Files
reclamation/modpack/config/embers-common.toml
2026-01-05 10:05:26 +01:00

140 lines
4.1 KiB
TOML

#Settings for machine/item/misc parameters
[parameters]
[parameters.mechanical_core]
#The maximum distance that mechanical cores can proxy capabilities and upgrades.
max_distance = 3
[parameters.emberBore]
#The speed modifier of the Ember Bore before upgrades.
speedMod = 1.0
#The time in ticks it takes to try one dig attempt.
processTime = 200
#The amount of fuel consumed each tick.
fuelCost = 3.0
[parameters.reservoir]
#How much fluid (in mb) fits into each Caminite Ring on a Reservoir.
capacity = 40000
[parameters.mini_boiler]
#How much fluid and gas (in mb) fits into a Mini Boiler.
capacity = 16000
#How much fluid (in mb) a Mini Boiler boils for each ember used/generated.
heat_multiplier = 1.0
#Whether the Mini Boiler can explode when overfilled with gas
can_explode = true
[parameters.melter]
#The time in ticks it takes to process one recipe.
processTime = 200
#The ember cost per tick.
cost = 1.0
#How much fluid (in mb) fits into a Melter.
capacity = 4000
[parameters.geoSeparator]
#How much fluid (in mb) fits into a Geologic Seperator.
capacity = 1000
[parameters.stamper]
#How much fluid (in mb) fits into the Stamp Base.
capacity = 1500
[parameters.charger]
#How much ember is transferred between item and charger per tick.
transfer = 10.0
[parameters.fluidVessel]
#How much fluid (in mb) fits into the Fluid Vessel.
capacity = 16000
[parameters.ember_injector]
#The maximum distance that Ember Injectors can be placed from a crystal seed.
max_distance = 1
[parameters.hearth_coil]
#The amount of ember consumed per tick.
ember_cost = 1.0
#The amount of heat gained per tick when consuming ember.
heating_speed = 1.0
#The amount of heat lost per tick when not consuming ember.
cooling_speed = 1.0
#The maximum heat value the hearth coil can reach without upgrades.
max_heat = 280.0
#The time in ticks it takes to cook 1 item at the highest heat.
min_cook_time = 20
#The time in ticks it takes to cook 1 item at the lowest heat.
max_cook_time = 300
[parameters.dawnstone_anvil]
#The amount of hits required to perform one recipe on a dawnstone anvil.
max_hits = 40
[parameters.blazingRay]
#Ember used up by each shot.
cost = 25.0
#Cooldown in ticks between each shot.
cooldown = 10
#Time in ticks to fully charge.
charge = 20
#Damage dealt by one shot.
damage = 7.0
#Maximum spread.
spread = 30.0
#Maximum shot distance.
distance = 96.0
[parameters.cinderStaff]
#Ember used up by each shot.
cost = 25.0
#Cooldown in ticks between each shot.
cooldown = 10
#Time in ticks to fully charge.
charge = 60
#Damage dealt by one shot.
damage = 17.0
#Size of the projectile.
size = 17.0
#Area of Effect on impact.
aoe = 2.125
#Maximum lifetime in ticks of projectile.
lifetime = 160
[parameters.ashen]
[parameters.ashen.goggles]
#How many inflictor gems can fit in the ashen goggles.
gem_slots = 2
[parameters.ashen.cloak]
#How many inflictor gems can fit in the ashen cloak.
gem_slots = 7
[parameters.ashen.leggings]
#How many inflictor gems can fit in the ashen leggings.
gem_slots = 5
[parameters.ashen.boots]
#How many inflictor gems can fit in the ashen boots.
gem_slots = 3
[parameters.shiftingScales]
#Syntax is 'damagetype:rate'. Determines which damage types are partially unaffected by the shifting scales augment.
damagePasses = ["drown:1.0", "starve:1.0"]
#Syntax is 'damagetype:rate'. Specifies a separate damage rate for depleting the scales.
damageRates = []
#Miscellaneous settings
[misc]
#Codex entries need to be completed before the next one unlocks.
codexProgression = true
#If true, Embers homing projectiles will go for neutral players.
everybodyIsEnemy = false
#Which domains are preferred for recipes with dynamic outputs.
tagPreferences = ["minecraft", "embers"]
#Which items are preferred as the result of breaking down a tool on an anvil.
itemPreferences = ["minecraft:oak_planks", "minecraft:cobblestone"]