#This config option allows you to add custom wood types for Totem Bases and Totem Poles. #Must be a list of tables with the following keys: # id: Required: The wood type's ID. Must be a valid resource location (Example: "my_mod:my_wood_type"). # logs: Required: Specifies which log blocks are recognized as belonging to this wood type by the Totem Whittling Knife. # Currently, only block tags are supported. Must be a string starting with '#' specifying a valid block tag # (Example: "#minecraft:crimson_stems"). # woodColor: Optional: An integer between 0 and 61 specifying the map color of the wood's inside. # See https://minecraft.wiki/w/Map_item_format#Color_table for a list of possible colors. Defaults to 13 # (Oak Log's wood color). # barkColor: Optional: An integer between 0 and 61 specifying the map color of the wood's bark, see above. Defaults # to 34 (Oak Log's bark color). # #Textures and language keys for the corresponding Totem Pole/Base blocks need to be added via a resource pack. #See here for an example resource pack: https://github.com/TeamTotemic/Totemic/tree/1.20.1/CustomWoodTypeTestResources # #Please note that issues will arise if the wood types are not the same on the server and client. # #Example entry: #[[customTotemWoodTypes]] # id = "my_mod:crimson" # logs = "#minecraft:crimson_stems" # woodColor = 53 #optional # barkColor = 54 #optional [[customTotemWoodTypes]]