8 Commits

Author SHA1 Message Date
htmlcsjs
75adf3c52d 1.14.2 Update (#163) 2025-12-14 18:48:23 +00:00
htmlcsjs
4281f17e14 Fix server forge version (#155) 2025-11-11 07:42:32 -06:00
htmlcsjs
06a78e3ba4 Add missing storage drawers recipes (#144) 2025-10-03 13:17:37 +01:00
htmlcsjs
5764fb940e Deprecate Ender Storage (#143) 2025-10-03 07:23:18 +01:00
htmlcsjs
b0216c3161 Update GT to 7.2.0 (#141) 2025-09-24 16:46:34 -05:00
Deepa
08607f5bcb Add enigmatic graves (#130) 2025-08-17 14:34:11 +01:00
htmlcsjs
f33304d84f 1.14.1 Update (#129) 2025-08-15 14:01:05 -05:00
htmlcsjs
1bf83abc1d Pin server files to a specific release (#125) 2025-07-30 14:28:45 -05:00
39 changed files with 1224 additions and 349 deletions

View File

@@ -0,0 +1,39 @@
#Misc Options
[misc]
#Should you get a grave finder item after you respawn?
spawnGraveFinder = true
#Set to false to disable retrieval by sneaking on top of the grave.
sneakRetrieval = true
#How the grave data is handled
[data]
#Defines how the experience should be handled when the player dies.
#DROP: Drops the xp as normal.
#REMOVE: Doesn't drop or restore the xp. Effectively removes it on death.
#KEEP_VANILLA: Stores the same amount of xp that would've been dropped normally into the grave.
#KEEP_ALL: Stores all the players xp in the graves to restore it.
#Allowed Values: DROP, REMOVE, KEEP_VANILLA, KEEP_ALL
experienceHandling = "KEEP_ALL"
#Defines the amount of entries per player that can be stored to retrieve using commands.
#Once the entry count overflows, the oldest entries will be removed.
#Range: 1 ~ 99
graveEntryCount = 10
#Grave Spawn Place Handling
#The grave will first scan down from the death position until it finds a solid block to place the grave on.
#If there is no solid block below the death position, it will attempt to scan from the 'scanHeight' value
#It will scan up to +-'scanRange' in attempt to find a solid block with 2 air blocks above it to spawn the grave on.
#If it fails to find a place, it will then either:
# - Place a block at y=1 with the grave on top, if the 'scanHeight' were filled with block
# - Place a block at y='scanHeight' with the grave on top, if the 'scanHeight' were filled with air
[position]
#The scanning start position for a valid place to spawn
#Range: -64 ~ 319
scanHeight = 60
#The vertical range (up/down) from the initial position to scan for a valid spot to place a grave
#Range: -64 ~ 319
scanRange = 10
#The block that should spawn below the grave if there is none
floorBlock = "minecraft:dirt"

View File

@@ -731,7 +731,7 @@
} }
] ]
title: "The \"Fun\" will never stop" title: "The \"Fun\" will never stop"
x: 3.375d x: 5.625d
y: 6.75d y: 6.75d
} }
{ {
@@ -754,29 +754,6 @@
x: 5.625d x: 5.625d
y: 4.5d y: 4.5d
} }
{
dependencies: [
"40408FFD02134148"
"4AFD3073C731A1E4"
"7FA0ACB7F161F378"
]
description: [
"You've probably noticed the &9\"chance per tier\"&r when hovering over the bonus outputs in &2EMI&r Each overclock above the required tier will add that % bonus to the chanced output!"
""
"This means using an &3EV Macerator&r will yield &6more Byproducts&r!"
]
id: "7B23AF5B6B62BC19"
size: 0.75d
subtitle: "Avarice and hedonism in a single block"
tasks: [{
id: "4EC5F44332F7533B"
item: "gtceu:ev_macerator"
type: "item"
}]
title: "Even More Byproducts"
x: 5.625d
y: 6.75d
}
{ {
dependencies: [ dependencies: [
"73E8283634E5E33A" "73E8283634E5E33A"
@@ -1035,21 +1012,40 @@
"16B735F9C391D260" "16B735F9C391D260"
] ]
description: [ description: [
"In lieu of GTCEu's &3Ender Fluid Links&r being fully implemented, &dEnder Storage&r makes its way into the pack." "&aEnder Fluid Link Covers&r are &dGregTech&r's &r&3Ender Tanks&r. Each Cover sends fluids through a frequency defined by an &68-digit hexadecimal number&r (0-9, then A-F for each digit). That gives you &64.29 billion&r channels to work with! Ender fluid Link Covers work as long as their chunk is loaded - regardless of distance or dimension."
"" ""
"Recipes have been adjusted to a &asimilar tier&r. You can change the \"frequency\" of &6each tank&r by using dye on the wool pads on top." "Setting the mode to Import will &o&c&opull&r fluids from the world location it is attached to, while Export will &o&9&opush&r fluids to the world. Each channel has a buffer of &d64 buckets&r."
"" ""
"You can also make similar &3Ender Chests&r to transport items - which is nice, because there's currently &cno way&r to wirelessly transport items in base &bGTCEu&r! Don't ever say we don't treat you!" "You can also make similar &3Ender Item Link Covers&r to transport items, these have the same mechanics as the fluid ones. Craft any of them to complete this quest"
"" ""
"Lastly, using a &eDiamond&r on an Ender Tank will lock the tank to your own &dprivate frequency&r, which is helpful if you're playing on a server." "Lastly, clicking on the &eLock&r in the ui lock the cover to your own &dprivate channel&r, which is helpful if you're playing on a server."
"{@pagebreak}"
"You can assign a description to each channel in the cover, and list all of them. I recommend you set up a system to organise all those channels. I would also advise against using the default channel (FFFFFFFF) in all cases."
""
"&l&3Lore:&r&o Before these were added to GTm, we had &dEnder Storage&r&o in the pack. If you are still using them we &lhighly&r&o recommend changing them over to the &aGregTech covers&r&o, which can be done in a crafting table."
] ]
id: "23A7E6D95549B1F8" id: "23A7E6D95549B1F8"
shape: "rsquare" shape: "rsquare"
size: 0.66d size: 0.66d
subtitle: "Ender? I ha- Ok, this joke is old" subtitle: "Ender? I ha- Ok, this joke is old"
tasks: [{ tasks: [{
id: "5AAF6386B4AA7C69" id: "063E326F5BEA79A5"
item: "enderstorage:ender_tank" item: {
Count: 1
id: "itemfilters:or"
tag: {
items: [
{
Count: 1b
id: "gtceu:ender_fluid_link_cover"
}
{
Count: 1b
id: "gtceu:ender_item_link_cover"
}
]
}
}
type: "item" type: "item"
}] }]
title: "Ender Fluid Linking" title: "Ender Fluid Linking"

View File

@@ -8,9 +8,7 @@
id: "gtceu:iron_wrench" id: "gtceu:iron_wrench"
tag: { tag: {
Damage: 0 Damage: 0
GT.Tool: { GT.Tool: { }
Damage: 0
}
} }
} }
id: "2F8B0AFE317363C9" id: "2F8B0AFE317363C9"
@@ -187,9 +185,7 @@
id: "gtceu:steel_axe" id: "gtceu:steel_axe"
tag: { tag: {
Damage: 0 Damage: 0
GT.Tool: { GT.Tool: { }
Damage: 0
}
} }
} }
id: "13354F24F80F65FB" id: "13354F24F80F65FB"
@@ -743,9 +739,7 @@
id: "gtceu:steel_hammer" id: "gtceu:steel_hammer"
tag: { tag: {
Damage: 0 Damage: 0
GT.Tool: { GT.Tool: { }
Damage: 0
}
} }
} }
id: "1A4DDB914D7D2F3C" id: "1A4DDB914D7D2F3C"
@@ -781,9 +775,7 @@
id: "gtceu:steel_mining_hammer" id: "gtceu:steel_mining_hammer"
tag: { tag: {
Damage: 0 Damage: 0
GT.Tool: { GT.Tool: { }
Damage: 0
}
} }
} }
id: "4A365A7CC9E374F9" id: "4A365A7CC9E374F9"
@@ -796,9 +788,7 @@
id: "gtceu:steel_mining_hammer" id: "gtceu:steel_mining_hammer"
tag: { tag: {
Damage: 0 Damage: 0
GT.Tool: { GT.Tool: { }
Damage: 0
}
} }
} }
id: "4F372C393ADC6CE2" id: "4F372C393ADC6CE2"
@@ -908,9 +898,7 @@
id: "gtceu:iron_wrench" id: "gtceu:iron_wrench"
tag: { tag: {
Damage: 0 Damage: 0
GT.Tool: { GT.Tool: { }
Damage: 0
}
} }
} }
id: "2001CB4968D3E0A2" id: "2001CB4968D3E0A2"
@@ -980,8 +968,6 @@
"&9&lScythe:&r A powerful farming tool that can automatically replant your crops in a large area. It's also a surprisingly good weapon!" "&9&lScythe:&r A powerful farming tool that can automatically replant your crops in a large area. It's also a surprisingly good weapon!"
"" ""
"&9&lPlunger:&r A tool to clear stuck fluids from GregTech&a machines." "&9&lPlunger:&r A tool to clear stuck fluids from GregTech&a machines."
""
"&9&lButchery Knife:&r A weapon that comes pre-enchanted with &6Looting III&r. You might want to use it to gather leather and food."
"{@pagebreak}" "{@pagebreak}"
"&e&lNote:&r This quest's reward is &3Damascus Steel&r - a rare material which can only be found as overworld loot. It far surpasses the materials you have now, so be sure to use it." "&e&lNote:&r This quest's reward is &3Damascus Steel&r - a rare material which can only be found as overworld loot. It far surpasses the materials you have now, so be sure to use it."
] ]
@@ -991,7 +977,7 @@
tag: { tag: {
Damage: 0 Damage: 0
GT.Tool: { GT.Tool: {
Damage: 0 DefaultEnchantments: [ ]
} }
} }
} }
@@ -1329,9 +1315,7 @@
id: "gtceu:iron_shovel" id: "gtceu:iron_shovel"
tag: { tag: {
Damage: 0 Damage: 0
GT.Tool: { GT.Tool: { }
Damage: 0
}
} }
} }
type: "item" type: "item"
@@ -1342,13 +1326,13 @@
Count: 1 Count: 1
id: "gtceu:iron_axe" id: "gtceu:iron_axe"
tag: { tag: {
Damage: 0
DisallowContainerItem: 0b DisallowContainerItem: 0b
GT.Behaviours: { GT.Behaviours: {
DisableShields: 1b DisableShields: 1b
TreeFelling: 1b TreeFelling: 1b
} }
GT.Tool: { GT.Tool: {
Damage: 0
HarvestLevel: 2 HarvestLevel: 2
MaxDamage: 255 MaxDamage: 255
ToolSpeed: 4.0f ToolSpeed: 4.0f

View File

@@ -461,6 +461,8 @@
"Visiting &dThe End&r allows you to access a richer Bauxite vein, as well as &9Ilmenite&r - an even better source of Rutile." "Visiting &dThe End&r allows you to access a richer Bauxite vein, as well as &9Ilmenite&r - an even better source of Rutile."
"" ""
"&9Tip:&r Ore processing for &aBauxite&r is ridiculously good! Including the &3Thermal Centrifuge&r step easily &6triples&r your &aRutile&r yield." "&9Tip:&r Ore processing for &aBauxite&r is ridiculously good! Including the &3Thermal Centrifuge&r step easily &6triples&r your &aRutile&r yield."
""
"&9Bonus Tip:&r There is also an alternate route you can process &aPurified Bauxite&r in a &3Mixer&r and process into a greater return of &aRutile&r, however this is much harder to initally batch so it is more ideal to use when you set up a dedicated Titanium processing line."
] ]
icon: "gtceu:rutile_dust" icon: "gtceu:rutile_dust"
id: "59DFC4DA7D29C315" id: "59DFC4DA7D29C315"
@@ -1035,7 +1037,11 @@
"" ""
"&aToluene&r can also optionally be used in &5EV&r to make &dGasoline&r." "&aToluene&r can also optionally be used in &5EV&r to make &dGasoline&r."
"" ""
"&cTNT&r is used in the &3Implosion Compressor&r to make Gems. It also blows stuff (and your friends) up." "&cTNT&r is used in the &3Implosion Compressor&r to make Gems. It also blows stuff (and your friends) up. "
"{@pagebreak}"
"&cITNT&r can also be used in the &3Implosion Compressor&r at a better rate but require &aNitration Mixture&r to make. It also ignites when punched so be careful when it is placed."
""
"Get &9either&r TNT or ITNT to complete this quest."
"" ""
"Technically, Dynamite or Powerbarrels could also be used... but Dynamite is a pain to obtain, whereas Powerbarrels are weaker." "Technically, Dynamite or Powerbarrels could also be used... but Dynamite is a pain to obtain, whereas Powerbarrels are weaker."
] ]
@@ -1047,11 +1053,28 @@
{ {
id: "1CB85F57BA45252D" id: "1CB85F57BA45252D"
item: "gtceu:gelled_toluene" item: "gtceu:gelled_toluene"
optional_task: true
type: "item" type: "item"
} }
{ {
id: "04BF6A36E965C348" id: "04BF6A36E965C348"
item: "minecraft:tnt" item: {
Count: 1
id: "itemfilters:or"
tag: {
items: [
{
Count: 1b
id: "minecraft:tnt"
}
{
Count: 1b
id: "gtceu:industrial_tnt"
}
]
}
}
title: "TNT"
type: "item" type: "item"
} }
] ]

View File

@@ -483,7 +483,9 @@
"14D277A164202FF8" "14D277A164202FF8"
] ]
description: [ description: [
"Better Ore Processing for &6chanced Byproducts&r, only at the cost of this &3Macerator&r! A must have." "Faster Ore Processing only at the cost of this &3Macerator&r! A must have."
""
"Also used to craft the &3Large Maceration Tower&r."
"" ""
"And now, it's finally time for mass ore processing automation." "And now, it's finally time for mass ore processing automation."
"" ""
@@ -497,7 +499,7 @@
item: "gtceu:iv_macerator" item: "gtceu:iv_macerator"
type: "item" type: "item"
}] }]
title: "Shredding your Ores with further more Byproducts" title: "Shredding your Ores with greater speed"
x: 1.5d x: 1.5d
y: 4.875d y: 4.875d
} }
@@ -1091,10 +1093,10 @@
Count: 1 Count: 1
id: "gtceu:polybenzimidazole_mallet" id: "gtceu:polybenzimidazole_mallet"
tag: { tag: {
Damage: 0
DisallowContainerItem: 0b DisallowContainerItem: 0b
GT.Behaviours: { } GT.Behaviours: { }
GT.Tool: { GT.Tool: {
Damage: 0
MaxDamage: 1023 MaxDamage: 1023
} }
HideFlags: 2 HideFlags: 2
@@ -1110,10 +1112,10 @@
Count: 1 Count: 1
id: "gtceu:polybenzimidazole_mallet" id: "gtceu:polybenzimidazole_mallet"
tag: { tag: {
Damage: 0
DisallowContainerItem: 0b DisallowContainerItem: 0b
GT.Behaviours: { } GT.Behaviours: { }
GT.Tool: { GT.Tool: {
Damage: 0
MaxDamage: 1023 MaxDamage: 1023
} }
HideFlags: 2 HideFlags: 2

View File

@@ -430,11 +430,11 @@
{ {
dependencies: ["32EA7E81885C8E87"] dependencies: ["32EA7E81885C8E87"]
description: [ description: [
"The Lathe is an important machine to help shape metals. Thanks to it, you can turn &6one Ingot into two Rods&r, and &6one Bolt into one screw&r. That's twice the efficiency on those recipes as opposed to crafting by hand." "The Lathe is an important machine to help shape metals. Thanks to it, you can turn &6one Ingot into one Rod and 2 small piles of Dust&r, and &6one Bolt into one screw&r. That's twice the material efficiency on those recipes as opposed to crafting by hand. "
"{@pagebreak}"
"&l&3Lore:&r&o The GregTech 5 Lathe produces one Rod and 2 small piles of Dust per Ingot. We also have a setting for this in GTCEu, but it's turned off by default."
"" ""
"&oThe GT6 Lathe acts like GT5's, but Bolts lathe into one Screw and 1/72 of a pile of Dust. Disgusting!" "However the &bMV&r &3Extruder&r has the ability to turn &6one Ingot&r directly into &6two Rods&r alongside its many other functions."
""
"&l&3Lore:&r &oThe GT6 Lathe acts like GTm's lathe, but Bolts lathe into one Screw and 1/72 of a pile of Dust. Disgusting!"
] ]
id: "07E7678095258EDB" id: "07E7678095258EDB"
rewards: [{ rewards: [{
@@ -506,19 +506,21 @@
description: [ description: [
"&oThe &3Large Boiler&r is an &6optional&r big-boy variant of the Small Boilers. It runs off solid or liquid fuel." "&oThe &3Large Boiler&r is an &6optional&r big-boy variant of the Small Boilers. It runs off solid or liquid fuel."
"" ""
"If you want Steam-based power production, this will be your first port-of-call. Other power options are listed in the &bMV&r chapter." "If you want Steam-based power production, this will be your first port-of-call. Other power options are listed in the &bMV&r chapter, if you want to invest in those, you can &cskip this quest&r with the checkmark."
"" ""
"We should note that the LBB in its &bcurrent state&r isn't... great. It's probably better to use an alternate fuel source for now (or just spam &dsingleblock Boilers&r). This will be &2rebalanced&r in due time, don't you worry. For that reason, though, you can &cskip this quest&r with the checkmark." "One \"easy\" fuel option is producing &dCharcoal&r from &3Coke Ovens&r. One piece of Charcoal lasts 20s in the LBB and the wood can be sourced from a tree farm."
"" ""
"&cImportant:&r This Boiler &lCAN&r also &cexplode&r similarly to the regular Boilers! Usually, the explosion can be rather devastating... but it's configured to not damage blocks or entities in this modpack." "&cImportant:&r This Boiler &lCAN&r also &cexplode&r similarly to the regular Boilers! Usually, the explosion can be rather devastating... but it's configured to not damage blocks or entities in this modpack."
"{@pagebreak}" "{@pagebreak}"
"&cWater supply is &lcrucial&r&r. Dedicate a &3Primitive Pump&r with a &7LV&r Output Hatch in the &lsame chunk&r as the Boiler. Any biome will still be enough to supply enough water." "&cWater supply is &lcrucial&r&r. Dedicate a &3Primitive Pump&r with a &7LV&r Output Hatch in the &lsame chunk&r as the Boiler. Any biome will still be enough to supply enough water."
"" ""
"Once fully heated up, the &3LBB&r produces 800 Steam per tick, which is &d400EU/t&r after conversion, or 12.5 Basic Steam Turbines. Such (relatively!) immense power comes at the cost of &la lot&r of burnable fuel." "Once fully heated up, the &3LBB&r produces 800 Steam per tick, which is &d400EU/t&r after conversion, or 12.5 Basic Steam Turbines. Such (relatively!) immense power comes at the cost of automating fuel."
"{@pagebreak}" "{@pagebreak}"
"&5&lWith this in consideration&r, the GUI lets you &9throttle&r the Boiler down to 25% power for 200 Steam per tick. That's &d100EU/t&r, or slightly above 3 Basic Steam Turbines." "&5&lWith this in consideration&r, the GUI lets you &9throttle&r the Boiler down to 25% power for 200 Steam per tick. That's &d100EU/t&r, or slightly above 3 Basic Steam Turbines."
"" ""
"&9Note:&r An in-depth tutorial about Multiblocks is given after you get the &3Electric Blast Furnace&r. We recommend you aim for that first." "&9Note:&r An in-depth tutorial about Multiblocks is given after you get the &3Electric Blast Furnace&r. We recommend you aim for that first."
""
"&l&3Lore:&r&o The LBB used to be terrible, however it recently got rebalanced in 7.3.0 to make it actually viable to use."
] ]
icon: "gtceu:bronze_large_boiler" icon: "gtceu:bronze_large_boiler"
id: "33263404ED38C6D2" id: "33263404ED38C6D2"
@@ -610,8 +612,6 @@
"" ""
"A small amount of &dFlawless Emeralds&r will be required in &bMV&r, and running ores in &3Sifting Machine&r is how you obtain these." "A small amount of &dFlawless Emeralds&r will be required in &bMV&r, and running ores in &3Sifting Machine&r is how you obtain these."
"" ""
"Each higher tier of &3Sifter&r increases the chance of all Gem types to be found, at the cost of more energy. "
""
"&9Note:&r If you crushed Gem Ores (such as Diamond), it is critical you use this machine to recover the actual gems in non dust form. However, this is a rather slow process, so you may want to smelt this type of ore directly into the Gem." "&9Note:&r If you crushed Gem Ores (such as Diamond), it is critical you use this machine to recover the actual gems in non dust form. However, this is a rather slow process, so you may want to smelt this type of ore directly into the Gem."
] ]
id: "7A64425597F58015" id: "7A64425597F58015"
@@ -1744,7 +1744,7 @@
type: "item" type: "item"
}] }]
title: "Gallium Arsenide" title: "Gallium Arsenide"
x: 1.125d x: 2.25d
y: 7.875d y: 7.875d
} }
{ {
@@ -2258,6 +2258,7 @@
id: "gtceu:lv_iron_drill" id: "gtceu:lv_iron_drill"
tag: { tag: {
Charge: 2147483647L Charge: 2147483647L
Damage: 0
DisallowContainerItem: 0b DisallowContainerItem: 0b
GT.Behaviours: { GT.Behaviours: {
AoEColumn: 1 AoEColumn: 1
@@ -2268,7 +2269,6 @@
MaxAoERow: 1 MaxAoERow: 1
} }
GT.Tool: { GT.Tool: {
Damage: 0
HarvestLevel: 2 HarvestLevel: 2
MaxDamage: 767 MaxDamage: 767
ToolSpeed: 6.0f ToolSpeed: 6.0f
@@ -2289,6 +2289,7 @@
id: "gtceu:lv_iron_drill" id: "gtceu:lv_iron_drill"
tag: { tag: {
Charge: 2147483647L Charge: 2147483647L
Damage: 0
DisallowContainerItem: 0b DisallowContainerItem: 0b
GT.Behaviours: { GT.Behaviours: {
AoEColumn: 1 AoEColumn: 1
@@ -2299,7 +2300,6 @@
MaxAoERow: 1 MaxAoERow: 1
} }
GT.Tool: { GT.Tool: {
Damage: 0
HarvestLevel: 2 HarvestLevel: 2
MaxDamage: 767 MaxDamage: 767
ToolSpeed: 6.0f ToolSpeed: 6.0f
@@ -2431,10 +2431,10 @@
Count: 1 Count: 1
id: "gtceu:polybenzimidazole_mallet" id: "gtceu:polybenzimidazole_mallet"
tag: { tag: {
Damage: 0
DisallowContainerItem: 0b DisallowContainerItem: 0b
GT.Behaviours: { } GT.Behaviours: { }
GT.Tool: { GT.Tool: {
Damage: 0
MaxDamage: 1023 MaxDamage: 1023
} }
HideFlags: 2 HideFlags: 2
@@ -2501,6 +2501,111 @@
x: -2.25d x: -2.25d
y: 7.875d y: 7.875d
} }
{
dependencies: [
"257DB4B39B2A928E"
"581CDF545E1EA1FD"
]
description: [
"&3Concrete&r and &3Studs&r are two decorative block families added that increse your speed when walking on them, with &3Concrete&r increasing your speed more."
""
"Get &9either&r of them to complete this quest."
]
hide_dependency_lines: true
icon: "gtceu:light_concrete"
id: "41DD503169987D50"
shape: "rsquare"
size: 0.66d
subtitle: "Subsonic!"
tasks: [{
id: "755F679F2DA97A4F"
item: {
Count: 1
id: "itemfilters:or"
tag: {
items: [
{
Count: 1b
id: "gtceu:light_concrete"
}
{
Count: 1b
id: "gtceu:dark_concrete"
}
{
Count: 1b
id: "gtceu:white_studs"
}
{
Count: 1b
id: "gtceu:orange_studs"
}
{
Count: 1b
id: "gtceu:magenta_studs"
}
{
Count: 1b
id: "gtceu:light_blue_studs"
}
{
Count: 1b
id: "gtceu:yellow_studs"
}
{
Count: 1b
id: "gtceu:lime_studs"
}
{
Count: 1b
id: "gtceu:pink_studs"
}
{
Count: 1b
id: "gtceu:gray_studs"
}
{
Count: 1b
id: "gtceu:light_gray_studs"
}
{
Count: 1b
id: "gtceu:cyan_studs"
}
{
Count: 1b
id: "gtceu:purple_studs"
}
{
Count: 1b
id: "gtceu:blue_studs"
}
{
Count: 1b
id: "gtceu:brown_studs"
}
{
Count: 1b
id: "gtceu:green_studs"
}
{
Count: 1b
id: "gtceu:red_studs"
}
{
Count: 1b
id: "gtceu:black_studs"
}
]
}
}
title: "Blocks"
type: "item"
}]
title: "Gotta go fast"
x: 1.12d
y: 7.875d
}
] ]
subtitle: ["Tame electricity and make your first machines"] subtitle: ["Tame electricity and make your first machines"]
title: "&7LV&r - Low Voltage" title: "&7LV&r - Low Voltage"

View File

@@ -103,7 +103,7 @@
}] }]
title: "Biomass" title: "Biomass"
x: 0.0d x: 0.0d
y: -1.875d y: -2.64d
} }
{ {
dependencies: ["74180AC57AE9F0FE"] dependencies: ["74180AC57AE9F0FE"]
@@ -142,7 +142,7 @@
} }
] ]
title: "Local Brewery selling Booze" title: "Local Brewery selling Booze"
x: 1.125d x: -1.125d
y: -1.875d y: -1.875d
} }
{ {
@@ -197,7 +197,7 @@
}] }]
title: "Ethanol" title: "Ethanol"
x: 0.0d x: 0.0d
y: -3.0d y: -3.63d
} }
{ {
dependencies: ["6A304E453D74C57C"] dependencies: ["6A304E453D74C57C"]
@@ -265,7 +265,7 @@
{ {
dependencies: [ dependencies: [
"0DBC148D92A9F69F" "0DBC148D92A9F69F"
"7567E885B7166603" "1BE0349B8F3890D3"
"6E186F9C57155BFA" "6E186F9C57155BFA"
] ]
description: [ description: [
@@ -310,8 +310,8 @@
type: "item" type: "item"
}] }]
title: "Electricity Generation in MV" title: "Electricity Generation in MV"
x: 2.25d x: 0.0d
y: -1.875d y: 2.44d
} }
{ {
dependencies: ["2AD44111B9B39C90"] dependencies: ["2AD44111B9B39C90"]
@@ -376,8 +376,8 @@
type: "item" type: "item"
}] }]
title: "Transformers" title: "Transformers"
x: 0.0d x: 1.125d
y: -0.75d y: 2.44d
} }
{ {
dependencies: [ dependencies: [
@@ -839,8 +839,8 @@
type: "item" type: "item"
}] }]
title: "Greenhouse" title: "Greenhouse"
x: 0.0d x: -1.125d
y: -1.875d y: 0.375d
} }
{ {
dependencies: [ dependencies: [
@@ -1579,8 +1579,8 @@
type: "checkmark" type: "checkmark"
}] }]
title: "It will Melt Your Flesh" title: "It will Melt Your Flesh"
x: 2.25d x: 3.375d
y: -4.125d y: -3.0d
} }
{ {
dependencies: [ dependencies: [
@@ -1625,7 +1625,7 @@
"" ""
"The Extruder shapes solid materials into (almost!) any form using &aIngots&r. This is a great way to reduce the amount of microcrafting, as well as keeping a high conversion ratio." "The Extruder shapes solid materials into (almost!) any form using &aIngots&r. This is a great way to reduce the amount of microcrafting, as well as keeping a high conversion ratio."
"" ""
"The Extruder can make &6Bolts&r, &6&6Small Gears&r, &6Gears&r, and &6&6Rings&r at the highest efficiency in a single step!" "The Extruder can make &6Rods&r, &6Bolts&r, &6&6Small Gears&r, &6Gears&r, and &6&6Rings&r at the highest efficiency in a single step!"
"" ""
"You may also like to use it for &dPipes&r, &dLong Rods&r, and &dRotors&r." "You may also like to use it for &dPipes&r, &dLong Rods&r, and &dRotors&r."
] ]
@@ -2310,8 +2310,8 @@
type: "item" type: "item"
}] }]
title: "I Believe I Can Fly" title: "I Believe I Can Fly"
x: -5.625d x: -3.37d
y: -0.75d y: -3.56d
} }
{ {
dependencies: ["75F38905DEA60F15"] dependencies: ["75F38905DEA60F15"]

View File

@@ -299,9 +299,7 @@
id: "gtceu:red_steel_pickaxe" id: "gtceu:red_steel_pickaxe"
tag: { tag: {
Damage: 0 Damage: 0
GT.Tool: { GT.Tool: { }
Damage: 0
}
} }
} }
type: "item" type: "item"
@@ -459,8 +457,6 @@
"" ""
"Introducing... &aDrums&r! They have large internal buffers, and any &aDrum&r can be broken and picked up and will &dkeep the fluid&r inside." "Introducing... &aDrums&r! They have large internal buffers, and any &aDrum&r can be broken and picked up and will &dkeep the fluid&r inside."
"{@pagebreak}" "{@pagebreak}"
"&l&4[ NOT YET IMPLEMENTED ]"
""
"Additionally, &binternal tanks&r from machines will interact with items containing fluid. This is great for manual crafting - this means you can use fluid drums instead of multiple buckets in crafting. To &5void fluid&r contained in a Drum, place it alone in any crafting grid." "Additionally, &binternal tanks&r from machines will interact with items containing fluid. This is great for manual crafting - this means you can use fluid drums instead of multiple buckets in crafting. To &5void fluid&r contained in a Drum, place it alone in any crafting grid."
"" ""
"&o&7Pssst:&8 &oA right-click with a Screwdriver allows a Drum to drain its content into another container placed under it. This is great if you want to keep your Liquid Boilers fueled for longer." "&o&7Pssst:&8 &oA right-click with a Screwdriver allows a Drum to drain its content into another container placed under it. This is great if you want to keep your Liquid Boilers fueled for longer."
@@ -496,7 +492,7 @@
"{@pagebreak}" "{@pagebreak}"
"The &cOutput Hatch&r is where water will be generated. You can make it face up or down to auto-output water into your pipes, which can go &ethrough&r the Treated Wood Frames - just place the pipe before you encase it in the frames. " "The &cOutput Hatch&r is where water will be generated. You can make it face up or down to auto-output water into your pipes, which can go &ethrough&r the Treated Wood Frames - just place the pipe before you encase it in the frames. "
"" ""
"When you reach &7LV&r or &bMV&r, you can use an Output Hatch from either tier to further boost the Pump's output." "Later you can use a &8ULV&r or &7LV&r Output Hatch to further boost the Pump's output."
"" ""
"&2Reminder:&r Use a Wrench to rotate GregTech blocks (sneak right-click)." "&2Reminder:&r Use a Wrench to rotate GregTech blocks (sneak right-click)."
"" ""
@@ -1133,19 +1129,16 @@
} }
{ {
dependencies: ["48AED37B4E20A99A"] dependencies: ["48AED37B4E20A99A"]
description: ["Invar has &650% more durability&r when used in GregTech tools compared to Iron (yes, that is the same as &aWrought Iron&r), and comes with inherent &bEfficiency I&r. Great for mining - you might want to consider using this in your tools if you &5haven't unlocked&r Steel."] description: ["Invar has &650% more durability&r when used in GregTech tools compared to Iron (yes, that is the same as &aWrought Iron&r). Great for mining - you might want to consider using this in your tools if you &5haven't unlocked&r Steel."]
id: "76F61E499780C30B" id: "76F61E499780C30B"
rewards: [{ rewards: [{
id: "15C0F36A7E35F7A6" id: "4B335E308869FC4B"
item: { item: {
Count: 1 Count: 1
id: "gtceu:invar_mining_hammer" id: "gtceu:invar_mining_hammer"
tag: { tag: {
Damage: 0
DisallowContainerItem: 0b DisallowContainerItem: 0b
Enchantments: [{
id: "minecraft:efficiency"
lvl: 1s
}]
GT.Behaviours: { GT.Behaviours: {
AoEColumn: 1 AoEColumn: 1
AoELayer: 0 AoELayer: 0
@@ -1153,9 +1146,12 @@
MaxAoEColumn: 1 MaxAoEColumn: 1
MaxAoELayer: 0 MaxAoELayer: 0
MaxAoERow: 1 MaxAoERow: 1
TorchPlacing: 1b
} }
GT.Tool: { GT.Tool: {
Damage: 0 AttackDamage: 4.5f
AttackSpeed: -3.2f
DefaultEnchantments: [ ]
HarvestLevel: 2 HarvestLevel: 2
MaxDamage: 1151 MaxDamage: 1151
ToolSpeed: 5.6f ToolSpeed: 5.6f
@@ -1619,9 +1615,11 @@
"" ""
"The &3Wooden Multiblock Tank&r&r holds &a250,000 mB&r, but you won't be able to use it to store &chot Fluids&r such as Lava, or &cGases&r such as Steam or Oxygen." "The &3Wooden Multiblock Tank&r&r holds &a250,000 mB&r, but you won't be able to use it to store &chot Fluids&r such as Lava, or &cGases&r such as Steam or Oxygen."
"" ""
"The &3Steel Multiblock Tank&r holds &a1,000,000 mB&r, and lifts the aforementioned fluid restrictions." "The &3Bronze Multiblock Tank&r holds &a500,000 mB&r, lifiting the maximum fluid tempreture and can now store &cGases&r. "
"" ""
"Get &eany&r of the Tanks to complete this quest. The Steel version is &dway too expensive&r right now - so you should probably make the Wooden one instead." "The &3Steel Multiblock Tank&r holds &a1,000,000 mB&r, and lifts all the aforementioned fluid restrictions."
""
"Get &eany&r of the Tanks to complete this quest. The Steel version is &dway too expensive&r right now - so you should probably make the Wooden or Bronze one instead."
"{@pagebreak}" "{@pagebreak}"
"Fluid transfer can either be facilitated through the Controller block, or through up to &atwo Valves&r." "Fluid transfer can either be facilitated through the Controller block, or through up to &atwo Valves&r."
"" ""
@@ -1665,6 +1663,10 @@
} }
{ {
Count: 1b Count: 1b
id: "gtceu:bronze_multiblock_tank"
}
{
Count: 1
id: "gtceu:steel_multiblock_tank" id: "gtceu:steel_multiblock_tank"
} }
] ]
@@ -1684,6 +1686,10 @@
Count: 1b Count: 1b
id: "gtceu:wooden_tank_valve" id: "gtceu:wooden_tank_valve"
} }
{
Count: 1b
id: "gtceu:bronze_tank_valve"
}
{ {
Count: 1b Count: 1b
id: "gtceu:steel_tank_valve" id: "gtceu:steel_tank_valve"
@@ -1706,6 +1712,10 @@
Count: 1b Count: 1b
id: "gtceu:solid_machine_casing" id: "gtceu:solid_machine_casing"
} }
{
Count: 1b
id: "gtceu:steam_machine_casing"
}
{ {
Count: 1b Count: 1b
id: "gtceu:wood_wall" id: "gtceu:wood_wall"

View File

@@ -684,7 +684,7 @@
description: [ description: [
"A shopping list for anyone looking to automate &6Ore Processing&r on a large scale:" "A shopping list for anyone looking to automate &6Ore Processing&r on a large scale:"
"" ""
"&9-&r One or more &3IV Macerators&r (the higher the tier, the higher your chances of byproducts!)." "&9-&r One or more &3IV Macerators&r."
"&9-&r The &3Large Centrifuge&r. Set it to work as a Thermal Centrifuge, and you're off to the races." "&9-&r The &3Large Centrifuge&r. Set it to work as a Thermal Centrifuge, and you're off to the races."
"&9-&r One or more &3MV Electrolyzers&r - you could possibly make the large version if there's enough demand." "&9-&r One or more &3MV Electrolyzers&r - you could possibly make the large version if there's enough demand."
"&9-&r A &3Multi Smelter&r." "&9-&r A &3Multi Smelter&r."
@@ -698,7 +698,7 @@
"&9-&r Alternately, a &3Large Ore Washer&r, accompanied with a set of &3Distilleries&r for &dDistilled Water&r." "&9-&r Alternately, a &3Large Ore Washer&r, accompanied with a set of &3Distilleries&r for &dDistilled Water&r."
"&9-&r A second &3Large Centrifuge&r... this time set to Centrifuge mode for impure/purified dusts." "&9-&r A second &3Large Centrifuge&r... this time set to Centrifuge mode for impure/purified dusts."
"&9-&r &3Chemical Baths&r for the special Byproducts that require &dMercury&r or &dSodium Persulfate&r to obtain." "&9-&r &3Chemical Baths&r for the special Byproducts that require &dMercury&r or &dSodium Persulfate&r to obtain."
"&9-&r &3Sifters&r of any tier (higher tier = better chanced output), for gem ores." "&9-&r &3Sifters&r of any tier for gem ores."
"&9-&r &3Electromagnetic Separators&r." "&9-&r &3Electromagnetic Separators&r."
"{@pagebreak}" "{@pagebreak}"
"If the Large Machines aren't your thing, you could always try using tons of &7LV&r machinery, and route with some clever piping." "If the Large Machines aren't your thing, you could always try using tons of &7LV&r machinery, and route with some clever piping."

View File

@@ -61,9 +61,7 @@
id: "gtceu:iron_wrench" id: "gtceu:iron_wrench"
tag: { tag: {
Damage: 0 Damage: 0
GT.Tool: { GT.Tool: { }
Damage: 0
}
} }
} }
id: "6E8F257261F93501" id: "6E8F257261F93501"

View File

@@ -19,6 +19,7 @@
} }
pause_game: false pause_game: false
progression_mode: "default" progression_mode: "default"
show_lock_icons: true
title: "GregTech Community Pack" title: "GregTech Community Pack"
version: 13 version: 13
} }

View File

@@ -9,8 +9,8 @@ recipes:
disableManualCompression: false disableManualCompression: false
# Change the recipe of Rods in the Lathe to 1 Rod and 2 Small Piles of Dust, instead of 2 Rods. # Change the recipe of Rods in the Lathe to 1 Rod and 2 Small Piles of Dust, instead of 2 Rods.
# Default: false # Default: true
harderRods: false harderRods: true
# Whether to make crafting recipes for Bricks, Firebricks, Nether Bricks, and Coke Bricks harder. # Whether to make crafting recipes for Bricks, Firebricks, Nether Bricks, and Coke Bricks harder.
# Default: false # Default: false
@@ -50,7 +50,7 @@ recipes:
nerfPaperCrafting: true nerfPaperCrafting: true
# Recipes for items like Iron Doors, Trapdoors, Anvil require Iron Plates, Rods, and more. # Recipes for items like Iron Doors, Trapdoors, Anvil require Iron Plates, Rods, and more.
# Default: false # Default: true
hardAdvancedIronRecipes: false hardAdvancedIronRecipes: false
# Whether to make coloring blocks like Concrete or Glass harder. # Whether to make coloring blocks like Concrete or Glass harder.
@@ -81,15 +81,43 @@ recipes:
# Default: false # Default: false
harderCircuitRecipes: false harderCircuitRecipes: false
# Whether to nerf machine controller recipes.
# Default: false
hardMultiRecipes: false
# Whether tools should have enchants or not. Like the flint sword getting fire aspect.
# Default: false
enchantedTools: false
# Whether to enable macerator decomposition recycling
# Default: true
enableMaceratorRecycling: true
# Percentage yield of macerator decomposition recycling outputs, 1.0 means 100%
# Default: 1.0f
maceratorRecyclingYield: 1.0
# Whether to enable arc furnace decomposition recycling
# Default: true
enableArcRecycling: true
# Percentage yield of arc furnace decomposition recycling outputs, 1.0 means 100%
# Default: 1.0f
arcRecyclingYield: 1.0
# Whether to enable extractor decomposition recycling
# Default: true
enableExtractorRecycling: true
# Percentage yield of extractor decomposition recycling outputs, 1.0 means 100%
# Default: 1.0f
extractorRecyclingYield: 1.0
worldgen: worldgen:
# Rubber Tree spawn chance (% per chunk) # Rubber Tree spawn chance (decimal % per chunk)
# Default: 0.5 # Default: 0.5
rubberTreeSpawnChance: 0.5 rubberTreeSpawnChance: 0.5
# Should all Stone Types drop unique Ore Item Blocks?
# Default: false (meaning only Stone, Netherrack, and Endstone)
allUniqueStoneTypes: false
# Should Sand-like ores fall? # Should Sand-like ores fall?
# This includes gravel, sand, and red sand ores. # This includes gravel, sand, and red sand ores.
# Default: false (no falling ores) # Default: false (no falling ores)
@@ -129,6 +157,10 @@ worldgen:
# Default: false # Default: false
infiniteBedrockOresFluids: false infiniteBedrockOresFluids: false
# Generate ores indicators above ore veins
# Default: true
oreIndicators: true
# Sets the maximum number of chunks that may be cached for ore vein generation. # Sets the maximum number of chunks that may be cached for ore vein generation.
# Higher values may improve world generation performance, but at the cost of more RAM usage. # Higher values may improve world generation performance, but at the cost of more RAM usage.
# If you substantially increase the ore vein grid size, random vein offset, or have very large (custom) veins, you may need to increase this value as well. # If you substantially increase the ore vein grid size, random vein offset, or have very large (custom) veins, you may need to increase this value as well.
@@ -141,19 +173,13 @@ worldgen:
oreIndicatorChunkCacheSize: 2048 oreIndicatorChunkCacheSize: 2048
machines: machines:
# Whether insufficient energy supply should reset Machine recipe progress to zero.
# If true, progress will reset.
# If false, progress will decrease to zero with 2x speed
# Default: false
recipeProgressLowEnergy: false
# Whether to require a Wrench, Wirecutter, or other GregTech tools to break machines, casings, wires, and more. # Whether to require a Wrench, Wirecutter, or other GregTech tools to break machines, casings, wires, and more.
# Default: false # Default: true
requireGTToolsForBlocks: false requireGTToolsForBlocks: false
# Whether machines explode in rainy weather or when placed next to certain terrain, such as fire or lava # Whether machines explode in rainy weather or when placed next to certain terrain, such as fire or lava
# Default: false # Default: false
doTerrainExplosion: false shouldWeatherOrTerrainExplosion: false
# Energy use multiplier for electric items. # Energy use multiplier for electric items.
# Default: 100 # Default: 100
@@ -172,14 +198,14 @@ machines:
# Default: false # Default: false
harmlessActiveTransformers: false harmlessActiveTransformers: false
# Divisor for Recipe Duration per Overclock.
# Default: 2.0
overclockDivisor: 2.0
# Whether to play machine sounds while machines are active. # Whether to play machine sounds while machines are active.
# Default: true # Default: true
machineSounds: true machineSounds: true
# Duration in ticks that batching will try to reach.
# Default: 100
batchDuration: 100
# Whether Steam Multiblocks should use Steel instead of Bronze. # Whether Steam Multiblocks should use Steel instead of Bronze.
# Default: false # Default: false
steelSteamMultiblocks: false steelSteamMultiblocks: false
@@ -193,6 +219,10 @@ machines:
# Default: false # Default: false
cleanMultiblocks: false cleanMultiblocks: false
# Whether the miner should attempt to replace the block mined with a cobbled version of the ore
# Default: true
replaceWithCobbleVersion: true
# Block to replace mined ores with in the miner and multiblock miner. # Block to replace mined ores with in the miner and multiblock miner.
# Default: minecraft:cobblestone # Default: minecraft:cobblestone
replaceMinedBlocksWith: minecraft:cobblestone replaceMinedBlocksWith: minecraft:cobblestone
@@ -205,6 +235,11 @@ machines:
# Default: true # Default: true
enableMaintenance: true enableMaintenance: true
# How often to check for maintenance, rolling a 1/6000 chance every X ticks (before secondary effects like Configurable Maintenance Hatch).
# In default settings, this equates to a 5% chance every hour of a machine running.
# Default: 1000 (ticks)
maintenanceCheckRate: 1000
# Whether to enable World Accelerators, which accelerate ticks for surrounding Tile Entities, Crops, etc. # Whether to enable World Accelerators, which accelerate ticks for surrounding Tile Entities, Crops, etc.
# Default: true # Default: true
enableWorldAccelerators: true enableWorldAccelerators: true
@@ -222,7 +257,7 @@ machines:
# Whether the machine's circuit slot need to be inserted a real circuit. # Whether the machine's circuit slot need to be inserted a real circuit.
ghostCircuit: true ghostCircuit: true
# Wether to add a "Bedrock Ore Miner" (also enables bedrock ore generation) # Whether to add a "Bedrock Ore Miner" (also enables bedrock ore generation)
# Default: false # Default: false
doBedrockOres: false doBedrockOres: false
@@ -230,10 +265,9 @@ machines:
# Default: "raw" # Default: "raw"
bedrockOreDropTagPrefix: raw bedrockOreDropTagPrefix: raw
# WARNING: THIS IS NO LONGER SUPPORTED AND WILL BE REMOVED! # The base amount of ticks per block for electric singleblock ore miners
# This option only exists to provide backwards compatibility until the Processing Array will be removed in 1.3.0 # Default: 320
# Default: false minerSpeed: 320
doProcessingArray: true
# Makes nearly every GCYM Multiblock require blocks which set their maximum voltages. # Makes nearly every GCYM Multiblock require blocks which set their maximum voltages.
# Default: false # Default: false
@@ -247,6 +281,18 @@ machines:
# Default: 50 # Default: 50
ldFluidPipeMinDistance: 50 ldFluidPipeMinDistance: 50
# Whether ONLY owners can open a machine gui
# Default: false
onlyOwnerGUI: false
# Whether ONLY owners can break a machine
# Default: false
onlyOwnerBreak: false
# Minimum op level to bypass the ownership checks
# Default: 2
ownerOPBypass: 2
# If High Tier (>UV-tier) GT content should be registered. # If High Tier (>UV-tier) GT content should be registered.
# Items and Machines enabled with this config will have missing recipes by default. # Items and Machines enabled with this config will have missing recipes by default.
# This is intended for modpack developers only, and is not playable without custom tweaks or addons. # This is intended for modpack developers only, and is not playable without custom tweaks or addons.
@@ -254,11 +300,96 @@ machines:
# Default: false # Default: false
highTierContent: false highTierContent: false
# Whether the Assembly Line should require the item inputs to be in order.
# Default: true
orderedAssemblyLineItems: true
# Whether the Assembly Line should require the fluid inputs to be in order.
# (Requires Ordered Assembly Line Item Inputs to be enabled.)
# Default: true
orderedAssemblyLineFluids: true
# Default maximum parallel of steam multiblocks
# Default: 8
steamMultiParallelAmount: 8
# Whether the Drums can input fluids from the output side (bottom).
allowDrumsInputFluidsFromOutputSide: false
# Small Steam Boiler Options
smallBoilers:
# The amount of steam a Steam Solid Boiler produces per second at max temperature.
# Default: 120
solidBoilerBaseOutput: 120
# The amount of steam a High Pressure Steam Solid Boiler produces per second at max temperature.
# Default: 300
hpSolidBoilerBaseOutput: 300
# The amount of steam a Steam Liquid Boiler produces per second at max temperature.
# Default: 240
liquidBoilerBaseOutput: 240
# The amount of steam a High Pressure Steam Liquid Boiler produces per second at max temperature.
# Default: 600
hpLiquidBoilerBaseOutput: 600
# The amount of steam a Steam Solar Boiler produces per second at max temperature.
# Default: 120
solarBoilerBaseOutput: 120
# The amount of steam a High Pressure Steam Solar Boiler produces per second at max temperature.
# Default: 360
hpSolarBoilerBaseOutput: 360
# Large Steam Boiler Options
largeBoilers:
# The conversion rate between water and steam in Large Boilers.
# Default: 160
steamPerWater: 160
# The max temperature of the Large Bronze Boiler.
# Default: 800
bronzeBoilerMaxTemperature: 800
# The heat speed of the Large Bronze Boiler.
# Default: 1
bronzeBoilerHeatSpeed: 1
# The max temperature of the Large Steel Boiler.
# Default: 1800
steelBoilerMaxTemperature: 1800
# The heat speed of the Large Steel Boiler.
# Default: 1
steelBoilerHeatSpeed: 1
# The max temperature of the Large Titanium Boiler.
# Default: 3200
titaniumBoilerMaxTemperature: 3200
# The heat speed of the Large Titanium Boiler.
# Default: 1
titaniumBoilerHeatSpeed: 1
# The max temperature of the Large Tungstensteel Boiler.
# Default: 6400
tungstensteelBoilerMaxTemperature: 6400
# The heat speed of the Large Tungstensteel Boiler.
# Default: 2
tungstensteelBoilerHeatSpeed: 2
client: client:
# Whether or not to enable Emissive Textures for GregTech Machines. # Whether or not to enable Emissive Textures for GregTech Machines.
# Default: true # Default: true
machinesEmissiveTextures: true machinesEmissiveTextures: true
# Whether most machines will have block entity renderers, mainly used for rendering certain covers. (Restart required)
# Disable if experiencing performance issues.
# Default: true
machinesHaveBERsByDefault: true
# Whether or not sounds should be played when using tools outside of crafting. # Whether or not sounds should be played when using tools outside of crafting.
# Default: true # Default: true
toolUseSounds: true toolUseSounds: true
@@ -273,8 +404,8 @@ client:
defaultPaintingColor: #FFFFFF defaultPaintingColor: #FFFFFF
# The default color to overlay onto Machine (and other) UIs. # The default color to overlay onto Machine (and other) UIs.
# 16777215 (#FFFFFF) is no coloring (like GTCE) (default). # #FFFFFF is no coloring (like GTCE) (default).
# 13819135 (#D2DCFF in decimal) is the classic blue from GT5. # #D2DCFF is the classic blue from GT5.
defaultUIColor: #FFFFFF defaultUIColor: #FFFFFF
# Use VBO cache for multiblock preview. # Use VBO cache for multiblock preview.
@@ -307,6 +438,30 @@ client:
# Default: 0 # Default: 0
hudOffsetY: 0 hudOffsetY: 0
renderer:
# Render fluids in multiblocks that support them?
# Default: true
renderFluids: true
# Render growing plants in multiblocks that support them?
# Default: true
renderGrowingPlants: true
# Whether or not to color tiered machine highlights in the tier color
# Default: true
coloredTieredMachineOutline: true
# Whether or not to color wire/cable highlights based on voltage tier
# Default: true
coloredWireOutline: true
tankItemFluidPreview:
# Set true to render the including fluid icons to GT Drums
drum: false
# Set true to render the including fluid icons to Super (Quantum) Tanks
quantumTank: false
# Config options for Tools and Armor # Config options for Tools and Armor
tools: tools:
# Random chance for electric tools to take actual damage # Random chance for electric tools to take actual damage
@@ -317,6 +472,10 @@ tools:
# Default: 16 # Default: 16
sprayCanChainLength: 16 sprayCanChainLength: 16
# Delay in ticks between each log being broken when tree felling
# Default: 2
treeFellingDelay: 2
# NanoSaber Options # NanoSaber Options
nanoSaber: nanoSaber:
# The additional damage added when the NanoSaber is powered. # The additional damage added when the NanoSaber is powered.
@@ -350,7 +509,7 @@ tools:
voltageTierQuarkTech: 5 voltageTierQuarkTech: 5
# Advanced QuarkTech Suit Chestplate Voltage Tier. # Advanced QuarkTech Suit Chestplate Voltage Tier.
# Default: 5 (LuV) # Default: 6 (LuV)
voltageTierAdvQuarkTech: 6 voltageTierAdvQuarkTech: 6
# Electric Impeller Jetpack Voltage Tier. # Electric Impeller Jetpack Voltage Tier.
@@ -373,40 +532,35 @@ gameplay:
universalHazards: true universalHazards: true
# Whether environmental hazards like pollution or radiation are active # Whether environmental hazards like pollution or radiation are active
# Default: true # Default: false
environmentalHazards: false environmentalHazards: false
# How much environmental hazards decay per chunk, per tick. # How much environmental hazards decay per chunk, per tick.
# Default: 0.001 # Default: 0.001
environmentalHazardDecayRate: 0.001 environmentalHazardDecayRate: 0.001
# Whether the GTCEu's ingame guidebook, 'Compass', be enabled.
# WARNING: INCOMPLETE
# Default: false
enableCompass: false
# Config options for Mod Compatibility # Config options for Mod Compatibility
compat: compat:
# Config options regarding GTEU compatibility with other energy systems # Config options regarding GTEU compatibility with other energy systems
energy: energy:
# Enable Native GTEU to Platform native Energy (RF and alike) on GT Cables and Wires. # Enable Native GTEU to Forge Energy (RF and alike) on GT Cables and Wires.
# This does not enable nor disable Converters. # This does not enable nor disable Converters.
# Default: true # Default: true
nativeEUToPlatformNative: true nativeEUToFE: true
# Enable GTEU to Platform native (and vice versa) Converters. # Enable GTEU to FE (and vice versa) Converters.
# Default: false # Default: false
enablePlatformConverters: false enableFEConverters: false
# Platform native Energy to GTEU ratio for converting FE to EU. # Forge Energy to GTEU ratio for converting FE to EU.
# Only affects converters. # Only affects converters.
# Default: 4 FE/Energy == 1 EU # Default: 4 FE == 1 EU
platformToEuRatio: 4 feToEuRatio: 4
# GTEU to Platform native Energy ratio for converting EU to FE. # GTEU to Forge Energy ratio for converting EU to FE.
# Affects native conversion and Converters. # Affects native conversion and Converters.
# Default: 4 FE/Energy == 1 EU # Default: 4 FE == 1 EU
euToPlatformRatio: 4 euToFeRatio: 4
# Config options regarding GTCEu compatibility with AE2 # Config options regarding GTCEu compatibility with AE2
ae2: ae2:
@@ -416,16 +570,68 @@ compat:
updateIntervals: 40 updateIntervals: 40
# The energy consumption of ME Hatch/Bus. # The energy consumption of ME Hatch/Bus.
# Default: 1.0AE/t # Default: 4.0AE/t
meHatchEnergyUsage: 1.0 meHatchEnergyUsage: 4.0
# Config options regarding GTCEu compatibility with minimap mods
minimap:
# Toggle specific map mod integration on/off (need to restart for this to take effect)
toggle:
# FTB Chunks integration enabled
ftbChunksIntegration: false
# Journey Map integration enabled
journeyMapIntegration: true
# Xaerox's map integration enabled
xaerosMapIntegration: true
# The radius, in blocks, that picking up a surface rock will search for veins in.
# -1 to disable.
# Default: 24
surfaceRockProspectRange: 24
# The radius, in blocks, that clicking an ore block will search for veins in.
# -1 to disable
# Default: 24
oreBlockProspectRange: 24
# The map scale at which displayed ores will stop scaling.
oreScaleStop: 1.0
# The size, in pixels, of ore icons on the map
oreIconSize: 32
# The string prepending ore names in the ore vein tooltip
oreNamePrefix: -
# The color to draw a box around the ore icon with.
# Accepts either an ARGB hex color prefixed with # or the string 'material' to use the ore's material color
borderColor: #00000000
# Which part of the screen to anchor buttons to
# Default: "BOTTOM_LEFT"
buttonAnchor: BOTTOM_LEFT
# Which direction the buttons will go
# Default: "VERTICAL"
direction: VERTICAL
# How horizontally far away from the anchor to place the buttons
# Default: 20
xOffset: 20
# How vertically far away from the anchor to place the buttons
# Default: 0
yOffset: 0
# Whether to hide facades of all blocks in JEI and creative search menu. # Whether to hide facades of all blocks in JEI and creative search menu.
# Default: true # Default: true
hideFacadesInJEI: true hideFacadesInRecipeViewer: true
# Whether to hide filled cells in JEI and creative search menu. # Whether to hide filled cells in JEI and creative search menu.
# Default: true # Default: true
hideFilledCellsInJEI: true hideFilledCellsInRecipeViewer: true
# Whether to hide the ore processing diagrams in JEI # Whether to hide the ore processing diagrams in JEI
# Default: false # Default: false
@@ -435,6 +641,14 @@ compat:
# Default: true # Default: true
removeSmeltingForEBFMetals: true removeSmeltingForEBFMetals: true
# Whether dimension markers should show the dimension tier value.
# Default: false
showDimensionTier: false
# Whether Create compatibility will be available.
# Default: true
createCompat: true
dev: dev:
# Debug general events? (will print recipe conficts etc. to server's debug.log) # Debug general events? (will print recipe conficts etc. to server's debug.log)
# Default: false # Default: false
@@ -444,6 +658,10 @@ dev:
# Default: false (no placement printout in debug.log) # Default: false (no placement printout in debug.log)
debugWorldgen: false debugWorldgen: false
# Generate ores in superflat worlds?
# Default: false
doSuperflatOres: false
# Dump all registered GT recipes? # Dump all registered GT recipes?
# Default: false # Default: false
dumpRecipes: false dumpRecipes: false

View File

@@ -1,36 +0,0 @@
[General]
#The number of item stacks held in a basic unit of storage.
#1x1 drawers hold 8 units, 1x2 drawers hold 4 units, 2x2 drawers hold 2 units.
#Half-depth drawers hold half those amounts.
baseStackStorage = 4
#Controller range defines how far away a drawer can be connected
#on X, Y, or Z planes. The default value of 50 gives the controller a very
#large range, but not beyond the chunk load distance.
#Range: 1 ~ 75
controllerRange = 50
enableUI = true
enableSidedInput = true
enableSidedOutput = true
enableItemConversion = true
enableExtraCompactingRules = true
debugTrace = false
#List of rules in format "domain:item1, domain:item2, n".
#Creates a compacting drawer rule to convert 1 of item1 into n of item2.
compactingRules = ["minecraft:clay, minecraft:clay_ball, 4"]
[StorageUpgrades]
#Storage upgrades multiply storage capacity by the given amount.
#When multiple storage upgrades are used together, their multipliers are added before being applied.
level1Mult = 2
level2Mult = 4
level3Mult = 8
level4Mult = 16
level5Mult = 32
[Integration]
#When true, shows quantity as NxS + R (by stack size) rather than count
wailaStackRemainder = true
#When true, does not show current quantities unless quantify key was used
wailaRespectQuantifyKey = false

View File

@@ -0,0 +1,387 @@
# General mod configuration
[General]
# Enables excessive logging around certain parts of the mod.
# Can be ignored unless asked by the developer to enable.
debugTrace = false
#
# Whether blocks with UI components are allowed to open them.
# Disabling UI will restrict some mod functionality.
enableUI = true
#
# Whether to log actions such as adding rules or deny list entries.
# You may wish to disable this if you've added many such entries.
logStartupActivity = true
#
# Internal use to record what version the config file was first written with.
configVersion = 2
# Configuration around drawer storage blocks
[Drawers]
# A base value multiplied against the storage size of all drawer slots.
# Change this to uniformly increase all storage amounts
baseStackStorage = 1
# Configuration for individual drawer configurations.
# Units are the number of stacks a slot holds before the base stack storage value is multiplied.
[Drawers.Blocks]
[Drawers.Blocks.FullStorage1x1]
unitsPerSlot = 32
[Drawers.Blocks.FullStorage1x2]
unitsPerSlot = 16
[Drawers.Blocks.FullStorage2x2]
unitsPerSlot = 8
[Drawers.Blocks.FullCompacting]
unitsPerSlot = 32
[Drawers.Blocks.HalfStorage1x1]
unitsPerSlot = 16
[Drawers.Blocks.HalfStorage1x2]
unitsPerSlot = 8
[Drawers.Blocks.HalfStorage2x2]
unitsPerSlot = 4
[Drawers.Blocks.HalfCompacting]
unitsPerSlot = 16
# Configuration around the auto compacting feature
[Drawers.Compacting]
# Whether compacting function is supported. Disabling does not remove the block.
enabled = false
#
# Enables additional rules for some Minecraft items, like quartz, brick, and clay.
# See logs for full set of rules that get added.
enableExtraCompactingRules = true
#
# Compacting drawers require 2-way 2x2 or 3x3 recipes to associate items.
# Add additional rules here in the form: <big_item>, <small_item>, <amount>
compactingRules = ["minecraft:clay, minecraft:clay_ball, 4"]
# Configuration around detached drawers, which are individual drawer slots pulled from a drawer block.
[Drawers.Detached]
# Allows individual drawer slots to be pulled out from a drawer block.
enable = true
#
# If enabled, carrying filled drawers in your inventory gives slowness debuff.
# Debuff can be mitigated with portability upgrade, if it's enabled.
heavyDrawers = false
#
# Drawers track the capacity upgrades from the block they were taken from.
# When enabled, drawers can only be placed back into a block with the same or lower max capacity.
# Drawers can still only be inserted into a block with enough capacity for the items held.
forceMaxCapacityCheck = false
#
# Allows detached drawers to be stored in containers like bundles and shulker boxes.
# Due to current limitation, this rule will also apply to storing empty drawers in those containers.
canStoreInContainers = false
# Configuration around dropped drawer blocks that still have items inside them.
[Drawers.Filled]
# If enabled, carrying filled drawers in your inventory gives slowness debuff.
# Debuff can be mitigated with portability upgrade, if it's enabled.
heavyDrawers = false
#
# Allows filled drawers to be stored in other drawer blocks.
canStoreInDrawers = false
#
# Allows filled drawers to be stored in containers like bundles and shulker boxes.
# Due to current limitation, this rule will also apply to storing empty drawers in those containers.
canStoreInContainers = false
# Configuration around framed drawers, which take their appearance from other blocks used as materials.
[Drawers.Framed]
# Allows crafting framed drawers. Disabling does not remove existing framed drawers.
enable = true
#
# Attempts to only allow solid, full-cube blocks to be used as materials.
# This check may still allow non-solid blocks if the blocks' properties indicate they should be solid but are not.
# Some non-solid blocks are also counted as non-opaque, and may be restricted by that setting as well.
enforceSolidMaterials = true
#
# Attempts to only allow fully opaque blocks to be used as materials.
# This check may still allow non-opaque blocks if the blocks' properties indicate they should be opaque but are not.
enforceOpaqueMaterials = false
#
# Each entry should be a namespace or fully namespaced block, e.g. minecraft:cobblestone
# Any items on the deny list are prevented from being used as any drawer material.
materialDenyList = []
# Configuration around storage of items.
[Drawers.Storage]
#
# Each entry should be a namespace or fully namespaced item, e.g. minecraft:cobblestone
# Any items on the deny list are prevented from being stored in drawers
storeDenyList = ["storagedrawers:creative_vending_upgrade"]
#
# What a drawer should do with its items when broken. Acceptable values are:
# KEEP: Drawer retains all items in the dropped item, like shulker boxes. This is the default behavior.
# DROP: Drawer drops items into the world, up to the dropStackLimit value. Stored items over that limit are voided.
# VOID: Drawer voids all items when dropped.
#Allowed Values: KEEP, DROP, VOID
dropMode = "KEEP"
#
# If dropMode is set to DROP, this is the maximum number of stacks that can be spilled into the world
# from the entire block. By default, this is set to the amount a vanilla chest could drop.
dropStackLimit = 32
# Configuration around the controller and drawer networks.
[Controller]
# Controller range defines how far away a drawer can be connected on X, Y, or Z planes.
# The largest recommended range is around 75, or the expected chunk load distance.
# If setting this value higher, drawers will be unavailable if their chunks become unloaded.
controllerRange = 50
# Configuration around upgrade items that can be inserted into drawer blocks.
[Upgrades]
# Storage upgrades multiply storage capacity by the given amount.
# When multiple storage upgrades are used together, their multipliers are added before being applied.
[Upgrades.StorageTiers]
[Upgrades.StorageTiers.Obsidian]
enableUpgrade = true
storageMultiplier = 2
[Upgrades.StorageTiers.Copper]
enableUpgrade = true
storageMultiplier = 4
[Upgrades.StorageTiers.Iron]
enableUpgrade = true
storageMultiplier = 8
[Upgrades.StorageTiers.Gold]
enableUpgrade = true
storageMultiplier = 16
[Upgrades.StorageTiers.Emerald]
enableUpgrade = true
storageMultiplier = 64
[Upgrades.StorageTiers.Diamond]
enableUpgrade = true
storageMultiplier = 256
[Upgrades.StorageTiers.Netherite]
enableUpgrade = true
storageMultiplier = 2048
# Allows same-item slots to balance out their amounts when items are added or removed from a slot.
# Works across networks when acting through a controller.
[Upgrades.Balance]
enableUpgrade = true
# Allows the automatic conversion of same-type items based on configuration.
[Upgrades.Conversion]
enableUpgrade = false
#
# Each type will be combined with each material to create a set of allow list entries.
# This is mainly a convenience for common ore-based materials.
oreTypeAllowList = ["forge:storage_blocks", "forge:ingots", "forge:nuggets"]
#
# Each type will be combined with each material to create a set of allow list entries.
# This is mainly a convenience for common ore-based materials.
oreMaterialAllowList = ["aluminum", "constantan", "steel", "uranium", "invar", "tin", "lead", "silver", "platinum", "nickel", "osmium", "bronze", "electrum"]
#
# Each allow list entry should be a fully namespaced tag, e.g. c:ingots/copper
tagAllowList = []
#
# Each deny list entry should be a fully namespaced tag, e.g. c:ingots/copper.
# All items not on the allow list are denied implicitly. This can be used to exclude
# specific entries created from the ore allow list set.
tagDenyList = []
#
# Each entry is a semicolon-separated list of fully-namespaced items. All items within the
# same entry are considered equivalent and convertible/interchangeable.
# Example: ["thermal:nickel_ore;immersiveengineering:ore_nickel"]
itemEquivalenceGroups = []
# Allows storing ~2.1 billion (MAX_INT) items in each drawer slot.
[Upgrades.CreativeStorage]
enableUpgrade = true
# Allows vending infinite amounts of the items in each drawer slot.
[Upgrades.CreativeVending]
enableUpgrade = true
# Adds fill bars to the face of drawers.
[Upgrades.FillLevel]
enableUpgrade = true
# Renders drawer labels brighter than surrounding environment would allow.
[Upgrades.Illumination]
enableUpgrade = true
#
# Renders labels at minimum light level between 0 - 15
#Range: 0 ~ 15
illuminationLevel = 13
#
# Renders labels without upgrade at minimum light level between 0 - 15
#Range: 0 ~ 15
minIlluminationLevel = 1
# Collects matching items through its top like a vanilla hopper.
[Upgrades.Hopper]
enableUpgrade = true
# Collects nearby matching items by teleporting them instantly to the drawer
[Upgrades.Magnet]
#
# When multiple magnet upgrades are used, their ranges are added together.
additiveRange = true
#
# Range is blocks out from drawer as: [horizontal, up, down]
# If ranges from multiple upgrades are added, they are not allowed to exceed these values.
maxRange = [24, 8, 0]
[Upgrades.Magnet.Level1]
enableUpgrade = true
#
# Range is blocks out from drawer as: [horizontal, up, down]
range = [1, 1, 0]
#
# Ticks between active collection when this is the highest upgrade tier.
activeSpeed = 20
#
# Ticks between collection checks when this is the highest upgrade tier.
# Collection is idle when items have not been collected within the last idleSpeed interval.
idleSpeed = 20
[Upgrades.Magnet.Level2]
enableUpgrade = true
#
# Range is blocks out from drawer as: [horizontal, up, down]
range = [4, 2, 0]
#
# Ticks between active collection when this is the highest upgrade tier.
activeSpeed = 10
#
# Ticks between collection checks when this is the highest upgrade tier.
# Collection is idle when items have not been collected within the last idleSpeed interval.
idleSpeed = 20
[Upgrades.Magnet.Level3]
enableUpgrade = true
#
# Range is blocks out from drawer as: [horizontal, up, down]
range = [8, 3, 0]
#
# Ticks between active collection when this is the highest upgrade tier.
activeSpeed = 5
#
# Ticks between collection checks when this is the highest upgrade tier.
# Collection is idle when items have not been collected within the last idleSpeed interval.
idleSpeed = 20
# Restricts capacity of drawer to one stack.
[Upgrades.OneStack]
enableUpgrade = true
# Allows drawers with contents to be freely carried when heavy drawers is enabled.
[Upgrades.Portability]
enableUpgrade = true
# Lets drawers emit redstone signals based on their fill level.
[Upgrades.Redstone]
enableUpgrade = true
#
# Min redstone upgrades output the minimum signal of all drawers in block.
enableMinUpgrade = true
#
# Max redstone upgrades output the maximum signal of all drawers in block.
enableMaxUpgrade = true
#
# Whether redstone upgrades should emit an analog redstone signal,
# requiring the use of a comparator to read it.
analogOutput = true
# Lets drawers connect to a controller wirelessly.
[Upgrades.Remote]
enableUpgrade = true
#
# Group variant connects all drawers connected to the upgraded block.
enableGroupUpgrade = true
#
# Sets the max range of the single-variant remote upgrade.
# The range is capped by the controller range. Set to 0 to match controller range.
maxRange = 0
#
# Sets the max range of the group-variant remote upgrade.
# The range is capped by the controller range. Set to 0 to match controller range.
maxGroupRange = 0
# Causes drawers to accept but void compatible items when they are filled to capacity.
[Upgrades.Void]
enableUpgrade = true
# Configuration around tools, namely the various 'keys' that can be used on drawers.
[Tools]
# Drawer keys are used to lock drawers to the items they already hold.
[Tools.DrawerKey]
enable = true
# Quantify keys are used to show or hide the count of items on the face of drawers.
[Tools.QuantifyKey]
enable = true
#
# Show labels by default on newly placed drawers.
showDefault = false
# Concealment keys are used to show or hide the item labels on the face of drawers.
# The primary use of this key is for performance by disabling the more expensive dynamic rendering.
[Tools.ConcealmentKey]
enable = true
# Personal keys allow drawers to be locked to their owners, so only they can place or take items.
[Tools.PersonalKey]
enable = true
# Priority keys change the priority of drawers when finding a compatible slot to insert items into.
[Tools.PriorityKey]
enable = true
# Suspend keys stop external interaction, e.g. from hopper or magnet upgrades.
[Tools.PauseKey]
enable = true
# Configuration around integration with third party mods.
[Integration]
# Configuration around the CoFH Core mod.
# Adds support for a CoFH groups personal key.
[Integration.CoFHCore]
# Enables CoFH Core integration if mod is present.
enable = true
# Configuration around the FTB Chunks mod.
# Improves support for claimed chunks.
[Integration.FTBChunks]
# Enables FTB Chunks integration if mod is present.
enable = true
# Configuration around the FTB Teams mod.
# Adds support for a teams personal key.
[Integration.FTBTeams]
# Enables FTB Teams integration if mod is present.
enable = true
#
# Enables recipe to obtain key from another supported personal key in crafting grid.
enableCycleRecipe = true
# Configuration around the WAILA/HWYLA/Jade family of block inspection mods.
[Integration.WAILA]
# Enables Jade integration if mod is present.
enable = true
# When true, shows quantity as NxS + R (by stack size) rather than count
stackRemainder = true
#
# When true, does not show current quantities unless quantify key was used
respectQuantifyKey = false

View File

@@ -8,7 +8,7 @@ debugEntityVariantIds:false
radarHideInvisibleEntities:true radarHideInvisibleEntities:true
allowInternetAccess:true allowInternetAccess:true
#INGAME SETTINGS (DO NOT EDIT!) #INGAME SETTINGS (DO NOT EDIT!)
updateNotification:true updateNotification:false
minimap:true minimap:true
caveMaps:2 caveMaps:2
caveZoom:1 caveZoom:1

View File

@@ -1,5 +1,5 @@
ignoreUpdate:170 ignoreUpdate:170
updateNotification:true updateNotification:false
allowInternetAccess:true allowInternetAccess:true
differentiateByServerAddress:true differentiateByServerAddress:true
caveMapsAllowed:true caveMapsAllowed:true

View File

@@ -68,6 +68,10 @@ hash = "7fbf1a7a900a7294102ce0bb406470084d0054d57df53440de3607135fb6ccba"
file = "config/emi.css" file = "config/emi.css"
hash = "dba3e615aa3ff50e5f774b215586ce67de03fc4264cc7ad1e59fc5e7359a4357" hash = "dba3e615aa3ff50e5f774b215586ce67de03fc4264cc7ad1e59fc5e7359a4357"
[[files]]
file = "config/enigmaticgraves-common.toml"
hash = "7dc50adcc0c0772ae2059c99ce4049f243bbbe26bc374c91ac27f6f928772add"
[[files]] [[files]]
file = "config/expatternprovider-common.toml" file = "config/expatternprovider-common.toml"
hash = "14ef0bbe6e5eeb3be38eb0cc02dcf7390343df816df23d01e032311298911464" hash = "14ef0bbe6e5eeb3be38eb0cc02dcf7390343df816df23d01e032311298911464"
@@ -114,11 +118,11 @@ hash = "cc7b7524a1409711280d59e9af31b93d161cb654981abb0b2ea945111734fd3d"
[[files]] [[files]]
file = "config/ftbquests/quests/chapters/ev__extreme_voltage.snbt" file = "config/ftbquests/quests/chapters/ev__extreme_voltage.snbt"
hash = "318a4d1f0e9ff4a7252832bd3a0bfc90b934fc2dc5fe7d299c58a23db7366eef" hash = "53c659b33da3563178e89a9fa14020c6f76997207110389f5e16b79b9ed099a6"
[[files]] [[files]]
file = "config/ftbquests/quests/chapters/gtceu.snbt" file = "config/ftbquests/quests/chapters/gtceu.snbt"
hash = "cecf5d83950dfd7d9943dfa54deac0545ced65b165b6819a405c02f13d40de80" hash = "bd24a9ab8ee710861a5c63dbed317c243e28d92d8c716a69e9eb4a1b3ef7348e"
[[files]] [[files]]
file = "config/ftbquests/quests/chapters/heating_coils.snbt" file = "config/ftbquests/quests/chapters/heating_coils.snbt"
@@ -126,11 +130,11 @@ hash = "3de3b8987fbd6652079f9a6f8ff7f0d140753eb94563b31554648a09990d89e1"
[[files]] [[files]]
file = "config/ftbquests/quests/chapters/hv__high_voltage.snbt" file = "config/ftbquests/quests/chapters/hv__high_voltage.snbt"
hash = "3e4ed0a11278da6cd1a4056b45370df93ed53c5525500a7b26743948bae3e5c7" hash = "5396e223fedd3d402a2a774a2aac4ba7e9f7a03e108c4aa2e05e63e077daab0d"
[[files]] [[files]]
file = "config/ftbquests/quests/chapters/iv__insane_voltage.snbt" file = "config/ftbquests/quests/chapters/iv__insane_voltage.snbt"
hash = "8cfcdcf67a68a65a49f296750a34b09f8284b326d1e22358f5fdbc7b11b19fe0" hash = "3e8d67a0e489ad0c423fa452dc7cc5c7f7b2033e737cd9a841d79964856c28af"
[[files]] [[files]]
file = "config/ftbquests/quests/chapters/luv__ludicrous_voltage.snbt" file = "config/ftbquests/quests/chapters/luv__ludicrous_voltage.snbt"
@@ -138,7 +142,7 @@ hash = "b68e2e3c85c5f70f5f1938e31ec228684cc08e823bca4e4170fb92e9339b2670"
[[files]] [[files]]
file = "config/ftbquests/quests/chapters/lv__low_voltage.snbt" file = "config/ftbquests/quests/chapters/lv__low_voltage.snbt"
hash = "2b7d8c6d348728a194348d6ec35da2c8775ec23776688e6b90e72a36c2a48fb5" hash = "f3c1fddd173769681ab70af459a53398775ddd7ae006f2a2a5588d91eb0a9c50"
[[files]] [[files]]
file = "config/ftbquests/quests/chapters/multiblock_dilemma.snbt" file = "config/ftbquests/quests/chapters/multiblock_dilemma.snbt"
@@ -146,7 +150,7 @@ hash = "c597f716bb540288bd909925586087298edabb66bf5b65b8f353631f05e295ce"
[[files]] [[files]]
file = "config/ftbquests/quests/chapters/mv__medium_voltage.snbt" file = "config/ftbquests/quests/chapters/mv__medium_voltage.snbt"
hash = "56d08f85e2c7177533adda8d0a42c200cc92a581b7105e02dcc16016bef743a7" hash = "533e80c3d683bf6b1e1a03747962c763091afa65b5f3ac000c62504e82fe5036"
[[files]] [[files]]
file = "config/ftbquests/quests/chapters/ore_generation.snbt" file = "config/ftbquests/quests/chapters/ore_generation.snbt"
@@ -166,15 +170,15 @@ hash = "070e4c59640dc3014745eb4f2b83f918342a92c7dbec9a44c7e003500de90904"
[[files]] [[files]]
file = "config/ftbquests/quests/chapters/steam_age.snbt" file = "config/ftbquests/quests/chapters/steam_age.snbt"
hash = "7dfdebf57e389951e58ece3928f1e3826e1ded6e3e51da86edbd865d96994e26" hash = "77232cec33203139fb43919eccdb092da49d10875094453644d41ccadb7a932a"
[[files]] [[files]]
file = "config/ftbquests/quests/chapters/tips_and_tricks_2.snbt" file = "config/ftbquests/quests/chapters/tips_and_tricks_2.snbt"
hash = "85edee26c7a35abfc2f276f6dc90b3eb4844af6c52595e3cc3be2af463397290" hash = "60cea2a6709ee8d78d6a6625393f1a6d823f29b51df9f1518a67b99fba24b817"
[[files]] [[files]]
file = "config/ftbquests/quests/chapters/uv__ultimate_voltage.snbt" file = "config/ftbquests/quests/chapters/uv__ultimate_voltage.snbt"
hash = "9cc17a62f1d3504f9b0c2b923ef0130981a258900c52b743ac64b14c43e64162" hash = "29cbbea672860c7c190eecdcfe8d9b183017a1c68b517b84c02675c0f8380f30"
[[files]] [[files]]
file = "config/ftbquests/quests/chapters/zpm__zero_point_module.snbt" file = "config/ftbquests/quests/chapters/zpm__zero_point_module.snbt"
@@ -182,7 +186,7 @@ hash = "7fb0ab7a9aadbad7563ecfac1cedf3204a70761abb5b93df84f77f3a7504ceba"
[[files]] [[files]]
file = "config/ftbquests/quests/data.snbt" file = "config/ftbquests/quests/data.snbt"
hash = "3ebade5d68b4aea34338bdf09499e52a7f70e96261cd78247790ba479a8f511b" hash = "f09e044050912b32b625c79a70916c35497aa989cdf852d08b847110a4c23ed7"
[[files]] [[files]]
file = "config/ftbquests/quests/reward_tables/bronze_age.snbt" file = "config/ftbquests/quests/reward_tables/bronze_age.snbt"
@@ -222,7 +226,7 @@ hash = "9abe2c7f784810cac3ca71c74d02aacd5fe6861d744cb143d077a525a2b42e76"
[[files]] [[files]]
file = "config/gtceu.yaml" file = "config/gtceu.yaml"
hash = "646d17fc54fb5506302f1669e80055eda4207650c0c7ac418cba6c298949bc15" hash = "5533b9de9259ba09d1d0a201897fbd272f03790bf05c082f0616069450cd2d6a"
[[files]] [[files]]
file = "config/hangglider-client.toml" file = "config/hangglider-client.toml"
@@ -357,8 +361,8 @@ file = "config/storagedrawers-client.toml"
hash = "327bfd458ff2b57c072af1f192bd8f828f5e91cd6d3551345ef13d1f599e2f78" hash = "327bfd458ff2b57c072af1f192bd8f828f5e91cd6d3551345ef13d1f599e2f78"
[[files]] [[files]]
file = "config/storagedrawers-common.toml" file = "config/storagedrawers-common.v2.toml"
hash = "fe186891b497287dd2e784a3e0a735d6c0755b01c3b317912ad9417b34fffd95" hash = "3cdf5d0ed3194267ef373fda7e63bb9bcc231b0ef4028c9466ae4ded2b0bf630"
[[files]] [[files]]
file = "config/toastcontrol-common.toml" file = "config/toastcontrol-common.toml"
@@ -390,7 +394,7 @@ hash = "1dcee38470c2939f7265891203775b7631c81822bf2506a451727fcaaf2cc4a2"
[[files]] [[files]]
file = "config/xaerominimap.txt" file = "config/xaerominimap.txt"
hash = "59e679328251ff4aa7f0520a83e1d2d324e6119ce865fcb5146af03666fb9216" hash = "633cb4a20c7ac18b6cbab3010650c7b100f20f92b20469e223815fd5ca82310e"
[[files]] [[files]]
file = "config/xaerominimap_entities.json" file = "config/xaerominimap_entities.json"
@@ -406,7 +410,7 @@ hash = "103979a8e59e396f99fb8646c4f8a690c2d743ca3744a2eb8f663b3102b7498c"
[[files]] [[files]]
file = "config/xaeroworldmap.txt" file = "config/xaeroworldmap.txt"
hash = "5f5bdca3065e80bb07e21c346365c5b05fb999a938d4bee8cd3f227184f73afb" hash = "0032589daad191eafe1a1da6476f1e3cd4c4f8381a306227e5247837cb466dc8"
[[files]] [[files]]
file = "defaultconfigs/ftbchunks/client-config.snbt" file = "defaultconfigs/ftbchunks/client-config.snbt"
@@ -432,6 +436,14 @@ hash = "16064257078b72734d0d52c8c85333f06d9f017bbaf6646c366f3803a510962d"
file = "kubejs/assets/emi/category/properties/categories.json" file = "kubejs/assets/emi/category/properties/categories.json"
hash = "1fec36a6d21f1141d244bb229e94879a34c648b49deb0d6458cb77f64078dc2b" hash = "1fec36a6d21f1141d244bb229e94879a34c648b49deb0d6458cb77f64078dc2b"
[[files]]
file = "kubejs/assets/enigmaticgraves/textures/grave.png"
hash = "e43299af2db5392e277be11f077f9df7029a6cd14055c87e3a599a94fe92e748"
[[files]]
file = "kubejs/assets/enigmaticgraves/textures/item/grave_finder.png"
hash = "adf9dfd51a3960daa2966c1c83e6880d83cd138b84fabcb6c3a59e9fce4572c0"
[[files]] [[files]]
file = "kubejs/assets/expatternprovider/lang/en_us.json" file = "kubejs/assets/expatternprovider/lang/en_us.json"
hash = "ab10d53412e964000cd42d01639530f2266b83a0e0192d8d6f7c15aaf328790c" hash = "ab10d53412e964000cd42d01639530f2266b83a0e0192d8d6f7c15aaf328790c"
@@ -518,11 +530,11 @@ hash = "00d52fe8c1f206d103984a8f632f712748a7bef18648e02e9be2739a440dfd3f"
[[files]] [[files]]
file = "kubejs/client_scripts/jei/hidden_items.js" file = "kubejs/client_scripts/jei/hidden_items.js"
hash = "2951d1ff9ee74a378ddd65660f8dac889824c2dc29c40480c749260f8871e842" hash = "da1d071fe0d02f05ec5a94726a6b5f5014aff441acea105e28939f2ffb227014"
[[files]] [[files]]
file = "kubejs/client_scripts/tooltips.js" file = "kubejs/client_scripts/tooltips.js"
hash = "f6b3c13d27565e7e379d5db6872465c7a76451cf39baf9feb5649ea9258b9318" hash = "4cd0855fa47e70ad05638740a8cccfd560221277e6bfd98950b2d48689aa45c6"
[[files]] [[files]]
file = "kubejs/config/client.properties" file = "kubejs/config/client.properties"
@@ -566,7 +578,7 @@ hash = "e68a97b24aa63aa8290b9891b02af7499ccd7f9a1dc2ef2cc3d183d660c48177"
[[files]] [[files]]
file = "kubejs/server_scripts/appliedenergistics2/extendedae2.js" file = "kubejs/server_scripts/appliedenergistics2/extendedae2.js"
hash = "bee90f3cad28ab6d5c15a80b6ed1400a1969a0088b045c72ee2d923f794668f3" hash = "17e494a87f0b9d1b242a90f75fa3ae8903db2c76a87ab1a9152394ec3798f766"
[[files]] [[files]]
file = "kubejs/server_scripts/appliedenergistics2/inscriber.js" file = "kubejs/server_scripts/appliedenergistics2/inscriber.js"
@@ -602,7 +614,7 @@ hash = "a184a4372a849553c142772f0f3a434fb59d0fa242c317deb2556451bd9880a5"
[[files]] [[files]]
file = "kubejs/server_scripts/appliedenergistics2/terminals.js" file = "kubejs/server_scripts/appliedenergistics2/terminals.js"
hash = "7588ffcb734f4ba3caecea9259dff93d4b66b4e7ebc1fe254645a6fb3fa3fa89" hash = "65044811e34e7b2d2d2728ed0bd025f4994369ae8b97b6711209a0469cafa96c"
[[files]] [[files]]
file = "kubejs/server_scripts/building/architects_palette.js" file = "kubejs/server_scripts/building/architects_palette.js"
@@ -622,7 +634,7 @@ hash = "8b7f2f0a99a9e45d6d4997a99e984f0a8502916fd26b11ec3fca87df398d4d19"
[[files]] [[files]]
file = "kubejs/server_scripts/ender_storage.js" file = "kubejs/server_scripts/ender_storage.js"
hash = "fff340eaab79c1b5054c16d7d0ef4fd2b6d977cceecb4e33f7f2a4a85f229b3e" hash = "0684e9dcf9c752c3c7218ec71fdd37f64897aa1236de18d02b8920b908781d5f"
[[files]] [[files]]
file = "kubejs/server_scripts/gregtech/components.js" file = "kubejs/server_scripts/gregtech/components.js"
@@ -640,9 +652,13 @@ hash = "e533b6ba1ecf4b040a381378904cbaa71ca1071de3c7f000991c7cf08e91f71c"
file = "kubejs/server_scripts/gregtech/temporary_fixes.js" file = "kubejs/server_scripts/gregtech/temporary_fixes.js"
hash = "c1b8d11d702ecc9bb6950c5efd39fbc395dc9a4bdb87f8233acde31cf8887506" hash = "c1b8d11d702ecc9bb6950c5efd39fbc395dc9a4bdb87f8233acde31cf8887506"
[[files]]
file = "kubejs/server_scripts/gregtech/void_air.js"
hash = "95e582854cad11a56825a4f5adce8f1944c247e41c6265b3acc69ab21b9d53f3"
[[files]] [[files]]
file = "kubejs/server_scripts/gregtech/wood_unification.js" file = "kubejs/server_scripts/gregtech/wood_unification.js"
hash = "3ef4090c877d7eae7e7b0426bd25d05e2abf3c1afa1eca49891ca83eb0cdd842" hash = "4b4b92765b4150ace7c1aad90b3f718e2ebbce41d6b64dc59cb37d4c5adeddb0"
[[files]] [[files]]
file = "kubejs/server_scripts/miscellaneous.js" file = "kubejs/server_scripts/miscellaneous.js"
@@ -670,11 +686,11 @@ hash = "a5f8f6e63d636dad1485f889a887c89ea690c245e804ba1b50ad0018d9847150"
[[files]] [[files]]
file = "kubejs/server_scripts/storage_drawers/drawers.js" file = "kubejs/server_scripts/storage_drawers/drawers.js"
hash = "1daec77e466c14ca5a8afd469959cafd35361edbad6738fe30112c190698385b" hash = "84fbb6dab6e29e70cbc9af1badb2d749e5be3b940d38bec3c3b364977c357037"
[[files]] [[files]]
file = "kubejs/server_scripts/storage_drawers/upgrades.js" file = "kubejs/server_scripts/storage_drawers/upgrades.js"
hash = "bd13a7b35349d3003e0f33d71223e22f74beae731b5a5805b4e556c59ac8c3f4" hash = "62c275c960ecbd5e615af89a2147d46c9db3fb84224ec33678047e0fcc195276"
[[files]] [[files]]
file = "kubejs/server_scripts/tags/ae2.js" file = "kubejs/server_scripts/tags/ae2.js"
@@ -690,7 +706,7 @@ hash = "e586325a5342247db88d21d5f040540c26134ac9dd0c1f55bf0d79b2c8ae1585"
[[files]] [[files]]
file = "kubejs/server_scripts/tags/items.js" file = "kubejs/server_scripts/tags/items.js"
hash = "c3d121f2c0a775cf83d6f22ec519def5e680df80e1b9584fe6b4daee53a6ca63" hash = "a2d421c36c4f23ca9c86683abd6b1d19cf730eaae7af9bd4cef1be9947bfc2bb"
[[files]] [[files]]
file = "kubejs/server_scripts/torchmaster.js" file = "kubejs/server_scripts/torchmaster.js"
@@ -708,6 +724,10 @@ hash = "bdbe3251b4b39173618be5ff3450ab6abd3dc7a73db591b61d86a010eb8faabb"
file = "kubejs/startup_scripts/components/hsla-steel.js" file = "kubejs/startup_scripts/components/hsla-steel.js"
hash = "2df8bceaa0bcb871203b094c657461eb9b78cc4fc20d63d95388d2e1d0f95a2e" hash = "2df8bceaa0bcb871203b094c657461eb9b78cc4fc20d63d95388d2e1d0f95a2e"
[[files]]
file = "kubejs/startup_scripts/dimension_markers.js"
hash = "6a452906c16e9321766192f5236fa984ee832e7764dd9a687daa5bdfe69051fb"
[[files]] [[files]]
file = "kubejs/startup_scripts/icons.js" file = "kubejs/startup_scripts/icons.js"
hash = "509f876d9767bf536a5452021bef3dff8cf1d10345f2b4aba8d2df529763edbe" hash = "509f876d9767bf536a5452021bef3dff8cf1d10345f2b4aba8d2df529763edbe"
@@ -857,6 +877,11 @@ file = "mods/ender-storage-1-8.pw.toml"
hash = "638f7c447dbe7dc2e85e4bf89d70fb41632db940a57de498094f2be57fa6c18d" hash = "638f7c447dbe7dc2e85e4bf89d70fb41632db940a57de498094f2be57fa6c18d"
metafile = true metafile = true
[[files]]
file = "mods/enigmatic-graves-fork.pw.toml"
hash = "4a362c02618c1661f08f0aedad55ae43cfbb9fb00862a347c27007031899a1a1"
metafile = true
[[files]] [[files]]
file = "mods/ex-pattern-provider.pw.toml" file = "mods/ex-pattern-provider.pw.toml"
hash = "5dd87764b5c75976d171c15bb044c133164e6221573391a1118009e0f8bf649d" hash = "5dd87764b5c75976d171c15bb044c133164e6221573391a1118009e0f8bf649d"
@@ -944,12 +969,12 @@ metafile = true
[[files]] [[files]]
file = "mods/gregtech-storage-drawers.pw.toml" file = "mods/gregtech-storage-drawers.pw.toml"
hash = "a71e50b12d6ad878ef5b81a27e78277951acdf9a22964f0be8bd786356a61444" hash = "385a5b3d937405c0fbf9bac790ea268138bbede0ce1da07a0ce562edca16c5a6"
metafile = true metafile = true
[[files]] [[files]]
file = "mods/gregtechceu-modern.pw.toml" file = "mods/gregtechceu-modern.pw.toml"
hash = "1746557e541c429e1b33a3253950b445f79e4c57502cd5bbec1b3184206609c0" hash = "095d95ed8aa22628bf45e18aa2782cb7a0064d2f815261edb00dc8bc559bea38"
metafile = true metafile = true
[[files]] [[files]]
@@ -994,7 +1019,7 @@ metafile = true
[[files]] [[files]]
file = "mods/jei.pw.toml" file = "mods/jei.pw.toml"
hash = "5f7c3cf35124bf96e880cc8562fc44ac15990a89b07db299aed9a88ce3752cb1" hash = "94a0ed0630ad6e53af1e317e86a195672f4627552fde677396ac94eefce6ffc6"
metafile = true metafile = true
[[files]] [[files]]
@@ -1049,7 +1074,7 @@ metafile = true
[[files]] [[files]]
file = "mods/openblocks-elevator.pw.toml" file = "mods/openblocks-elevator.pw.toml"
hash = "9d66478fde6c978312f93734d481bcb9ae9c49b74cb4538fce58c65ef15d593c" hash = "51bf17db22eee5fb80da0b2efe87b846f1165bafc67a789782c5fd976c406ffa"
metafile = true metafile = true
[[files]] [[files]]
@@ -1099,7 +1124,7 @@ metafile = true
[[files]] [[files]]
file = "mods/storage-drawers.pw.toml" file = "mods/storage-drawers.pw.toml"
hash = "b5280a819e67fcc922f041ec277823ff8574565472c8afd9a36afbe716f9542c" hash = "371b68e257eaca322ca4e95f4aa8d95441d84110b69243dda818f743a0111ba5"
metafile = true metafile = true
[[files]] [[files]]

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View File

@@ -3,6 +3,11 @@ JEIEvents.hideItems(event => {
// Hide AE2 facades // Hide AE2 facades
event.hide('ae2:facade') event.hide('ae2:facade')
// Hide the useless storage drawers stuff
event.hide('storagedrawers:personal_key_cofh')
event.hide('storagedrawers:portability_upgrade')
event.hide('storagedrawers:conversion_upgrade')
// Hide all irrelevant stonetype ores // Hide all irrelevant stonetype ores
event.hide('#forge:ores_in_ground/sand') event.hide('#forge:ores_in_ground/sand')
event.hide('#forge:ores_in_ground/red_sand') event.hide('#forge:ores_in_ground/red_sand')

View File

@@ -7,9 +7,11 @@ ItemEvents.tooltip((event) => {
"storagedrawers:redstone_upgrade", "storagedrawers:redstone_upgrade",
"storagedrawers:min_redstone_upgrade", "storagedrawers:min_redstone_upgrade",
"storagedrawers:max_redstone_upgrade", "storagedrawers:max_redstone_upgrade",
"storagedrawers:compacting_drawers_2",
"storagedrawers:compacting_drawers_3", "storagedrawers:compacting_drawers_3",
"storagedrawers:compacting_half_drawers_2",
"storagedrawers:compacting_half_drawers_3",
"storagedrawers:fill_level_upgrade", "storagedrawers:fill_level_upgrade",
"storagedrawers:illumination_upgrade",
"expatternprovider:caner", "expatternprovider:caner",
"ae2:inscriber", "ae2:inscriber",
@@ -32,4 +34,10 @@ ItemEvents.tooltip((event) => {
event.add("ae2:controller", Text.gray("Channels are §cdisabled§7.")); event.add("ae2:controller", Text.gray("Channels are §cdisabled§7."));
event.add("expatternprovider:fishbig", Text.gray("Congratulations! You won Minecraft.")); event.add("expatternprovider:fishbig", Text.gray("Congratulations! You won Minecraft."));
event.add(["enderstorage:ender_chest", "enderstorage:ender_tank", "enderstorage:ender_pouch"],
Text.red("WARNING: These are deprcated and will be removed in a future update.\nPlease convert them into the GT covers in a crafting table.")
);
event.add("storagedrawers:personal_key_ftb", Text.gray("Craft me with a regular personal key in a crafting grid."));
}); });

View File

@@ -10,6 +10,7 @@ ServerEvents.recipes((event) => {
"gtceu:soc", "gtceu:soc",
"#gtceu:circuits/hv" "#gtceu:circuits/hv"
) )
.circuit(1)
.itemOutputs("expatternprovider:ex_pattern_provider") .itemOutputs("expatternprovider:ex_pattern_provider")
.duration(200) .duration(200)
.EUt(50); .EUt(50);
@@ -22,11 +23,12 @@ ServerEvents.recipes((event) => {
"gtceu:soc", "gtceu:soc",
"#gtceu:circuits/hv" "#gtceu:circuits/hv"
) )
.circuit(1)
.itemOutputs("expatternprovider:ex_interface") .itemOutputs("expatternprovider:ex_interface")
.duration(200) .duration(200)
.EUt(50); .EUt(50);
// extended thermal upgrade shit // extended upgrades (like thermal)
event.remove({ id: "expatternprovider:epp_upgrade" }); event.remove({ id: "expatternprovider:epp_upgrade" });
greg greg
.assembler("extended_pattern_provider_upgrade") .assembler("extended_pattern_provider_upgrade")
@@ -35,6 +37,7 @@ ServerEvents.recipes((event) => {
"gtceu:soc", "gtceu:soc",
"#gtceu:circuits/hv" "#gtceu:circuits/hv"
) )
.circuit(2)
.itemOutputs("expatternprovider:pattern_provider_upgrade") .itemOutputs("expatternprovider:pattern_provider_upgrade")
.duration(180) .duration(180)
.EUt(50); .EUt(50);
@@ -42,6 +45,7 @@ ServerEvents.recipes((event) => {
greg greg
.assembler("extended_interface_upgrade") .assembler("extended_interface_upgrade")
.itemInputs("4x ae2:logic_processor", "gtceu:soc", "#gtceu:circuits/hv") .itemInputs("4x ae2:logic_processor", "gtceu:soc", "#gtceu:circuits/hv")
.circuit(2)
.itemOutputs("expatternprovider:interface_upgrade") .itemOutputs("expatternprovider:interface_upgrade")
.duration(180) .duration(180)
.EUt(50); .EUt(50);

View File

@@ -113,4 +113,11 @@ ServerEvents.recipes((event) => {
E: "ae2:engineering_processor", E: "ae2:engineering_processor",
C: "ae2:fluix_glass_cable", C: "ae2:fluix_glass_cable",
}); });
// Stonecut p2p tunnels, attunement sucks
// Written by MatthiasMann
const p2p = ["redstone", "item", "fluid", "fe", "light"]
p2p.forEach(type => {
event.stonecutting("ae2:" + type + "_p2p_tunnel", "ae2:me_p2p_tunnel")
});
}); });

View File

@@ -1,21 +1,13 @@
ServerEvents.recipes((event) => { ServerEvents.recipes((event) => {
// Ender Tank // Ender Tank
event.remove({ id: "enderstorage:ender_tank" }); event.remove({ id: "enderstorage:ender_tank" });
event.shaped(`enderstorage:ender_tank`, ["PEP", "STM", "PEP"], { event.shapeless(`gtceu:ender_fluid_link_cover`, [
P: "#forge:plates/stainless_steel", "enderstorage:ender_tank"
E: "#forge:plates/ender_pearl", ]);
S: "gtceu:hv_sensor",
T: "gtceu:mv_super_tank",
M: "gtceu:hv_emitter"
})
// Ender Chest // Ender Chest
event.remove({ id: "enderstorage:ender_chest" }); event.remove({ id: "enderstorage:ender_chest" });
event.shaped(`enderstorage:ender_chest`, ["PEP", "MTS", "PEP"], { event.shapeless(`gtceu:ender_item_link_cover`, [
P: "#forge:plates/stainless_steel", "enderstorage:ender_chest"
E: "#forge:plates/ender_pearl", ]);
S: "gtceu:hv_sensor",
T: "gtceu:mv_super_chest",
M: "gtceu:hv_emitter"
})
event.remove({ id: "enderstorage:ender_pouch" }); event.remove({ id: "enderstorage:ender_pouch" });
}) })

View File

@@ -0,0 +1,8 @@
ServerEvents.recipes(event => {
const greg = event.recipes.gtceu;
greg.gas_collector("void_air")
.circuit(4)
.outputFluids(Fluid.of("gtceu:air", 10000))
.dimension("javd:void")
.duration(200).EUt(16);
});

View File

@@ -2,15 +2,15 @@ ServerEvents.recipes((event) => {
function woodUnification(woodType) { function woodUnification(woodType) {
event.recipes.gtceu event.recipes.gtceu
.assembler(`${woodType}_fence`) .assembler(`${woodType}_fence`)
.itemInputs(`${woodType}_planks`, "stick") .itemInputs(`${woodType}_planks`)
.itemOutputs(`${woodType}_fence`) .itemOutputs(`${woodType}_fence`)
.circuit(1) .circuit(13)
.duration(100) .duration(100)
.EUt(4); .EUt(4);
event.recipes.gtceu event.recipes.gtceu
.assembler(`${woodType}_fence_gate`) .assembler(`${woodType}_fence_gate`)
.itemInputs(`2x ${woodType}_planks`, "2x stick") .itemInputs(`2x ${woodType}_planks`, "2x #forge:rods/wooden")
.itemOutputs(`${woodType}_fence_gate`) .itemOutputs(`${woodType}_fence_gate`)
.circuit(2) .circuit(2)
.duration(100) .duration(100)
@@ -18,11 +18,11 @@ ServerEvents.recipes((event) => {
event.recipes.gtceu event.recipes.gtceu
.assembler(`${woodType}_stairs`) .assembler(`${woodType}_stairs`)
.itemInputs(`6x ${woodType}_planks`) .itemInputs(`3x ${woodType}_planks`)
.itemOutputs(`4x ${woodType}_stairs`) .itemOutputs(`4x ${woodType}_stairs`)
.circuit(1) .circuit(7)
.duration(100) .duration(100)
.EUt(1); .EUt(4);
} }
woodUnification("warped"); woodUnification("warped");

View File

@@ -1,6 +1,5 @@
ServerEvents.recipes((event) => { ServerEvents.recipes((event) => {
const greg = event.recipes.gtceu; const greg = event.recipes.gtceu;
event.remove({ mod: "storagedrawers" });
const woodTypes = [ const woodTypes = [
"oak", "oak",
"spruce", "spruce",
@@ -10,123 +9,139 @@ ServerEvents.recipes((event) => {
"dark_oak", "dark_oak",
"warped", "warped",
"crimson", "crimson",
"bamboo",
"cherry",
["gtstoragedrawers", "gtceu_rubber", "gtceu:rubber"],
["gtstoragedrawers", "gtceu_treated", "gtceu:treated_wood"]
]; ];
woodTypes.forEach((woodType) => { woodTypes.forEach((input) => {
let woodType = "";
let modName = "storagedrawers";
let baseWoodType = "";
if (typeof(input) === "object") {
woodType = input[1];
modName = input[0];
baseWoodType = input[2];
} else {
woodType = input;
baseWoodType = `minecraft:${woodType}`
}
// Type 1 // Type 1
event.shaped( event.shaped(
`storagedrawers:${woodType}_full_drawers_1`, `${modName}:${woodType}_full_drawers_1`,
["PPP", "sCr", "PPP"], ["PPP", "sCr", "PPP"],
{ {
P: `${woodType}_planks`, P: `${baseWoodType}_planks`,
s: "#forge:tools/saws", s: "#forge:tools/saws",
C: "#forge:chests/wooden", C: "#forge:chests/wooden",
r: "#forge:tools/mallets", r: "#forge:tools/mallets",
} }
).noMirror(); ).noMirror();
greg greg
.assembler(`storagedrawers:${woodType}_full_drawers_1`) .assembler(`${modName}:${woodType}_full_drawers_1`)
.itemInputs(`6x minecraft:${woodType}_planks`, "#forge:chests/wooden") .itemInputs(`6x ${baseWoodType}_planks`, "#forge:chests/wooden")
.itemOutputs(`storagedrawers:${woodType}_full_drawers_1`) .itemOutputs(`${modName}:${woodType}_full_drawers_1`)
.circuit(9) .circuit(9)
.duration(100) .duration(100)
.EUt(16); .EUt(16);
// Type 2 // Type 2
event.shaped( event.shaped(
`storagedrawers:${woodType}_full_drawers_2`, `${modName}:${woodType}_full_drawers_2`,
["PPP", "rCs", "PPP"], ["PPP", "rCs", "PPP"],
{ {
P: `${woodType}_planks`, P: `${baseWoodType}_planks`,
s: "#forge:tools/saws", s: "#forge:tools/saws",
C: "#forge:chests/wooden", C: "#forge:chests/wooden",
r: "#forge:tools/mallets", r: "#forge:tools/mallets",
} }
).noMirror(); ).noMirror();
greg greg
.assembler(`storagedrawers:${woodType}_full_drawers_2`) .assembler(`${modName}:${woodType}_full_drawers_2`)
.itemInputs(`6x minecraft:${woodType}_planks`, "#forge:chests/wooden") .itemInputs(`6x ${baseWoodType}_planks`, "#forge:chests/wooden")
.itemOutputs(`storagedrawers:${woodType}_full_drawers_2`) .itemOutputs(`${modName}:${woodType}_full_drawers_2`)
.circuit(10) .circuit(10)
.duration(100) .duration(100)
.EUt(16); .EUt(16);
// Type 4 // Type 4
event.shaped( event.shaped(
`storagedrawers:${woodType}_full_drawers_4`, `${modName}:${woodType}_full_drawers_4`,
["PsP", "PCP", "PrP"], ["PsP", "PCP", "PrP"],
{ {
P: `${woodType}_planks`, P: `${baseWoodType}_planks`,
s: "#forge:tools/saws", s: "#forge:tools/saws",
C: "#forge:chests/wooden", C: "#forge:chests/wooden",
r: "#forge:tools/mallets", r: "#forge:tools/mallets",
} }
); );
greg greg
.assembler(`storagedrawers:${woodType}_full_drawers_4`) .assembler(`${modName}:${woodType}_full_drawers_4`)
.itemInputs(`6x minecraft:${woodType}_planks`, "#forge:chests/wooden") .itemInputs(`6x ${baseWoodType}_planks`, "#forge:chests/wooden")
.itemOutputs(`storagedrawers:${woodType}_full_drawers_4`) .itemOutputs(`${modName}:${woodType}_full_drawers_4`)
.circuit(11) .circuit(11)
.duration(100) .duration(100)
.EUt(16); .EUt(16);
// Half 1 // Half 1
event.shaped( event.shaped(
`storagedrawers:${woodType}_half_drawers_1`, `${modName}:${woodType}_half_drawers_1`,
["PPP", "sCr", "PPP"], ["PPP", "sCr", "PPP"],
{ {
P: `${woodType}_slab`, P: `${baseWoodType}_slab`,
s: "#forge:tools/saws", s: "#forge:tools/saws",
C: "#forge:chests/wooden", C: "#forge:chests/wooden",
r: "#forge:tools/mallets", r: "#forge:tools/mallets",
} }
).noMirror(); ).noMirror();
greg greg
.assembler(`storagedrawers:${woodType}_half_drawers_1`) .assembler(`${modName}:${woodType}_half_drawers_1`)
.itemInputs(`6x minecraft:${woodType}_slab`, "#forge:chests/wooden") .itemInputs(`6x ${baseWoodType}_slab`, "#forge:chests/wooden")
.itemOutputs(`storagedrawers:${woodType}_half_drawers_1`) .itemOutputs(`${modName}:${woodType}_half_drawers_1`)
.circuit(9) .circuit(9)
.duration(100) .duration(100)
.EUt(16); .EUt(16);
// Half 2 // Half 2
event.shaped( event.shaped(
`storagedrawers:${woodType}_half_drawers_2`, `${modName}:${woodType}_half_drawers_2`,
["PPP", "rCs", "PPP"], ["PPP", "rCs", "PPP"],
{ {
P: `${woodType}_slab`, P: `${baseWoodType}_slab`,
s: "#forge:tools/saws", s: "#forge:tools/saws",
C: "#forge:chests/wooden", C: "#forge:chests/wooden",
r: "#forge:tools/mallets", r: "#forge:tools/mallets",
} }
).noMirror(); ).noMirror();
greg greg
.assembler(`storagedrawers:${woodType}_half_drawers_2`) .assembler(`${modName}:${woodType}_half_drawers_2`)
.itemInputs(`6x minecraft:${woodType}_slab`, "#forge:chests/wooden") .itemInputs(`6x ${baseWoodType}_slab`, "#forge:chests/wooden")
.itemOutputs(`storagedrawers:${woodType}_half_drawers_2`) .itemOutputs(`${modName}:${woodType}_half_drawers_2`)
.circuit(10) .circuit(10)
.duration(100) .duration(100)
.EUt(16); .EUt(16);
// Half 4 // Half 4
event.shaped( event.shaped(
`storagedrawers:${woodType}_half_drawers_4`, `${modName}:${woodType}_half_drawers_4`,
["PsP", "PCP", "PrP"], ["PsP", "PCP", "PrP"],
{ {
P: `${woodType}_slab`, P: `${baseWoodType}_slab`,
s: "#forge:tools/saws", s: "#forge:tools/saws",
C: "#forge:chests/wooden", C: "#forge:chests/wooden",
r: "#forge:tools/mallets", r: "#forge:tools/mallets",
} }
); );
greg greg
.assembler(`storagedrawers:${woodType}_half_drawers_4`) .assembler(`${modName}:${woodType}_half_drawers_4`)
.itemInputs(`6x minecraft:${woodType}_slab`, "#forge:chests/wooden") .itemInputs(`6x ${baseWoodType}_slab`, "#forge:chests/wooden")
.itemOutputs(`storagedrawers:${woodType}_half_drawers_4`) .itemOutputs(`${modName}:${woodType}_half_drawers_4`)
.circuit(11) .circuit(11)
.duration(100) .duration(100)
.EUt(16); .EUt(16);
// Trim // Trim
event.shaped( event.shaped(
`storagedrawers:${woodType}_trim`, `${modName}:${woodType}_trim`,
["PPP", "PsP", "PPP"], ["PPP", "PsP", "PPP"],
{ {
P: `${woodType}_slab`, P: `${baseWoodType}_slab`,
s: "#forge:tools/saws" s: "#forge:tools/saws"
} }
) )

View File

@@ -1,4 +1,20 @@
ServerEvents.recipes((event) => { ServerEvents.recipes((event) => {
event.remove({
not: [
{ id: "storagedrawers:personal_key" },
{ id: "storagedrawers:personal_key_cycle" },
{ id: "storagedrawers:priority_key" },
{ id: "storagedrawers:quantify_key" },
{ id: "storagedrawers:suspend_key" },
{ id: "storagedrawers:shroud_key" },
{ id: "storagedrawers:keybutton_conscealment" },
{ id: "storagedrawers:keybutton_drawer" },
{ id: "storagedrawers:keybutton_quantify" }
],
mod: "storagedrawers"
});
event.remove({ mod: "gtstoragedrawers" });
// Upgrade Template // Upgrade Template
event.shaped("storagedrawers:upgrade_template", ["SPS", "SWS", " d "], { event.shaped("storagedrawers:upgrade_template", ["SPS", "SWS", " d "], {
S: "#forge:screws/iron", S: "#forge:screws/iron",
@@ -17,58 +33,32 @@ ServerEvents.recipes((event) => {
.duration(60) .duration(60)
.EUt(24); .EUt(24);
// Upgrade 1 // Storage Upgrade lvl 1
event.shaped("storagedrawers:obsidian_storage_upgrade", ["PTP"], { event.shaped("storagedrawers:obsidian_storage_upgrade", ["PTP"], {
P: "#forge:plates/obsidian", P: "#forge:plates/obsidian",
T: "storagedrawers:upgrade_template", T: "storagedrawers:upgrade_template",
}); });
// Upgrade 2 // Storage Upgrades lvl 2+
event.shaped("storagedrawers:iron_storage_upgrade", ["S S", "PTP", "S S"], { // rod material, plate material, upgrade name
S: "#forge:rods/iron", const upgrades = [
P: "#forge:plates/iron", {rod_mat: "bronze", plate_mat: "copper", upgrade: "copper"},
T: "storagedrawers:upgrade_template", {rod_mat: "steel", plate_mat: "wrought_iron", upgrade: "iron"},
{rod_mat: "gold", plate_mat: "rose_gold", upgrade: "gold"},
{rod_mat: "aluminium", plate_mat: "emerald", upgrade: "emerald"},
{rod_mat: "aluminium", plate_mat: "olivine", upgrade: "emerald"},
{rod_mat: "stainless_steel", plate_mat: "diamond", upgrade: "diamond"},
{rod_mat: "titanium", plate_mat: "black_steel", upgrade: "netherite"},
];
upgrades.forEach((e) => {
event.shaped(`storagedrawers:${e.upgrade}_storage_upgrade`, ["S S", "PTP", "S S"], {
S: `#forge:rods/${e.rod_mat}`,
P: `#forge:plates/${e.plate_mat}`,
T: "storagedrawers:upgrade_template",
});
}); });
// Upgrade 3
event.shaped("storagedrawers:gold_storage_upgrade", ["S S", "PTP", "S S"], {
S: "#forge:rods/gold",
P: "#forge:plates/rose_gold",
T: "storagedrawers:upgrade_template",
});
// Upgrade 4
event.shaped(
"storagedrawers:diamond_storage_upgrade",
["S S", "PTP", "S S"],
{
S: "#forge:rods/stainless_steel",
P: "#forge:plates/diamond",
T: "storagedrawers:upgrade_template",
}
);
// Upgrade 5
event.shaped(
"storagedrawers:emerald_storage_upgrade",
["S S", "PTP", "S S"],
{
S: "#forge:rods/titanium",
P: "#forge:plates/emerald",
T: "storagedrawers:upgrade_template",
}
);
// Upgrade 5 2
event.shaped(
"storagedrawers:emerald_storage_upgrade",
["S S", "PTP", "S S"],
{
S: "#forge:rods/titanium",
P: "#forge:plates/olivine",
T: "storagedrawers:upgrade_template",
}
);
// Storage Downgrade // Storage Downgrade
event.shaped("storagedrawers:one_stack_upgrade", ["PTP"], { event.shaped("storagedrawers:one_stack_upgrade", ["PTP"], {
P: "flint", P: "flint",
@@ -81,6 +71,58 @@ ServerEvents.recipes((event) => {
T: "storagedrawers:upgrade_template", T: "storagedrawers:upgrade_template",
}); });
// Illumination Upgrade
event.shaped("storagedrawers:illumination_upgrade", ["GTG"], {
G: "minecraft:glowstone",
T: "storagedrawers:upgrade_template"
});
// Balance Upgrade
event.shaped("storagedrawers:balance_fill_upgrade", ["P P", "CTC"], {
P: "gtceu:tin_small_item_pipe",
C: "gtceu:lv_conveyor_module",
T: "storagedrawers:upgrade_template"
});
// Hopper Upgrade
event.shaped("storagedrawers:hopper_upgrade", ["P", "C", "T"], {
P: "gtceu:tin_large_item_pipe",
C: "gtceu:lv_conveyor_module",
T: "storagedrawers:upgrade_template",
});
// Magnet Upgrades
for (let i = 1; i <= 3; i++) {
let sd_tier = "";
if (i > 1) {
sd_tier = `_${i}`;
}
let gt_tier = GTValues.VN[i].toLowerCase();
event.shaped(`storagedrawers:magnet_upgrade${sd_tier}`, ["RCR", "RTR"], {
R: "#forge:rods/steel",
C: `gtceu:${gt_tier}_item_collector`,
T: "storagedrawers:upgrade_template",
});
}
// Remote Upgrade
event.shaped("storagedrawers:remote_upgrade", [" C ", "ETE"], {
C: "#gtceu:circuits/lv",
E: "gtceu:lv_emitter",
T: "storagedrawers:upgrade_template",
});
// Remote Group Upgrade
event.shaped("storagedrawers:remote_group_upgrade", [" E", "CT", " E"], {
C: "#gtceu:circuits/lv",
E: "gtceu:lv_emitter",
T: "storagedrawers:upgrade_template",
});
// Conversion recipes
event.shapeless("storagedrawers:remote_group_upgrade", ["storagedrawers:remote_upgrade"]);
event.shapeless("storagedrawers:remote_upgrade", ["storagedrawers:remote_group_upgrade"]);
// Drawer Key // Drawer Key
event.shaped("storagedrawers:drawer_key", [" BP", "TPP", "Gs "], { event.shaped("storagedrawers:drawer_key", [" BP", "TPP", "Gs "], {
B: "#forge:bolts/gold", B: "#forge:bolts/gold",
@@ -89,4 +131,22 @@ ServerEvents.recipes((event) => {
G: "#forge:plates/gold", G: "#forge:plates/gold",
s: "#forge:tools/saws", s: "#forge:tools/saws",
}); });
// Keyring
event.shaped("storagedrawers:keyring", ["HR"], {
H: "#forge:tools/hammers",
R: "#forge:rings/iron"
});
// Drawer Puller
event.shaped("storagedrawers:drawer_puller", ["RH"], {
H: "#forge:tools/hammers",
R: "#forge:rods/long/iron"
});
// Framing Table
event.shaped("storagedrawers:framing_table", ["FFF", "FSF"], {
F: "#storagedrawers:trim",
S: "#forge:tools/saws"
});
}); });

View File

@@ -9,4 +9,7 @@ ServerEvents.tags("item", (event) => {
event.add("forge:meat", "minecraft:cooked_mutton"); event.add("forge:meat", "minecraft:cooked_mutton");
event.add("forge:meat", "minecraft:rabbit"); event.add("forge:meat", "minecraft:rabbit");
event.add("forge:meat", "minecraft:cooked_rabbit"); event.add("forge:meat", "minecraft:cooked_rabbit");
event.add("forge:enchanting_fuels", "gtceu:lazurite_gem");
event.add("forge:enchanting_fuels", "gtceu:sodalite_gem");
}); });

View File

@@ -0,0 +1,6 @@
GTCEuStartupEvents.registry("gtceu:dimension_marker", event => {
event.create("javd:void")
.iconSupplier(() => Item.of("javd:portal_block").getItem())
.tier(0)
.overrideName("Void Dimension");
});

View File

@@ -0,0 +1,13 @@
name = "Enigmatic Graves Fork"
filename = "enigmaticgraves-1.20.1-1.8.0.jar"
side = "both"
[download]
hash-format = "sha1"
hash = "6b673125e3da20eda16c66991d2c0d2e4a824d09"
mode = "metadata:curseforge"
[update]
[update.curseforge]
file-id = 5528485
project-id = 1048696

View File

@@ -1,13 +1,13 @@
name = "GregTech Storage Drawers" name = "GregTech Storage Drawers"
filename = "gtstoragedrawers-1.20.1-1.0.1.jar" filename = "gtstoragedrawers-1.20.1-1.0.2.jar"
side = "both" side = "both"
[download] [download]
hash-format = "sha1" hash-format = "sha1"
hash = "ef1856f6aa8ca5e4f41e86153e9160def3f66880" hash = "f0fd877857f5d1e2cae6421c1b63a085cbe2f452"
mode = "metadata:curseforge" mode = "metadata:curseforge"
[update] [update]
[update.curseforge] [update.curseforge]
file-id = 6805649 file-id = 7036004
project-id = 1310132 project-id = 1310132

View File

@@ -1,13 +1,13 @@
name = "GregTech CEu Modern" name = "GregTech CEu Modern"
filename = "gtceu-1.20.1-7.0.2.jar" filename = "gtceu-1.20.1-7.4.0.jar"
side = "both" side = "both"
[download] [download]
hash-format = "sha1" hash-format = "sha1"
hash = "602e4690cf99ddd49146a26f0629ac53bd6813db" hash = "19c638cb4913b0581da1e518771f41965f96932f"
mode = "metadata:curseforge" mode = "metadata:curseforge"
[update] [update]
[update.curseforge] [update.curseforge]
file-id = 6792524 file-id = 7262157
project-id = 890405 project-id = 890405

View File

@@ -1,13 +1,13 @@
name = "Just Enough Items (JEI)" name = "Just Enough Items (JEI)"
filename = "jei-1.20.1-forge-15.20.0.112.jar" filename = "jei-1.20.1-forge-15.20.0.127.jar"
side = "both" side = "both"
[download] [download]
hash-format = "sha1" hash-format = "sha1"
hash = "f12b3781af6337794ae6e010420a97585360ea2f" hash = "6c7684a0e9356f6d60d7b12a14caf6c644ee11ef"
mode = "metadata:curseforge" mode = "metadata:curseforge"
[update] [update]
[update.curseforge] [update.curseforge]
file-id = 6600311 file-id = 7270446
project-id = 238222 project-id = 238222

View File

@@ -1,13 +1,13 @@
name = "OpenBlocks Elevator" name = "OpenBlocks Elevator"
filename = "elevatorid-1.20.1-lex-1.9.jar" filename = "elevatorid-1.20.1-1.9.1-forge.jar"
side = "both" side = "both"
[download] [download]
hash-format = "sha1" hash-format = "sha1"
hash = "04f3ee97d8881f4dd6b4e2c8c5ba4e1785e2f2c7" hash = "9117fbb20ce0b3b9abd25e19b3d5987a53be30c9"
mode = "metadata:curseforge" mode = "metadata:curseforge"
[update] [update]
[update.curseforge] [update.curseforge]
file-id = 4837768 file-id = 6602224
project-id = 250832 project-id = 250832

View File

@@ -1,13 +1,13 @@
name = "Storage Drawers" name = "Storage Drawers"
filename = "StorageDrawers-1.20.1-12.9.14.jar" filename = "StorageDrawers-forge-1.20.1-12.14.3.jar"
side = "both" side = "both"
[download] [download]
hash-format = "sha1" hash-format = "sha1"
hash = "0f96a4f409515d660ed7fb206edb2fd998bfbf29" hash = "afca74c6e18883632e74e15a549004bfca245a90"
mode = "metadata:curseforge" mode = "metadata:curseforge"
[update] [update]
[update.curseforge] [update.curseforge]
file-id = 6549483 file-id = 6994481
project-id = 223852 project-id = 223852

View File

@@ -1,13 +1,13 @@
name = "GregTech CEu Modern Community Pack" name = "GregTech CEu Modern Community Pack"
author = "ursamina" author = "ursamina"
version = "1.14.0" version = "1.14.2"
pack-format = "packwiz:1.1.0" pack-format = "packwiz:1.1.0"
[index] [index]
file = "index.toml" file = "index.toml"
hash-format = "sha256" hash-format = "sha256"
hash = "8c4683bba8edfb4f8580193fd267b51e64bb9465bb5aa8a1567c514b8eece646" hash = "679050f097e1c6eea213074aea6e0ecdef4a53ad9e828c98cf86d5fc11ee06ef"
[versions] [versions]
forge = "47.3.6" forge = "47.4.10"
minecraft = "1.20.1" minecraft = "1.20.1"

View File

@@ -1,8 +1,9 @@
$GAME_VERSION = "1.20.1" $GAME_VERSION = "1.20.1"
$FORGE_VERSION = "1.20.1-47.3.6" $FORGE_VERSION = "1.20.1-47.4.10"
$FINDME_VERSION = "1.20.1-3.2.1d" $FINDME_VERSION = "1.20.1-3.2.1d"
$PACK_URI = "https://raw.githubusercontent.com/GregTechCEu/GregTech-Modern-Community-Pack/main/pack.toml" $PACK_TAG = "v1.14.2"
$PACK_URI = "https://raw.githubusercontent.com/GregTechCEu/GregTech-Modern-Community-Pack/refs/tags/$PACK_TAG/pack.toml"
# Ensure java is installed # Ensure java is installed
if (!(Get-Command java)) { if (!(Get-Command java)) {

View File

@@ -1,6 +1,7 @@
#!/bin/bash #!/bin/bash
FORGE_VERSION="1.20.1-47.3.6" FORGE_VERSION="1.20.1-47.4.10"
PACK_TAG="v1.14.2"
# Ensure java is installed # Ensure java is installed
if ! command -v java >/dev/null 2>&1; then if ! command -v java >/dev/null 2>&1; then
@@ -40,6 +41,6 @@ if [ ! -f packwiz-installer-bootstrap.jar ]; then
download "https://github.com/packwiz/packwiz-installer-bootstrap/releases/download/v0.0.3/packwiz-installer-bootstrap.jar" download "https://github.com/packwiz/packwiz-installer-bootstrap/releases/download/v0.0.3/packwiz-installer-bootstrap.jar"
fi fi
java -jar packwiz-installer-bootstrap.jar -g -s server https://raw.githubusercontent.com/GregTechCEu/GregTech-Modern-Community-Pack/main/pack.toml java -jar packwiz-installer-bootstrap.jar -g -s server https://raw.githubusercontent.com/GregTechCEu/GregTech-Modern-Community-Pack/refs/tags/$PACK_TAG/pack.toml
java @user_jvm_args.txt @libraries/net/minecraftforge/forge/$FORGE_VERSION/unix_args.txt nogui java @user_jvm_args.txt @libraries/net/minecraftforge/forge/$FORGE_VERSION/unix_args.txt nogui