config files

This commit is contained in:
mina
2024-02-06 10:58:54 +00:00
parent 655f722a80
commit f75bbe8f2c
17 changed files with 934 additions and 717 deletions

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@@ -6,7 +6,7 @@
"tinyTntBlockDamage_comment": "Enables the ability of Tiny TNT to break blocks.", "tinyTntBlockDamage_comment": "Enables the ability of Tiny TNT to break blocks.",
"tinyTntBlockDamage": true, "tinyTntBlockDamage": true,
"channels_comment": "Changes the channel capacity that cables provide in AE2.", "channels_comment": "Changes the channel capacity that cables provide in AE2.",
"channels": "default", "channels": "infinite",
"pathfindingStepsPerTick_comment": "The number of pathfinding steps that are taken per tick and per grid that is booting. Lower numbers will mean booting takes longer, but less work is done per tick.", "pathfindingStepsPerTick_comment": "The number of pathfinding steps that are taken per tick and per grid that is booting. Lower numbers will mean booting takes longer, but less work is done per tick.",
"pathfindingStepsPerTick": 4, "pathfindingStepsPerTick": 4,
"spatialAnchorEnableRandomTicks_comment": "Whether Spatial Anchors should force random chunk ticks and entity spawning.", "spatialAnchorEnableRandomTicks_comment": "Whether Spatial Anchors should force random chunk ticks and entity spawning.",

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@@ -0,0 +1,24 @@
[client]
#If true, shows the hunger (and saturation if showSaturationHudOverlay is true) that would be restored by food you are currently holding
showFoodValuesHudOverlay = true
#If true, shows your food exhaustion as a progress bar behind the hunger bars
showFoodExhaustionHudUnderlay = true
#Alpha value of the flashing icons at their most visible point (1.0 = fully opaque, 0.0 = fully transparent)
#Range: 0.0 ~ 1.0
maxHudOverlayFlashAlpha = 0.65
#If true, health/hunger overlay will shake to match Minecraft's icon animations
showVanillaAnimationsOverlay = true
#If true, adds a line that shows your hunger, saturation, and exhaustion level in the F3 debug overlay
showFoodStatsInDebugOverlay = true
#If true, shows the hunger and saturation values of food in its tooltip while holding SHIFT
showFoodValuesInTooltip = true
#If true, shows the hunger and saturation values of food in its tooltip automatically (without needing to hold SHIFT)
showFoodValuesInTooltipAlways = true
#If true, shows estimated health restored by food on the health bar
showFoodHealthHudOverlay = true
#If true, shows your current saturation level overlayed on the hunger bar
showSaturationHudOverlay = true
#If true, enables the hunger/saturation/health overlays for food in your off-hand
showFoodValuesHudOverlayWhenOffhand = true

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@@ -1,213 +1,213 @@
{ {
"attributes": { "attributes": {
"forge:step_height_addition": { "forge:step_height_addition": {
"enabled": false, "enabled": false,
"min": { "min": {
"default": -512, "default": -512,
"value": -512 "value": -512
}, },
"max": { "max": {
"default": 512, "default": 512,
"value": 512 "value": 512
} }
}, },
"minecraft:generic.follow_range": { "minecraft:generic.follow_range": {
"enabled": true, "enabled": true,
"min": { "min": {
"default": 0, "default": 0,
"value": 0 "value": 0
}, },
"max": { "max": {
"default": 2048, "default": 2048,
"value": 2048 "value": 2048
} }
}, },
"minecraft:generic.flying_speed": { "minecraft:generic.flying_speed": {
"enabled": true, "enabled": true,
"min": { "min": {
"default": 0, "default": 0,
"value": 0 "value": 0
}, },
"max": { "max": {
"default": 1024, "default": 1024,
"value": 1024 "value": 1024
} }
}, },
"forge:nametag_distance": { "forge:nametag_distance": {
"enabled": false, "enabled": false,
"min": { "min": {
"default": 0, "default": 0,
"value": 0 "value": 0
}, },
"max": { "max": {
"default": 64, "default": 64,
"value": 64 "value": 64
} }
}, },
"minecraft:generic.movement_speed": { "minecraft:generic.movement_speed": {
"enabled": true, "enabled": true,
"min": { "min": {
"default": 0, "default": 0,
"value": 0 "value": 0
}, },
"max": { "max": {
"default": 1024, "default": 1024,
"value": 1024 "value": 1024
} }
}, },
"forge:entity_gravity": { "forge:entity_gravity": {
"enabled": false, "enabled": false,
"min": { "min": {
"default": -8, "default": -8,
"value": -8 "value": -8
}, },
"max": { "max": {
"default": 8, "default": 8,
"value": 8 "value": 8
} }
}, },
"forge:block_reach": { "forge:block_reach": {
"enabled": false, "enabled": false,
"min": { "min": {
"default": 0, "default": 0,
"value": 0 "value": 0
}, },
"max": { "max": {
"default": 1024, "default": 1024,
"value": 1024 "value": 1024
} }
}, },
"minecraft:generic.max_health": { "minecraft:generic.max_health": {
"enabled": true, "enabled": true,
"min": { "min": {
"default": 1, "default": 1,
"value": 1 "value": 1
}, },
"max": { "max": {
"default": 1024, "default": 1024,
"value": 1000000 "value": 1000000
} }
}, },
"minecraft:generic.attack_speed": { "minecraft:generic.attack_speed": {
"enabled": true, "enabled": true,
"min": { "min": {
"default": 0, "default": 0,
"value": 0 "value": 0
}, },
"max": { "max": {
"default": 1024, "default": 1024,
"value": 1024 "value": 1024
} }
}, },
"minecraft:generic.attack_damage": { "minecraft:generic.attack_damage": {
"enabled": true, "enabled": true,
"min": { "min": {
"default": 0, "default": 0,
"value": 0 "value": 0
}, },
"max": { "max": {
"default": 2048, "default": 2048,
"value": 1000000 "value": 1000000
} }
}, },
"minecraft:generic.luck": { "minecraft:generic.luck": {
"enabled": true, "enabled": true,
"min": { "min": {
"default": -1024, "default": -1024,
"value": -1024 "value": -1024
}, },
"max": { "max": {
"default": 1024, "default": 1024,
"value": 1024 "value": 1024
} }
}, },
"minecraft:zombie.spawn_reinforcements": { "minecraft:zombie.spawn_reinforcements": {
"enabled": true, "enabled": true,
"min": { "min": {
"default": 0, "default": 0,
"value": 0 "value": 0
}, },
"max": { "max": {
"default": 1, "default": 1,
"value": 1 "value": 1
} }
}, },
"minecraft:horse.jump_strength": { "minecraft:horse.jump_strength": {
"enabled": true, "enabled": true,
"min": { "min": {
"default": 0, "default": 0,
"value": 0 "value": 0
}, },
"max": { "max": {
"default": 2, "default": 2,
"value": 2 "value": 2
} }
}, },
"minecraft:generic.attack_knockback": { "minecraft:generic.attack_knockback": {
"enabled": true, "enabled": true,
"min": { "min": {
"default": 0, "default": 0,
"value": 0 "value": 0
}, },
"max": { "max": {
"default": 5, "default": 5,
"value": 1000000 "value": 1000000
} }
}, },
"minecraft:generic.armor": { "minecraft:generic.armor": {
"enabled": true, "enabled": true,
"min": { "min": {
"default": 0, "default": 0,
"value": 0 "value": 0
}, },
"max": { "max": {
"default": 30, "default": 30,
"value": 1000000 "value": 1000000
} }
}, },
"forge:swim_speed": { "forge:swim_speed": {
"enabled": false, "enabled": false,
"min": { "min": {
"default": 0, "default": 0,
"value": 0 "value": 0
}, },
"max": { "max": {
"default": 1024, "default": 1024,
"value": 1024 "value": 1024
} }
}, },
"minecraft:generic.knockback_resistance": { "minecraft:generic.knockback_resistance": {
"enabled": true, "enabled": true,
"min": { "min": {
"default": 0, "default": 0,
"value": 0 "value": 0
}, },
"max": { "max": {
"default": 1, "default": 1,
"value": 1 "value": 1
} }
}, },
"minecraft:generic.armor_toughness": { "minecraft:generic.armor_toughness": {
"enabled": true, "enabled": true,
"min": { "min": {
"default": 0, "default": 0,
"value": 0 "value": 0
}, },
"max": { "max": {
"default": 20, "default": 20,
"value": 1000000 "value": 1000000
} }
}, },
"forge:entity_reach": { "forge:entity_reach": {
"enabled": false, "enabled": false,
"min": { "min": {
"default": 0, "default": 0,
"value": 0 "value": 0
}, },
"max": { "max": {
"default": 1024, "default": 1024,
"value": 1024 "value": 1024
} }
} }
} }
} }

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@@ -11,4 +11,6 @@ range = 1000.0
types = ["minecraft:water", "minecraft:cobblestone"] types = ["minecraft:water", "minecraft:cobblestone"]
#The AE device/part that can be packed by ME Packing Tape #The AE device/part that can be packed by ME Packing Tape
whitelist = ["expatternprovider:ex_interface_part", "expatternprovider:ex_pattern_provider_part", "expatternprovider:ex_interface", "expatternprovider:ex_pattern_provider", "expatternprovider:ex_drive", "ae2:cable_interface", "ae2:cable_pattern_provider", "ae2:interface", "ae2:pattern_provider", "ae2:drive"] whitelist = ["expatternprovider:ex_interface_part", "expatternprovider:ex_pattern_provider_part", "expatternprovider:ex_interface", "expatternprovider:ex_pattern_provider", "expatternprovider:ex_drive", "ae2:cable_interface", "ae2:cable_pattern_provider", "ae2:interface", "ae2:pattern_provider", "ae2:drive"]
#Disable Extended Inscriber's item render, it only works in client side.
disableItemRender = false

71
config/ftbbackups2.json Normal file
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@@ -0,0 +1,71 @@
{
// Allow the creation of backups automatically
"enabled": true,
// Permission level to use the /backup command
"command_permission_level": 3,
// Only send backup status to server ops
"notify_op_only": true,
// Don't send backup status at all
"do_not_notify": false,
/* Backup retention mode. Valid Modes: MAX_BACKUPS, TIERED
Note: TIERED mode is an experimental feature, Use at your own risk.
*/
"retention_mode": "MAX_BACKUPS",
// Applies to retention_mode:MAX_BACKUPS, Sets the maximum number of backups to keep
"max_backups": 5,
// Applies to retention_mode:TIERED, The latest x number of backups will be retained
"keep_latest": 5,
// Applies to retention_mode:TIERED, Sets number of hourly backups to keep
"keep_hourly": 1,
// Applies to retention_mode:TIERED, Sets number of daily backups to keep
"keep_daily": 1,
// Applies to retention_mode:TIERED, Sets number of weekly backups to keep
"keep_weekly": 1,
// Applies to retention_mode:TIERED, Sets number of monthly backups to keep
"keep_monthly": 1,
/* This is done with an implementation of cron from the Quartz java library.
More info here
(http://www.cronmaker.com)
*/
"backup_cron": "0 */30 * * * ?",
// Time between manual backups using the command
"manual_backups_time": 0,
// Only run a backup if a player has been online since the last backup
"only_if_players_been_online": true,
// Additional directories to include in backup
"additional_directories": [],
/* Additional files and directories to include in backup.
Can specify a file name, path relative to server directory or wildcard file path
Examples: (All file paths are relative to server root)
fileName.txt Any/all file named "fileName.txt"
folder/file.txt Exact file path
folder/ Everything in this folder
path/starts/with* Any files who's path starts with
*path/ends/with.txt Any files who's path ends with
*path/contains* Any files who's path contains
*/
"additional_files": [],
// Display file size in backup message
"display_file_size": false,
// backup location
"backup_location": ".",
// Specify the backup format. Valid options are ZIP and DIRECTORY
"backup_format": "ZIP",
// Minimum free disk space in MB. If a backup's creation would leave less than this amount of disk space remaining, the backup will be aborted.
"minimum_free_space": 0,
// If the previous backup failed due to lack of space, the oldest backup will be deleted to free space.
"free_space_if_needed": false,
/* Specify files or folders to be excluded.
Can specify a file name, path relative to server directory or wildcard file path
Examples: (All file paths are relative to server root)
fileName.txt Any/all file named "fileName.txt"
folder/file.txt Exact file path
folder/ Everything in this folder
path/starts/with* Any files who's path starts with
*path/ends/with.txt Any files who's path ends with
*path/contains* Any files who's path contains
*/
"excluded": [],
// The dimension used when creating backup preview image, specify "all" to enable automatic detection of primary dimension (can be very slow)
"preview_dimension": "minecraft:overworld"
}

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@@ -1,275 +1,323 @@
recipes: recipes:
# Whether to generate Flawed and Chipped Gems for materials and recipes involving them. # Whether to generate Flawed and Chipped Gems for materials and recipes involving them.
# Useful for mods like TerraFirmaCraft. # Useful for mods like TerraFirmaCraft.
# Default: false # Default: false
generateLowQualityGems: false generateLowQualityGems: false
# Whether to remove Block/Ingot compression and decompression in the Crafting Table. # Whether to remove Block/Ingot compression and decompression in the Crafting Table.
# Default: false # Default: true
disableManualCompression: false disableManualCompression: false
# Change the recipe of Rods in the Lathe to 1 Rod and 2 Small Piles of Dust, instead of 2 Rods. # Change the recipe of Rods in the Lathe to 1 Rod and 2 Small Piles of Dust, instead of 2 Rods.
# Default: false # Default: false
harderRods: false harderRods: false
# Whether to make crafting recipes for Bricks, Firebricks, and Coke Bricks harder. # Whether to make crafting recipes for Bricks, Firebricks, Nether Bricks, and Coke Bricks harder.
# Default: false # Default: false
harderBrickRecipes: false harderBrickRecipes: false
# Whether to nerf Wood crafting to 2 Planks from 1 Log, and 2 Sticks from 2 Planks. # Whether to nerf Wood crafting to 2 Planks from 1 Log, and 2 Sticks from 2 Planks.
# Default: false # Default: false
nerfWoodCrafting: false nerfWoodCrafting: false
# Whether to make Wood related recipes harder. # Whether to make Wood related recipes harder.
# Excludes sticks and planks. # Excludes sticks and planks.
# Default: false # Default: false
hardWoodRecipes: false hardWoodRecipes: false
# Recipes for Buckets, Cauldrons, Hoppers, and Iron Bars require Iron Plates, Rods, and more. # Recipes for Buckets, Cauldrons, Hoppers, and Iron Bars require Iron Plates, Rods, and more.
# Default: true # Default: true
hardIronRecipes: true hardIronRecipes: true
# Whether to make Redstone related recipes harder. # Whether to make Redstone related recipes harder.
# Default: false # Default: false
hardRedstoneRecipes: false hardRedstoneRecipes: false
# Whether to make Vanilla Tools and Armor recipes harder. # Whether to make Vanilla Tools and Armor recipes harder.
# Excludes Flint and Steel, and Buckets. # Excludes Flint and Steel, and Buckets.
# Default: false # Default: false
hardToolArmorRecipes: false hardToolArmorRecipes: false
# Whether to make miscellaneous recipes harder. # Whether to make miscellaneous recipes harder.
# Default: false # Default: false
hardMiscRecipes: false hardMiscRecipes: false
# Whether to make Glass related recipes harder. Default: true # Whether to make Glass related recipes harder. Default: true
hardGlassRecipes: true hardGlassRecipes: true
# Whether to nerf the Paper crafting recipe. # Whether to nerf the Paper crafting recipe.
# Default: true # Default: true
nerfPaperCrafting: true nerfPaperCrafting: true
# Recipes for items like Iron Doors, Trapdoors, Anvil require Iron Plates, Rods, and more. # Recipes for items like Iron Doors, Trapdoors, Anvil require Iron Plates, Rods, and more.
# Default: false # Default: false
hardAdvancedIronRecipes: false hardAdvancedIronRecipes: false
# Whether to make coloring blocks like Concrete or Glass harder. # Whether to make coloring blocks like Concrete or Glass harder.
# Default: false # Default: false
hardDyeRecipes: false hardDyeRecipes: false
# Whether to remove charcoal smelting recipes from the vanilla furnace. # Whether to remove charcoal smelting recipes from the vanilla furnace.
# Default: true # Default: true
harderCharcoalRecipe: true harderCharcoalRecipe: true
# Whether to make the Flint and Steel recipe require steel parts. # Whether to make the Flint and Steel recipe require steel parts.
# Default: true. # Default: true.
flintAndSteelRequireSteel: true flintAndSteelRequireSteel: true
# Whether to remove Vanilla Block Recipes from the Crafting Table. # Whether to remove Vanilla Block Recipes from the Crafting Table.
# Default: false # Default: false
removeVanillaBlockRecipes: false removeVanillaBlockRecipes: false
# Whether to remove Vanilla TNT Recipe from the Crafting Table. # Whether to remove Vanilla TNT Recipe from the Crafting Table.
# Default: true # Default: true
removeVanillaTNTRecipe: true removeVanillaTNTRecipe: true
worldgen: worldgen:
# Rubber Tree spawn chance (% per chunk) # Rubber Tree spawn chance (% per chunk)
# Default: 0.5 # Default: 0.5
rubberTreeSpawnChance: 0.5 rubberTreeSpawnChance: 0.5
# Should all Stone Types drop unique Ore Item Blocks? # Should all Stone Types drop unique Ore Item Blocks?
# Default: false (meaning only Stone, Netherrack, and Endstone) # Default: false (meaning only Stone, Netherrack, and Endstone)
allUniqueStoneTypes: false allUniqueStoneTypes: false
# Should Sand-like ores fall? # Should Sand-like ores fall?
# This includes gravel, sand, and red sand ores. # This includes gravel, sand, and red sand ores.
# Default: false (no falling ores) # Default: false (no falling ores)
sandOresFall: false sandOresFall: false
oreVeins: # Whether to increase number of rolls for dungeon chests. Increases dungeon loot drastically.
# The grid size (in chunks) for ore vein generation # Default: true
# Default: 3 # WARNING: Currently unimplemented.
oreVeinGridSize: 3 increaseDungeonLoot: true
# The maximum random offset (in blocks) from the grid for generating an ore vein. # Allow GregTech to add additional GregTech Items as loot in various structures.
# Default: 12 # Default: true
oreVeinRandomOffset: 12 addLoot: true
# Prevents regular vanilla ores from being generated outside GregTech ore veins oreVeins:
# Default: true # The grid size (in chunks) for ore vein generation
removeVanillaOreGen: true # Default: 3
oreVeinGridSize: 3
# Prevents vanilla's large ore veins from being generated
# Default: true # The maximum random offset (in blocks) from the grid for generating an ore vein.
removeVanillaLargeOreVeins: true # Default: 12
oreVeinRandomOffset: 12
# Multiplier to bedrock ore generation amount
# Default: 1.0f # Prevents regular vanilla ores from being generated outside GregTech ore veins
bedrockOreMultiplier: 1.0 # Default: true
removeVanillaOreGen: true
# Make bedrock ore/fluid veins infinite?
# Default: false # Prevents vanilla's large ore veins from being generated
infiniteBedrockOresFluids: false # Default: true
removeVanillaLargeOreVeins: true
# Sets the maximum number of chunks that may be cached for ore vein generation.
# Higher values may improve world generation performance, but at the cost of more RAM usage. # Multiplier to bedrock ore generation amount
# If you substantially increase the ore vein grid size, random vein offset, or have very large (custom) veins, you may need to increase this value as well. # Default: 1.0f
# Default: 512 (requires restarting the server / re-opening the world) bedrockOreMultiplier: 1.0
oreGenerationChunkCacheSize: 512
# Make bedrock ore/fluid veins infinite?
# Sets the maximum number of chunks for which ore indicators may be cached. # Default: false
# If you register any custom veins with very large indicator ranges (or modify existing ones that way), you may need to increase this value. infiniteBedrockOresFluids: false
# Default: 2048 (requires restarting the server / re-opening the world)
oreIndicatorChunkCacheSize: 2048 # Sets the maximum number of chunks that may be cached for ore vein generation.
# Higher values may improve world generation performance, but at the cost of more RAM usage.
machines: # If you substantially increase the ore vein grid size, random vein offset, or have very large (custom) veins, you may need to increase this value as well.
# Whether insufficient energy supply should reset Machine recipe progress to zero. # Default: 512 (requires restarting the server / re-opening the world)
# If true, progress will reset. oreGenerationChunkCacheSize: 512
# If false, progress will decrease to zero with 2x speed
# Default: false # Sets the maximum number of chunks for which ore indicators may be cached.
recipeProgressLowEnergy: false # If you register any custom veins with very large indicator ranges (or modify existing ones that way), you may need to increase this value.
# Default: 2048 (requires restarting the server / re-opening the world)
# Whether to require a Wrench, Wirecutter, or other GregTech tools to break machines, casings, wires, and more. oreIndicatorChunkCacheSize: 2048
# Default: false
requireGTToolsForBlocks: false machines:
# Whether insufficient energy supply should reset Machine recipe progress to zero.
# Whether machines explode in rainy weather or when placed next to certain terrain, such as fire or lava # If true, progress will reset.
# Default: false # If false, progress will decrease to zero with 2x speed
doTerrainExplosion: false # Default: false
recipeProgressLowEnergy: false
# Whether machines or boilers damage the terrain when they explode.
# Note machines and boilers always explode when overloaded with power or met with special conditions, regardless of this config. # Whether to require a Wrench, Wirecutter, or other GregTech tools to break machines, casings, wires, and more.
# Default: true # Default: false
doesExplosionDamagesTerrain: false requireGTToolsForBlocks: false
# Divisor for Recipe Duration per Overclock. # Whether machines explode in rainy weather or when placed next to certain terrain, such as fire or lava
# Default: 2.0 # Default: false
overclockDivisor: 2.0 doTerrainExplosion: false
# Whether to play machine sounds while machines are active. # Energy use multiplier for electric items.
# Default: true # Default: 100
machineSounds: true energyUsageMultiplier: 100
# Whether Steam Multiblocks should use Steel instead of Bronze. # Whether machines or boilers damage the terrain when they explode.
# Default: false # Note machines and boilers always explode when overloaded with power or met with special conditions, regardless of this config.
steelSteamMultiblocks: false # Default: true
doesExplosionDamagesTerrain: false
# Whether to enable the cleanroom, required for various recipes.
# Default: true # Divisor for Recipe Duration per Overclock.
enableCleanroom: true # Default: 2.0
overclockDivisor: 2.0
# Whether multiblocks should ignore all cleanroom requirements.
# This does nothing if enableCleanroom is false. # Whether to play machine sounds while machines are active.
# Default: false # Default: true
cleanMultiblocks: false machineSounds: true
# Block to replace mined ores with in the miner and multiblock miner. # Whether Steam Multiblocks should use Steel instead of Bronze.
# Default: minecraft:cobblestone # Default: false
replaceMinedBlocksWith: minecraft:cobblestone steelSteamMultiblocks: false
# Whether to enable the Maintenance Hatch, required for Multiblocks. # Whether to enable the cleanroom, required for various recipes.
# Default: true # Default: true
enableMaintenance: true enableCleanroom: true
# Whether the machine's circuit slot need to be inserted a real circuit. # Whether multiblocks should ignore all cleanroom requirements.
ghostCircuit: true # This does nothing if enableCleanroom is false.
# Default: false
# Wether to add a "Bedrock Ore Miner" (also enables bedrock ore generation) cleanMultiblocks: false
# Default: false
doBedrockOres: false # Block to replace mined ores with in the miner and multiblock miner.
# Default: minecraft:cobblestone
# What Kind of material should the bedrock ore miner output? replaceMinedBlocksWith: minecraft:cobblestone
# Default: "raw"
bedrockOreDropTagPrefix: raw # Whether to enable the Maintenance Hatch, required for Multiblocks.
# Default: true
# Wether to add a "Processing Array" enableMaintenance: true
# Default: true
doProcessingArray: true # Whether to use GT6-style pipe and cable connections, meaning they will not auto-connect unless placed directly onto another pipe or cable.
# Default: true
# Makes nearly every GCYM Multiblock require blocks which set their maximum voltages. gt6StylePipesCables: true
# Default: false
enableTieredCasings: false # Whether the machine's circuit slot need to be inserted a real circuit.
ghostCircuit: true
# Minimum distance between Long Distance Item Pipe Endpoints
# Default: 50 # Wether to add a "Bedrock Ore Miner" (also enables bedrock ore generation)
ldItemPipeMinDistance: 50 # Default: false
doBedrockOres: false
# Minimum distance betweeb Long Distance Fluid Pipe Endpoints
# Default: 50 # What Kind of material should the bedrock ore miner output?
ldFluidPipeMinDistance: 50 # Default: "raw"
bedrockOreDropTagPrefix: raw
# If High Tier (>UV-tier) GT content should be registered.
# Items and Machines enabled with this config will have missing recipes by default. # Wether to add a "Processing Array"
# This is intended for modpack developers only, and is not playable without custom tweaks or addons. # Default: true
# Other mods can override this to true, regardless of the config file. doProcessingArray: true
# Default: false
highTierContent: false # Makes nearly every GCYM Multiblock require blocks which set their maximum voltages.
# Default: false
# Whether search for recipes asynchronously. enableTieredCasings: false
# Default: true
asyncRecipeSearching: true # Minimum distance between Long Distance Item Pipe Endpoints
# Default: 50
client: ldItemPipeMinDistance: 50
# Whether or not to enable Emissive Textures for GregTech Machines.
# Default: true # Minimum distance betweeb Long Distance Fluid Pipe Endpoints
machinesEmissiveTextures: true # Default: 50
ldFluidPipeMinDistance: 50
# The default color to overlay onto machines.
# #FFFFFF is no coloring (default). # If High Tier (>UV-tier) GT content should be registered.
# #D2DCFF is the classic blue from GT5. # Items and Machines enabled with this config will have missing recipes by default.
defaultPaintingColor: #FFFFFF # This is intended for modpack developers only, and is not playable without custom tweaks or addons.
# Other mods can override this to true, regardless of the config file.
# Use VBO cache for multiblock preview. # Default: false
# Disable it if you have issues with rendering multiblocks. highTierContent: false
# Default: true
useVBO: true # Whether search for recipes asynchronously.
# Default: true
# Config options for Mod Compatibility asyncRecipeSearching: true
compat:
# Config options regarding GTEU compatibility with other energy systems client:
energy: # Whether or not to enable Emissive Textures for GregTech Machines.
# Enable Native GTEU to Platform native Energy (RF and alike) on GT Cables and Wires. # Default: true
# This does not enable nor disable Converters. machinesEmissiveTextures: true
# Default: true
nativeEUToPlatformNative: true # Whether or not sounds should be played when using tools outside of crafting.
# Default: true
# Enable GTEU to Platform native (and vice versa) Converters. toolUseSounds: true
# Default: false
enablePlatformConverters: false # Whether or not sounds should be played when crafting with tools.
# Default: true
# Platform native Energy to GTEU ratio for converting FE to EU. toolCraftingSounds: true
# Only affects converters.
# Default: 4 FE/Energy == 1 EU # The default color to overlay onto machines.
platformToEuRatio: 4 # #FFFFFF is no coloring (default).
# #D2DCFF is the classic blue from GT5.
# GTEU to Platform native Energy ratio for converting EU to FE. defaultPaintingColor: #FFFFFF
# Affects native conversion and Converters.
# Default: 4 FE/Energy == 1 EU # The default color to overlay onto Machine (and other) UIs.
euToPlatformRatio: 4 # 16777215 (#FFFFFF) is no coloring (like GTCE).
# 13819135 (#D2DCFF in decimal) is the classic blue from GT5 (default).
# Whether to hide facades of all blocks in JEI and creative search menu. defaultUIColor: #FFFFFF
# Default: true
hideFacadesInJEI: true # Use VBO cache for multiblock preview.
# Disable it if you have issues with rendering multiblocks.
# Whether to hide filled cells in JEI and creative search menu. # Default: true
# Default: true useVBO: true
hideFilledCellsInJEI: true
# Duration of the multiblock in-world preview (s)
# Whether Gregtech should remove smelting recipes from the vanilla furnace for ingots requiring the Electric Blast Furnace. # Default: 10
# Default: true inWorldPreviewDuration: 10
removeSmeltingForEBFMetals: true
# Duration of UI animations in ms
dev: # Default: 300
# Debug ore vein placement? (will print placed veins to server's debug.log) animationTime: 300
# Default: false (no placement printout in debug.log)
debugWorldgen: false # Config options for Tools and Armor
tools:
# Dump all registered GT recipes? # Random chance for electric tools to take actual damage
# Default: false # Default: 10%
dumpRecipes: false rngDamageElectricTools: 10
# Dump all registered GT models/blockstates/etc? # Config options for Mod Compatibility
# Default: false compat:
dumpAssets: false # Config options regarding GTEU compatibility with other energy systems
energy:
# Enable Native GTEU to Platform native Energy (RF and alike) on GT Cables and Wires.
# This does not enable nor disable Converters.
# Default: true
nativeEUToPlatformNative: true
# Enable GTEU to Platform native (and vice versa) Converters.
# Default: false
enablePlatformConverters: false
# Platform native Energy to GTEU ratio for converting FE to EU.
# Only affects converters.
# Default: 4 FE/Energy == 1 EU
platformToEuRatio: 4
# GTEU to Platform native Energy ratio for converting EU to FE.
# Affects native conversion and Converters.
# Default: 4 FE/Energy == 1 EU
euToPlatformRatio: 4
# Whether to hide facades of all blocks in JEI and creative search menu.
# Default: true
hideFacadesInJEI: true
# Whether to hide filled cells in JEI and creative search menu.
# Default: true
hideFilledCellsInJEI: true
# Whether Gregtech should remove smelting recipes from the vanilla furnace for ingots requiring the Electric Blast Furnace.
# Default: true
removeSmeltingForEBFMetals: true
dev:
# Debug general events? (will print placed veins to server's debug.log)
# Default: false
debug: false
# Debug ore vein placement? (will print placed veins to server's debug.log)
# Default: false (no placement printout in debug.log)
debugWorldgen: false
# Dump all registered GT recipes?
# Default: false
dumpRecipes: false
# Dump all registered GT models/blockstates/etc?
# Default: false
dumpAssets: false

View File

@@ -1,124 +1,126 @@
{ {
"gtceu:electric_container_provider": null, "gtceu:electric_container_provider": null,
"gtceu:workable_provider": null, "gtceu:workable_provider": null,
"gtceu:controllable_provider": null, "gtceu:controllable_provider": null,
"gtceu:recipe_logic_provider": null, "gtceu:recipe_logic_provider": null,
"minecraft:brewing_stand": null, "minecraft:brewing_stand": null,
"minecraft:beehive": null, "minecraft:beehive": null,
"minecraft:command_block": null, "minecraft:command_block": null,
"minecraft:jukebox": null, "minecraft:jukebox": null,
"minecraft:lectern": null, "minecraft:lectern": null,
"minecraft:redstone": null, "minecraft:redstone": null,
"minecraft:furnace": null, "minecraft:furnace": null,
"minecraft:chiseled_bookshelf": null, "minecraft:chiseled_bookshelf": null,
"minecraft:animal_owner": null, "minecraft:animal_owner": null,
"minecraft:potion_effects": null, "minecraft:potion_effects": null,
"minecraft:mob_growth": null, "minecraft:mob_growth": null,
"minecraft:mob_breeding": null, "minecraft:mob_breeding": null,
"minecraft:chicken_egg": null, "minecraft:chicken_egg": null,
"minecraft:zombie_villager": null, "minecraft:zombie_villager": null,
"minecraft:block_states": null, "minecraft:block_states": null,
"minecraft:horse_stats": null, "minecraft:horse_stats": null,
"minecraft:item_frame": null, "minecraft:item_frame": null,
"minecraft:tnt_stability": null, "minecraft:tnt_stability": null,
"minecraft:note_block": null, "minecraft:note_block": null,
"minecraft:armor_stand": null, "minecraft:armor_stand": null,
"minecraft:painting": null, "minecraft:painting": null,
"minecraft:harvest_tool": null, "minecraft:harvest_tool": null,
"minecraft:enchantment_power": null, "minecraft:enchantment_power": null,
"minecraft:total_enchantment_power": null, "minecraft:total_enchantment_power": null,
"minecraft:player_head": null, "minecraft:player_head": null,
"minecraft:item_ber": null, "minecraft:item_ber": null,
"minecraft:villager_profession": null, "minecraft:villager_profession": null,
"minecraft:item_tooltip": null, "minecraft:item_tooltip": null,
"minecraft:falling_block": null, "minecraft:falling_block": null,
"minecraft:entity_health": null, "minecraft:entity_health": null,
"minecraft:entity_armor": null, "minecraft:entity_armor": null,
"minecraft:crop_progress": null, "minecraft:crop_progress": null,
"minecraft:mob_spawner": null, "minecraft:mob_spawner": null,
"minecraft:item_display": null, "minecraft:item_display": null,
"minecraft:block_display": null, "minecraft:block_display": null,
"minecraft:item_storage": null, "minecraft:item_storage": null,
"minecraft:fluid_storage": null, "minecraft:fluid_storage": null,
"minecraft:energy_storage": null, "minecraft:energy_storage": null,
"minecraft:progress": null, "minecraft:progress": null,
"jade:object_name": null, "jade:object_name": null,
"jade:registry_name": null, "jade:registry_name": null,
"jade:mod_name": null, "jade:mod_name": null,
"jade:distance": null, "jade:distance": null,
"jade:block_face": null, "jade:block_face": null,
"ae2:server_data": null, "ae2:server_data": null,
"ae2:charger": null, "ae2:charger": null,
"ae2:crafting_monitor": null, "ae2:crafting_monitor": null,
"ae2:pattern_provider": null, "ae2:pattern_provider": null,
"ae2:power_storage": null, "ae2:power_storage": null,
"ae2:grid_node_state": null, "ae2:grid_node_state": null,
"ae2:debug": null, "ae2:debug": null,
"ae2:part_name": null, "ae2:part_name": null,
"ae2:part_icon": null, "ae2:part_icon": null,
"ae2:part_tooltip": null, "ae2:part_tooltip": null,
"ae2:part_mod_name": null, "ae2:part_mod_name": null,
"expatternprovider:tile_data": null, "expatternprovider:tile_data": null,
"expatternprovider:jade_wireless": null, "expatternprovider:jade_wireless": null,
"gtceu:electric_container_provider": null, "minecraft:campfire": null,
"gtceu:workable_provider": null, "minecraft:brewing_stand": null,
"gtceu:controllable_provider": null, "minecraft:beehive": null,
"gtceu:recipe_logic_provider": null, "minecraft:command_block": null,
"minecraft:brewing_stand": null, "minecraft:jukebox": null,
"minecraft:beehive": null, "minecraft:lectern": null,
"minecraft:command_block": null, "minecraft:redstone": null,
"minecraft:jukebox": null, "minecraft:furnace": null,
"minecraft:lectern": null, "minecraft:chiseled_bookshelf": null,
"minecraft:redstone": null, "minecraft:animal_owner": null,
"minecraft:furnace": null, "minecraft:potion_effects": null,
"minecraft:chiseled_bookshelf": null, "minecraft:mob_growth": null,
"minecraft:animal_owner": null, "minecraft:mob_breeding": null,
"minecraft:potion_effects": null, "minecraft:chicken_egg": null,
"minecraft:mob_growth": null, "minecraft:zombie_villager": null,
"minecraft:mob_breeding": null, "minecraft:campfire": null,
"minecraft:chicken_egg": null, "minecraft:block_states": null,
"minecraft:zombie_villager": null, "minecraft:horse_stats": null,
"minecraft:block_states": null, "minecraft:item_frame": null,
"minecraft:horse_stats": null, "minecraft:tnt_stability": null,
"minecraft:item_frame": null, "minecraft:note_block": null,
"minecraft:tnt_stability": null, "minecraft:armor_stand": null,
"minecraft:note_block": null, "minecraft:painting": null,
"minecraft:armor_stand": null, "minecraft:harvest_tool": null,
"minecraft:painting": null, "minecraft:enchantment_power": null,
"minecraft:harvest_tool": null, "minecraft:total_enchantment_power": null,
"minecraft:enchantment_power": null, "minecraft:player_head": null,
"minecraft:total_enchantment_power": null, "minecraft:item_ber": null,
"minecraft:player_head": null, "minecraft:villager_profession": null,
"minecraft:item_ber": null, "minecraft:item_tooltip": null,
"minecraft:villager_profession": null, "minecraft:falling_block": null,
"minecraft:item_tooltip": null, "minecraft:entity_health": null,
"minecraft:falling_block": null, "minecraft:entity_armor": null,
"minecraft:entity_health": null, "minecraft:crop_progress": null,
"minecraft:entity_armor": null, "minecraft:mob_spawner": null,
"minecraft:crop_progress": null, "minecraft:item_display": null,
"minecraft:mob_spawner": null, "minecraft:block_display": null,
"minecraft:item_display": null, "minecraft:item_storage": null,
"minecraft:block_display": null, "minecraft:fluid_storage": null,
"minecraft:item_storage": null, "minecraft:energy_storage": null,
"minecraft:fluid_storage": null, "minecraft:progress": null,
"minecraft:energy_storage": null, "jade:object_name": null,
"minecraft:progress": null, "jade:registry_name": null,
"jade:object_name": null, "jade:mod_name": null,
"jade:registry_name": null, "jade:distance": null,
"jade:mod_name": null, "jade:block_face": null,
"jade:distance": null, "ae2:server_data": null,
"jade:block_face": null, "ae2:charger": null,
"ae2:server_data": null, "ae2:crafting_monitor": null,
"ae2:charger": null, "ae2:pattern_provider": null,
"ae2:crafting_monitor": null, "ae2:power_storage": null,
"ae2:pattern_provider": null, "ae2:grid_node_state": null,
"ae2:power_storage": null, "ae2:debug": null,
"ae2:grid_node_state": null, "ae2:part_name": null,
"ae2:debug": null, "ae2:part_icon": null,
"ae2:part_name": null, "ae2:part_tooltip": null,
"ae2:part_icon": null, "ae2:part_mod_name": null,
"ae2:part_tooltip": null, "expatternprovider:tile_data": null,
"ae2:part_mod_name": null, "expatternprovider:jade_wireless": null,
"expatternprovider:tile_data": null, "gtceu:electric_container_provider": null,
"expatternprovider:jade_wireless": null "gtceu:workable_provider": null,
"gtceu:controllable_provider": null,
"gtceu:recipe_logic_provider": null
} }

View File

@@ -16,3 +16,7 @@ Storage Drawers
Tool Belt Tool Belt
Torchmaster Torchmaster
XTones Reworked XTones Reworked
Crafting Station
Sophisticated Backpacks
Sophisticated Core
Travel Anchors

View File

@@ -9,6 +9,16 @@
# Default Value: false # Default Value: false
LowMemorySlowSearchEnabled = false LowMemorySlowSearchEnabled = false
# Description: Catch render errors from ingredients and attempt to recover from them instead of crashing.
# Valid Values: [true, false]
# Default Value: true
CatchRenderErrorsEnabled = true
# Description: Catch render errors from tooltips and attempt to recover from them instead of crashing.
# Valid Values: [true, false]
# Default Value: true
CatchTooltipErrorsEnabled = true
# Description: Enable cheating items into the hotbar by using the shift+number keys. # Description: Enable cheating items into the hotbar by using the shift+number keys.
# Valid Values: [true, false] # Valid Values: [true, false]
# Default Value: false # Default Value: false
@@ -22,7 +32,12 @@
# Description: When looking up recipes with items that contain fluids, also look up recipes for the fluids. # Description: When looking up recipes with items that contain fluids, also look up recipes for the fluids.
# Valid Values: [true, false] # Valid Values: [true, false]
# Default Value: false # Default Value: false
LookupFluidContents = false lookupFluidContentsEnabled = false
# Description: When searching for item tags, also include tags for the default blocks contained in the items.
# Valid Values: [true, false]
# Default Value: true
lookupBlockTagsEnabled = true
# Description: How items should be handed to you # Description: How items should be handed to you
# Valid Values: [INVENTORY, MOUSE_PICKUP] # Valid Values: [INVENTORY, MOUSE_PICKUP]

View File

@@ -9,4 +9,9 @@
# Default Value: false # Default Value: false
DebugInputs = false DebugInputs = false
# Description: Adds ingredients to JEI that intentionally crash, to help debug JEI.
# Valid Values: [true, false]
# Default Value: false
CrashingTestItemsEnabled = false

View File

@@ -1,85 +1,87 @@
# This is the configuration file for ModernFix. # This is the configuration file for ModernFix.
# In general, prefer using the config screen to editing this file. It can be accessed # In general, prefer using the config screen to editing this file. It can be accessed
# via the standard mod menu on your respective mod loader. Changes will, however, # via the standard mod menu on your respective mod loader. Changes will, however,
# require restarting the game to take effect. # require restarting the game to take effect.
# #
# The following options can be enabled or disabled if there is a compatibility issue. # The following options can be enabled or disabled if there is a compatibility issue.
# Add a line with your option name and =true or =false at the bottom of the file to enable # Add a line with your option name and =true or =false at the bottom of the file to enable
# or disable a rule. For example: # or disable a rule. For example:
# mixin.perf.dynamic_resources=true # mixin.perf.dynamic_resources=true
# Do not include the #. You may reset to defaults by deleting this file. # Do not include the #. You may reset to defaults by deleting this file.
# #
# Available options: # Available options:
# mixin.bugfix.blueprint_modif_memory_leak=true # (default) # mixin.bugfix.blueprint_modif_memory_leak=true # (default)
# mixin.bugfix.buffer_builder_leak=true # (default) # mixin.bugfix.buffer_builder_leak=true # (default)
# mixin.bugfix.chunk_deadlock=true # (default) # mixin.bugfix.chunk_deadlock=true # (default)
# mixin.bugfix.cofh_core_crash=true # (default) # mixin.bugfix.cofh_core_crash=true # (default)
# mixin.bugfix.concurrency=true # (default) # mixin.bugfix.concurrency=true # (default)
# mixin.bugfix.ctm_resourceutil_cme=true # (default) # mixin.bugfix.ctm_resourceutil_cme=true # (default)
# mixin.bugfix.ender_dragon_leak=true # (default) # mixin.bugfix.ender_dragon_leak=true # (default)
# mixin.bugfix.extra_experimental_screen=true # (default) # mixin.bugfix.extra_experimental_screen=true # (default)
# mixin.bugfix.fix_config_crashes=true # (default) # mixin.bugfix.fix_config_crashes=true # (default)
# mixin.bugfix.forge_at_inject_error=true # (default) # mixin.bugfix.forge_at_inject_error=true # (default)
# mixin.bugfix.forge_vehicle_packets=true # (default) # mixin.bugfix.forge_vehicle_packets=true # (default)
# mixin.bugfix.packet_leak=false # (default) # mixin.bugfix.model_data_manager_cme=true # (default)
# mixin.bugfix.paper_chunk_patches=true # (default) # mixin.bugfix.packet_leak=false # (default)
# mixin.bugfix.recipe_book_type_desync=true # (default) # mixin.bugfix.paper_chunk_patches=true # (default)
# mixin.bugfix.removed_dimensions=true # (default) # mixin.bugfix.recipe_book_type_desync=true # (default)
# mixin.bugfix.unsafe_modded_shape_caches=true # (default) # mixin.bugfix.removed_dimensions=true # (default)
# mixin.bugfix.world_leaks=true # (default) # mixin.bugfix.unsafe_modded_shape_caches=true # (default)
# mixin.bugfix.world_screen_skipped=true # (default) # mixin.bugfix.world_leaks=true # (default)
# mixin.devenv=false # (default) # mixin.bugfix.world_screen_skipped=true # (default)
# mixin.feature.branding=true # (default) # mixin.devenv=false # (default)
# mixin.feature.direct_stack_trace=false # (default) # mixin.feature.branding=true # (default)
# mixin.feature.disable_unihex_font=false # (default) # mixin.feature.direct_stack_trace=false # (default)
# mixin.feature.integrated_server_watchdog=true # (default) # mixin.feature.disable_unihex_font=false # (default)
# mixin.feature.measure_time=true # (default) # mixin.feature.integrated_server_watchdog=true # (default)
# mixin.feature.registry_event_progress=false # (default) # mixin.feature.measure_time=true # (default)
# mixin.feature.snapshot_easter_egg=true # (default) # mixin.feature.registry_event_progress=false # (default)
# mixin.feature.spam_thread_dump=false # (default) # mixin.feature.snapshot_easter_egg=true # (default)
# mixin.feature.spark_profile_launch=false # (default) # mixin.feature.spam_thread_dump=false # (default)
# mixin.feature.warn_missing_perf_mods=true # (default) # mixin.feature.spark_profile_launch=false # (default)
# mixin.launch.class_search_cache=true # (default) # mixin.feature.warn_missing_perf_mods=true # (default)
# mixin.perf.blast_search_trees=true # (default) # mixin.launch.class_search_cache=true # (default)
# mixin.perf.cache_blockstate_cache_arrays=true # (default) # mixin.perf.blast_search_trees=true # (default)
# mixin.perf.cache_model_materials=true # (default) # mixin.perf.cache_blockstate_cache_arrays=true # (default)
# mixin.perf.cache_profile_texture_url=true # (default) # mixin.perf.cache_model_materials=true # (default)
# mixin.perf.cache_strongholds=true # (default) # mixin.perf.cache_profile_texture_url=true # (default)
# mixin.perf.cache_upgraded_structures=true # (default) # mixin.perf.cache_strongholds=true # (default)
# mixin.perf.clear_mixin_classinfo=false # (default) # mixin.perf.cache_upgraded_structures=true # (default)
# mixin.perf.compact_bit_storage=true # (default) # mixin.perf.clear_mixin_classinfo=false # (default)
# mixin.perf.datapack_reload_exceptions=true # (default) # mixin.perf.compact_bit_storage=true # (default)
# mixin.perf.dedicated_reload_executor=true # (default) # mixin.perf.datapack_reload_exceptions=true # (default)
# mixin.perf.deduplicate_climate_parameters=false # (default) # mixin.perf.dedicated_reload_executor=true # (default)
# mixin.perf.deduplicate_location=false # (default) # mixin.perf.deduplicate_climate_parameters=false # (default)
# mixin.perf.deduplicate_wall_shapes=true # (default) # mixin.perf.deduplicate_location=false # (default)
# mixin.perf.dynamic_block_codecs=false # (default) # mixin.perf.deduplicate_wall_shapes=true # (default)
# mixin.perf.dynamic_dfu=true # (default) # mixin.perf.dynamic_block_codecs=false # (default)
# mixin.perf.dynamic_entity_renderers=false # (default) # mixin.perf.dynamic_dfu=true # (default)
# mixin.perf.dynamic_resources=false # (default) # mixin.perf.dynamic_entity_renderers=false # (default)
# mixin.perf.dynamic_resources.ctm=true # (default) # mixin.perf.dynamic_resources=false # (default)
# mixin.perf.dynamic_resources.rs=true # (default) # mixin.perf.dynamic_resources.ctm=true # (default)
# mixin.perf.dynamic_resources.supermartijncore=true # (default) # mixin.perf.dynamic_resources.rs=true # (default)
# mixin.perf.dynamic_sounds=true # (default) # mixin.perf.dynamic_resources.supermartijncore=true # (default)
# mixin.perf.dynamic_structure_manager=true # (default) # mixin.perf.dynamic_sounds=true # (default)
# mixin.perf.fast_forge_dummies=true # (default) # mixin.perf.dynamic_structure_manager=true # (default)
# mixin.perf.fast_registry_validation=true # (default) # mixin.perf.fast_forge_dummies=true # (default)
# mixin.perf.faster_item_rendering=false # (default) # mixin.perf.fast_registry_validation=true # (default)
# mixin.perf.faster_texture_stitching=true # (default) # mixin.perf.faster_item_rendering=false # (default)
# mixin.perf.forge_registry_alloc=true # (default) # mixin.perf.faster_texture_stitching=true # (default)
# mixin.perf.forge_registry_lambda=true # (default) # mixin.perf.forge_cap_retrieval=true # (default)
# mixin.perf.kubejs=true # (default) # mixin.perf.forge_registry_alloc=true # (default)
# mixin.perf.model_optimizations=true # (default) # mixin.perf.forge_registry_lambda=true # (default)
# mixin.perf.mojang_registry_size=true # (default) # mixin.perf.kubejs=true # (default)
# mixin.perf.nbt_memory_usage=true # (default) # mixin.perf.model_optimizations=true # (default)
# mixin.perf.patchouli_deduplicate_books=true # (default) # mixin.perf.mojang_registry_size=true # (default)
# mixin.perf.reduce_blockstate_cache_rebuilds=true # (default) # mixin.perf.nbt_memory_usage=true # (default)
# mixin.perf.remove_biome_temperature_cache=true # (default) # mixin.perf.patchouli_deduplicate_books=true # (default)
# mixin.perf.remove_spawn_chunks=false # (default) # mixin.perf.reduce_blockstate_cache_rebuilds=true # (default)
# mixin.perf.resourcepacks=true # (default) # mixin.perf.remove_biome_temperature_cache=true # (default)
# mixin.perf.state_definition_construct=true # (default) # mixin.perf.remove_spawn_chunks=false # (default)
# mixin.perf.tag_id_caching=true # (default) # mixin.perf.resourcepacks=true # (default)
# mixin.perf.thread_priorities=false # (overridden for mod compat) # mixin.perf.state_definition_construct=true # (default)
# mixin.safety=true # (default) # mixin.perf.tag_id_caching=true # (default)
# # mixin.perf.thread_priorities=false # (overridden for mod compat)
# User overrides go here. # mixin.safety=true # (default)
#
# User overrides go here.

View File

@@ -1,21 +1,21 @@
{ {
"ftbteams": { "ftbteams": {
"my_team": true "my_team": true
}, },
"ftbquests": { "ftbquests": {
"quests": true "quests": true
}, },
"ftblibrary": { "ftblibrary": {
"toggle.gamemode": true, "toggle.gamemode": true,
"toggle.rain": true, "toggle.rain": true,
"toggle.day": true, "toggle.day": true,
"toggle.night": true "toggle.night": true
}, },
"ftbessentials": { "ftbessentials": {
"trash_can": true "trash_can": true
}, },
"ftbchunks": { "ftbchunks": {
"chunks": true, "chunks": true,
"claim_chunks": true "claim_chunks": true
} }
} }

View File

@@ -0,0 +1,6 @@
#Common Settings
[common]
#Turns on/off loot added to various vanilla chest loot tables
chestLootEnabled = true

View File

@@ -0,0 +1,9 @@
#Client Settings
[client]
#Positions where sort buttons can display to help with conflicts with controls from other mods
#Allowed Values: TITLE_LINE_RIGHT, BELOW_UPGRADES, BELOW_UPGRADE_TABS, HIDDEN
sortButtonsPosition = "TITLE_LINE_RIGHT"
#Whether click sound should play when custom buttons are clicked in gui
playButtonSound = true

View File

@@ -0,0 +1,6 @@
#Common Settings
[common]
#Disable / enable any items here (disables their recipes)
enabledItems = ["sophisticatedbackpacks:compacting_upgrade|true", "sophisticatedbackpacks:advanced_restock_upgrade|true", "sophisticatedbackpacks:diamond_backpack|true", "sophisticatedbackpacks:tank_upgrade|true", "sophisticatedbackpacks:auto_smoking_upgrade|true", "sophisticatedbackpacks:filter_upgrade|true", "sophisticatedbackpacks:advanced_compacting_upgrade|true", "sophisticatedbackpacks:feeding_upgrade|true", "sophisticatedbackpacks:advanced_pickup_upgrade|true", "sophisticatedbackpacks:smoking_upgrade|true", "sophisticatedbackpacks:everlasting_upgrade|true", "sophisticatedbackpacks:advanced_feeding_upgrade|true", "sophisticatedbackpacks:crafting_upgrade|true", "sophisticatedbackpacks:stack_upgrade_tier_4|true", "sophisticatedbackpacks:stack_upgrade_tier_2|true", "sophisticatedbackpacks:stack_upgrade_tier_3|true", "sophisticatedbackpacks:stack_upgrade_tier_1|true", "sophisticatedbackpacks:advanced_pump_upgrade|true", "sophisticatedbackpacks:refill_upgrade|true", "sophisticatedbackpacks:auto_blasting_upgrade|true", "sophisticatedbackpacks:void_upgrade|true", "sophisticatedbackpacks:advanced_refill_upgrade|true", "sophisticatedbackpacks:advanced_tool_swapper_upgrade|true", "sophisticatedbackpacks:smelting_upgrade|true", "sophisticatedbackpacks:battery_upgrade|true", "sophisticatedbackpacks:magnet_upgrade|true", "sophisticatedbackpacks:advanced_magnet_upgrade|true", "sophisticatedbackpacks:blasting_upgrade|true", "sophisticatedbackpacks:deposit_upgrade|true", "sophisticatedbackpacks:iron_backpack|true", "sophisticatedbackpacks:stonecutter_upgrade|true", "sophisticatedbackpacks:backpack|true", "sophisticatedbackpacks:tool_swapper_upgrade|true", "sophisticatedbackpacks:jukebox_upgrade|true", "sophisticatedbackpacks:advanced_filter_upgrade|true", "sophisticatedbackpacks:inception_upgrade|true", "sophisticatedbackpacks:anvil_upgrade|true", "sophisticatedbackpacks:xp_pump_upgrade|true", "sophisticatedbackpacks:auto_smelting_upgrade|true", "sophisticatedbackpacks:pickup_upgrade|true", "sophisticatedbackpacks:upgrade_base|true", "sophisticatedbackpacks:gold_backpack|true", "sophisticatedbackpacks:advanced_deposit_upgrade|true", "sophisticatedbackpacks:advanced_void_upgrade|true", "sophisticatedbackpacks:restock_upgrade|true", "sophisticatedbackpacks:pump_upgrade|true", "sophisticatedbackpacks:netherite_backpack|true"]

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{
// When this is set, wou won't be able to use the elevation feature of travel anchors
// but you'll teleport to the anchor you're looking at when jumping on another travel anchor
// This is a client option so each player can adjust it as they prefer.
"disable_elevation": false
}

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{
// Fire an EntityTeleportEvent before allowing the teleport.
// This allows other mods to prevent the teleport or change the destination.
"fireTeleportEvent": true,
// The maximum angle you can look at the Travel Anchor to teleport.
// Minimum: 1.0
"max_angle": 30,
// The maximum distance you are allowed to teleport.
// Minimum: 1.0
"max_distance": 64,
// The maximum distance you can short-range teleport with shift-click.
// Range: 2.0 - 15.0
"max_short_tp_distance": 7
}