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htmlcsjs
2025-07-18 13:58:20 +01:00
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commit 0db043c6c3
2 changed files with 4 additions and 4 deletions

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@@ -155,7 +155,7 @@
""
"&9-&r Ore veins generate in a &4Grid&r. Every vein is &9spaced by (approximately) 3 chunks&r from one to another in a cardinal direction."
""
"&9-&r It's a good practice to make &dWaypoints&r (default &4N&r) for the veins you're currently mining through, and to label their type. You may want to come back to the vein several times."
"&9-&r It's a good practice to make &dWaypoints&r (default &4N&r) for every vein you've found and and to label their type. You may want to come back to the vein several times."
]
icon: "gtceu:cobaltite_ore"
id: "0C690272ED4FB1C3"
@@ -770,7 +770,7 @@
""
"If you're familiar with &a&lTinker's Construct&r, it behaves &esimilarly&r to hammers from that mod."
""
"Shift-right-click with a mining hammer in your hand to adjust the destruction size."
"Shift-right-click with a mining hammer in your hand to adjust the area of effect."
""
"Make &bgood use&r of these hammers! They'll help you to clear out an entire vein in &6record time&r."
""