:armor_stand": null,
|
||||||
"minecraft:painting": null,
|
"minecraft:painting": null,
|
||||||
"minecraft:harvest_tool": null,
|
"minecraft:harvest_tool": null,
|
||||||
"minecraft:enchantment_power": null,
|
"minecraft:enchantment_power": null,
|
||||||
"minecraft:total_enchantment_power": null,
|
"minecraft:total_enchantment_power": null,
|
||||||
"minecraft:player_head": null,
|
"minecraft:player_head": null,
|
||||||
"minecraft:item_ber": null,
|
"minecraft:item_ber": null,
|
||||||
"minecraft:villager_profession": null,
|
"minecraft:villager_profession": null,
|
||||||
"minecraft:item_tooltip": null,
|
"minecraft:item_tooltip": null,
|
||||||
"minecraft:falling_block": null,
|
"minecraft:falling_block": null,
|
||||||
"minecraft:entity_health": null,
|
"minecraft:entity_health": null,
|
||||||
"minecraft:entity_armor": null,
|
"minecraft:entity_armor": null,
|
||||||
"minecraft:crop_progress": null,
|
"minecraft:crop_progress": null,
|
||||||
"minecraft:mob_spawner": null,
|
"minecraft:mob_spawner": null,
|
||||||
"minecraft:item_display": null,
|
"minecraft:item_display": null,
|
||||||
"minecraft:block_display": null,
|
"minecraft:block_display": null,
|
||||||
"minecraft:item_storage": null,
|
"minecraft:item_storage": null,
|
||||||
"minecraft:fluid_storage": null,
|
"minecraft:fluid_storage": null,
|
||||||
"minecraft:energy_storage": null,
|
"minecraft:energy_storage": null,
|
||||||
"minecraft:progress": null,
|
"minecraft:progress": null,
|
||||||
"jade:object_name": null,
|
"jade:object_name": null,
|
||||||
"jade:registry_name": null,
|
"jade:registry_name": null,
|
||||||
"jade:mod_name": null,
|
"jade:mod_name": null,
|
||||||
"jade:distance": null,
|
"jade:distance": null,
|
||||||
"jade:block_face": null,
|
"jade:block_face": null,
|
||||||
"ae2:server_data": null,
|
"ae2:server_data": null,
|
||||||
"ae2:charger": null,
|
"ae2:charger": null,
|
||||||
"ae2:crafting_monitor": null,
|
"ae2:crafting_monitor": null,
|
||||||
"ae2:pattern_provider": null,
|
"ae2:pattern_provider": null,
|
||||||
"ae2:power_storage": null,
|
"ae2:power_storage": null,
|
||||||
"ae2:grid_node_state": null,
|
"ae2:grid_node_state": null,
|
||||||
"ae2:debug": null,
|
"ae2:debug": null,
|
||||||
"ae2:part_name": null,
|
"ae2:part_name": null,
|
||||||
"ae2:part_icon": null,
|
"ae2:part_icon": null,
|
||||||
"ae2:part_tooltip": null,
|
"ae2:part_tooltip": null,
|
||||||
"ae2:part_mod_name": null,
|
"ae2:part_mod_name": null,
|
||||||
"expatternprovider:tile_data": null,
|
"expatternprovider:tile_data": null,
|
||||||
"expatternprovider:jade_wireless": null,
|
"expatternprovider:jade_wireless": null,
|
||||||
"gtceu:electric_container_provider": null,
|
"minecraft:campfire": null,
|
||||||
"gtceu:workable_provider": null,
|
"minecraft:brewing_stand": null,
|
||||||
"gtceu:controllable_provider": null,
|
"minecraft:beehive": null,
|
||||||
"gtceu:recipe_logic_provider": null,
|
"minecraft:command_block": null,
|
||||||
"minecraft:brewing_stand": null,
|
"minecraft:jukebox": null,
|
||||||
"minecraft:beehive": null,
|
"minecraft:lectern": null,
|
||||||
"minecraft:command_block": null,
|
"minecraft:redstone": null,
|
||||||
"minecraft:jukebox": null,
|
"minecraft:furnace": null,
|
||||||
"minecraft:lectern": null,
|
"minecraft:chiseled_bookshelf": null,
|
||||||
"minecraft:redstone": null,
|
"minecraft:animal_owner": null,
|
||||||
"minecraft:furnace": null,
|
"minecraft:potion_effects": null,
|
||||||
"minecraft:chiseled_bookshelf": null,
|
"minecraft:mob_growth": null,
|
||||||
"minecraft:animal_owner": null,
|
"minecraft:mob_breeding": null,
|
||||||
"minecraft:potion_effects": null,
|
"minecraft:chicken_egg": null,
|
||||||
"minecraft:mob_growth": null,
|
"minecraft:zombie_villager": null,
|
||||||
"minecraft:mob_breeding": null,
|
"minecraft:campfire": null,
|
||||||
"minecraft:chicken_egg": null,
|
"minecraft:block_states": null,
|
||||||
"minecraft:zombie_villager": null,
|
"minecraft:horse_stats": null,
|
||||||
"minecraft:block_states": null,
|
"minecraft:item_frame": null,
|
||||||
"minecraft:horse_stats": null,
|
"minecraft:tnt_stability": null,
|
||||||
"minecraft:item_frame": null,
|
"minecraft:note_block": null,
|
||||||
"minecraft:tnt_stability": null,
|
"minecraft:armor_stand": null,
|
||||||
"minecraft:note_block": null,
|
"minecraft:painting": null,
|
||||||
"minecraft:armor_stand": null,
|
"minecraft:harvest_tool": null,
|
||||||
"minecraft:painting": null,
|
"minecraft:enchantment_power": null,
|
||||||
"minecraft:harvest_tool": null,
|
"minecraft:total_enchantment_power": null,
|
||||||
"minecraft:enchantment_power": null,
|
"minecraft:player_head": null,
|
||||||
"minecraft:total_enchantment_power": null,
|
"minecraft:item_ber": null,
|
||||||
"minecraft:player_head": null,
|
"minecraft:villager_profession": null,
|
||||||
"minecraft:item_ber": null,
|
"minecraft:item_tooltip": null,
|
||||||
"minecraft:villager_profession": null,
|
"minecraft:falling_block": null,
|
||||||
"minecraft:item_tooltip": null,
|
"minecraft:entity_health": null,
|
||||||
"minecraft:falling_block": null,
|
"minecraft:entity_armor": null,
|
||||||
"minecraft:entity_health": null,
|
"minecraft:crop_progress": null,
|
||||||
"minecraft:entity_armor": null,
|
"minecraft:mob_spawner": null,
|
||||||
"minecraft:crop_progress": null,
|
"minecraft:item_display": null,
|
||||||
"minecraft:mob_spawner": null,
|
"minecraft:block_display": null,
|
||||||
"minecraft:item_display": null,
|
"minecraft:item_storage": null,
|
||||||
"minecraft:block_display": null,
|
"minecraft:fluid_storage": null,
|
||||||
"minecraft:item_storage": null,
|
"minecraft:energy_storage": null,
|
||||||
"minecraft:fluid_storage": null,
|
"minecraft:progress": null,
|
||||||
"minecraft:energy_storage": null,
|
"jade:object_name": null,
|
||||||
"minecraft:progress": null,
|
"jade:registry_name": null,
|
||||||
"jade:object_name": null,
|
"jade:mod_name": null,
|
||||||
"jade:registry_name": null,
|
"jade:distance": null,
|
||||||
"jade:mod_name": null,
|
"jade:block_face": null,
|
||||||
"jade:distance": null,
|
"ae2:server_data": null,
|
||||||
"jade:block_face": null,
|
"ae2:charger": null,
|
||||||
"ae2:server_data": null,
|
"ae2:crafting_monitor": null,
|
||||||
"ae2:charger": null,
|
"ae2:pattern_provider": null,
|
||||||
"ae2:crafting_monitor": null,
|
"ae2:power_storage": null,
|
||||||
"ae2:pattern_provider": null,
|
"ae2:grid_node_state": null,
|
||||||
"ae2:power_storage": null,
|
"ae2:debug": null,
|
||||||
"ae2:grid_node_state": null,
|
"ae2:part_name": null,
|
||||||
"ae2:debug": null,
|
"ae2:part_icon": null,
|
||||||
"ae2:part_name": null,
|
"ae2:part_tooltip": null,
|
||||||
"ae2:part_icon": null,
|
"ae2:part_mod_name": null,
|
||||||
"ae2:part_tooltip": null,
|
"expatternprovider:tile_data": null,
|
||||||
"ae2:part_mod_name": null,
|
"expatternprovider:jade_wireless": null,
|
||||||
"expatternprovider:tile_data": null,
|
"gtceu:electric_container_provider": null,
|
||||||
"expatternprovider:jade_wireless": null
|
"gtceu:workable_provider": null,
|
||||||
|
"gtceu:controllable_provider": null,
|
||||||
|
"gtceu:recipe_logic_provider": null
|
||||||
}
|
}
|
||||||
@@ -16,3 +16,7 @@ Storage Drawers
|
|||||||
Tool Belt
|
Tool Belt
|
||||||
Torchmaster
|
Torchmaster
|
||||||
XTones Reworked
|
XTones Reworked
|
||||||
|
Crafting Station
|
||||||
|
Sophisticated Backpacks
|
||||||
|
Sophisticated Core
|
||||||
|
Travel Anchors
|
||||||
|
|||||||
@@ -9,6 +9,16 @@
|
|||||||
# Default Value: false
|
# Default Value: false
|
||||||
LowMemorySlowSearchEnabled = false
|
LowMemorySlowSearchEnabled = false
|
||||||
|
|
||||||
|
# Description: Catch render errors from ingredients and attempt to recover from them instead of crashing.
|
||||||
|
# Valid Values: [true, false]
|
||||||
|
# Default Value: true
|
||||||
|
CatchRenderErrorsEnabled = true
|
||||||
|
|
||||||
|
# Description: Catch render errors from tooltips and attempt to recover from them instead of crashing.
|
||||||
|
# Valid Values: [true, false]
|
||||||
|
# Default Value: true
|
||||||
|
CatchTooltipErrorsEnabled = true
|
||||||
|
|
||||||
# Description: Enable cheating items into the hotbar by using the shift+number keys.
|
# Description: Enable cheating items into the hotbar by using the shift+number keys.
|
||||||
# Valid Values: [true, false]
|
# Valid Values: [true, false]
|
||||||
# Default Value: false
|
# Default Value: false
|
||||||
@@ -22,7 +32,12 @@
|
|||||||
# Description: When looking up recipes with items that contain fluids, also look up recipes for the fluids.
|
# Description: When looking up recipes with items that contain fluids, also look up recipes for the fluids.
|
||||||
# Valid Values: [true, false]
|
# Valid Values: [true, false]
|
||||||
# Default Value: false
|
# Default Value: false
|
||||||
LookupFluidContents = false
|
lookupFluidContentsEnabled = false
|
||||||
|
|
||||||
|
# Description: When searching for item tags, also include tags for the default blocks contained in the items.
|
||||||
|
# Valid Values: [true, false]
|
||||||
|
# Default Value: true
|
||||||
|
lookupBlockTagsEnabled = true
|
||||||
|
|
||||||
# Description: How items should be handed to you
|
# Description: How items should be handed to you
|
||||||
# Valid Values: [INVENTORY, MOUSE_PICKUP]
|
# Valid Values: [INVENTORY, MOUSE_PICKUP]
|
||||||
|
|||||||
@@ -9,4 +9,9 @@
|
|||||||
# Default Value: false
|
# Default Value: false
|
||||||
DebugInputs = false
|
DebugInputs = false
|
||||||
|
|
||||||
|
# Description: Adds ingredients to JEI that intentionally crash, to help debug JEI.
|
||||||
|
# Valid Values: [true, false]
|
||||||
|
# Default Value: false
|
||||||
|
CrashingTestItemsEnabled = false
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,85 +1,87 @@
|
|||||||
# This is the configuration file for ModernFix.
|
# This is the configuration file for ModernFix.
|
||||||
# In general, prefer using the config screen to editing this file. It can be accessed
|
# In general, prefer using the config screen to editing this file. It can be accessed
|
||||||
# via the standard mod menu on your respective mod loader. Changes will, however,
|
# via the standard mod menu on your respective mod loader. Changes will, however,
|
||||||
# require restarting the game to take effect.
|
# require restarting the game to take effect.
|
||||||
#
|
#
|
||||||
# The following options can be enabled or disabled if there is a compatibility issue.
|
# The following options can be enabled or disabled if there is a compatibility issue.
|
||||||
# Add a line with your option name and =true or =false at the bottom of the file to enable
|
# Add a line with your option name and =true or =false at the bottom of the file to enable
|
||||||
# or disable a rule. For example:
|
# or disable a rule. For example:
|
||||||
# mixin.perf.dynamic_resources=true
|
# mixin.perf.dynamic_resources=true
|
||||||
# Do not include the #. You may reset to defaults by deleting this file.
|
# Do not include the #. You may reset to defaults by deleting this file.
|
||||||
#
|
#
|
||||||
# Available options:
|
# Available options:
|
||||||
# mixin.bugfix.blueprint_modif_memory_leak=true # (default)
|
# mixin.bugfix.blueprint_modif_memory_leak=true # (default)
|
||||||
# mixin.bugfix.buffer_builder_leak=true # (default)
|
# mixin.bugfix.buffer_builder_leak=true # (default)
|
||||||
# mixin.bugfix.chunk_deadlock=true # (default)
|
# mixin.bugfix.chunk_deadlock=true # (default)
|
||||||
# mixin.bugfix.cofh_core_crash=true # (default)
|
# mixin.bugfix.cofh_core_crash=true # (default)
|
||||||
# mixin.bugfix.concurrency=true # (default)
|
# mixin.bugfix.concurrency=true # (default)
|
||||||
# mixin.bugfix.ctm_resourceutil_cme=true # (default)
|
# mixin.bugfix.ctm_resourceutil_cme=true # (default)
|
||||||
# mixin.bugfix.ender_dragon_leak=true # (default)
|
# mixin.bugfix.ender_dragon_leak=true # (default)
|
||||||
# mixin.bugfix.extra_experimental_screen=true # (default)
|
# mixin.bugfix.extra_experimental_screen=true # (default)
|
||||||
# mixin.bugfix.fix_config_crashes=true # (default)
|
# mixin.bugfix.fix_config_crashes=true # (default)
|
||||||
# mixin.bugfix.forge_at_inject_error=true # (default)
|
# mixin.bugfix.forge_at_inject_error=true # (default)
|
||||||
# mixin.bugfix.forge_vehicle_packets=true # (default)
|
# mixin.bugfix.forge_vehicle_packets=true # (default)
|
||||||
# mixin.bugfix.packet_leak=false # (default)
|
# mixin.bugfix.model_data_manager_cme=true # (default)
|
||||||
# mixin.bugfix.paper_chunk_patches=true # (default)
|
# mixin.bugfix.packet_leak=false # (default)
|
||||||
# mixin.bugfix.recipe_book_type_desync=true # (default)
|
# mixin.bugfix.paper_chunk_patches=true # (default)
|
||||||
# mixin.bugfix.removed_dimensions=true # (default)
|
# mixin.bugfix.recipe_book_type_desync=true # (default)
|
||||||
# mixin.bugfix.unsafe_modded_shape_caches=true # (default)
|
# mixin.bugfix.removed_dimensions=true # (default)
|
||||||
# mixin.bugfix.world_leaks=true # (default)
|
# mixin.bugfix.unsafe_modded_shape_caches=true # (default)
|
||||||
# mixin.bugfix.world_screen_skipped=true # (default)
|
# mixin.bugfix.world_leaks=true # (default)
|
||||||
# mixin.devenv=false # (default)
|
# mixin.bugfix.world_screen_skipped=true # (default)
|
||||||
# mixin.feature.branding=true # (default)
|
# mixin.devenv=false # (default)
|
||||||
# mixin.feature.direct_stack_trace=false # (default)
|
# mixin.feature.branding=true # (default)
|
||||||
# mixin.feature.disable_unihex_font=false # (default)
|
# mixin.feature.direct_stack_trace=false # (default)
|
||||||
# mixin.feature.integrated_server_watchdog=true # (default)
|
# mixin.feature.disable_unihex_font=false # (default)
|
||||||
# mixin.feature.measure_time=true # (default)
|
# mixin.feature.integrated_server_watchdog=true # (default)
|
||||||
# mixin.feature.registry_event_progress=false # (default)
|
# mixin.feature.measure_time=true # (default)
|
||||||
# mixin.feature.snapshot_easter_egg=true # (default)
|
# mixin.feature.registry_event_progress=false # (default)
|
||||||
# mixin.feature.spam_thread_dump=false # (default)
|
# mixin.feature.snapshot_easter_egg=true # (default)
|
||||||
# mixin.feature.spark_profile_launch=false # (default)
|
# mixin.feature.spam_thread_dump=false # (default)
|
||||||
# mixin.feature.warn_missing_perf_mods=true # (default)
|
# mixin.feature.spark_profile_launch=false # (default)
|
||||||
# mixin.launch.class_search_cache=true # (default)
|
# mixin.feature.warn_missing_perf_mods=true # (default)
|
||||||
# mixin.perf.blast_search_trees=true # (default)
|
# mixin.launch.class_search_cache=true # (default)
|
||||||
# mixin.perf.cache_blockstate_cache_arrays=true # (default)
|
# mixin.perf.blast_search_trees=true # (default)
|
||||||
# mixin.perf.cache_model_materials=true # (default)
|
# mixin.perf.cache_blockstate_cache_arrays=true # (default)
|
||||||
# mixin.perf.cache_profile_texture_url=true # (default)
|
# mixin.perf.cache_model_materials=true # (default)
|
||||||
# mixin.perf.cache_strongholds=true # (default)
|
# mixin.perf.cache_profile_texture_url=true # (default)
|
||||||
# mixin.perf.cache_upgraded_structures=true # (default)
|
# mixin.perf.cache_strongholds=true # (default)
|
||||||
# mixin.perf.clear_mixin_classinfo=false # (default)
|
# mixin.perf.cache_upgraded_structures=true # (default)
|
||||||
# mixin.perf.compact_bit_storage=true # (default)
|
# mixin.perf.clear_mixin_classinfo=false # (default)
|
||||||
# mixin.perf.datapack_reload_exceptions=true # (default)
|
# mixin.perf.compact_bit_storage=true # (default)
|
||||||
# mixin.perf.dedicated_reload_executor=true # (default)
|
# mixin.perf.datapack_reload_exceptions=true # (default)
|
||||||
# mixin.perf.deduplicate_climate_parameters=false # (default)
|
# mixin.perf.dedicated_reload_executor=true # (default)
|
||||||
# mixin.perf.deduplicate_location=false # (default)
|
# mixin.perf.deduplicate_climate_parameters=false # (default)
|
||||||
# mixin.perf.deduplicate_wall_shapes=true # (default)
|
# mixin.perf.deduplicate_location=false # (default)
|
||||||
# mixin.perf.dynamic_block_codecs=false # (default)
|
# mixin.perf.deduplicate_wall_shapes=true # (default)
|
||||||
# mixin.perf.dynamic_dfu=true # (default)
|
# mixin.perf.dynamic_block_codecs=false # (default)
|
||||||
# mixin.perf.dynamic_entity_renderers=false # (default)
|
# mixin.perf.dynamic_dfu=true # (default)
|
||||||
# mixin.perf.dynamic_resources=false # (default)
|
# mixin.perf.dynamic_entity_renderers=false # (default)
|
||||||
# mixin.perf.dynamic_resources.ctm=true # (default)
|
# mixin.perf.dynamic_resources=false # (default)
|
||||||
# mixin.perf.dynamic_resources.rs=true # (default)
|
# mixin.perf.dynamic_resources.ctm=true # (default)
|
||||||
# mixin.perf.dynamic_resources.supermartijncore=true # (default)
|
# mixin.perf.dynamic_resources.rs=true # (default)
|
||||||
# mixin.perf.dynamic_sounds=true # (default)
|
# mixin.perf.dynamic_resources.supermartijncore=true # (default)
|
||||||
# mixin.perf.dynamic_structure_manager=true # (default)
|
# mixin.perf.dynamic_sounds=true # (default)
|
||||||
# mixin.perf.fast_forge_dummies=true # (default)
|
# mixin.perf.dynamic_structure_manager=true # (default)
|
||||||
# mixin.perf.fast_registry_validation=true # (default)
|
# mixin.perf.fast_forge_dummies=true # (default)
|
||||||
# mixin.perf.faster_item_rendering=false # (default)
|
# mixin.perf.fast_registry_validation=true # (default)
|
||||||
# mixin.perf.faster_texture_stitching=true # (default)
|
# mixin.perf.faster_item_rendering=false # (default)
|
||||||
# mixin.perf.forge_registry_alloc=true # (default)
|
# mixin.perf.faster_texture_stitching=true # (default)
|
||||||
# mixin.perf.forge_registry_lambda=true # (default)
|
# mixin.perf.forge_cap_retrieval=true # (default)
|
||||||
# mixin.perf.kubejs=true # (default)
|
# mixin.perf.forge_registry_alloc=true # (default)
|
||||||
# mixin.perf.model_optimizations=true # (default)
|
# mixin.perf.forge_registry_lambda=true # (default)
|
||||||
# mixin.perf.mojang_registry_size=true # (default)
|
# mixin.perf.kubejs=true # (default)
|
||||||
# mixin.perf.nbt_memory_usage=true # (default)
|
# mixin.perf.model_optimizations=true # (default)
|
||||||
# mixin.perf.patchouli_deduplicate_books=true # (default)
|
# mixin.perf.mojang_registry_size=true # (default)
|
||||||
# mixin.perf.reduce_blockstate_cache_rebuilds=true # (default)
|
# mixin.perf.nbt_memory_usage=true # (default)
|
||||||
# mixin.perf.remove_biome_temperature_cache=true # (default)
|
# mixin.perf.patchouli_deduplicate_books=true # (default)
|
||||||
# mixin.perf.remove_spawn_chunks=false # (default)
|
# mixin.perf.reduce_blockstate_cache_rebuilds=true # (default)
|
||||||
# mixin.perf.resourcepacks=true # (default)
|
# mixin.perf.remove_biome_temperature_cache=true # (default)
|
||||||
# mixin.perf.state_definition_construct=true # (default)
|
# mixin.perf.remove_spawn_chunks=false # (default)
|
||||||
# mixin.perf.tag_id_caching=true # (default)
|
# mixin.perf.resourcepacks=true # (default)
|
||||||
# mixin.perf.thread_priorities=false # (overridden for mod compat)
|
# mixin.perf.state_definition_construct=true # (default)
|
||||||
# mixin.safety=true # (default)
|
# mixin.perf.tag_id_caching=true # (default)
|
||||||
#
|
# mixin.perf.thread_priorities=false # (overridden for mod compat)
|
||||||
# User overrides go here.
|
# mixin.safety=true # (default)
|
||||||
|
#
|
||||||
|
# User overrides go here.
|
||||||
|
|||||||
@@ -1,21 +1,21 @@
|
|||||||
{
|
{
|
||||||
"ftbteams": {
|
"ftbteams": {
|
||||||
"my_team": true
|
"my_team": true
|
||||||
},
|
},
|
||||||
"ftbquests": {
|
"ftbquests": {
|
||||||
"quests": true
|
"quests": true
|
||||||
},
|
},
|
||||||
"ftblibrary": {
|
"ftblibrary": {
|
||||||
"toggle.gamemode": true,
|
"toggle.gamemode": true,
|
||||||
"toggle.rain": true,
|
"toggle.rain": true,
|
||||||
"toggle.day": true,
|
"toggle.day": true,
|
||||||
"toggle.night": true
|
"toggle.night": true
|
||||||
},
|
},
|
||||||
"ftbessentials": {
|
"ftbessentials": {
|
||||||
"trash_can": true
|
"trash_can": true
|
||||||
},
|
},
|
||||||
"ftbchunks": {
|
"ftbchunks": {
|
||||||
"chunks": true,
|
"chunks": true,
|
||||||
"claim_chunks": true
|
"claim_chunks": true
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
6
config/sophisticatedbackpacks-common.toml
Normal file
6
config/sophisticatedbackpacks-common.toml
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
|
||||||
|
#Common Settings
|
||||||
|
[common]
|
||||||
|
#Turns on/off loot added to various vanilla chest loot tables
|
||||||
|
chestLootEnabled = true
|
||||||
|
|
||||||
9
config/sophisticatedcore-client.toml
Normal file
9
config/sophisticatedcore-client.toml
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
|
||||||
|
#Client Settings
|
||||||
|
[client]
|
||||||
|
#Positions where sort buttons can display to help with conflicts with controls from other mods
|
||||||
|
#Allowed Values: TITLE_LINE_RIGHT, BELOW_UPGRADES, BELOW_UPGRADE_TABS, HIDDEN
|
||||||
|
sortButtonsPosition = "TITLE_LINE_RIGHT"
|
||||||
|
#Whether click sound should play when custom buttons are clicked in gui
|
||||||
|
playButtonSound = true
|
||||||
|
|
||||||
6
config/sophisticatedcore-common.toml
Normal file
6
config/sophisticatedcore-common.toml
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
|
||||||
|
#Common Settings
|
||||||
|
[common]
|
||||||
|
#Disable / enable any items here (disables their recipes)
|
||||||
|
enabledItems = ["sophisticatedbackpacks:compacting_upgrade|true", "sophisticatedbackpacks:advanced_restock_upgrade|true", "sophisticatedbackpacks:diamond_backpack|true", "sophisticatedbackpacks:tank_upgrade|true", "sophisticatedbackpacks:auto_smoking_upgrade|true", "sophisticatedbackpacks:filter_upgrade|true", "sophisticatedbackpacks:advanced_compacting_upgrade|true", "sophisticatedbackpacks:feeding_upgrade|true", "sophisticatedbackpacks:advanced_pickup_upgrade|true", "sophisticatedbackpacks:smoking_upgrade|true", "sophisticatedbackpacks:everlasting_upgrade|true", "sophisticatedbackpacks:advanced_feeding_upgrade|true", "sophisticatedbackpacks:crafting_upgrade|true", "sophisticatedbackpacks:stack_upgrade_tier_4|true", "sophisticatedbackpacks:stack_upgrade_tier_2|true", "sophisticatedbackpacks:stack_upgrade_tier_3|true", "sophisticatedbackpacks:stack_upgrade_tier_1|true", "sophisticatedbackpacks:advanced_pump_upgrade|true", "sophisticatedbackpacks:refill_upgrade|true", "sophisticatedbackpacks:auto_blasting_upgrade|true", "sophisticatedbackpacks:void_upgrade|true", "sophisticatedbackpacks:advanced_refill_upgrade|true", "sophisticatedbackpacks:advanced_tool_swapper_upgrade|true", "sophisticatedbackpacks:smelting_upgrade|true", "sophisticatedbackpacks:battery_upgrade|true", "sophisticatedbackpacks:magnet_upgrade|true", "sophisticatedbackpacks:advanced_magnet_upgrade|true", "sophisticatedbackpacks:blasting_upgrade|true", "sophisticatedbackpacks:deposit_upgrade|true", "sophisticatedbackpacks:iron_backpack|true", "sophisticatedbackpacks:stonecutter_upgrade|true", "sophisticatedbackpacks:backpack|true", "sophisticatedbackpacks:tool_swapper_upgrade|true", "sophisticatedbackpacks:jukebox_upgrade|true", "sophisticatedbackpacks:advanced_filter_upgrade|true", "sophisticatedbackpacks:inception_upgrade|true", "sophisticatedbackpacks:anvil_upgrade|true", "sophisticatedbackpacks:xp_pump_upgrade|true", "sophisticatedbackpacks:auto_smelting_upgrade|true", "sophisticatedbackpacks:pickup_upgrade|true", "sophisticatedbackpacks:upgrade_base|true", "sophisticatedbackpacks:gold_backpack|true", "sophisticatedbackpacks:advanced_deposit_upgrade|true", "sophisticatedbackpacks:advanced_void_upgrade|true", "sophisticatedbackpacks:restock_upgrade|true", "sophisticatedbackpacks:pump_upgrade|true", "sophisticatedbackpacks:netherite_backpack|true"]
|
||||||
|
|
||||||
6
config/travelanchors/client.json5
Normal file
6
config/travelanchors/client.json5
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
// When this is set, wou won't be able to use the elevation feature of travel anchors
|
||||||
|
// but you'll teleport to the anchor you're looking at when jumping on another travel anchor
|
||||||
|
// This is a client option so each player can adjust it as they prefer.
|
||||||
|
"disable_elevation": false
|
||||||
|
}
|
||||||
17
config/travelanchors/common.json5
Normal file
17
config/travelanchors/common.json5
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
{
|
||||||
|
// Fire an EntityTeleportEvent before allowing the teleport.
|
||||||
|
// This allows other mods to prevent the teleport or change the destination.
|
||||||
|
"fireTeleportEvent": true,
|
||||||
|
|
||||||
|
// The maximum angle you can look at the Travel Anchor to teleport.
|
||||||
|
// Minimum: 1.0
|
||||||
|
"max_angle": 30,
|
||||||
|
|
||||||
|
// The maximum distance you are allowed to teleport.
|
||||||
|
// Minimum: 1.0
|
||||||
|
"max_distance": 64,
|
||||||
|
|
||||||
|
// The maximum distance you can short-range teleport with shift-click.
|
||||||
|
// Range: 2.0 - 15.0
|
||||||
|
"max_short_tp_distance": 7
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user