Files
GregTech-Modern-Community-Pack/config/framedblocks-client.toml
2023-12-18 22:30:13 +00:00

72 lines
3.9 KiB
TOML

[general]
#Whether ghost blocks are shown when you are holding a framed block
showGhostBlocks = true
#If true, an alternate renderer will be used for the placement preview. May solve issues with certain shaders
altGhostRenderer = false
#Whether certain framed blocks should show fancy hitboxes
fancyHitboxes = true
#If false only full block faces of framed blocks will be culled, if true all outer faces of famed blocks can be culled
detailedCulling = true
#If true, the UV remapping will use discrete steps to avoid floating point errors
discreteUVSteps = true
#Configures how detailed connected textures are supported.
#Use anything above FULL_EDGE at your own risk (performance impact, unexpected behaviour)!
#If NONE, all connected textures support is disabled
#If FULL_FACE, connected textures are supported on full faces
#If FULL_EDGE, connected textures are supported as above and on faces whose connecting edge covers the full block width
#If DETAILED, connected textures are supported as above and on most faces when interacting with other framed blocks
#Allowed Values: NONE, FULL_FACE, FULL_EDGE, DETAILED
conTexMode = "FULL_FACE"
#If true, all possible recipes of the Framing Saw will be added to EMI, else only the permutations using the Framed Cube will be added
#This setting only has an effect when EMI is installed
showAllRecipePermutationsInEmi = true
[overlay]
#If set to HIDDEN, the State Lock overlay will be completely hidden
#If set to ICON, the State Lock overlay will only show an icon
#If set to DETAILED, the State Lock overlay will show detailed info
#Allowed Values: HIDDEN, ICON, DETAILED
stateLockMode = "DETAILED"
#If set to HIDDEN, the Toggle Waterloggable overlay will be completely hidden
#If set to ICON, the Toggle Waterloggable overlay will only show an icon
#If set to DETAILED, the Toggle Waterloggable overlay will show detailed info
#Allowed Values: HIDDEN, ICON, DETAILED
toggleWaterlogMode = "DETAILED"
#If set to HIDDEN, the Toggle Slope Face overlay will be completely hidden
#If set to ICON, the Toggle Slope Face overlay will only show an icon
#If set to DETAILED, the Toggle Slope Face overlay will show detailed info
#Allowed Values: HIDDEN, ICON, DETAILED
toggleYSlopeMode = "DETAILED"
#If set to HIDDEN, the Reinforcement overlay will be completely hidden
#If set to ICON, the Reinforcement overlay will only show an icon
#If set to DETAILED, the Reinforcement overlay will show detailed info
#Allowed Values: HIDDEN, ICON, DETAILED
reinforcedMode = "DETAILED"
#If set to HIDDEN, the Prism Offset overlay will be completely hidden
#If set to ICON, the Prism Offset overlay will only show an icon
#If set to DETAILED, the Prism Offset overlay will show detailed info
#Allowed Values: HIDDEN, ICON, DETAILED
prismOffsetMode = "DETAILED"
#If set to HIDDEN, the Collapsible Block Split Line overlay will be completely hidden
#If set to ICON, the Collapsible Block Split Line overlay will only show an icon
#If set to DETAILED, the Collapsible Block Split Line overlay will show detailed info
#Allowed Values: HIDDEN, ICON, DETAILED
splitLineMode = "DETAILED"
#If set to HIDDEN, the One-Way Window overlay will be completely hidden
#If set to ICON, the One-Way Window overlay will only show an icon
#If set to DETAILED, the One-Way Window overlay will show detailed info
#Allowed Values: HIDDEN, ICON, DETAILED
oneWayWindowMode = "DETAILED"
#If set to HIDDEN, the Item Frame Background overlay will be completely hidden
#If set to ICON, the Item Frame Background overlay will only show an icon
#If set to DETAILED, the Item Frame Background overlay will show detailed info
#Allowed Values: HIDDEN, ICON, DETAILED
itemFrameBackgroundMode = "DETAILED"
#If set to HIDDEN, the Camo Rotation overlay will be completely hidden
#If set to ICON, the Camo Rotation overlay will only show an icon
#If set to DETAILED, the Camo Rotation overlay will show detailed info
#Allowed Values: HIDDEN, ICON, DETAILED
camoRotationMode = "DETAILED"