- big big grammar pass over everything, no more jank grammar. nature is healing
- added many smaller quests such as jetpack/dense processors etc to help guide people
- fixed a lot of issues people had in the ceu discord, thanks a lot to everyone who brought something up
- a handful of quest rewards added too but nothing too crazy. just to help you get through earlygame. to compensate, a couple of quest rewards have been marginally nerfed. But Again, Nothing Crazy (dont be scared)
- added two new quest chapters for oreproc + for renewable resource information
- huge fix to grammar, removed redundant references, etc. basically just all nicer
* The developer says its client only.
* Minor correction to the mod name
* Should be client only.
* Disable asyncRecipeSearching due to several breaking bugs in the current implementation.
* Update hashes
* Fix server script to point to the correct pack.toml
* Corrected the start.sh server script.
Changes:
Will try to fallback on wget if curl is not found.
Use the -p flag on mkdir so it won't error on
already existing directories
* Fixed forgotten cURL flag
* Added start.ps1 script for Powershell users.
It currently differs significantly from start.sh:
- It pulls FindMe from modrinth by using their API
so as to avoid having to hardcode the location
- It will pull in the latest packwiz bootstrap
from gh releases to avoid hardcoding the location
- It cleans up after itself
- It allows the user to accept the MC EULA from
within the script itself
The 3 variables at the top will need to be
updated to match the expected versions every time
those are altered.
I don't think I'll be able to replicate this
functionality in bash as I'm not as familiar
but I'm sure someone else will rise to the
challenge.
* Corrected the modrinth qs for findme
backpacks now cannot interact with AE2
multiple backpacks in player inventory will now apply Slowness to the player
mobs can no longer spawn with backpacks - no more tier skipping (but no more music :(( )
- compressed item stacks into 128 instead of 64*2
- quests that required many inputs now only require 1 of many
- just general wording tweaks to make things better
megacommit but :PPP sillay
- made fluid tasks possible
- changed IV text colour to suit CEu
- added multi fluid hatch quest
- fixed confusing wording on the ore generation quest
- made it more obvious as to when vanilla recipes have been tweaked
- added some quest subtitles