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# Localizing and Customizing Crash Assistant
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Hello, localizers and modpack creators!
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This guide explains how to contribute new translations to the mod and how to customize the text for your own modpack.
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## Contributing New Translations
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We welcome contributions for new languages or improvements to existing ones!
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To contribute, please create a **Pull Request** on our official GitHub repository with your new or modified language
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files.
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* **GitHub Repository:**
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[https://github.com/KostromDan/Crash-Assistant/](https://github.com/KostromDan/Crash-Assistant/)
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* **Language File Location:** The source files are located at
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`common_config/src/main/resources/crash_assistant_localization` in the repository.
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---
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## Customizing Text for Your Modpack
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If you want to change any text in the mod for your modpack, please **do not edit the JAR file directly**. Instead, use
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the built-in override system.
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### How to Override Text
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1. Navigate to the `config/crash_assistant/crash_assistant_localization_overrides/` directory in your Minecraft
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instance.
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2. Create a JSON file named after the language you want to modify (e.g., `en_us.json`, `ru_ru.json`, etc.).
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3. Inside this file, you only need to add the keys and values for the text you wish to change. Any key you define here
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will take precedence over the default text packed inside the mod.
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This method is perfect for tweaking a few lines of text or even adding a completely new, unsupported language to your
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modpack.
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### Priority Language Overrides
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You can use the `general.priority_lang_for_overrides` config option to specify a primary language for your custom text.
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* **How it works:** If you set this option to `"en_us"`, any custom text you place in the `en_us.json` override file
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will be used as the default for **all other languages**, unless a specific override for that key exists in their
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respective language files (e.g., in `de_de.json`). This is useful for ensuring your custom messages appear
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consistently for all users, regardless of their selected language.
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### Configuration Options
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* You can prevent the `crash_assistant_localization_overrides` folder and this README file from being generated by
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setting `general.generate_localization_overrides_folder_with_readme` to `false`.
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### ⚠️ Important Warning
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Standard Minecraft localization methods, such as **resource packs** or scripting mods like **KubeJS**,
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**will not work**. Crash Assistant uses its own internal system to load language files to ensure it can display
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messages correctly, even when the main game has crashed or hasn't fully loaded.
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Please use the override folder as described above.
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