EntityEvents.spawned(event => { let entity = event.entity; // Check if we are spawning a chicken with passengers if (entity.type == 'minecraft:chicken' && !entity.passengers.isEmpty()) { // detach all passengers entity.passengers.forEach(p => { p.stopRiding(); }); // cancel the spawning event for the chicken event.cancel(); } }) ServerEvents.loaded(event => { if (event.server.persistentData.gameRules) return event.server.gameRules.set("doTraderSpawning", false) event.server.runCommandSilent('difficulty hard') event.server.persistentData.gameRules = true }) BlockEvents.rightClicked(event => { const { block, item, player } = event; const panning = Component.of("Sifting for copper...").white(); if (!item) return; if (block.id === "minecraft:gravel" && item.id === "minecraft:bowl") { player.displayClientMessage(panning, true); if (Math.random() < 0.25) { player.give("create:copper_nugget") } } })