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GregTech-Modern-Community-Pack/config/shimmer-client.toml
mina f49f5e9c50 file upload
meat of the pack
2023-09-04 14:34:19 +01:00

28 lines
968 B
TOML

#setting UBO offset
#-1 for auto setting
#maximum is limited by your gpu,the OpenGL constant:GL_MAX_UNIFORM_BUFFER_BINDINGS-1,at least 36-1
#Range: -1 ~ 128
"UBO offset" = -1
#setting block bloom
#true for effect on
#Block bloom only, does not apply to post-processing
"Block Bloom Effect" = true
#using light map for more realistic lighting
#true for light map ON
#If using the light map, the light is more realistic and avoid lights through the wall. The light is smoother when closed. It is a tradeoff.
"Using Light Map" = true
"enable colored light" = true
"enable bloom effect" = true
#using additive blend for colored lights
#true - vivid, false - realistic
"additive effect" = false
#the color attachment number used for store bloom information
#range from 1 (0 for vanilla use) to GL_MAX_COLOR_ATTACHMENTS-1, at least 8-1
#
#Range: 1 ~ 16
"bloom color attachment number" = 1
#whether inset shader name into shader source file or not
#
"inset shader" = false